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Fauxcry

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Messages by Fauxcry

    

Re: My IKEMEN WIPs: interactive stages

 April 15, 2022, 09:10:08 am View in topic context
 Posted by Fauxcry  in My IKEMEN WIPs: interactive stages (Started by Lasombra Demon June 10, 2021, 02:04:20 pm
 Board: Projects

nah screw the turnbuckle the ropes are what I wanna see used
    

Re: STREET FIGHTER III 4th Assault! Future of Fighting

 February 02, 2022, 06:14:21 am View in topic context
 Posted by Fauxcry  in STREET FIGHTER III 4th Assault - Future of Fighting (Started by Mastertkof January 07, 2017, 12:32:10 am
 Board: Projects

these are going to be some beefy characters from this I'm still holding on to hworang from tekken 3 from silver been trying to make a ps1 looking mugen for awhile with 3d looking characters hopefully 6 button characters with nice moves not cheap one push fireball types.
    

Re: Jmorphman's WIP thread: B.B. Hood BETA

 February 02, 2022, 06:10:11 am View in topic context
 Posted by Fauxcry  in Jmorphman's WIP thread: Project S.H.I.N.(go): Shingo Beta out! (Started by Jmorphman November 01, 2010, 09:13:43 pm
 Board: Projects

    

Re: CVS2 Karin - Edit - Warusaki3

 October 28, 2021, 08:47:48 am View in topic context
 Posted by Fauxcry  in CVS2 Karin - Edit - Warusaki3 (Started by Charles_2011 October 23, 2021, 12:59:27 pm
 Board: Edits & Add-ons

Are the groove pop-ins and the commentary quotes optional I tried to use the config.txt file and everything is still there?
    

Re: Lasombra's Releases - all in one place

 October 06, 2021, 08:42:12 pm View in topic context
 Posted by Fauxcry  in Lasombra's Releases - all in one place (Started by Lasombra Demon July 30, 2021, 09:27:39 pm
 Board: IKEMEN Releases

Will there be any more stage fatalities coming soon?
    

Re: Classic VS : Cancelled further development

 September 27, 2021, 06:02:27 pm View in topic context
 Posted by Fauxcry  in Classic VS : Zangief Update (Started by ELECTR0 January 01, 2019, 01:00:11 am
 Board: Projects

Come to the Ikemen Side :bison:
    

Re: Ikemen GO

 September 11, 2021, 07:45:16 am View in topic context
 Posted by Fauxcry  in Ikemen GO (Started by K4thos May 26, 2018, 03:04:27 am
 Board: IKEMEN Releases

Roger that!
    

Re: Ikemen GO

 September 11, 2021, 05:21:45 am View in topic context
 Posted by Fauxcry  in Ikemen GO (Started by K4thos May 26, 2018, 03:04:27 am
 Board: IKEMEN Releases

Actually in the rounds to win would there be a way to set it in the select.def lets say we want to make an unlockable character that is randomly encountered through a playthrough and we want there to be a one round only on this specific character versus the usual two rounds.
    

Re: Ikemen GO

 September 10, 2021, 04:00:54 pm View in topic context
 Posted by Fauxcry  in Ikemen GO (Started by K4thos May 26, 2018, 03:04:27 am
 Board: IKEMEN Releases

suggestions the could be an option for the music to still be playing in the background for the musicvictory if we just use a quick sound that would be a good option to have and boss rush mode having it's own rounds to win in the options.
    

Re: Lasombra's Releases - all in one place

 September 07, 2021, 02:46:44 am View in topic context
 Posted by Fauxcry  in Lasombra's Releases - all in one place (Started by Lasombra Demon July 30, 2021, 09:27:39 pm
 Board: IKEMEN Releases

Is there any way I can add stages that it could be attached to I have XX'ORCHID'XX by exshadow I wanted to have B. Orchid's stage finisher on there but I'd need help on trigger distance because it triggers when they are near the edge not at the edge. For cinders stage I have Firelord's stage is that the stage for the cinder attached char or is it another cinder's stage?
    

Re: STREET FIGHTER III 4th Assault! Future of Fighting

 September 05, 2021, 09:26:04 am View in topic context
 Posted by Fauxcry  in STREET FIGHTER III 4th Assault - Future of Fighting (Started by Mastertkof January 07, 2017, 12:32:10 am
 Board: Projects

given the style of art and the timing I have been wondering are these characters for the Unreal 2d fighter Framework?
    

Re: Theater Mode for Ikemen GO

 September 05, 2021, 07:49:36 am View in topic context
 Posted by Fauxcry  in Theater Mode for Ikemen GO (Started by Gamers4142 September 04, 2021, 04:24:26 am
 Board: IKEMEN Releases

Is there anymore mods out there anyone already shared?
    

Re: Theater Mode for Ikemen GO

 September 05, 2021, 12:48:07 am View in topic context
 Posted by Fauxcry  in Theater Mode for Ikemen GO (Started by Gamers4142 September 04, 2021, 04:24:26 am
 Board: IKEMEN Releases

This will is great now testing can go at a faster pace this is a great work of art.
    

Re: Lasombra's Releases - all in one place

 September 04, 2021, 01:21:44 pm View in topic context
 Posted by Fauxcry  in Lasombra's Releases - all in one place (Started by Lasombra Demon July 30, 2021, 09:27:39 pm
 Board: IKEMEN Releases

I'm having trouble with the killer instinct attachedchar how do you make sure when you're on cinder's stage that the knock off isn't the skyplatform stage? I also am wondering about the other attachedchars too how do you make sure there isn't a mix-up on a stage?
    

Re: Lasombra's Releases - all in one place

 August 27, 2021, 08:04:42 pm View in topic context
 Posted by Fauxcry  in Lasombra's Releases - all in one place (Started by Lasombra Demon July 30, 2021, 09:27:39 pm
 Board: IKEMEN Releases

did any one make a stage with platforms yet?
    

Re: Ikemen GO bug reports

 August 27, 2021, 06:29:10 am View in topic context
 Posted by Fauxcry  in Ikemen GO bug reports (Started by Gacel September 09, 2019, 11:26:09 pm
 Board: IKEMEN Releases

I'm having trouble with stages by Tahattus on beerus planet I have blinking flowers on dbforest I have blinking tree branches and on west city one of the walls on the building is off in the middle of the grass for no reason. been trying to do quick fixes but they are normally camera related this is beyond me I want to try to tweak it but I fear I may make it worst can I ask for some assistance please?
    

Re: Lasombra's Releases - all in one place

 August 26, 2021, 03:03:23 am View in topic context
 Posted by Fauxcry  in Lasombra's Releases - all in one place (Started by Lasombra Demon July 30, 2021, 09:27:39 pm
 Board: IKEMEN Releases

Pretty soon we might be able to knock a character to a different stage and meet and fight the next character in that stage without having to go to the vs screen. I've tried to add the spiked ceiling attachedchar to the HD version of the stage and it hasn't triggered also the only killer instinct fatality that worked is the blue and white sky stage one at first when doing a tag match it would only knock the last character off then it started knocking the first person to get to the edge at the beginning god forbid I have a character who does launch attacks or throws going against marshall law requires a chararacter who can roll dodge to the other side of him for half the match.Another thing I wanted to ask is zoomspeed a thing we can edit per stage or is it just in the config.json?
    

Re: Questions about IKEMEN

 August 25, 2021, 05:58:55 pm View in topic context
 Posted by Fauxcry  in Questions about IKEMEN (Started by DNZRX768 July 07, 2021, 06:06:26 am
 Board: IKEMEN Releases

 :msad:
    

Re: Questions about IKEMEN

 August 24, 2021, 08:48:58 am View in topic context
 Posted by Fauxcry  in Questions about IKEMEN (Started by DNZRX768 July 07, 2021, 06:06:26 am
 Board: IKEMEN Releases

Is the tournament mode still in the works?
    

Re: Ikemen GO

 August 24, 2021, 08:46:54 am View in topic context
 Posted by Fauxcry  in Ikemen GO (Started by K4thos May 26, 2018, 03:04:27 am
 Board: IKEMEN Releases

Can you attach a sound to a stage element I know I'd have to add the file into the common.snd but can I attach it to something in the stage like a train on the mk subway stage or a helicopter floating in the are on a stage so far I've been altering extending and altering songs but that is making my ikemen really big and I want to keep the size to a minimum.