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Jotaro Kujo (Update 1.0) (Read 12735 times)

Started by Mr. Giang, February 06, 2019, 02:03:00 am
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Jotaro Kujo (Update 1.0)
#1  February 06, 2019, 02:03:00 am
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Yes, it's Jump Force Hype that makes me want to remaster this classic.



Changelogs:
- Remember that Stand bar misalignment? Not anymore.
- Remember that Ora Ora Ora sound glitches? I got rid of it as well.
- Adapted with a more lenient canceling rule.
- New mechanic: Stand Cancel. Now Jotaro can allow Star Platinum to cancel specials into hypers during Stand Off mode.
- New mechanic: Stylish Cancel (Taken from ASB).
- More effects.
- Reworked Star Platinum: The World. Now a LV3 Hyper. Jotaro always stops time for 5 secs. Any Hypers perform during The World are not affected by damage dampen.
- "I stopped time" no longer has start-up.
- A.I patched.
- ASB and Anime voice pack and sound effects.
- And many other changes.

Download: https://drive.google.com/file/d/1M9jkF4Nu22bGIjt0_y_0C-UcNJ9hkgT1/view
Last Edit: November 27, 2019, 02:13:44 pm by Mr. Giang
Re: Jotaro Kujo (Remastered)
#2  February 06, 2019, 02:11:54 am
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COOL RELEASE MAN. Are u going to do a dio one to?
Re: Jotaro Kujo (Remastered)
#3  February 06, 2019, 02:33:38 am
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You're awesome as usual Mr.Giang :3
Re: Jotaro Kujo (Remastered)
#4  February 06, 2019, 11:34:31 am
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  • The Illusionary Wanderer
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Re: Jotaro Kujo (1.0 Release + Update 2/13/2019)
#5  February 13, 2019, 02:38:01 pm
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1.0 version is out! Also, Jotaro has received some bug-fixes:
- Updated with anime time resume sound effect.
- Fixed misplaced near-ground recovery dusts.
- Fixed the glitch which makes lifebar sometimes disappeared in Simul Mode.
- Fixed the glitch which makes Jotaro unable to use Stand under a certain circumstance.
- Fixed the glitch which makes Mach Ora Z version unblockable after Stylish Cancel.
Re: Jotaro Kujo (1.0 Release + Update 2/13/2019)
#6  March 09, 2019, 09:11:35 am
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  • The Illusionary Wanderer
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Update:
- Fixed a glitch that sometimes makes Tandem unable to cause wallbounce to opponents after Time Stop.
- Stylish Cancel now has penalty cost, similar to my Diavolo.
Re: Jotaro Kujo (Update 5/1/2019)
#7  May 01, 2019, 06:57:07 pm
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Update:
- Fixed all debug floods.
- Fixed several Tag issues.
- Fixed a glitch which sometimes makes Star Platinum stuck on the stage.
Re: Jotaro Kujo (Update 5/1/2019)
#8  May 24, 2019, 03:52:01 am
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Do you have a command list?
I'm having trouble figuring out how to do that grab super from ~0:42 in your video.
"And it ain't even about the dough, it's about getting down for what you stand for yo!"
-DMX
Re: Jotaro Kujo (Update 5/1/2019)
#9  May 24, 2019, 03:25:41 pm
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  • The Illusionary Wanderer
  • I have a dream
    • Vietnam
Re: Jotaro Kujo (Update 5/1/2019)
#10  May 24, 2019, 04:08:51 pm
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Why not place em' in a readme in the char folder?
WIP Schedule:
The next Street Fighter All-Stars update
Re: Jotaro Kujo (Update 5/1/2019)
#11  May 25, 2019, 12:17:07 am
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If I screw up in the readme file, there will be no hiding. If I screw up in the video desc, nobody will figure out about it because no one reads desc so I can fix without anyone knowing me screwing up! Also, it's nice to be able to updating the desc with characters' tips or inputs that I forgot during the first release :p.
Re: Jotaro Kujo (Update 5/1/2019)
#12  June 22, 2019, 10:23:17 pm
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"And it ain't even about the dough, it's about getting down for what you stand for yo!"
-DMX
Re: Jotaro Kujo (Update 8/10/2019)
#13  August 10, 2019, 12:37:48 am
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Update:
- Fixed minor debug glitches.
- All attacks are now air-blockable.
- Now has 10% minimal damage scaling.
- Opponents no longer can auto-tech.
- Now uses custom falls.
Re: Jotaro Kujo (Update 11/18/2019)
#14  November 18, 2019, 10:34:13 am
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Update:
- Universal Jojo System change: Stand Strike (D, DF, F, c) now causes Stagnant to opponents.
- Universal Jojo System change: Stand Strike can be whiff-canceled from all non-Stand involved ground normals.
- Now uses Van's Buffer.
- Adjusted a certain normals to be more source accurated.
- More lenient input.
- Fixed misplaced dust.
- Fixed Marth's grabs.
- Jaguar Varied Assault's hittime increased.
- MACH ORA Z no longer makes Jotaro losing Screenbound.
- No longer can throw by holding forward + Z.
- Stand Gauge is now hidden when tagged out.
Re: Jotaro Kujo (Update 11/18/2019)
#15  November 18, 2019, 11:02:29 am
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Finally, I can sleep peacefully again.

Thanks for the  updates.
Re: Jotaro Kujo (Update 1.0)
#16  November 27, 2019, 02:18:58 pm
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1.0 version of Jotaro, whose existence is a surprise to me, has been updated.