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Hatter's Stuff. (Read 649925 times)

Started by hatter, August 29, 2015, 02:51:02 am
Re: Zaitsu's Art Vault.
#441  May 27, 2016, 12:51:52 am
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I honestly want to do it myself because it's a sprite request I'm supposed to do, but sure, if that's what you want, go for it.
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Re: Zaitsu's Art Vault.
#442  May 27, 2016, 12:55:57 am
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Here is, it's just a rough idea:
Spoiler, click to toggle visibilty
But, I'm sorry if I overdid.
One day someone will rip the Inuyasha stages... Not today nor tomorrow, probably not even in this decade. But you know, someday... :')


Did you play the new
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Re: Zaitsu's Art Vault.
#443  May 27, 2016, 01:43:47 am
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You made him too tall, but otherwise, I like your ideas.

I'll figure something out tomorrow. Thanks for your input.
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Re: Zaitsu's Art Vault.
#444  May 27, 2016, 11:58:25 pm
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Figured out the angle:



Now it works. Thanks for providing the feet, @Speedster:
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Re: Zaitsu's Art Vault.
#445  May 28, 2016, 01:55:14 am
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Anytime, bro. :neutral:
Good luck.
One day someone will rip the Inuyasha stages... Not today nor tomorrow, probably not even in this decade. But you know, someday... :')


Did you play the new
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Re: Zaitsu's Art Vault.
#446  May 29, 2016, 03:16:52 am
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How does the lighting look on Bilstein?

And anything I can fix on Hilbert?

@NamelessOnlinePlayer: Do you want me to add anything else to Hilbert? Like a bag or something? Palettes?
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lui

Re: Zaitsu's Art Vault.
#447  May 29, 2016, 05:04:04 am
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Re: Zaitsu's Art Vault.
#448  May 29, 2016, 05:59:30 am
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Re: Zaitsu's Art Vault.
#449  May 29, 2016, 08:48:18 pm
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^Gotcha.

I forgot to post this one:



Like I mentioned on the CvS thread, certain details were omitted on purpose.

I'll finish up Hilbert by tonight.
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Re: Zaitsu's Art Vault.
#450  May 30, 2016, 02:34:50 am
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Aaaaaaand he's done:





Next time I post, it'll be a completed Bilstein!
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Last Edit: May 30, 2016, 02:49:33 am by Zaitsu Hatter
Re: Zaitsu's Art Vault.
#451  May 30, 2016, 04:22:40 am
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Merci beaucoup.
It's perfect  :D
Re: Zaitsu's Art Vault.
#452  June 02, 2016, 11:41:18 pm
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@kanodoom:



Certain details were entirely omitted or changed around (using fan art as refernces) because I found it impossible to replicate the details of his Capcom concept art without what I make looking really bad.

That being said, I hope you like it.
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Re: Zaitsu's Art Vault.
#453  June 03, 2016, 12:49:51 am
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Dude that looks amazing!
Last Edit: June 03, 2016, 05:20:08 am by Zo_Warudo
Re: Zaitsu's Art Vault.
#454  June 03, 2016, 04:48:22 am
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Ayeeee Zaitsu you've made huge improvements man. Really digging that!
Re: Zaitsu's Art Vault.
#455  June 03, 2016, 10:50:17 am
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Agreed.  :2thumbsup:

There's like minor spots but i cant tell if they are intentional or what. Overall it looks good tho
Re: Zaitsu's Art Vault.
#456  June 03, 2016, 04:41:36 pm
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Re: Zaitsu's Art Vault.
#457  June 03, 2016, 04:51:04 pm
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I had to open the sprite again to see if that was the case, aside from the leg plates and the forearm rings and the bottom handle of the transparo-saber, I don't see any other part that has this problem.

Nothing's ever perfect, man.
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Re: Zaitsu's Art Vault.
#458  June 03, 2016, 04:55:57 pm
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Re: Zaitsu's Art Vault.
#459  June 05, 2016, 11:40:55 pm
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A concept I've been working on for Strides 2 Glory* (note it's incomplete):

Spoiler: Only look if you don't appreciate your eyes (click to see content)

It's probably not gonna get taken, but I figured I should step out of my comfort zone for once, even if I am going to flop horrendously.

For those who may find it interesting, here's a small biography I whipped up:

Name: Aslan Metin
Origin: Antalya, Turkey
Height: 6'3"
Weight: 220 lbs
Nickname: "The Lion of Antalya"
Occupation: Turkish street fighter, antique store owner
Fighting style: mixed martial arts/wrestling: a balance of speed and strength, albeit more strength than speed, similar to Abel from Street Fighter IV
Bio: Aslan was a formidable fighter, well known in the fighting community for his massive strength and speed among heavier fighters. A punch from him would destroy the strongest of opponents. For years, Aslan was known as the reigning king of street fighting, and never suffered any losses; until one day, he chanced upon J.O.U, and suffered a humiliating defeat at his hands. With his humiliating defeat weighing upon him, he went into a spiral of depression that culminated in him nearly killing himself, until his mentor and father figure Mehmet showed up and convinced him to train even harder and destroy the oddball fighter. And so, Aslan trains himself in all aspects of fighting tirelessly, until he catches wind of J.O.U participating in the Strides 2 Glory tournament, in which he decides to enter to destroy the man who nearly ruined him.

^bad story writing, I know.

However, this pretty much sums up one thing; if I'm gonna get into DP, I'm going to need a graphics tablet. Which means I'm going to start taking commissions at some point, sooner than I thought.

Also:



Working on revamping Yoshin's CPS3 Oswald sprite.

Tomorrow, expect the above concept to be colored in, and the requests of Mami and Hunter completed.


Spoiler: * (click to see content)
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Last Edit: June 05, 2016, 11:47:18 pm by Zaitsu Hatter
Re: Zaitsu's Art Vault.
#460  June 07, 2016, 06:31:48 pm
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It seems I misjudged the amount of time it would take me to complete these.

Have some progress either way:



Decided to do what DelusionTrim did with his Mika sprite, and traced Nadeshiko from a SFV screenshot I stumbled upon once.

I'm basing Nadeshiko's sprite off that SFV concept art (the one by that artist that nobody likes, and for a good reason), for those wondering:

Spoiler, click to toggle visibilty
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