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add004basic (Read 1486903 times)

Started by Shiyo Kakuge, June 18, 2014, 05:46:41 pm
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Re: add004basic
#1081  June 11, 2018, 12:06:55 am
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did anyone managed to use Pyron by Gal129 with add,he seems to be using ai still,and I dont know japanese so I dont understand what var does what
Re: add004basic
#1082  June 13, 2018, 06:41:33 pm
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So this "NEED UPDATE" thing keep on bothering me since I already keep on using restore and change of each character I had in my old screenpack and some of them are still had this "NEED UPDATE" up on the screen. It really pissing me off since I already updated the lifebars and stuff and I'm still having this issue, can somebody help me out?
Re: add004basic
#1083  June 15, 2018, 11:09:32 pm
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You need to patch the codes manually in those characters.
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Re: add004basic
#1084  June 15, 2018, 11:15:17 pm
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Why not just stop using characters already patched? Use the original versions. It's not manually patching that will solve it, if the common1 doesn't match, that's what causes it. 9/10 you are using the wrong common1. Solve this by just using a fresh unpatched ver.
Last Edit: June 15, 2018, 11:19:10 pm by ;x
Re: add004basic
#1085  June 24, 2018, 08:28:17 am
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I'm not sure why but he seems to be just doing some gameplay vids with visible updates along the way.
Re: add004basic
#1086  June 24, 2018, 10:00:48 am
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You mean stage updates!?
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Re: add004basic
#1087  June 24, 2018, 04:45:25 pm
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wow another video i missed from him. i'm sub to him but for some reason i don't get any of his videos in my subscriptions
Re: add004basic
#1088  June 24, 2018, 05:07:58 pm
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For anybody that plays mugen on Mac how can i use add004 because i tried using wineskin and every time i use it wineskin it just doesn’t pop up.
Re: add004basic
#1089  June 30, 2018, 11:57:40 pm
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1.By "using an unpatched character I mean, use the "non" edited version of that character. Use the original version, from the original author.

2. Lifebar/Transformations
Spoiler, click to toggle visibilty

3. Choose assist
Spoiler, click to toggle visibilty

4. Tag-Team attack example
Spoiler, click to toggle visibilty
This is just an "example"
https://streamable.com/jotgn

Read back a page, add var(whatever you use) for transformed characters, so they don't revert to original sprite.
Last Edit: July 01, 2018, 12:02:58 am by ;x
Re: add004basic
#1090  July 01, 2018, 04:19:42 am
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Yeah but that doesn't help me, I'm still having the problem mate.
Re: add004basic
#1091  July 01, 2018, 04:42:13 am
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what character is it again? Which version are you using? Regular mugen? What is the character? Need update message simply means the code in the -2 of the character and the commom1 don’t match. Also whomever else messaged I answered all above so everyone can see. I suggest learning the basics of what does what so you can say to yourself how easy this is.


Start from 0, download the bars again, then patch those unpatched characters
Last Edit: July 01, 2018, 04:46:32 am by ;x
Re: add004basic
#1092  July 06, 2018, 06:00:14 pm
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Hello everyone, sorry but with ikemen / add004 patch i'm really a newbie..

I'd like to add the "show key_imput" feature to my sagat to prepare a video with all the moves instead of write a readme file..

i've tried, but i'm not able to obtain a mugen or ikemen version with add004 patch working.. even with the standard kfm..

could someone be so kind to guide me (newbie mode) step by step?

for ex.

download this, download that, replace this file, change that line, ect ect..

please help me, thanks in advance, i'd love to finish my sagat!!

Re: add004basic
#1093  July 07, 2018, 05:00:21 am
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Hey guys dont know if any of you had a chance to try out Card Saga Wars, I got this working with that game but i cant get 3 characters to load if someone can help me out, this is the error code that i receive when i try and pick those characters.

Error message: Undefined command label: "c".
If not misspelling in CNS, check CMD
Error parsing trigger1, 1
Error parsing [state 0]
Error in [statedef 90900]
Error in chars/linko/common1.cns
Error loading chars/linko/linko.def
Error loading p3

Library error message: Died parsing root,command="x"||root,command="y"||root,command="z"||root,command="a"||root,command="b"||root,command="c"
Re: add004basic
#1094  July 10, 2018, 08:01:20 pm
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@qjafri: check to see if you have the c command in your cmd file.

[Command]
name = "c"
command = c
time = 1

If not, add it ^^
vVv Ryuko718 Updated 10/31/22 vVv
Re: add004basic
#1095  July 12, 2018, 12:17:41 am
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is there a way i can change the way characters are tagged in? like to jump in instead of running in?
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Re: add004basic
#1096  July 12, 2018, 12:29:21 am
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use add004_Bs0
Re: add004basic
#1097  July 12, 2018, 12:58:58 am
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I've been tinkering with the Add004's Common1.def file and you can actually edit a lot.   

I got it where it doesnt remove any bar if you do a switch cancel and I got it where you can switch cancel during supers.

If you press ctrl+F and search for "power"  find where it says -500 and change it to 0 

I'm thinking of just sharing my edited common1.def to ya'll people.  I made it to be more like MVC infinite's tag system


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Re: add004basic
#1098  July 12, 2018, 01:58:48 am
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You can edit anything you want at common1.def
For jump during tag in change this:

Spoiler, click to toggle visibilty
Re: add004basic
#1099  July 12, 2018, 06:14:45 am
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So there's some kind of bug where Daniel is split in two which I don't understand if I caused this problem or the Lifebars did.

Either way, could someone help me out to fix this bug please?
Re: add004basic
#1100  July 12, 2018, 06:32:42 am
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I'm thinking of just sharing my edited common1.def to ya'll people.  I made it to be more like MVC infinite's tag system
Does it have the pause effect while tag switching? Been wanting this for a while.
Lasagna