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BLEED's work (Read 189638 times)

Started by Bleed, September 29, 2011, 06:33:34 am
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Re: BLEED's work
#621  January 07, 2014, 04:27:02 pm
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Dude, that looks incredible. You've got some serious skill.

Mad props.
Re: BLEED's work
#622  January 08, 2014, 02:46:23 pm
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Wow, I don't have much to add to that except, GREAT job, looks amazing, I envy your 3d modeling and animation skills :D!
Re: BLEED's work
#623  January 16, 2014, 06:59:05 pm
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Jaw drop in 3,2... its already droped.
Take a look to my current wips

http://mugenguild.com/forumx/index.php?topic=128494.0
*may the pixels be with you.
*you are crazy, im crazy, so wee are in good company.
*and they shall eat  "Thor till ya com free hall e those"
Re: BLEED's work
#624  January 17, 2014, 06:13:45 am
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You should check out EF-12. You can implement these animations into a tekken style 3D fighter. There's a section for it, on the main page. :yes:
Re: BLEED's work
#625  January 28, 2014, 06:51:46 am
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EF-12 looks really cool, but I'm learning other 3D game engines now, Unity and UDK.  I'll probably try to make something with EF-12, it'll help in making something from scratch on the other engines.


That's about as close as I can get to the sprites with this animation.

Re: BLEED's work
#626  January 28, 2014, 09:08:27 am
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Why the fuck are you not working for NRS and why the fuck aren't you being payed to make a MK HD Remix.
Re: BLEED's work
#627  January 28, 2014, 09:24:38 am
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That animation is so beautiful... I´m crying  :tearsofjoy:
Chilling
Re: BLEED's work
#628  January 28, 2014, 09:44:18 am
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EF-12 looks really cool, but I'm learning other 3D game engines now, Unity and UDK.  I'll probably try to make something with EF-12, it'll help in making something from scratch on the other engines.


That's about as close as I can get to the sprites with this animation.


Raiden looks damn awesome again.

How is the progress of MK HD now btw.?

Are any characters completed, are there models for all 10? How many stages are done already?
Re: BLEED's work
#629  January 28, 2014, 10:21:15 am
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jesus, u can even see the wrinkles in the palm of his hands...... im at a loss for words to describe this
Re: BLEED's work **ORGASM FACE**
#630  January 28, 2014, 03:59:22 pm
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:gonk:
Re: BLEED's work
#631  January 28, 2014, 04:31:06 pm
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lol is it just me or does his hat actually move a bit during the animation? That's a really great level of detail.
Re: BLEED's work
#632  January 28, 2014, 07:09:28 pm
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The hat does move a little, because it's not held on so tight in reality that it wouldn't do so.


For MKHD, all the stages are done and what is left to do is the characters and coding.  It's going very slow, but hasn't stopped.

The characters with animations now are Scorpion/SubZero/Reptile, Johnny Cage, Raiden, and Liu Kang.

Some of the other characters have been made, like Shang Tsung, and Goro, but not animated.

Kano and Sonya have been started several times by different people but never got to the animation or texturing stage.

Re: BLEED's work
#633  January 28, 2014, 07:15:05 pm
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Yep, that's the great level of detail he was talking about (the hat thingy)
Really impressive.

Btw, I love your avatar.
That’s when I thought, “good grief”
Just ain’t my belief
Until I saw the holes
Inside his hand
Re: BLEED's work
#634  January 28, 2014, 07:37:12 pm
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Re: BLEED's work
#635  February 10, 2014, 11:59:17 pm
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My complaint is that you fooled me into thinking this was a real guy.
0/10
Spoiler, click to toggle visibilty
Re: BLEED's work
#636  February 22, 2014, 08:35:56 pm
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Just finished watching your Sektor Polygon Modeling Video and you sir are a BEAST!! :woeh:
Re: BLEED's work
#637  March 05, 2014, 07:27:34 pm
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Last Edit: March 05, 2014, 07:37:19 pm by walt
Re: BLEED's work
#638  March 05, 2014, 07:49:44 pm
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Reading the comments there. Ugh :-)
Re: BLEED's work
#639  March 06, 2014, 05:38:59 am
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The whole thing looks awesome but, those hands are super realistic

Monkey D. Luffy W.I.P Thanks to C.R.O.M Lando
Re: BLEED's work
#640  March 06, 2014, 06:13:35 am
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I say we petition to Ed Boon on Twitter to get Bleed noticed by him