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Fabry Taz

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Messages by Fabry Taz

    

Re: MORTAL KOMBAT LEGACY DEMO 2.0 RELASED !!

 March 07, 2016, 01:50:11 am View in topic context
 Posted by Fabry Taz  in MORTAL KOMBAT LEGACY DEMO 2.0 RELASED !! (Started by Fabry Taz March 06, 2016, 02:33:35 pm
 Board: Your Releases, 1.0+

thanks :)
    

Re: MORTAL KOMBAT LEGACY DEMO 2.0 RELASED !!

 March 06, 2016, 05:38:17 pm View in topic context
 Posted by Fabry Taz  in MORTAL KOMBAT LEGACY DEMO 2.0 RELASED !! (Started by Fabry Taz March 06, 2016, 02:33:35 pm
 Board: Your Releases, 1.0+

link fixed ;)
    

MORTAL KOMBAT LEGACY DEMO 2.0 RELASED !!

 March 06, 2016, 02:33:35 pm View in topic context
 Posted by Fabry Taz  in MORTAL KOMBAT LEGACY DEMO 2.0 RELASED !! (Started by Fabry Taz March 06, 2016, 02:33:35 pm
 Board: Your Releases, 1.0+

Hello everyone ... this time I got back to officially announce the release of Mortal Kombat Legacy DEMO 2.0.

It Has Been a long time since I released the first version (0.5) and now, than before have been made many improvements to the game.

The update includes:

-Added Stage Preview
-Added New internships
-Added New songs
-Added Sektor
-Added Cyrax
-Added Goro
-Added Raiden
-Added Reptile
-Added Move List Preview
-Fix IA
-Fix Life Bar
-Fix VS Screen
-Fix Select Screen
-Fix NDA for all chars
-Fix AIR for all chars
-Fix SFF for all chars
-Fix Intro for Scorpion and Sub Zero
-Fix Big and Small Portrait
-Fix Super  sound
-Improved AI
-Update Sound system
-Update Special and super moves
-Update X-Ray moves
-Other updates

For the moment it is all  and I hope you like it;)



http://www.mediafire.com/download/gvbeqgz8ce9m5wc/MKL+DEMO+2.0.exe
    

Re: Bardock Z2 (Inspired)

 November 09, 2015, 11:33:33 am View in topic context
 Posted by Fabry Taz  in Bardock Z2 (Inspired) (Started by WekRiptor October 28, 2015, 02:12:57 am
 Board: Sprite Projects

it is great to see this project active again ... I started Bardock long ago, but unfortunately I lost all my progress and I'm going to start all over after my project Biohazard, but the yield willingly :)

ps: you're doing a great job with these animations ;)
    

Re: BIOHAZARD MUGEN PROJECT

 October 11, 2015, 01:17:39 pm View in topic context
 Posted by Fabry Taz  in BIOHAZARD MUGEN PROJECT  (Started by Fabry Taz July 16, 2012, 05:48:45 pm
 Board: Projects

    

Re: Mortal Kombat:Legacy project

 June 02, 2015, 03:35:25 pm View in topic context
 Posted by Fabry Taz  in Mortal Kombat:Legacy project (Started by Fabry Taz May 25, 2015, 01:09:11 pm
 Board: Projects

and here we are back with a new update for scorpion ... as I said before, I entered:
- New special move (fire shield)
- Effects xray in super spear
- Updated file SND
- Updated the spear (new audio file and new sprites !!)
- Update super moves (removed the super bg and changed the super sound)

What plans for the future scorpion?

- You can update messages of the final moves (from UMK3 at mk Legacy)
- Possible new moves and combos
- Find and fix bugs general interaction with the characters
- Update IA

-------------------------------------------------------------------------------------------------

What plans for the future MK Legacy?

- Update of all the music that will be replaced with more suitable music
- Update of the portraits of the character selection so that they are animated and not static like the present
- fix graphics Bugs 

https://youtu.be/5u5ssINexFM
    

Re: Mortal Kombat:Legacy project

 May 31, 2015, 12:02:40 am View in topic context
 Posted by Fabry Taz  in Mortal Kombat:Legacy project (Started by Fabry Taz May 25, 2015, 01:09:11 pm
 Board: Projects

great job with the white ranger ... I used it cm punk but not only him ... I also used a kamer rider and combining them with a little sprites original sektor I created the cyborg.
regarding the audio files I plan to use MK9 / mk x because I hate with all my strength the trilogy ps2 (deadly Alleance, Deception and Armageddon) in addition to make it more like MK9 / mkx I decided to remove the sound file "mortal kombat "and super BG Binho and to put the sound effect of xray of MK9.
in addition I'm going to change even the music of the game ... the current ones are very reminiscent of the games room and do not go well
    

Re: Mortal Kombat:Legacy project

 May 29, 2015, 05:38:15 pm View in topic context
 Posted by Fabry Taz  in Mortal Kombat:Legacy project (Started by Fabry Taz May 25, 2015, 01:09:11 pm
 Board: Projects

Black Hatter when I get to update Raiden also edit the sound file quiet ;)
    

Re: Mortal Kombat:Legacy project

 May 29, 2015, 05:36:43 pm View in topic context
 Posted by Fabry Taz  in Mortal Kombat:Legacy project (Started by Fabry Taz May 25, 2015, 01:09:11 pm
 Board: Projects

guys your read in my mind hahaha ... I was going to change all the sounds of the scenarios is that the screenpack and finally the characters only that I have not found another that sounds UMK3 and so I used those
    

Re: Mortal Kombat:Legacy project

 May 29, 2015, 12:33:37 am View in topic context
 Posted by Fabry Taz  in Mortal Kombat:Legacy project (Started by Fabry Taz May 25, 2015, 01:09:11 pm
 Board: Projects

thanks again ... obviously this is a very beta version of what will be the final character ... I'm going to make it as similar as possible to the character MK9 / mkx I have in mind
    

Re: Mortal Kombat:Legacy project

 May 28, 2015, 09:43:51 pm View in topic context
 Posted by Fabry Taz  in Mortal Kombat:Legacy project (Started by Fabry Taz May 25, 2015, 01:09:11 pm
 Board: Projects

and here we are here again ... this time to show a massive upgrade of the gameplay of scorpion (suggested by a friend of mugenguil) ... the update includes:

- Updating stand
-new sprites for the move hellfire
-added teleport
-upgrade to the move Kunai kombo
-inserito flame effect in teleport punch
-fix fire kick
-fix roundhouse kick

What does the future hold?

-new animations for the spear move
-new sound file
-new special moves
-new combo

https://youtu.be/lssSJ1a0rvc
    

Re: Mortal Kombat:Legacy project

 May 27, 2015, 10:03:39 pm View in topic context
 Posted by Fabry Taz  in Mortal Kombat:Legacy project (Started by Fabry Taz May 25, 2015, 01:09:11 pm
 Board: Projects

I'm glad of the comments and suggestions you have made and I do not  taking the contrary, I thank you ... you were very helpful my friend: D ... I redid the position of the move hellfire and I also added a flame of decorum in teleport punch ... now I'm looking for an animation chain diagonal for the spear
    

Re: Mortal Kombat:Legacy project

 May 27, 2015, 02:58:16 pm View in topic context
 Posted by Fabry Taz  in Mortal Kombat:Legacy project (Started by Fabry Taz May 25, 2015, 01:09:11 pm
 Board: Projects

in fact you're right ... has nothing to do  in fact you're right ... UMK3 style has nothing to do with the new
    

Re: Mortal Kombat:Legacy project

 May 27, 2015, 10:25:00 am View in topic context
 Posted by Fabry Taz  in Mortal Kombat:Legacy project (Started by Fabry Taz May 25, 2015, 01:09:11 pm
 Board: Projects

about scorpion i'm trying to make the chain spear and then I'm trying to put more fire in the various special moves for example in the teleport punch that I would do it more like that of MK9
    

Re: Mortal Kombat:Legacy project

 May 27, 2015, 10:21:43 am View in topic context
 Posted by Fabry Taz  in Mortal Kombat:Legacy project (Started by Fabry Taz May 25, 2015, 01:09:11 pm
 Board: Projects

I will try to erase the characters their appearance UMK3 for incentrarmi about their appearance MK9 / mkx ... I also wanted to do portraits of selection of animated style mkx nn but I'm sure if you can do  :/
    

Re: Mortal Kombat:Legacy project

 May 26, 2015, 11:17:48 am View in topic context
 Posted by Fabry Taz  in Mortal Kombat:Legacy project (Started by Fabry Taz May 25, 2015, 01:09:11 pm
 Board: Projects

understand ... I will try to make the moves more fluid by increasing the number of sprites and inserting some new effect
    

Re: Mortal Kombat:Legacy project

 May 26, 2015, 12:55:24 am View in topic context
 Posted by Fabry Taz  in Mortal Kombat:Legacy project (Started by Fabry Taz May 25, 2015, 01:09:11 pm
 Board: Projects

thanks ... may I ask what would you see in the gameplay different than it is now?
    

Re: Mortal Kombat:Legacy project

 May 26, 2015, 12:49:44 am View in topic context
 Posted by Fabry Taz  in Mortal Kombat:Legacy project (Started by Fabry Taz May 25, 2015, 01:09:11 pm
 Board: Projects

SlenderMan do not understand what you mean ... I tried to realize a scorpion similar to the various versions of the various games in the series ... What is missing in your opinion?
    

Mortal Kombat:Legacy project

 May 25, 2015, 01:09:11 pm View in topic context
 Posted by Fabry Taz  in Mortal Kombat:Legacy project (Started by Fabry Taz May 25, 2015, 01:09:11 pm
 Board: Projects

Hello everyone ... time ago I announced a project mortal kombat ... today I present the final version and official of the  project: Mortal Kombat legacy.Il game is set between the events of MK9 and MK X

Storyline:
Ten years after the last tournament,Shinnok order Quan Chi to bring back to life Shao Kahn so that the latter can organize a new tournament with the aim of giving of the earthrealm at Shinnok ...raiden , sensing the danger
reorganizes the forces of the earth with the help of cage, Sonya and kenshi assigning three a secret mission to retrieve a artifact  that raiden delivery to
Ermac (now free from the control of Shao Kahn) to increase his powers to resurrect the dead warriors ten years earlier.
So thanks to the help of Ermac, Raiden manages to bring Liu Kang and others.
So, with the power of good and evil in balance again comes a new battle that will bring the fighters to the events of Mortal Kombat x

The roster will consist of all the characters in mortal kombat of all games (except Deadly Alliance, Deception and Armageddon) and new characters for example Rick from splatterhouse and Raziel from legacy of kain (will acluni along with historical figures such as striker and the Motaro DLC of the game)

some video demonstration:

https://www.youtube.com/watch?v=qbfXMym4nds

https://www.youtube.com/watch?v=-7jmeGXguaM

https://www.youtube.com/watch?v=e4xnMF9Kt6M

https://www.youtube.com/watch?v=d4Ge3xNq9yA

https://www.youtube.com/watch?v=HRnYhdOBTEU

https://www.youtube.com/watch?v=-3xgCFNlrR8

https://www.youtube.com/watch?v=E_vZDDRfwr0
    

Re: Smoke by FastFlash V2

 July 24, 2014, 02:43:23 pm View in topic context
 Posted by Fabry Taz  in Smoke by FastFlash V2 (Started by SaltAddict July 24, 2014, 02:17:27 am
 Board: Your Releases, 1.0+

Hey, you used my smoke, for the moves and all ... at least you could ask permission or give me some credit >: (