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Gohan Z2 [Project] (Read 489591 times)

Started by Balthazar, July 29, 2011, 02:19:47 pm
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Re: Gohan by Team Z2 project thread
#801  June 24, 2013, 03:17:17 pm
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Haven't tought about movement for 3 yet.
Koki's Goku stance = SSJ Goku Z2 stance = 2) :P
Re: Gohan by Team Z2 project thread
#802  June 24, 2013, 03:28:59 pm
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here a suggestion for HD stance,Wind moment animation on his cloth and hair and heavy breathing like freeza
Re: Gohan by Team Z2 project thread
#803  June 24, 2013, 03:32:15 pm
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Re: Gohan by Team Z2 project thread
#804  June 24, 2013, 04:30:21 pm
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Well I guess you should go with option 3 too for the same reasons as you Balt.  :2thumbsup:

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Re: Gohan by Team Z2 project thread
#805  June 24, 2013, 05:31:54 pm
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I'll go with # 3.
Re: Gohan by Team Z2 project thread
#806  June 24, 2013, 05:46:30 pm
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what about a saiyaman stance...I mean number 3.
Re: Gohan by Team Z2 project thread
#807  June 24, 2013, 06:01:16 pm
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I say 3

NoZ

Re: Gohan by Team Z2 project thread
#808  June 24, 2013, 06:04:57 pm
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3 it is
Re: Gohan by Team Z2 project thread
#809  June 24, 2013, 06:42:40 pm
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yup i think 3 is better
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Re: Gohan by Team Z2 project thread
#810  June 24, 2013, 06:43:42 pm
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Welp I guess that's that!
New reverse throw concept:
Re: Gohan by Team Z2 project thread
#811  June 24, 2013, 06:48:12 pm
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LOVE IT

Re: Gohan by Team Z2 project thread
#812  June 24, 2013, 07:00:58 pm
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Gohan's hair looks cropped on his Arcade stance.  The reversal throw looks awesome!
Last Edit: June 24, 2013, 07:06:10 pm by Froz
Re: Gohan by Team Z2 project thread
#813  June 24, 2013, 07:29:17 pm
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Re: Gohan by Team Z2 project thread
#814  June 24, 2013, 07:34:37 pm
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So Chou Masenko is supposed to be a short-range beam. Dunno how short that is actually (red CLSN only extends through half the sprite, but still feels long to me). Or maybe I'll have to scale the sprites, we'll see :
Re: Gohan by Team Z2 project thread
#815  June 24, 2013, 08:50:23 pm
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Am I the only one who likes the HD stance?....... If anything keep the hair from it IMO.. looks cool.
Re: Gohan by Team Z2 project thread
#816  June 24, 2013, 09:01:18 pm
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He should definitely get the hyper dimension stance. It looks very nice for him...never mind, I think that the arcade one should be used for him following Balthazar's reasoning on it.
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Last Edit: June 24, 2013, 09:24:02 pm by BlueSunStudios
Re: Gohan by Team Z2 project thread
#817  June 24, 2013, 09:38:30 pm
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Fixed your Gohan's head a lil bit to feel more like Gohan. Probably need to be fixed a tiny bit more but I think its alright for now.  :)

"During a time of struggle, K-ON's beautiful story provided the influence needed for me to become an ideal president. I am now a better man."
— Barack Obama, 44th president of the United States
Re: Gohan by Team Z2 project thread
#818  June 24, 2013, 09:45:06 pm
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Yeah, that looks better now.
Re: Gohan by Team Z2 project thread
#819  June 24, 2013, 09:52:22 pm
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Re: Gohan by Team Z2 project thread
#820  June 24, 2013, 10:01:43 pm
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So Chou Masenko is supposed to be a short-range beam. Dunno how short that is actually (red CLSN only extends through half the sprite, but still feels long to me). Or maybe I'll have to scale the sprites, we'll see :


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