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Re: Mortal kombat Trailer movie 2021

 April 23, 2021, 07:23:39 pm View in topic context
 Posted by Neocide  in Mortal kombat Trailer movie 2021  (Started by yaret February 18, 2021, 06:02:27 pm
 Board: Entertainment

I have almost the complete opposite opinion on this. Some changes were fine but the premise sorta makes this a different movie and a lot of it is boring.
Spoiler, click to toggle visibilty

I think it's an ok movie, but it doesn't really feel like mortal kombat, It almost feels like a 90's video game/comic movie, that would take an ip, fiddle with the concept throw in their own original character and basically make everyone else work around them. This feels dated as a premise, almost like they seen that Sonic the Hedgehog worked with that 90's gimmick, and tried it here. Thing is, MK has a lot more lore to mess around with and actual use for a story.
    

Re: Benhazard Sprite wip Projects (CVS Gouken v3, Hitto DBS & Renamon)

 February 12, 2021, 11:27:37 am View in topic context
 Posted by Neocide  in Benhazard Wip Projects and other Stuff (Started by benhazard September 22, 2020, 04:20:47 pm
 Board: Sprite Projects

Yes, usually idle stance, walks and similar animations can be had to make "stable" or something.
What you did is great.

Good luck.

I can't wait to see the next moves...
Seems the process is very long. Hope the other sprites will need less fixing.

What is your method/software for animation checking when editing? Just photoshop?


Also, perhaps, you could rename your thread since you show more different sprites now ?

I might be one of the few people who never got used to Photoshop, (maybe it's due to my first rig at the past) but I have always prefered simple tools, initally Windows Paint, but I have moved to Photofiltre (https://ibb.co/N1Jz9N5), that is basicaly a improved version of the same.

later/or nowadays, I got used to new two tools, Pixel Studio (https://ibb.co/k3LsggL) that I use on a tablet, and Aseprite, that's paid, but is very effective for animations.

Been following this thread for a while and gotta say congrats on the progress you have been remaking Gouken so far. Curious tho, do you plan to add the SF4 attacks that are missing from Gouken?
Yes, also fill in other elements from CVS3, or other suggestions/ideias after I finish the core set.

These are really nice, Ben Hazard. I cannot wait to see the many improvements you've bestowed upon Renamon.

Do you already have her move set figured out? Wanted to see if I could provide a few move ideas that could be useful to her.

Not fully, for now, my goal is to convert only the GBA set, then call it a day. I will later figure the rest of her moveset, but will atend comission request first.



Gouken Jump is done (Will revise the arms), Renamon is near completion. (Still barebones, but enough for a base).:





after finishing the following lines, the Gouken V3 project will be moving at a better pace, and I will be officially be taking requests.
Spoiler, click to toggle visibilty

I also update this tread with another Wip (Hitto DBS) that I'm working with some old firends. ^^




That hit looks pretty damn dope, good luck and it's good to hear from you again!
    

Looking to pay $$$ for coding help

 July 20, 2020, 10:04:36 pm View in topic context
 Posted by Neocide  in Looking to pay $$$ for coding help (Started by Neocide July 20, 2020, 10:04:36 pm
 Board: Dragon Ball Allstars

As the title suggest, I'm looking for some help on coding, and I'm willing to actually pay (I just want to finish at this point) The coding won't be a full character, it's just basically specials and supers,and All stars (basically a stat booster or level 3 super) I can do win's and intro's myself. I just need help with the bigger stuff. If you're interested Let me know the character from the list below, we can work on the price and time, I'm very understandable on time there's no immediate rush,as long as I'm updated on the situation. As far as money we can discuss that, I'm willing to go up to $100+ usd (per character) depending on how much work is needed.

Character List -
Krillen(*)
Piccolo(*)
Goku
Trunks
Cell
Frieza(+)
18
Recoome
Vegeta
Broly
Super Buu(+)



- Goku and vegeta are currently having revamps to their current sprites, but it doesn't change anything for them as far as coding. If you have any questions like what type of character so and so is, feel free to ask. Most of the work on people shouldn't be too difficult,(recoome is grapple heavy so they'll be a lot of custom states)

- There will be no need to add sounds or extra effects(like dust etc,) again all of the aesthetics and everything I can handle, this for the most part is bare code.  If you want to finish it off with the right aesthetics etc be my guest, there is a lot of effects in each character, but I will not pay extra for this, it's up to you to do it if you want.

- if you are interested, you can pm me the character(s) your interested in, We can go over the movesets (I have most of them done, I'll have to write
a bit more in them with more details on everything) Price and timetable.

- Characters with (*) next to them are more important and I'll pay a lil more for those to get done. 

- Characters with (+) don't need as much done to them as the others. (possibly supers and all star with one or two specials)

- I will be paying through Pay pal.

- as far as resume of what you've done, if you're someone I'm not familiar with you can just show me some of your work through a video or a link to your character. Again I don't think a lot of this is hard, I'm just one person and I'm losing motivation, and I really want to finish and move on.

also another side note, I'm always willing to listen to ideas on moves etc, so if you have some in mind for someone you choose and it works, feel free to add and I'll glady pay for it as well.
    

Re: Progress

 July 13, 2020, 07:48:23 am View in topic context
 Posted by Neocide  in Progress (Started by Neocide January 23, 2011, 06:31:53 pm
 Board: Dragon Ball Allstars

Sorry, I didn't post a video, some stuff came up, but some good news, I'm going to try to get out a pretty damn near finished version to be tested by the end of the week. (All star,Grab,wins intro's and small fix on some clsn stuff is all that's left) Then should release right after I make adjustments,fixes to whatever anyone finds etc.
    

Re: On the TempesT situation

 July 09, 2020, 09:07:42 am View in topic context
 Posted by Neocide  in On the TempesT situation (Started by JustNoPoint July 09, 2020, 05:09:29 am
 Board: Feedback

I don't know about used or anything but I feel like I should at least speak on my own experiences a little bit. This is probably at least 10-15 years ago now, but I had an off again on again thing with tempest for about 2-3 years maybe. I'll say I never felt used or taken advantage of, I knew what was going on and understood (somewhat) I was a lot younger and dealt with my own insecurities the wrong way. I never felt like she was taking advantage of me or even emotionally abusive, she actually helped me through a really rough time when my mother had passed.

yes she can be flirty and that's just her nature, breaking up with her and then still being around her when she's flirty is basically on you, I had to deal with that myself a numerous amount of times and really only talked to about 2-3 people about us. Dating online is always gonna cause heartache and some kind of frustration it's best to keep it friendly and not get too emotionally attached to these type of relationships unless your willing to take this huge risk of being hurt or feeling used.



    

Re: Progress

 June 27, 2020, 01:34:15 am View in topic context
 Posted by Neocide  in Progress (Started by Neocide January 23, 2011, 06:31:53 pm
 Board: Dragon Ball Allstars

I'll make a single then, it'll take me more time though.
    

Re: Progress

 June 23, 2020, 05:02:58 am View in topic context
 Posted by Neocide  in Progress (Started by Neocide January 23, 2011, 06:31:53 pm
 Board: Dragon Ball Allstars

ok, so I wanna show off what I got on nappa so far, question for everyone though, would you guys rather see one video or a few showcasing each move itself? (Along with some combo videos of them in action and chaining etc) have a lot in him done so far, got one special left and then it's on to his supers,then his All star system (You'll get a choice between a very strong final super, or a timed boost mode with different circumstances depending on the player). Then finally the intro and win stuff. 

    

Re: The Donald Trump Political MAGAthread: Manafort Found Guilty

 June 03, 2020, 08:13:21 am View in topic context
 Posted by Neocide  in The Donald Trump Political MAGAthread: Justice for Floyd edition (Started by Ricepigeon March 22, 2017, 08:42:19 pm
 Board: All That's Left

it was a tipping point.It's like you can only sit and yell at a screen for so long, you need the people who need to hear how we feel to hear it. Sadly it probably will get forgotten but that is exactly why people are so pissed. It happens time and time again and we yell and plead and beg for a change but it just the same ol fucking run around. When the people in charge of this country and the police force don't even see a systemic racism problem, they see it as a few "bad apples" but then we get more and more. And they say the same ol fucking thing. It's bullshit.

I've actually dealt with nice cops, and a bunch of shitty ones, but thing is, I shouldn't ever feel unsafe when a cop car comes around. I literally think of jaws when I see a cop car, shit is terrifying, and it shouldn't be.
    

Re: The Donald Trump Political MAGAthread: Manafort Found Guilty

 June 03, 2020, 03:24:53 am View in topic context
 Posted by Neocide  in The Donald Trump Political MAGAthread: Justice for Floyd edition (Started by Ricepigeon March 22, 2017, 08:42:19 pm
 Board: All That's Left

 because people are tired of it happening over and over, and it happened 3 more times within the quarantine,on camera, Like enough is enough, this stuff happens all the time and we make noise and then it just is swept under the rug again and again. Also because police brutality and racism happens everywhere is not a reason to just be like"oh well" that's just as much as part of the problem as being on the other side.
    

Re: Progress

 May 20, 2020, 11:42:50 am View in topic context
 Posted by Neocide  in Progress (Started by Neocide January 23, 2011, 06:31:53 pm
 Board: Dragon Ball Allstars

Ok, so I've finished adding in the system,graphics, sounds everything, to everyone. I'm never touching the actual system itself again (might make a few graphical changes to some things but nothing major at all) So my aim now is to finally put out a demo, which will consist of 3 characters; Nappa, Krillen, and Piccolo. 2 stages; A variation of one of the forest stages hatter made, as well as an earth stage I'll make myself. As well as the screenpack, which I'll see if I can get my help back on it, and I'll actually be working on it myself as well.


currently finished Nappa's moveset for his specials and supers, going to start coding on him tomorrow, should start posting more updates on things now that I have an actual immediate goal I'm aiming for. No idea how long it'll take me, but it shouldn't be too long. if I have a character done, and I'm still far off from the screenpack, I'll put out the character ahead of the demo build. 

also if people want to make palettes for the 3 I'll put up templates.
    

Re: Corona virus...where do you live and how have your life changed

 March 13, 2020, 03:13:07 am View in topic context
 Posted by Neocide  in Corona virus...where do you live and how have your life changed  (Started by Cong Fu Man March 13, 2020, 01:36:56 am
 Board: All That's Left

I was sent home from work today to make sure our warehouse was prepped for it. I'm in Livermore, CA and I don't think it's as bad as the black plague but thinking it's no big deal is what is making it spread more. It's not really the virus itself it's more the number of cases overwhelming the medical field in sustaining it. Italy literally closed down a lot of their businesses too. And from the trajectory we're on (pretty similar to Italy) we can all be out of work for a bit, and those of us who live paycheck to paycheck will be hit the hardest.

    

Re: Progress

 March 06, 2020, 06:09:05 pm View in topic context
 Posted by Neocide  in Progress (Started by Neocide January 23, 2011, 06:31:53 pm
 Board: Dragon Ball Allstars

So I had took a bit of a break because I felt extremely burnt out,but I'm back now,I have someone else finishing off kid buu for me,as I'm not entirely ready to jump all the way back into coding specials and supers so I've been working on updating some others with the new updates. Did this for krillen and up next is nappa.
    

Re: Goodbye.

 March 06, 2020, 12:08:02 am View in topic context
 Posted by Neocide  in Goodbye. (Started by GeorgeMP March 05, 2020, 09:31:55 pm
 Board: All That's Left

^ Same here, I don't know you, but if you ever want to talk, I'll be more than happy to listen.
    

Re: Final Fantasy MegaThread

 March 05, 2020, 06:10:37 pm View in topic context
 Posted by Neocide  in Final Fantasy MegaThread (Started by DatKofGuy December 20, 2012, 07:06:40 am
 Board: Gaming

what mode were you playing in? because when I open the battle menu whatever during a fight it slows down the actual fight itself. You didn't have enough time to choose then? The targeting thing I noticed too, was very easy to lose a lock on.
That was when I was trying to use the command shortcuts. And when I used the menus, I fumbled around between having to exit the menu, deal a couple more attacks to charge an atb bar (and block or dodge something), then reopen the menu. It's a lot of things to pay attention to, even with the slowdown - and it's a lot of different button inputs to keep up with at high speed when you're not in slowdown. And honestly, even in slowdown, it's easy to not know which button does what at a glance, so unless you look at everything carefully between every single button press, you can still mess up.

Yea I understand the button mix up that happens to me too. Didn't feel overwhelmed by the menus though. I think it's something you can improve on in time
    

Re: Final Fantasy MegaThread

 March 05, 2020, 03:06:58 am View in topic context
 Posted by Neocide  in Final Fantasy MegaThread (Started by DatKofGuy December 20, 2012, 07:06:40 am
 Board: Gaming

Red XIII will only be a guest for certain sections and not a fully playable character. They wanted to spread out his character arc and give him time to develop.

Took a run at the demo. Man, that's kinda scary. Between trying to pull off some moves to realize that your atb gauge doesn't quite have one level available yet, making sure the boss in't shooting at you (as if you would have the time to react to bullets), wondering if the other character you're not currently controlling has anything good to pull off with their atb gauge or if they're just doing their basic attack, not deciding fast enough if I should block or dodge an incoming attack... Things go really fast in battle, I died to the scorpion boss once. I'm gonna have to pause with the command menu pretty often. And it doesn't help that I kept fumbling between Cloud's and Barret's menu without being sure where I was going in the menus with which trigger button.
That pressure got me panicking around those menus a couple times. I really don't blame anyone for demanding a classic mode.

I find it really annoying that the pause menu in battle doesn't allow you to do shit. I realized too late into the scorpion fight that Barret had the lightning magic (I didn't even realize I had that materia at all when Barret became playable because I didn't comb through the menus multiple times) and I didn't assign that command to a shortcut so I had to go through the menu every time. But then again, I don't know if I'll get used to it enough to just breeze through a fight with just the command shortcuts, anyway.

The target lock felt weird, I'm pretty sure that on a couple of occasions, just moving the camera made me fuck up which tiny enemy I was targeting and mess up commands.

what mode were you playing in? because when I open the battle menu whatever during a fight it slows down the actual fight itself. You didn't have enough time to choose then? The targeting thing I noticed too, was very easy to lose a lock on.
    

Re: Marvel Cinematic Universe: THE END (until the next movie comes out)

 October 03, 2019, 07:47:11 am View in topic context
 Posted by Neocide  in Marvel Cinematic Universe: THE END (until the next movie comes out) (Started by Iced July 15, 2012, 03:54:44 am
 Board: Entertainment

I'll say option two, ya'll tripping, too many damn marvel movies :p
    

Re: Marvel Cinematic Universe: THE END (until the next movie comes out)

 September 30, 2019, 03:39:25 am View in topic context
 Posted by Neocide  in Marvel Cinematic Universe: THE END (until the next movie comes out) (Started by Iced July 15, 2012, 03:54:44 am
 Board: Entertainment

There isn't another Spiderman movie for like 2 years though? Wouldn't people forget about this anyway? So the whole publicity makes no sense. I thought it was just the higher ups (sony of japan and disney ppl )who don't really have much to do with the involvement with mcu and spidey who were trying to work out a deal when it fell apart.

I don't see the point of this publicity this early on. Even before pre production etc...
    

Re: Character Progress: Kid Buu [ver 0.67] Released

 September 21, 2019, 04:22:01 am View in topic context
 Posted by Neocide  in Character Progress: Kid Buu [ver 0.67] Released  (Started by Neocide July 07, 2019, 05:06:23 am
 Board: Dragon Ball Allstars

So I finished up the tassle whip super and choco beam (all credit to wasaby for the original code)

Spoiler: Choco Beam (click to see content)

Spoiler: Finished Tail whip super (click to see content)

I didn't mention before but if people want to make candy sprites for buu's choco beam I will gladly put them in, it doesn't even have to be candyjust anything sweet I guess?


size samples :


    

Re: Progress

 September 20, 2019, 06:56:01 am View in topic context
 Posted by Neocide  in Progress (Started by Neocide January 23, 2011, 06:31:53 pm
 Board: Dragon Ball Allstars

9 - 19 -19

so all of kid buu's supers are now finished, all that's left is his All star (level 3 super) his HD intro and HD Win pose. Then I can finally release this booger and move on. Most likely will be cell next.

-edit forgot need to do a throw too. doh
    

Re: Character Progress: Kid Buu [ver 0.67] Released

 September 18, 2019, 04:31:35 am View in topic context
 Posted by Neocide  in Character Progress: Kid Buu [ver 0.67] Released  (Started by Neocide July 07, 2019, 05:06:23 am
 Board: Dragon Ball Allstars

Spoiler: Extendo Arm Super (click to see content)
Spoiler: Tail Whip WIP Super (click to see content)


bandicam kinda fucked up these sorta, (Tail whip totally freezes during super effects) almost done with the tail whip one, need to get the the slam right, then add the final tail throw. one more super after that. then his allstar and the intro (the hyper dimension one where he shrinks to kid buu from the buff one) and he's done.

would have been done earlier but my enthusiasm as sort of died off and finally returned for buu (didn't want to start working on someone else with him not fully finished)

any suggestions on the supers I'm up to within reason, they are also a bit faster than the video shows.