Completely non-important feedback:
- In the readme, you have the word "Batrang", but should spelled "Batarang".
- I may just be blind, but his D,DB,B kick specials are not listed in Readme, so I'm not sure what that move is called.
Gameplay Feedback:
- His batarang specials should not send enemies flying away. It would make more sense to have them slightly stun enemies like most normal projectile do. Unless of course they are explosive Batarangs, which would make sense to send enemies flying in that case.
- His D,DB,B kick specials should have some slight pause on enemy impact, and its strange that he jumps all the way to the end of stage after jumping off the enemy.
(I know Jmaxximus made the sprites, that said)
- It's odd that his weapons leave his hands on his gethits.
Spoiler, click to toggle visibilty
- His staff looks really short during his spinning animation. It might just be me, but a staff should at least come up to his shoulders and it currently looks like it would only come up to his stomach or right above it. Not important at all, but it might look better if it was a little longer.
Spoiler, click to toggle visibilty
He's an awesome character, and really well made. He just needs a little TLC in some areas and he'll be perfect imo. Great job both of you, and thank you very much for sharing him with all of us. Happy New Year.