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Street Fighter V (Read 2919394 times)

Started by O Ilusionista, December 05, 2014, 01:44:16 pm
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Re: Street Fighter V
#201  December 06, 2014, 07:00:24 am
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Air command move into new air special.
Re: Street Fighter V
#202  December 06, 2014, 07:08:29 am
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There's actually two of her stomps in there, and judging from their animations the ones shown in the video are there should have been another stomp just before where the video picks up; that is, if they follow SFIV's animations: you can perform three stomps in succession in that game, the first uses the SFII/Alpha animation, the second stomp uses the SFIII animation, and the third uses an original one. The video has Chun-Li using the SFIII stomp, then the new stomp, then the Tenseiranka looking move.

this has been minor nerd bullshit with jmorphman
Re: Street Fighter V
#203  December 06, 2014, 07:10:27 am
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I was just looking at it myself and yeah, pretty much that.
Re: Street Fighter V
#204  December 06, 2014, 07:50:03 am
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good..that's what the Evil Microsoft guys get for not sharing Killer Instinct.. >:(

There was a good reason why KI was Xbox exclusive. Microsoft literally renewed the KI license in order for the game to be made. If they didn't do that, there wouldn't have been a new KI game at all.

What is odd about SFV being PS4 exclusive, Capcom has been making SF games for both consoles for years.

I'm hyped for the game, hopefully I get a PS4 before it gets released. I REALLY want Gill, Sagat, Seth and Oni to return.
Re: Street Fighter V
#205  December 06, 2014, 08:09:11 am
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Well Xbone has nigh no sales in Japan, Guilty Gear Xrd and Blazblue CP are also not on Xbox or XBone.

Capcom might just think the Xbone is doing badly in general and sticking with Sony and PC.

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Re: Street Fighter V
#206  December 06, 2014, 08:31:54 am
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You've got a very good point there. I just hope that the SF franchise itself doesn't become PS4 exclusive as well.
Last Edit: December 06, 2014, 08:46:58 am by Ghost Killer
Re: Street Fighter V
#207  December 06, 2014, 08:33:35 am
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id like to remind people that that trailer was leaked. once again capcom exceeds our expectations
Re: Street Fighter V
#208  December 06, 2014, 09:31:19 am
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I hope they ditch the cartoony proportion already and make the characters look real, give Chun a believable sexy muscular thighs, instead of that chicken drumstick look.
SF has always, always had an exaggerated, cartoonish look; why should they switch over to a realistic look now?


because 3d realistic shading + exaggerated proportion look like shit
company can change their design, look what the total opposite snk did to kof realistic looking chars into cartoon...
Re: Street Fighter V
#209  December 06, 2014, 09:33:03 am
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I prefer my anime style, thank you.


... which SF4 clearly wasn't.
Re: Street Fighter V
#210  December 06, 2014, 12:09:42 pm
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Re: Street Fighter V
#211  December 06, 2014, 12:40:41 pm
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KOF had realistic looking characters?
Re: Street Fighter V
#212  December 06, 2014, 12:43:32 pm
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I think he meant the shading.
Re: Street Fighter V
#213  December 06, 2014, 01:43:05 pm
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so, what about a character wish list ?

wait , I forgot .

Capcom Ego is too big, so its not like they well listen to demands anyway , I just hope to see Rose and Blanka back in this
Re: Street Fighter V
#214  December 06, 2014, 02:21:09 pm
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they're not going to listen to your gamefaqs wishlist and they shouldn't
Re: Street Fighter V
#215  December 06, 2014, 02:25:52 pm
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IMO this renderer isn't really PS4 level.
It should have been SSF4 look.

Also : Wow... Ryu have detailed teeth...  :blank:
How ugly...

Finally I'm not that hyped, just curious. :P
Re: Street Fighter V
#216  December 06, 2014, 02:34:47 pm
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Eh.

Not really feeling the look of the game. Seeing a few more mechanics may get me interested, but for now, I really don't care.
Re: Street Fighter V
#217  December 06, 2014, 03:42:54 pm
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I hope they change the overall style of the character's images to be significantly different from SF4, like how KoF98 sprites look hugely different from XIII sprites. These character models just look as if they took the SF4 ones and updated it slightly. They might as well name it Uber Ultra Super Street Fighter IV Gameplay Revamp Version if it looks the same.
Re: Street Fighter V
#218  December 06, 2014, 03:47:02 pm
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So if it plays completely different it's instantly SF4 if it looks the same?
Re: Street Fighter V
#219  December 06, 2014, 03:55:48 pm
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All I'm saying is that it should look more different since they're making this a new game rather than an update like the previous ones. Don't get me wrong, I'm not hating on it, but just sharing my opinion. I'm guessing that this is still super early in development, so I guess anything subject to change.
Re: Street Fighter V
#220  December 06, 2014, 04:02:48 pm
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Doesn't surprise me they pretty much touched-up existing assets; was expecting it tbh, cost effective. Seems like a severe jump in graphics or drastic change in style was a common sentiment when that's probably not a high priority considering the genre.

My only issues concerns stages (which I forgot to mention that busy stages with tons of shit going on can cause online issues, great game design) and the possibly overdone effects which seems to be a trend with these current-gen fightans. :P