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シム (Shim)

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Messages by シム (Shim)

    

Re: Nicole, Marcy and Jaiden RELEASE!

 July 06, 2022, 01:31:58 am View in topic context
 Posted by シム (Shim)  in [Shim]: Nicole, Marceline and Jaiden updated (07/09/23) (Started by シム (Shim) July 05, 2022, 07:08:30 am
 Board: Your Releases, 1.0+

K-thanks peeps for their feedback, they'll eventually be updated, very much appreciated ;)
    

Re: Nicole, Marcy and Jaiden Animations RELEASE!

 July 05, 2022, 07:27:40 am View in topic context
 Posted by シム (Shim)  in [Shim]: Nicole, Marceline and Jaiden updated (07/09/23) (Started by シム (Shim) July 05, 2022, 07:08:30 am
 Board: Your Releases, 1.0+

Alongside them, I'm also releasing Marceline and Nicole's home stages!

Super Jump: Yes
Music: No
Resolution: High
Zoom: No
MUGEN version: 1.0+

1. Land of Ooo Forest

Marceline's home stage.

2. The Watterson's House

Nicole's home stage.

No home stage for Jaiden, cus' I don't have any ideas for it...

Get them on the stages section of my website!

    

[Shim]: Nicole, Marceline and Jaiden updated (07/09/23)

 July 05, 2022, 07:08:30 am View in topic context
 Posted by シム (Shim)  in [Shim]: Nicole, Marceline and Jaiden updated (07/09/23) (Started by シム (Shim) July 05, 2022, 07:08:30 am
 Board: Your Releases, 1.0+

Happy 4th of July for the America fellas!

Yeah a bit late its just that today I watched Demon Slayer all day... I'm gonna watch more after this post.

Long time no releasing a character... but there were two reasons why I haven't even released the first one...

Say welcome to these three newcomers...

Nicole Watterson!

Marceline Abadeer!

and...

JAIDEN ANIMATIONS!!



Its been eight years since I've planned Nicole and Marceline characters since 2013, and now, they became reality, with spriting help
from Jarquin10.

As for Jaiden, she's my second commissioned character, and the first to be released cus' the first one is still in the
works, never thought I'd create a YouTuber character for MUGEN, but I still found interesting, and I love her content.

And yep, Nicole and Jaiden were the reasons why Marcy wasn't released, but was still worth it.

With these three, I introduce my own gameplay style, which is inspired by the Senran Kagura games, so its anime-styled
gameplay style... what should I call it... "Shim-style"?

Get them on my new website here!

Found any bugs? Report them here, and I'll fix them!
    

Re: Buzz Aisle, Hungry Girl's House, James K. Polk stages and more!

 June 27, 2022, 11:50:10 pm View in topic context
 Posted by シム (Shim)  in Buzz Aisle, Hungry Girl's House, James K. Polk stages and more! (Started by シム (Shim) June 14, 2022, 12:35:20 pm
 Board: Your Releases, 1.0+

There's a black bar on the left side of the screen in the Battlefield stage.

Also, Battefield looks more like Final Destination, since the platforms are missing (although there is no platforms in the old stage you used as reference).

I see... looks like I didn't test it on 1.1... oh my it looks better there. Also a stage from Smash in MUGEN doesn't need those platforms, not even in foreground imo.

Updated!
    

Re: M.U.G.E.N Screenshots V3

 June 15, 2022, 05:31:42 am View in topic context
 Posted by シム (Shim)  in M.U.G.E.N Screenshots V3 (Started by Berry May 13, 2014, 03:05:14 am
 Board: M.U.G.E.N Discussion




    

Buzz Aisle, Hungry Girl's House, James K. Polk stages and more!

 June 14, 2022, 12:35:20 pm View in topic context
 Posted by シム (Shim)  in Buzz Aisle, Hungry Girl's House, James K. Polk stages and more! (Started by シム (Shim) June 14, 2022, 12:35:20 pm
 Board: Your Releases, 1.0+

Hello MUGENites, here Shim again, with more stages that I just released!

Super Jump: Yes
Music: No (except the last stage)
Resolution: High
Zoom: No (except the last stage)
MUGEN version: 1.0+

1. James K. Polk

I loved this show as a kid so I made a MUGEN stage out of it. Editing the background was sort of tricky for it to fit tho, but now here it is.

2. Buzz Lightyear Aisle

There is one low-res version on Archive, but it looked bad, with colorloss and that, so I remade it in my way ;)

3. The White House

Just something I did out of boredom, but still cool nonetheless.

4. Hungry Girl's House

Yep, from Zelda: Wand of Gamelon, and I upscaled it with AI to make it fit, although it looks much like a painting, but it also contains animated candle fires.

5. Robotnik's Gate

This was an old stage I made back in 2014, but it was low res and contained colorloss, so I remastered it.

And now, here's an edit...

6. Battlefield (Melee)

This is an edit of ExShadow's version, and this one is less CPU-intensive, as the background and its effects were removed, to be replaced with a moon background from Amakusa's stage from Samurai Showdown V. Why I did this? Well... its based on a lost, outdated version, which was low-res, and used WinMugen's obsolete zoom-out mechanic, and I've seen it on a YouTube video I've watched a lot as a kid since 2008, so I made a remaster of the stage by editing ExShadow's. Also, this one contains the original music and its looped :)



So that's it, I hope you enjoy them! :)
    

Re: AngryBirdCooler's WIP (Need Help): Argentea (Darling in the FRANXX)

 June 02, 2022, 02:09:53 am View in topic context
 Posted by シム (Shim)  in AngryBirdCooler's WIP (Need Help): Argentea (Darling in the FRANXX) (Started by AngryBirdCooler June 01, 2022, 11:52:19 pm
 Board: Projects

You can improve if you keep practicing, my first characters were terrible, but I got better over time, and you'll probably improve as well.

And I'm sorry to say but, I can't do sprites for free, and as for commissions, I only accept for characters I'm interested, and I already have one in progress.
    

Re: [Shim's Thread]: Jaiden Animations, Nicole and Marceline W.I.P.s

 May 18, 2022, 12:38:15 am View in topic context
 Posted by シム (Shim)  in [Shim's Thread]: Jaiden Animations, Nicole and Marceline W.I.P.s (Started by シム (Shim) May 07, 2022, 11:09:52 am
 Board: Projects

Western cartoon characters with anime-styled gameplay... cool huh?
Indeed, very cool :8): great projecxts you have, I'll be looking for them, good luck :D

(not that's interesting but always I wanted to make Johny Bravo but never concreted some sprites to do it)

Thanks!

A custom-sprited Johnny Bravo would be pretty neat than the Hulk sprite edit out there, and is one of my wished chars.
    

Re: [Shim's Thread]: Jaiden Animations, Nicole and Marceline W.I.P.s

 May 13, 2022, 09:14:26 am View in topic context
 Posted by シム (Shim)  in [Shim's Thread]: Jaiden Animations, Nicole and Marceline W.I.P.s (Started by シム (Shim) May 07, 2022, 11:09:52 am
 Board: Projects

Yesterday was the day of a reveal...



That's-a right! Third W.I.P. is... Jaiden Animations!! She was a commission, making her the first MUGEN commission work I do!


Jaiden Animations




Her moveset will consist of moves referencing her cool vids.

And yep, she's the third Gen 2 char from me ;)
    

Re: Shim's Workshop Cave [Nicole and Marceline W.I.P.s]

 May 09, 2022, 02:02:49 am View in topic context
 Posted by シム (Shim)  in [Shim's Thread]: Jaiden Animations, Nicole and Marceline W.I.P.s (Started by シム (Shim) May 07, 2022, 11:09:52 am
 Board: Projects

Hey Shim, these characters are pretty cool and I like the anime style concept behind them, especially Nicole since she had a full on anime fight scene in the show she was from. And also do you plan on showing some gameplay teasers down the road and will the characters have aggressive ai? Because I would love to see these gals go up against other cool gals like Arcueid Brunestud and Felicia. Also what was the inspiration process behind creating these two wonderful gals of the night?

I will one day do gameplay teasers on both, as for AI, I'm not that good at making AIs, so I do my best...

As for the inspiration, Nicole and Marcy were planned since many years, like 2013, but were never made, and now they're have very good progress.
    

Re: Shim's Workshop Cave [Nicole and Marceline W.I.P.s]

 May 08, 2022, 01:53:40 am View in topic context
 Posted by シム (Shim)  in [Shim's Thread]: Jaiden Animations, Nicole and Marceline W.I.P.s (Started by シム (Shim) May 07, 2022, 11:09:52 am
 Board: Projects

They both look cool.
Honest question: Will they be 6 button characters?

Three-buttoned for Normals, and another three buttons for mechanics, like Grab, Dodging and Air ground smash.
    

[Shim's Thread]: Jaiden Animations, Nicole and Marceline W.I.P.s

 May 07, 2022, 11:09:52 am View in topic context
 Posted by シム (Shim)  in [Shim's Thread]: Jaiden Animations, Nicole and Marceline W.I.P.s (Started by シム (Shim) May 07, 2022, 11:09:52 am
 Board: Projects

Welcome to Shim's Workshop Cave, or Shim's W.I.P. thread...

Its been a while since I posted here, but, now I'll show two new character W.I.P.s...


Marceline Abadeer
Adventure Time


Nicole Watterson
The Amazing World of Gumball

For both girls, they're introducing a new gameplay style I made, which I call "Gen 2", this one, draws inspiration from the Senran Kagura series of games, so their commands are anime-styled, have mechanics such as an air ground smash, which works similar to those from the Senran Kagura series, and some stuff inspired by my friend Nep-heart, like air-dashing, and one-button dodging. Additionally including a Palette selection option. As for the visuals, I took many effects from Nep-heart and OHMSBY, and as for the gameplay's sounds, they're also taken from the Senran Kagura games.

Now, here's some screenshots showing the gameplay style:







Western cartoon characters with anime-styled gameplay... cool huh?

Answers to any questions and feedback is welcome.
    

New stage release + stage remakes

 February 25, 2022, 04:32:05 am View in topic context
 Posted by シム (Shim)  in New stage release + stage remakes (Started by シム (Shim) February 25, 2022, 04:32:05 am
 Board: Your Releases, older Mugen

Long time no releasing a stage... except that I silently updated two of them a year ago, so I'll reveal that now...

First, the two updated stages...

Chichen-Itza



The old one was made in 2013, it looked so bad and inconsistent, as it was a low-res picture with the stairs drawn in MS Paint, as well as awful colorloss, and now I used an entirely different and bigger picture using the RGB method for this remake.

Get it here.

Cutie Mark Crusaders Clubhouse



The old one was made in 2014, it was hi-res, but used the chainsaw method, which I think its obsolete, so I remade it using the full image, also using RGB method.

Get it here.

And now, the new stage...

The Krusty Krab



Since there was no decent Krusty Krab stage, I went and made my own, using a Hi-res picture of the Krusty Krab, also using the RGB method.

Get it here.
    

Diana Cavendish sprite project

 February 03, 2022, 04:34:55 am View in topic context
 Posted by シム (Shim)  in Diana Cavendish sprite project (Started by シム (Shim) February 03, 2022, 04:34:55 am
 Board: Sprite Projects

Akko's not only the one were working on, but were also making her girlfriend rival... Diana!

And it was a commission from a friend who wanted to see a Diana from us! And yes, I'm taking char commissions, but only for characters I'm actually interested in.



Personally, Diana wasn't that big on my wishlist, but I still accepted it as I wanted another decent LWA char. If you're liking this you can support me on PayPal, that'll motivate me for more!

So, where to donate? On "my" PayPal:

https://paypal.me/AlexShimManriquez

Its not actually mine, its my bro's PayPal which he abandoned, but he gave to me so people can donate me, and commission me art, he just notificates me when I get paid, and gives me the money, so its fine.
    

Re: Character of the Month: September 2021 Voting

 November 03, 2021, 03:38:32 am View in topic context
 Posted by シム (Shim)  in Character of the Month: September 2021 Voting (Started by Jmorphman November 03, 2021, 03:22:27 am
 Board: Contributions of the Month

Atsuko Kagari, kawaii witch girl.
    

Re: Atsuko Kagari released

 September 17, 2021, 07:03:05 am View in topic context
 Posted by シム (Shim)  in Atsuko Kagari released (Started by Sir Ghostler September 17, 2021, 12:20:57 am
 Board: Your Releases, 1.0+

I just did a release vid! Where Akko faces El Chavo, on an edit I made of EXShadow's Battlefield, which is yet to be released.

    

Re: Atsuko Kagari released

 September 17, 2021, 01:53:07 am View in topic context
 Posted by シム (Shim)  in Atsuko Kagari released (Started by Sir Ghostler September 17, 2021, 12:20:57 am
 Board: Your Releases, 1.0+

Wow! About time we finished her, and yes, I'm the one who made all her sprites (save for the normal and win portraits my friend Jarquin10 did for us), and we enjoyed working on this project we put effort and dedication to!
    

Re: Requesting proper translations for Elirin's quotes in AVG2's Normal Mode

 September 06, 2021, 04:09:27 am View in topic context
 Posted by シム (Shim)  in Requesting proper translations for Elirin's quotes in AVG2's Normal Mode (Started by Dawn de Era September 05, 2021, 11:56:10 pm
 Board: Development Resources

From my bit of experience from playing a Japan-only PS2 game on emulator, these are Hiragana, and I tried using an image translator website and... well not sure if some of the results are helpful cus' translation accuracies, and it didn't work in some of the screens. There's also a Japanese letter recognizer site that save in a txt which I don't think it can work well due to the font.
    

Re: Character of the Month: April 2021 Voting

 June 07, 2021, 01:24:55 am View in topic context
 Posted by シム (Shim)  in Character of the Month: April 2021 Voting (Started by Basara Lapis May 22, 2021, 06:22:50 pm
 Board: Contributions of the Month

Woooo congrats Dawn! You really did good on Gacha!

Keep up the good works! :)
    

Re: Akko sprite project

 March 28, 2021, 04:21:32 am View in topic context
 Posted by シム (Shim)  in Akko sprite project (Started by シム (Shim) January 04, 2021, 02:03:14 pm
 Board: Sprite Projects

Here comes an asisst... Ursula!



And also...



Ain't that heartwarming? (Hat dissapears as it will be a separate animation)