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Character loading only one palette (Read 1993 times)

Started by QuickFist, September 09, 2020, 09:24:25 pm
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Character loading only one palette
#1  September 09, 2020, 09:24:25 pm
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    • Skype - sebastian.osio
I'm making more palettes for some characters I have but for some reason It only loads the default. I list the pals in the Def to no effect.

Here's the def

; ---- Created by Uno Tag Team Patcher ---- ;

[Info]
name = "Giorno Giovanna"
displayname = "Giorno Giovanna" ;�\�������L�����̖��O
versiondate = 02,16,2013
mugenversion = 1.1
author = "� �܂���"
pal.defaults = 1,2,3,4,5,6


[Files]
cmd   =amaAI_unotag\Giorno.cmd
cns     =amaAI_unotag\Giorno.cns
st      =amaAI_unotag\Giorno.cns
st1      = amaAI\tandem.cns
st2 = normal.cns
st3 = helper.cns
st4 = stand_normal.cns
st5 = custom.cns
st6 = hyper.cns
stcommon = amaAI\giogiocommon.cns
sprite  = Giorno.sff
anim    = Giorno.air
sound   = Giorno.snd
pal1    = G001.act
pal2    = G001.act
pal3    = G001.act
pal4    = QF_Manga.act
pal5    = QF_ArakiArt1.act
pal6    = QF_BossGiorno.act
st9=amaAI_unotag\tag_system.cns

[Palette Keymap]
x  = 3
y  = 2
z  = 4
a  = 1
b  = 5
c  = 6
x2 = 7
y2 = 8
z2 = 9
a2 = 10
b2 = 11
c2 = 12

Last Edit: September 09, 2020, 10:08:41 pm by QuickFist
Re: Character loading only one palette
#2  September 09, 2020, 09:41:14 pm
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It says mugenversion = 1.1 so I'm assuming it uses 1.1 sprites too. In this case palettes change via RemapPal. Something like that:

[state 5900, Palette]
type = RemapPal
trigger1 = 1
source = 1, 1
dest = 1, PalNo

To use your own palettes you need to insert them in the sff and renumber them to 1,1, 1,2, 1,3, etc. until 1,12.
Re: Character loading only one palette
#3  September 09, 2020, 10:06:18 pm
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    • Venezuela
    • Blacksight22@Yahoo.Com.Ve
    • Skype - sebastian.osio
Yeah, that did it. Thanks a lot