Wow YaR's your mysterious nameless friend is pretty good at testing. Was able to make fixes based on them. Tell him that I should really get feedback first hand, or else misconceptions may happen. Speaking of which:QuoteAthena Doesn't have invinicibility during Teleport. it's not like a roll or CvS2. You can hit her during it and projectiles hit her as well.Well this is half true. If I told you that my Athena could be hit by anything during this move you would call BS. The misconception most people have when looking at Athena's teleport is that "she moves across the screen." Actually the she moves to the end point instantaneously.If she had been moving, good old Poncho Rodriguez (only [E] and Vans will get this) would have turned to face her.In 2002, you can hit the image and Athena will take damage. While this isn't imposssible to do, I'm too lazy and would like to avoid all the bugs that will arise from clones and throws:so yeahThanks for the feedback.
Regarding the combo impossibilities, are they on characters that use the standard friction value (almost everyone), or characters that use the KoF friction value (Scal, everyone hosted on our site)?QuoteIn 2002, you can hit the image and Athena will take damage. While this isn't imposssible to do, I'm too lazy and would like to avoid all the bugs that will arise from clones and throwsCouldn't you use the JoJo trick (the stand/clone is the active character, and the "original" is the helper)?
Orochi Gill said, December 03, 2010, 06:12:03 pmBrowser might've screwed up.Probably. That has happened to me once.