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My sprites, edits and animations (Read 175769 times)

Started by Guillotine, August 15, 2019, 03:17:17 PM
Re: My sprites, edits and animations
#121  May 09, 2022, 05:46:54 PM
  • ****
  • WIP: Tons and tons of IKEMEN stages
I'm sorry, I don't know the first thing about animations, but that kind of pose (both legs back, his back twisted like that) is vulnerable as hell. Any martial artist would throw a leg in front and one backwards, as the force you are facing is not sideways but frontal, and your stance is much stronger what way.

This still looks really really good.
Current release: SF vs MK, fully interactive
https://www.youtube.com/watch?v=7bM9DpmVXOA
Re: My sprites, edits and animations
#122  May 09, 2022, 05:58:43 PM
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I'm sorry, I don't know the first thing about animations, but that kind of pose (both legs back, his back twisted like that) is vulnerable as hell. Any martial artist would throw a leg in front and one backwards, as the force you are facing is not sideways but frontal, and your stance is much stronger what way.

This still looks really really good.

oh for sure, I should have posted the full context, he's shooting a powerful beam from his eye and that strenght pulls him back that way.



reference:
Last Edit: June 06, 2022, 10:08:39 AM by Guillotine
Re: My sprites, edits and animations
#123  June 05, 2022, 05:14:45 PM
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Here's a Hugo animation edited to work as a winpose and an uppercut as it was used in SF4 Omega mode, hence I gave it recovery frames too.
This goes with my edited set with altered height on the first post.

Re: My sprites, edits and animations
#124  June 06, 2022, 04:03:52 AM
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  • Shit
    • vadapega.akawah.net/motorroach/
That's pretty cool.

Shit
Re: My sprites, edits and animations
#125  June 06, 2022, 09:27:38 AM
  • *****
  • A.K.A. NED
  • I got inspired for one more SF6 Chun-Li artwork...
Here's a Hugo animation edited to work as a winpose and an uppercut as it was used in SF4 Omega mode, hence I gave it recovery frames too.
This goes with my edited set with altered height on the first post.



Great!! I love it!

Trying Kinu Nishimura Style for custom portraits...

https://twitter.com/MomotaroComics/
https://www.instagram.com/momotarocomics/
Re: My sprites, edits and animations
New #126  June 18, 2022, 09:35:25 AM
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While editing Hugo I had, you could say nostalgia for a good old head/palette swap, I noticed one could with relatively minor strategic editing retool Hugo spriteset to match a decent portion of Abigail attacks in SFV... the head alone tho is not something one could call a minor editing being so big tho'.

Last Edit: June 18, 2022, 04:36:57 PM by Guillotine