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8-Bit Mr. A

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Messages by 8-Bit Mr. A

    

Re: Tamagotchi deaths :(

 December 21, 2010, 12:06:11 am View in topic context
avatar  Posted by 8-Bit Mr. A  in Tamagotchi deaths :( (Started by Yabuki-San December 20, 2010, 01:52:21 pm
 Board: All That's Left

I had a tomagotchi and I let it die just to see it die.
    

Re: Street Fighter VS Tekken

 December 20, 2010, 11:24:03 pm View in topic context
avatar  Posted by 8-Bit Mr. A  in Street Fighter VS Tekken (Started by LuKiNhAs December 14, 2010, 01:42:05 am
 Board: Idea Engineering

Hank's brother, I've see your other ideas, I suggest you just stick with this one. It probably has a better chance of being finished than Madness.

I have to say those life-bars are an eye sore, mainly because they're so transparent and thin. Try using thicker ones. If you want transparency, you can only go so far without losing the purpose of the life bars: which is to see your health. How am I supposed to see my health if I can hardly see the bars themselves (with some strange texture below it?)?
    

Re: Post your picture thread

 December 20, 2010, 08:44:48 pm View in topic context
avatar  Posted by 8-Bit Mr. A  in Post your picture thread (Started by Gaptooth INC. April 02, 2006, 11:06:12 pm
 Board: All That's Left

Oh, Screw. you. titlin. I see you post 4chan shit off and on.
    

Re: Post your picture thread

 December 20, 2010, 11:31:10 am View in topic context
avatar  Posted by 8-Bit Mr. A  in Post your picture thread (Started by Gaptooth INC. April 02, 2006, 11:06:12 pm
 Board: All That's Left

Heh, I don't care.
    

Re: if you live in the medieval time what role will you play

 December 20, 2010, 11:27:35 am View in topic context
avatar  Posted by 8-Bit Mr. A  in if you live in the medieval time what role will you play (Started by kakkoii superhero December 19, 2010, 05:05:46 am
 Board: All That's Left

    

Re: Virgin Support Group Thread

 December 20, 2010, 10:26:12 am View in topic context
avatar  Posted by 8-Bit Mr. A  in The thread, the myth, the LEGEND: the shit thread (Started by gfw spacezilla August 30, 2007, 01:40:47 pm
 Board: Hall of Fame

 MelvanaInChains said:
some joke about jesuszilla/orochi gill because i'm fucking hilarious

Explains your disposition.
    

Re: Post your picture thread

 December 20, 2010, 10:16:06 am View in topic context
avatar  Posted by 8-Bit Mr. A  in Post your picture thread (Started by Gaptooth INC. April 02, 2006, 11:06:12 pm
 Board: All That's Left

Corey Feldman called you a "whiteboy", Tayne.
    

Re: Virgin Support Group Thread

 December 20, 2010, 10:12:04 am View in topic context
avatar  Posted by 8-Bit Mr. A  in The thread, the myth, the LEGEND: the shit thread (Started by gfw spacezilla August 30, 2007, 01:40:47 pm
 Board: Hall of Fame

    

Re: Hyper Combo Finisher Text

 December 20, 2010, 08:45:21 am View in topic context
avatar  Posted by 8-Bit Mr. A  in Hyper Combo Finisher Text (Started by 8-Bit Mr. A December 19, 2010, 10:43:05 am
 Board: M.U.G.E.N Development Help

Thanks again, leandro!
    

Re: Post your picture thread

 December 20, 2010, 08:25:47 am View in topic context
avatar  Posted by 8-Bit Mr. A  in Post your picture thread (Started by Gaptooth INC. April 02, 2006, 11:06:12 pm
 Board: All That's Left

Texas Texas Texas Texas Texas Texas Texas Texas Texas Texas Texas Texas Texas Texas
    

Re: if you live in the medieval time what role will you play

 December 20, 2010, 07:37:03 am View in topic context
avatar  Posted by 8-Bit Mr. A  in if you live in the medieval time what role will you play (Started by kakkoii superhero December 19, 2010, 05:05:46 am
 Board: All That's Left

thoraxglycerin link=topic=123964.msg1249751#msg1249751 said:
create a paradise of equality and change world history :3

Sounds like ass.
    

Re: Call of Booty Black Ops

 December 20, 2010, 07:35:45 am View in topic context
avatar  Posted by 8-Bit Mr. A  in Call of Booty Black Ops (Started by TheWilster November 09, 2010, 01:38:54 am
 Board: Gaming

WAY AHEAD OF YOU SLICK.
    

Re: Post your picture thread

 December 20, 2010, 07:32:58 am View in topic context
avatar  Posted by 8-Bit Mr. A  in Post your picture thread (Started by Gaptooth INC. April 02, 2006, 11:06:12 pm
 Board: All That's Left

Austin sucks JZ, the entire south sucks and its depressing.
    

Re: Hyper Combo Finisher Text

 December 20, 2010, 07:27:01 am View in topic context
avatar  Posted by 8-Bit Mr. A  in Hyper Combo Finisher Text (Started by 8-Bit Mr. A December 19, 2010, 10:43:05 am
 Board: M.U.G.E.N Development Help

The code works, thank you. Now I need to find out how to center the letters and time their showing up.
    

Re: Hyper Combo Finisher Text

 December 20, 2010, 06:55:29 am View in topic context
avatar  Posted by 8-Bit Mr. A  in Hyper Combo Finisher Text (Started by 8-Bit Mr. A December 19, 2010, 10:43:05 am
 Board: M.U.G.E.N Development Help

There is an error in the trigger1. Here is what I put:

;--------------------------------------------------------------------------------------------------------------------------------------
[State -2, Kikoshou Finish]
type = Explod
triggerall = !numexplod
trigger1 = winKo && (movehit||Numtarget) && stateno = [3000] <---- Special States
id = 9910
anim = 12340 <--- Animation of Text
postype = left
pos = 0,0
ownpal = 1
bindtime = -1
removetime = -2
sprpriority = -9
supermovetime = 999999
pausemovetime = 999999
ignorehitpause = 1

;-------------------------------------------------------------------------------
;KO Flash Effect
[State -2, Lightning Kicks Finish]
type = Explod
triggerall = !numexplod
trigger1 = winKo && (movehit||Numtarget) && stateno = [3100, 3111] <--- Special States
id = 9910
anim = 12341 <---- Animation of Text
postype = left
pos = 0,0
ownpal = 1
bindtime = -1
removetime = -2
sprpriority = -9
supermovetime = 999999
pausemovetime = 999999
ignorehitpause = 1

;-------------------------------------------------------------------------------
;KO Flash Effect
[State -2, Air Demon Finish]
type = Explod
triggerall = !numexplod
trigger1 = winKo && (movehit||Numtarget) && stateno = [3500, 3502] <--- Special State
id = 9910
anim = 12342 <---- Animation of Text
postype = left
pos = 0,0
ownpal = 1
bindtime = -1
removetime = -2
sprpriority = -9
supermovetime = 999999
pausemovetime = 999999
ignorehitpause = 1
    

Re: Hyper Combo Finisher Text

 December 19, 2010, 11:54:40 pm View in topic context
avatar  Posted by 8-Bit Mr. A  in Hyper Combo Finisher Text (Started by 8-Bit Mr. A December 19, 2010, 10:43:05 am
 Board: M.U.G.E.N Development Help

Question:

Do I put in for:

id = Animation code?
anim = Is the "f" required?
    

Re: Virgin Support Group Thread

 December 19, 2010, 11:02:58 pm View in topic context
avatar  Posted by 8-Bit Mr. A  in The thread, the myth, the LEGEND: the shit thread (Started by gfw spacezilla August 30, 2007, 01:40:47 pm
 Board: Hall of Fame

This thread is SEEPING with "Haters gonna hate"
    

Re: Hyper Combo Finisher Text

 December 19, 2010, 10:10:36 pm View in topic context
avatar  Posted by 8-Bit Mr. A  in Hyper Combo Finisher Text (Started by 8-Bit Mr. A December 19, 2010, 10:43:05 am
 Board: M.U.G.E.N Development Help

Yes I do, thank you.
    

Re: Progress Update - Dec 12th 2010

 December 19, 2010, 10:57:51 am View in topic context
avatar  Posted by 8-Bit Mr. A  in Old Updates/Progress Threads (Started by Laxxe23 July 02, 2008, 07:06:15 pm
 Board: S.H.A.D.E.s of Manhattan

I'm looking forward to using Det. Laurel
    

Re: Street fighter Mugen Seiki Special Shotoclone

 December 19, 2010, 10:46:33 am View in topic context
avatar  Posted by 8-Bit Mr. A  in Street fighter Mugen Seiki Special Shotoclone (Started by SFAMUGENSEIKI September 22, 2010, 11:05:25 am
 Board: Idea Engineering

You love a compilation?

Gee, and I thought you had taste

Compilations can be okay if he does the aesthetic work for it. He can even give other shoto-clones certain statistic advantages like Navetsea suggested.