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Snk-Combone

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Messages by Snk-Combone

    

Re: Using AI to generate stages for Mugen/Ikemen

 December 05, 2023, 10:00:13 pm View in topic context
 Posted by Snk-Combone  in Using AI to aid in Mugen/Ikemen creations (Started by PotS November 27, 2023, 06:10:43 pm
 Board: Development

Cybaster's Stage Tool is good  :thumbsup: Easy to use  =)



    

Re: Using AI to generate stages for Mugen/Ikemen

 December 03, 2023, 07:24:08 pm View in topic context
 Posted by Snk-Combone  in Using AI to aid in Mugen/Ikemen creations (Started by PotS November 27, 2023, 06:10:43 pm
 Board: Development

Playground AI used an image from Igniz Stage (KOF 2002 UM).



The Result:












    

Re: Using AI to generate stages for Mugen/Ikemen

 November 27, 2023, 08:15:13 pm View in topic context
 Posted by Snk-Combone  in Using AI to aid in Mugen/Ikemen creations (Started by PotS November 27, 2023, 06:10:43 pm
 Board: Development

It's not easy create floor nice, aligned and clean. Continuing testing with multiple prompts and using images to inspire A.I. to work better  :whip:

Spoiler, click to toggle visibilty
    

Re: Assorted AI-generated stages

 November 27, 2023, 05:25:35 pm View in topic context
 Posted by Snk-Combone  in Assorted AI-generated stages (Started by PotS October 28, 2023, 11:38:12 am
 Board: Your Releases, 1.0+

I know you guys are having fun and all, but like, this is still PotS release thread. Posting your own AI generated images here kinda derails it.
Of course, you're all free to create your own thread or a general AI one.

You right. I even apologize to Pots for that.
    

Re: Assorted AI-generated stages

 November 27, 2023, 04:16:32 am View in topic context
 Posted by Snk-Combone  in Assorted AI-generated stages (Started by PotS October 28, 2023, 11:38:12 am
 Board: Your Releases, 1.0+

    

Re: Assorted AI-generated stages

 November 24, 2023, 11:08:45 pm View in topic context
 Posted by Snk-Combone  in Assorted AI-generated stages (Started by PotS October 28, 2023, 11:38:12 am
 Board: Your Releases, 1.0+

What do you put in the AI search engine so that the scenarios appear in 2D and with that type? An example please, I want to get from Naruto, what should I put? Thank you


Try.: Fighting game background.
Then add the Stage theme.

I searching for Naruto and AI gave me this:
Spoiler, click to toggle visibilty

 ::)

Sometimes the AI sends something random and meaningless  :lol:

I notice your images look to be 1280x720 or perhaps some other widescreen resolution. How do you achieve this?

In Playground AI i set resolution to 640x360 and increase image 2x.

Look..

Spoiler, click to toggle visibilty
    

Re: Assorted AI-generated stages

 November 23, 2023, 06:33:38 pm View in topic context
 Posted by Snk-Combone  in Assorted AI-generated stages (Started by PotS October 28, 2023, 11:38:12 am
 Board: Your Releases, 1.0+

What do you put in the AI search engine so that the scenarios appear in 2D and with that type? An example please, I want to get from Naruto, what should I put? Thank you


Try.: Fighting game background.
Then add the Stage theme.

I searching for Naruto and AI gave me this:
Spoiler, click to toggle visibilty

 ::)

Sometimes the AI sends something random and meaningless  :lol:
    

Re: Assorted AI-generated stages

 November 22, 2023, 04:58:38 pm View in topic context
 Posted by Snk-Combone  in Assorted AI-generated stages (Started by PotS October 28, 2023, 11:38:12 am
 Board: Your Releases, 1.0+

Thanks. Those are pretty good, but the real test is how well it could pull off the crazier ideas. ;D Also that aspect ratio leaves out super jump.

Yes ^^. Max resolution for free 1024x1024 (Need pay for increase).

I use Image Analyzer for resize.

Example:

Spoiler, click to toggle visibilty

The idea..

Create an image with half resolution and resize it using a program.

Site: 640x480
Program 2x: 1280x960

 :yugoi:
    

Re: Assorted AI-generated stages

 November 22, 2023, 01:37:16 am View in topic context
 Posted by Snk-Combone  in Assorted AI-generated stages (Started by PotS October 28, 2023, 11:38:12 am
 Board: Your Releases, 1.0+

Stuning stages Pots  :8):

Test Prompt: "Fighting Game Background Clean without characters, Realistic Stage 2D Perfectly detailed."

In the website Playground Ai.

Results:

Spoiler, click to toggle visibilty

Very nice :)
    

Re: AI Generated Stages Selection

 November 21, 2023, 03:52:08 am View in topic context
 Posted by Snk-Combone  in AI Generated Stages - Regional Selection (Started by MatreroG November 10, 2023, 10:38:52 pm
 Board: Your Releases, 1.0+

Monster Garage stage is amazing. Car animation is really cool  :truestory:
    

Re: M.U.G.E.N Screenshots V3

 November 17, 2023, 07:44:53 pm View in topic context
 Posted by Snk-Combone  in M.U.G.E.N Screenshots V3 (Started by Berry May 13, 2014, 03:05:14 am
 Board: M.U.G.E.N Discussion

Test AI Generated Stages...




    

Re: [PORTUGUESE ONLY] Português. Ena pá.

 February 17, 2022, 11:35:47 pm View in topic context
 Posted by Snk-Combone  in [PORTUGUESE ONLY] Português. Ena pá.  (Started by LC-DDM August 27, 2007, 01:31:55 pm
 Board: International

    

Re: [PORTUGUESE ONLY] Português. Ena pá.

 February 16, 2022, 10:06:17 pm View in topic context
 Posted by Snk-Combone  in [PORTUGUESE ONLY] Português. Ena pá.  (Started by LC-DDM August 27, 2007, 01:31:55 pm
 Board: International

    

Re: [PORTUGUESE ONLY] Português. Ena pá.

 February 16, 2022, 02:38:10 am View in topic context
 Posted by Snk-Combone  in [PORTUGUESE ONLY] Português. Ena pá.  (Started by LC-DDM August 27, 2007, 01:31:55 pm
 Board: International

O meguinha vai ter o Hyper Dragon Ball Z. Tá em fase beta..

    

Re: MUGEN Video thread

 November 29, 2021, 09:31:15 pm View in topic context
 Posted by Snk-Combone  in MUGEN Video thread (Started by c001357 September 27, 2008, 11:24:14 am
 Board: M.U.G.E.N Discussion

KOF Extra Unlimited Match - Battle in Rugal Stage

    

Re: [ReShade] Scanline, LCD,CRT, VHS, 2D Scale, XBRZ and Ect

 November 03, 2019, 06:13:17 am View in topic context
 Posted by Snk-Combone  in [ReShade] Scanline, LCD,CRT, VHS, 2D Scale, XBRZ and Ect (Started by Snk-Combone October 27, 2019, 11:03:21 pm
 Board: M.U.G.E.N Discussion

    

Re: [ReShade] Scanline, LCD,CRT, VHS, 2D Scale, XBRZ and Ect

 November 03, 2019, 05:35:17 am View in topic context
 Posted by Snk-Combone  in [ReShade] Scanline, LCD,CRT, VHS, 2D Scale, XBRZ and Ect (Started by Snk-Combone October 27, 2019, 11:03:21 pm
 Board: M.U.G.E.N Discussion

    

[ReShade] Scanline, LCD,CRT, VHS, 2D Scale, XBRZ and Ect

 October 27, 2019, 11:03:21 pm View in topic context
 Posted by Snk-Combone  in [ReShade] Scanline, LCD,CRT, VHS, 2D Scale, XBRZ and Ect (Started by Snk-Combone October 27, 2019, 11:03:21 pm
 Board: M.U.G.E.N Discussion

Hi Guys  :)

I uploaded shaders for use in MUGEN.

Found here: https://www.mediafire.com/file/w21nxsvinz4igxn/%5BReShade%5DCRT-Misc-Shaders.rar/file

Note: I use ReShade Version 4.3.0

Download here: https://reshade.me/

Tutorial:

*Put reshade-shaders in game folder (If you have ReShade installed, replace all).
*Start ReShade and config your favorite shader  ^_^

In Game Screenshots (2D-Scale/S-Video/CRT/LCD/4xXBRZ/VHS):








Have alot similar shaders for config and mix up  :thumbsup:

....

Credits & Thanks...

Matsilagi (RetroArch shaders, Unity shaders, Misc shaders, shadertoy)
guest.r (2D Sclalers)
spiderh (4xbrz,5xbrz)
XIIICaesar (VHS port shader)
ReShade Devs (Default shaders)


::: THANKS ALL  :2thumbsup: :::

    

Re: M.U.G.E.N Screenshots V3

 October 20, 2019, 01:42:37 am View in topic context
 Posted by Snk-Combone  in M.U.G.E.N Screenshots V3 (Started by Berry May 13, 2014, 03:05:14 am
 Board: M.U.G.E.N Discussion

    

Re: M.U.G.E.N Screenshots V3

 October 19, 2019, 11:19:47 pm View in topic context
 Posted by Snk-Combone  in M.U.G.E.N Screenshots V3 (Started by Berry May 13, 2014, 03:05:14 am
 Board: M.U.G.E.N Discussion