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Beterhans Edited Ryu Ken updated for Mugen 1.1 Exclusive (Read 36915 times)

Started by beterhans, August 08, 2016, 07:13:09 am
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Re: Beterhans Edited Ryu Ken updated for Mugen 1.1 Exclusive
#21  August 10, 2016, 11:07:04 am
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what i mean is this is, is there a way to re-position the zoom on the character



i use these settings
1280x720
Resizable = 1
KeepAspect = 1
StageFit = 0
SystemFit = 1

Yes possible but very complex. You need to wait for someday if I could do it. or someone else found a way.

For zoom camera I need to tweak every step for it to be correct, and I'm still not fully understand how to control the camera.

the stage may affect the out come
your mugen settings could affect the outcome.

I have to invent an equation to fit both stage and mugen settings will drive me crazy.

It already toke me a quite a long time for fit all the stages what I have alone.

So sorry no solution for now.

the only way is to do it by yourself to fit your own needs. but it may be wrong on 4:3 or other stage.

for normal super. a helper state
7660 is used as a camera
search for type = zoom to tweak the settings.

for Ultra super it use a different camera helper.




Last Edit: August 10, 2016, 11:18:10 am by beterhans
Re: Beterhans Edited Ryu Ken updated for Mugen 1.1 Exclusive
#22  August 10, 2016, 11:42:54 am
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ok thanks for the info ill take a look at the zoom helper see what can be done, great work on the characters though
Re: Beterhans Edited Ryu Ken updated for Mugen 1.1 Exclusive
#23  August 10, 2016, 11:59:56 am
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ok thanks for the info ill take a look at the zoom helper see what can be done, great work on the characters though


I suggest you at least turn stagefit = 1 in mugen.cfg and keepaspect = 1
it will make this problem much simple.

please try this 1st before you start to tweak.
or you may not need to tweak after this.

Re: Beterhans Edited Ryu Ken updated for Mugen 1.1 Exclusive
#24  August 14, 2016, 11:44:07 am
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  • Mugen museum creator
  • former mod here :p
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Re: Beterhans Edited Ryu Ken updated for Mugen 1.1 Exclusive
#25  September 03, 2016, 01:25:52 am
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    • USA
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Cant download Ken. It says this content is unavailable?
Re: Beterhans Edited Ryu Ken updated for Mugen 1.1 Exclusive
#26  September 03, 2016, 02:36:37 am
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sw

Re: Beterhans Edited Ryu Ken updated for Mugen 1.1 Exclusive
#27  October 02, 2016, 12:02:33 pm
    • China
very nice work,Looking forward to more works
Re: Beterhans Edited Ryu Ken updated for Mugen 1.1 Exclusive
#28  October 02, 2016, 12:40:04 pm
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Wow Thabks
Re: Beterhans Edited Ryu Ken updated for Mugen 1.1 Exclusive
#29  October 04, 2016, 09:56:31 am
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You nailed the comboability of ken, but the hypers, he can cancel a level 2 into a level 1 or a Level 1 into a level 1., FW Heavy kick  is the animation supposed to be this way cause it looks iffy to me. Why not set him up like Jman's ken and have the level 3s on DF DF 3 punches or 3 kicks, also why not give him a level 2 of the DB DB Kick hyper.

What I mean is this.
 DF DF ANY punch Level 1
DF DF 2 Pnches level 2
DF DF 3 punches level 3
 Same for the kicks, that way super cancleling and level 3's will work properly and it will not feel iffy to super cancel.
Last Edit: October 04, 2016, 10:04:15 am by PeXXeR
Re: Beterhans Edited Ryu Ken updated for Mugen 1.1 Exclusive
#30  October 04, 2016, 02:59:47 pm
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I guess you like Jmorphman's or maybe CVS setup more than POTS's

The original reason for me to edit Jmorphman's ken is to make his ken more feel's like POTS's work(RYU). them make a pair.

So his super won't have 3 levels

for the key problem
I'm a keyboard player. My keyboard will have problem when more than 3 keys are pressed.
SO I hate a move which need me to press all 3Ps or 3Ks
gamepad and fighter stick won't have this problem.
SO I only allow 2p or 2k. if I have to code a super with 3 levels, I prefer LP is lv1 MP is LV2 HP is LV3.

for Level 2 to level 1 cancel I'll look into it.
Re: Beterhans Edited Ryu Ken updated for Mugen 1.1 Exclusive
#31  October 04, 2016, 04:00:04 pm
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OK, sorry If I came out negative not my intent at all. Seems fair. :)
Re: Beterhans Edited Ryu Ken updated for Mugen 1.1 Exclusive
#32  October 04, 2016, 04:27:33 pm
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OK, sorry If I came out negative not my intent at all. Seems fair. :)

No need for that.
Well it's not good or negative. It preferences. In official CVS game it need you to press 3Ps or 3Ks for LV3 moves.

but I play on keyboard and I can't do that.
usually a PC version like SF4 PC will give a chance to map 3p or 3k to a single key to avoid this problem.

but mugen don't have this feature.
Re: Beterhans Edited Ryu Ken updated for Mugen 1.1 Exclusive
#33  October 04, 2016, 05:55:27 pm
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I play on keyboard as well, and I can do the 3 punch thing, dunno maybe its a keyboard thing.Its not like mine is expensive or anything I paid like 5$ for it with a mouse lmao.
Re: Beterhans Edited Ryu Ken updated for Mugen 1.1 Exclusive
#34  October 23, 2016, 07:35:46 am
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--------- Oct 23 2016 -----------
Updated these guys to use Mugen 1.0+ sff file standards.
pallets are built in the sff. and can have more than 12 pal
and bug fix for them.