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SNK HEROINES Tag Team Frenzy (Switch / PS4) (Read 332048 times)

Started by Titiln, January 11, 2018, 03:26:53 pm
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Re: SNK HEROINES Tag Team Frenzy (Switch / PS4)
#81  February 02, 2018, 01:28:01 pm
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There's a chance the one with the gun is Mary, but it's more likely to be Love Heart. Sky Love is basically a bunch of officers pursuing a murderer.

Sky Love isn't a SNK IP anymore so that won't happen.
Re: SNK HEROINES Tag Team Frenzy (Switch / PS4)
#82  February 03, 2018, 11:38:35 am
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Re: SNK HEROINES Tag Team Frenzy (Switch / PS4)
#83  February 04, 2018, 01:23:41 am
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At least Mui-Mui will be in Tag Frenzy.

Spoiler, click to toggle visibilty
Re: SNK HEROINES Tag Team Frenzy (Switch / PS4)
#84  February 04, 2018, 05:50:57 am
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At least Mui-Mui will be in Tag Frenzy.

Spoiler, click to toggle visibilty

Something else otherwise...

Spoiler, click to toggle visibilty

It appears SNK is secretly giving their pachislot IPs to another company as well.
Explanation: Super Oto-san, one of SNK's pachislot IPs still listed in their licensing page (along with Dragon Gal), has made a (costume) cameo in Sister Quest made by their new owners, Highlights Entertainment.

I remember in an interview that Highlights acquired SNK's pachislot assets by autumn of 2016 (IPs like Sister Quest and Sky Love, including pachislot cabinets, pachislot parts and metal molds), months after KOF XIV was released. However, I admit, I am not sure if the IP acquisition was limited to Sister Quest and Sky Love since we also see some SNK IP cameos that were listed in SNK's licensing page in a game created by Highlights Entertainment (and without SNK's copyrights).

Personally, I think SNK is just reusing assets of Love Heart (and maybe, Mui Mui) in SNK Heroines to avoid wasting them after XIV (since especially Love Heart will go the way of K9999 in the future). However, it appears SNK's new owners, Ledo Millennium, "buried" Mui Mui by licensing Nakoruru with Haohmaru and Ukyo (who are not in KOF yet) as her teammates to the developers/publishers of KOF '98 UM OL. Also, they are the base team in an upcoming 3D Samurai Shodown Mobile game made by SNK China.

EDIT: As for Alice, SNK still owns her regardless of what are SNK's new owners are doing with their Pachislot properties.

Back to topic, I am not sure if we'll get other characters in the game outside from KOF XIV (like Yuki, for example). Also, I am not sure if we'll get them later in KOF XIV as the last 2 DLC characters, at a later date (ver. 3.10?), if there are characters outside XIV that are in SNK Heroines. (If that's the case, there is a small possibility that we'll get 3 males, 1 females as KOF XIV DLC instead of the expected 2 males, 2 females.)
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Last Edit: February 04, 2018, 05:54:36 am by crimson_snow
Re: SNK HEROINES Tag Team Frenzy (Switch / PS4)
#85  February 04, 2018, 06:10:36 am
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so they are really dropping out of pachislot business huh?
Re: SNK HEROINES Tag Team Frenzy (Switch / PS4)
#86  February 04, 2018, 08:07:22 am
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so they are really dropping out of pachislot business huh?

Last Autumn of 2015, after being acquired by Ledo Millennium. Although, they still have some IPs in their licensing list (Dragon Gal included). However, I'm beginning to wonder if SNK still owns them after the Super Oto-san costume cameo in a Highlights Sister Quest pachislot.

Love Heart and Mui Mui are only "here" in KOF XIV (and by extension, SNK Heroines) because they were already finalized in KOF XIV way before the acquisition by Ledo Millennium and the withdrawal from the pachislot business.

With these things happening, Yasuyuki Oda mentioned in an interview that dropping out of the pachislot business was the most "unexpected" event in KOF XIV's development. I'm assuming they had plans with the characters before, but with the acquisition and withdrawal, things have changed dramatically.

Haohmaru and Ukyo becoming Nakoruru's teammates in a licensed KOF Game like KOF '98 UM OL, even if SNK is only licensing them, not developing them, it may have some possible effect in the future. (Discouraging the use of Love Heart and Mui Mui outside of KOF XIV and it's related games?) This happened two months after Sky Love, which Love Heart comes from, was acquired by Highlights Entertainment.
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Re: SNK HEROINES Tag Team Frenzy (Switch / PS4)
#87  February 04, 2018, 02:10:31 pm
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So, SNK is leaving Pachinko for the time being, is that correct?

If so, good. I really think that their fighting games are their strongest strength. It is time they develop more of those for modern consoles and PCs.
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Re: SNK HEROINES Tag Team Frenzy (Switch / PS4)
#88  February 10, 2018, 07:54:02 am
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Re: SNK HEROINES Tag Team Frenzy (Switch / PS4)
#89  February 12, 2018, 01:53:28 pm
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Quote
Culturally, where do you think this game actually fits in with a modern, more
broad gaming culture? There has been backlash against games of this type that
kind of flirt with sexuality as a driving force. Do you think this game follows
in that, do you think it bucks that trend?

Oda: There is exposure of female parts, but we don’t feel like it’s overly
sexualized. It is there, but we want to push the acute aspect of things, the
elegant-ness of the women, and we feel like we are able to cull the people that
would bash this game for there being too much exposure.

The moronic prudes in western gaming media will still complain about the sexiness of the game anyway, judging from the flood of articles from the usual suspects about the game's fanservice. And even if the game was changed to 'satisfy' these prudes, they still will not buy the game and they will probably complain about something else...

The sooner that western gaming journalism in its current state dies, the better. They are no longer amusing at this time. They are an annoying embarrassment.

On the plus side, Oda's response seemed to be a sign that they are not giving into the western gaming media, which is a good thing. Who cares what those prudes say.

Quote
Do you feel like this is a setting for more of a fighting game tournament
audience, something like EVO, or is heading for a more casual – because I know
this game is heading to the Switch as well – is it trying to reach and audience
that hasn’t played fighting games before?

Oda: As you’ve played yourself, controls have been simplified, and we feel like
that opens up the gates a little wider for people to know a game like SNK, but
at the same time there are mechanics in the game that we feel are capable of it
becoming a competitive fighting game that be played potentially in EVO or
fighting game tournaments.

I am not so sure how I feel about this one since I am not exactly sure what do fighting game fans want: simplified controls or more complex controls? I can handle both due to years playing MUGEN, but I am not sure about others...
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Re: SNK HEROINES Tag Team Frenzy (Switch / PS4)
#90  February 12, 2018, 04:29:59 pm
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who fucking cares about about EVO and shitty tournaments , as long as it's fun i'll play it. this game isn't targeting "gamers" anyway.
Re: SNK HEROINES Tag Team Frenzy (Switch / PS4)
#91  February 12, 2018, 10:52:05 pm
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who fucking cares about about EVO and shitty tournaments , as long as it's fun i'll play it. this game isn't targeting "gamers" anyway.

Some people do care as I have no problem with developers trying to support tournaments and stuff now as it helps them get closer with their community.

Let's just hope it's not like Capcom these days and it's their only approach compared to everything else.
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Re: SNK HEROINES Tag Team Frenzy (Switch / PS4)
#92  February 12, 2018, 11:57:29 pm
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I doubt this game will be playable at EVO considering those outfits

Re: SNK HEROINES Tag Team Frenzy (Switch / PS4)
#93  February 13, 2018, 12:00:20 am
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Their OG outfits are available for anyone with holy eyes.
Re: SNK HEROINES Tag Team Frenzy (Switch / PS4)
#94  February 13, 2018, 12:25:58 am
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Re: SNK HEROINES Tag Team Frenzy (Switch / PS4)
#95  February 13, 2018, 04:17:28 am
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I'm sure they will add a traditional mode for people who are used to fighting games. If fans demand it.
Re: SNK HEROINES Tag Team Frenzy (Switch / PS4)
#96  February 13, 2018, 07:19:33 am
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Isn't Nakoruru like 15 :/
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Re: SNK HEROINES Tag Team Frenzy (Switch / PS4)
#97  February 13, 2018, 07:57:07 am
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Re: SNK HEROINES Tag Team Frenzy (Switch / PS4)
#98  February 13, 2018, 02:10:16 pm
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Re: SNK HEROINES Tag Team Frenzy (Switch / PS4)
#99  February 13, 2018, 03:56:53 pm
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If Nakoruru is that old, how does she retain her youthful looks?
Re: SNK HEROINES Tag Team Frenzy (Switch / PS4)
#100  February 13, 2018, 05:21:52 pm
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How do you think those manga / video game dragons can take the appearance of a loli and say it doesn't count because she's a thousand years old  and not 12 ?
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