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Arkillo1985

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Messages by Arkillo1985

    

Weird scaling problems

 November 22, 2013, 07:44:48 pm View in topic context
 Posted by Arkillo1985  in Weird scaling problems (Started by Arkillo1985 November 22, 2013, 07:44:48 pm
 Board: M.U.G.E.N Configuration Help

Hi guys,

I've been having some issues related to char and stage scaling within MUGEN lately.
This is my situation:

I had IMT screenpack with Mugen v.1.0 working perfectly fine, but I decided to get a different screenpack with same slot quantity for chars but at the same time, compatible with v.1.1b1 version. That's when I switched to Mugen Multiverse by Duracelleur (which is at the same time based on IMT).
Thing is, when I managed to start using it, I found that chars and stages (new ones and old ones alike) are really big when compared to the ones in IMT. For example: chars appear off centre (not standing in the same axis related to stage size) or stages are not showing completely on the screen.
I'll show you the screenshots I took:

Goku's home on IMT (Mugen 1.0)



Goku's home on MM (Mugen 1.1)



You will notice that top of Goku's house is almost not showing on MM meanwhile whole stage is visible on IMT. Also lifebars are placed lower on the screen compared to where they usually are on other screenpacks.
Question is:

1 - Is it because of the screenpack? I suppose it is because I haven't seen this kind of behavior on Mugen 1.1 before on regular version without screenpack applied.
2 - Is it related to 1.1 zooming? And if that's the case: how can I solve it without disabling feature on 'zoomable' stages?

Just in case you wonder, I tried resizing, refitting, changing resolutions and so on, but that only seems to make it worse (specially on older chars like Ubu or Kuando).
Please, if there is a way to solve it, tell me. I really like MM screenpack and also I like to be able to use 1.1 version.

Thanx in advance for the help!
    

Re: CvSvC

 November 20, 2013, 04:51:37 pm View in topic context
 Posted by Arkillo1985  in CvSvC (Started by │ㄷ ▌ May 18, 2009, 09:17:25 am
 Board: Graphics

Some sprites are excellent. Let's hope some of them become chars some day.
    

Re: E-gouki released & rei&shu updated

 November 19, 2013, 09:02:51 pm View in topic context
 Posted by Arkillo1985  in E-gouki released & rei&shu updated (Started by 119way November 04, 2013, 03:08:00 pm
 Board: Your Releases, 1.0+

Excellent char, 119way!
Is there any chance that you could reupload your works to skydrive again? (your profile seems to be offline)
You had pretty good chars (I loved Mario) and I lost them when I formatted my PC back then :(

Thanx for the good work! Keep it up!
    

Re: Worlds Apart x JustAnotherBill

 September 27, 2013, 06:25:50 am View in topic context
 Posted by Arkillo1985  in Worlds Apart x JustAnotherBill (Started by Ace-Million September 26, 2013, 06:44:26 pm
 Board: Your Releases, 1.0+

Dude... your stages are spectacular. Only one thing: they're designed for Mugen 1.1 version, aren't they?
Cause I tried using them on my IMT screenpack and errors come up when I tried to play it.
    

Arkillo1985 request thread

 September 26, 2013, 11:02:26 pm View in topic context
 Posted by Arkillo1985  in Arkillo1985 request thread (Started by Arkillo1985 September 26, 2013, 11:02:26 pm
 Board: Requests

Hi guys

I'm new on the forums (I've been using them since 6 or 7 years now, but I was not registered or introduced) and since I like Mugen A LOT, I've been gathering chars, stages, packs, full games and almost everything regarding it.
I do have tons of good chars and like 4 different versions of Mugen in the same machine... still, I'm kinda doubtful about which are the best characters.
As I'm not that good playing or using a char, I'm gathering the best chars in terms of AI and conversions.
Some examples of these are Krauser by Jin, Geese Howard by Don Drago (both versions) and/or any customized AI patch created for other authors chars.
Any suggestions or recommendations?

BTW: since I have gazillions of chars, I'll try to gather a list of every one of them and share them with you in case you need old chars or versions that are not available in the author's page (obviously I WON'T take credit for those or distribute them in case I'm not given permission).
    

Re: Vegeta Dragon ball allstars 1.5 (Update 9\11\13)

 September 12, 2013, 11:23:22 am View in topic context
 Posted by Arkillo1985  in Vegeta Dragon ball allstars 1.5 (Update 9\11\13) (Started by Neocide February 04, 2013, 02:06:34 am
 Board: Your Releases, 1.0+

Gotta tell you man: excellent work and excellent char.
I tried the previous version of it and it was really good. I can tell this is way better without a doubt :)

Thanx again, Neocide!
    

Re: Dragon Ball All Stars: Gohan

 September 12, 2013, 11:20:29 am View in topic context
 Posted by Arkillo1985  in Dragon Ball All Stars: Gohan  (Started by Neocide September 11, 2013, 12:17:47 pm
 Board: Your Releases, 1.0+

If it's as good as your other chars, I'll definitely add this one too.
Thanx, Neocide!
    

Re: Gohan Z2

 September 07, 2013, 06:41:32 am View in topic context
 Posted by Arkillo1985  in Gohan Z2 [Project] (Started by Balthazar July 29, 2011, 02:19:47 pm
 Board: Official Z2 Char Dev

Balthazar... after being able to play with you previous chars, Goku and Vegeta, I gotta say that I'll definitely wait for Gohan to be ready too!
And btw: if some day you decide to start working on Broly too, let me know... I'll bring the beers! :P
    

Re: RYU AND KEN KOF XIII STYLE for Mugen

 September 07, 2013, 06:38:24 am View in topic context
 Posted by Arkillo1985  in RYU AND KEN KOF XIII STYLE for Mugen  (Started by methiou January 10, 2012, 12:52:18 am
 Board: Projects

As I told you at deviantart: I've been using MUGEN and testing chars for more than 6 years now, but your spriting work is without a doubt within the best ones I've seen up to now.
Keep up the good work and we'll be waiting for it to show up when it's ready!
    

Re: KOF Metal Shadaloo Ken

 September 07, 2013, 06:30:24 am View in topic context
 Posted by Arkillo1985  in KOF Metal Shadaloo Ken (Started by dinhoragerx August 28, 2013, 01:26:03 pm
 Board: Projects

It might be crazy, but... when you have it ready, why not a 'special intro' with Reu's evil Ken?
They don't have nothing in common, but their powers do seem so.
BTW: the one S-Machine (Guile) seems pretty cool too.

Keep it up!