The Mugen Fighters Guild

M.U.G.E.N Central => Projects => Topic started by: chuchoryu on October 16, 2012, 02:32:35 am

Title: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on October 16, 2012, 02:32:35 am
Tekken Mugen Tournament is here! and now have more new stuuf and the roster finally have more than 21 chars! Tekken is a game made by Namco/Bandai games not to me I only make this chars in 2D
(http://s23.postimg.org/aeehu3wjv/Tekken_Logo_MUGEN.png)
Roster: The roster for Tekken Mugen Tournament is around of all Tekken world! all Tekken fighters can enter to the game, but the game I release only have more of 15 chars for start to play

System: The basic moves are from Tekken series and no more from SF game using 3 punches and 3 kick ecept for Super and Croos Arts

Online: Sorry not online for the moment is beta test

DLC Special: for special DLC characters only download the correct char and add in folder "chars" and its all you can play the DLC char

Hosted char: the hosted char is Ryuhi from "Hiryu No Ken" (Flying Dragon) a old Natsume character from N64 Games, basicaly this char have the same Tekken move set

Avaliables:
(http://s30.postimg.org/uirklhvst/Cv_S_Kazuya_by_chuchoryu_2016.gif)(http://s23.postimg.org/7g3qv6kqv/Anna.gif)(http://s23.postimg.org/vh5kzit8n/Asuka_BETA.gif)(http://s23.postimg.org/5o5q35v2f/Bruce_Irving1_0.gif)(http://s23.postimg.org/6ixbmb98n/Combot_TTT2.gif)(http://s23.postimg.org/45fdvautj/Devil_Jin_Stance.gif)(http://s23.postimg.org/vhamwmzk7/Heihachi_Revamp_Stance.gif)(http://s23.postimg.org/5n0u6uzk7/Heihachi_Young_Revamp_Stance.gif)(http://s23.postimg.org/506iv2s1z/Jack2_NEWSTANCE.gif)(http://s23.postimg.org/g2bltim4n/Jin_Stance.gif)(http://s23.postimg.org/qirpvul53/Kuma_New_Stance.gif)(http://s23.postimg.org/mp2v0ft6v/Law_Revamp.gif)(http://s23.postimg.org/iv9erabuv/leesance.gif)(http://s23.postimg.org/h4qdpsubr/Ling_Xiaoyu_Revamp.gif)(http://s23.postimg.org/q3l1gkolj/Mokujin_Stance.gif)(http://s23.postimg.org/4v7cz5a4n/Nina.gif)(http://s23.postimg.org/bbgbp8io7/Ogre_Stance.gif)(http://s23.postimg.org/qzm49rnnr/Paul_Stance.gif)(http://s23.postimg.org/r0w236phj/Steve_Fox_Stance.gif)(http://s23.postimg.org/gtdiqs39j/Yoshimitsu_Stance.gif)(http://s23.postimg.org/fh36akjlz/Bryan_STANCE.gif)
(http://s23.postimg.org/h8b0ekl1j/CVSKing_Beta.gif)(http://s10.postimg.org/dzex3jtb9/chuchoryu_True_Ogre_T3.gif)

In Proggres:
(http://s23.postimg.org/v5o4mrcsn/Alisa_STANCE.gif)(http://s23.postimg.org/6zdhbmqo7/Angel_BETA.gif)(http://s23.postimg.org/501xhc2ob/Azazel2014.gif)(http://s23.postimg.org/5s4lgj6vf/Christie_STANCE.gif)(http://s23.postimg.org/dnf4vcghz/Devil2015.gif)(http://s23.postimg.org/qy2zov72f/Hwoarang_STANCE2.gif)(http://s23.postimg.org/rq5no2b9j/Jimpachi_BETA.gif)(http://s23.postimg.org/540cbbxjb/Julia.gif)(http://s23.postimg.org/45jz91k7b/Kunimitsu_Beta.gif)(http://s23.postimg.org/96rdaernr/Lars.gif)(http://s23.postimg.org/c3izofmvb/Lili_STANCE.gif)(http://s23.postimg.org/91s7eh9qf/Mokujin_Miss_Stance.gif)(http://s23.postimg.org/83buc6wef/Panda_STANCE.gif)(http://s23.postimg.org/vwzouvpmv/PJack_NEWSTANCE.gif)

Not from Tekken:
(http://s23.postimg.org/tkn3jjnnr/Moku_Pac_Man_New_2013.gif)

Hosted:


Tekken DEMO 2016: ???


More to come...
Title: Re: Re: CvS Toshin
Post by: Lord Kain on October 16, 2012, 03:15:32 am
So are there any news on ogre or King? Don't jump to other projects without finishing what's behind, just saying... good luck!
Title: Re: Re: CvS Toshin
Post by: XANDERAC on October 16, 2012, 03:18:17 am
I have to ask since I haven't tried your ogre yet, but is his standing animation the same as your sig? The leg looks like it's broken, since it's twisted in an odd way, maybe it's just the shading, but it looks strange.
Title: Re: Re: CvS Toshin
Post by: Prime SC on October 16, 2012, 03:23:38 am
Yoshimitsu!!! But u should do a poll
Title: Re: Re: CvS Toshin
Post by: SkySplitters on October 16, 2012, 03:52:29 pm
CRAIG MARDUK MI AMIGO, only chance to ever see him created ^^, Good luck bro with whatever you make! :D
And If I know you right, then all the chars will be made in the end lol, so take your time and make Marduk :)
Title: Re: Re: CvS Toshin
Post by: chuchoryu on October 16, 2012, 06:21:27 pm
Ogre is update soon and Kuma, at the same time Paul is relased in little day and...

1 vote for Yoshimitsu and 1 for Marduk

More to come....

Title: Re: Re: CvS Toshin
Post by: Bejeeta on October 16, 2012, 06:27:15 pm
A vote on Yoshimitsu from me.Chuchoryu are you going to work on king again?
Title: Re: Re: CvS Toshin
Post by: raremew on October 16, 2012, 06:34:44 pm
Very nice man.
Title: Re: Re: CvS Toshin
Post by: rukifellth on October 16, 2012, 06:38:47 pm
I'd prefer Xiaoyu since then you could have a tag team of Jin & Xiaoyu. :)
Title: Re: Re: CvS Toshin
Post by: raremew on October 16, 2012, 06:39:34 pm
I'd prefer Xiaoyu since then you could have a tag team of Jin & Xiaoyu. :)

I'd like to see a xiaoyu.
Title: Re: Re: CvS Toshin
Post by: Froz on October 16, 2012, 10:52:25 pm
Xiaoyu and:

You should do a poll.

Title: Re: Re: CvS Toshin
Post by: Saikoro on October 16, 2012, 11:20:46 pm
Personally, I think the animations for your characters are becomming a little more obscure with each subsequent release. Kazuya looks fine, but Toshin/Ogre and Paul have odd looking animations. Case in point: Ogre's hips are locked while his legs "wiggle." You should base the animation from his hips.

But that's just me.
Title: Re: Re: CvS Toshin
Post by: NX-MEN on October 16, 2012, 11:54:07 pm
Cant wait for Paul!!!
Title: Re: Re: CvS Toshin
Post by: Prime SC on October 17, 2012, 02:56:00 am
Truuu ogre looks a lil stiff in his animations
Title: Re: Re: CvS Toshin
Post by: raremew on October 17, 2012, 09:28:19 pm
I'd love to see an asuka kazama.
Title: Re: Re: CvS Toshin
Post by: chuchoryu on October 19, 2012, 08:08:18 pm
This is the resul for now: 2 vote for Yoshimitsu,1 for Marduk, 3 vote for Xiaoyu 1 vote for Asuka, and I tell this, I work in Jin and some users question me if I planing to make King and Heihachi again...I make King if Marduk not win in this votation, Jin I promise to one user to make him and Paul, Heihachi, a lot of users like to see him (me to) but a say one thing...TEKKEN IS GREAT!! i amke all char (or some) from street fighter x tekken (only Tekken side) and other chars from Tekken series (Tekken 1, 2, 3, 4, 5 dr, TagT and 6) dont be afrad, I will make more and more Tekken chars but one at the time mis amigos

More to come...

one question for all, some have the MK vs DC OST? I need him, pleas if some have the ost send me the link to download
Title: Re: Re: CvS Toshin
Post by: Fabry Taz on October 19, 2012, 08:52:47 pm
3 votes for Yoshimitsu with me :)
Title: Re: Re: CvS Toshin
Post by: Kanbei on October 21, 2012, 07:47:41 am
This is the resul for now: 2 vote for Yoshimitsu,1 for Marduk, 3 vote for Xiaoyu 1 vote for Asuka, and I tell this, I work in Jin and some users question me if I planing to make King and Heihachi again...I make King if Marduk not win in this votation, Jin I promise to one user to make him and Paul, Heihachi, a lot of users like to see him (me to) but a say one thing...TEKKEN IS GREAT!! i amke all char (or some) from street fighter x tekken (only Tekken side) and other chars from Tekken series (Tekken 1, 2, 3, 4, 5 dr, TagT and 6) dont be afrad, I will make more and more Tekken chars but one at the time mis amigos

More to come...

one question for all, some have the MK vs DC OST? I need him, pleas if some have the ost send me the link to download

I Would Try FFshrine They May Have It.

I'm Voting For Bob If Possible! And Yoshimitsu!
Title: Re: Re: CvS Toshin
Post by: Moʋniƭorirɲ on October 21, 2012, 08:09:51 am
one question for all, some have the MK vs DC OST? I need him, pleas if some have the ost send me the link to download
1 have from Russian site, but you can download one by one.
"Скачать" → "Скачать трек"
http://myzuka.ru/Album/207574/Cris-Velasco-Mortal-Kombat-Vs-Dc-Universe-Ost-2009
Title: Re: Re: CvS Toshin
Post by: chuchoryu on October 21, 2012, 08:44:38 pm
This is the resul for now: 4+3(Fabry Taz, only count for 1 vote mi amigo) vote for Yoshimitsu,1 for Marduk, 3 vote for Xiaoyu, 1 vote for Asuka, 1 vote for Bob (new) and 1 for King

And I have new information for all, I not relase Paul in litle day...I relase Paul and Jin in the next month, some screens
(http://imageshack.us/a/img32/6013/jin00.jpg)(http://imageshack.us/a/img191/5470/jin01.jpg)(http://imageshack.us/a/img268/7350/jin02.jpg)(http://imageshack.us/a/img687/4163/jin03.jpg)(http://imageshack.us/a/img840/8505/jin04.jpg)(http://imageshack.us/a/img829/9327/jin05t.jpg)(http://imageshack.us/a/img191/8951/jin06.jpg)(http://imageshack.us/a/img267/7411/jin07x.jpg)
(http://imageshack.us/a/img525/8996/jin01.gif)(http://imageshack.us/a/img502/9999/jin02.gif)(http://imageshack.us/a/img339/9577/jin03.gif)(http://imageshack.us/a/img844/7953/jin04.gif)(http://imageshack.us/a/img338/5670/jin05.gif)(http://imageshack.us/a/img191/889/jin06.gif)(http://imageshack.us/a/img11/9461/jin07.gif)
I use Kazuya to make Jin, basic moves and codding

More to come...


Title: Re: Re: CvS Toshin
Post by: Froz on October 21, 2012, 08:52:59 pm
You should do a poll, it's much more easier to count the votes.

(http://i.imgur.com/xcsEz.png)
Title: Re: Re: CvS Toshin
Post by: chuchoryu on October 21, 2012, 09:00:16 pm
Thanks mi amigo "EVA Unit 002" for his information

More to come...

Title: Re: Re: CvS Toshin
Post by: Fabry Taz on October 21, 2012, 10:57:38 pm
great job on him so far .. but you should change slightly  the animation because is equal to kazuya too :)
Title: Re: Re: CvS Toshin
Post by: Gritsmaster on October 21, 2012, 11:02:40 pm
I vote yoshi
also, great job so far! I'll never understand how you pump these out so quickly XD
Title: Re: Re: CvS Toshin
Post by: Erroratu on October 22, 2012, 06:16:01 am
can we wait for any Tekken character?
Then Hwoarang!
Title: Re: Re: CvS Toshin
Post by: Prime SC on October 22, 2012, 06:46:57 am
Yess take 2 months if needed chucho ur chars are amazing
Title: Re: Re: CvS Toshin
Post by: Flowrellik on October 22, 2012, 08:41:46 am
Agreed!
Also a tip for Jin, Look at Sean Atly's Jin For a Moveset and animation ideas ;).
Title: Re: Re: CvS Toshin
Post by: kreen on October 22, 2012, 03:07:27 pm
Hwoarang is great...
Title: Re: Re: CvS Toshin
Post by: chuchoryu on October 22, 2012, 07:38:03 pm
6 Votes forYoshimitsu,1 for Marduk, 3 vote for Xiaoyu, 1 vote for Asuka, 1 vote for Bob, 1 for King, 2 vote for Hwoarang (new)

The reason for why my Jin is similar to Kazuya is simple, I not like one confusion with "cvs abstract " he making a difrent Jin by me and previusly he have a confusin with my Paul (Taz Fabry already send some spriting before...but his Paul head is similar to the cvs abstract and I change this to other very diffrent) for his reason I make my Jin usin Kazuya to eviting confusing...Yoshimitsu have 6 votes

More to come...

KEEP VOTING!!!
Title: Re: Re: CvS Toshin
Post by: Nexus Games on October 22, 2012, 07:47:28 pm
one vote for leo
Title: Re: Re: CvS Toshin
Post by: chuchoryu on October 22, 2012, 08:38:19 pm
6 Votes forYoshimitsu,1 for Marduk, 3 vote for Xiaoyu, 1 vote for Asuka, 1 vote for Bob, 1 for King, 2 vote for Hwoarang (new) 1 vote for Leo (very new)

Leo! is very new this new...Leo is male or female? he looks like to a girl

More to come...
Title: Re: Re: CvS Toshin
Post by: SkySplitters on October 22, 2012, 10:34:02 pm
Leo is a girl, it's confirmed by Japan's Namco Bandai ;)

And if your ever going to make Leo, remember that Rock Howard will be a great base for her!
Title: Re: Re: CvS Toshin
Post by: Ryūku Tsukuyomi on October 22, 2012, 10:52:26 pm
1 vote for Asuka
Title: Re: Re: CvS Toshin
Post by: logan5yphon on October 23, 2012, 03:14:28 am
I vote for Hwoarang
Title: Re: Re: CvS Toshin
Post by: chuchoryu on October 23, 2012, 07:52:23 pm
6 Votes  forYoshimitsu,1 for Marduk, 3 vote for Xiaoyu, 2 vote for Asuka, 1 vote for Bob, 1 for King, 3 vote for Hwoarang, 1 vote for Leo

Yoshimitsu is goin to favorite, and I make one sprite to starting to make him(http://imageshack.us/a/img856/2183/yoshimitsubeta.gif) but for the moment I concentrate to fishish first Paul and Jin...changing this theme, much more to make Tekken char I like to make one female the first Tekken female, what girl from Tekkn you like to see in mugen? vote for your female favorite

My first vote is for Xiaoyu and Nina

More to come...

Title: Re: Re: CvS Toshin
Post by: Insigniawarfare on October 23, 2012, 08:18:57 pm
1 vote for Leo
Title: Re: Re: CvS Toshin
Post by: Makurayami on October 23, 2012, 08:25:14 pm
1 vote for King. 
Title: Re: Re: CvS Toshin
Post by: Pooh Hardy on October 23, 2012, 08:28:06 pm
i vote for hwoarang
Title: Re: Re: CvS Toshin
Post by: Prime SC on October 23, 2012, 08:33:47 pm
1 vote for nina
Title: Re: Re: CvS Toshin
Post by: NX-MEN on October 23, 2012, 08:49:22 pm
I vote for Nina!!
Title: Re: Re: CvS Toshin
Post by: GTOAkira on October 23, 2012, 08:56:35 pm
christie or nina
Title: Re: Re: CvS Toshin
Post by: SkySplitters on October 23, 2012, 10:34:30 pm
I vote Leo and Nina :3
Title: Re: Re: CvS Toshin
Post by: Fabry Taz on October 24, 2012, 01:49:01 pm
nina ;)
Title: Re: Re: CvS Toshin
Post by: Sima Shi on October 24, 2012, 03:36:31 pm
is character updated or not if no

hmm i dont like to say this but you better make a thread at this area http://mugenguild.com/forum/projects.310

instead of bumping this thread thats all i can say cheers no hard feelings
Title: Re: Re: CvS Toshin
Post by: chuchoryu on October 24, 2012, 08:43:30 pm
6 Votes  forYoshimitsu,1 for Marduk, 3 vote for Xiaoyu, 2 vote for Asuka, 1 vote for Bob, 2 for King, 4 vote for Hwoarang, 3 vote for Leo, 5 vote for Nina

Nina is goin up, mi amigo "Wargame-Kun" thank you to advice me, but my proyect is in other area, here only need to know how char you like to see and I promise when I relase Paul and Jin I make the topic in "Project section" I promise

More to come...

Soul Calibur vs Tekken is come...in Mugen
Title: Re: Re: CvS Toshin
Post by: kreen on October 24, 2012, 10:18:32 pm
I've voted in Tekken char, but if I can choose from Soul Calibur, I choose to Taki ...
Title: Re: Re: CvS Toshin
Post by: Erroratu on October 24, 2012, 11:02:47 pm
waiiiiiit now Soul Calibur.
I dunno if we get to choose SC characters but i would love Maxi
Title: Re: Re: CvS Toshin
Post by: logan5yphon on October 25, 2012, 03:54:13 am
Vote for nina
Title: Re: Re: CvS Toshin
Post by: chuchoryu on October 27, 2012, 09:40:50 pm
For the moment I say...Nina is winning!!!! is my next wip and she would ve fight vs Taki in Soul Calibur vs Tekken proyect, King, Heihachi, and Yoshimitsu I making again but first I relase Paul and Jin including update all my chars, soon more information

More to come...
Title: Re: Re: CvS Toshin
Post by: Erroratu on October 27, 2012, 10:33:21 pm
ive noticed a bug on Ogre,when you do a fist slam attack(not hyper) in the air,Ogre magically appears on the ground and does the slam.
Ground slam should not work in air.
Title: Re: Re: CvS Toshin
Post by: AlexSin on October 27, 2012, 11:47:48 pm
It seems you have a lot of wips, maybe too many. Will you be able to finish them all?
Title: Re: Re: CvS Toshin
Post by: Ax on October 28, 2012, 01:11:25 am
It seems you have a lot of wips, maybe too many. Will you be able to finish them all?

He's got 3 released all ready, he's a pro ;)
Title: Re: Re: CvS Toshin
Post by: Keaton on October 28, 2012, 01:40:10 am
It seems you have a lot of wips, maybe too many. Will you be able to finish them all?

He's got 3 released all ready, he's a pro ;)

I second this.
Title: Re: Re: CvS Toshin
Post by: Astro on October 28, 2012, 01:51:43 am
It seems you have a lot of wips, maybe too many. Will you be able to finish them all?

He's got 3 released all ready, he's a pro ;)

I second this.

Eh. Quality over Quantity.
Title: Re: Re: CvS Toshin
Post by: Blue Monkey on October 28, 2012, 02:16:44 am
i vote for zafina
Title: Re: Re: CvS Toshin
Post by: Ax on October 28, 2012, 08:26:00 am
It seems you have a lot of wips, maybe too many. Will you be able to finish them all?

He's got 3 released all ready, he's a pro ;)

I second this.

Eh. Quality over Quantity.

The quality looks good to me ;)
Title: Re: Re: CvS Toshin
Post by: Fabry Taz on October 28, 2012, 05:12:49 pm
new stand ogre .... what do you think? (http://imageshack.us/a/img855/7265/stand.gif)
Title: Re: Re: CvS Toshin
Post by: Astro on October 28, 2012, 09:49:31 pm
new stand ogre .... what do you think? (http://imageshack.us/a/img855/7265/stand.gif)

It's good so far.
His left leg is looking, detached.
And the colors on his shield blink.
Title: Re: Re: CvS Toshin
Post by: XANDERAC on October 28, 2012, 11:48:42 pm
Agree with the above post, the leg could look a bit different, as it doesn't look normal, but if you fix it it may help with the twisted, unnatural look of the current version in chuchoryu's sig
Quote
(http://imageshack.us/a/img132/5523/ogrenewstance.gif)(http://imageshack.us/a/img855/7265/stand.gif)
Title: Re: Re: CvS Toshin
Post by: Zaibatsu on October 29, 2012, 12:54:09 am
I vote for Bob, King, Leo, Yoshimitsu, and Lei Wulong (Detective oufit from Tekken 6). I know I voted for alot there but they are needed for mugen you know.  and also whats wrong with you people? you don't vote for Lei Wulong?
Title: Re: Re: CvS Toshin
Post by: Fabry Taz on October 29, 2012, 01:47:53 pm
ok now I provide to make a new sprites for ogre ;)
Title: Re: Re: CvS Toshin
Post by: chuchoryu on October 29, 2012, 04:58:55 pm
Thanks for his commentaries, now I working hard in Nina and Heihachi (again) and Thanks Fabry Taz for the new Ogre stance I make one but nees fixed by CvS Artist(http://imageshack.us/a/img9/1242/2r7yp92.png) and need t anim (http://imageshack.us/a/img62/9404/ogrenewstance02.gif)
 and other char I make and is not from Tekken is Akira, long time Like to make him in Mugen

More to come...

     Posted: October 29, 2012, 06:48:57 pm
7 Votes forYoshimitsu,1 for Marduk, 3 vote for Xiaoyu, 2 vote for Asuka, 2 vote for Bob, 2 for King, 4 vote for Hwoarang, 4 vote for Leo, 6 vote for Nina, 1 vote for Zafina (interesting new), 2 vote for Lei Wu Long (great Jacky chan parody and tribute)

And this is the results on the voting chars, one vote for Lei Wu Long is mine

More to come...
Title: Re: Re: CvS Toshin
Post by: XANDERAC on October 30, 2012, 12:36:52 am
That new animation is definitely better than the one in your sig, glad you fixed it, looks much more natural now :)
Title: Re: Re: CvS Toshin
Post by: AlexSin on October 30, 2012, 02:38:20 pm
-It seems like the legs are breathing.
-What does the shield do?
-Not natural looking movement of the arms, hands, feet, muscles...

By the way, you should have made a project topic, you're talking about everything but not the release.
Title: Re: chuchoryu wip thread
Post by: FeLo_Llop on October 31, 2012, 03:21:33 pm
About JIN.

Are you using Roman's Jin? Parts of "your" sprite are pretty similar(when not 100% the same) to hims. I expect an explanation, since you're famous at using other people's work without giving credit(including mine too).

¿Estás usando el Jin de Roman? Partes de "tu" sprite son MUY similares(cuandono 100% iguales) al suyo. Espero una explicación, ya que eres famoso por usar cosas de otras personas sin dar crédito(incluyendo alguna cosa mía también).
Title: Re: chuchoryu wip thread
Post by: Fabry Taz on October 31, 2012, 03:34:55 pm
is using sprites that I made using as the basis reiji
Title: Re: chuchoryu wip thread
Post by: FeLo_Llop on October 31, 2012, 03:37:34 pm
is using sprites that I made using as the basis reiji

It's pretty similar to Roman's. And he did from scratch, using Tekken rips.

Not talking about the rest of the character(kicks, etc), just the stand.
Title: Re: chuchoryu wip thread
Post by: Fabry Taz on October 31, 2012, 03:41:52 pm
 you have confused the pictures ... because when I made the sprites jin I used it as a base sprites that I had given my friend
Title: Re: chuchoryu wip thread
Post by: FeLo_Llop on October 31, 2012, 03:53:31 pm
It looks as Roman's first Jin. Those sprites are no longer online(it seems), but the updated(and animated) version is:

(http://i39.tinypic.com/9glxkj.gif)

Roman also did some changes to this one,resulting in something more similar, mainly in the pant's flame.

Look at the back biceps, the abds, and some details here and there. Pretty similar. Aside that, Chucho is famous for using other people's stuff without giving credit. I hope being wrong this time.

OK, now something constructive, take a look at the folds you did in his pants, needs some tweaks. And the footpads(?) needs some work, but if it was done 100% by you, it's a good job.

Title: Re: chuchoryu wip thread
Post by: Fabry Taz on October 31, 2012, 04:08:45 pm
thanks, but I did only part of the stand because I did not have time to do the rest was done by him XD
Title: Re: chuchoryu wip thread
Post by: C.v.s The Abstract on October 31, 2012, 04:17:30 pm
-_- now people claiming roman work as their own Pissing me the fuck off and funny thing is Why is people using my Jin roundhouse kick on their jin  in the screenshot and also on kazuya? without crediting me Still?

First my paul head now

Roman Jins and my parts of my old Jin sprites?...like his roundhouse kick

and they also used jin Roundhouse wind uppercut by roman on Kazuya which he clearly dont have in tekken -.- this why pixel artist gets so Angry no one every try in credit our hard work

and Btw that Nemesis is a edit sprite  off of seanalty MR.X just sayin

n no one better  not steal any COMMISSION SPRITE ON MY CURRENT JIN, ill will personally have u ban for disrespecting DragonslayerEx and I. Im not talking about choryu Cause he just a coder, im talking about whoever making him those so called stolen edit sprites
Title: Re: chuchoryu wip thread
Post by: Fabry Taz on October 31, 2012, 04:30:37 pm
-. - Let alone the sprites nemesis that I changed just because I got permission, I do not go around stealing other sprites just to make a name ... I do not need .... over as I already written above the base sprites was given to me by a friend when there was still cvg united .... in addition the sprites jin I gave chuchoryu for his project I had made ​​for private purposes .... but as employed too much time and effort I let them stay until chuchoryu did not ask me for help ....so you did not come to preach saying that I'm going to steal other people's work .... I'm not a thief and I do not want to be treated as such only because unlike you I do not have a famous name
Title: Re: chuchoryu wip thread
Post by: Cybaster on October 31, 2012, 04:32:33 pm
the base sprites was given to me by a friend when there was still cvg united
Maybe the problems started here, without you knowing.
Title: Re: chuchoryu wip thread
Post by: Fabry Taz on October 31, 2012, 04:34:17 pm
in what sense?, better explained
Title: Re: chuchoryu wip thread
Post by: AlexSin on October 31, 2012, 04:51:03 pm
Your friend gave a/some sprite/s and didn't tell it was made/they were made by others.
Did he/she make it/them? If not, where did he/she get it/them? You should know these informations.
Title: Re: chuchoryu wip thread
Post by: C.v.s The Abstract on October 31, 2012, 05:13:51 pm
WELL WHOEVER GIVEN YOU THOSE SPRITE  are mainly stealing shit while your editing on top if em, Wouldnt make no sense saying u made em if someone are sending u em sprites..WHo is this So called user sending u these sprites cause it havent been a while ago sense yall pumping out new sprites every few days.

Someone used Felo Ogre as a base
Someone used my paul head as a base.
Someone used my JIN roundhouse kick as a base n also on that Kazuya on the screenshot/
Someone used roman Jin stance n edit it and also Jin Wind hook uppercut made by roman, But its also on Choryu Kazuya..

Alot Stolen shit been seen so far. and i know my own work perfectly n including others
Title: Re: chuchoryu wip thread
Post by: FeLo_Llop on October 31, 2012, 05:23:00 pm
Someone used Felo Ogre as a base
Someone used my paul head as a base.
Someone used my JIN roundhouse kick as a base n also on that Kazuya on the screenshot/
Someone used roman Jin stance n edit it and also Jin Wind hook uppercut made by roman, But its also on Choryu Kazuya..

Alot Stolen shit been seen so far. and i know my own work perfectly n including others

All those were stolen by Chuchoryu. Add to the list some of his Sagat sprites, directly stolen from Fido's.

Craig, I haven't understood too well(my english is rusty, you know), but, has Roman used something of yours? O_O
Title: Re: chuchoryu wip thread
Post by: Cybaster on October 31, 2012, 05:28:22 pm
Nope, he's saying Roman's sprites were taken by somebody and then edited to be put in Chuchoryu's characters (I think).

What's really odd is since the change of rules, you don't even need permission to use stuff. All you need is give credit where credit is due, and you're usually fine to go. What is so hard about adding a line somewhere to say "thanks for XXX for his sprites, I used them as base for blabla move" ? It's just a mark of respect, and takes 30 seconds to write down.

I know these kind of rules not apply to other places such as Scruffy, CVS or IMT (Marvel forums could have different rules with their edits, but it's not the problem here), but there still is a problem with giving credit. All this bitching about Alucard stealing sprites for his Batman, or even people at CVG : http://mugenguild.com/forum/msg.1608991
Really guys, you just have one line to write ...
Title: Re: chuchoryu wip thread
Post by: Fabry Taz on October 31, 2012, 06:51:23 pm
I'm sorry guys that think so but what about my case, every time I use the staff of others always ask permission  .... like I'm doing with my games (biohazard and mortal kombat) .... without mention the fact that the game of chuchoryu is still progettazzione and who knows that in the end face of the end credits (as I do) where ringrazzia all those who have helped
Title: Re: chuchoryu wip thread
Post by: Flowrellik on October 31, 2012, 07:42:38 pm
WELL WHOEVER GIVEN YOU THOSE SPRITE  are mainly stealing shit while your editing on top if em, Wouldnt make no sense saying u made em if someone are sending u em sprites..WHo is this So called user sending u these sprites cause it havent been a while ago sense yall pumping out new sprites every few days.

Someone used Felo Ogre as a base
Someone used my paul head as a base.
Someone used my JIN roundhouse kick as a base n also on that Kazuya on the screenshot/
Someone used roman Jin stance n edit it and also Jin Wind hook uppercut made by roman, But its also on Choryu Kazuya..

Alot Stolen shit been seen so far. and i know my own work perfectly n including others

He also used parts from My SF3 WIP of Ogre.
Title: Re: chuchoryu wip thread
Post by: Erroratu on October 31, 2012, 08:19:02 pm
We went a lil offtopic here,but oh well...
Title: Re: chuchoryu wip thread
Post by: Nexus Games on October 31, 2012, 09:23:26 pm
i'm working with him on the project.
my sprites are original and i ask for permission to use sprites
but if he wants to add those in his wips with out permission then
everyone can just say those are not his characters he is making.

@chuchoryu

next time you make a character, make sure that you give credit to all the people that made sprites
and you edit them. please give credit. spriters want to be known as the ones who made those sprites or sprite parts.
they want to know that they are part of the reason we have those characters for mugen, stages and other projects.
we dont like people who pretend to be spriters.
seanalty is a spriter and coder.

before you make a trend of other future wips, make sure you give credit to he owners of those sprites even if you edit them
that does not mean they are really your unless you give credit first ok

arigatou
Title: Re: chuchoryu wip thread
Post by: chuchoryu on October 31, 2012, 10:04:18 pm
Ok, my post is changed to thi place, is good no problem but the jin I make ALL sprites using my Kazuya, Fabry Taz make the walk foward and some moves but I make ALL prites, I no take ANY from CvS Abstrac and Roman, I read ome of ogre but I make ogre whit Urien in sf3 sprites I converted all in cvs style....Sagat i have permission from Fido to use coding, sprites and sounds he told me personally

More to come...
Happy Hallowen for all
(http://imageshack.us/a/img109/2316/tkvssc00.jpg)(http://imageshack.us/a/img715/4682/tkvssc02.jpg)(http://imageshack.us/a/img846/8481/tkvssc03.jpg)
Title: Re: chuchoryu wip thread
Post by: Keaton on November 01, 2012, 01:29:53 pm
OMG I really like what I see in those screenshots. :O
Title: Re: chuchoryu wip thread
Post by: barilanto on November 01, 2012, 05:13:41 pm
I monitored well the conversation (quarrel?) between respected spriters (C.v.s TA, Felo, and ...) and you chuchoryu (with FabryTaz). Everytime bombs of accusations are dropped and exploded, the only thing that these respected spriters want is a simple CREDIT. A lot of time and hard work is spent on spriting you know? Yet, chuchoryu didn't even said anything about "okay, I'll give credits on my next updates, sorry, blah blah." Anyone noticed it?

I'm commenting my opinion for keeping peace at OUR community. We don't want anyone within it fighting each other. Loosing comrades are hard you know? So we really want to avoid it. Besides, works of chuchoryu are simply great! I personally don't want it to be stopped in here. I'll keep track at your works.

For everyone in our community. Peace and good vibes to all!
Title: Re: chuchoryu wip thread
Post by: Gritsmaster on November 01, 2012, 07:53:23 pm
It sounds like he's saying he DIDN'T steal though. I give choryu the benefit of the doubt, he doesn't at all seem untrustworthy. Maybe a true conversation is in order if CVSTA and Felo truly think he did steal and are offended, because to me it's sounding like a big misunderstanding that might lead to a rather unfortunate conclusion. I mean, you guys pounced with the immediate accusations with barely a chance for him to defend himself. But this is all just my $.02. Maybe I'm just missing out on something. In any case...

To CVSTA and Felo- Please try to calm down a bit and understand before getting upset. I can only try to comprehend what it would feel like to get your hard work stolen, but perhaps it hasn't. (Unless you guys PM'd or something already)

To Chuchoryu: I'm not accusing you of anything, but if on the off chance you HAVE used these guys' sprites without permission, I think we'll all understand. Just guve em credit and everyone's happy!

To Fabry: Same to you, but kind of like what Cybaster said, you may want to consider the notion that your friend could've stolen the sprites without your knowing. It sounds like this might be where the problem stems from, so at least acknowledge the possibility.

All four of you are great inspirations to aspiring spriters such as myself. Try to come to a consensus, I know the community values all of you. Much respect to all!
Title: Re: chuchoryu wip thread
Post by: FeLo_Llop on November 01, 2012, 10:43:45 pm
See, budd:

Someone used Felo Ogre as a base
Someone used my paul head as a base.
Someone used my JIN roundhouse kick as a base n also on that Kazuya on the screenshot/
Someone used roman Jin stance n edit it and also Jin Wind hook uppercut made by roman, But its also on Choryu Kazuya..

When Chucho said he was going to work on True Ogre, he just put MY sprite(the one I did from scratch, that's to say, from a screenshot, outlinning, etc) just double sized and ALL in black and an eye in red. There's no doubt here.

Alot Stolen shit been seen so far. and i know my own work perfectly n including others

I can say the very same as CvSNB.

The problem is not about using each other's sprite, the problem it's about RESPECT. My sprites are open source, wanna use them? use them. All I ask for(as most of spriters) is just a line of respect, saying "based on AUTHOR's sprite" or "sprite base by AUTHOR", while AUTHOR is whoever spriter, being Fido, CvSNB, Roman or whoever. That's all.

Title: Re: chuchoryu wip thread
Post by: Fabry Taz on November 01, 2012, 10:49:59 pm
I do not know if my friend has stolen Those sprites or not ... I just know That I have been Given the resources and the consent to use them so I do not find anything wrong in what I have done and continue to do ... . example, the nemesis of sprites that I'm using as an avatar before it (or use the original character) I asked permission from its creator .... That gives me discomfort but cvs or other come to me to preach saying That You Should not rubbare the work of others ... my friend believe me, I am the first who respects others and wants others to RESPECT me .... Although sometimes this does not happen but I do not do drama ... in the past I have always Given credit to All Those who have helped me and continue to do so until you give up my career as a programmer mugen
Title: Re: chuchoryu wip thread
Post by: FeLo_Llop on November 01, 2012, 11:42:07 pm
Fabry, you gave your point. But if those who gave you those sprites stole them it's their fault not yours. You just belieft their word, that's all.
Title: Re: chuchoryu wip thread
Post by: Fabry Taz on November 02, 2012, 12:00:55 am
I totally understand what you mean felo
Title: Re: chuchoryu wip thread
Post by: barilanto on November 02, 2012, 01:03:47 am
Chuchoryu, I am expecting to see right credits on your upcoming Paul.
I'm looking into it! Keep up the good work! :)
Title: Re: chuchoryu wip thread
Post by: chuchoryu on November 02, 2012, 01:23:43 am
Thanks for all comentaries mis amigos, I read other post by Felo and CvS Abstract and I see one jin stance difrent to my Jin and really, the first paul I make Ino see the head very good and did not think it was his sprite belonged to CvS Abstract, I no enter to the CvS Abstract and no coment for the same reason, confusion on the sprites for his same reason I make my Jin using my Kazuya whit the same moves and coding, long time ago some user he asked permission to use my Ogre to mek your hown ogre and I say "yes you can do it mi amigo" other asked the same whit kazuya and for me no have problen to edit my sprites, in the case of CvS Abstract I no take any sprite or asked if he like to join to the Tekken vs soul calibur because I know he will answer to me no, and I work actually in Nina and Heihachi and accurately even so I would say that invade of positive and negative feedback and I will not complain.

Mis amigos from every forum, I have to work 7 hour at the weak (2 or 3 day) is the reason that my work will slow and I not compete against anyone's from the forum only I work in sprites to make chars and make dreams in the real life (Martial Arts) I no have reason for why steal something (sprites from other users) I have no more to say for now

More to come...
Feliz dia de muertos, celebracion de México
http://www.youtube.com/watch?v=labZt7BB0ws
Title: Re: chuchoryu wip thread
Post by: Hisui-lover on November 07, 2012, 12:14:19 am
if votation for the next character is open, i vote for Ling Xiaoyu
Title: Re: chuchoryu wip thread
Post by: lemres on November 09, 2012, 03:31:16 am
Jun, Leo, Asuka, and Wang. (Seriously? No votes for Jun?!)
Title: Re: chuchoryu wip thread
Post by: chuchoryu on November 09, 2012, 08:06:06 pm
Yes My vote for Jun, and now you can dowload Jin and Paul in Mugen relases

More to come...
(http://imageshack.us/a/img191/8383/heihachibeta01.gif)Heihachi Mishima is not dead
Title: Re: chuchoryu wip thread
Post by: Gritsmaster on November 11, 2012, 05:42:46 am
That Heihachi looks GREAT! Although, I would edit his stance/legs a bit, kind of like SfXT. If for any reason but to keep it from looking too much like Paul. I've said it once and I'll say it again, I have NO idea how you pump these out so quickly! Keep up the amazing work sir!
Title: Re: chuchoryu wip thread
Post by: chuchoryu on November 11, 2012, 11:41:20 pm
MI amigo Gritsmaster I only work 7 hours at the weak (o 3 or 4 day at the waek) and I feel to work in my chars some slow but for the moment I work in:
Heihachi is in work, Fabry Taz make his face give credit to him
(http://imageshack.us/a/img525/959/heihachistance.gif)(http://imageshack.us/a/img12/142/heihachiwalk.gif)(http://imageshack.us/a/img835/7541/heihachirun.gif) and Gon (http://imageshack.us/a/img805/6273/gondemo.gif)

More to come...
Title: Re: chuchoryu wip thread
Post by: Flowrellik on November 12, 2012, 01:15:55 am
Ok, Choryu, Please READ this and don't shrug it off as this is important.
So far Heihachi does look original. Just be sure you don't do what you did to Jin in terms of Copying attacks from Kazuya.
Its also best to add some motion details on the sprites on his face as well like when he breathes during his stand show that the breathing with open mouth and when running show hair movement.
that stuff counts for a great character.

Title: Re: chuchoryu wip thread
Post by: F. James Fernandez on November 12, 2012, 05:20:51 am
umm, is it me or all your stance animations are up and down animations? You have some nice stuff here but try to make those characters have their own characteristics instead of their attacks. I know you have the game :D look at each character and see how they move.
Title: Re: chuchoryu wip thread
Post by: DatKofGuy on November 12, 2012, 08:07:50 am
heihachi looks ok, except its the same head on all the animations and that stance looks awkward, and the head moves back and forth too much on the run and walk animations
Title: Re: chuchoryu wip thread
Post by: SkySplitters on November 12, 2012, 09:44:50 am
I'd say, that he ''could'' keep this for he's normal demo releases.. but for future releases I hope you add new heads and more animations here and there for each of your characters!.. but so far they all looks good enough, atleast for me!.. All I want is more Tekken chars for Mugen lol
Title: Re: chuchoryu wip thread
Post by: Ax on November 12, 2012, 11:42:01 am
I agree, Tekken is finally getting attention!

MI amigo Gritsmaster I only work 7 hours at the weak (o 3 or 4 day at the waek) and I feel to work in my chars some slow but for the moment I work in:
Heihachi is in work, Fabry Taz make his face give credit to him
(http://imageshack.us/a/img525/959/heihachistance.gif)(http://imageshack.us/a/img12/142/heihachiwalk.gif)(http://imageshack.us/a/img835/7541/heihachirun.gif) and Gon (http://imageshack.us/a/img805/6273/gondemo.gif)

More to come...


I am so excited again! LOL

These two are very iconic Tekken players, Your game will be complete in my eyes to have these characters done along with Yoshimitsu. This is by far the best mugen project to date for one of the world's best fighter games.

Looking forward to this!  :suttrox:
Title: Re: chuchoryu wip thread
Post by: SkySplitters on November 12, 2012, 12:00:52 pm
Sorry ax, but Gon is not a Tekken character at all lol.. he's just a guest character in Tekken 3.. but is a Manga character ;)
Title: Re: chuchoryu wip thread
Post by: chuchoryu on November 12, 2012, 06:49:39 pm
For the moment I READ all commentaries (yes mi amigo Flowrellik) and I take note for all char and I make new sprites for all chars and new moves, Gon is a Manga char hosted in Tekken 3 and he have a anime (Wow!!) and is my first dificult char I make (Seth from SF4 is the second) and other think...some users like to see the young Heihachi, but I finallyzing the normal Heihachi I make the lalternate SFF for Heihachi and others users like to see Devil Kazuya and Devil Jin but I no have any idsea how gameplay have the characters...ecept Devil Kazuya

More to come...
Title: Re: chuchoryu wip thread
Post by: Noside on November 13, 2012, 07:23:45 pm
Chucho, i can't wait to see your SSF4 AE 2-D Style Evil Ryu! :woeh:
Title: Re: chuchoryu wip thread
Post by: Erroratu on November 13, 2012, 07:29:02 pm

GON BITCHES!
I cant wait to get my hands on him!!!!
Title: Re: chuchoryu wip thread
Post by: Segatron on November 13, 2012, 07:47:28 pm
I miss that Big Headed Dinosuar from Tekken 3
Gon
Title: Re: chuchoryu wip thread
Post by: Erroratu on November 13, 2012, 11:33:21 pm
i hope that he will still be able to fart at his enemies.
Title: Re: chuchoryu wip thread
Post by: Momotaro on November 14, 2012, 08:36:46 am
I can't wait to see more of this Heihachi.
And about Gon, I don't know... It's only a manga character not Tekken at all.
But Why not, but after relasing the Tekken major characters.
Title: Re: chuchoryu wip thread
Post by: The Real Niko on November 14, 2012, 07:27:10 pm
If I hear one of you bitch about Gon again I will show up at your house and shove a Gon figure in your poopshoot. He was a guest character so STFU.
Title: Re: chuchoryu wip thread
Post by: Erroratu on November 14, 2012, 08:54:19 pm
So what if Gon was a guest character?He was awesome,and still is.Dr.Bosconovitch was just weird.
Title: Re: chuchoryu wip thread
Post by: Kanbei on November 19, 2012, 02:21:10 am
I still want to see Bob or Yoshimistu. I can't wait to see how Heihachi comes out.
Title: Re: chuchoryu wip thread
Post by: chuchoryu on November 19, 2012, 06:52:20 pm
I work in the spriting of Heihachi and Dark Kahn
(http://imageshack.us/a/img685/1322/darkkahnbeta.gif)
I make this sprite after 4 year ago and I starting again this char and my Evil Ryu from SF4

More to come...
Title: Re: chuchoryu wip thread
Post by: Makurayami on November 19, 2012, 06:59:49 pm
Stance seems a little too bouncy.  In the game, his stance had his hands open and his arms rotated in a circular motion.  Otherwise, the coloring and sprite design is looking good.
Title: Re: chuchoryu wip thread
Post by: Noside on November 19, 2012, 07:00:24 pm
I work in the spriting of Heihachi and Dark Kahn
(http://imageshack.us/a/img685/1322/darkkahnbeta.gif)
I make this sprite after 4 year ago and I starting again this char and my Evil Ryu from SF4

More to come...


SSF4 Evil Ryu coming up! ya era hora chucho. ;P
Title: Re: chuchoryu wip thread
Post by: AlexSin on November 19, 2012, 08:57:24 pm
A question, what base did you use for him?
Because I think he is too fat, look at this picture: http://www.fdmk.net/gallery/mkvsdc/mkvsdc_darkkahn.png
Title: Re: chuchoryu wip thread
Post by: chuchoryu on November 23, 2012, 08:39:27 pm
Dark Kahn loock some fat, I use Hulk and Venom in base to make and now...I have vacations! and stiil work in my Tekken and other chars like this:

(http://imageshack.us/a/img525/959/heihachistance.gif)(http://imageshack.us/a/img641/3931/akiravf.gif)(http://imageshack.us/a/img685/1322/darkkahnbeta.gif)(http://imageshack.us/a/img94/3706/evilryubeta.gif)(http://imageshack.us/a/img201/9404/ogrenewstance02.gif)(http://imageshack.us/a/img214/1420/kazumicvs.gif)(http://imageshack.us/a/img525/1287/blankasf4stance01.gif)

Heihachi, Akira Yuki, Dark Kahn, Evil Ryu, Ogre, Kazumi and Blanka already I make this 7 chars, Heihachi, Akira, and Blanka I restarting this chars and beginning Dark Kahn (This char Ive planing to make after 2008) Kazumi is a edit char, under permission and Akira Yiki is my favorite char from Virtua Fighter and this is a char hosted in Tekken vs Soul Calibur yes sir

More to come...
(http://imageshack.us/a/img138/387/cvshwoarang01.gif)
Hwoarang is making by my friend Gritsmaster
Title: Re: chuchoryu wip thread
Post by: \0/ sunbro on November 23, 2012, 09:19:05 pm
SSF4 Evil Ryu?? O_o wow..... it's looking awesome.. are you going to add the sf4 chars their second ultra??? it would be nice to use the shin shoryuken or the Messatsu Goshoryu.... :P nice work!!
Title: Re: chuchoryu wip thread
Post by: Erroratu on November 23, 2012, 10:24:53 pm
HWOARANG.i love you
Title: Re: chuchoryu wip thread
Post by: GOH on November 23, 2012, 10:31:58 pm
....

That Akira sprite is just...

Wow...
Title: Re: chuchoryu wip thread
Post by: TrinitroRoy on November 23, 2012, 10:35:26 pm
Sorry, but...
BLANKA IS BACK!
Title: Re: chuchoryu wip thread
Post by: SkySplitters on November 23, 2012, 11:55:32 pm
Heihachi is awesome, looking forward to my Main Family Member lol

Akira Yuki!? Wow nice nice! I'm glad seeing chars from Virtua Fighter being made as well! Akira is one of my fav VA Fighters :D

Dark Khan looks pretty decent so far, I guess it's hard make something good out of Hulk base! But it can be interessting to check out ;)

Evil Ryu, to me is just a shoto, but I know it's a new twist on the shotos (I Hope) so yeah, can be interessting as well..

Ogre I've loved from the first Beta lol.. An Update and he is over decent :D

Kasumi look's to much of Mai Shiranui lol.. but I see you intend to do it lol.. but good luck Virtua Fighters and Dead or Alive chars is needed just as much as Tekken lol...

Now Blanka does really interesst me!.. I never liked him, but after seeing this he becomes somewhat a better character to me lol...

And that Hwoarang sprite looks promising! I just hope it's animations will be as fluid as that sprite!
Title: Re: chuchoryu wip thread
Post by: Yo-YoFreak on November 24, 2012, 01:20:34 am
hey chuchoryu i like your WIPs and I tried to get your jin and evil ryu but it didn't work ... :(
Title: Re: chuchoryu wip thread
Post by: Cybaster on November 24, 2012, 01:29:03 am
....

That Akira sprite is just...

Wow...
Tekken vs Soul Calibur, Rise of the Shotoclones

:ninja:
Title: Re: chuchoryu wip thread
Post by: Mr.Karate JKA on November 24, 2012, 08:55:18 pm
Looking foward to your SFIV Evil Ryu mi amigo! About Heihachi and Akira, you should change they stances! Only a suggestion!
Title: Re: chuchoryu wip thread
Post by: Erroratu on November 24, 2012, 09:33:57 pm
i dont see anything wrong with the Heihachi stance,i dunno bout Akira,i never played the source game
Title: Re: chuchoryu wip thread
Post by: Mr.Karate JKA on November 24, 2012, 09:58:25 pm
i dont see anything wrong with the Heihachi stance,i dunno bout Akira,i never played the source game

Maybe the source game stance, like the image bellow:

(http://i4.ytimg.com/vi/KVq2v8hmHHA/hqdefault.jpg)
Title: Re: chuchoryu wip thread
Post by: FeLo_Llop on November 24, 2012, 10:04:46 pm
- Chucho: I would suggest you to use this sprite as base for your Heihachi:
(http://i47.tinypic.com/2mpagz7.gif)
(Te sugiero utilizar esta imagen como base para tu Heihachi)
Title: Re: chuchoryu wip thread
Post by: XANDERAC on November 24, 2012, 10:23:57 pm
(http://fc08.deviantart.net/fs47/f/2009/169/9/e/Tekken_5_Sprites_by_gibi786.png)
Also this one here which is already in sprite form to go with Felo's suggestion
Title: Re: chuchoryu wip thread
Post by: Noside on November 24, 2012, 11:11:29 pm

Also this one here which is already in sprite form to go with Felo's suggestion
Oh man! that King! orale vas chucho! ;P

Title: Re: chuchoryu wip thread
Post by: Yo-YoFreak on November 25, 2012, 04:36:41 pm
never mind chuchoryu i got evil ryu and jin just fine!!! and 1 vote for hwoarang as well...
Title: Re: chuchoryu wip thread
Post by: Segatron on November 25, 2012, 06:37:53 pm
Chuchoryu Can you fix the stance of Kuma
Title: Re: chuchoryu wip thread
Post by: chuchoryu on November 27, 2012, 04:07:58 am
Yes frien I make more chars and some stages and...(http://imageshack.us/a/img210/320/sagatsf3.gif) SAGAT!!! Blanka and Sagat is my two first chars in the Sterr Fighter 4 Legacy in SF3 conversion sprites, Heihachi need two stances at the same as Akira and Kazumi
i dont see anything wrong with the Heihachi stance,i dunno bout Akira,i never played the source game

Maybe the source game stance, like the image bellow:

(http://i4.ytimg.com/vi/KVq2v8hmHHA/hqdefault.jpg)

Yes I take this sprite for my Heihachi new stance Thanks bro

Chuchoryu Can you fix the stance of Kuma

Yes I starting to make a new stance for this Kuma and add more moves for this char

i dont see anything wrong with the Heihachi stance,i dunno bout Akira,i never played the source game

Dont worry if you not play any game from Virtua Fighter you can download for the moment one emulator, I recomended Virtua Fighter 2


And...

More to come... :kugoi:


Title: Re: chuchoryu wip thread
Post by: DatKofGuy on December 01, 2012, 11:32:57 pm
Akira looks like a headswap of Paul...
Title: Re: chuchoryu wip thread
Post by: Nexus Games on December 01, 2012, 11:38:46 pm
his sprites are mostly a sprite swap of the top of their bodies and the lower parts are nothing but ryu and kens legs except for cvs abstract old cvs kazuya sprites and edited to make jin kazama.

i hope all of his tekken characters will have stances that is similar to the games and not just ryu and ken edits. if he can make edits that dont look so much like the sprite he edited from.

     Posted: December 01, 2012, 11:41:23 pm
tadoh would be a good choice to make heihachi
Title: Re: chuchoryu wip thread
Post by: DatKofGuy on December 01, 2012, 11:48:50 pm
you mean Todoh? as in Ryuhaku Todoh? then yes, he would make a good base for Heihachi in his alternate costume
Title: Re: chuchoryu wip thread
Post by: Nexus Games on December 01, 2012, 11:54:52 pm
yes him, in the tekken 5 screenshot of heihachi
Title: Re: chuchoryu wip thread
Post by: chuchoryu on December 02, 2012, 11:44:37 pm
New Sagat stance (http://imageshack.us/a/img834/320/sagatsf3.gif) and screens

(http://imageshack.us/a/img132/9344/sagat00.jpg)(http://imageshack.us/a/img6/6501/sagat01.jpg)(http://imageshack.us/a/img687/1671/sagat02.jpg)(http://imageshack.us/a/img834/4760/sagat03.jpg)(http://imageshack.us/a/img855/2622/sagat04.jpg)(http://imageshack.us/a/img641/1069/viper00.jpg)

Including Blanka and C. Viper for all and

More to come...
Title: Re: chuchoryu wip thread
Post by: Noside on December 03, 2012, 02:08:19 am
Wow! looking good, nice Sagat chucho, also Blanka, keep it up!

For Chucho only.
Spoiler, click to toggle visibilty
Title: Re: chuchoryu wip thread
Post by: XANDERAC on December 03, 2012, 02:26:18 am
Not sure why...but the shading on the bottom left sprite where Sagat is blocking, his right arm looks strange.
Title: Re: chuchoryu wip thread
Post by: AlexSin on December 03, 2012, 02:31:41 pm
 :grrr: More to come more to come more to come more to come...
 :gonk:
Stop it please!

(http://i42.servimg.com/u/f42/17/42/95/34/sagats10.png)
I saw some errors with this sprite (frame 3 - 5 of your gif):
1: where is the lightsource for this?
2 & 5: "double zones", the same pixels on more rows;
3: too straight lines, they should be more smooth and curved;
4: see 2 & 5.
Title: Re: chuchoryu wip thread
Post by: chuchoryu on December 03, 2012, 10:53:44 pm
:grrr: More to come more to come more to come more to come...
 :gonk:
Stop it please!

Sorry mi amigo, this is my pesonal (and reconocible) word for all


(http://i42.servimg.com/u/f42/17/42/95/34/sagats10.png)
I saw some errors with this sprite (frame 3 - 5 of your gif):
1: where is the lightsource for this?
2 & 5: "double zones", the same pixels on more rows;
3: too straight lines, they should be more smooth and curved;
4: see 2 & 5.

Yes I see this mistake in the Sagat sprites friend, now I starting to editing this and other thinks for the spriting.....AND!!!!!


More to come... :kungfugoi:
Please dont angry friend GoD :jester:


     Posted: December 09, 2012, 02:19:48 am
I relase a demo beta Heihachi and soon I updated all my chars, some screens from Heihachi
(http://imageshack.us/a/img820/2275/heihachi01.jpg)(http://imageshack.us/a/img84/7061/heihachi02.jpg)(http://imageshack.us/a/img14/9065/heihachi05.jpg)(http://imageshack.us/a/img856/5397/heihachi04.jpg)(http://imageshack.us/a/img855/8961/heihachi03.jpg)

An I make other stance for Heihachi but no have animation
(http://imageshack.us/a/img163/8981/51648272.png)(http://imageshack.us/a/img27/4889/68682582.png)

More to come... :kugoi:


     Posted: December 10, 2012, 09:20:29 pm
Hello paisanos! for the moment Sagat is comming and Blanka in SF3 sprites, I make more sprites for Sagat and you can see some...
(http://imageshack.us/a/img404/9344/sagat00.jpg)(http://imageshack.us/a/img829/6501/sagat01.jpg)(http://imageshack.us/a/img833/1671/sagat02.jpg)(http://imageshack.us/a/img845/4760/sagat03.jpg)(http://imageshack.us/a/img15/2622/sagat04.jpg)

(http://imageshack.us/a/img607/320/sagatsf3.gif)(http://imageshack.us/a/img10/7740/sagatsf3backdash.gif)(http://imageshack.us/a/img32/8594/sagatsf3defense.gif)(http://imageshack.us/a/img202/6273/sagatsf3defensecrounch.gif)(http://imageshack.us/a/img809/9371/sagatsf3grab.gif)(http://imageshack.us/a/img194/849/sagatsf3lightpunch.gif)(http://imageshack.us/a/img19/3535/sagatsf3lughtkick.gif)(http://imageshack.us/a/img826/9559/sagatsf3mediumkick.gif)(http://imageshack.us/a/img687/6743/sagatsf3mediumpunch.gif)(http://imageshack.us/a/img641/5130/sagatsf3strongkick.gif)(http://imageshack.us/a/img17/5323/sagatsf3strongpunch.gif)(http://imageshack.us/a/img62/4572/sagatsf3strongpunch2.gif)(http://imageshack.us/a/img829/7206/sagatsf3superarts.gif)(http://imageshack.us/a/img809/5778/sagatsf3tigercrush.gif)(http://imageshack.us/a/img51/4253/sagatsf3tigersoot.gif)(http://imageshack.us/a/img543/9138/sagatsf3tigeruppercut.gif)(http://imageshack.us/a/img72/7086/sagatsf3walk.gif)(http://imageshack.us/a/img405/7061/sagatsf3win1.gif)(http://imageshack.us/a/img16/3723/sagatsf3win2.gif)

Mi amigo டுந்க்ற்க்ţ or Chamat give me the Sagat sprite he make some time ago and I have permission to use theme to make mi Sagat in SF3 style, give credit to him I only work in the rest of spriting  :kugoi:

More to come...
Title: Re: chuchoryu wip thread
Post by: Hentaijke on December 11, 2012, 05:51:19 pm
chuchoryu sir, can ur create a stance like that (http://images.gameru.net/thumb/5678d4db04.jpg) (http://images.gameru.net/image/5678d4db04.jpg)
It is more similar to the original karate stance
(http://a645.phobos.apple.com/us/r1000/037/Purple/ac/a7/30/mzl.zdxaehwh.320x480-75.jpg) (http://a645.phobos.apple.com/us/r1000/037/Purple/ac/a7/30/mzl.zdxaehwh.320x480-75.jpg)

Title: Re: chuchoryu wip thread
Post by: XANDERAC on December 12, 2012, 01:24:52 am
(http://media.giantbomb.com/uploads/0/9169/593610-heihachi_mishima__p1__versus_kazuya_mishima__t5___1__super.jpg)

Hmm...maybe don't tilt the head forward so much, widen the stance a bit more and don't make the forward foot pointed, this way he's almost a bit hunched down
Title: Re: chuchoryu wip thread
Post by: chuchoryu on December 14, 2012, 09:20:56 pm
chuchoryu sir, can ur create a stance like that (http://images.gameru.net/thumb/5678d4db04.jpg) (http://images.gameru.net/image/5678d4db04.jpg)
It is more similar to the original karate stance
(http://a645.phobos.apple.com/us/r1000/037/Purple/ac/a7/30/mzl.zdxaehwh.320x480-75.jpg) (http://a645.phobos.apple.com/us/r1000/037/Purple/ac/a7/30/mzl.zdxaehwh.320x480-75.jpg)



Is a good Karate stance but...

(http://media.giantbomb.com/uploads/0/9169/593610-heihachi_mishima__p1__versus_kazuya_mishima__t5___1__super.jpg)

Hmm...maybe don't tilt the head forward so much, widen the stance a bit more and don't make the forward foot pointed, this way he's almost a bit hunched down

This is similar I starting to make this new Heihachi stance and...

MEWS!!! sorry, NEWS!! I change the stance for this and I add the tiger shoot but have more sprites
(http://imageshack.us/a/img189/3710/sagatsf4newstance2.gif)(http://imageshack.us/a/img820/1600/sagatsf3win.gif)(http://imageshack.us/a/img820/3723/sagatsf3win2.gif)(http://imageshack.us/a/img24/6559/sagatsf4newstance.gif)(http://imageshack.us/a/img827/6571/sagatsf4tigershoot.gif)(http://imageshack.us/a/img42/1939/sagatsf4tigershootagach.gif)(http://imageshack.us/a/img694/8079/sagatsf4tigeruppercut.gif)(http://imageshack.us/a/img194/4395/sagatsf4tigeruppercutfu.gif)

Seth need so much this stance but I no know how his the author of the real stance but I make this using the sprite
(http://imageshack.us/a/img713/600/sethsf3boss.gif)(http://imageshack.us/a/img15/2815/sethsf3.gif)
But have more progress
(http://imageshack.us/a/img51/2622/sagat04.jpg)(http://imageshack.us/a/img22/4760/sagat03.jpg)(http://imageshack.us/a/img534/1671/sagat02.jpg)

Dan
(http://imageshack.us/a/img854/9386/sfivproyect.jpg)


Oni...not sure but have posibylity to re-starting
(http://imageshack.us/a/img94/6230/onivsseth.jpg)

More to come...
Title: Re: chuchoryu wip thread
Post by: Blagoy on December 14, 2012, 09:41:03 pm
Very nice  :)
Title: Re: chuchoryu wip thread
Post by: chuchoryu on December 14, 2012, 09:45:50 pm
chuchoryu sir, can ur create a stance like that (http://images.gameru.net/thumb/5678d4db04.jpg) (http://images.gameru.net/image/5678d4db04.jpg)

I need your permission to use this stance mi amigo, this stance is great and looks good in Heihachi

More to come... :kugoi:
Title: Re: chuchoryu wip thread
Post by: Gladiacloud on December 14, 2012, 10:59:15 pm
I'm a fan of your work, Chuchoryu, I like that you turn a single sprite in a complete character. :)

Title: Re: chuchoryu wip thread
Post by: Momotaro on December 15, 2012, 12:10:05 pm
For HEIHACHI,
I recomend you to use his Tekken stance (see screenshot) as reference.
The edited sprite is cool, but seems a bit to wide on the stance IMO.
It's good for katas, but not for a realistic fighting stance.
And it may f*ck up all your basic attack anim transition (particulary light moves LP, LK)

The best reference you can use is Heihachi's TEKKEN games stance.
Good luck
Title: Re: chuchoryu wip thread
Post by: Hentaijke on December 15, 2012, 08:16:56 pm
I need your permission to use this stance mi amigo, this stance is great and looks good in Heihachi

More to come... :kugoi:
Sir this is ur sprite of heihachi stance.
I only copy and paste some things.
You don't need my permission to use it.

Following remark of C-G-U
(http://images.gameru.net/thumb/477af5ce8c.jpg) (http://images.gameru.net/image/477af5ce8c.jpg)
This is more correct.
Title: Re: chuchoryu wip thread
Post by: Thagr8test on December 15, 2012, 11:25:43 pm
yeah that stance seems to fit best
Title: Re: chuchoryu wip thread
Post by: SkySplitters on December 16, 2012, 12:23:09 am
C'on... NEVER upload something in JPEG Format... Use BMP or PNG.. ok? or else we can't see how good it looks :P
Title: Re: chuchoryu wip thread
Post by: Flowrellik on December 16, 2012, 01:49:59 am
Agreed.
its also good to see Chuchoryu going on the right path in making this kind of stuff a reality.
best of luck to ya man. Also I sent you a PM Regarding 1 of your characters.
Title: Re: chuchoryu wip thread
Post by: chuchoryu on December 16, 2012, 08:57:01 pm
I need your permission to use this stance mi amigo, this stance is great and looks good in Heihachi

More to come... :kugoi:
Sir this is ur sprite of heihachi stance.
I only copy and paste some things.
You don't need my permission to use it.

Following remark of C-G-U
(http://images.gameru.net/thumb/477af5ce8c.jpg) (http://images.gameru.net/image/477af5ce8c.jpg)
This is more correct.

You have reason, but you make the legs this sprite you add is from you  and my mi amigo...ccan you upload the sprite in BMP or Gif or PCX ? to statrting to make the new stance

It is good to see my sprites used

Steamboy is the guy whom you are using the sprites, his gallery http://steamboy33.deviantart.com/gallery/35767993

dont forget to add the line to the shorts in his tiger projectile (↓↘→+Punch)

lol he has beard

Wow! thank mi amigo டுந்க்ற்க்ţ  for search the author for the Seth sprite, long time I have his permission to use the Oni sprites to make him, now I continue to use your Sagat sprites to finalizing this chars and ontinue to make C. Viper

More to come... :kugoi:
Title: Re: chuchoryu wip thread
Post by: Noside on December 16, 2012, 09:12:04 pm
You totally forgot about Evil Ryu. :impressed:
Title: Re: chuchoryu wip thread
Post by: chuchoryu on December 16, 2012, 09:16:40 pm
You totally forgot about Evil Ryu. :impressed:

Nope I make more sprites for Evil Ryu but I relase firts Sagat mi amigo...but inn the codding I have some troubles  :kugoi:

More to come...
Title: Re: chuchoryu wip thread
Post by: Noside on December 17, 2012, 04:12:08 am
You totally forgot about Evil Ryu. :impressed:

Nope I make more sprites for Evil Ryu but I relase firts Sagat mi amigo...but inn the codding I have some troubles  :kugoi:

More to come...


Oh i see, well, i'll be patient and hope you can fix that coding problem, best of luck with your characters amigo.
Title: Re: chuchoryu wip thread
Post by: chuchoryu on December 19, 2012, 01:24:26 am
Hello paisanos! this is my new mugen proyect based in Tekken series, and this is my firts post in this forum, some of people know me (saludaos) I make Kazuya, Kuma, and Ogre and I work in Paul and Jin actally.

Relase
(http://imageshack.us/a/img88/7654/kazuyastance02.gif)(http://imageshack.us/a/img713/4139/cvskuma.gif)(http://imageshack.us/a/img201/9404/ogrenewstance02.gif) (http://imageshack.us/a/img252/7200/pauln.gif)(http://imageshack.us/a/img52/9999/jin02.gif)(http://imageshack.us/a/img525/959/heihachistance.gif)


In progres
(http://imageshack.us/a/img827/6554/kingbeta.gif)(http://imageshack.us/a/img600/2183/yoshimitsubeta.gif)


You can download the chars here:

Kazuya Updated Again
http://www.4shared.com/rar/jOPJs3cf/CvS_Kazuya.html?

Kuma
http://www.4shared.com/rar/oWq-XLzf/CvS_Kuma.html? (http://www.4shared.com/rar/oWq-XLzf/CvS_Kuma.html?)

Ogre UPDATED + STAGE!!!
http://www.4shared.com/rar/FHuDIqbz/CvS_Ogrestage.html?

Paul Phoenix UPDATED!!!
http://www.4shared.com/rar/yBdPalKa/CvS_Paul.html?

Jin Kazama Very NEW!!
http://www.4shared.com/rar/YBpWl5WO/CvS_Jin.html (http://www.4shared.com/rar/YBpWl5WO/CvS_Jin.html)

Heihachi Mishima MOST VERY NEW!!!
http://AD REFERRALS ARE FORBIDDEN/246619/http://www.4shared.com/rar/o0edE1hP/CvS_Heihachi.html? (http://AD REFERRALS ARE FORBIDDEN/246619/http://www.4shared.com/rar/o0edE1hP/CvS_Heihachi.html?)

And more to come...
Title: Re: chuchoryu wip thread
Post by: Prime SC on December 19, 2012, 01:36:41 am
Can you tell us whats new with the updates on your chars?
Title: Re: chuchoryu wip thread
Post by: Sinnesloschen on December 19, 2012, 01:37:43 am
and this is my firts post in this forum,
What.
Title: Re: chuchoryu wip thread
Post by: Speedpreacher on December 19, 2012, 01:45:33 am
It's probably copied from a different post.
Title: Re: chuchoryu wip thread
Post by: chuchoryu on December 19, 2012, 01:52:47 am
and this is my firts post in this forum,
What.

Sorry I copied bad some but, yes is a updated in the chars...Tekken side, soon updated all Street Fighter 4 chars mis amigos

More to come...
Title: Re: chuchoryu wip thread
Post by: Thagr8test on December 19, 2012, 01:57:29 am
The Files for jin and heihachi are deleted
Title: Re: chuchoryu wip thread
Post by: Ganbare-Lucifer on December 19, 2012, 02:10:03 am
Heh...

i see your works are so valious... well... i kinda like your Tekken Stuff and other thingies...

Waiting for King and possible a Sabrewulf!

(http://24.media.tumblr.com/tumblr_md76ggxkL21rkzumbo1_500.png)
Title: Re: chuchoryu wip thread
Post by: TrinitroRoy on December 19, 2012, 04:05:05 pm
Ah, good ol' Bilzard Buffallo (the misspelling was made on porpuse)
Title: Re: chuchoryu wip thread
Post by: chuchoryu on December 20, 2012, 12:59:16 am
The Files for jin and heihachi are deleted

I see mi amigo, but now I add all in this Link: http://mugenmultiverse.webstarts.com/001.html?r=20121015191343

Heh...

i see your works are so valious... well... i kinda like your Tekken Stuff and other thingies...

Waiting for King and possible a Sabrewulf!

(http://24.media.tumblr.com/tumblr_md76ggxkL21rkzumbo1_500.png)
Thanks bro for this commentary, I work hard in the Tekken chars and Street Fighter 4 to

More  to come...


      Posted: December 22, 2012, 02:42:49 am
I add to mi Shared again to Jin and Heihachi, these chars are deleted by...I dont know but you can dowload again in this links

(http://imageshack.us/a/img100/9870/jinstance.gif)
http://www.4shared.com/rar/9D9KyIx2/CvS_Jin.html?

(http://imageshack.us/a/img525/959/heihachistance.gif)
http://www.4shared.com/rar/1h5VZtkn/CvS_Heihachi.html?

In 2013 I relase all chars updated  :kugoi:

     Posted: December 26, 2012, 08:52:20 pm
Merry christmas, Feliz navidad for all...yes you read good, Young Heihachi...is a demo beta at the same as Heihachi I planing to relase this at the same time as Heihachi (normal Heihachi) BUT is christmas and son new year, this is my 2012 final relases for this year and my gifs for all staff

(http://imageshack.us/a/img338/9507/heihachitk6.gif)(http://imageshack.us/a/img580/87/heihachitk6walk.gif)(http://imageshack.us/a/img96/1826/heihachitk6run.gif)
Young Heihachi
http://www.4shared.com/rar/ZiAsUs17/CvS_HeihachiYoung.html?
This is a special SFF for my Old Heihachi...not complete but you can play whit this new and the old Heihachi (inside have the old Heihachi) I hope if you like and enjoy mis amigos

(http://imageshack.us/a/img407/4379/kumanewstance.gif)
Kuma
http://www.4shared.com/rar/z8gnl9dJ/CvS_Kuma.html?
Finally I updated Kuma...the stance is the mos hardly to make but now you can play whit more variety moves and anims for this char

If youu like to download the other chars you can download in this same topic

(http://imageshack.us/a/img100/9870/jinstance.gif)
Jin: http://www.4shared.com/rar/0PRBPMN6/CvS_Jin.html?

(http://imageshack.us/a/img201/9404/ogrenewstance02.gif)
Ogre: http://www.4shared.com/rar/FHuDIqbz/CvS_Ogrestage.html?

(http://imageshack.us/a/img252/7200/pauln.gif)
Paul: http://www.4shared.com/rar/yBdPalKa/CvS_Paul.html?

(http://imageshack.us/a/img88/7654/kazuyastance02.gif)
Kazuya: http://www.4shared.com/rar/VVSrDbLN/CvS_Kazuya.html?

More to come in 2013...
(http://imageshack.us/a/img845/6559/sagatsf4newstance.gif)Soon...


     Posted: December 26, 2012, 10:06:36 pm
Relase
(http://imageshack.us/a/img88/7654/kazuyastance02.gif)(http://imageshack.us/a/img407/4379/kumanewstance.gif)(http://imageshack.us/a/img201/9404/ogrenewstance02.gif) (http://imageshack.us/a/img252/7200/pauln.gif)(http://imageshack.us/a/img100/9870/jinstance.gif)(http://imageshack.us/a/img713/6629/heihachitk3.gif)(http://imageshack.us/a/img338/9507/heihachitk6.gif)


In progres
(http://imageshack.us/a/img827/6554/kingbeta.gif)(http://imageshack.us/a/img600/2183/yoshimitsubeta.gif)


You can download the chars here:

Kazuya Updated Again
http://www.4shared.com/rar/VVSrDbLN/CvS_Kazuya.html?

Kuma Updated 1.0
http://www.4shared.com/rar/z8gnl9dJ/CvS_Kuma.html?

Ogre UPDATED + STAGE!!!
http://www.4shared.com/rar/FHuDIqbz/CvS_Ogrestage.html?

Paul Phoenix UPDATED!!!
http://www.4shared.com/rar/yBdPalKa/CvS_Paul.html?

Jin Kazama
http://www.4shared.com/rar/0PRBPMN6/CvS_Jin.html?

Heihachi Mishima
http://www.4shared.com/rar/1h5VZtkn/CvS_Heihachi.html?

Young Heihachi VERY NEW!!
http://rapidshare.com/files/304510546/CvS_HeihachiYoung.rar

And more to come...
Title: Re: chuchoryu wip thread
Post by: GOH on December 27, 2012, 06:46:15 pm
King's movement looks unnatural. The shadding on his left arm looks weird compared to the rest of the body. Same for his pants.

His mask also looks kinda weird.

Yoshi's right arm moves in a weird way. It looks like he's turning a crank or something. His torso looks off in comparison to his lower body, it looks like you just copy pasted two different sprites together. I recognize those legs from somewhere..

Where's the sword's hilt?

Both King and Yoshi need a lot of work imo.
Title: Re: chuchoryu wip thread
Post by: Thagr8test on December 28, 2012, 05:11:51 am
Did you make any changes to jin?
Title: Re: chuchoryu wip thread
Post by: TrinitroRoy on December 28, 2012, 09:13:19 am
Yes, he did. He has a slightly different stance.
Title: Re: chuchoryu wip thread
Post by: chuchoryu on December 30, 2012, 01:25:31 am
King's movement looks unnatural. The shadding on his left arm looks weird compared to the rest of the body. Same for his pants.

His mask also looks kinda weird.

Yoshi's right arm moves in a weird way. It looks like he's turning a crank or something. His torso looks off in comparison to his lower body, it looks like you just copy pasted two different sprites together. I recognize those legs from somewhere..

Where's the sword's hilt?

Both King and Yoshi need a lot of work imo.

Yes King need more work mi amigo is not definitive model

Did you make any changes to jin?
Yes, he did. He has a slightly different stance.

For the moment the stance and

This is the new Young Heihachi Link for download:   http://www.sendspace.com/file/snnb2h

Other think, I starting to make Asuka
(http://imageshack.us/a/img203/9243/asukabeta.gif)(http://imageshack.us/a/img21/740/asukabeta2.gif)(http://imageshack.us/a/img855/2425/asukabeta3.gif)(http://imageshack.us/a/img17/9263/asukawalk.gif)(http://imageshack.us/a/img585/8600/asukawalk2.gif)(http://imageshack.us/a/img823/3854/asukawalk3.gif)
I have permission to use this sprites, CvS Abstract give me the permission to make your Asuka...only I need the voices xd xd xd xd I modidfy the face of Asuka to looks like more a mature girl

(http://imageshack.us/a/img7/7614/tekkenchuchoryumugenpro.gif)
Title: Re: chuchoryu wip thread
Post by: C.v.s The Abstract on December 30, 2012, 01:41:32 am
(http://fc07.deviantart.net/fs71/f/2012/082/5/2/cvs_asuka_stance_revamp_by_cvsnb-d4tc0rr.gif) use that stance instead


get hit
(http://fc04.deviantart.net/fs70/f/2012/248/8/9/asuka_get_hit_wip_by_cvsnb-d5dp1t7.gif)
(http://fc07.deviantart.net/fs71/f/2012/090/7/4/asuka__revamp_crouching_by_cvsnb-d4ujmpm.gif)
(http://fc01.deviantart.net/fs71/f/2012/090/3/c/cvs_asuka_forward_dash_revamp_by_cvsnb-d4ujn2v.gif) dash
(http://fc09.deviantart.net/fs70/f/2012/090/8/1/asuka__revamp_crouching_punch_by_cvsnb-d4ujmtw.gif)
(http://fc02.deviantart.net/fs71/f/2012/090/7/9/asuka__revamp_knee_kick_by_cvsnb-d4ujmli.gif)
(http://fc09.deviantart.net/fs71/f/2012/090/d/4/asuka__revamp_backdash_by_cvsnb-d4ujmie.gif)
(http://fc00.deviantart.net/fs70/f/2012/117/0/7/cvs_asuka_trip_by_cvsnb-d4xscki.gif)
(http://fc06.deviantart.net/fs71/f/2012/056/9/5/cvs_asuka_kazmaweak_kick_by_cvsnb-d4qxlqq.gif)
(http://fc05.deviantart.net/fs71/f/2012/056/c/a/cvs_asuka_kazma_med_kick_by_cvsnb-d4qxl7c.gif)
(http://fc00.deviantart.net/fs71/f/2012/078/b/d/cvs_asuka_run__revamp_by_cvsnb-d4tc0um.gif)

ill make more soon as i finish my commissions for a better update on her
Title: Re: chuchoryu wip thread
Post by: chuchoryu on December 30, 2012, 01:54:29 am
(http://fc07.deviantart.net/fs71/f/2012/082/5/2/cvs_asuka_stance_revamp_by_cvsnb-d4tc0rr.gif) use that stance instead


get hit
(http://fc04.deviantart.net/fs70/f/2012/248/8/9/asuka_get_hit_wip_by_cvsnb-d5dp1t7.gif)
(http://fc07.deviantart.net/fs71/f/2012/090/7/4/asuka__revamp_crouching_by_cvsnb-d4ujmpm.gif)
(http://fc01.deviantart.net/fs71/f/2012/090/3/c/cvs_asuka_forward_dash_revamp_by_cvsnb-d4ujn2v.gif) dash
(http://fc09.deviantart.net/fs70/f/2012/090/8/1/asuka__revamp_crouching_punch_by_cvsnb-d4ujmtw.gif)
(http://fc02.deviantart.net/fs71/f/2012/090/7/9/asuka__revamp_knee_kick_by_cvsnb-d4ujmli.gif)
(http://fc09.deviantart.net/fs71/f/2012/090/d/4/asuka__revamp_backdash_by_cvsnb-d4ujmie.gif)
(http://fc00.deviantart.net/fs70/f/2012/117/0/7/cvs_asuka_trip_by_cvsnb-d4xscki.gif)
(http://fc06.deviantart.net/fs71/f/2012/056/9/5/cvs_asuka_kazmaweak_kick_by_cvsnb-d4qxlqq.gif)
(http://fc05.deviantart.net/fs71/f/2012/056/c/a/cvs_asuka_kazma_med_kick_by_cvsnb-d4qxl7c.gif)
(http://fc00.deviantart.net/fs71/f/2012/078/b/d/cvs_asuka_run__revamp_by_cvsnb-d4tc0um.gif)

ill make more soon as i finish my commissions for a better update on her

Wow! very great and thanks bro for give me permission to make your Asuka mi amigo, I change litlle the face of Asuka please dont angry friend

More to come...
Title: Re: chuchoryu wip thread
Post by: Moʋniƭorirɲ on December 30, 2012, 03:16:28 am
Hell YEAH!!! Asuka-chan!!! Good luck with her creating. I look forward for her.
Title: Re: chuchoryu wip thread
Post by: Joyceww on December 30, 2012, 09:35:48 am
Chuchoryu pls make Violent Ken Sf3 Sprite:

(http://fc05.deviantart.net/fs71/f/2011/036/2/7/sf3_vken_by_hiivolt_07-d38wih5.png)
Title: Re: chuchoryu wip thread
Post by: AlexSin on December 30, 2012, 11:01:11 am
Hah, that's Diepod sprite!
Don't request for something to be made.

Chuchoryu, I like that you make up with CvS The Abstract! :)
I also think that you're going the right way, asking permission; but don't create too many wips, it will kill you ;D Joking, but if you do you will have too much work to do.
Title: Re: chuchoryu wip thread
Post by: C.v.s The Abstract on December 30, 2012, 01:17:09 pm
he needs to slow down with the wip. he need to learn to improve his Accurate and coding skills before releasing anything to soon
Title: Re: chuchoryu wip thread
Post by: C.M.G on December 30, 2012, 01:32:29 pm
Hey Mi Amigo, when will you be releasing a non-beta char?
Title: Re: chuchoryu wip thread
Post by: Erroratu on December 30, 2012, 01:39:02 pm
Quote
Hey Mi Amigo, when will you be releasing a non-beta char?
Well he released a Young Heihachi alpha so.....yea
Title: Re: chuchoryu wip thread
Post by: Girku on December 31, 2012, 06:25:53 am
I have Asuka's voices...
Title: Re: chuchoryu wip thread
Post by: Flowrellik on December 31, 2012, 06:46:39 am
They have a point.
Instead of making more wips that would be unfinish for future, take your time with 1-2 characters and finish them up then go on next mod.
its alot easier to do it this way.
Title: Re: chuchoryu wip thread
Post by: Xenomic on December 31, 2012, 06:55:06 am
If I may ask, have you figured out who all you're doing for the Tekken side of that project? If so, probably best to put that list in the first post or something (or at least have a list there for people to know).

Otherwise, I shall wait patiently for Xiaoyu and/or Lili (whichever one, but moreso Xiaoyu~ As long as it's something like her SFxT 1P outfit, I'm fine with it~ :3).
Title: Re: chuchoryu wip thread
Post by: C.M.G on December 31, 2012, 03:43:03 pm
Quote
Hey Mi Amigo, when will you be releasing a non-beta char?
Well he released a Young Heihachi alpha so.....yea

Thanks for the info bro, didn't know that.
Title: Re: chuchoryu wip thread
Post by: C.v.s The Abstract on December 31, 2012, 04:58:55 pm
yeah take time on one character C.Ryu. if you want a full accurate fighter to play with like your kazuya
Title: Re: chuchoryu wip thread
Post by: RobotMonkeyHead on January 01, 2013, 10:57:04 am
(http://imageshack.us/a/img96/1826/heihachitk6run.gif)
Young Heihachi
Looks kinda like he's trying to make the toilet in time ;)  Try increasing the tick count by 50% maybe (100%) on both of the frames where one of his legs is extended all the way back.
Title: Re: chuchoryu wip thread
Post by: chuchoryu on January 02, 2013, 10:16:16 pm
Chuchoryu pls make Violent Ken Sf3 Sprite:

(http://fc05.deviantart.net/fs71/f/2011/036/2/7/sf3_vken_by_hiivolt_07-d38wih5.png)
Wow! interesting Vilent Ken in SF3, for the moment I only make Evil Ryu, Sagat (soon relase) and Blanka in SF3 mi amigo but I need know how is the author to see more sprites like this  :kugoi:

Hah, that's Diepod sprite!
Don't request for something to be made.

Chuchoryu, I like that you make up with CvS The Abstract! :)
I also think that you're going the right way, asking permission; but don't create too many wips, it will kill you ;D Joking, but if you do you will have too much work to do.
Is the firt time to I work whit other mugeen member and CvS Abstract is great makeing sprites, for this reason I like to make Asuka for him and for all staff...to much mugen wips is much but training Jeet Kune do is more dificult (I training 2 or 3 hours per day Jeet Kune Do) dont worry I take time to make all my char one by one mi amigo  :kugoi:

yeah take time on one character C.Ryu. if you want a full accurate fighter to play with like your kazuya
Im not the best Mugen creator but I effort to make my chars and help others in his sprites or coddings mi amigo  :kugoi:

(http://imageshack.us/a/img96/1826/heihachitk6run.gif)
Young Heihachi
Looks kinda like he's trying to make the toilet in time ;)  Try increasing the tick count by 50% maybe (100%) on both of the frames where one of his legs is extended all the way back.

For the moment Young Heihachi is demo beta at the same as Old Heihachi BUT when I relase Heihachi I relase Young Heihachi complete version mi amigo  :bison:

More to come...
(http://imageshack.us/a/img837/5461/surprisechar.gif)
Perhaps
Title: Re: chuchoryu wip thread
Post by: Froz on January 02, 2013, 10:22:00 pm
Wow! interesting Vilent Ken in SF3, for the moment I only make Evil Ryu, Sagat (soon relase) and Blanka in SF3 mi amigo but I need know how is the author to see more sprites like this


The author (diepod, if i'm correct) only made that particular sprite for the obvious purpose of show-casing, in other words that's the only sprite he has made.
Title: Re: chuchoryu wip thread
Post by: chuchoryu on January 02, 2013, 10:29:13 pm
Wow! interesting Vilent Ken in SF3, for the moment I only make Evil Ryu, Sagat (soon relase) and Blanka in SF3 mi amigo but I need know how is the author to see more sprites like this


The author (diepod, if i'm correct) only made that particular sprite for the obvious purpose of show-casing, in other words that's the only sprite he has made.

Interesting, he has in this forum? to see more and perhaps he like to see this char mugensized
Title: Re: chuchoryu wip thread
Post by: Froz on January 02, 2013, 10:33:18 pm
Yes, diepod is found at this forum, but like i mentioned before, that's the only sprite he has made related to SF3 Violent Ken.
Title: Re: chuchoryu wip thread
Post by: Noside on January 02, 2013, 10:55:50 pm
Quote


(http://fc05.deviantart.net/fs71/f/2011/036/2/7/sf3_vken_by_hiivolt_07-d38wih5.png)

Holy Shit! this one has to be made definitely.  :woeh:
Title: Re: chuchoryu wip thread
Post by: Joyceww on January 03, 2013, 02:30:32 pm
When will there be new characters?

Sagat , Evil Ryu , And Blanka.
Title: Re: chuchoryu wip thread
Post by: \0/ sunbro on January 03, 2013, 08:16:03 pm
hi there!! i tried your evil ryu and it wasn't bad... just one thing he didn't have all of his moves, supers, etc... :P if this is of any help there's out an edit of the POTS ryu/evil that has the SF4 Ryusokyaku, so you can enter a bit more on his moveset/gameplay, just to make him a bit more accurate... nice work btw.. :D
Title: Re: chuchoryu wip thread
Post by: XANDERAC on January 03, 2013, 10:03:14 pm
I'm assuming you're aware of this glitch by now (since most of the characters are still being worked on) but when you do a standing dodge with most of your characters (aside from Kazuya and Jin it seems) Ogre, Paul and Heihachi get stuck in a loop if you do it twice in a row.

Also in training mode I was messing around with Kazuya, why is it that his Super can cancel into the same super over and over again?
Title: Re: chuchoryu wip thread
Post by: chuchoryu on January 03, 2013, 10:44:07 pm
I'm assuming you're aware of this glitch by now (since most of the characters are still being worked on) but when you do a standing dodge with most of your characters (aside from Kazuya and Jin it seems) Ogre, Paul and Heihachi get stuck in a loop if you do it twice in a row.

Also in training mode I was messing around with Kazuya, why is it that his Super can cancel into the same super over and over again?
Is error from the IA from Kazuya I see this to long time ago and now I change some codding to evitate this mistake in the AI

hi there!! i tried your evil ryu and it wasn't bad... just one thing he didn't have all of his moves, supers, etc... :P if this is of any help there's out an edit of the POTS ryu/evil that has the SF4 Ryusokyaku, so you can enter a bit more on his moveset/gameplay, just to make him a bit more accurate... nice work btw.. :D
I have relased one Evil ryu but is not complete for obiusly reason, need all sprites and I work in the codding for him mi amigo, but if you like to see more about the Street Fighter 4 Mugen see the images:
(http://imageshack.us/a/img687/4899/sf400.jpg)(http://imageshack.us/a/img211/8853/sf401.jpg)(http://imageshack.us/a/img577/9753/sf402.jpg)(http://imageshack.us/a/img841/4348/sf403.jpg)(http://imageshack.us/a/img829/5264/sf404.jpg)

Seth: Seth have two ultra moves, revamp the super move, have spildriver and new intro

Sagat: Sagat have new effect for Tiger Shoot and soon relase the char

More to come...

Title: Re: chuchoryu wip thread
Post by: chuchoryu on January 04, 2013, 05:11:23 am
Quote
(http://imageshack.us/a/img841/4348/sf403.jpg)

Cool to see you are using that Seth move i did for you.


No se le olvide agregar la linea de la pantaloneta a Sagat, a mí se me olvidó pero porque la iba a animar
English:Dont worry Chamat I add the line in the short of Sagat to acomplish and thanks for make the Tandem Tornado for Seth
Español:No te preocupes Chamat le añadire la linea al short de Sagat para acompletarlo y gracias por crear los sprites del Tandem Storm para Seth

Title: Re: chuchoryu wip thread
Post by: Nexus Games on January 04, 2013, 10:35:19 pm
konichiwa chuchoryu

i noticed that you kuma is th only one who is not in cvs style sprites
so i had time to give this to you so you can make a cvs style sprites
for kuma and i added color separation to parts of kumas body\
here you go

color separation kuma | normal kuma | panda
(http://i45.tinypic.com/dzezvq.png)(http://i50.tinypic.com/fchgp.png)(http://i47.tinypic.com/i6hu0y.png)

palettes
http://www.sendspace.com/file/rf77nw (http://www.sendspace.com/file/rf77nw)
Title: Re: chuchoryu wip thread
Post by: GTOAkira on January 04, 2013, 10:56:47 pm
nice man kuma look better like this great job cvs
Title: Re: chuchoryu wip thread
Post by: FeLo_Llop on January 04, 2013, 11:09:49 pm
Nice, are you thinking in a colour separation for Sagat?(example: legs, bandages etc)

- CvSArtist: Please, don't feel offended, but your Kuma doesn't seems too CvS :/. Aside the pillow shading, it doesn't respects Kuma's hair. Here is a small example:
http://felollop.deviantart.com/gallery/37085526?offset=24#/d4zc9fv

Chuchoryu: ¿Estás pensando en una separación de colores para Sagat?(piernas, vendas, etc) Ahí tienes mi galería de Deviantart, donde hay varios ejemplos de sombreado que te pueden servir como guía. Kuma vendría a ser más o menos así(link ahí arriba :P)
Title: Re: chuchoryu wip thread
Post by: Nexus Games on January 04, 2013, 11:44:33 pm
ty ill make a quick edit later and chuchoryu can use the sprite to make cvs kuma sprites instead of that mr. bear sprite look

      Posted: January 04, 2013, 11:49:00 pm
i can do color separation to sagat when chuchoryu releases his big update of sagat when i can
Title: Re: chuchoryu wip thread
Post by: chuchoryu on January 06, 2013, 12:43:09 am
konichiwa chuchoryu

i noticed that you kuma is th only one who is not in cvs style sprites
so i had time to give this to you so you can make a cvs style sprites
for kuma and i added color separation to parts of kumas body\
here you go

color separation kuma | normal kuma | panda
(http://i45.tinypic.com/dzezvq.png)(http://i50.tinypic.com/fchgp.png)(http://i47.tinypic.com/i6hu0y.png)

palettes
http://www.sendspace.com/file/rf77nw (http://www.sendspace.com/file/rf77nw)
Really thanks bro for this conversion, really I use this for the new Kuma and Panda special SFF
Nice, are you thinking in a colour separation for Sagat?(example: legs, bandages etc)

- CvSArtist: Please, don't feel offended, but your Kuma doesn't seems too CvS :/. Aside the pillow shading, it doesn't respects Kuma's hair. Here is a small example:
http://felollop.deviantart.com/gallery/37085526?offset=24#/d4zc9fv

Chuchoryu: ¿Estás pensando en una separación de colores para Sagat?(piernas, vendas, etc) Ahí tienes mi galería de Deviantart, donde hay varios ejemplos de sombreado que te pueden servir como guía. Kuma vendría a ser más o menos así(link ahí arriba :P)

Thanks bro, I see your Kuma, can I use that Kuma to mejorate my Kuma? http://felollop.deviantart.com/gallery/?offset=24#/d55kbso
 I need your permission to use That Kuma sprite mi amigo and this Anna to starting to make she
http://felollop.deviantart.com/gallery/?offset=24#/d55kb4a

More to come...


     Posted: January 09, 2013, 07:42:17 pm
Now....TIME TO ROCK AND ROLL!! well not Rockman but he Muku Pac-Man
(http://imageshack.us/a/img40/4584/mokupacmanbyflammableki.gif)(http://imageshack.us/a/img823/9073/wakapacwip.png)
This is make by Flamableking, I fix this for all

The colors and the fixed stance by me
(http://imageshack.us/a/img18/9500/mokupacmanbeta.gif)(http://imageshack.us/a/img341/4953/mokupacmanbeta2.gif)(http://imageshack.us/a/img706/8271/mokupacmanbeta3.gif)(http://imageshack.us/a/img845/3126/mokupacmanbeta4.gif)(http://imageshack.us/a/img843/5940/mokupacmanbeta5.gif)(http://imageshack.us/a/img12/755/mokupacmanbeta6.gif)(http://imageshack.us/a/img842/2382/mokupacmanbeta11pandora.gif)

The screen mugen shoots
(http://imageshack.us/a/img837/6779/mokupacman00.jpg)(http://imageshack.us/a/img600/6951/mokupacman01.jpg)(http://imageshack.us/a/img803/9356/mokupacman02.jpg)(http://imageshack.us/a/img837/7121/mokupacman03.jpg)(http://imageshack.us/a/img688/1585/mokupacman04.jpg)(http://imageshack.us/a/img541/7475/mokupacman05.jpg)

To relase the char only need:
Crounch light and medium kick
Air ligth, medium and strong punches and kicks
Trows sprites
Dash foward and back sprites
Hurt sprites
Make the Super art and cross arts

More to come...
Moku Pac-Man is by Flamableking, I have permission and his colaboration to make this char


     Posted: January 15, 2013, 09:19:11 pm
flammableking said:
chuchoryu said:
Sorry I see only the Upper sprites, you have to make the super move...now making the move mi amigo, please dont angry

Here Ya Go!!! Effect And All! =D

(http://i281.photobucket.com/albums/kk225/sofakingstrange/pieces_zps74229036.png)
Magnific I make the other moves for the char, and now I starting to make the Cross art, really soon is the complete version see:
Pac Dt normal and EX
(http://imageshack.us/a/img694/4602/pacman00.jpg)(http://imageshack.us/a/img138/6676/pacman01.jpg)

Run Tackle normal and EX
(http://imageshack.us/a/img600/5005/pacman02.jpg)(http://imageshack.us/a/img138/8392/pacman03.jpg)

Flip Kick normal and EX
(http://imageshack.us/a/img812/4780/pacman04.jpg)(http://imageshack.us/a/img268/647/pacman05.jpg)

And Swim kick or something, I no add that mopve but now Pac Man have all powers and this, Super Art
(http://imageshack.us/a/img715/8195/pacman06.jpg)

Soon the Cross Art and the release...and
(http://imageshack.us/a/img706/6089/akiravf2.gif)
The second bonus char for my proyect Akira Yuki the first Virtua Fighter char for mugen and Asuka in february
Title: Re: chuchoryu wip thread
Post by: Hisui-lover on January 15, 2013, 10:25:59 pm
konichiwa chuchoryu

i noticed that you kuma is th only one who is not in cvs style sprites
so i had time to give this to you so you can make a cvs style sprites
for kuma and i added color separation to parts of kumas body\
here you go

color separation kuma | normal kuma | panda
(http://i45.tinypic.com/dzezvq.png)(http://i50.tinypic.com/fchgp.png)(http://i47.tinypic.com/i6hu0y.png)

palettes
http://www.sendspace.com/file/rf77nw (http://www.sendspace.com/file/rf77nw)

if is possible you will try make an extra color separation for if i try make a Winnie Pooh palette por this char ^_^
Title: Re: chuchoryu wip thread
Post by: chuchoryu on January 15, 2013, 10:59:58 pm
konichiwa chuchoryu

i noticed that you kuma is th only one who is not in cvs style sprites
so i had time to give this to you so you can make a cvs style sprites
for kuma and i added color separation to parts of kumas body\
here you go

color separation kuma | normal kuma | panda
(http://i45.tinypic.com/dzezvq.png)(http://i50.tinypic.com/fchgp.png)(http://i47.tinypic.com/i6hu0y.png)

palettes
http://www.sendspace.com/file/rf77nw (http://www.sendspace.com/file/rf77nw)

if is possible you will try make an extra color separation for if i try make a Winnie Pooh palette por this char ^_^

Winnie Pooh...yes have a gran posibility mi amigo to add that color   XD
Title: Re: chuchoryu wip thread
Post by: RobotMonkeyHead on January 15, 2013, 11:45:05 pm
Winnie Pooh...yes have a gran posibility mi amigo to add that color   XD
hahaha! yes please!
Title: Re: chuchoryu wip thread
Post by: chuchoryu on January 18, 2013, 04:07:30 pm
For the moment I no add some new pics or video to see the progres in SF4 chas and Tekken chars, some member like to see more about Akira and Evil Ryu but be patient to see more mis amigos
Title: Re: chuchoryu wip thread
Post by: CyberWolfBia on January 18, 2013, 08:44:07 pm
So, as I promised on the Pac-Man demo thread, I did something for help you, dood.
see:
(http://www.majhost.com/gallery/CyberWolfJVTheGuy07/Random2/pac-manrevised.png)

I'm not truly satisfied with that, ...I broke some rules of spriting (this sprite was started to be in SFIII style, but at the end, the Mokujin-bot was completed with NAMCO x Capcom shades and colors) and some parts like the feet don't seems right to me, but I tried.

you can use that as base and make it better. but I advise reducing the scale of the sprite, at the time to put in to run on MUGEN engine, to be compatible with the other sprites from CvS. and once again, good luck. 0/
Title: Re: chuchoryu wip thread
Post by: chuchoryu on January 20, 2013, 11:02:16 pm
So, as I promised on the Pac-Man demo thread, I did something for help you, dood.
see:
(http://www.majhost.com/gallery/CyberWolfJVTheGuy07/Random2/pac-manrevised.png)

I'm not truly satisfied with that, ...I broke some rules of spriting (this sprite was started to be in SFIII style, but at the end, the Mokujin-bot was completed with NAMCO x Capcom shades and colors) and some parts like the feet don't seems right to me, but I tried.

you can use that as base and make it better. but I advise reducing the scale of the sprite, at the time to put in to run on MUGEN engine, to be compatible with the other sprites from CvS. and once again, good luck. 0/

Really thanks bro for the new base for this char, now I making the sprites for the new Moku Pac-Man



     Posted: January 21, 2013, 11:25:29 pm
Now all like to see Asuka, in february is the relase but you can see the first pics in this topic

(http://imageshack.us/a/img526/9418/asuka00.jpg)(http://imageshack.us/a/img834/8602/asuka01.jpg)(http://imageshack.us/a/img341/6986/asuka02.jpg)(http://imageshack.us/a/img823/741/asuka03.jpg)(http://imageshack.us/a/img818/4350/asuka04.jpg)(http://imageshack.us/a/img593/962/asuka05.jpg)(http://imageshack.us/a/img547/6906/asuka06.jpg)

More to come... :kugoi:
Title: Re: chuchoryu wip thread
Post by: Viscount on January 22, 2013, 09:38:31 pm
This is amazing!
Title: Re: chuchoryu wip thread
Post by: MUGreed on January 23, 2013, 12:28:15 am
I can't wait for February :D
I can feel the excitement goin' on!
Title: Re: chuchoryu wip thread
Post by: Bejeeta on January 23, 2013, 12:45:35 am
Chuchoryu are you still planning on making KING?Hope you create a good Asuka.
Title: Re: chuchoryu wip thread
Post by: Noside on January 23, 2013, 01:43:30 am
Chuchoryu are you still planning on making KING?
I second this.
Title: Re: chuchoryu wip thread
Post by: chuchoryu on January 23, 2013, 07:35:07 pm
Chuchoryu are you still planning on making KING?Hope you create a good Asuka.
Chuchoryu are you still planning on making KING?
I second this.

Yes I make some King sprites and Yoshimitsu, for the moment aAsuka is first to release

Long time I no add some Pics for Sagat
(http://imageshack.us/a/img823/4899/sf400.jpg)(http://imageshack.us/a/img571/8853/sf401.jpg)(http://imageshack.us/a/img805/9753/sf402.jpg)(http://imageshack.us/a/img809/4348/sf403.jpg)(http://imageshack.us/a/img593/5264/sf404.jpg)
I finalizing the basic, super and Ultra sprites, Sagat need only the hurt sprites and I can release the char in 2 or 3 weeks, the Tiger Shoot have new effect ripping by Mr.I (thanks bro for the sprites) and have new animations in the Ultra move, the next char released is Blanka or Dhalsim
(http://imageshack.us/a/img819/1353/sf3pal.gif)

More to come...
Title: Re: chuchoryu wip thread
Post by: Memo on January 24, 2013, 06:00:53 am
did you sprite that blanka? i really like his  color and shading he looks dope
Title: Re: chuchoryu wip thread
Post by: chuchoryu on January 29, 2013, 09:39:34 pm
Now Heihachi is back and have new moves fro all, in the next mounth I relase all chars updated including the SF4 chars
(http://imageshack.us/a/img833/7411/cehachi00.jpg)

Heihachi have a lot of moves from Tekken 3 and some from SF X TK, the basic and trows, but only I add this pics, Asuka is relased in March not in february Im sorry amigos
(http://imageshack.us/a/img577/1948/cehachi02.jpg)(http://imageshack.us/a/img163/1996/cehachi03.jpg)(http://imageshack.us/a/img405/1845/cehachi04.jpg)(http://imageshack.us/a/img838/4744/cehachi05.jpg)

Akira is comming in March at the same time as Asuka
(http://imageshack.us/a/img689/8723/jinakira06.jpg)

Shin Lvl2 Akuma and Kof Ryu...well this is a dead wip a complete muen called "SVM Chaos!! Street Fighter vs Mortal Kombat"..but perhaps in the furture I re-starting this two chars
(http://imageshack.us/a/img685/825/lvs.gif)(http://imageshack.us/a/img688/2815/svmryu2.gif)

This is all for the moment, for Sagat I need to make 18 sprites for finish the char and release, Seth is releasd and updated the same day as Sagat, Evil Ryu is released in 6 or 8 mounth complete

More to come...
Title: Re: chuchoryu wip thread
Post by: Astro on January 30, 2013, 02:59:05 am
Now Heihachi is back and have new moves fro all, in the next mounth I relase all chars updated including the SF4 chars
(http://imageshack.us/a/img833/7411/cehachi00.jpg)

Heihachi have a lot of moves from Tekken 3 and some from SF X TK, the basic and trows, but only I add this pics, Asuka is relased in March not in february Im sorry amigos
(http://imageshack.us/a/img577/1948/cehachi02.jpg)(http://imageshack.us/a/img163/1996/cehachi03.jpg)(http://imageshack.us/a/img405/1845/cehachi04.jpg)(http://imageshack.us/a/img838/4744/cehachi05.jpg)

Akira is comming in March at the same time as Asuka
(http://imageshack.us/a/img689/8723/jinakira06.jpg)

Shin Lvl2 Akuma and Kof Ryu...well this is a dead wip a complete muen called "SVM Chaos!! Street Fighter vs Mortal Kombat"..but perhaps in the furture I re-starting this two chars
(http://imageshack.us/a/img685/825/lvs.gif)(http://imageshack.us/a/img688/2815/svmryu2.gif)

This is all for the moment, for Sagat I need to make 18 sprites for finish the char and release, Seth is releasd and updated the same day as Sagat, Evil Ryu is released in 6 or 8 mounth complete

More to come...


Looks interesting; Heihachi's head doesn't really mesh well with the various body types. He could benefit from new head positions.

With that said, is that Balthazar's EX Tatsu?
Title: Re: chuchoryu wip thread
Post by: Thagr8test on January 31, 2013, 05:51:10 pm
Looking good, so Jin and Heihachi will be released with their super arts/cross arts supers?
Title: Re: chuchoryu wip thread
Post by: chuchoryu on February 03, 2013, 02:31:10 am
Looks interesting; Heihachi's head doesn't really mesh well with the various body types. He could benefit from new head positions.

With that said, is that Balthazar's EX Tatsu?

Tatsumaki from Balthazar? for the moment Ryu no have any move mi amigo (Balthazar have to make some KOF ryu sprites?) for the moment I released in this same mounth Sagat and Seth updated in any day, remmember amigos

Looking good, so Jin and Heihachi will be released with their super arts/cross arts supers?

In some days I released Jin and Heihachi (and the others updated), Heihachi have super and croos arts Jin only hvae cross arts I hope to make the codding after the release, Paul have croos arts, Moku Pac Man have all moves but the new SFF is not complete

More to come...


     Posted: February 03, 2013, 02:41:59 am
Amigos mios, Im try to make the super art of Jin but is very dificult to make, I need to kown how mugen staf member like to make the super art for him, I make the sprites but the codding not, if some like to help me please add the code or I can send the char (updated) and make the super art, if some doing he can edit the char but only give credits (20% of the char) and he can be a special member for the Tekken mugen proyect (VIP member recomended by me in the forum Mugen Multiverse) I wait for some like to make that move

 :kugoi:
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Bejeeta on February 03, 2013, 10:56:06 pm
Choryuryu is someone helping you with the code?i think i can help you with the code.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Mr.Karate JKA on February 04, 2013, 10:36:56 pm
Show me this super art
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Froz on February 04, 2013, 10:43:14 pm
Amigos mios, Im try to make the super art of Jin but is very dificult to make, I need to kown how mugen staf member like to make the super art for him, I make the sprites but the codding not, if some like to help me please add the code or I can send the char (updated) and make the super art, if some doing he can edit the char but only give credits (20% of the char) and he can be a special member for the Tekken mugen proyect (VIP member recomended by me in the forum Mugen Multiverse) I wait for some like to make that move

Use this section to aid your problems. (http://mugenguild.com/forum/m-u-g-e-n-development-help.315)
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Karasai on February 04, 2013, 11:09:42 pm
Tatsumaki from Balthazar? for the moment Ryu no have any move mi amigo (Balthazar have to make some KOF ryu sprites?) for the moment I released in this same mounth Sagat and Seth updated in any day, remmember amigos

.....
(http://img842.imageshack.us/img842/7067/splaining.png)
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Froz on February 04, 2013, 11:23:26 pm
And if that's not enough evidence to convince you:

(http://i.imgur.com/ShPp3LS.gif)

(http://i.imgur.com/Ez5aWEp.gif)

Fuck Photobucket.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: RamzaNeko on February 05, 2013, 01:15:15 am
Sorry but Balt will have to perform this move on real life to get the full rights

Well guys hope no much know thats move made by Balt. lol
Title: Re: Tekken and Street Fighter 4 chars making
Post by: FeLo_Llop on February 05, 2013, 01:03:02 pm
Chuchoryu:
Spoiler, click to toggle visibilty

Title: Re: Tekken and Street Fighter 4 chars making
Post by: RamzaNeko on February 05, 2013, 01:13:54 pm
Chuchoryu:
Spoiler, click to toggle visibilty



Hey Felo I dont think they are calling him a sprite thief , btw this move is open source, these guys just have nothing better to say and do.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: rukifellth on February 05, 2013, 04:08:41 pm
When I read that Akira would be released for Month, I was overjoyed... then I saw it was SEGA Akira and not RIVAL SCHOOLS Akira... siiiiiigh...

still, I look forward to Pacman, Heihachi, Asuka and the other Tekken guys. :P
Title: Re: Tekken and Street Fighter 4 chars making
Post by: FeLo_Llop on February 05, 2013, 05:15:26 pm
Chuchoryu:
Spoiler, click to toggle visibilty



Hey Felo I dont think they are calling him a sprite thief , btw this move is open source, these guys just have nothing better to say and do.

Well, there's a LONG story about Chuchoryu using other people's sprite without permission. It seems someone gives him those sprites and then doesn't tells his sources, so when Chucho puts screenshots showing stuff, then people recognises their own work and so the war starts. I just told him to check that guy's sources, nothing more.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: chuchoryu on February 05, 2013, 10:46:57 pm
Choryuryu is someone helping you with the code?i think i can help you with the code.
Show me this super art
https://www.youtube.com/watch?v=8xIU585EK1E
This is the video I like to make and see this move, the firts

Amigos mios, Im try to make the super art of Jin but is very dificult to make, I need to kown how mugen staf member like to make the super art for him, I make the sprites but the codding not, if some like to help me please add the code or I can send the char (updated) and make the super art, if some doing he can edit the char but only give credits (20% of the char) and he can be a special member for the Tekken mugen proyect (VIP member recomended by me in the forum Mugen Multiverse) I wait for some like to make that move

Use this section to aid your problems. (http://mugenguild.com/forum/m-u-g-e-n-development-help.315)
Thanks bro, I add the information long time in that place but any member response

Tatsumaki from Balthazar? for the moment Ryu no have any move mi amigo (Balthazar have to make some KOF ryu sprites?) for the moment I released in this same mounth Sagat and Seth updated in any day, remmember amigos

.....
(http://img842.imageshack.us/img842/7067/splaining.png)
I undarstand, you say about Cejachi...sorry I say Heihachi Mishima move, I see that move today in this post but I no have idea about that Tatsumaky by Balthazar, I like to see this Ryu, my Heihachi have the Dan Sempukyaku is not that move amigos

And if that's not enough evidence to convince you:

(http://i.imgur.com/ShPp3LS.gif)

(http://i.imgur.com/Ez5aWEp.gif)

Fuck Photobucket.
Good sprites for Ryu but is from Balthazar I now today, thanks for the information amigo

Chuchoryu:
Spoiler, click to toggle visibilty


Descuida amigo Felo Llop no he tomado algo que no es mio descuida ya que los sprites de mi Cejachi quiero decir Heihachi los hice a partir de Ryu, Ken, Akuma, Ryo y por supuesto Dan, como podras ver un poco en la imagen es el Dan Kyaku de Dan, descuda nadie me paso esos sprites (que por cierto hoy vi por primera vez) espero haber respondido tu duda ante el tema amigo mio

Chuchoryu:
Spoiler, click to toggle visibilty



Hey Felo I dont think they are calling him a sprite thief , btw this move is open source, these guys just have nothing better to say and do.
And I read this today, really is opensource? good

When I read that Akira would be released for Month, I was overjoyed... then I saw it was SEGA Akira and not RIVAL SCHOOLS Akira... siiiiiigh...

still, I look forward to Pacman, Heihachi, Asuka and the other Tekken guys. :P
Yes the Akira I make is from Virtua Fighter (AKA El peleador virtuoso) but is released in March at the same time Asuka

Chuchoryu:
Spoiler, click to toggle visibilty



Hey Felo I dont think they are calling him a sprite thief , btw this move is open source, these guys just have nothing better to say and do.

Well, there's a LONG story about Chuchoryu using other people's sprite without permission. It seems someone gives him those sprites and then doesn't tells his sources, so when Chucho puts screenshots showing stuff, then people recognises their own work and so the war starts. I just told him to check that guy's sources, nothing more.
Eng: Yes is a long very INTERESTING history..is a funny confusion

ESP:Si es una larga pero INTERESANTE historia...fue una confusion

More to come...
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Karasai on February 05, 2013, 10:53:31 pm
Its alright chuchoryu, just remember to cite your sources silly (x
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Mr.Karate JKA on February 06, 2013, 02:09:51 am
You can make it using projectiles/helpers with p2 states. The last bean should not be hard, ithink.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Bejeeta on February 06, 2013, 01:29:38 pm
Chuchoryu it 's simple i ll help you if you want.

Title: Re: Tekken and Street Fighter 4 chars making
Post by: Makurayami on February 07, 2013, 09:40:15 pm
^ways that could be improved:

1. Have Jin jump into the air after stunning the opponent, then firing the beam
2. have the screen flash white or at least a lighter color so the wings are not invisible against the background
3. and since Jin is in the air, have his wings spread out, not just laying back passively.

Just a few ideas.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Bejeeta on February 07, 2013, 09:59:49 pm
Makurayami i dont code Chuchoryu's Jin i just used the video to show Chuchoryu an example how to convert the move to mugen but i will try to make another video with your ideas.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: GTOAkira on February 08, 2013, 12:54:16 am
look really cool
Title: Re: Tekken and Street Fighter 4 chars making
Post by: C.v.s The Abstract on February 08, 2013, 01:15:32 am
Makurayami i dont code Chuchoryu's Jin i just used the video to show Chuchoryu an example how to convert the move to mugen but i will try to make another video with your ideas.

modify to look more close to SfxT:
http://www.youtube.com/watch?v=nHG9ANjnTos&feature=youtu.be

dude dont steal my sprite man! they aint even finish!!! yet!
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Froz on February 08, 2013, 01:17:33 am
dude dont steal my sprite man! they aint even finish!!! yet!

He didn't, he credited you in the previous post, and only used you're sprite as an example to show (He isn't making characters out of your sprites.):

I used C.v.s The Abstract 's Jin sprites and  Loganir's beam sprites for the video i hope they dont mind(if you have a problem for  using them i will remove the video).

Although, if you're still not happy, he is willing to remove the video.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: C.v.s The Abstract on February 08, 2013, 01:19:59 am
i know but i hate when people using my sprite when my work aint finish! IT JUST NOT GONNA MOTIVATE ME ENOUGH  only person i know that making jin is Sean and DCDK,No one came to me personally n asked except Sean,byakko and Dragonslayer the Commissions

      Posted: February 08, 2013, 01:21:05 am
i always make a Scene -_-

     Posted: February 08, 2013, 01:26:48 am
JUST GIVE ME ONE MORE WEEK AND YALL CAN GO APE SHIT WITH THE SPRITE BUT FOR NOW! DONT MAKE ANYTHING CAUSE EVERYTHING LOOKS HALF FASTED
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Bejeeta on February 08, 2013, 01:29:05 am
Sorry C.v.s The Abstract i removed the videos, I didnt want you to get  upset.
Sorry again
Title: Re: Tekken and Street Fighter 4 chars making
Post by: C.v.s The Abstract on February 08, 2013, 01:43:48 am
dont worry about just wait abit
Title: Re: Tekken and Street Fighter 4 chars making
Post by: chuchoryu on February 08, 2013, 04:55:11 am
Makurayami i dont code Chuchoryu's Jin i just used the video to show Chuchoryu an example how to convert the move to mugen but i will try to make another video with your ideas.

modify to look more close to SfxT:
http://www.youtube.com/watch?v=nHG9ANjnTos&feature=youtu.be

dude dont steal my sprite man! they aint even finish!!! yet!

I no see any in this, I need idead to make my Super Art for Jin I see your idead in your post but I no take any from that place, fro the moment I make some Asuka sprites for the char

You can make it using projectiles/helpers with p2 states. The last bean should not be hard, ithink.

If you like to help me please, help me I need to much help to make Jin`s super arts

^ways that could be improved:

1. Have Jin jump into the air after stunning the opponent, then firing the beam
2. have the screen flash white or at least a lighter color so the wings are not invisible against the background
3. and since Jin is in the air, have his wings spread out, not just laying back passively.

Just a few ideas.

I have to make some coding but in the final helper fail and close the mugen

More to come...
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Bejeeta on February 08, 2013, 01:24:05 pm
Use projectles and custom p1 & p2 states

Spoiler, click to toggle visibilty

If you need Help tell me.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: DatKofGuy on February 08, 2013, 01:52:21 pm
(http://imageshack.us/a/img688/2815/svmryu2.gif)
(http://img505.imageshack.us/img505/4926/02td6.gif)
hmmm....

Title: Re: Tekken and Street Fighter 4 chars making
Post by: chuchoryu on February 11, 2013, 04:25:39 am
That Sean sprites is open source amigo dont worry...NOW! in some days I released Sagat and Seth for all
Title: Re: Tekken and Street Fighter 4 chars making
Post by: FeLo_Llop on February 11, 2013, 01:06:55 pm
Yes, but even that, you have to say its author. That's cute.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: AlexSin on February 11, 2013, 01:09:00 pm
Thedge is the one who made those Sean sprites.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Segatron on February 12, 2013, 08:31:44 pm
Hey Chuchoryu didnt you had a site for your mugen characters I have been looking for it but I cant find it
Title: Re: Tekken and Street Fighter 4 chars making
Post by: MugenJaderMugen on February 12, 2013, 09:40:36 pm
Hey Chuchoryu didnt you had a site for your mugen characters I have been looking for it but I cant find it
I agree
 is more easy found your work
Title: Re: Tekken and Street Fighter 4 chars making
Post by: \0/ sunbro on February 13, 2013, 02:18:35 pm
he just moved them to mugen multiverse in the downloads section.......
Title: Re: Tekken and Street Fighter 4 chars making
Post by: chuchoryu on February 14, 2013, 01:55:44 am
Hey Chuchoryu didnt you had a site for your mugen characters I have been looking for it but I cant find it
Hey Chuchoryu didnt you had a site for your mugen characters I have been looking for it but I cant find it
I agree
 is more easy found your work

Please go to Mugen Multiverse or click here:   http://mugenmultiverse.webstarts.com/001.html


February 14 is my birthday and I share this for all. Amigos mios, thanks for your patient to see this character, Sagat is my second char in CPSIII and I hope if you like.

Sagat have some retouches in his attacks, no have 2 ultra moves and he have 2 diffrent SFF, one of this is for CHAMAT and the other is using my previusly Sagat
(http://imageshack.us/a/img267/1353/sf3pal.gif)(http://imageshack.us/a/img19/4621/sf3palchamat.gif)
(http://imageshack.us/a/img689/4899/sf400.jpg)(http://imageshack.us/a/img571/7183/sf401o.jpg)(http://imageshack.us/a/img502/9753/sf402.jpg)(http://imageshack.us/a/img844/4348/sf403.jpg)(http://imageshack.us/a/img844/4348/sf403.jpg)(http://imageshack.us/a/img850/5264/sf404.jpg)(http://imageshack.us/a/img820/592/sf405.jpg)
Now..is time for a death battle!!!
(http://imageshack.us/a/img33/2305/sf406.jpg)

Download Sagat in SF3 conversion...quickly
http://www.4shared.com/rar/Kgc-aFh-/sf4_sagat.html?

Special thanks for
Chamat: Quien me dejo usar sus sprites ya hechos de Sagat para terminar al mio
Mr. I: For ripping the Tiger Shoot effects
Lilfido: For give me permission to use any coding or sprites your chars; Street Fighter Mega Mix

More to come...
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Thagr8test on February 14, 2013, 02:00:11 am
are the updated tekken characters already available?
Title: Re: Tekken and Street Fighter 4 chars making
Post by: chuchoryu on February 14, 2013, 02:13:36 am
are the updated tekken characters already available?

In some days I updated the Tekken chars amigo
Title: Re: Tekken and Street Fighter 4 chars making
Post by: XANDERAC on February 14, 2013, 02:39:18 am
That grab on Alex in the screenshots looks misaligned.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: ARCoolguy on February 14, 2013, 05:47:25 am
Wow awesome work bro I'd like to see you try making Hwoarang
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Segatron on February 14, 2013, 02:41:04 pm
Awesome pics
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Cheeselord on February 14, 2013, 09:00:39 pm
Still hoping you do Anna or Nina, great projects!
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Karasai on February 15, 2013, 08:43:00 pm
You might want to realign these, first one looks like Sagat's going behind Remy and the other one's grab isnt right.
(http://imageshack.us/a/img844/4348/sf403.jpg)(http://imageshack.us/a/img850/5264/sf404.jpg)
Title: Re: Tekken and Street Fighter 4 chars making
Post by: chuchoryu on February 18, 2013, 02:41:41 am
Wow awesome work bro I'd like to see you try making Hwoarang
Some like this?...
(http://imageshack.us/a/img138/387/cvshwoarang01.gif)
I give this for mi amigo Grishmaster he make this but if he like I make the other spriting

You might want to realign these, first one looks like Sagat's going behind Remy and the other one's grab isnt right.
(http://imageshack.us/a/img844/4348/sf403.jpg)(http://imageshack.us/a/img850/5264/sf404.jpg)

Remy have some rare coding and the Grab need revamp, really I work in that

Now, I make finally the Jin´s Super Art, look at the pictures
(http://imageshack.us/a/img252/6013/jin00.jpg)(http://imageshack.us/a/img715/5470/jin01.jpg)(http://imageshack.us/a/img228/7350/jin02.jpg)(http://imageshack.us/a/img546/4163/jin03.jpg)
And I release soon whit Heihachi
(http://imageshack.us/a/img829/9232/lawdemo.gif)
And this whit Paul...

More to come...
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Aki-Sora on February 18, 2013, 02:45:33 am
How much you spend to this work ?It look cool!
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Bakuryu the curut on February 18, 2013, 03:05:05 am
Wow awesome work bro I'd like to see you try making Hwoarang
Some like this?...
(http://imageshack.us/a/img138/387/cvshwoarang01.gif)
I give this for mi amigo Grishmaster he make this but if he like I make the other spriting

You might want to realign these, first one looks like Sagat's going behind Remy and the other one's grab isnt right.
(http://imageshack.us/a/img844/4348/sf403.jpg)(http://imageshack.us/a/img850/5264/sf404.jpg)

(http://imageshack.us/a/img829/9232/lawdemo.gif)
And this whit Paul...

More to come...


omegot, marshal Law!!! :D
will wait for dis..
Title: Re: Tekken and Street Fighter 4 chars making
Post by: chuchoryu on February 18, 2013, 03:11:25 am
How much you spend to this work ?It look cool!
I make some sprites for Law and Yoshimitsu this two chars are very difficut to make...and Kin, every char I make have 2 or 3 month of work (ecept Sagat I work in that 5 month) Akira and Asuka Kazama is the next releases in March, most provably Asuka released in March

Wow awesome work bro I'd like to see you try making Hwoarang
omegot, marshal Law!!! :D
will wait for dis..


Yes Marshal Law for all
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Aki-Sora on February 18, 2013, 03:13:47 am
Do you draw it yourself ? Or use some tool!!!
Title: Re: Tekken and Street Fighter 4 chars making
Post by: chuchoryu on February 18, 2013, 03:40:54 am
Do you draw it yourself ? Or use some tool!!!
The base for Marshal is Fei Long spriting and I make the other moves using the PS1 emulator
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Blue Monkey on February 18, 2013, 08:21:06 am
cool to see all this tekken chars having a go on mugen, i would recommend checking the movement on marshall law´s hands, look quite erratic perhaps less movement on them would make the animation look smoother, gran trabajo como siempre
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Vermilingus on February 18, 2013, 08:48:40 am
if voting is still open, then Hwoarang.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: chuchoryu on February 18, 2013, 11:10:11 pm
Hello paisanos! Now I updated-not all-some chars, Kazuya, Jin, Paul, Heihachi/Young Heihachi and Moku Pac-Man

http://www.4shared.com/rar/gDdwn4ar/CvS_Kazuya.html?
(http://imageshack.us/a/img41/7654/kazuyastance02.gif)
Kazuya: This char no have several updates, the only new move is the Hell Lancer and the stance revamp
(http://imageshack.us/a/img32/4301/cejuya00.jpg)
Kazuya move list
Hell Lancer: D, DF, F + Any Kick (EX Properties)

http://www.4shared.com/rar/3tCW8E38/CvS_Jin.html?
(http://imageshack.us/a/img13/9870/jinstance.gif)
Jin Kazama:  This char have a lot of new moves from Tekken 3 and 4, have SF X TK super arts and croos arts is the third char complete, for acomplish his voices I ripping the sound from You Tube and the Super Art have a little surprise
(http://imageshack.us/a/img541/6013/jin00.jpg)(http://imageshack.us/a/img715/5470/jin01.jpg)(http://imageshack.us/a/img72/6202/jin02n.jpg)
Jin move list
Dragon Uppercut: F, D, DF, F, x
*Note: push "medium kick" to strike in the ground

Rising Uppercut: D, DF, F, D, DF, F + y or z (EX Properties)

Rising Sun: D, DB, B, + any Kick (EX Properties)

Laser Cannon: B, F, y
*Note: For this attack continue to push: "x" and next push "y" to hit 3 times

Leaping Side Kick: D, DF, F, + Any Kick (EX Properties)

Demons paw: D, DF, F, + Any Punch (EX Properties)

http://www.4shared.com/rar/99IORHLO/CvS_Heihachi.html?
(http://imageshack.us/a/img713/6629/heihachitk3.gif)
Heihachi: This char have some moves from Tekken 3 but no have super and croos arts fro the moment, I need to give some codding soon, inside of the folder you can found Young Heihachi, the Hell Axle his a move making by Balthazar" for CvS Ryu and his open source I use that move for my Heihachi but please give credits to Balthazar for the move (thanks for make the Ryu EX plus kick)
(http://imageshack.us/a/img812/5065/cejachi00.jpg)(http://imageshack.us/a/img26/8174/cejachi01.jpg)(http://imageshack.us/a/img255/9501/cejachi02.jpg)
Heihachi/Young Heihachi move list
Hell Axle: D, DB, B, + Any Kick (EX Properties)
*Note: For this attack continue to push other kick "a" or "b" or "c" to hit 2 times

Demon Breath: D, DF, F, + Any Punch (EX Properties)

http://www.4shared.com/rar/uQn0Ixyg/CvS_Paul.html?
(http://imageshack.us/a/img707/474/paulno.gif)
Paul: this char have sprites making by "CvS Abstract" I no use permission to add the moves but I give the credit for him, he add this topic to long time ago: http://mugenguild.com/forum/topics/unfinish-work-cvs-paul-and-asuka-open-source-142461.0.html
For open source only Paul and Asuka sprites, I use the moves from Paul to make my Paul using this but is work from "CvS Abstract" please give credits to him (CvS Abstract if you need some sprite from my Paul to make your new Paul use all you need from this Paul mi amigo)
(http://imageshack.us/a/img802/3924/paul00.jpg)(http://imageshack.us/a/img39/2812/paul01.jpg)(http://imageshack.us/a/img268/1497/paul02.jpg)
Paul move list
Phoenix Smasher: D, DF, F, + Any Punch (EX Properties)

Hammer of the Gods: F+y

Shoulder Tackle: F+z

Shredder: F, D, DF, F, + Any Kick (EX Properties)

Mountain Raze: B, DB, D, DF, F, + Any Kick (EX Properties)

http://www.4shared.com/rar/LI492XAR/CvS_Moku_Pac-Man.html?
(http://imageshack.us/a/img18/9500/mokupacmanbeta.gif)
Moku Pac-Man: This char is updated and have the moves from SF X TK, but he need the croos arts and need the revamp the spriting
(http://imageshack.us/a/img694/4602/pacman00.jpg)(http://imageshack.us/a/img812/4780/pacman04.jpg)(http://imageshack.us/a/img600/5005/pacman02.jpg)
Moku Pac-Man move list
Pac-Dot Attack: D, DF, F, + Any Punch (EX Properties)

Pac-Dash: B, DB, D, DF, F, + Any Kick (EX Properties)

Hip Attack: D, DB, B, + Any Kick (EX Properties)
*Note: This attack only is in the air

Flip Attack: D, DB, B, + Any Kick (EX Properties)

http://www.4shared.com/rar/AxCMG_0f/CvS_HeihachiYoung.html?
(http://imageshack.us/a/img338/9507/heihachitk6.gif)
Young Heihachi: Have the same moves of Heihachi
(http://imageshack.us/a/img21/1077/cejachi03.jpg)(http://imageshack.us/a/img194/6958/cejachi04.jpg)(http://imageshack.us/a/img59/3267/cejachi05.jpg)

(http://imageshack.us/a/img203/9243/asukabeta.gif)
Asuka Kazama: This char is not released in this topic for the moment, but in March I released the char for all staf members
(http://imageshack.us/a/img593/962/asuka05.jpg)

More to come...
Title: Re: Tekken and Street Fighter 4 chars making
Post by: MechaFury on February 19, 2013, 02:57:42 am
SSSSSSSSSIIIIIIIIIIIIIIIIIIIIIIIIIII!!!!!!!... well sorry but thats fucking AWESOME!! finally the 2 mishimas... (and that emo guy Jin) are fighting to the dead XD.
CONGRATULATIONS! and continue whit your work... i try to finish the sprites of bryan fury :3
now i still have a cuestion chuchoryu/ Desde el lanzamiento de Kazuya aun no puedo hacer los SUPER ART, intente las instrucciones de las move list e intente hacerlo como en SFXT pero ninguna ah funcionado, disculpa mi ignorancia bro, pero podrias decirme exactamente como se hacen?
Title: Re: Tekken and Street Fighter 4 chars making
Post by: MUGreed on February 19, 2013, 03:14:13 am
Is it possible to get the english voices for jin kazama and the two heihachis? I mean by any chance.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: DatKofGuy on February 19, 2013, 09:18:21 am
but in March I released the char for all staf members
only staff?

Title: Re: Tekken and Street Fighter 4 chars making
Post by: Demitri on February 19, 2013, 06:22:14 pm
Young Heihachi's link doesnt work,rather, 4shared thinks its illegal and is blocking the file.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Dragon of Courage on February 20, 2013, 03:13:11 am
Chuchoryu, do you have plans of tweaking Moku Pac-Man for the next update?
Title: Re: Tekken and Street Fighter 4 chars making
Post by: chuchoryu on February 26, 2013, 01:55:03 am
SSSSSSSSSIIIIIIIIIIIIIIIIIIIIIIIIIII!!!!!!!... well sorry but thats fucking AWESOME!! finally the 2 mishimas... (and that emo guy Jin) are fighting to the dead XD.
CONGRATULATIONS! and continue whit your work... i try to finish the sprites of bryan fury :3
now i still have a cuestion chuchoryu/ Desde el lanzamiento de Kazuya aun no puedo hacer los SUPER ART, intente las instrucciones de las move list e intente hacerlo como en SFXT pero ninguna ah funcionado, disculpa mi ignorancia bro, pero podrias decirme exactamente como se hacen?
Para Kazuya es  "D, DF, F, x+y+z" una media luna mas los tres puños y para el croos art es "D, DF, F, b+y" media luna mas patada media y puño medio en nivel tres solamente, descuida mi amigo espero con ansias los sprites de Bryan para iniciar tu personaje

Is it possible to get the english voices for jin kazama and the two heihachis? I mean by any chance.
Sorry I no have the ENG voices for Jin and Heihachi, only for Kazuya

but in March I released the char for all staf members
only staff?


All staf member from "Mugen Fighter Guild" "Mugen Infinite team" "Mugen Multiverse" and "Mugen Union" yes for that 4 mugen forums

Young Heihachi's link doesnt work,rather, 4shared thinks its illegal and is blocking the file.
I no have idea for why 4Shared deleted that 2 links, I change my archives for Rapidshare...in some days I released Seth

Chuchoryu, do you have plans of tweaking Moku Pac-Man for the next update?
I fix the Moku Pac-Man spriting and add the Cross Arts for the char

More to come...


     Posted: February 26, 2013, 02:02:13 am
For the moment I present you Marshal Law
(http://imageshack.us/a/img72/9232/lawdemo.gif)
(http://imageshack.us/a/img248/5183/law00.jpg)(http://imageshack.us/a/img823/3576/law01.jpg)(http://imageshack.us/a/img689/1183/law02.jpg)(http://imageshack.us/a/img24/6995/law03.jpg)
The spriting is basic and I hope to released this whit Asuka at the same time

More to come...
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Thagr8test on February 26, 2013, 05:45:48 am
looks good so far, also were you planning on adding any other tekken moves to heihachi?
Title: Re: Tekken and Street Fighter 4 chars making
Post by: chuchoryu on February 26, 2013, 09:19:03 pm
looks good so far, also were you planning on adding any other tekken moves to heihachi?
Yes Heihachi the 2 Heihachis need more moves amigo, Asuka I hope to release in March or the firs week of April  :kugoi:
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Momotaro on February 27, 2013, 01:00:21 am
Your LAW project looks very good.

Please anim his stance in a better way. He seems jumpy.
I recommand you to use DAIGO HOTTA from BBB as a reference (at least for leg position) Really simple, but really good IMO.

(http://mugenforall.ru/BBB/BBB_Daigo_Hotta_by_Mugen_D-Luffy.gif)
Title: Re: Tekken and Street Fighter 4 chars making
Post by: stevla83 on February 27, 2013, 03:40:29 am
Your LAW project looks very good.

Please anim his stance in a better way. He seems jumpy.
I recommand you to use DAIGO HOTTA from BBB as a reference (at least for leg position) Really simple, but really good IMO.

(http://mugenforall.ru/BBB/BBB_Daigo_Hotta_by_Mugen_D-Luffy.gif)

That or he can just use the sprites of Daigo instead of the street fighter 2 Fei-long ones. Since Daigo haves the anim stance of Marshal Law and most of his attack are similar like him. Also he wouldn't have to edit much to Daigo too just the pants, hair and face also the chest with adding muscle details and the arms. Lastly, the color of the shoes and BAM! you have a Marshal Law.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: chuchoryu on March 04, 2013, 03:02:57 am
Your LAW project looks very good.

Please anim his stance in a better way. He seems jumpy.
I recommand you to use DAIGO HOTTA from BBB as a reference (at least for leg position) Really simple, but really good IMO.

(http://mugenforall.ru/BBB/BBB_Daigo_Hotta_by_Mugen_D-Luffy.gif)
Really I can use this? is moe good

Your LAW project looks very good.

Please anim his stance in a better way. He seems jumpy.
I recommand you to use DAIGO HOTTA from BBB as a reference (at least for leg position) Really simple, but really good IMO.

(http://mugenforall.ru/BBB/BBB_Daigo_Hotta_by_Mugen_D-Luffy.gif)

That or he can just use the sprites of Daigo instead of the street fighter 2 Fei-long ones. Since Daigo haves the anim stance of Marshal Law and most of his attack are similar like him. Also he wouldn't have to edit much to Daigo too just the pants, hair and face also the chest with adding muscle details and the arms. Lastly, the color of the shoes and BAM! you have a Marshal Law.
If I can use this I can make a more good Marshal Law stance
Title: Re: Tekken and Street Fighter 4 chars making
Post by: SkySplitters on March 04, 2013, 10:23:22 am
Well, Daigo is from Big Bang Beat, so the sprites should be open source.. but I Dunno, If the ''ripper'' wants credit I guess you need to credit him for the job, but if thats out of the case I don't see any problems of you using a character from BBB

Another great character you should use from BBB is Burai Yamamoto
He is the perfect base for Steve Fox (Tekken's own Boxer)
(http://img508.imageshack.us/img508/844/burai0de0.gif)
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Segatron on March 04, 2013, 07:49:56 pm
Is there any character who can be perfect base for Xiaou,Hwoarang,Lei etc
Title: Re: Tekken and Street Fighter 4 chars making
Post by: stevla83 on March 04, 2013, 09:09:25 pm
Well, Daigo is from Big Bang Beat, so the sprites should be open source.. but I Dunno, If the ''ripper'' wants credit I guess you need to credit him for the job, but if thats out of the case I don't see any problems of you using a character from BBB

Another great character you should use from BBB is Burai Yamamoto
He is the perfect base for Steve Fox (Tekken's own Boxer)
(http://img508.imageshack.us/img508/844/burai0de0.gif)

Actually it's open source Idk if the author cares if he's credited or not but maybe he should just to be safe. Also the whole sprites of Daigo Hotta and Burai Yamamoto on justnopoint in this link  http://www.justnopoint.com/ggslash/index.php?id=5
Title: Re: Tekken and Street Fighter 4 chars making
Post by: SkySplitters on March 04, 2013, 09:12:39 pm
Is there any character who can be perfect base for Xiaou,Hwoarang,Lei etc

Well Xiaou is a tricky character but maybe heavy edit ''Chun-Li and Lynn Baker''
Hwoarang would be Kim Kapwhan easy...
Lei is hard and I'd actually think it's safer to do him Scratch TBH
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Thagr8test on March 05, 2013, 01:08:31 am
theres a character ortsac i believe who would be a good base for lei
Title: Re: Tekken and Street Fighter 4 chars making
Post by: XANDERAC on March 05, 2013, 01:23:16 am
How about her as a possible Xiaoyu base? Maybe borrow legs from another character with a similar stance.
(http://images1.wikia.nocookie.net/__cb20100414153852/snk/images/8/81/Lixiangfeirbff2.gif)

Technically couldn't you just use the GBA sprites as a base if you can rip or find rips of them?
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Nexus Games on March 05, 2013, 01:24:46 am
a better base would be karin form street fighter zero 3 for xiaoyu
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Prime SC on March 05, 2013, 01:33:12 am
^yes
Title: Re: Tekken and Street Fighter 4 chars making
Post by: C.v.s The Abstract on March 05, 2013, 03:45:54 am
how bout do it from scratch
Title: Re: Tekken and Street Fighter 4 chars making
Post by: XANDERAC on March 05, 2013, 04:57:14 am
^Definitely the best option :D
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Nexus Games on March 05, 2013, 05:11:34 am
i dont think he knows how to make sprites from scratch because most of his stuff are edits
Title: Re: Tekken and Street Fighter 4 chars making
Post by: C.v.s The Abstract on March 05, 2013, 06:19:01 am
i didnt know edit at first until i start doing it more. He can either trace or scratch.... editing shit is lame that why i shit on my old wips
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Momotaro on March 05, 2013, 12:31:12 pm
a better base would be karin form street fighter zero 3 for xiaoyu

+1
A school girl Xiaoyu would be perfect!! And particulary easy to edit from Karin!
You can find some simillar moves on her.

Also IMO, Hwoarang based on Kim can be his Tekken4 version. Less to edit and a good result.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: chuchoryu on March 11, 2013, 02:42:27 am
Well, Daigo is from Big Bang Beat, so the sprites should be open source.. but I Dunno, If the ''ripper'' wants credit I guess you need to credit him for the job, but if thats out of the case I don't see any problems of you using a character from BBB

Another great character you should use from BBB is Burai Yamamoto
He is the perfect base for Steve Fox (Tekken's own Boxer)
(http://img508.imageshack.us/img508/844/burai0de0.gif)
Good base for Steve, I use this for make the character and the previo for Marshal Law amigo

Is there any character who can be perfect base for Xiaou,Hwoarang,Lei etc
How about her as a possible Xiaoyu base? Maybe borrow legs from another character with a similar stance.
(http://images1.wikia.nocookie.net/__cb20100414153852/snk/images/8/81/Lixiangfeirbff2.gif)

Technically couldn't you just use the GBA sprites as a base if you can rip or find rips of them?
Goos I have some idea to amke Ling Xiaoyu, really I like to see she in Mugen

a better base would be karin form street fighter zero 3 for xiaoyu
Chun li + Li Xiangfei + Karin Kanzuki....good for Xiaoyu

a better base would be karin form street fighter zero 3 for xiaoyu

+1
A school girl Xiaoyu would be perfect!! And particulary easy to edit from Karin!
You can find some simillar moves on her.

Also IMO, Hwoarang based on Kim can be his Tekken4 version. Less to edit and a good result.
Good idea amigo...

Now the new for Asuka, Law and Akira, Asuka is released in April, Akira in April and Law in this month
Asuka
(http://imageshack.us/a/img4/9418/asuka00.jpg)(http://imageshack.us/a/img707/8602/asuka01.jpg)(http://imageshack.us/a/img594/6986/asuka02.jpg)(http://imageshack.us/a/img152/741/asuka03.jpg)(http://imageshack.us/a/img28/962/asuka05.jpg)
Need more moves and more sprites she need more work amigos, patient

Akira Yuki
(http://imageshack.us/a/img694/9724/jinakira00.jpg)(http://imageshack.us/a/img560/8372/jinakira01.jpg)
(http://imageshack.us/a/img855/6919/akiravfwalkfb.gif)(http://imageshack.us/a/img856/7137/akiravfwp.gif)
Akira need more moves (not much) and more sprites, KakarotoNaruto give me the voices for Akira Yuki

Gon
(http://imageshack.us/a/img801/6273/gondemo.gif)(http://imageshack.us/a/img703/5186/gondemo1.gif)
Well this is a old topic but I re-starting to amke Gon in CvS style, for Law soon is released in version 1.1

More to come...
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Segatron on March 11, 2013, 07:13:09 pm
Finally Someobidy has brought Gon Back Namco never got him in other tekken installments
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Ganbare-Lucifer on March 11, 2013, 07:36:39 pm

Gon
(http://imageshack.us/a/img801/6273/gondemo.gif)(http://imageshack.us/a/img703/5186/gondemo1.gif)
Well this is a old topic but I re-starting to amke Gon in CvS style, for Law soon is released in version 1.1

through i don't know him well... it's better that Roger or Alex!

and made me remember Agumon from Digimon...

so heres some bases for him...

(http://www.spriters-resource.com/ds/dgmnworldds/agumon.png)
(http://www.spriters-resource.com/ds/dgmnworldds/blackagumon.png)
This Agumon is a BlackAgumon one... 'cause i could not find the one with the original Adventure colors...

Title: Re: Tekken and Street Fighter 4 chars making
Post by: MechaFury on March 12, 2013, 08:22:02 pm
http://www.smeenet.org/randomselect/nxc_sprites/sf_karin.png

I don´t like chibis but that sprites look very cool, can you use that?
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Zedonius on March 13, 2013, 07:25:30 pm
i vote for king
Title: Re: Tekken and Street Fighter 4 chars making
Post by: ARCoolguy on March 14, 2013, 04:28:31 am
Wow awesome work bro I'd like to see you try making Hwoarang
Some like this?...
(http://imageshack.us/a/img138/387/cvshwoarang01.gif)
I give this for mi amigo Grishmaster he make this but if he like I make the other spriting

Yeah that looks good but I'd prefer his other costume
Title: Re: Tekken and Street Fighter 4 chars making
Post by: XANDERAC on March 14, 2013, 04:36:50 am
Hmm, something seems off about Akira's stance, perhaps use the images below to see what I mean, he's currently using Ryo's body as a base right?

Spoiler, click to toggle visibilty
(http://www.fightersgeneration.com/characters/akira-vf2-stance.gif)
(http://www.fightersgeneration.com/nx2/game/fightersmegamix/akira-fightersmegamix-sprite2.gif)
Title: Re: Tekken and Street Fighter 4 chars making
Post by: chuchoryu on March 18, 2013, 12:47:39 am
Finally Someobidy has brought Gon Back Namco never got him in other tekken installments
Yes, Gon is only in Tekken 3 and in the serie for Gon (I see)


Gon
(http://imageshack.us/a/img801/6273/gondemo.gif)(http://imageshack.us/a/img703/5186/gondemo1.gif)
Well this is a old topic but I re-starting to amke Gon in CvS style, for Law soon is released in version 1.1

through i don't know him well... it's better that Roger or Alex!

and made me remember Agumon from Digimon...

so heres some bases for him...

(http://www.spriters-resource.com/ds/dgmnworldds/agumon.png)
(http://www.spriters-resource.com/ds/dgmnworldds/blackagumon.png)
This Agumon is a BlackAgumon one... 'cause i could not find the one with the original Adventure colors...


Agumon for a base...is good, I love Digimon (sorry Pokemon) for the moment Gon is in early beta (1.1.1.1 % of spriting) but is a good chars to mugensize

http://www.smeenet.org/randomselect/nxc_sprites/sf_karin.png

I don´t like chibis but that sprites look very cool, can you use that?
For make this character? I see this Karin in you tube making by other author but I planing to use Karin and Ingrid to make Lili (yes Lili and Asuka in mugen)

i vote for king
I work in King very slow but is a next char and Yoshimitsu, next of Asuka, Law, Akira, Evil Ryu, and C. Viper

Wow awesome work bro I'd like to see you try making Hwoarang
Some like this?...
(http://imageshack.us/a/img138/387/cvshwoarang01.gif)
I give this for mi amigo Grishmaster he make this but if he like I make the other spriting

Yeah that looks food but I'd prefer his other costume
The SF X Tekken custome? perhaps amigo but firs Asuka, Law, Akira (not from Tekken), King and Yoshimitsu...and Gon

Hmm, something seems off about Akira's stance, perhaps use the images below to see what I mean, he's currently using Ryo's body as a base right?

Spoiler, click to toggle visibilty
(http://www.fightersgeneration.com/characters/akira-vf2-stance.gif)
(http://www.fightersgeneration.com/nx2/game/fightersmegamix/akira-fightersmegamix-sprite2.gif)
Thans for the Akira sprites from Sega, I use the stance to make a new stance for Akira mi amigo

More to come...
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Dragon of Courage on March 18, 2013, 01:20:47 am
(http://download.minitokyo.net/Hwoarang.382403.jpg)
Yo te sugiero que uses esta imagen si quieres hacer a Hwoarang.

(http://i37.photobucket.com/albums/e57/zavy916/steve201.jpg)
Este es Steve Fox.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: chuchoryu on March 18, 2013, 02:17:45 am
(http://download.minitokyo.net/Hwoarang.382403.jpg)
Yo te sugiero que uses esta imagen si quieres hacer a Hwoarang.

(http://i37.photobucket.com/albums/e57/zavy916/steve201.jpg)
Este es Steve Fox.
Si conosco a el hermano de Hwoarang Fox, Steve Fox
Usare la imagen como base para pintar el nuevo traje de Hwoarang
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Dragon of Courage on March 18, 2013, 02:20:26 am
Err, Hwoarang y Steve son rivales, aún en SFxT.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: TETSUGA GENSHO on March 20, 2013, 07:05:55 am
these are created by Roman.. not me.


Hwoarang
(http://i38.tinypic.com/33urd54.png)

Lee Chaolan
(http://i35.tinypic.com/15mmz6b.png)

Marshal Law (Edit from Daigo)
(http://i42.tinypic.com/2rpwbon.jpg)


and of course in my signature is Hwoarang in Lefty Flamingo Stance
Title: Re: Tekken and Street Fighter 4 chars making
Post by: FeLo_Llop on March 20, 2013, 11:19:29 am

Si conosco a el hermano de Hwoarang Fox, Steve Fox


Man, they're NOT brothers!

Compadre, ¡NO son hermanos!
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Thagr8test on March 20, 2013, 03:56:06 pm
Have you had any luck with Heihachi's cross arts and super? Also any new progress with Law?
Title: Re: Tekken and Street Fighter 4 chars making
Post by: chuchoryu on March 20, 2013, 08:10:36 pm
these are created by Roman.. not me.


Hwoarang
(http://i38.tinypic.com/33urd54.png)

Lee Chaolan
(http://i35.tinypic.com/15mmz6b.png)

Marshal Law (Edit from Daigo)
(http://i42.tinypic.com/2rpwbon.jpg)


and of course in my signature is Hwoarang in Lefty Flamingo Stance

Thanks for the help amigo, I like to use the Hwoarang base...but I need the Roman´s permission to use this


Si conosco a el hermano de Hwoarang Fox, Steve Fox


Man, they're NOT brothers!

Compadre, ¡NO son hermanos!
Yo tenia entendido que en Tekken 5 ellos son hermanos pero bueno a veces son rumores falsos no se sabe bien

Have you had any luck with Heihachi's cross arts and super? Also any new progress with Law?
Dont worry I have to make the Heihachi super and Crossarts fro him, Law need some moves more and the super and crossart to release, Asuka need more sprites and I make some moves

More to come...

Title: Re: Tekken and Street Fighter 4 chars making
Post by: Nexus Games on March 20, 2013, 09:19:16 pm
nice i like it when you make edits dont use ryu and ken a lot they all be ryu and ken edits ryo good base for akari
Title: Re: Tekken and Street Fighter 4 chars making
Post by: TETSUGA GENSHO on March 20, 2013, 11:19:47 pm
Thanks for the help amigo, I like to use the Hwoarang base...but I need the Roman´s permission to use this

no offence but u didn't exactly ask for his permission for his EWGF for Jin Kazama when i had it as my avatar awhile back.

but these are inspiration sprites.. his sprites will be different later on.. so u can use them.. i don't think he'll mind.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: chuchoryu on March 24, 2013, 10:55:02 pm
Thanks for the help amigo, I like to use the Hwoarang base...but I need the Roman´s permission to use this

no offence but u didn't exactly ask for his permission for his EWGF for Jin Kazama when i had it as my avatar awhile back.

but these are inspiration sprites.. his sprites will be different later on.. so u can use them.. i don't think he'll mind.
Long time ago some diffrent mugen staf members send me sprites about Tekken chars, for his reason some work looks like to the other autors in this case the base of my Jin

Title: Re: Tekken and Street Fighter 4 chars making
Post by: CyberWolfBia on March 26, 2013, 05:42:42 pm
Hey dood, what about Pac-Man?, how it are going?
Title: Re: Tekken and Street Fighter 4 chars making
Post by: stevla83 on March 26, 2013, 06:47:42 pm
nice i like it when you make edits dont use ryu and ken a lot they all be ryu and ken edits ryo good base for akari

Why not he just uses the Akira Yuki sega sprites and just convert them to cvs style since editing other parts of chracters seems too annoying at times and plus it'll look like another shoto clone if he keeps using karate type bases like ryu, ken, akuma , and ryo for his basics.Furthermore, some of the basic attacks are there in the sega spritesheet of akira the rest he can have someone help him sprite them out for him like the running,jumping, and the missing attacks,etc.. 
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Segatron on March 29, 2013, 05:36:55 am
Hey Genesis Version has other characters too you can use those guys to make VF characters
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Momotaro on March 29, 2013, 09:26:10 am
About Xiaoyu based on Karin, it's possible...
A fast edit I've done using SFZ3 Karin stance. (Arm position can be edited a bit...)
It have been scaled to fit some CVS look-alike ratio.
pic

Also a fakeshot based on a screen (jpg) you posted earlier.
(http://img707.imageshack.us/img707/3428/xiafakeshot.png)

If you want to use it as a base, feel free to PM me, I'll send you the unscaled SFZ sprite.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: SkySplitters on March 29, 2013, 11:54:28 am
Woooow, that Xiaoyu sprite looks totaly badass! good job! :D
Excellent base for Ling indeed! Chuchoryu should use this! :D
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Segatron on March 29, 2013, 12:07:37 pm
Well nice But I think the upper portion of the body ie arms needs to adjusted to match Xiaou's Stance.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Momotaro on March 29, 2013, 06:35:43 pm
@Mr.Snitch
Thanks a lot, sadly I'm too slow in sprite editing to create the full set... :/

Well nice But I think the upper portion of the body ie arms needs to adjusted to match Xiaou's Stance.

->
A fast edit I've done using SFZ3 Karin stance. (Arm position can be edited a bit...)

:)
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Nexus Games on March 30, 2013, 02:10:11 am
im happy everyone took my idea of using sfz karin as a base for Xiaoyu
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Momotaro on March 30, 2013, 05:32:55 am
im happy everyone took my idea of using sfz karin as a base for Xiaoyu

Actually back in the years, I had the idea of making a character based on Karin with a Xiaoyu like gamplay.
(Back turned and other stances...)
Title: Re: Tekken and Street Fighter 4 chars making
Post by: stevla83 on March 31, 2013, 11:07:32 pm
About Xiaoyu based on Karin, it's possible...
A fast edit I've done using SFZ3 Karin stance. (Arm position can be edited a bit...)
It have been scaled to fit some CVS look-alike ratio.
(http://img542.imageshack.us/img542/15/xiaedit03.png)

That looks really good it's an amazing edit like afew people said it needs some fixing on the arms and legs here's
a picture for a refrence to help you out also ps. sorry for it being small I couldn't find a bigger base for her tekken stance.
       (http://i1.ytimg.com/vi/lNqY5pbxVto/mqdefault.jpg)
Title: Re: Tekken and Street Fighter 4 chars making
Post by: chuchoryu on March 31, 2013, 11:25:36 pm
Hey dood, what about Pac-Man?, how it are going?
Long time no see you amig, well about Pa-Man I painting all sprites but need more sprites and I make more new moves, dont worry I work hard in Pac-Man...whit Tag Sytem
(http://imageshack.us/a/img191/8765/pacmanrevised.png)

nice i like it when you make edits dont use ryu and ken a lot they all be ryu and ken edits ryo good base for akari

Why not he just uses the Akira Yuki sega sprites and just convert them to cvs style since editing other parts of chracters seems too annoying at times and plus it'll look like another shoto clone if he keeps using karate type bases like ryu, ken, akuma , and ryo for his basics.Furthermore, some of the basic attacks are there in the sega spritesheet of akira the rest he can have someone help him sprite them out for him like the running,jumping, and the missing attacks,etc.. 
Hey Genesis Version has other characters too you can use those guys to make VF characters
Yes I use the original Sega sprites (in 2D) to make the other moves for Akira and Dural...sorry Dural is top secret ja ja ja XD
About Xiaoyu based on Karin, it's possible...
A fast edit I've done using SFZ3 Karin stance. (Arm position can be edited a bit...)
It have been scaled to fit some CVS look-alike ratio.
(http://img542.imageshack.us/img542/15/xiaedit03.png)

Also a fakeshot based on a screen (jpg) you posted earlier.
(http://img707.imageshack.us/img707/3428/xiafakeshot.png)

If you want to use it as a base, feel free to PM me, I'll send you the unscaled SFZ sprite.
Good base if you givee me permission to use I can make she nex of release Asuka, Law, Akira and...Top Secret char

About Xiaoyu based on Karin, it's possible...
A fast edit I've done using SFZ3 Karin stance. (Arm position can be edited a bit...)
It have been scaled to fit some CVS look-alike ratio.
(http://img542.imageshack.us/img542/15/xiaedit03.png)

That looks really good it's an amazing edit like afew people said it needs some fixing on the arms and legs here's
a picture for a refrence to help you out also ps. sorry for it being small I couldn't find a bigger base for her tekken stance.
       (http://i1.ytimg.com/vi/lNqY5pbxVto/mqdefault.jpg)
For Xiaoyu only I need to make the stance like te Game and ¡cha chan! Xiaoyu is for Mugen

More to come...

Title: Re: Tekken and Street Fighter 4 chars making
Post by: C.v.s The Abstract on March 31, 2013, 11:53:39 pm
Dont release asuka yet until i finish all her Sprites
Title: Re: Tekken and Street Fighter 4 chars making
Post by: chuchoryu on March 31, 2013, 11:56:40 pm
Dont release asuka yet until i finish all her Sprites
Yes amigo, dont worry I make some sprites and moves but I no have the voices I planing to release Asuka complete for all and for you mi amigo

Title: Re: Tekken and Street Fighter 4 chars making
Post by: Thagr8test on April 01, 2013, 12:42:09 am
Were you still planning to release law soon or is he put on hold as well?
Title: Re: Tekken and Street Fighter 4 chars making
Post by: chuchoryu on April 02, 2013, 12:04:33 am
Were you still planning to release law soon or is he put on hold as well?
All my Tekken char are for Win Mugen, compatibility whit Mugen 1.0. Law is released soon and Akira mi amigo

     Posted: April 07, 2013, 12:34:07 am
Hello friend! this time I released some chars I work in some time, is Devil Jin bu is beta not Demo beta, I use the CvS Abtract Jin base:
(http://imageshack.us/a/img823/8747/cvsdeviljinstancebycvsn.gif)
You can fount this here: http://mugenguild.com/forum/topics/unfinish-work-cvs-paul-and-asuka-open-source-142461.0.html

Well, I edit my Jin using the model to make Devil Jin like this:
(http://imageshack.us/a/img802/6263/deviljinstance.gif)
Download: http://www.sendspace.com/file/7evoyq

Devil Jin have the same moves as Jin but have a Little diffrence in his moves
(http://imageshack.us/a/img194/6025/devil00.jpg)(http://imageshack.us/a/img163/9926/devil01j.jpg)(http://imageshack.us/a/img10/2635/devil04.jpg)
You see? the same moves but....

(http://imageshack.us/a/img46/166/devil02.jpg)
You can perform the "Dragon Uppercut if you fail you need to press "Ligth Kick in the air" and Devil Jin can Kick like to the picture
(http://imageshack.us/a/img822/3493/devil03.jpg)

You see? now other new feature for all my Tekken chars is the Tag System:
(http://imageshack.us/a/img29/6738/devil005i.jpg)
Now you can battle using one other Tekken chars I made (not in the released section but soon) I you can change your chars for example Devil Jin for your parthner for example Jin or other Devil Jin, this mode only can play in "Team mode" 2 chars at the same time

For the moment is all and please give credits no only to me, give credits to CvS Abstrat for add the pic for Devil Jin in Opensource sprites. I give the credits for CvS Abstract and my respectc for him

More to come...
Soon is released all my Tekken chars whit Tag System mode and complete including Marshal Law and Akira Yuki
Title: Re: Tekken and Street Fighter 4 chars making
Post by: LegendarySatera on April 07, 2013, 01:24:53 pm
Your sprite abilities are awesome and programing characters too! :happy:
Spoiler, click to toggle visibilty
Title: Re: Tekken and Street Fighter 4 chars making
Post by: AlexSin on April 07, 2013, 01:47:18 pm
-You should have edited the wings in the crouch poses and when he is on the floor (like sprite 720, 3). Because they go through the floor.
Watch where the feet are; that is the floor.
- You can hold the start button to repeat the taunt (it shouldn't happen).
- The electric uppercut FX is red, but the electric charges are light blue.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Segatron on April 08, 2013, 01:15:45 pm
Hey Chuchoryu will u change the moveset of nornal jin and devil jin
Title: Re: Tekken and Street Fighter 4 chars making
Post by: biolizard1991 on April 08, 2013, 08:31:47 pm
Pleeeeeaaase work on Heihachi, I really want to see that character finished. =)
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Prime SC on April 08, 2013, 09:11:36 pm
hey you should use the cfj sparks as they are the most popular right now and people will love you for it plus the person your doing the tekken vs soul calibur project with is using them ^_^ just a suggestion
Title: Re: Tekken and Street Fighter 4 chars making
Post by: chuchoryu on April 09, 2013, 10:13:04 pm
Your sprite abilities are awesome and programing characters too! :happy:
Spoiler, click to toggle visibilty

Sure amigo I change the firs pots to add more information about Tekken chars

-You should have edited the wings in the crouch poses and when he is on the floor (like sprite 720, 3). Because they go through the floor.
Watch where the feet are; that is the floor.
- You can hold the start button to repeat the taunt (it shouldn't happen).
- The electric uppercut FX is red, but the electric charges are light blue.
Devil Jin is a provisional char since Asuka is not released until further notice, I take note of this topics and comment to improve Devil Jin in his next Release amigo

Hey Chuchoryu will u change the moveset of nornal jin and devil jin
For the moment Devil Jin can perform one extra Kikc in the air when you aply the "Dragon Uppercut" F, D, DF, F, x, press light kick and Devil Jin hit again amigo

Pleeeeeaaase work on Heihachi, I really want to see that character finished. =)
Yes I work hard in Heihachi and he have new voices and all moves complete...well not all moves but have a lot of moves to make more combos and more damage amigo

hey you should use the cfj sparks as they are the most popular right now and people will love you for it plus the person your doing the tekken vs soul calibur project with is using them ^_^ just a suggestion
Good comment amigo, for the moment I planing to add the SF X TK hit spark to my Tekken chars, for Tekken vs Soul Calibur I use the tradicional CvS2 hit spark and sound effects, but for Mortal Kombat Vs Tekken or Tekken X Mortal Kombat I planing to use the CFJ/CFE hit spark amigo, thanks for the suggestion

More to come...

Title: Re: Tekken and Street Fighter 4 chars making
Post by: MechaFury on April 10, 2013, 04:45:24 am
Hey bro, nice work, good job someday do you make the char of juri han (SF IV)? I'm doing the sprites and Bryan Fury, if you are interested in the project of course my friend
Title: Re: Tekken and Street Fighter 4 chars making
Post by: chuchoryu on April 11, 2013, 11:59:41 pm
Hey bro, nice work, good job someday do you make the char of juri han (SF IV)? I'm doing the sprites and Bryan Fury, if you are interested in the project of course my friend
Of course mi amigo, if you have spriting for Juri I can make the char for the proyect "SF4 Legacy" I need to much sprites or conversions to make more chars, in the case of Bryan if you have the spriting I can make the char for you mi amigo

In other news!
Soon I released all my Tekken chars using Tag Sytem, Heihachi his the most popular (and the King of Iron Fist Touurnament) for his reason I retouche some little the stance for this:
(http://imageshack.us/a/img268/1636/heihachirevampstance.gif)

The other Heihachi have the same stance

More to come...
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Nexus Games on April 12, 2013, 12:55:26 am
hey chuchoryui know your excited about making tekken characters but everyone would like to have good quality characters like pots buckus jmorphman and mr infinite and i see your characters to have that quality but they do not have the same greatness because they take their time and finish one character at a time and make sure they are not broken and everything about them is balanced you have good coding skills with ai but not with error mistakes like infinites witch most of all you characters moves are  like jin (thats why eh keeps beating me) just focus on little bit of characters at a time no one is rushing you because this project is great and i agree we all would like to have tekken characters for mugen and its about time we do...everyone would love to have soul calibur characters in mugen and im making that happen but im focusing on 3 - 4 characters taki sophitia astaroth and ivy...please just take your time because no one will download your stuff if they keep staying in the beta state forever so i think you could just finish kazuya and just they are almost done i think and right now after you release asuka just focus on the characters you have right now and finish them then start new tekken characters and trust me when i say this your not many people so take your time mi amigo ok everyone will love you for that and please try using the graphics section to get feedback on sprites so we can have nice sprited tekken characters
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Sinnesloschen on April 12, 2013, 12:58:10 am
^ This so many times.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Nexus Games on April 12, 2013, 12:58:56 am
and the code style your giving the tekken characters its making the tekken characters broken crazy combos that makes it hard to fight in a normal fight they feel like boss characters i would say for you to use divinewolf kfm (divinekfm) for proper coding a balanced character like pots

     Posted: April 12, 2013, 01:01:44 am
i understand chuchoryu your still learning i think im still learning too but dont make to many work in progress stuff and finish a little bit of stuff fist because right now this it to much even for me to handle as many characters you have
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Bastard Mami on April 12, 2013, 01:02:33 am
hey chuchoryui know your excited about making tekken characters but everyone would like to have good quality characters like pots buckus jmorphman and mr infinite and i see your characters to have that quality but they do not have the same greatness because they take their time and finish one character at a time and make sure they are not broken and everything about them is balanced you have good coding skills with ai but not with error mistakes like infinites witch most of all you characters moves are  like jin (thats why eh keeps beating me) just focus on little bit of characters at a time no one is rushing you because this project is great and i agree we all would like to have tekken characters for mugen and its about time we do...everyone would love to have soul calibur characters in mugen and im making that happen but im focusing on 3 - 4 characters taki sophitia astaroth and ivy...please just take your time because no one will download your stuff if they keep staying in the beta state forever so i think you could just finish kazuya and just they are almost done i think and right now after you release asuka just focus on the characters you have right now and finish them then start new tekken characters and trust me when i say this your not many people so take your time mi amigo ok everyone will love you for that and please try using the graphics section to get feedback on sprites so we can have nice sprited tekken characters

tl;dr

I think he said to make putos style characters or die.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Nexus Games on April 12, 2013, 01:10:27 am
ha ha ha your funny well divinekfm would be perfect for him since he can code but its ether his coding style is making his characters act like boss characters or he is using a broken kfm as a template also he is making to many wip and i cant convince my self if kazuya will be complete or not because he should have been done already if mr infinite was making kazuya he would be done already
chuchoryu kazuya was made good by him but not the other characters

     Posted: April 12, 2013, 01:13:04 am
chuchoryu i know you can make your stuff better but i will follow the progress because we are partners my amigo
Title: Re: Tekken and Street Fighter 4 chars making
Post by: chuchoryu on April 13, 2013, 10:01:07 pm
hey chuchoryui know your excited about making tekken characters but everyone would like to have good quality characters like pots buckus jmorphman and mr infinite and i see your characters to have that quality but they do not have the same greatness because they take their time and finish one character at a time and make sure they are not broken and everything about them is balanced you have good coding skills with ai but not with error mistakes like infinites witch most of all you characters moves are  like jin (thats why eh keeps beating me) just focus on little bit of characters at a time no one is rushing you because this project is great and i agree we all would like to have tekken characters for mugen and its about time we do...everyone would love to have soul calibur characters in mugen and im making that happen but im focusing on 3 - 4 characters taki sophitia astaroth and ivy...please just take your time because no one will download your stuff if they keep staying in the beta state forever so i think you could just finish kazuya and just they are almost done i think and right now after you release asuka just focus on the characters you have right now and finish them then start new tekken characters and trust me when i say this your not many people so take your time mi amigo ok everyone will love you for that and please try using the graphics section to get feedback on sprites so we can have nice sprited tekken characters
^ This so many times.
and the code style your giving the tekken characters its making the tekken characters broken crazy combos that makes it hard to fight in a normal fight they feel like boss characters i would say for you to use divinewolf kfm (divinekfm) for proper coding a balanced character like pots

      Posted: April 12, 2013, 01:01:44 am
i understand chuchoryu your still learning i think im still learning too but dont make to many work in progress stuff and finish a little bit of stuff fist because right now this it to much even for me to handle as many characters you have
hey chuchoryui know your excited about making tekken characters but everyone would like to have good quality characters like pots buckus jmorphman and mr infinite and i see your characters to have that quality but they do not have the same greatness because they take their time and finish one character at a time and make sure they are not broken and everything about them is balanced you have good coding skills with ai but not with error mistakes like infinites witch most of all you characters moves are  like jin (thats why eh keeps beating me) just focus on little bit of characters at a time no one is rushing you because this project is great and i agree we all would like to have tekken characters for mugen and its about time we do...everyone would love to have soul calibur characters in mugen and im making that happen but im focusing on 3 - 4 characters taki sophitia astaroth and ivy...please just take your time because no one will download your stuff if they keep staying in the beta state forever so i think you could just finish kazuya and just they are almost done i think and right now after you release asuka just focus on the characters you have right now and finish them then start new tekken characters and trust me when i say this your not many people so take your time mi amigo ok everyone will love you for that and please try using the graphics section to get feedback on sprites so we can have nice sprited tekken characters

tl;dr

I think he said to make putos style characters or die.
ha ha ha your funny well divinekfm would be perfect for him since he can code but its ether his coding style is making his characters act like boss characters or he is using a broken kfm as a template also he is making to many wip and i cant convince my self if kazuya will be complete or not because he should have been done already if mr infinite was making kazuya he would be done already
chuchoryu kazuya was made good by him but not the other characters

      Posted: April 12, 2013, 01:13:04 am
chuchoryu i know you can make your stuff better but i will follow the progress because we are partners my amigo

I read all comments amigos, all have reason to the Tekken chars I made, I like to make the more number of Tekken chars (I have to make 10 in betas and 2 in complete) soon I planing to release all my Tekken chars complete like Kazuya, really I need to take my time to make complete versions and no more demo betas amigos. Well I promise all to I take more time to make more good Tekken character for all the world and for me ja ja ja XD only I need to say...

More to come...


     Posted: April 17, 2013, 02:14:46 am
Hello paisanos! time to the new for Heihachi, firts I have to add voices from Soul Calibur 2 and he have more moveto make more variable combos, he have a lot of moves from SF X TK and Tekken 3

(http://imageshack.us/a/img4/1307/heihachitag00.jpg)(http://imageshack.us/a/img339/3562/heihachitag01.jpg)(http://imageshack.us/a/img837/7809/heihachitag04.jpg)(http://imageshack.us/a/img341/5918/heihachitag05.jpg)

Heihachi can perform a Dragoin Uppercut like this
(http://imageshack.us/a/img14/6328/heihachitag02.jpg)
And you can hit again like this whit Dragon Up
(http://imageshack.us/a/img824/5788/heihachitag03.jpg)

Much mugen staf memmbers like to see Nina and Xiaoyu, next of Law I planing to make firts Nina
(http://imageshack.us/a/img13/6739/ninabeta.gif)
And next Xiaoyu

More to come...

Title: Re: Tekken and Street Fighter 4 chars making
Post by: Prime SC on April 17, 2013, 02:20:16 am
good job on heihachi make sure to really polish him i love where hes going
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Dragon of Courage on April 17, 2013, 02:46:24 am
Favor de insertar esto en fight.def, en la sección [Powerbar], compadre.
Code:
p*.*.layerno = 1
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Prime SC on April 17, 2013, 04:28:01 am
did you change his head? so it doesnt look like his chin is on his chest
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Thagr8test on April 17, 2013, 06:32:17 am
Good job with heihachi can't wait for the update
Also you should open nina's hand in her fighting stance she never fights closed handed
Title: Re: Tekken and Street Fighter 4 chars making
Post by: AuMiO VXC on April 17, 2013, 09:08:01 am
Nice to see 3D chars in 2D.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Cheeselord on April 17, 2013, 02:50:43 pm
Good job with heihachi can't wait for the update
Also you should open nina's hand in her fighting stance she never fights closed handed

Very much this
Title: Re: Tekken and Street Fighter 4 chars making
Post by: FeLo_Llop on April 17, 2013, 02:53:13 pm


Much mugen staf memmbers like to see Nina and Xiaoyu, next of Law I planing to make firts Nina
(http://imageshack.us/a/img13/6739/ninabeta.gif)


I know spriting is hard, but that's an insult to Nina :/.

You can use my Nina as reference, if you want to.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Duos.act on April 17, 2013, 02:55:45 pm
Look at her stockings, they change in length because of inconsistent shading.  Her chest has something similar going on.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: F. James Fernandez on April 17, 2013, 03:58:58 pm
You can add movement to her feet as well. Right now they just look glued to the floor.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: GOH on April 17, 2013, 04:54:59 pm
You have some serious problems in all of your previous characters and you're already working on a half-assed Nina?

Smh
Title: Re: Tekken and Street Fighter 4 chars making
Post by: C.v.s The Abstract on April 17, 2013, 05:00:22 pm
-_- seriously finish up your other characters!
Title: Re: Tekken and Street Fighter 4 chars making
Post by: LurkerSupreme on April 17, 2013, 05:04:21 pm
That Nina is just a Head swap of Dampir's Blair Dame sprite set (which wasn't really all that good to begin with). All those problems exist on the base sprites. You could use a better reference than that to be honest ( although I have no suggestions ).
Title: Re: Tekken and Street Fighter 4 chars making
Post by: C.v.s The Abstract on April 17, 2013, 05:14:05 pm
(http://fc08.deviantart.net/fs70/f/2012/135/a/8/cvs_nina_william_stance_by_cvsnb-d4zw0di.gif) (http://i49.tinypic.com/2wpqe4l.png) good references n base felo gave u permission n so do i. please change that nina it look weak

n to top it off us ethis video as a good base to trace
Title: Re: Tekken and Street Fighter 4 chars making
Post by: AuMiO VXC on April 17, 2013, 06:48:21 pm
(http://fc08.deviantart.net/fs70/f/2012/135/a/8/cvs_nina_william_stance_by_cvsnb-d4zw0di.gif) (http://i49.tinypic.com/2wpqe4l.png) good references n base felo gave u permission n so do i. please change that nina it look weak

n to top it off us ethis video as a good base to trace [youtube]http://www.youtube.com/watch?v=vYQ8f65OcHY[/youtube]
WOW SO cool. :D

Title: Re: Tekken and Street Fighter 4 chars making
Post by: LegendarySatera on April 17, 2013, 06:49:16 pm
Hey chuchoryu! Will you make Oni Akuma?
Title: Re: Tekken and Street Fighter 4 chars making
Post by: AuMiO VXC on April 17, 2013, 06:54:48 pm
Hey chuchoryu! Will you make Oni Akuma?

Yes, He willl make Oni akuma from his SF4 project.
Here a image...
(http://img812.imageshack.us/img812/6230/onivsseth.jpg)
At First a Beta-Demo version (with Shin Akuma's Basic moves)
And then- Full version (Original from SSF4:AE)
Title: Re: Tekken and Street Fighter 4 chars making
Post by: AlexSin on April 17, 2013, 06:58:19 pm
:omg:
He will never learn, huh?

Chuchoryu, if you're reading this, stop starting other projects and fix the other releases you made.
Please, everyone is waiting you to do that.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: HUNGRY WOLF on April 17, 2013, 07:04:36 pm
Some freindly advise, I must agree, finish up kazuya completely then move on to another character.
Its better to have complete versions, and not betas.

Sola mente un concejo amigo, acaba con kazuya primero completamente y luego brinca a other personaje que tu gustestes. Es mejor tener un personaje completo que betas.
Con mucho respecto carnal.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: AuMiO VXC on April 17, 2013, 07:13:37 pm
Yes,
Some freindly advise, I must agree, finish up kazuya completely then move on to another character.
Its better to have complete versions, and not betas.

Sola mente un concejo amigo, acaba con kazuya primero completamente y luego brinca a other personaje que tu gustestes. Es mejor tener un personaje completo que betas.
Con mucho respecto carnal.

I also agreeing with that.

:omg:
He will never learn, huh?

You mean me?
Well , I just telling LegendarySatera about Chuchoryu's Oni. Not Requesting Chucho to make the Oni soon with sf4 and tekken chars.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: ArmorGon on April 17, 2013, 07:17:42 pm
snip
snip
You might want to continue reading that so you know who he is referring to.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: AuMiO VXC on April 17, 2013, 07:20:55 pm
he is referring to LegendarySatera? or whatever
Well, I am leaving this with alone.
Let's wait for Chuchoryu's post, now.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: ArmorGon on April 17, 2013, 07:23:56 pm
snip

Chuchoryu, if you're reading this
^
Title: Re: Tekken and Street Fighter 4 chars making
Post by: chuchoryu on April 17, 2013, 07:25:26 pm
Favor de insertar esto en fight.def, en la sección [Powerbar], compadre.
Code:
p*.*.layerno = 1
Claro que si, pero ¿para que es? es duda mi amigo
did you change his head? so it doesnt look like his chin is on his chest
Its very provably to change his face in the next release...soon amigo

Good job with heihachi can't wait for the update
Also you should open nina's hand in her fighting stance she never fights closed handed
Nina is starting amigo she need to much work I only make the stance, firts I need to finish Marshal Law and Updated all my chars, Ogre have new moves and new sprites



Much mugen staf memmbers like to see Nina and Xiaoyu, next of Law I planing to make firts Nina
(http://imageshack.us/a/img13/6739/ninabeta.gif)


I know spriting is hard, but that's an insult to Nina :/.

You can use my Nina as reference, if you want to.

Gracias Felo Lop, por ahora como leeras aqui Nina aun esta es proceso no es el modelo final recuerda que aun falta liverar a Law y a los demas chars de Tekken, gracias por permitirme usar tu Nina como base lo tendre en cuenta amigo

You have some serious problems in all of your previous characters and you're already working on a half-assed Nina?

Smh
Is a previo I need to finish firts my Tekken chars and Next chars in progrres is Nina, King and Yoshiimitsu...and I hope to CvS Abstract finish the Asuka spriting to make his chars
-_- seriously finish up your other characters!
Hello abstract, yes I planing to finish my first chars amigo dont worry

That Nina is just a Head swap of Dampir's Blair Dame sprite set (which wasn't really all that good to begin with). All those problems exist on the base sprites. You could use a better reference than that to be honest ( although I have no suggestions ).
Nina is starting amigo she need to much work I only make the stance, firts I need to finish Marshal Law and Updated all my chars, Ogre have new moves and new sprites

(http://fc08.deviantart.net/fs70/f/2012/135/a/8/cvs_nina_william_stance_by_cvsnb-d4zw0di.gif) (http://i49.tinypic.com/2wpqe4l.png) good references n base felo gave u permission n so do i. please change that nina it look weak

n to top it off us ethis video as a good base to trace [youtube]http://www.youtube.com/watch?v=vYQ8f65OcHY[/youtube]
Really I can use this Nina to make one? thanks bro for give the base for Nina

Hey chuchoryu! Will you make Oni Akuma?
es amigo Aumio Khan know about it for long time ago

:omg:
He will never learn, huh?

Chuchoryu, if you're reading this, stop starting other projects and fix the other releases you made.
Please, everyone is waiting you to do that.
I work in 2 project at the same time "Tekken" and "SF4" is not a new history amigo, the Tekken chars I work more easy the conversion, in te case of SF3 conversion is more very hard to make for his reason I release only 2 chars from SF4 (Seth, Sagat and I work in Blanka now) I take note of all my works amigo thanks for your omments

Some freindly advise, I must agree, finish up kazuya completely then move on to another character.
Its better to have complete versions, and not betas.

Sola mente un concejo amigo, acaba con kazuya primero completamente y luego brinca a other personaje que tu gustestes. Es mejor tener un personaje completo que betas.
Con mucho respecto carnal.
Kazuya aun nesecitamovimientos aunque tiene los mas basicos de Tekken 2 y algunos de SF X TK, pienso añadir mas para el proximo release al igual que un intro especial vs Heihachi

More to come...

Some can ripping the voices from SF X TK or MK  vs DC?
Title: Re: Tekken and Street Fighter 4 chars making
Post by: AuMiO VXC on April 17, 2013, 07:27:23 pm
O
snip

Chuchoryu, if you're reading this
^

I understand. Whom he is referring. Ha. Ha.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: AlexSin on April 17, 2013, 07:31:18 pm
Well, I PMed you, Aumio Khan, to say that. But you already understood. :)

Chuchoryu, I know you have those projects. But I (and the others) think you should fix the other chars NOW, not later.
But whatever you prefer... I'm not here to force you, if I'm sounding like that, I apologize.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: ArmorGon on April 17, 2013, 07:33:26 pm
snip
Nina is starting amigo she need to much work I only make the stance, firts I need to finish Marshal Law and Updated all my chars, Ogre have new moves and new sprites
I think that's what they are getting at. You shouldn't have all these characters in "progress." You should be finishing the ones you have released because the time you could have been spending updating your old chars is time you spent doing head swaps and shading.

snip
snip
I think he meant as reference not as actually using the sprite.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: AuMiO VXC on April 17, 2013, 07:42:26 pm
As Kuzuya, Jin, Heihachi (also young version), Paul, Kuma and Orge are nearly completed, you also can complete them fully at first, chuchoryu. After finishing them, hold the works of Devil Jin, Gon, Youshimitsu, Asuka etc (As they are so much in beta-demo).
About SF4 project, same things to say (Finish Sagat, Seth, Evil Ryu and Blanka firstly. After finishing them completely, hold the other works).
Otherwise, You will be slow down in working in mugen and all of your project will be in indiscipline. 
Title: Re: Tekken and Street Fighter 4 chars making
Post by: chuchoryu on April 17, 2013, 08:55:17 pm
Well, I PMed you, Aumio Khan, to say that. But you already understood. :)

Chuchoryu, I know you have those projects. But I (and the others) think you should fix the other chars NOW, not later.
But whatever you prefer... I'm not here to force you, if I'm sounding like that, I apologize.
Sure amigo I work now in the firts projects chars to finalizzing the Tekken chars dont worry


     Posted: April 17, 2013, 08:57:18 pm
As Kuzuya, Jin, Heihachi (also young version), Paul, Kuma and Orge are nearly completed, you also can complete them fully at first, chuchoryu. After finishing them, hold the works of Devil Jin, Gon, Youshimitsu, Asuka etc (As they are so much in beta-demo).
About SF4 project, same things to say (Finish Sagat, Seth, Evil Ryu and Blanka firstly. After finishing them completely, hold the other works).
Otherwise, You will be slow down in working in mugen and all of your project will be in indiscipline. 
For SF4 chars I need to finish Sagat and Seth to continue to making Evil Ryu, Oni and C. Viper, for Tekken side soon I release all chars updated and no betas to making Gon, Nina, Yoshimitsu, King and True Ogre

More to come...

Title: Re: Tekken and Street Fighter 4 chars making
Post by: Nexus Games on April 17, 2013, 11:17:59 pm
it looks like chuchoryu does not understand what any of you guys are saying he wants to work the ways he thinks he can so if he wont listen then lets see how far he can go with this before he ask for help or quit mugen for having to many characters to work on
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Bastard Mami on April 17, 2013, 11:36:23 pm
yeah, eh houdl just amke pots style characters  :grrr:
Title: Re: Tekken and Street Fighter 4 chars making
Post by: AuMiO VXC on April 18, 2013, 01:29:03 am
Well, If you trying to make many chars in a body, all of your your chars ill be beta-demo etc. And need 10x time to finish a single chars.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Bastard Mami on April 18, 2013, 04:12:39 pm
mugen already has a fuckton of chars anyway, just let the guy work in the way he feels more comfortable.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Insert Account Name on April 18, 2013, 07:08:35 pm
mugen already has a fuckton of chars anyway, just let the guy work in the way he feels more comfortable.

I agree.  >:)
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Dragon of Courage on April 19, 2013, 10:23:52 pm
Favor de insertar esto en fight.def, en la sección [Powerbar], compadre.
Code:
p*.*.layerno = 1
Claro que si, pero ¿para que es? es duda mi amigo
Para la barra de poder, porque las sombras no permiten ver. En los dos jugadores, p1 y p2. Guiate en el asterisco.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: chuchoryu on April 19, 2013, 11:26:57 pm
Favor de insertar esto en fight.def, en la sección [Powerbar], compadre.
Code:
p*.*.layerno = 1
Claro que si, pero ¿para que es? es duda mi amigo
Para la barra de poder, porque las sombras no permiten ver. En los dos jugadores, p1 y p2. Guiate en el asterisco.
A ya entendi mi amigo, ahora ya se que puedo hacer con este codigo que añadiste, gracias amigo Dragon-Kid
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Dragon of Courage on April 19, 2013, 11:29:29 pm
De nada.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: mrryu1985 on April 20, 2013, 06:17:53 am
Any chance you gunna make zafina, christie or lei ????
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Prime SC on April 20, 2013, 06:20:53 am
dont pressure him more, he already has alot on his plate as is
Title: Re: Tekken and Street Fighter 4 chars making
Post by: mrryu1985 on April 20, 2013, 07:46:32 am
Dude i was just asking a question, dont be a douche.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: FeLo_Llop on April 20, 2013, 11:40:57 am
Dude i was just asking a question, dont be a douche.

Asking if some characters are going to be done(specially if the author has so many wips) is also being a douche. Let Chuchoryu finish those, let him to take his time. It's enough rush work, Tekken deserves something more than tones of kids wanting them just to fill their myuginz.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: TrinitroRoy on April 20, 2013, 04:45:36 pm
Tekken deserves something more than tones of kids wanting them just to fill their myuginz.
What are myuginz? A retarded way to pronounce MUGEN?
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Hephaistos31 on April 20, 2013, 05:34:27 pm
myuginz, Trinitronity, myuginz! :D
Title: Re: Tekken and Street Fighter 4 chars making
Post by: chuchoryu on April 20, 2013, 10:27:42 pm
Any chance you gunna make zafina, christie or lei ????
I have plans for Lei Wu Long, for Zafina not for the moment amigo

dont pressure him more, he already has alot on his plate as is
Dude i was just asking a question, dont be a douche.
Dude i was just asking a question, dont be a douche.
Asking if some characters are going to be done(specially if the author has so many wips) is also being a douche. Let Chuchoryu finish those, let him to take his time. It's enough rush work, Tekken deserves something more than tones of kids wanting them just to fill their myuginz.
Yes you only ask me dont worry about it, firts I planing to updated all my firts Tekken chars and the next I add more information about the second lot of Tekken chars


Now is time for a good news amigos!! well I know I have a lot of work in the Tekken characters amigos BUT dont worry mi amigo mezamerald help me to make sprites and stages in this case I present you the screen pack made by mezameral for the proyect
(http://imageshack.us/a/img9/8748/tekkenp02.jpg)

Te screen pack have the bars and stages made by mezamerald (he help me so much) I planing to release a KFM whit Tag Ssytem for all to make some chars using that system mode for your chars (and for all my chars) and I add for Law all moves from Tekken 3 but that moves are from Fores Law
(http://imageshack.us/a/img534/8816/tekkenp00.jpg)(http://imageshack.us/a/img69/8526/tekkenp01.jpg)(http://imageshack.us/a/img826/1323/tekkenp03.jpg)(http://imageshack.us/a/img62/6965/tekkenp05.jpg)

All Know about Nina, yes I work in Nina and one char from SC at the same time

More to come...
Title: Re: Tekken and Street Fighter 4 chars making
Post by: drewski90 on April 20, 2013, 10:33:45 pm
I tried your sf4_ryu but it keeps having a message saying that it can't read info, what do i have to do add something here or something
Title: Re: Tekken and Street Fighter 4 chars making
Post by: AlexSin on April 20, 2013, 10:46:39 pm
All know about Nina, yes I'm working on Nina and one char from SC at the same time.
...
...
...
Okay.
Talking to a wall here.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: chuchoryu on April 20, 2013, 10:53:59 pm
I tried your sf4_ryu but it keeps having a message saying that there's no info, what do i have to do add something here or something
The char say "there's no info"? or, you like to download ryu? if you like my ryu click in the site you see in my signature

Title: Re: Tekken and Street Fighter 4 chars making
Post by: mrryu1985 on April 21, 2013, 12:00:49 pm
Dude i was just asking a question, dont be a douche.

Asking if some characters are going to be done(specially if the author has so many wips) is also being a douche. Let Chuchoryu finish those, let him to take his time. It's enough rush work, Tekken deserves something more than tones of kids wanting them just to fill their myuginz.

I understand that, but again I was Generally just asking, Its not like I was saying "HEY! MAKE THESE CHARACTERS NOW!" I WAS JUST ASKING... christ...

     Posted: April 21, 2013, 12:03:38 pm
Chuchoryu, Thank you for answering my question, I meant no disrespect, I've played your characters and they're awesome, Thank you for your time and Effort, looking forward to your next releases!!!!
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Nexus Games on April 21, 2013, 09:28:13 pm
chuchoryu hhhaaa i know your making tekken characters but now your making cassandra just finish the tekken characters you started first then start something new but i know you wont understand what im saying because you ignore eveyone when they are helping you stay focus ok i know making other characters are fun and dreaming about them being in mugen but they will not get done if you start on a new project if you had clones then you would get all your stuff done
this will take years to get done if you keep starting new projects you have characters in progress that will take a group of people to work with i know your rushing because law only has basic attacks and devil jin is a sprite swap like heihachi i just hope sc2 cassandra all of her attacks are the same as ingrid

im not going to talk about this no more just make sure you finish the characters you have
kazuya jin paul ogre kuma are the ones that has enough progress for the beta game
like my sophitia, astaroth, and taki are good for the beta game
chuchoryu the characters you have now are enough to work on for now just stay focus
Title: Re: Tekken and Street Fighter 4 chars making
Post by: chuchoryu on April 21, 2013, 10:31:30 pm
Dude i was just asking a question, dont be a douche.

Asking if some characters are going to be done(specially if the author has so many wips) is also being a douche. Let Chuchoryu finish those, let him to take his time. It's enough rush work, Tekken deserves something more than tones of kids wanting them just to fill their myuginz.

I understand that, but again I was Generally just asking, Its not like I was saying "HEY! MAKE THESE CHARACTERS NOW!" I WAS JUST ASKING... christ...

      Posted: April 21, 2013, 12:03:38 pm
Chuchoryu, Thank you for answering my question, I meant no disrespect, I've played your characters and they're awesome, Thank you for your time and Effort, looking forward to your next releases!!!!
Yes amigo you only ask me, dont worry amigos he only ask...alll can ask me anithing you like to read

chuchoryu hhhaaa i know your making tekken characters but now your making cassandra just finish the tekken characters you started first then start something new but i know you wont understand what im saying because you ignore eveyone when they are helping you stay focus ok i know making other characters are fun and dreaming about them being in mugen but they will not get done if you start on a new project if you had clones then you would get all your stuff done
this will take years to get done if you keep starting new projects you have characters in progress that will take a group of people to work with i know your rushing because law only has basic attacks and devil jin is a sprite swap like heihachi i just hope sc2 cassandra all of her attacks are the same as ingrid

im not going to talk about this no more just make sure you finish the characters you have
kazuya jin paul ogre kuma are the ones that has enough progress for the beta game
like my sophitia, astaroth, and taki are good for the beta game
chuchoryu the characters you have now are enough to work on for now just stay focus
Yes amigo my chars are very close to finish, but I actually starting to make Nina and Cassandra. Dont worry amigo I focus in my first Tekken chars

Title: Re: Tekken and Street Fighter 4 chars making
Post by: balmung350 on April 21, 2013, 10:33:04 pm
Hey Chuchoryu!
No sé si ya tienes las voces para Akira Yuki, pero te dejo esto para ver si te ayuda

http://www.youtube.com/watch?v=wNN-oEscMeU

http://www.youtube.com/watch?v=QNlcXFXAvMk

Muy buen proyecto ^^
Title: Re: Tekken and Street Fighter 4 chars making
Post by: chuchoryu on April 21, 2013, 10:42:02 pm
Hey Chuchoryu!
No sé si ya tienes las voces para Akira Yuki, pero te dejo esto para ver si te ayuda

http://www.youtube.com/watch?v=wNN-oEscMeU

http://www.youtube.com/watch?v=QNlcXFXAvMk

Muy buen proyecto ^^
De verdad gracias amigo ya tenia unas pero les hacia falta mas sonidos a mi Akira Yuki, ahora tiene mas voces gracias a ti sin duda gracias amigo

Title: Re: Tekken and Street Fighter 4 chars making
Post by: C.v.s The Abstract on April 22, 2013, 12:36:51 am
Focus on one character at a time.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Mr.Karate JKA on April 22, 2013, 05:21:12 am
Focus on one character at a time.

Agree
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Bastard Mami on April 22, 2013, 05:05:37 pm
disagree

     Posted: April 22, 2013, 05:07:21 pm
I ahve know a fuckton of mugen creators who are much more productive while working on 3 or so wip at the same time, when they "focus" on one character, whenever they get bored of workign on a single character they don't do anything else mugen related, while if they work on 3 characters when they get bored of working on one character they move to another character instead of playing wow.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Cheeselord on April 22, 2013, 08:02:42 pm
True, BUT, make sure to at least leave characters in a finished state, and no need to rush.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: stevla83 on April 22, 2013, 08:24:54 pm


      Posted: April 22, 2013, 05:07:21 pm
I have know a fuckton of mugen creators who are much more productive while working on 3 or so wip at the same time, when they "focus" on one character, whenever they get bored of workign on a single character they don't do anything else mugen related, while if they work on 3 characters when they get bored of working on one character they move to another character instead of playing wow.

I understand where you're comin' from maximilianjenus but in chuchoryu's case he's not as experience as Cybaster or anyone else who can make two or three wips at a time and finish them. Furthermore, chuchoryu himself even admits he isn't too great at his coding or edits which I get but that doesn't me he should jump the wagon and bite out more then he can chew. If he does like everyone says he'll soon be clustered with tons of betas and unfinished buggy work which isn't good what he should do is finish the characters he haves first and get afew people to help him with editing characters and converting sprites to cvs style. Since they're alot of people I mean alot of people who he can ask help from even when it comes to coding too. Which he needs to learn that instead of being shy or scaried I mean it's always ok to ask questions and for help from experience mugen codes and creators cuz not only will it help him with his wips but it will help him grow into a better creator as well.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Saikoro on April 22, 2013, 11:54:34 pm
Focus on one character at a time.

I've been saying this for months now. Good luck getting through to him... You comments will only fall on deaf ears no matter much you try to reason or talk. While this is just me, it's this exact reason why I do not like Churcho and his work methods at all. The only props I can give him are for his Kazuya. Because, you know, he actually finished that damn character.

I'll leave it at that as I don't want to derail this thread.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Mr.Karate JKA on April 23, 2013, 12:05:52 am
Quality is better thn quantity!
Title: Re: Tekken and Street Fighter 4 chars making
Post by: TRUEMicah on April 23, 2013, 05:38:39 am
If he wants to keep releasing betas, let him.  This is obviously the way intends to work.
Most of you guys sound like a broken record honestly.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Thagr8test on April 23, 2013, 05:43:54 am
^agree just browse his topics and see if things have changed if not just pass on the characters.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: AuMiO VXC on April 23, 2013, 04:23:15 pm
I think Chuchoryu don't like to work on only on Character. Maybe it's boring to him. He likes to works on various characters in a body at a same time. 
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Segatron on April 23, 2013, 08:44:24 pm
Let Chuchoryu finish the work in his style. hE will eventually complete them all 
Title: Re: Tekken and Street Fighter 4 chars making
Post by: C.v.s The Abstract on April 23, 2013, 08:52:20 pm
 
If he wants to keep releasing betas, let him.  This is obviously the way intends to work.
Most of you guys sound like a broken record honestly.
seriously poor quality sound like a broken record. how many wip he have finish beside kazuya  and  he still pushing out more? then average mugen coder?
lets see
Paul aint finish
devil aint finish
jin aint finish
Nina
Asuka
pacman
akira
evil ryu
sagat
Xiaoyu he gonna be working on
yoshimitsu
king
gon
oger
kuma
heihachi and young heihachi
Dark Kahn
Hwoarang
blanka
kasumi DOA
sf3 crimson viper


like seriously that sound like a broken record

if u cant finish any of your work 1 at a time then i wont even take anything else serious expect his kazuya

if u know me back in 07 i did the exact same shit choryu had done and got too stress when everyone else told me to finish my sprite wip one at a time and u wanna know something i  was working on yang and cvs sean for 3 years never finish shit all because i wanted to work on other wip... stop yourself stop hyping him up to crash and dont wanna finish anything
Title: Re: Tekken and Street Fighter 4 chars making
Post by: chuchoryu on April 23, 2013, 10:48:25 pm
Hello paisanos! now is time to up my Tekken chars using the new system Tag, in this case only I up Jin, Devil Jin and Ogre for all the world, other new is the Effect from SF X TK all my Tekken chars have new hit punches and kick effect like SF X TK

(http://imageshack.us/a/img13/9870/jinstance.gif)
Jin:  http://www.4shared.com/rar/Awm6bRz7/CvS_JinTAG.html?
This char have a little retouches in his Super Art, have new effect in his punches and kick like tmy other Tekken chars. You see? not a great updated only the Tag System, remmenber this Jin is based in Tekken 3 not in SF X TK only his super and croos art

(http://imageshack.us/a/img211/5853/ogrestance.gif)
Ogre:  http://www.4shared.com/rar/Rpupl4-n/CvS_OgreTAG.html?
Ogre is the best Boss in Tekken series for his reason I add to much retouches in this character, one is in the Trhow now that move looks like to the SF X TK move, the Super art and Croos art have new animation and new effect, new AI and new palletes including the Tag System like Devil Jin

(http://imageshack.us/a/img10/6263/deviljinstance.gif)
Devil Jin:  http://www.4shared.com/rar/sD5A-2H6/CvS_DevilJinTAG.html?
Devil Jinhave a lot of moves from Tekken Tag Tournament 2 and moves from Tekken 3, have new taunt, AI, new colors nes voices and the Tag System

Devil Jin move list

*Dragon Uppercut: F, D, DF, F + light punch
Note* for this move you can press light kick or any punch whit Jin make the Dragon Uppercut, if you press punch Jin can attack whit a beam or if you press light Kick jin can Kick one more time in the air

Debil Beam: x+y  or y+z  or x+z
This attack only perform in the ground, much damage but no much defense

Laser cannon: B, F + Y
you can hit 2 time more if you press next of Y button continue to press X and next Y to finalizing his attack

Rising Uppercut: F, D, DF, F + any punch  EX properties

Rising Sun: D, DB, B + any Kick  EX Propperties

The super arts and crooss arts have a retouche in this character


This is all for the moment amigos, enjoy and play whit this much time amigos, wait for the Tekken Tag up 2 chars amigo (Heihachi, Young Heihachi and Kuma)

More to come...
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Nexus Games on April 23, 2013, 11:35:15 pm
nice chuchoryu just focus on getting kazuya jin paul ogre and heihachi done then everyone will believe that you can improve and they will start to love you as a creator of your work and tekken mi amigo
Title: Re: Tekken and Street Fighter 4 chars making
Post by: AuMiO VXC on April 24, 2013, 06:44:16 am
Let Chuchoryu finish the work in his style. hE will eventually complete them all 
I never force chuchoryu to do anythings against his sweet will.

Chuchoryu, If i sounds like that. I apologies :)

Now, Chuchoryu, Where is Orge links. You forgot to post that.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Prime SC on April 24, 2013, 07:17:29 am
please update paul next
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Uno on April 24, 2013, 07:41:26 am
Chuchoryu seems not to listen nor reading your debate at all! LoLz..


I think he can do working with 2 chars at a time first, like Jin and Devil Jin since both character have similar moves.. then heihachi and young heihachi next! So he can finish most at a short period of time and then do his next update for the other characters.


Sorry if my english is bad! patawad po  ;D
Title: Re: Tekken and Street Fighter 4 chars making
Post by: chuchoryu on April 25, 2013, 10:11:35 pm
Let Chuchoryu finish the work in his style. hE will eventually complete them all 
I never force chuchoryu to do anythings against his sweet will.

Chuchoryu, If i sounds like that. I apologies :)

Now, Chuchoryu, Where is Orge links. You forgot to post that.

Her is ti amigo:

(http://imageshack.us/a/img211/5853/ogrestance.gif)
Ogre:  http://www.4shared.com/rar/Rpupl4-n/CvS_OgreTAG.html?
Ogre is the best Boss in Tekken series for his reason I add to much retouches in this character, one is in the Trhow now that move looks like to the SF X TK move, the Super art and Croos art have new animation and new effect, new AI and new palletes including the Tag System like Devil Jin



     Posted: April 25, 2013, 10:17:13 pm
If he wants to keep releasing betas, let him.  This is obviously the way intends to work.
Most of you guys sound like a broken record honestly.
seriously poor quality sound like a broken record. how many wip he have finish beside kazuya  and  he still pushing out more? then average mugen coder?
lets see
Paul aint finish
devil aint finish
jin aint finish
Nina
Asuka
pacman
akira
evil ryu
sagat
Xiaoyu he gonna be working on
yoshimitsu
king
gon
oger
kuma
heihachi and young heihachi
Dark Kahn
Hwoarang
blanka
kasumi DOA
sf3 crimson viper


like seriously that sound like a broken record

if u cant finish any of your work 1 at a time then i wont even take anything else serious expect his kazuya

if u know me back in 07 i did the exact same shit choryu had done and got too stress when everyone else told me to finish my sprite wip one at a time and u wanna know something i  was working on yang and cvs sean for 3 years never finish shit all because i wanted to work on other wip... stop yourself stop hyping him up to crash and dont wanna finish anything
Yes you have reason I have a lot of chars in WIP section and you have reason in "Focus on one character at a time" but I wokr in this chars at the same time

Paul
jin
pacman
akira
evil ryu
sagat
yoshimitsu
king
kuma
heihachi and young heihachi
blanka
kasumi DOA
sf3 crimson viper

Im not work in this is not a WIP is a suggestion from some staff memmbers
Hwoarang
gon
Roger
Nina
Xiaoyu
devil

And this is your char you sayme "I need to finish the spriting"
Asuka

In the case of Dark Kahn is a Secret boss character from MK vs TK made by me and Fabry Taz I have a demo beta but this one is not released for the moment we need to finish the game and I can release Dark Kahn whit no problems amigo

Thanks for your preocupation amigo


     Posted: April 25, 2013, 10:19:08 pm
please update paul next
Chuchoryu seems not to listen nor reading your debate at all! LoLz..


I think he can do working with 2 chars at a time first, like Jin and Devil Jin since both character have similar moves.. then heihachi and young heihachi next! So he can finish most at a short period of time and then do his next update for the other characters.


Sorry if my english is bad! patawad po  ;D
The next updated are Heihachi (Young Heihachi), Kuma and Kazuya and the next updated are Paul and Law at the same time I planing to release Akira Yuki (AKA Alex Yuki...que feo nombre) and Kasumi from DOA

More to come...
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Insert Account Name on April 27, 2013, 09:13:51 am
You guys are so harsh on him. Just let him updating his chars, besides mugen is just hobby.
At least he's making Tekken chars they are never on mugen before.
There's already a Akuma, there's already a Geese, there's already Ryu and there's already freaking JIN KAZAMA!!!

You guys have no idea how to make mugen char. I already tried it, but never got a chance.
Why don't you guys make a Tekken char? First make a bunch of sprites, coding,  test it out and then you're release your first tekken char.
Sounds simple, right?

Chuchoryu, I like your creations. Keep it up.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Duos.act on April 27, 2013, 09:42:13 am
You guys have no idea how to make mugen char. I already tried it, but never got a chance.
Why don't you guys make a Tekken char? First make a bunch of sprites, coding,  test it out and then you're release your first tekken char.
Sounds simple, right?

Here's a link to demonstrate how wrong you are. (http://mugenguild.com/forum/groups/sa.members/group.71)
Title: Re: Tekken and Street Fighter 4 chars making
Post by: WatsonGrim69 on April 27, 2013, 09:45:26 am
You guys are so harsh on him. Just let him updating his chars, besides mugen is just hobby.
At least he's making Tekken chars they are never on mugen before.
There's already a Akuma, there's already a Geese, there's already Ryu and there's already freaking JIN KAZAMA!!!

You guys have no idea how to make mugen char. I already tried it, but never got a chance.
Why don't you guys make a Tekken char? First make a bunch of sprites, coding,  test it out and then you're release your first tekken char.
Sounds simple, right?

Chuchoryu, I like your creations. Keep it up.

Im not alone. thnx Aprilmoon & MC2. chuchoryu needs that. lots of assholes hating on his creations due to updates in such. The guy has to work. He didnt have to make Tekken chars.  He didnt have bring summin new & different to the table, but he did & im grateful. you see the way I use his chars. but that makes me selfish. In never made a char. i made a few stages. Not to brag. But give em a break. What I wouldnt give to make a tekken char. A mugen char peroid.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Insert Account Name on April 27, 2013, 10:03:54 am
You guys have no idea how to make mugen char. I already tried it, but never got a chance.
Why don't you guys make a Tekken char? First make a bunch of sprites, coding,  test it out and then you're release your first tekken char.
Sounds simple, right?

Here's a link to demonstrate how wrong you are. (http://mugenguild.com/forum/groups/sa.members/group.71)

Why giving me this useless link? You're wasting your time.

@WatsonGrim69: Your welcome. Just ignore those jerks anyway. just like MC2
Title: Re: Tekken and Street Fighter 4 chars making
Post by: AlexSin on April 27, 2013, 02:10:19 pm
If we were hating (and I'm not) we wouldn't even post. Did you think about that?

Again with this hater thing. "They're posting feedback so they're hating" "they're ruining his char!"
Come on, you can't think like that.  :shifty:
And telling some ways to make chars better is hating?  :blank:

And jerks. What? Who are you referring to?
Were they offending someone?
Or were they just disappointed because they posted feedback and Chuchoryu always says "Yes mi amigo I update" and then he doesn't, thus making us (yes, me included) think he won't listen to feedback?

Chuchoryu can always say he doesn't want to get feedback, and we won't post it. But he continues to say "tell me feedback" and then we get an update with the same issues that were reported before.

Also having a lot of wips might be a bad thing (for me at least): you start a char, then you leave it unfinished and start another, and repeat. So he makes all betas and...
...the update? The fixes? Will you finish the chars you started?

That's all you will hear from me on this subject. Feel free to call me hater (when I'm not) or whatever you want.
 :toff:
Let's keep this like gentlemen, okay?
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Insert Account Name on April 27, 2013, 02:44:14 pm
If we were hating (and I'm not) we wouldn't even post. Did you think about that?

Again with this hater thing. "They're posting feedback so they're hating" "they're ruining his char!"
Come on, you can't think like that.  :shifty:
And telling some ways to make chars better is hating?  :blank:

And jerks. What? Who are you referring to?
Were they offending someone?
Or were they just disappointed because they posted feedback and Chuchoryu always says "Yes mi amigo I update" and then he doesn't, thus making us (yes, me included) think he won't listen to feedback?

Chuchoryu can always say he doesn't want to get feedback, and we won't. But he continues to say "tell me feedback" and then we get an update with the same issues that were reported before.

Also having a lot of wips might be a bad thing (for me at least): you start a char, then you leave it unfinished and start another, and repeat. So he makes all betas and...
...the update? The fixes? Will you finish the chars you started?

That's all you will hear from me on this subject. Feel free to call me hater (when I'm not) or whatever you want.
 :toff:
Let's keep this like gentlemen, okay?

Are you making mugen chars too?
Title: Re: Tekken and Street Fighter 4 chars making
Post by: MightyKombat on April 27, 2013, 02:46:43 pm
So me pointing out as much errors as possible that really are things wrong with the character such as bad CLSN and infinites = mindless hating

k

Also you don't have to be able to create or have to have created before to be able to point out where things are wrong. then again hey what do i know im just a hater
Title: Re: Tekken and Street Fighter 4 chars making
Post by: AlexSin on April 27, 2013, 02:47:11 pm
I know how to make mugen characters. And I'm making a conversion of a DBZ char from its game.
But that shouldn't be the matter that keeps up my statement.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Hyogo on April 27, 2013, 02:57:01 pm
Im not alone. thnx Aprilmoon & MC2. chuchoryu needs that. lots of assholes hating on his creations due to updates in such. The guy has to work. He didnt have to make Tekken chars.  He didnt have bring summin new & different to the table, but he did & im grateful. you see the way I use his chars. but that makes me selfish. In never made a char. i made a few stages. Not to brag. But give em a break. What I wouldnt give to make a tekken char. A mugen char peroid.
Your post is so wrong and here's why.

- Cybaster and Balthazar have alot going in their lives, does that mean they make horribly rushed Mugen characters like Chuchoryu? No.
- We dislike his creations because he seems to ignore positive feedback and generally doesn't know what he's doing.
- He steals sprites and makes very minor edits to them so they're badly animated and just choppy in general.
- Tekken characters have existed for years, how are these "New to the table" because of CvS inspired sprites?
- You probably use his characters and win with the various infinites they have, I understand you only like characters with eye-sore effects and CvS inspired sprites, just because they have those does NOT make them a CvS character AT ALL.
- For the above statement, you're probably defending Chuchoryu for that reason.
- You're an Idiot.

Chuchoryu really needs to start listening to Feedback and actually implement updates, PROPER UPDATES.
He's welcome to ask for guides, help and everything, it's not like we dislike him to the point we won't want him to improve.

Nuff' Said.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: C.v.s The Abstract on April 27, 2013, 03:26:43 pm
ask a Spriter people always use to knock my rush work, Their Feedback help me to improve. Like my dad always told me "Constructive Criticism is the best teacher" it help's you to fix out your error and mistake on your work. Calling someone a HATER  cause they're pointing out a coder bad habit on fixing thing's doesn't make someone one bit of   a hater.

DEFINE hater?
Cause it seem like everyone pass that word around like  their no Tomorrow.

Hater -"A person that simply cannot be happy for another person's success. So rather than be happy they make a point of exposing a flaw in that person.

Hating, the result of being a hater, is not exactly jealousy. The hater doesnt really want to be the person he or she hates, rather the hater wants to knock somelse down a notch.

OPINION? DEFINE THAT?

opinion
A thought that is based on one's view of the world. All opinions are true to their holders, but are not always true to others. Despite the insistance of retarded UrbanDictionary users posting their opinions as definitions, no opinion is factual.
Retard: Hey look, I defined everything I like as "god" and everything I hate as "gay"!
Non-Retard: Dude, a dictionary is a collection of DEFINITIONS, not OPINIONS.

or here another.

noun:   a message expressing a belief about something; the expression of a belief that is held with confidence but not substantiated by positive knowledge or proof
Example: "His opinions appeared frequently on the editorial page"


BASICALLY to get down to the point everyone who been pointing out C.ryu Rush issue and Error's in coding is Stating their Opinions.
their not one post i see someone hating.

im done.... People rather haven quantity over quality even his kazuya still need fixing aswell.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Synck on April 27, 2013, 03:29:39 pm
@Chuchoryu: New updates for your chars. coming soon

now back to the show:
- long time ago on MFG when I was downloaded his characters the first thing what I saw is:
bad CLSN's and animations
then I was decided to work with his characters.
also I have done some sprites to his characters like heihachi,I was give to him a demon breath special atack...
also to paul a speech sprites
here if you don't belive to me:
http://www.mediafire.com/?l9h2ud5egizv2m4
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Memo on April 27, 2013, 03:36:38 pm
@Chuchoryu: New updates for your chars. coming soon

now back to the show:
- long time ago on MFG when I was downloaded his characters the first thing what I saw is:
bad CLSN's and animations
then I was decided to work with his characters.
also I have done some sprites to his characters like heihachi,I was give to him a demon breath special atack...
also to paul a speech sprites
here if you don't belive to me:
http://www.mediafire.com/?l9h2ud5egizv2m4

What did you do to paul? i cant understand what you wrote.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: C.a.r.l.o.s. on April 27, 2013, 03:39:53 pm
If Chuchoryu at least use DivineWolf's KFM as a base i think the quality and balance of his chars going improve a lil bit.  :P
Title: Re: Tekken and Street Fighter 4 chars making
Post by: AlexSin on April 27, 2013, 03:44:26 pm
And if he uses Elecbyte's?
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Niitris on April 27, 2013, 03:49:34 pm
You don't have to be a creator to know quality work.
Saying that something can be improved doesn't make you a hater.
Chuchoryu's work could use improvement... that's all I have to say.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: C.a.r.l.o.s. on April 27, 2013, 03:54:26 pm
I dont think that's KFM by Elecbyte is a bad base,i only think thats DivineKFM is a perfect base because have "PotS Groove". ;)
And i will love to see Chuchoryu chars, well balanced,with a "fun to fight AI". :)
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Synck on April 27, 2013, 04:12:10 pm
@Chuchoryu: New updates for your chars. coming soon

now back to the show:
- long time ago on MFG when I was downloaded his characters the first thing what I saw is:
bad CLSN's and animations
then I was decided to work with his characters.
also I have done some sprites to his characters like heihachi,I was give to him a demon breath special atack...
also to paul a speech sprites
here if you don't belive to me:
http://www.mediafire.com/?l9h2ud5egizv2m4

What did you do to paul? i cant understand what you wrote.


improve speech sprites you can see if you download this my ver. of character
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Memo on April 27, 2013, 04:35:25 pm
@Chuchoryu: New updates for your chars. coming soon

now back to the show:
- long time ago on MFG when I was downloaded his characters the first thing what I saw is:
bad CLSN's and animations
then I was decided to work with his characters.
also I have done some sprites to his characters like heihachi,I was give to him a demon breath special atack...
also to paul a speech sprites
here if you don't belive to me:
http://www.mediafire.com/?l9h2ud5egizv2m4

What did you do to paul? i cant understand what you wrote.


improve speech sprites you can see if you download this my ver. of character

Just the sound files? Anyway i tried him out, not bad im thinking of mabey converting him to CvTW
if he gets some more attacks, if its cool with chuchoryu also.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Synck on April 27, 2013, 04:45:36 pm
no sound a sprites when he is in winpose I gave to him a mounth understand?
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Memo on April 27, 2013, 04:50:27 pm
no sound a sprites when he is in winpose I gave to him a mounth understand?

ohhhh now i understand you sprited him a mouth ok.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Hyogo on April 27, 2013, 05:07:22 pm
Basically, Duck did nothing important to Paul whatsoever.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Memo on April 27, 2013, 05:14:03 pm
 :wall:
Basically, Duck did nothing important to Paul whatsoever.

Title: Re: Tekken and Street Fighter 4 chars making
Post by: Synck on April 27, 2013, 05:58:20 pm
ok I will update chuchoryu's chars. for some hour stay cool.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Saikoro on April 27, 2013, 10:42:24 pm
If he wants to keep releasing betas, let him.  This is obviously the way intends to work.
Most of you guys sound like a broken record honestly.

:pwnonk:

I... never thought of it like that. TRUEMicah, you just gave me better insight to all of this. Whoa...

I still don't like him though. That ain't changing!!
Title: Re: Tekken and Street Fighter 4 chars making
Post by: TRUEMicah on April 27, 2013, 10:58:11 pm
Yea man, It sucks.  :no:
I wish creators such as chuchoryu would listen to feedback and polish their works accordingly.
It's such a pity, especially since he has so much potential!
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Saikoro on April 27, 2013, 11:03:45 pm
Yea man, It sucks.  :no:
I wish creators such as chuchoryu would listen to feedback and polish their works accordingly.
It's such a pity, especially since he has so much potential!

::steps up on to personal Mugen soapbox::

You see, that's the thing: He is his own worst enemy. He does not listen to our feedback, nor does he complete anything. And all of his works have potential!! If you want to release betas, keep that up. That's just fine and dandy if you're into that type of thing. As I have said before (I'm being too lazy to quote myself here), his Kazuya is at least halfway decent because he is somewhat, you know, finished. Imagine if he continually improved his releases and refined his coding?? We'd have greatness on our hands!!

Yeah. Exactly. Keep imagining it. It ain't gonna ever happen. And that's my complaint. And a very valid one at that.

::steps back off of personal Mugen soapbox and tucks it back under my desk::
Title: Re: Tekken and Street Fighter 4 chars making
Post by: biolizard1991 on April 27, 2013, 11:33:34 pm
Ogre's grab move actually makes the opponent fly away from him b4 Ogre can land the last hit. The only place you can completely execute the move is in the corner. Also when the opponent gets shot off by the attack they stand up in an awkward dizzy state. I hope that makes sense and u can fix that
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Tomahawkman on April 28, 2013, 02:07:45 am
i wish the link wasnt dead for that young Hiehachi
Title: Re: Tekken and Street Fighter 4 chars making
Post by: chuchoryu on April 28, 2013, 10:29:21 pm
Well I no read all fro this reason: I go to work in the weak and I no have Internet to read each time as I nedd, I need to go to some places in Mèxico called "Cafe Internet" for rent Internet one hour for $10.00 mexican pesos. I know some people hate me and some admire me (I no give names) I can only say that anyone can be critic and others are part of stage I try to make good chars heach time but my job prevents me, there are times where I have to wait days to be able to use internet one hour in a week (Ahumio Kahn knows this) many of you have internet at home or X BOX 360, I no have house I let alone a X Box 360 to play, I have a computer (I foun for years of work model 2004) and even I do not use the computer to much time as I need, so I ask you, your understand my situation?

Some will understand and other some just want perfection the first blow...my life like many others is not easy, in my case I just got out of a demand of two years ago, I was locked in the place where I live and nobody could tell anyone at all come to see me, I was about to go to jail a year ago, want to hear more?



Title: Re: Tekken and Street Fighter 4 chars making
Post by: Saikoro on April 28, 2013, 10:34:34 pm
Well I no read all fro this reason: I go to work in the weak and I no have Internet to read each time as I nedd, I need to go to some places in Mèxico called "Cafe Internet" for rent Internet one hour for $10.00 mexican pesos. I know some people hate me and some admire me (I no give names) I can only say that anyone can be critic and others are part of stage I try to make good chars heach time but my job prevents me, there are times where I have to wait days to be able to use internet one hour in a week (Ahumio Kahn knows this) many of you have internet at home or X BOX 360, I no have house I let alone a X Box 360 to play, I have a computer (I foun for years of work model 2004) and even I do not use the computer to much time as I need, so I ask you, your understand my situation?

Some will understand and other some just want perfection the first blow...my life like many others is not easy, in my case I just got out of a demand of two years ago, I was locked in the place where I live and nobody could tell anyone at all come to see me, I was about to go to jail a year ago, want to hear more?

Damn dude. That's rough. Outside of the sore spot I have for you in Mugen, your internet situation sucks. I feel ya.

And honestly, if you only improved your stuff technically because tons have told you to do it, and then you do not, you wouldn't be getting the stiffened approach all of us, me included, are giving you.

Either way, I hope your net solution improves.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: C.a.r.l.o.s. on April 28, 2013, 11:15:17 pm
Well I no read all fro this reason: I go to work in the weak and I no have Internet to read each time as I nedd, I need to go to some places in Mèxico called "Cafe Internet" for rent Internet one hour for $10.00 mexican pesos. I know some people hate me and some admire me (I no give names) I can only say that anyone can be critic and others are part of stage I try to make good chars heach time but my job prevents me, there are times where I have to wait days to be able to use internet one hour in a week (Ahumio Kahn knows this) many of you have internet at home or X BOX 360, I no have house I let alone a X Box 360 to play, I have a computer (I foun for years of work model 2004) and even I do not use the computer to much time as I need, so I ask you, your understand my situation?

Some will understand and other some just want perfection the first blow...my life like many others is not easy, in my case I just got out of a demand of two years ago, I was locked in the place where I live and nobody could tell anyone at all come to see me, I was about to go to jail a year ago, want to hear more?





Man, i understand you, this situation is like many other that i know ,some times we just forgot that every body have a real life!
It's Just the life are 'hard' to some people in the wolrd, expecialy in coutry's like your's,mine and much others...
i have hard life to not like many other's but have to work to, put food in my house, i not rich!
You just prove that the Human being can make mystake's, nobody is perfect, the world is not perfect...
You have proved that behind of every avatar exist a real person with a real life, not a Robot!
And most of all, you prove your love to M.U.G.E.N!!! :kugoi:
Title: Re: Tekken and Street Fighter 4 chars making
Post by: FeLo_Llop on April 28, 2013, 11:26:10 pm
I know some people hate me and some admire me (I no give names)

Don't play the victim. People doesn't hates you because they give constructive critiques to your work. Saying to change the CLNs or something specific is for you to improve your work, is not hate.
If people says: give credit to the author of those sprites is not people going against/hating you, it's for your own good.

Not because people doesn't says "woah, nice +1" means they hate you. Maybe it's because people sees that your work have potential and need to be improved, that's all.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Noside on April 28, 2013, 11:26:53 pm
Well I no read all fro this reason: I go to work in the weak and I no have Internet to read each time as I nedd, I need to go to some places in Mèxico called "Cafe Internet" for rent Internet one hour for $10.00 mexican pesos. I know some people hate me and some admire me (I no give names) I can only say that anyone can be critic and others are part of stage I try to make good chars heach time but my job prevents me, there are times where I have to wait days to be able to use internet one hour in a week (Ahumio Kahn knows this) many of you have internet at home or X BOX 360, I no have house I let alone a X Box 360 to play, I have a computer (I foun for years of work model 2004) and even I do not use the computer to much time as I need, so I ask you, your understand my situation?

Some will understand and other some just want perfection the first blow...my life like many others is not easy, in my case I just got out of a demand of two years ago, I was locked in the place where I live and nobody could tell anyone at all come to see me, I was about to go to jail a year ago, want to hear more?




Spoiler, click to toggle visibilty

Title: Re: Tekken and Street Fighter 4 chars making
Post by: Saikoro on April 28, 2013, 11:47:53 pm

Don't play the victim. People doesn't hates you because they give constructive critiques to your work. Saying to change the CLNs or something specific is for you to improve your work, is not hate.
If people says: give credit to the author of those sprites is not people going against/hating you, it's for your own good.

Not because people doesn't says "woah, nice +1" means they hate you. Maybe it's because people sees that your work have potential and need to be improved, that's all.

Very well said. Let's hope you get through to him.

Spoiler, click to toggle visibilty
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Makurayami on April 29, 2013, 02:34:35 pm
Not because people doesn't says "woah, nice +1" means they hate you. Maybe it's because people sees that your work have potential and need to be improved, that's all.
^This so much.  Far too many creators don't get this.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: AuMiO VXC on April 29, 2013, 06:08:25 pm
I know some people hate me and some admire me (I no give names)
Some people hat you?!!! I suck to see this. Their is no body who hate you. Because You win our minds by your works. :)

Title: Re: Tekken and Street Fighter 4 chars making
Post by: TrinitroRoy on April 29, 2013, 06:54:23 pm
Seriously? -_-
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Synck on April 29, 2013, 07:36:30 pm
Well I no read all fro this reason: I go to work in the weak and I no have Internet to read each time as I nedd, I need to go to some places in Mèxico called "Cafe Internet" for rent Internet one hour for $10.00 mexican pesos. I know some people hate me and some admire me (I no give names) I can only say that anyone can be critic and others are part of stage I try to make good chars heach time but my job prevents me, there are times where I have to wait days to be able to use internet one hour in a week (Ahumio Kahn knows this) many of you have internet at home or X BOX 360, I no have house I let alone a X Box 360 to play, I have a computer (I foun for years of work model 2004) and even I do not use the computer to much time as I need, so I ask you, your understand my situation?

Some will understand and other some just want perfection the first blow...my life like many others is not easy, in my case I just got out of a demand of two years ago, I was locked in the place where I live and nobody could tell anyone at all come to see me, I was about to go to jail a year ago, want to hear more?





well amigo I know that you want to be good...sadly... but I have that problem too, like I have to everyday work at the farm and always go to my godbrother's house to turn on the wi-fi...yup I also have a little time,I don't know how much time is gonna my old computer work,becausae it is the pc133 the last version...
anyway I understand you amigo...I'm also helping you with project don't you,via PM I'm sending you a updates...
Title: Re: Tekken and Street Fighter 4 chars making
Post by: AuMiO VXC on April 29, 2013, 07:53:17 pm
Seriously? -_-

Yes, Buddy. I am serious in this matter.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: C.v.s The Abstract on April 29, 2013, 07:58:51 pm
no body won over yet until we see his true potential when he learn to take feedback. he got the potential but he not using it fully.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: AuMiO VXC on April 29, 2013, 08:03:56 pm
anyway I understand you amigo...I'm also helping you with project don't you,via PM I'm sending you a updates...
Nice Responsibility. I supporting you. :)
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Hyogo on April 29, 2013, 08:06:41 pm
You're supporting the wrong type of guy.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: AuMiO VXC on April 29, 2013, 08:08:37 pm
You're supporting the wrong type of guy.
Ummmm.... Why?
Title: Re: Tekken and Street Fighter 4 chars making
Post by: TrinitroRoy on April 29, 2013, 08:13:50 pm
Seriously? -_-

Yes, Buddy. I am serious in this matter.
You cannot be serious.
Chuchoryu is currently slacking incredibily...
Title: Re: Tekken and Street Fighter 4 chars making
Post by: AuMiO VXC on April 29, 2013, 08:18:33 pm
slacking incredibily...
I can;t understand these two words. As I am Bangali and aren't at home in English. Please, explain it.
By the way, I don't care what you think about my seriousness. But I am really serious

Title: Re: Tekken and Street Fighter 4 chars making
Post by: Hyogo on April 29, 2013, 08:24:33 pm
Ummmm.... Why?
Duck likes to break things, not fix them.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: AuMiO VXC on April 29, 2013, 08:26:44 pm
Ummmm.... Why?
Duck likes to break things, not fix them.

Too Bad. I thought that He like to help Chuchoryu via PM just like me. But It's not true. Brrrrrrrrrr......
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Saikoro on April 29, 2013, 08:42:49 pm
no body won over yet until we see his true potential when he learn to take feedback. he got the potential but he not using it fully.

Words cannot convey how much I agree with you here. VERY well said.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: AlexSin on April 29, 2013, 08:52:09 pm
Too Bad. I thought that He like to help Chuchoryu via PM just like me. But It's not true. Brrrrrrrrrr......

Just curious, how do you help him?
And how does Duck help him?
Title: Re: Tekken and Street Fighter 4 chars making
Post by: AuMiO VXC on April 29, 2013, 09:15:12 pm
Finding many information and spiriting (though I didn't any sprite) plan/idea and introducing the way to works, finding AI patch or mp3 etc. I don't want to share anythings here which I share with Chucho in PM. I don't know how much progress happen in his project with my help- Maybe 0.1% or 1%-3% or whatever. I like to help chuchoryu.
The last speech (I like to help chuchoryu.) is enough to say.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: chuchoryu on April 29, 2013, 10:13:45 pm
Well now! changint this theme (I no forget all...but I have to much sad parts of my life) Akira Yuki have a new change, I use the KFM by DivineWolf (petition from diffrent forums) I use this KFM is very good to make chars, in the case of Akira (and my firts VF char) have a more solid game play but I play only the VF 2 and 3 to make some moves

(http://imageshack.us/a/img138/8816/tekkenp00.jpg)(http://imageshack.us/a/img35/8526/tekkenp01.jpg)(http://imageshack.us/a/img211/8748/tekkenp02.jpg)(http://imageshack.us/a/img94/1323/tekkenp03.jpg)(http://imageshack.us/a/img809/4104/tekkenp04.jpg)(http://imageshack.us/a/img163/6965/tekkenp05.jpg)

I add the color from VF 2 and color from VF 5 to Akira and I planing to make Kasumi DOA using the DivineWolf KFM ecept my Tekken chars, my Tekken chars have other game play (tag system and cross tag system) some staff member ask me about other VF chars, for the moment I no planing to make other VF char....Dural perhaps or Pai but first I need to updated Heihachi, Kuma, Paul, Law and Kazuya

More to come...
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Nexus Games on April 29, 2013, 10:40:52 pm
thats what i use to make taki sophitia and astaroth and ivy chuchoryu use this kfm and your characters will have good quality and balance game play
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Uno on April 30, 2013, 02:14:34 am
Well I no read all fro this reason: I go to work in the weak and I no have Internet to read each time as I nedd, I need to go to some places in Mèxico called "Cafe Internet" for rent Internet one hour for $10.00 mexican pesos. I know some people hate me and some admire me (I no give names) I can only say that anyone can be critic and others are part of stage I try to make good chars heach time but my job prevents me, there are times where I have to wait days to be able to use internet one hour in a week (Ahumio Kahn knows this) many of you have internet at home or X BOX 360, I no have house I let alone a X Box 360 to play, I have a computer (I foun for years of work model 2004) and even I do not use the computer to much time as I need, so I ask you, your understand my situation?

Some will understand and other some just want perfection the first blow...my life like many others is not easy, in my case I just got out of a demand of two years ago, I was locked in the place where I live and nobody could tell anyone at all come to see me, I was about to go to jail a year ago, want to hear more?

We're just the same dude! I don't even have my own computer and i just go to Internet Cafe and renting computer to work with my project(tag system), ever since.. I feel ya bro.. besides, nobody hates you bro, we're just giving our suggestions because we indeed love to see your characters finished.. Somehow, every one is trying to help in a form of criticizing!  :sugoi:

YOU GOT MY RESPECT!  ;D
Title: Re: Tekken and Street Fighter 4 chars making
Post by: jazzpear94 on April 30, 2013, 02:19:27 am
AWESOME!!!   
finally some worthwhile tekken chars...
i love mugen xD
especially when the chars are this epic
good work man... am so putting these in my roster
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Mr.Karate JKA on April 30, 2013, 07:34:34 pm
Akira looks very interesting! You shold add more VF moves and less Ryo`s moves mi amigo!
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Synck on April 30, 2013, 07:37:23 pm
Ummmm.... Why?
Duck likes to break things, not fix them.

I'm not lie!
download the heihachi mishima I have gave to chuchoryu a demon breath move with my spriting
and here is my video from crappy ferbuary when I was start to programe:

now see?

edit: updating soon...
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Hyogo on April 30, 2013, 07:40:54 pm
I don't see what that Video has to show with "fixing" things
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Synck on April 30, 2013, 07:44:56 pm
look "CRAPPY FERBUARY" I was started to work on chuchoryu's chars.
I have sent this char to him and he said that he is going to use only one move : demon breath because other ones is bad...
I'm going to fix. tomorow it will be here
Title: Re: Tekken and Street Fighter 4 chars making
Post by: chuchoryu on April 30, 2013, 09:36:11 pm
Wel now a tell you about Blanka, long time I on add infromation for him

(http://imageshack.us/a/img706/1402/blankasf400.jpg)(http://imageshack.us/a/img607/5972/blankasf401.jpg)(http://imageshack.us/a/img547/9899/blankasf402.jpg)(http://imageshack.us/a/img33/8368/blankasf403.jpg)

I hope to finalizzing this char in May I like to release the SF4 chars complete (ecept for Seth)
(http://imageshack.us/a/img703/6238/blankasf4stance10.gif)
This is the new face for Blanka

More to come...

Title: Re: Tekken and Street Fighter 4 chars making
Post by: C.v.s The Abstract on April 30, 2013, 09:40:13 pm
*drops dead* slow down man
Title: Re: Tekken and Street Fighter 4 chars making
Post by: MotorRoach on April 30, 2013, 10:25:10 pm
Not bad, but I personally think you should make his stand animation a bit smoother and perhaps slower, so it can have a SFIII animation vibe to it. I also suggest to give his pants a secondary shading (purple-ish), since most of characters have that, if not every.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: AuMiO VXC on May 03, 2013, 04:40:32 pm
good news...
Jadeeye fixed the AI patch for Seth.
See the link in PM.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: \0/ sunbro on May 03, 2013, 09:47:34 pm
nice work man... good to see some progress with some SF4 chars... although blanka's right shoulder looks a bit wierd.... also his hands are not as detailed as his back or the rest of his body.. you can see some of the black lines between his fingers and feet... i mean... it's just for you to match the style you want... :P nice work so far!!
Title: Re: Tekken and Street Fighter 4 chars making
Post by: chuchoryu on May 04, 2013, 12:08:18 am
Hello paisanos! this time I updated Marshal Law, he have the new TAG SSYSTEM and the most new Cross Tag System, Law have some moves from Tekken 3...well moves from his soon Fores Law and voices from Fores Law like Tekken 3

(http://imageshack.us/a/img72/9232/lawdemo.gif)
Marshal Law 1.1: http://www.sendspace.com/file/bpxaf7

(http://imageshack.us/a/img844/5183/law00.jpg)(http://imageshack.us/a/img543/3576/law01.jpg)(http://imageshack.us/a/img203/1183/law02.jpg)(http://imageshack.us/a/img23/6995/law03.jpg)

Move List*
Back Flipper: D, DB, B + any Kick EX Properties

Machine Gun Arrow: Push continues "x" (light punch) to hit 5 times

Shaolin Spining Kick: b, a, b

Machine Gun Arrow other hit: puch in the tird hit of machine gun arrow; F+y and continue push "y"

Sorry for no updated Heihachi but in the next release I add Heihachi, Kuma and Kazuya amigos

More to come...
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Thagr8test on May 04, 2013, 12:24:35 am
Will heihachi's update include his cross/super art moves?
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Mr.Karate JKA on May 04, 2013, 12:26:29 am
Can wait for Akira Yuki! Please more Akira`s screenshots mi amigo!!!!!!
Title: Re: Tekken and Street Fighter 4 chars making
Post by: biolizard1991 on May 04, 2013, 09:15:13 am
Yeah, so how do you turn off the tag system if you don't want it?
Title: Re: Tekken and Street Fighter 4 chars making
Post by: chuchoryu on May 06, 2013, 01:48:51 am
Will heihachi's update include his cross/super art moves?
Yes Heihachi have super and cross art but need some coding more to release amigo

Can wait for Akira Yuki! Please more Akira`s screenshots mi amigo!!!!!!
Sorry for no add more pictures, no mre pictures for akira....IN SOME DAYS I RELEASE AKIRA YUKI FOR ALL FORUM MEBERS AND THE WORLD!!! wait some days amigo

Title: Re: Tekken and Street Fighter 4 chars making
Post by: Uno on May 07, 2013, 07:19:28 am
Yeah, so how do you turn off the tag system if you don't want it?
Please tell us how to turn off tag system first..  ;D
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Erroratu on May 07, 2013, 07:57:05 pm
Laws stance still looks like hes shaking ants of his chest.
You need to make it loop better
Title: Re: Tekken and Street Fighter 4 chars making
Post by: chuchoryu on May 11, 2013, 10:13:33 pm
Hello amigos! I add the firts video for a previo of Tekken screen pack and some chars...sorry for the bad format of video my computer not make ggood videos


More to come...
Title: Re: Tekken and Street Fighter 4 chars making
Post by: ArmorGon on May 11, 2013, 10:34:41 pm
There a bit of lag so you really cant tell much of what is going on.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: chuchoryu on May 19, 2013, 11:19:57 pm
Hello paisanos! Now all can enjoy Akira Yuki from Virtua Fighter, this char is beta but have all sprite he need to play whit this, Akira nee more moves and more sounds but have all palletes to see difrrent colors, the game play is based in CvS and in CFJ.

The stage is making by Mezammerald.

(http://imageshack.us/a/img856/7137/akiravfwp.gif)(http://imageshack.us/a/img855/6919/akiravfwalkfb.gif)(http://imageshack.us/a/img694/9724/jinakira00.jpg)
Akira Yuki: http://www.sendspace.com/file/1ll4wy (http://www.sendspace.com/file/1ll4wy)

Rimon Chochu: D, DF, F + any punch  EX properties

Super: D, DF, F, D, DF, F + any punch   if you use 2 punch you can hit one more time

Ultra art: D, DB, B, D, DB, B + 2 punches  only LV3

More to come...
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Karasai on May 19, 2013, 11:58:53 pm
Akira looks good, but I wouldn't want to mix CvS Ryu animations with SF3 ones.

The proportions in SF3 are larger and wider.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Insert Account Name on May 20, 2013, 12:45:15 am
Congratulations for releasing Akira Yuki.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Telosti on May 20, 2013, 01:20:47 am
Nice Akira. Wow, I really wish Asuka was done. But anyway keep up the good work Chuch. =D
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Mr.Karate JKA on May 20, 2013, 05:11:04 am
Hello mi amigo! Akira Sems very promossing but he still need work in some stuff. The stance anim look weird. IDK about sprites or how animate sprites but you should ask some information with other spriters to do that. I`ve played VF few times and i dont remeber well about Akira`s moves, but when his sprite set is done it wana be a pleasure make some stuff for this char!!! Thanks for share mi  amigo!
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Thagr8test on May 20, 2013, 06:16:54 am
I thought you were releasing heihachi?
Title: Re: Tekken and Street Fighter 4 chars making
Post by: chuchoryu on May 20, 2013, 07:04:14 pm
Akira looks good, but I wouldn't want to mix CvS Ryu animations with SF3 ones.

The proportions in SF3 are larger and wider.
The SF3 sprites is longer I vut some animations to add in Akira, thanks for your comments amigo

Nice Akira. Wow, I really wish Asuka was done. But anyway keep up the good work Chuch. =D
For Asuka I need to wait some time to see all spriting made by CvS Abstract, I promise him to I wait

Hello mi amigo! Akira Sems very promossing but he still need work in some stuff. The stance anim look weird. IDK about sprites or how animate sprites but you should ask some information with other spriters to do that. I`ve played VF few times and i dont remeber well about Akira`s moves, but when his sprite set is done it wana be a pleasure make some stuff for this char!!! Thanks for share mi  amigo!
Yes Akira is beta not released in some section only here (and in Mugen Multiverse) about the stance is made by CvS Abstract (inside of Akira have a readme to explain all) Akira need more moves and more sprites wait for the complete Akira I hope if you like amigo

I thought you were releasing heihachi?
No know, but I hope soon I have some troubles making his Super Art (Heihachi not cath the P2 in the Air) I add more voices and more moves but he need the Super Art complete to release, patient amigo

More to come...
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Saikoro on May 20, 2013, 07:06:51 pm
Akira looks good

:stare:

To me, he looks like Ryu with a funny haircut. :ninja:
Title: Re: Tekken and Street Fighter 4 chars making
Post by: chuchoryu on May 20, 2013, 07:18:44 pm
Akira looks good

:stare:

To me, he looks like Ryu with a funny haircut. :ninja:
Yes have a nice haircut amigo, ja ja ja XD, good post amigo
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Laharl on May 20, 2013, 07:19:57 pm
I really wish you would finish something before moving on like seriously. You have more "wips" than anyone I know.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Saikoro on May 20, 2013, 07:26:18 pm
I really wish you would finish something before moving on like seriously. You have more "wips" than anyone I know.

I couldn't agree more with you.

I'm also not going to start this discussion again as I would seriously derail the entire thread.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Markpachi on May 20, 2013, 07:26:39 pm
:stare:

To me, he looks like Ryu with a funny haircut. :ninja:
Reminds me of Street Fighter II V Ryu.

I really wish you would finish something before moving on like seriously. You have more "wips" than anyone I know.
He's been reminded of that hundreds of times. Do you think he'll listen?

I'm also not going to start this discussion again as I would seriously derail the entire thread.
Too late.

Title: Re: Tekken and Street Fighter 4 chars making
Post by: Laharl on May 20, 2013, 07:29:07 pm
i have a feeling it has to do with a language barrier someone in spanish needs to talk to him. If not then I give up.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Markpachi on May 20, 2013, 07:31:57 pm
i have a feeling it has to do with a language barrier someone in spanish needs to talk to him. If not then I give up.
Already been tried by CVSNB if I remember correctly. Yeah, it didn't really help.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Laharl on May 20, 2013, 07:37:33 pm
then yeah I give up lol. such a shame decent sprites like these go to waste.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Saikoro on May 20, 2013, 07:37:44 pm
i have a feeling it has to do with a language barrier someone in spanish needs to talk to him. If not then I give up.

Thank you Google Translate!!

Tengo la sensación de que tiene que ver con una barrera del idioma alguien en español necesita hablar con él. Si no, entonces me rindo.

That's pretty much your quote, just copied and pasted.  :haw:
Title: Re: Tekken and Street Fighter 4 chars making
Post by: chuchoryu on May 20, 2013, 07:54:02 pm
i have a feeling it has to do with a language barrier someone in spanish needs to talk to him. If not then I give up.

Thank you Google Translate!!

Tengo la sensación de que tiene que ver con una barrera del idioma alguien en español necesita hablar con él. Si no, entonces me rindo.

That's pretty much your quote, just copied and pasted.  :haw:
For translate Englis for Español dont use "Google Translate" I no use any tradcutor I can speak and write in english amigos, the traductor dont write the word good in any language, have some variables (Like the Yu Gi Oh cads) dont worry I can understand English



[/quote]He's been reminded of that hundreds of times. Do you think he'll listen?[/quote]
I heard all comment amigo, but I can response all at the same time

Title: Re: Tekken and Street Fighter 4 chars making
Post by: Laharl on May 20, 2013, 07:55:47 pm
if you can then how about listening, finish a project rather giving us all these half assed creations that are super buggy?
Title: Re: Tekken and Street Fighter 4 chars making
Post by: chuchoryu on May 20, 2013, 08:01:16 pm
if you can then how about listening, finish a project rather giving us all these half assed creations that are super buggy?
I releasing all I announced amigo, Heihachi is the next to finish and next is Kuma and Nightmare


Title: Re: Tekken and Street Fighter 4 chars making
Post by: JustNoPoint on May 22, 2013, 01:07:36 am
Okay, we get it. He releases a lot of betas and it ticks a lot of you off. Don't talk about it in his thread anymore though.
This is a blanket warning for all users.

Hope that he understands he misinterpreted a statement and let him be with the way he enjoys working if he returns.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: chuchoryu on May 23, 2013, 06:12:38 pm
I release some char after the "real" release of the char, all can test my chars and all can say me "Hey! this chars need xx" or "the spriting need xx" for his reason I release betas for test amigo, I feedback my chars to release a good complete character amigos
Title: Re: Tekken and Street Fighter 4 chars making
Post by: TheBronyMUGENer on May 23, 2013, 11:23:56 pm
(http://fc08.deviantart.net/fs47/f/2009/169/9/e/Tekken_5_Sprites_by_gibi786.png)
Also this one here which is already in sprite form to go with Felo's suggestion

Oh gosh King looks EPIC
Title: Re: Tekken and Street Fighter 4 chars making
Post by: chuchoryu on May 24, 2013, 01:47:55 am
Hello all my friends! this time I give you this chars from Soul Calibur, one of the bets enemies in this sagas; Nightmare from SC Mobile, I make this for give the spriting to my friend CVS Artist, he need the spritinig but I give at the same tame for all the character to enjoy and play amigos

(http://imageshack.us/a/img819/5682/nightmarewip.gif)
Nightmare:  http://www.sendspace.com/file/se7m2i

(http://imageshack.us/a/img5/2092/nightmare04.jpg)(http://imageshack.us/a/img23/9217/nightmare03r.jpg)(http://imageshack.us/a/img14/9065/nightmare02.jpg)(http://imageshack.us/a/img4/4292/nightmare01.jpg)(http://imageshack.us/a/img812/1733/nightmare00.jpg)

More to come...
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Mr.Karate JKA on May 24, 2013, 03:21:07 am
Hello all my friends! this time I give you this chars from Soul Calibur, one of the bets enemies in this sagas; Nightmare from SC Mobile, I make this for give the spriting to my friend CVS Artist, he need the spritinig but I give at the same tame for all the character to enjoy and play amigos

(http://imageshack.us/a/img819/5682/nightmarewip.gif)
Nightmare:  http://www.sendspace.com/file/se7m2i

(http://imageshack.us/a/img5/2092/nightmare04.jpg)(http://imageshack.us/a/img23/9217/nightmare03r.jpg)(http://imageshack.us/a/img14/9065/nightmare02.jpg)(http://imageshack.us/a/img4/4292/nightmare01.jpg)(http://imageshack.us/a/img812/1733/nightmare00.jpg)

More to come...


Man, i want to code Akira Yuki after Zero is finished! I only need remember and know more about Akira`s moveset!

Maybe this video can help you with some ideas!

Title: Re: Tekken and Street Fighter 4 chars making
Post by: chuchoryu on May 24, 2013, 04:55:36 pm
Yes amigo, I use for base the video you add in this topic amigo, I play only Virtua Fighter 2 and 3 and Tekken vs Virtua Fighter, but I add more moves for Akira, if you like to help me or make some code you can do it dont worry amigo Mr.Karate JKA
Title: Re: Tekken and Street Fighter 4 chars making
Post by: TrinitroRoy on May 24, 2013, 05:16:45 pm
Uhm...chu...what's wrong with the Ryu in your avi?
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Karasai on May 24, 2013, 10:35:19 pm
Throwing too many Hadokens caused his right shoulder to dislocate.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: walt on May 25, 2013, 01:45:27 am
Uhm...chu...what's wrong with the Ryu in your avi?
He tried to sprite a mixture of the CVS stance with the SF3 bounce, and he wasn't 100% successful, to which Karasai decided to mock.

Back to topic, quit it with the jabs guys.

Title: Re: Tekken and Street Fighter 4 chars making
Post by: C.a.r.l.o.s. on May 26, 2013, 06:02:46 pm
Hey Chuchoryu when you gonna release Oni?
Title: Re: Tekken and Street Fighter 4 chars making
Post by: TrinitroRoy on May 26, 2013, 06:20:40 pm
Hey Chuchoryu when you gonna release Oni?
When Oni is finished, so please be patient.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Mr.Karate JKA on May 27, 2013, 03:40:29 am
Chuchoryu, i need to talk with you about Seth. Do you have plans to do a Running animation for him???? It would be nice if you finish his shoryuken animation too!
Title: Re: Tekken and Street Fighter 4 chars making
Post by: chuchoryu on May 29, 2013, 12:53:22 am
Uhm...chu...what's wrong with the Ryu in your avi?
My Avatar?

Throwing too many Hadokens caused his right shoulder to dislocate.
He he he, your`e right amigo Ryu dislocated his shoulder...no is a little edit but is bad

Hey Chuchoryu when you gonna release Oni?
The next year amigo

Chuchoryu, i need to talk with you about Seth. Do you have plans to do a Running animation for him???? It would be nice if you finish his shoryuken animation too!
Running animations!....sure why not, I have plans to make other Seth whit SF3 system

More to come...


     Posted: May 30, 2013, 11:15:29 pm
News! this time I add information about Moku Pac-Man, long time ago I decide to re-starting his spriting and now I have the 40% ot the new spriting:
(http://imageshack.us/a/img19/7531/mokupacmannew2013.gif)(http://imageshack.us/a/img854/9281/mokupacmannew2013azul.gif)(http://imageshack.us/a/img577/7132/mokupacmannew2013lp.gif)(http://imageshack.us/a/img823/1650/mokupacmannew2013mp.gif)(http://imageshack.us/a/img23/3341/mokupacmannew2013mpc.gif)(http://imageshack.us/a/img600/5608/mokupacmannew2013sp.gif)(http://imageshack.us/a/img826/2629/mokupacmannew2013spc.gif)(http://imageshack.us/a/img153/9711/mokupacmannew2013taunt.gif)(http://imageshack.us/a/img842/3131/mokupacmannew2013wf.gif)

Really I like to acomplish this one, Moku Pac-Man have the voices from SFXTK and some from Tekken 3
(http://imageshack.us/a/img829/4602/pacman00.jpg)(http://imageshack.us/a/img843/6676/pacman01.jpg)(http://imageshack.us/a/img89/8486/pacman02ae.jpg)(http://imageshack.us/a/img24/8392/pacman03.jpg)(http://imageshack.us/a/img842/4780/pacman04.jpg)
Dont ask about the Mega Man from SFXTK I no have plans to make him I hate tath-stipidfauglypinchegordofeoobesovacaraoni&%%$%&$&%$%$·$%·$$cheand$&%$tch-Mega Man from SFXTK

More to come...
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Mr.Karate JKA on May 30, 2013, 11:44:27 pm
Looks better now with the  new revamp!

Well, i`m not so good with sprites but i tried to make some sprites to Seth`s running animation. Well, i did the sprites but i cannot adapt the images on seth`s palletes. I`ll apreciate if you can help me mi amigo!!!

(https://lh3.googleusercontent.com/-q1qxqWe2eIA/Uafj0exM3ZI/AAAAAAAAAv4/fnm-FCTDCbo/w157-h132-no/Seth+run.gif)
Title: Re: Tekken and Street Fighter 4 chars making
Post by: AuMiO VXC on May 31, 2013, 05:04:45 am
Looks better now with the  new revamp!

Well, i`m not so good with sprites but i tried to make some sprites to Seth`s running animation. Well, i did the sprites but i cannot adapt the images on seth`s palletes. I`ll apreciate if you can help me mi amigo!!!

(https://lh3.googleusercontent.com/-q1qxqWe2eIA/Uafj0exM3ZI/AAAAAAAAAv4/fnm-FCTDCbo/w157-h132-no/Seth+run.gif)

wow! Wow!

     Posted: May 31, 2013, 05:23:31 am
suggesthon, do you like to convert your seth in CVS, TOO!!! I noticed that running feature almost exist in cvs chars.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Synck on May 31, 2013, 01:24:34 pm
Quote
Dont ask about the Mega Man from SFXTK I no have plans to make him I hate tath-stipidfauglypinchegordofeoobesovacaraoni&%%$%&$&%$%$·$%·$$cheand$&%$tch-Mega Man from SFXTK


well I have it, no matter...
your pac man is fucking good!
Title: Re: Tekken and Street Fighter 4 chars making
Post by: chuchoryu on May 31, 2013, 07:08:49 pm
Looks better now with the  new revamp!

Well, i`m not so good with sprites but i tried to make some sprites to Seth`s running animation. Well, i did the sprites but i cannot adapt the images on seth`s palletes. I`ll apreciate if you can help me mi amigo!!!

(https://lh3.googleusercontent.com/-q1qxqWe2eIA/Uafj0exM3ZI/AAAAAAAAAv4/fnm-FCTDCbo/w157-h132-no/Seth+run.gif)
Thanks for make the running animation amigo!! well now I adapting the sprites to the chars and the pallets dont worry, if you like to make the second hit of Shoryuken please make the sprites I need help in this, I have much work making the new Moku Pac-Man sprites amigo

Quote
Dont ask about the Mega Man from SFXTK I no have plans to make him I hate tath-stipidfauglypinchegordofeoobesovacaraoni&%%$%&$&%$%$·$%·$$cheand$&%$tch-Mega Man from SFXTK


well I have it, no matter...
your pac man is fucking good!

Good, long time you say me about this Mega Man, I like to see your work in it amigo ducks...I hate that Mega Fat but you can make this char whit no problems amigo...perhaps I can make a special intro; Moku Pac-Man vs Mega Man

Title: Re: Tekken and Street Fighter 4 chars making
Post by: Synck on June 05, 2013, 08:14:15 pm
http://www.mediafire.com/?yd051tpvtdx4k2k
@Chuchoryu: amigo and another people I updated paul

what's done:
-clsns
-power gauge bug
-improved faling states to some moves
-hammer of gods D,DB,B, x or y or z
also amigo can you give me a paul with tag system because I have some bad things in this version,so I need to update your tag version...

a.k.a chuchoryu, more to come...
Title: Re: Tekken and Street Fighter 4 chars making
Post by: chuchoryu on June 05, 2013, 08:58:42 pm
For add the new Paul I need to updated firts Heihachi and Kuma, the next 2 are Paul and Marshal Law, soon I planing to add Kazuya and Jin complete amigo
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Synck on June 05, 2013, 09:02:36 pm
For add the new Paul I need to updated firts Heihachi and Kuma, the next 2 are Paul and Marshal Law, soon I planing to add Kazuya and Jin complete amigo

I'm planed heihachi too,if you don't have a tag system for that character,it's not problem I will use these versions what I got...
anyway are you happy what I updated paul :)
Title: Re: Tekken and Street Fighter 4 chars making
Post by: chuchoryu on June 07, 2013, 06:51:25 pm
For add the new Paul I need to updated firts Heihachi and Kuma, the next 2 are Paul and Marshal Law, soon I planing to add Kazuya and Jin complete amigo

I'm planed heihachi too,if you don't have a tag system for that character,it's not problem I will use these versions what I got...
anyway are you happy what I updated paul :)
The new Heihachi have a lot of moves, please be patient and see the new Heihachi amigo



     Posted: June 10, 2013, 07:22:24 pm
Hello friends! this time I show you the TMP (Tekken Mugen Project) this is the Screen Pck making by mi amigo Mezamerald, he make the stages and the Life bars, I make the characters (for long time) This file contain:

1: Screen Pack
2: Life Bars (inside of the Dta file have 3 diffrent forms of life bars)
3: Stages from TK6
4: The Ost from TTT
(http://imageshack.us/a/img199/9056/tkmp00.jpg)(http://imageshack.us/a/img826/1323/tekkenp03.jpg)(http://imageshack.us/a/img843/6676/pacman01.jpg)(http://imageshack.us/a/img844/5183/law00.jpg)

Screen Pack+Life Bars+Stages: http://www.sendspace.com/file/lp4flb

The characters can download one by one, but ONLY this new chars hare compatible whit Ogre and ONLY compatible whit this characters, if you like to use this new Kazuya vs the old Ogre or old Heihachi not happend the compatibility.

Kazuya complete: http://www.sendspace.com/file/j4l6dm

Jin complete: http://www.sendspace.com/file/5hi2zl

Heihachi Up: http://www.sendspace.com/file/p2lv29

Young Heihachi Up: http://www.sendspace.com/file/ph6fqp

Law Up: http://www.sendspace.com/file/scajzk

Ogre Up: http://www.sendspace.com/file/ofdz15

More to come...



     Posted: June 24, 2013, 06:52:20 pm
Shadaloo News! amigos from this forum long time I no talk about Evil Ryu and Blanka, now I show you some pictures for evil ryu I planing to release the next month and Blanka...and Unknown

(http://imageshack.us/a/img266/8608/do7.gif)(http://imageshack.us/a/img838/672/q3h.gif)(http://imageshack.us/a/img839/3084/g37.gif)(http://imageshack.us/a/img96/3968/r93.gif)(http://imageshack.us/a/img585/4899/ig.gif)(http://imageshack.us/a/img703/6676/7da.gif)(http://imageshack.us/a/img20/4751/87.gif)

For Blanka I no add pics but no problem, soon is released amigos

More to come...


     Posted: June 29, 2013, 11:39:11 pm
Hello paisanos! this time is released the old Moku Pa-Man I made, Flammableking make all spriting, CyberwolfJV make the firts sprite but no make the char (he give me permission and the model to make the complete character), I made the char whit help of Flammableking and CyberwolfJV I give you the credits and my respect for give me the oportunity to make this character for all the world

(http://imageshack.us/a/img20/1838/u6o2.jpg)(http://imageshack.us/a/img809/3978/8yz7.jpg)(http://imageshack.us/a/img853/7996/pqzm.jpg)(http://imageshack.us/a/img22/3879/5xsk.jpg)(http://imageshack.us/a/img819/8207/hl5g.jpg)

Moku Pac-Man have basic attacks and powers like the super and cross arts, including the Tag System like my other Tekken characters

Moku Pac-Man:  http://www.sendspace.com/file/x2wvjp

More to come...


     Posted: July 15, 2013, 10:14:53 pm
Mishima Zaibatsu News!! Her some new pictures for Xiaoyu and one surprise for all staf amigos
(http://imageshack.us/a/img69/8569/4wo.gif)(http://imageshack.us/a/img22/4518/2zb.gif)(http://imageshack.us/a/img832/988/spb.gif)(http://imageshack.us/a/img191/1029/c4f.gif)(http://imageshack.us/a/img844/4114/tdhj.gif)(http://imageshack.us/a/img811/6966/mzq9.jpg)(http://imageshack.us/a/img600/6083/mie3.jpg)(http://imageshack.us/a/img547/8112/zw4v.jpg)(http://imageshack.us/a/img833/4118/zq38.jpg)
Xiaoyu is in good proggres and I hope to releas she in demo beta and Unknow updated at the same time
(http://imageshack.us/a/img829/894/nuc.gif)(http://imageshack.us/a/img189/7205/aef.gif)
Xiaoyu at the same as Unknown have a Heichi (or Hentai color) inside of the character, you can see in the images the color separation




The next information is patrocined by "Mugen Multiverse" home of "Tekken Mugen Project"
Next Time in "Mugen Multiverse"...
Prepare for the next battle!...
(http://imageshack.us/a/img843/874/yp44.jpg)(http://imageshack.us/a/img607/5453/6okm.jpg)(http://imageshack.us/a/img703/7903/w392.jpg)(http://imageshack.us/a/img703/7903/w392.jpg)(http://imageshack.us/a/img198/6713/q695.jpg)(http://imageshack.us/a/img850/3954/9vun.jpg)
Are you ready?...FIGHT!!
(http://imageshack.us/a/img819/9467/uqxr.jpg)

Finaly is here the TRUE spriting of True Ogre, all waiting so much for see in Mugen universe...now only all need to wait to see this char in your rosters, this is a dream character like Xiaoyu and Nina but now is comming soon
(http://imageshack.us/a/img713/5483/qkf.gif)(http://imageshack.us/a/img40/7928/ksau.gif)

(http://imageshack.us/a/img20/9143/wcqd.gif)(http://imageshack.us/a/img33/2248/ze6.gif)(http://imageshack.us/a/img849/3955/gku.gif)(http://imageshack.us/a/img819/686/7s1.gif)(http://imageshack.us/a/img560/2998/m0vc.gif)(http://imageshack.us/a/img689/1772/goi.gif)(http://imageshack.us/a/img708/9362/l7m.gif)(http://imageshack.us/a/img708/3183/g9u.gif)(http://imageshack.us/a/img42/4962/ack.gif)

More to come...
(http://imageshack.us/a/img94/8343/5o3.gif)(http://imageshack.us/a/img829/8934/68t.gif)(http://imageshack.us/a/img33/4151/yxl.gif)
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Xenomic on July 21, 2013, 01:15:16 am
So wait....Yuna,  a Dry Bones, and Puppetmon/Machinedramon are going to be in here now?? I'm...not sure how I feel about that now. @_@;;
Title: Re: Tekken and Street Fighter 4 chars making
Post by: ArmorGon on July 21, 2013, 01:17:57 am
Remember that True Ogre's right arm is a bunch of snakes not one.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: chuchoryu on July 21, 2013, 01:24:11 am
So wait....Yuna,  a Dry Bones, and Puppetmon/Machinedramon are going to be in here now?? I'm...not sure how I feel about that now. @_@;;

This 3 characters and Akira are extra characters in Tekken Mugen Project, Digimon is by Bandai games and Namco and this 2  are the same world, Yuna and Huesitos (Drybones) is other extra characters like Akira Yuki

Remember that True Ogre's right arm is a bunch of snakes not one.
This Ogre is based in Tekken 3 but if all like to see the True Ogre fomr Tekken Tag Tournament 2 I can change the snake for snakes

Title: Re: Tekken and Street Fighter 4 chars making
Post by: Xenomic on July 21, 2013, 01:25:38 am
Oh yeah...Namco did do Digimon games didn't they? I guess that can work then~

I hope that you fix up Yuna's sprites though. They really need it if they're going to be of the same quality as the rest of the characters. ^^;
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Sinnesloschen on July 21, 2013, 01:55:37 am
Remember that True Ogre's right arm is a bunch of snakes not one.
* C.A.N points at Tekken 3's True Ogre *
Title: Re: Tekken and Street Fighter 4 chars making
Post by: ArmorGon on July 21, 2013, 02:22:10 am
Yes I am well aware that T3 True Ogre had one snake, but since he posted screenshots of TTT2 True Ogre then I assumed he was going for his TTT2 iteration. Due to the sprite's head being his TTT2 iteration. T3 True Ogre's P1 costume had more of a lion head with mane but the hair here is too long, the face isn't like the P1 costume and would resemble more his TTT2 iteration plus his P2 costume had no hair on his back. So yes I know the different True Ogre iterations, but this sprite is mix of two different iterations and I just wanted to point that out. Sorry C.A.N.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Segatron on July 21, 2013, 01:23:01 pm
C.Ryu You are using Chunli as base for Xiaou.(http://imageshack.us/a/img841/7721/v48.gif)
How come you didnt use the base sprite of Karin
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Zetsuməi on July 21, 2013, 03:04:59 pm
I would say it would be better to do the TTT2 incarnation of True Ogre.

Also, his legs would be rooster-like. Makes for an overall more interesting appearance.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: chuchoryu on July 21, 2013, 10:23:31 pm
Oh yeah...Namco did do Digimon games didn't they? I guess that can work then~

I hope that you fix up Yuna's sprites though. They really need it if they're going to be of the same quality as the rest of the characters. ^^;
The Yuna spriting is by ragnarok_333 from Mugen Multiverse he make all sprites and animations but I make the coding for she he no know about coding
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Xenomic on July 21, 2013, 10:26:56 pm
Yeah, I remember him releasing it a while back for someone to code, but the sprites could use some touch-ups here and there. Especially since in comparison to the other sprites that's in here both from you and CvS Artist, it's of much lower quality. No offense to ragnarok_333 of course. ^^;
Title: Re: Tekken and Street Fighter 4 chars making
Post by: chuchoryu on July 21, 2013, 10:30:16 pm
C.Ryu You are using Chunli as base for Xiaou.(http://imageshack.us/a/img841/7721/v48.gif)
How come you didnt use the base sprite of Karin

I planing tomake 2 diffrent SFF files for Xiayu one his the normal version (T5, TTT2) and one using his school dress like the movie

I would say it would be better to do the TTT2 incarnation of True Ogre.

Also, his legs would be rooster-like. Makes for an overall more interesting appearance.
Yes you have to much reason is more good to see the True Ogre from TTT2...adding the snakes amigos
Yeah, I remember him releasing it a while back for someone to code, but the sprites could use some touch-ups here and there. Especially since in comparison to the other sprites that's in here both from you and CvS Artist, it's of much lower quality. No offense to ragnarok_333 of course. ^^;
Dont worry amigo he like to see this Yuna born in mugen he sayme "Tahnks for make she" maybe CvS Artis like to help me to make a complete character from FF series
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Segatron on July 23, 2013, 11:44:59 am
Good LUCK Chuchoryu with the characters.... will you making alternate costume versions of other like Kazuya,Law etc. You are doing with Xiaou.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: chuchoryu on July 23, 2013, 10:54:19 pm
Good LUCK Chuchoryu with the characters.... will you making alternate costume versions of other like Kazuya,Law etc. You are doing with Xiaou.
Mi amigo "GuyArmando" his making the alternative SFF file for Kazuya, I need to make the separation color in Jin and I planing to make a Armor King using King (soon is the release) Paul need more moves and other SFF file like TK3 p2 custome

Title: Re: Tekken and Street Fighter 4 chars making
Post by: Segatron on July 25, 2013, 02:30:12 pm
great and once again goodluck
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Synck on August 06, 2013, 06:32:27 pm
@chuchoryu:
Use this updates for moku pac-man
http://www.mediafire.com/?k026fr8vflo1exq
changelog:
-added recovery for pac dot atack
-added powercharge
-fixed some clsns

remember this mi amigo never use a lot of clsn's anim file ok?
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Segatron on August 06, 2013, 06:43:00 pm
has anyone checked Ryu Hayabusa he made
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Flowrellik on August 06, 2013, 11:39:49 pm
Good LUCK Chuchoryu with the characters.... will you making alternate costume versions of other like Kazuya,Law etc. You are doing with Xiaou.
Mi amigo "GuyArmando" his making the alternative SFF file for Kazuya, I need to make the separation color in Jin and I planing to make a Armor King using King (soon is the release) Paul need more moves and other SFF file like TK3 p2 custome
:D Hello Tuxedo Kazuya! I with you guys best of luck
Title: Re: Tekken and Street Fighter 4 chars making
Post by: chuchoryu on August 07, 2013, 11:10:55 pm
Hello friends! this time I show you a adventure game based in Hayabusa adventures
Ninja Gaiden Quest by chuchoryu

(http://imageshack.us/a/img46/2656/qqjm.jpg)(http://imageshack.us/a/img826/5060/nsip.jpg)(http://imageshack.us/a/img196/8972/yth.png)(http://imageshack.us/a/img51/5779/fjkj.jpg)(http://imageshack.us/a/img856/2739/tcce.jpg)(http://imageshack.us/a/img5/8557/kzyx.jpg)

The game is beta * SPECIAL NOTE* please use "F1" whe you defeat the firts boss, he have a mistake in the code the other stages no have mistake amigos
(http://imageshack.us/a/img11/1995/fko.gif)(http://imageshack.us/a/img441/2575/ioxz.gif)
Game beta: http://www.sendspace.com/file/az46nk

Attention! the bonus stages is not mine is a hosted characters and bonus in this game.

Ryu Hayabusa is Updated (the spriting) soon more to come...

Special Thanks for
OMEGAPSYCHO: "SuperMetroid_CROCOMIRE" and "DemonsCrest_InfinityPHALANX"
brown: "Mulk_stage"

More to come...


     Posted: August 07, 2013, 11:38:56 pm
Hello friends! again is updated this one (the unique Virtua Fighter in the Mugen World) Akira Yuki, long time I planing to release but I have a lot of work in Tekken characters, but now is here again and have the basic moves from VF2 sega genesis for now.

(http://imageshack.us/a/img20/7751/23zl.gif)
http://www.sendspace.com/file/al3rye

======================| Akira Yuki 0.12 by chuchoryu|===========================           
English: Is the first Virtua Fighter in mugen, to much people help me whit sound and some sprites thanks

Español: Es el primer personaje de El Peleador Virtuoso llevado al mugen, muchos me ayudaron con sonidos y sprites

Move List
Rimon Chochu: F, F, Any Punch  EX Properties

Double Air Kick: F, F, Any Kick   EX Properties
*NOTE* Push again any Kick and Akira Hit again in the air

Foward SP Punch: F+ Any punch

Combo 1: x, x, x

Combo 2: y, y

Special thanks to:
KakarotRaruto: he give me the Akira voices from Virtua Fighter 3
Aprilmon: He give me more voices from other character from Virtua Fighter and I acomplish the Akira voices
DivineWolf: I use the KFM basic made by him to starting Akira Yuki
Alexzon22: He gime me some sprites he make to long time ago to acomplish Akira moves; Rimon Chochou and Double Kick
Mezzamerald: Mi amigo Mezzamerald make the stage for Akira
nds silva: For give me permssion to use the stance he make in Devian Art
And you for Download this character, you rocks amigo!!

More to come...


     Posted: August 11, 2013, 02:09:14 am
======================| Kazuya Mishima 1.12 by chuchoryu|===========================     
Tekken 2, 4, 5, 6, TTT, TTT2 + Capcom vs SNK + Street Fighter X Tekken + Edit  by chuchoryu
This is my bets character I made and my favorite like Akira Yuki from VF

(http://imageshack.us/a/img802/1415/r8di.jpg)(http://imageshack.us/a/img825/5540/9lqz.jpg)(http://imageshack.us/a/img194/2519/1ikf.jpg)(http://imageshack.us/a/img543/9154/q16d.jpg)(http://imageshack.us/a/img853/5239/hugg.jpg)

Kazuya:  http://www.sendspace.com/file/ia3tgy

Special Thanks to:
RCT29: For make some sprites for Kazuya and for Ogre
Askuka: For make to much sprites for this character
And you for download this character, you rocks!! really...



**Move List**

*Basic combos*

*Combo 1: LP,MP,Foward+SP

*Combo 2: LP, MP, MK, LK

*Combo 3: LP, LP, MP

*Combo 4: Back+LK, LP, MP, LK

*Combo 5: LP, MP, MK, Back+HP, Rising Sun

*TAG: a+y
*Note: This command is only in Team Mode in mugen

*Parry*
Press only Foward (including in the air)

*Throw*
Foward + b orc or y or z

*Dodge*
a+x

*Foward roll*
a+x +Foward

*Gauge charge*
b+y

*Ushiru uraken*
B+z

*Right Split Kick*
F+a

& Left Split Kick*
F,F, b

*Dragon Uppercut*
D,DF,F,D,DF,F, x

*Rising Uppercut* EX Properties
D,DF,F y  or  z

*Rising Sun* EX Properties
D,DB,B any kick

*Hell Lancer*EX Propeties
D,DF,F any kick

*Demon God Fist*
While Rising + y

*Demon God Fist EX*
D, DF, F + 2 Punches

*Twin Piston*
While Rising x  and continue to push y

*Entrails Smash*
DF+x
*Note: and continue to push y or b or F+y

*Hell Drop*
DF+b continue to push b

*Hell sweep*
~F, D, DF, b
*Note: Continue to Push x or b+b  or b+x

*Soul Thrust*
F, F, y or z

*Lighting Screw Uppercut*
B, b+x


*SFxTK Super Arts*
Use one level super gauge: D,DF,F + punch X 3

*SFxTK Cross Arts*
Use Three level super gauge: D,DF,F, b+y
*Note: If you have a partner (Tekken side) your character change in battle for your parthener (this moe is only aplied in Tekken characters or some I made using the basic Tag System)

More to come...


     Posted: August 14, 2013, 11:14:11 pm
======================| Ling Xiaoyu by chuchoryu|===========================     
Tekken 3, 4, 5, 6, TTT, TTT2 + Capcom vs SNK + Street Fighter X Tekken + Edit  by chuchoryu

For the moment is only a "demo" char, no have super or special moves, only punches and kicks
(http://imageshack.us/a/img96/6008/y2a.gif)
Xiaoyu: http://www.sendspace.com/file/8h6b6t

(http://imageshack.us/a/img194/7342/seia.jpg)(http://imageshack.us/a/img854/887/lhgb.jpg)(http://imageshack.us/a/img826/1415/ys0t.jpg)(http://imageshack.us/a/img202/8316/i0n4.jpg)(http://imageshack.us/a/img812/4282/h6kr.jpg)

Special Thanks to:
You for download this character, you rocks!! really...


**Move List**

*Basic combos*

*???

*TAG: a+y
*Note: This command is only in Team Mode in mugen

*Parry*
Press only Foward (including in the air)


More to come...


     Posted: August 16, 2013, 07:17:43 pm
Mishima Zaibatsu News!! All know about Bryan Fury, I revamp the sprites like this
(http://imageshack.us/a/img845/9289/1l2.gif)
Some animations
(http://imageshack.us/a/img51/7541/3yiu.gif)(http://imageshack.us/a/img17/3802/cy0.gif)(http://imageshack.us/a/img59/7715/dp6.gif)(http://imageshack.us/a/img545/1747/5zwy.gif)(http://imageshack.us/a/img6/7735/6jck.gif)(http://imageshack.us/a/img21/91/ukz.gif)

Special thanks to 12345rSTREET for make the base

More to come...
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Prime SC on August 16, 2013, 07:26:25 pm
Those animations are really stiff on bryan
Title: Re: Tekken and Street Fighter 4 chars making
Post by: chuchoryu on August 18, 2013, 01:50:57 am
This is the Impaling Knee Thrust for Kazuya, this move is not avaliable in the previo released (some days ago) and this move is for the next update of Kazuya
(http://imageshack.us/a/img109/2199/qnam.jpg)(http://imageshack.us/a/img407/5895/3zpe.jpg)(http://imageshack.us/a/img27/779/hkwr.jpg)
Hit 1, 2 and 3! and have the chain combos like Tekken 6 amigos, but in the next release of this char

More to come...
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Segatron on August 18, 2013, 05:34:07 pm
epic
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Momotaro on August 18, 2013, 07:45:03 pm
Good progress!
Haven't tested yet, but I can't wait to test them.

Also, very nice news to see my 2 fav in the game Xiao and Bryan.

About Bryan.
Yest it still look rigid/stiff
But I'm pretty sure you will update it.

-You can edit a little his body to be more muscular. (The bas you used "Kevin" have slim arms.)

-Also. be careful. MOTW sprites are generally small size. I suggest you to scale them BEFORE to edit. so you can fix little errors if they are...

I suggest you to use a very simple program named "rotation sprite" (very simple to use, and with correct results on size scalling)
You can get it here:
http://info.sonicretro.org/RotSprite (http://info.sonicretro.org/RotSprite)

Keep it up!
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Saikoro on August 18, 2013, 07:48:27 pm
I suggest you to use a very simple program named "rotation sprite" (very simple to use, and with correct results on size scalling)
You can get it here:
http://info.sonicretro.org/RotSprite (http://info.sonicretro.org/RotSprite)

Now this is an awesome find. Thanks for sharing it!!
Title: Re: Tekken and Street Fighter 4 chars making
Post by: chuchoryu on August 18, 2013, 10:08:25 pm
Good progress!
Haven't tested yet, but I can't wait to test them.

Also, very nice news to see my 2 fav in the game Xiao and Bryan.

About Bryan.
Yest it still look rigid/stiff
But I'm pretty sure you will update it.

-You can edit a little his body to be more muscular. (The bas you used "Kevin" have slim arms.)

-Also. be careful. MOTW sprites are generally small size. I suggest you to scale them BEFORE to edit. so you can fix little errors if they are...

I suggest you to use a very simple program named "rotation sprite" (very simple to use, and with correct results on size scalling)
You can get it here:
http://info.sonicretro.org/RotSprite (http://info.sonicretro.org/RotSprite)

Keep it up!
Nice program amigo, I use this for make more animations for all my Tekken and SF chars, thanks bro

Title: Re: Tekken and Street Fighter 4 chars making
Post by: Kanbei on August 19, 2013, 11:49:37 am
I hope you release a beta of that Combot soon. Forgot how cool that tekken character was.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: TempestSageJDJ on August 20, 2013, 02:04:06 am
Bryan! Now I'm really interested in what you going to do with him. Of all the Tekken characters, he's by far my favorite male character. Good luck with him!
Title: Re: Tekken and Street Fighter 4 chars making
Post by: chuchoryu on August 20, 2013, 09:24:03 pm
I hope you release a beta of that Combot soon. Forgot how cool that tekken character was.
Combot is from Tekken 4 and 6 is other Mokujin (in gameplay) maybe I release a beta in some months amigo

     Posted: August 20, 2013, 09:26:50 pm
Bryan! Now I'm really interested in what you going to do with him. Of all the Tekken characters, he's by far my favorite male character. Good luck with him!
Bryan is the most popular charatcer in Tekken series (like Xiaoyu and Anna) for his reason I make this character amigo, sooon more information about it
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Momotaro on August 20, 2013, 09:44:18 pm
Nice program amigo, I use this for make more animations for all my Tekken and SF chars, thanks bro

No problem.
Glad to have given a little help about your project! ^^
Title: Re: Tekken and Street Fighter 4 chars making
Post by: chuchoryu on August 20, 2013, 09:53:03 pm
Nice program amigo, I use this for make more animations for all my Tekken and SF chars, thanks bro

No problem.
Glad to have given a little help about your project! ^^
Is not a little help amigo, is a big help thanks bro


     Posted: August 22, 2013, 10:25:48 pm
Ryu Hayabusa NES 0.50 by chuchoryu, sprites by G.M.Spectre, edited by me (Second Version)
---------------------
This time I make this character Ryu Hayabusa from Ninja Gaiden NES series, long time ago I make this character but I release in Anime forum in 2008, now is avaliable in Mugen Multiverse.
In 2008 I release this but MegaUplod desapear and all my mugen file, now I release Ryu Hayabusa again. One from NES and the second from X BOX, this  have the same move list for my project *Ninja Gaiden Mugen Quest* and this Hayabusa have ONLY the moves from NES series

(http://imageshack.us/a/img42/8609/9n64.jpg)(http://imageshack.us/a/img825/811/e9b3.jpg)(http://imageshack.us/a/img832/6876/wtm3.jpg)(http://imageshack.us/a/img545/560/b95c.jpg)(http://imageshack.us/a/img703/4330/kcb5.jpg)(http://imageshack.us/a/img689/3043/jl1l.jpg)(http://imageshack.us/a/img839/5333/bgac.jpg)(http://imageshack.us/a/img845/4555/hajr.jpg)

(http://imageshack.us/a/img11/1995/fko.gif)
Ryu Hayabusa NES: http://www.sendspace.com/file/y252fy

This version have the NES sounds
*Move List*

Shuriken: D, DF, F + Any punch

Fire: D, DB, B + Any Puch

Tackle: F, F + Any Punch

Sweep: D, DB,B + Any Kick

Double Cutter: D, DF, F, + Any kick

Fire Ball: D, DB, B, + Any Kick (this move is only in the air)

Wall Jump: Foward in the wall


Super Move: D, DF, F, D, DF, F + Punch, use one super bar

HyperMove: D, DB, B, D, DB, B, x + Any punch (you can make 2 copy of this char like NG2)

Special Thanks to:
G.M.Spectre: for make this sprites and give in Open Source for all
Mugen Multiverse: for give me the Tekken Mugen Project area
You Tube: I ripping the sound in You Tube
And you for download this character

This character soon apear in Screw Attack"Death Battle"(the firts version I made for mugen)...


     Posted: August 30, 2013, 10:59:22 pm
======================| Seth (#15) 2.0 by chuchoryu|===========================     
Street Fighter 4, Super Street Fighter 4 & Super Street Fighter 4 Arcade Edition

Long time I work in this character one of the new bets Street Fighter Bosses like M. Bison, Akuma and Gill, this char contains the stage made by me and is the update version of 2010

(http://imageshack.us/a/img10/4707/i52v.jpg)(http://imageshack.us/a/img801/5402/bhli.jpg)(http://imageshack.us/a/img849/7219/lj2g.jpg)(http://imageshack.us/a/img43/3456/lpa4.jpg)(http://imageshack.us/a/img821/815/fxju.jpg)(http://imageshack.us/a/img821/1290/zlgf.jpg)

Special Thanks to:
werewood: For give me permission to use codes from your Seth
Human: For make to much sprites and give me permission to use the sprites and some codes
Chamat: For make the Ultra (second) sprites
And you for download this character, you rocks!! Its true...

(http://imageshack.us/a/img844/7762/1rk.gif)
SETH: http://www.sendspace.com/file/2z9evg

**Move List**

Sonic Boom: D, DF, F + Punch  EX Properties

Shoryuken: F, D, DF, F + Punch  EX Properties
*Note, you can repeat the command to hit 3 times in the air

Spinning Piledriver: 360° + Punch  EX Properties

Yoga Teleport: F, D, DF ,F , + 2 Kicks
*Note, you can make this move in the air

TandenEngine: D, DB, B, + Punch  EX Properties

Hyakuretsukyaku: D, DB, B, + Kick  EX Properties

Jump Off Wall: ~F+U
*Note, only in the wall

Yosokyaku: D + Medium Kick
*Note, you can use this 3 time

Tenmakujinkyaku: D + Strong Kick
*Note, you can hit whit this after make the Yosokyaku in the 3rd kick

Saving Attack: MK+MP
*Note, you can cancel the move push "F,F" or "B,B"


*Tanden Storm*Super Move
D, DF, F, D, DF, F, + Punch
Use the gauge bar complete


*Tanden Stream*Ultra Move
D, DF, F, D, DF, F, + 3 Punchs
Use the Revenge gauge bar

*Tanden Tornado*Ultra Move
D, DB, B, D, DB, B, + 3 Punchs
Use the Revenge gauge bar

More to come...
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Alexzon22 on August 30, 2013, 11:37:34 pm
The Yosokyaku move has an infinite. Otherwise, I am very happy about this release. :)
Title: Re: Tekken and Street Fighter 4 chars making
Post by: chuchoryu on November 05, 2013, 07:26:53 pm
======================| SF4 Blanka .96 by chuchoryu|===========================      
Street Fighter IV, This is my best favorite characer from SF, long time ago I like to see in SFIII nut Capcom not add this in the game, now I try to make a CPSIII, enjoy

Special Thanks to:
Mugen Multiverse: for give me the Tekken and Street Fighter area
CAPCOM: for make the best fighting game "Street Fighter"
And you for download this character, you rocks!! really...
(http://imageshack.us/a/img823/9546/8a1k.jpg)(http://imageshack.us/a/img28/7641/9eoz.jpg)(http://imageshack.us/a/img32/2753/0p81.jpg)(http://imageshack.us/a/img546/5561/nisq.jpg)(http://imageshack.us/a/img202/8830/6ps4.jpg)(http://imageshack.us/a/img843/1880/9w7l.jpg)

(http://imageshack.us/a/img843/5729/ayrg.gif)
SF4 Blanka:  http://www.sendspace.com/file/dtzvl8


**Move List**

Amazon River: DF, z

Electricity: push continue the punch button  EX Properties

Rolling Attack: ~4$B, F, +  any punch  EX Properties

Backstep Rolling Attack: ~4$B, F, +  any kick  EX Properties

Vertical Rolling Attack: ~4$D, U, +  any kick  EX Properties

Surprise: push 2 kick at the xame time and fowar or backyard


*Super Arts*
Use all gauge full: ~48$B, $F, $B, F, + any punch

*Ultra Arts*: ~48$B, $F, $B, F, + 3 punch
*Note: Use only the REVENGE Gauge

More to come...


"Seeing you in action ia a joke."
        Blanka SFII
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Segatron on November 07, 2013, 06:57:55 am
aWesome
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Reck on November 18, 2013, 06:12:53 am
It would be really nice if the power bar for Blanka was removable.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Zetsuməi on November 18, 2013, 12:56:57 pm
Any progress on True Ogre o:? Everything so far looks great.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: chuchoryu on November 24, 2013, 01:14:06 am
It would be really nice if the power bar for Blanka was removable.
I can remove the gauge amigo, in the next update I add the remove patch

Any progress on True Ogre o:? Everything so far looks great.
Yes True Ogre is for the next Year

long time I no add information about the proggres of this chars, Evil Ryu is for starting 2014 but dont cry I planing to release SF3 Dhalsim in this same Year for all

(http://imageshack.us/a/img823/2933/vgkq.jpg)(http://imageshack.us/a/img28/8149/41sz.jpg)(http://imageshack.us/a/img706/179/duh0.jpg)(http://imageshack.us/a/img706/7885/2p69.jpg)

Maybe no much use this for a macth but Dhalsim is other of my favorite SF characters like Blanka
(http://imageshack.us/a/img855/6403/0qjz.gif)(http://imageshack.us/a/img31/1967/eo6u.gif)(http://imageshack.us/a/img21/1299/9g2k.gif)

I use the Efex model for make this one

More to come...
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Ganbare-Lucifer on November 24, 2013, 01:16:56 am
It would be really nice if the power bar for Blanka was removable.
I can remove the gauge amigo, in the next update I add the remove patch

Any progress on True Ogre o:? Everything so far looks great.
Yes True Ogre is for the next Year

long time I no add information about the proggres of this chars, Evil Ryu is for starting 2014 but dont cry I planing to release SF3 Dhalsim in this same Year for all

(http://imageshack.us/a/img823/2933/vgkq.jpg)(http://imageshack.us/a/img28/8149/41sz.jpg)(http://imageshack.us/a/img706/179/duh0.jpg)(http://imageshack.us/a/img706/7885/2p69.jpg)

Maybe no much use this for a macth but Dhalsim is other of my favorite SF characters like Blanka
(http://imageshack.us/a/img855/6403/0qjz.gif)(http://imageshack.us/a/img31/1967/eo6u.gif)(http://imageshack.us/a/img21/1299/9g2k.gif)

I use the Efex model for make this one

More to come...


Nice! Dhalsim and Blanka are my favourites... (but nothing beats T.Hawk and Yun) :3

How are the progress for Ado and Gold?
Title: Re: Tekken and Street Fighter 4 chars making
Post by: AiRiC on November 24, 2013, 05:35:40 am
Are you being inspired by this ?
http://www.wallmay.net/Video_Games/Street_Fighter/street_fighter_super_street_fighter_iv_ken_sprites_2d_2047x846_wallpaper_48189/download_

What you've done thus far has been a big undertaking is it just you working on these characters?
Thanks so much and sim looks great I just got done reading every udon publication and the pictures of him in the latest Graphic novel is dead on with what your making him look like!

Any chance for Dan?
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Momotaro on November 24, 2013, 02:13:14 pm
good job on blanka sprites!! I can't wait to see dhalsim in action... will zangief follow? and honda?
keep it up up, bro, I always appreciate your work!
Title: Re: Tekken and Street Fighter 4 chars making
Post by: TrinitroRoy on November 24, 2013, 02:21:54 pm
How are the progress for Ado and Gold?
Huh? I don't remember that chuchoryu ever planned to do them.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: mrryu1985 on November 25, 2013, 12:40:24 am
I Just wondering...s Chun-li gunna be part of this cast?
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Flowrellik on November 25, 2013, 02:09:43 am
She better be!
Also I'm loving how the sprites are worked here. I'm surprised no one has started doing SF3 conversions of chars XD
Title: Re: Tekken and Street Fighter 4 chars making
Post by: chuchoryu on November 27, 2013, 11:25:27 pm
Are you being inspired by this ?
http://www.wallmay.net/Video_Games/Street_Fighter/street_fighter_super_street_fighter_iv_ken_sprites_2d_2047x846_wallpaper_48189/download_

What you've done thus far has been a big undertaking is it just you working on these characters?
Thanks so much and sim looks great I just got done reading every udon publication and the pictures of him in the latest Graphic novel is dead on with what your making him look like!

Any chance for Dan?

Yes for SF char thi is my inspiration, thanks for wath and enjoy the comming characters from SF 4, Tekken and MK, Dan is in proggres amigo

good job on blanka sprites!! I can't wait to see dhalsim in action... will zangief follow? and honda?
keep it up up, bro, I always appreciate your work!
Yes Zangief and Honda is for the next Year I play whit Honda and Blanka in SF2 to much for this reason I like to make in SF3, I have Ryu, Ken, Blanka and Sagat playables in SF3 Chun Li is beta soon is the release and Dhalsim maybe this 2 at the same time

How are the progress for Ado and Gold?
Huh? I don't remember that chuchoryu ever planned to do them.
In 3 weeks more amigo Gold is release maybe gold to

I Just wondering...s Chun-li gunna be part of this cast?
Yes is in proggres amigo maybe I release Chin Li and Dhalsim at the same time I like to make firts all "World Warriors" firts (Ryu, Ken, Chun Li, Guile, Dhalsim, Blanka, E. Honda, Zangief, Balrog/Mike Bison, Vega/Balrog (??? bad name in Japan I prefer Vega), Sagat and M. Bison/Vega (??? Douh!!)) and I continue to making "The New Challengers" Cammy, T. Haw. Dee Jay, Fei Long and Akuma/Gouki/AKA El Takuma

She better be!
Also I'm loving how the sprites are worked here. I'm surprised no one has started doing SF3 conversions of chars XD
I see the Hiruy in SF3 (I hope this guy release the char soon is impresive the tequnique he use) but I make 3 conversions in SF3, Dhalsim is the 4 char in SF3, is really hard making CPSIII sprites but I like this style to much

Maybe I make Jin (CvS Abstract conversion) or Kazuya (New model by me) in SF3

More to Come...



     Posted: November 28, 2013, 10:58:53 pm
CvS Liu Kang 1.15 by chuchoryu
---------------------
Hello paisanos! This time I give you this my firts Mortal Kombat char in CvS grapics...maybe others make this one IN SF Zero form, but this is very diffrent I promise, maybe now this work is beta and need more moves (EX moves and Super Moves) enjoy

(http://imageshack.us/a/img24/2408/q2p.gif)
Liu Kang Update:  www.sendspace.com/file/j6d7yx

*Move List*

Dragon Fire: F, F + X
*Note: This move can make in the air

Dragon Fire Crounch: F, F + A

FlyingKick: F, F + B

Bicycle Kick: Push "A" for 5 seconds and release for make this power

Special Thanks to:
DivineWolf: I use the KFM basics for make this one
Gustavo C. Moraes: I use the Kairi sprites he made for make this one
Mugen Multiverse: for give me the Tekken Mugen Project area
You Tube: I ripping the sound in You Tube
And you for download this character, you rocks!!!

CvS Dark Kahn Beta by chuchoryu
---------------------
Hello friends! Maybe you think, Ho his Dark Kahn? now I introduce about it or remind: Dark Kahn is a creation by NetherReal Studios (Midway in the past) and DC Comics. When Shao Kahn is defeated in MK he try to scape in a portal to the Outworld but Rayden use his energy to stop him at the sime time Darkseid is defeated by Superman in Metropolis, Darkseid try to space in a portal to Apocolips but Superman try to stop using his Laser Beam, this  universe collide at the same time by this reactions and Dark Kahn born in this events, Dark Kahn knows about Earth Real and the Earth from another dimension, he fuses Ourtworld and Apocolips

Well this is the information I know, enjoy and wait for the update

(http://imageshack.us/a/img34/5308/9kfv.gif)
Dark Kahn beta:  www.sendspace.com/file/hsqzd2

(http://imageshack.us/a/img14/9296/brr4.jpg)(http://imageshack.us/a/img20/1138/s5c3.jpg)(http://imageshack.us/a/img811/5561/6o5q.jpg)(http://imageshack.us/a/img30/6743/ms9y.jpg)

*Move List*

Tackle: ???

Hammer Punch: ???

Knee Tackle: ???

Beam: ???

Stomp: ???

Rage: c+y
Use one Super Gauge bar and you can hit the oponent

Special Thanks to:
DivineWolf: I use the KFM basics for make this one
Mugen Multiverse: for give me the Tekken Mugen Project area
You Tube: I ripping the sound in You Tube (MK vs DC Videos is to hard to found good voices for him)
And you for download this character, you rocks!!!

More to come...


     Posted: December 02, 2013, 09:51:49 pm
Mishima Zaibatsu News!!! 2 Yeasrs of hard work in Tekken Mugen project and 3 for SF 4 Legacy, right now Im working in this other character for annyversary of my Tekken Mugen project and SF4 Legacy
(http://imageshack.us/a/img268/5439/mwbp.gif)
(CVSNB Jin + chuchoryu Jin)

the 2 project have this character
Title: Re: Tekken and Street Fighter 4 chars making
Post by: KaYz1992 on December 08, 2013, 01:27:17 pm
I would vote for

Hwoarang
Steve Fox
Bryan Fury
Jack-6
Lars Alexanderson
Christie Monteiro
Asuka Kazama
Jun Kazama
Julia Chang
Michelle Chang
Yoshimitsu
Lili
Nina
Anna
Kuma (update)
Marshall Law (update)

Then again I like a lot of Tekken characters, I can't list em all, so count my vote on each character present in the series, even dead people lol
Title: Re: Tekken and Street Fighter 4 chars making
Post by: chuchoryu on December 08, 2013, 10:23:04 pm
I would vote for

Hwoarang
Steve Fox
Bryan Fury
Jack-6
Lars Alexanderson
Christie Monteiro
Asuka Kazama
Jun Kazama
Julia Chang
Michelle Chang
Yoshimitsu
Lili
Nina
Anna
Kuma (update)
Marshall Law (update)

Then again I like a lot of Tekken characters, I can't list em all, so count my vote on each character present in the series, even dead people lol
Wow! much Tekken at once, no problem other I announced is Bryan, Jack 2, Cristie, Asuka (CVSNB), Jun, Julia, Yoshimitsu, Nina (beta), Anna, and Steve is release amigo

Title: Re: Tekken and Street Fighter 4 chars making
Post by: Flowrellik on December 08, 2013, 10:36:27 pm
oooooooooooooh this is gonna be epic to see!
Title: Re: Tekken and Street Fighter 4 chars making
Post by: S. Jetstream on December 10, 2013, 01:18:07 am
niiiiiiice chucho!!
Title: Re: Tekken and Street Fighter 4 chars making
Post by: AiRiC on December 10, 2013, 01:33:18 am
Out of all the creators this year I think chuchoryu has put in the most work.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: DAN_HIBIKI on December 10, 2013, 09:37:11 am
He puts the work in everything but sprites. The latter are mediocre, with Paul's Phoenix Smasher goatlegs and Kazuya's crappy Dragon Uppercut as examples.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: vicmugen on December 10, 2013, 11:22:24 am
Lei is the best character ever, but can be difficult to reproduce like in tekken cuz he has various stances/styles, he is my second choice, being paul or heichachi(i play well with the 2 but for faster opponents i go with paul everytime ) the 1st, when i fight strong opponents very hard cpu or human controlled... 3rd  Bruce!
Title: Re: Tekken and Street Fighter 4 chars making
Post by: chuchoryu on December 11, 2013, 11:56:15 pm
Lei is the best character ever, but can be difficult to reproduce like in tekken cuz he has various stances/styles, he is my second choice, being paul or heichachi(i play well with the 2 but for faster opponents i go with paul everytime ) the 1st, when i fight strong opponents very hard cpu or human controlled... 3rd  Bruce!

Lei Wu Long, is difficult to make but no imposible, I have plans for him using Hong Fu and Gato
Title: Re: Tekken and Street Fighter 4 chars making
Post by: KaYz1992 on December 12, 2013, 12:25:13 am
I would vote for

Hwoarang
Steve Fox
Bryan Fury
Jack-6
Lars Alexanderson
Christie Monteiro
Asuka Kazama
Jun Kazama
Julia Chang
Michelle Chang
Yoshimitsu
Lili
Nina
Anna
Kuma (update)
Marshall Law (update)

Then again I like a lot of Tekken characters, I can't list em all, so count my vote on each character present in the series, even dead people lol
Wow! much Tekken at once, no problem other I announced is Bryan, Jack 2, Cristie, Asuka (CVSNB), Jun, Julia, Yoshimitsu, Nina (beta), Anna, and Steve is release amigo



Well my personal favorites are Hwowarang, Bryan Fury, Christie Monteiro, Eddy Gordo, Asuksa Kazama, and Lili if I were to be specific. I will try out Steve Fox soon. You know you can modify your original post to show updates, it's a long process to look through each page to check for updates you know.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: vicmugen on December 12, 2013, 09:44:43 am
Lei is the best character ever, but can be difficult to reproduce like in tekken cuz he has various stances/styles, he is my second choice, being paul or heichachi(i play well with the 2 but for faster opponents i go with paul everytime ) the 1st, when i fight strong opponents very hard cpu or human controlled... 3rd  Bruce!

Lei Wu Long, is difficult to make but no imposible, I have plans for him using Hong Fu and Gato


That's good news! Wish u luck .
Title: Re: Tekken and Street Fighter 4 chars making
Post by: FeLo_Llop on December 12, 2013, 12:57:27 pm
The main problem is that you're using characters that are easily "editable from", but whose fighting styles doesn't ressembles their original counterparts. Except Kazuya. Paul, Jin and Asuka are sprited by CvSNB.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: chuchoryu on December 21, 2013, 12:42:00 am
======================| Seth (#15) 3.0 by chuchoryu|===========================     
Street Fighter 4, Super Street Fighter 4 & Super Street Fighter 4 Arcade Edition

Long time I work in this character, this is the most hard work I made in MUGEN is really hard to male CPSIII sprites but now have more moves and more sprites and more sounds, Tanden Engine rapair, Ultra Move and the Yosokukyaku, Wall Jum revamp and the triple Shoryuken
(http://imageshack.us/a/img812/5712/pi0p.jpg)(http://imageshack.us/a/img4/2062/kaog.jpg)(http://imageshack.us/a/img713/3551/9up9.jpg)(http://imageshack.us/a/img18/5850/x3ma.jpg)(http://imageshack.us/a/img593/2238/p7kl.jpg)(http://imageshack.us/a/img28/1290/e4t4.jpg)

Note* Seth have 2 diffrent stances, use the color 11 and 12 for see the other stance
(http://imageshack.us/a/img546/5954/i6ru.gif)
Seth:  http://www.sendspace.com/file/7woqc3

Special Thanks to:
werewood: For give me permission to use codes from your Seth
MR.KarateJKA: For revamp some coding in Human Seth and I use the codes
Human: For make to much sprites and give me permission to use the sprites and some codes
Chamat: For make the Ultra (second) sprites
Aumio Kahn: For the hard feedback
And you for download this character, you rocks!! Its true...



**Move List**

Sonic Boom: D, DF, F + Punch  EX Properties

Shoryuken: F, D, DF, F + Punch  EX Properties
*Note, you can repeat the command to hit 3 times in the air

Spinning Piledriver: 360° + Punch  EX Properties

Yoga Teleport: F, D, DF ,F , + 2 Kicks
*Note, you can make this move in the air

TandenEngine: D, DB, B, + Punch  EX Properties

Hyakuretsukyaku: D, DB, B, + Kick  EX Properties

Jump Off Wall: ~F+U
*Note, only in the wall

Yosokyaku: D + Medium Kick
*Note, you can use this 3 time

Tenmakujinkyaku: D + Strong Kick
*Note, you can hit whit this after make the Yosokyaku in the 3rd kick

Saving Attack: MK+MP
*Note, you can cancel the move push "F,F" or "B,B"


*Tanden Storm*Super Move
D, DF, F, D, DF, F, + Punch
Use the gauge bar complete


*Tanden Stream*Ultra Move
D, DF, F, D, DF, F, + 3 Punchs
Use the Revenge gauge bar

*Tanden Tornado*Ultra Move
D, DB, B, D, DB, B, + 3 Punchs
Use the Revenge gauge bar

More to come...


     Posted: December 27, 2013, 12:20:36 am
======================| Jin Kazama 2.20 by chuchoryu|===========================     
Tekken 2, 4, 5, 6, TTT, TTT2 + Capcom vs SNK + Street Fighter X Tekken + Edit  by chuchoryu

Hello friend! just right now Jin have more moves from Tekken series and from SF X TK, Jin like Kazuya have a lot of updates in the normal and special moves, now Jin can perfomr the Power Punch from SF X TK (is really awesome this move) and have more moves from Tekken  and TTT2, difrrent gameplays for this one are good, some sounds are added inside have the remove tag patch amigos

Special Thanks to:
CVSNB: I use some of the Jin sprites he made
Event Hubs: I download the move list in that forum, good for see the move list of SF X TK
Mugen Multiverse: For give me the Tekken Mugen Project area
And you for download this character, you rocks!! really...

(http://imageshack.us/a/img13/3523/fg46.jpg)(http://imageshack.us/a/img844/3042/xhtm.jpg)

(http://imageshack.us/a/img52/9999/jin02.gif)
Jin Kazama:  http://www.sendspace.com/file/b0dq94

**Move List**

*Basic combos*

*Combo 1: LP,MP

*Combo 2: LP, MP, MK

*Combo 3: LP, MP, MP

*Combo 4 Kazama Style: X,A,Y,B


*TAG: a+y
*Note: This command is only in Team Mode in mugen

*Parry*
Press only Foward (including in the air)

*Throw*
Foward + b orc or y or z

*Dodge*
a+x

*Foward roll*
a+x +Foward

*Gauge charge*
b+y

*Twin Lancer*
Wile Rising + x
You can hit other time push "y"

*Hell Drop*
Wile Rising + b  or DF+b
You can hit other time push "b"

*ushiruuraken*
B + Y

*3 Ring Circus*
b+x

*Dragon Uppercut*
F,D,DF,F, x

*SpecialStep*
F, D, DF,F

*Rising Uppercut* EX Properties
F,D,DF,F y  or  z

*Rising Sun*  EX Properties
D,DB,B, a  or  b  or  c

*SpinningDemon*
~F, D, DF, b

*LeapingSideKick* EX Properties
D,DF,F a  or  b  or  c

*LaserCannon*
B, F, y
Continue the combo whit "x" and "y" for hit  times

*MedianLineDestruction*
x+y

*demonspaw* Tekken version
F, F, y

*demonspaw* Street Fighter X Tekken version   EX Properties
D,DF,F, z

*Lighting Screw Uppercut*
B, b+x

*Power Punch*
D,DF,F,x  or  y  or z

*Front Medium Kick*
F+a


*SFxTK Super Arts*
Use one level super gauge: D,DF,F + punch X 3

*SFxTK Cross Arts*
Use Three level super gauge: D,DF,F, b+y
*Note: If you have a partner (Tekken side) your character change in battle for your parthener (this move is only aplied in Tekken characters or some I made using the basic Tag System)


======================| Kazuya Mishima 2.20 by chuchoryu|===========================     
Tekken 2, 4, 5, 6, TTT, TTT2 + Capcom vs SNK + Street Fighter X Tekken + Edit  by chuchoryu

This is my best character I made and my favorite like Akira Yuki from VF, now his char have a lot of tekken moves like the insane 10 hit combo from all tekken sagas, oni stomp from tekken 6

Special Thanks to:
RCT29: For make some sprites for Kazuya and for Ogre
Askuka: For make to much sprites for this character
Armentis: I use his old Kazuya model for revamp this Kazuya`s face
And you for download this character, you rocks!! really...
(http://imageshack.us/a/img560/410/blrp.jpg)(http://imageshack.us/a/img19/532/4i2q.jpg)

(http://imageshack.us/a/img27/2461/3tj.gif)
Kazuya:  http://www.sendspace.com/file/mdf8g6

**Move List**

*Basic combos*

*Combo 1: LP,MP,MP

*Combo 2: LP, MP, MK, LK

*Combo 3: LP, LP, MP

*Combo 4: Back+LK, LP, MP, LK



*Special Tekken Combo: F, F + MP, LP, MP, MP, LK, MK, LP, MP, LP


*TAG: a+y
*Note: This command is only in Team Mode in mugen

*Parry*
Press only Foward (including in the air)

*Throw*
Foward + b orc or y or z

*Dodge*
a+x

*Foward roll*
a+x +Foward

*Gauge charge*
b+y

*Ushiru uraken*
B+z

*Right Split Kick*
F+b

Right & Left Split Kick*
F,F, a

*Dragon Uppercut*
F,D,DF,F, x

*Rising Uppercut* EX Properties
F,D,DF,F y  or  z

*Rising Sun* Tekken version
D,DB,B, b
*note, you can coninue to make more kicks only push continusly medium kick

*Rising Sun* Street Fighter X Tekken version  EX Properties
D,DB,B, c

*Hell Lancer* Tekken version
F,F,F A or B

*Hell Lancer* Street Fighter X Tekken version  EX Properties
D,DF,F + C

*Demon God Fist*
While Rising + y

*Demon God Fist EX*
D, DF, F + 2 Punches

*Twin Piston*
While Rising x  and continue to push y

*Entrails Smash*
DF+x
*Note: and continue to push y or b or F+y

*Hell Drop*
DF+b continue to push b or While Rising + b

*Hell sweep*
~F, D, DF, b
*Note: Continue to Push x or b,b  or b,x

*Soul Thrust*
F, F, y or z

*Lighting Screw Uppercut*
B, b+x

*Oni Stomp
D + MK
*Note, only this move perform whit P2 is in the gorund (trip)


*SFxTK Super Arts*
Use one level super gauge: D,DF,F + punch X 3

*SFxTK Cross Arts*
Use Three level super gauge: D,DF,F, b+y
*Note: If you have a partner (Tekken side) your character change in battle for your parthener (this moe is only aplied in Tekken characters or some I made using the basic Tag System)

More to come...

Title: Re: Tekken and Street Fighter 4 chars making
Post by: mugenkopf on January 01, 2014, 04:48:58 am
Happy New Year and feliz an~o nuevo chuchoryu,i'm very happy to see your work and wish you lots of luck for 2014,oleeeeee :-)
Title: Re: Tekken and Street Fighter 4 chars making
Post by: chuchoryu on January 02, 2014, 09:29:20 pm
Happy New Year and feliz an~o nuevo chuchoryu,i'm very happy to see your work and wish you lots of luck for 2014,oleeeeee :-)
Feliz Navidad y Prospero año nuevo para todos
Merry Xmas and Happy New Year For All

Next time for Mugen world

Mishima Zaibatsu News!!...
(http://imageshack.us/a/img22/7392/elh9.jpg)
The battle as only just begun
(http://imageshack.us/a/img5/9779/ubs8.jpg)(http://imageshack.us/a/img841/8163/55pm.jpg)
New Challengers emerge on thew MUGEN universe
(http://imageshack.us/a/img812/736/8du.gif)(http://imageshack.us/a/img853/8818/rew.gif)
Nina Williams comming soon!!
(http://imageshack.us/a/img35/9245/84hn.gif)
The Tag is complete
(http://imageshack.us/a/img15/2350/ie23.jpg)

More to come...
Title: Re: Tekken and Street Fighter 4 chars making
Post by: walt on January 02, 2014, 09:43:06 pm
Awesome Chucho!

Your imagination and ideas always amaze :beam:
Title: Re: Tekken and Street Fighter 4 chars making
Post by: FeLo_Llop on January 02, 2014, 09:57:13 pm
I, as a NINA SUPERFAN can say that...everything is wrong. I can see you want to make an original outfit and all but...it lacks consistence. Just look at the stripes in her stand(2 strings in each hip) and walk&run(ONE!!).

I know you're a big Tekken fan but....both we know that tekken deserves something...better :/.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: SOLIDUS SNAKE on January 02, 2014, 10:47:01 pm
^So hook the man up but, please after you finish up that lovely C. Viper first.lol
Title: Re: Tekken and Street Fighter 4 chars making
Post by: FeLo_Llop on January 02, 2014, 11:07:36 pm
^So hook the man up but, please after you finish up that lovely C. Viper first.lol

Can't! After Viper I'm with Juri, second comission and two side projects :D

The point is...chucho is a good person and all, but he rushes his work, because he wants to make a lot in a  short period of time. And that's not good for coding or spriting.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: C.v.s The Abstract on January 02, 2014, 11:37:04 pm
Slow down on the spriting?
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Gritsmaster on January 03, 2014, 12:33:17 am
Gotta agree with FeLo too on this one. The sprites for Nina are very...DECENT, but not necessarily spectacular. Dedicate just a little more time on detailing the sprites and making everything consistent. The extra effort will make her that much better. Good luck
Title: Re: Tekken and Street Fighter 4 chars making
Post by: ShinZankuro on January 03, 2014, 12:39:06 am
I think this Nina are a start concept. I know he will update her in sprites.


But I agree with FeLo, short time to multiple chars are tense D:


Title: Re: Tekken and Street Fighter 4 chars making
Post by: Prime SC on January 03, 2014, 01:24:12 am
His kazuya gets better nd better wit every update
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Mr.Karate JKA on January 03, 2014, 03:41:30 pm
His kazuya gets better nd better wit every update

Up
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Segatron on January 05, 2014, 08:46:52 am
Yeah I wonder How long he is gonna delay Asuka
Title: Re: Tekken and Street Fighter 4 chars making
Post by: C.v.s The Abstract on January 05, 2014, 11:35:20 pm
Yeah I wonder How long he is gonna delay Asuka

He delaying asuka cause i havent finish her sprite yet, , i rather do it for myself then let him use it, i dont really like when cho edit over on top of my stuff really
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Segatron on January 06, 2014, 05:37:37 pm
Ok
Title: Re: Tekken and Street Fighter 4 chars making
Post by: chuchoryu on January 06, 2014, 10:20:34 pm
For the moment I revamp the sprites for Nina and the colors
(http://imageshack.us/a/img801/2082/goe.gif)(http://imageshack.us/a/img34/1108/awit.gif)(http://imageshack.us/a/img716/306/li4.gif)(http://imageshack.us/a/img811/3176/rjag.gif)(http://imageshack.us/a/img850/2354/3vmo.gif)(http://imageshack.us/a/img545/5300/ut1.gif)(http://imageshack.us/a/img534/7528/ff7t.gif)(http://imageshack.us/a/img534/8075/6id.gif)(http://imageshack.us/a/img202/8808/fo5.gif)(http://imageshack.us/a/img716/8409/qvp.gif)(http://imageshack.us/a/img138/6568/x4d.gif)

If you like to make some extra colors use this one
(http://imageshack.us/a/img823/3121/y8lb.gif)
Is the color separation

More to come...
(http://imageshack.us/a/img19/6124/btq.gif)(http://imageshack.us/a/img853/9223/ubv.gif)(http://imageshack.us/a/img132/1835/ps03.gif)


     Posted: January 06, 2014, 10:24:55 pm
Yeah I wonder How long he is gonna delay Asuka

He delaying asuka cause i havent finish her sprite yet, , i rather do it for myself then let him use it, i dont really like when cho edit over on top of my stuff really
I hve to make some sprites for your Asuka amigo, soon I send you the sprites and thanks for the Paul sprites now I revamp this one
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Prime SC on January 06, 2014, 10:54:04 pm
give her arms nd hair some movement she loois so stiff
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Reck on January 06, 2014, 10:56:04 pm
Yeah I wonder How long he is gonna delay Asuka

He delaying asuka cause i havent finish her sprite yet, , i rather do it for myself then let him use it, i dont really like when cho edit over on top of my stuff really
Welcome to Mugen...
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Insert Account Name on January 07, 2014, 07:54:27 am
Yeah I wonder How long he is gonna delay Asuka

He delaying asuka cause i havent finish her sprite yet, , i rather do it for myself then let him use it, i dont really like when cho edit over on top of my stuff really
Welcome to Mugen...

Cause C.V.S knows how to sprite Asuka than Cho.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: chuchoryu on January 10, 2014, 12:04:42 am
======================| Nina Williams DEMO by chuchoryu|===========================     
Tekken 2, 3, 4, 5, 6, TTT, TTT2 + Capcom vs SNK + Street Fighter X Tekken + Edit  by chuchoryu

For the moment is only a "demo" char, no have super or special moves, only punches and kicks ecept for the basic combo from SF X TK, have SND in English and end for arcade mode
(http://imageshack.us/a/img543/3023/bl68.jpg)(http://imageshack.us/a/img19/8458/89c6.jpg)

(http://imageshack.us/a/img801/2082/goe.gif)
Nina:  http://www.sendspace.com/file/yuje1t

Special Thanks to:
Dampir: I use the Blair for make this one
You Tube: I ripping the voices from You Tube
You for download this character, you rocks!! really...



**Move List**

*Basic combos*

*Lightning Kicks*
LK, MK, MK, MK


*TAG: a+y
*Note: This command is only in Team Mode in mugen

*Parry*
Press only Foward (including in the air)


======================| Anna Williams 1.12 by chuchoryu|===========================     
Tekken 2, 3, 4, 5, 6, TTT, TTT2 + Capcom vs SNK + Street Fighter X Tekken + Edit  by chuchoryu

Hello friends! now I give you this suprise character (I no announcing) Anna Williams, the sprites are made by G.M. Spectre I edit some sprites but need more work for becomming a reall good character, Anna Williams have simple moves and combos for starting to play whit this, soon more updates for Anna and Nina, inside the remove Tag Patch for Anna
(http://imageshack.us/a/img829/3483/2aq6.jpg)(http://imageshack.us/a/img607/9992/01wk.jpg)(http://imageshack.us/a/img835/9265/jqzv.jpg)

(http://imageshack.us/a/img191/5291/55e.gif)
Anna:  http://www.sendspace.com/file/o0z10w

Special Thanks to:
G.M. Spectre: I use the sprites he made and thanks for add in opensource amigo, really I apreciate your hard work
You Tube: I ripping the voices from You Tube
You for download this character, you rocks!! really...



**Move List**

*Basic combos*
*Cross Cut Saw*
B, X, X, X

*Double Slap*
B, Y, Y

*Lightning Kicks*
LK, MK, MK, MK


*Bloddy Chaos*
~D, DF, F + Any Punch    EX Properties

*Back Flip Kick*
~D, DB, B + Any Kick     EX Properties

*TAG: a+y
*Note: This command is only in Team Mode in mugen

*Parry*
Press only Foward (including in the air)

*Super Arts*
D, DF, F + 3 Punch
*Use one super gauge bar


More to come...


     Posted: January 10, 2014, 12:15:40 am
CvS Liu Kang 2.60 by chuchoryu
---------------------
Hello Friends! again this file is up but now have a lot of new surprises, one is the Fatality Time!!, Babality, Brutality and Animality, yeah! now Liu Kang can kill your oponent and can make the old combos from MK 3 (I like this game), the spriting is revamp and have 2 difrent SFF files (MK3 and MK9), Liu Kang have more sounds and have 2 diffrent SND sound files (MK3 and MKA)

(http://imageshack.us/a/img833/3050/zv1.gif)
Liu Kang:  http://www.sendspace.com/file/736pnn

*Move List*

Dragon Fire: F, F + y

Dragon Fire Crounch: F, F + x

Dragon Fire Air: F, F + x

FlyingKick: F, F + B

Bicycle Kick: Push "A" for 5 seconds and release for make this power

Fatality 1: B, F, X
*Note: P2BodyDist X >= 90&&P2BodyDist X <= 140

Fatality 2: A+B
*Note: P2BodyDist X >= 110&&P2BodyDist X <= 140

Friendship: F,B,F,B, b
*Note: you can make this far of the P2 or close

Babality: D,D,D, b
*Note: you can make this far of the P2 or close

Brutality: a,b,a,b,a,b

Animality: F,B,F,B, a
*Note: you can make this far of the P2 or close

Special Thanks to:
Fabry Taz: For give me some of your old Liu Kang sprites for acomplish this one and for give me permission to use his chars for make the Fatality and more (thanks bro)
Gustavo C. Moraes: I use the Kairi sprites he made for make this one
Mugen Multiverse: for give me the Tekken Mugen Project area and the new MK Rebirth area (Tekken continue but, Mortal Kombat Begin!!)
You Tube: I ripping the sound in You Tube
And you for download this character, you rocks!!!

More to come...

Title: Re: Tekken and Street Fighter 4 chars making
Post by: AuMiO VXC on January 10, 2014, 04:22:02 am
coo!! Now it's complete.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Reck on January 10, 2014, 10:08:31 am
Liu is looking great, Anna on the other hand looks a bit small (sprite-wise). Also Nina's stance looks really stiff you should try and add a little bit of movement to her hair, or at least her arms.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Segatron on January 10, 2014, 08:44:25 pm
I wonder If you will revamp Gmspectre's version of JACK eh C.Ryu. Yeah you may have to revamp Anna completely
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Zetsuməi on January 10, 2014, 09:23:00 pm
Question.

Is True Ogre still a part of this?
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Segatron on January 10, 2014, 09:44:18 pm
Yeah Now that you mention it.....
Title: Re: Tekken and Street Fighter 4 chars making
Post by: FeLo_Llop on January 10, 2014, 09:59:10 pm
I don't mind if you use my version(the one that you shown in ALL BLACK----not speaking about that kiwi rugby team--even they're awesome!!) but you will have to:
- Double its size
- FIX all those blurry points that comes at 2X it...THANKS PHOTOSHOP :D!!
- MOVE ALL THOSE SNAKES.
- etc stuff.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: chuchoryu on January 14, 2014, 12:32:58 am
coo!! Now it's complete.
NO I need to make more Tekken chars amigo, but is a good starting

Liu is looking great, Anna on the other hand looks a bit small (sprite-wise). Also Nina's stance looks really stiff you should try and add a little bit of movement to her hair, or at least her arms.
I wonder If you will revamp Gmspectre's version of JACK eh C.Ryu. Yeah you may have to revamp Anna completely

I work in the new Anna spriting amigo and the new SFF file for Lie Kang
(http://imageshack.com/a/img823/6659/j4h.gif)(http://imageshack.com/a/img17/3198/v81k.gif)(http://imageshack.com/a/img819/8799/q29.gif)(http://imageshack.com/a/img163/6854/waq.gif)
(http://imageshack.com/a/img841/3077/68u7.jpg)(http://imageshack.com/a/img819/1196/4t1o.jpg)(http://imageshack.com/a/img844/5326/hd24.jpg)(http://imageshack.com/a/img268/9248/fem9.jpg)

Question.

Is True Ogre still a part of this?
Yes I wrking in it but I revamp the spriting (again) for add more detail, my friend Felo_Lop give more ideas and he give me the permission for use his True (small) Ogre for this new

I don't mind if you use my version(the one that you shown in ALL BLACK----not speaking about that kiwi rugby team--even they're awesome!!) but you will have to:
- Double its size
- FIX all those blurry points that comes at 2X it...THANKS PHOTOSHOP :D!!
- MOVE ALL THOSE SNAKES.
- etc stuff.
Hola Felo_Llop, well the firt time I see this sprite I no know about you, but now is diffrent and you give me a good ideas for make the snakes in his hand for True Ogre and the sprite for make Azazel

Title: Re: Tekken and Street Fighter 4 chars making
Post by: AuMiO VXC on January 15, 2014, 10:27:23 am
coo!! Now it's complete.
NO I need to make more Tekken chars amigo, but is a good starting


I was talk about Liu Kang only  :suttrox:

Title: Re: Tekken and Street Fighter 4 chars making
Post by: slacker-desu on January 15, 2014, 05:44:56 pm
I demand 2D Juri~
Title: Re: Tekken and Street Fighter 4 chars making
Post by: FeLo_Llop on January 15, 2014, 06:52:41 pm
I demand 2D Juri~

There are two versions in process.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: chuchoryu on January 15, 2014, 08:02:24 pm
I demand 2D Juri~

There are two versions in process.
Yea! Felo version and my version, 2 diffrent versions of Juri Han amigo



======================| Unknown 1.12 by chuchoryu|===========================     
Tekken 2, TTT, TTT2 + Capcom vs SNK + Street Fighter X Tekken + Edit  by chuchoryu

Hello paisanos! This time I givve you this one; Unknow (Evil Jun) from Tekken Tag Tournament, this is my 3rd boss I make for Tekken Mugen Project and this represent the secound round for this project, maybe no have much moves now but soon I add moe moves for make more destructive combos, just right now I working in True Ogre but now enjoy Unknow for a Match whit Ogre! and Heihachi (Tekken 1 Boss). Satge for Unknow included
(http://imageshack.com/a/img822/5254/mkdw.jpg)(http://imageshack.com/a/img809/4330/qs26.jpg)(http://imageshack.com/a/img854/497/34n3.jpg)(http://imageshack.com/a/img819/3682/06hm.jpg)

(http://imageshack.com/a/img842/7361/q1yl.gif)
Unknown:  http://www.sendspace.com/file/ucwxk3

Special Thanks to:
kleylson: He ripping the Unknow voices from TTT2 and he ad in open source, I use this file for acomplish Unknow
Tekken WIKI: I see more information about Unknow and I can download here the image for make the stage
You Tube: I ripping some extra voices from You Tube for Unknow
You for download this character, you rocks!! really...



**Move List**

*Mizuchi Claw*
D, DB, B + Any Punch    EX Properties

*Windwill Kick*
D, DB, B + Any Kick    EX Properties


*TAG: a+y
*Note: This command is only in Team Mode in mugen

*Parry*
Press only Foward (including in the air)

*Super Art*
D, DF, F + 3 Punch
*Use one super gauge bar

More to come...


     Posted: January 15, 2014, 08:04:42 pm
Mishima Zaibatsu News!! More to comming this Year
(http://imageshack.com/a/img594/8190/xsz.gif)(http://imageshack.com/a/img835/9471/qbml.gif)(http://imageshack.com/a/img845/3430/23m.gif)(http://imageshack.com/a/img706/7473/i18.gif)(http://imageshack.com/a/img839/9921/jjdz.gif)

And many more
(http://imageshack.com/a/img13/7817/pcx9.gif)

More to come...
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Reck on January 16, 2014, 01:52:58 am
True Ogre's right arm is made of snakes, not his left.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Aldo on January 16, 2014, 01:58:10 am
That True Ogre sprite looks really terrible. Its legs aren´t that long, wings are proportionally too small, wrong arm with the snakes, hair is badly positioned. Ugh.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: AS1_ on January 16, 2014, 02:21:47 am
bet you I can make a Lili sprite ou to of unknown's old sprite...
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Zetsuməi on January 16, 2014, 02:55:57 am
With True Ogre..

- The legs should be MUCH shorter and should be digitigrade, not normal legs.

- The hair should be shorter.

- The snakes should be on the right arm.

- The colors are off.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Nexus Games on January 16, 2014, 03:15:44 am
he is rushing...
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Segatron on January 16, 2014, 08:01:24 pm
Yo C.Ryu True Ogre looks way different than  this one
(http://imageshack.us/a/img856/7751/trueogre.png)
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Zetsuməi on January 16, 2014, 10:39:12 pm
That's TTT1 True Ogre with one snake arm.

TTT2 has many snakes for one arm, larger wings, and is shorter.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: chuchoryu on January 17, 2014, 12:33:46 am
That True Ogre sprite looks really terrible. Its legs aren´t that long, wings are proportionally too small, wrong arm with the snakes, hair is badly positioned. Ugh.
With True Ogre..

- The legs should be MUCH shorter and should be digitigrade, not normal legs.

- The hair should be shorter.

- The snakes should be on the right arm.

- The colors are off.
Yea True Ogre is more small and more muscular and the snake are in the other arm, taking note of this amigos

bet you I can make a Lili sprite ou to of unknown's old sprite...
Sure amigo you can do it, I like to see your Lili version amigo

Yo C.Ryu True Ogre looks way different than  this one
(http://imageshack.us/a/img856/7751/trueogre.png)
Is my firs model of True Ogre (a Year ago) but now I revamp this one maybe I use my first model again for make True Ogre

That's TTT1 True Ogre with one snake arm.

TTT2 has many snakes for one arm, larger wings, and is shorter.
The original True Ogre have only one snake (Tekken 3 version and TTT1) but the TTT2 True Ogre have a lot of snakes and bat wings


Now! other release this is for a SNK fans amigos
======================| Kazuya Mishima SNK by chuchoryu|===========================     
Tekken 2 + KOF + Edit by chuchoryu

Hello paisanos! this time Kazuya comes again...but this time in SNK graphics!! I see this version (sprites) made by malik681, I use the sprites he made for make this one, I revamp little the sriting for this SNK version, is beta but have much moves for play whit this need more work
(http://imageshack.com/a/img20/9255/s6lg.jpg)(http://imageshack.com/a/img11/291/o3zl.jpg)(http://imageshack.com/a/img838/808/u0je.jpg)(http://imageshack.com/a/img191/725/35o4.jpg)

(http://imageshack.com/a/img593/8541/ygk.gif)(http://imageshack.com/a/img607/6317/7fm.gif)(http://imageshack.com/a/img811/6366/uwz.gif)
SNK Kazuya:  www.sendspace.com/file/0bocqm

Special Thanks to:
malik681: He made the firts sprites of this Kazuya but I use to make my version of SNK Kazuya
You Tube: I ripping the voices from You Tube
You for download this character, you rocks!! really...



**Move List**

*Ushi Rakuen*
F+y

*Dragon Uppercut*
F, DF, F + x

*Rising Uppercut*
F, DF, F +y

*Rising Sun*
D, DB, B + b
*Continue to push "b" + "b" for hit 2 times more


*TAG: a+y*
*Note: This command is only in Team Mode in mugen


More to come...
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Ness on January 17, 2014, 12:43:58 am
SNK Kazuya ... try using Rikard's spark set for the hitsparks ... that'd be a nice touch ... along with KoF gameplay
Title: Re: Tekken and Street Fighter 4 chars making
Post by: AS1_ on January 17, 2014, 06:03:57 am
Ladies and Gentlemen Presenting

KING
(http://i41.tinypic.com/2dvpyxu.gif)

on to lili...
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Ness on January 17, 2014, 06:49:43 am
Please tell me you're making fun of him ... Lol nice cm punk cs
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Dragon of Courage on January 17, 2014, 04:35:51 pm
Actually, Chucho is using SeanAtly's CM Punk as a base.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Ness on January 17, 2014, 11:52:03 pm
Actually, Chucho is using SeanAtly's CM Punk as a base.

-_- I noticed ... Chochuoryu's sprites usually turn out decent but isn't King much more muscular ... don't get me wrong, I love punk but I think that's not a good call ...
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Gritsmaster on January 18, 2014, 08:49:32 pm
Ladies and Gentlemen Presenting

KING
(http://i41.tinypic.com/2dvpyxu.gif)

on to lili...
Absolutely not. I would go back and actually work on it, not palette-swapping CM Punk.
Spoiler, click to toggle visibilty

And the "on to lili" thing? Please do NOT get into the habit of doing a thousand projects without actually giving effort. That's not how you improve.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: ArmorGon on January 18, 2014, 09:17:33 pm
This is Felo's version, do with this what you will
Pretty sure he should ask Felo before he does what he wills with it.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: FeLo_Llop on January 18, 2014, 10:46:29 pm
This is Felo's version, do with this what you will

That sounds rude. You may wanted to say:

- You can use this as base
- Ask for permission
----> Also, you put a BLURRY as Hell sprite...that would not help him so much.

I normally give my sprites for people to use(they're opensource), but certain manners are rude. Even for a Spaniard like me.

Of course, Chuchoryu has the permission to it(I gave it for using my stuff).

- Chucho: Sincerely, I would suggest you to focus in ONE thing at time. You're rushing things too much and it will end in terrible done stuff...People will remember you as "the rush guy" with bad stuff done. You did a good job with Kazuya so, c'mon!! You can do it again!!----Y por supuesto, tienes mi permiso para usar a King.
http://felollop.deviantart.com/art/King-301223300
--> Lo único es que tendrás que cambiarle el tamaño para que la cabeza sea adecuada...si no, parecerá una máscara jaguarandi bajo el rito maorí :P!
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Segatron on January 18, 2014, 11:07:12 pm
Amazing Dude I wonder how malik681 is doing with his project its been a while i visited the site to see the progress of his work.
Chuchoryu good work man
But Hey Slow down will you Felo has got a point.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Girku on January 18, 2014, 11:24:11 pm
Cant wait for Lili!  Mind if I use the sprites when youre done to make my own version of her?
Title: Re: Tekken and Street Fighter 4 chars making
Post by: SaturnFrost on January 19, 2014, 12:02:35 am
This is Felo's version, do with this what you will

That sounds rude. You may wanted to say:

- You can use this as base
- Ask for permission
----> Also, you put a BLURRY as Hell sprite...that would not help him so much.

I normally give my sprites for people to use(they're opensource), but certain manners are rude. Even for a Spaniard like me.

Of course, Chuchoryu has the permission to it(I gave it for using my stuff).

- Chucho: Sincerely, I would suggest you to focus in ONE thing at time. You're rushing things too much and it will end in terrible done stuff...People will remember you as "the rush guy" with bad stuff done. You did a good job with Kazuya so, c'mon!! You can do it again!!----Y por supuesto, tienes mi permiso para usar a King.
http://felollop.deviantart.com/art/King-301223300
--> Lo único es que tendrás que cambiarle el tamaño para que la cabeza sea adecuada...si no, parecerá una máscara jaguarandi bajo el rito maorí
:P!
Agreed
Also, Chuchoryu, if you haven't seen this on mugenmultiverse heres the edited Xiaoyu idle stance,and animated Phoenix stance (crouch)
(http://imageshack.com/a/img842/9431/v5u.gif)(http://imageshack.com/a/img827/861/lka.gif)(http://imageshack.com/a/img202/7840/ln5e.gif) gotta edit some stuff on it like the cloth but this is the gist
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Prime SC on January 19, 2014, 12:05:09 am
Thats really good saturnfrost
Title: Re: Tekken and Street Fighter 4 chars making
Post by: SaturnFrost on January 19, 2014, 12:10:21 am
Thanks hairline733, Lei and Xiaoyu are my favorites from Tekken so I'd love to help in any way in their development.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: AS1_ on January 19, 2014, 02:25:04 am
Ladies and Gentlemen Presenting

KING
(http://i41.tinypic.com/2dvpyxu.gif)

on to lili...
Absolutely not. I would go back and actually work on it, not palette-swapping CM Punk.
Spoiler, click to toggle visibilty

And the "on to lili" thing? Please do NOT get into the habit of doing a thousand projects without actually giving effort. That's not how you improve.

I'm not making "thousands of projects" And I don't see this as a project for myself that would be barging in without permission.
All i'm doing is trying to help.
And plus I love tekken and I really wan't to see a complete mugen version...
Title: Re: Tekken and Street Fighter 4 chars making
Post by: chuchoryu on January 19, 2014, 05:11:23 am
Actually, Chucho is using SeanAtly's CM Punk as a base.
Emm no I use Tizoc for make king
(http://imageshack.com/a/img844/2589/xu3y.gif)



     Posted: January 19, 2014, 05:13:56 am
This is Felo's version, do with this what you will

That sounds rude. You may wanted to say:

- You can use this as base
- Ask for permission
----> Also, you put a BLURRY as Hell sprite...that would not help him so much.

I normally give my sprites for people to use(they're opensource), but certain manners are rude. Even for a Spaniard like me.

Of course, Chuchoryu has the permission to it(I gave it for using my stuff).

- Chucho: Sincerely, I would suggest you to focus in ONE thing at time. You're rushing things too much and it will end in terrible done stuff...People will remember you as "the rush guy" with bad stuff done. You did a good job with Kazuya so, c'mon!! You can do it again!!----Y por supuesto, tienes mi permiso para usar a King.
http://felollop.deviantart.com/art/King-301223300
--> Lo único es que tendrás que cambiarle el tamaño para que la cabeza sea adecuada...si no, parecerá una máscara jaguarandi bajo el rito maorí :P!
Gracias, ya tenia hecho mi modelo pero espere a aprender a hacer mas mejor los edit mi modelo es este, pero gracias por permitirme usar tambien el tuyo
http://imageshack.com/a/img844/2589/xu3y.gif

This is Felo's version, do with this what you will

That sounds rude. You may wanted to say:

- You can use this as base
- Ask for permission
----> Also, you put a BLURRY as Hell sprite...that would not help him so much.

I normally give my sprites for people to use(they're opensource), but certain manners are rude. Even for a Spaniard like me.

Of course, Chuchoryu has the permission to it(I gave it for using my stuff).

- Chucho: Sincerely, I would suggest you to focus in ONE thing at time. You're rushing things too much and it will end in terrible done stuff...People will remember you as "the rush guy" with bad stuff done. You did a good job with Kazuya so, c'mon!! You can do it again!!----Y por supuesto, tienes mi permiso para usar a King.
http://felollop.deviantart.com/art/King-301223300
--> Lo único es que tendrás que cambiarle el tamaño para que la cabeza sea adecuada...si no, parecerá una máscara jaguarandi bajo el rito maorí
:P!
Agreed
Also, Chuchoryu, if you haven't seen this on mugenmultiverse heres the edited Xiaoyu idle stance,and animated Phoenix stance (crouch)
(http://imageshack.com/a/img842/9431/v5u.gif)(http://imageshack.com/a/img827/861/lka.gif)(http://imageshack.com/a/img202/7840/ln5e.gif) gotta edit some stuff on it like the cloth but this is the gist
Yes the Revamp of Xiaoyu is comming
http://imageshack.com/a/img547/672/frm8.gif
Title: Re: Tekken and Street Fighter 4 chars making
Post by: slacker-desu on January 19, 2014, 12:41:15 pm
I demand 2D Juri~

There are two versions in process.
Yea! Felo version and my version, 2 diffrent versions of Juri Han amigo

Wonderful, I love you.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: AuMiO VXC on January 20, 2014, 11:02:21 am
I demand 2D Juri~

There are two versions in process.

What's about CVS C.Viper Now?
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Ness on January 20, 2014, 11:11:35 am
I demand 2D Juri~

There are two versions in process.

What's about CVS C.Viper Now?

ONI, take my money
Title: Re: Tekken and Street Fighter 4 chars making
Post by: FeLo_Llop on January 20, 2014, 12:07:53 pm
About the C. Viper and Oni:

Please, don't derail Chucho's thread with something that appears in ANOTHER topic. I'm not working in Oni, by the way.

Title: Re: Tekken and Street Fighter 4 chars making
Post by: AuMiO VXC on January 20, 2014, 02:34:35 pm
I demand 2D Juri~
my wishing cvs juri as well as cvs oni too as first cvs release!!
Title: Re: Tekken and Street Fighter 4 chars making
Post by: FeLo_Llop on January 20, 2014, 05:14:02 pm
AGAIN, can you and Slacker STOP DERAILING Chucho's topic? You're just barfing nonsense ¬¬X.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Gritsmaster on January 20, 2014, 11:48:27 pm
That sounds rude. You may wanted to say:

- You can use this as base
- Ask for permission
----> Also, you put a BLURRY as Hell sprite...that would not help him so much.

I normally give my sprites for people to use(they're opensource), but certain manners are rude. Even for a Spaniard like me.
That's...not what I was saying.

I wasn't just telling him to use it, by "do with it what you will" I meant to compare and contrast the sprites. Use yours a GUIDE not a base. apologies for the miscommunication. I do see how you could've heard that though. If I was just telling the man to use SOMEONE ELSE'S sprite without permission, that'd make me a hypocrite :P

Back on topic: Choryu the new Xiaoyu looks great, can't wait to see how it turns out!
Title: Re: Tekken and Street Fighter 4 chars making
Post by: AuMiO VXC on January 21, 2014, 04:23:46 am
AGAIN, can you and Slacker STOP DERAILING Chucho's topic? You're just barfing nonsense ¬¬X.

let chucho to answers.

     Posted: January 21, 2014, 04:28:58 am
hey chucho, i tested your Seth. You used only 20 percent of my feedback.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Ness on January 21, 2014, 05:10:23 am
About the C. Viper and Oni:

Please, don't derail Chucho's thread with something that appears in ANOTHER topic. I'm not working in Oni, by the way.
Mine was borderline sarcastic ...  :stars:
Title: Re: Tekken and Street Fighter 4 chars making
Post by: slacker-desu on January 21, 2014, 02:11:09 pm
AGAIN, can you and Slacker STOP DERAILING Chucho's topic? You're just barfing nonsense ¬¬X.
Pshhh. Nonsense he says. No love for you then.

--------------------------------------------------------

[Back On Topic] apparently~

Wonderful work so far Chucho. I only just stumbled upon this topic (being away from mugen for a while), but from what I've seen so far, I'm very impressed.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: FeLo_Llop on January 21, 2014, 05:24:33 pm
- @Gritsmaster: Ok, all fine now.
- @Detective Ness: Yes...you never know who's talking serious with these kidz...Do "Juri, do Vipah, do a guy with tits!", but they never make something to see their wished characters done. As the guy who follows:

- @slacker-desu:
AGAIN, can you and Slacker STOP DERAILING Chucho's topic? You're just barfing nonsense ¬¬X.
Pshhh. Nonsense he says. No love for you then.

Exactly, nonsense. What you spoke about appears in another topic. Ans asking someone to do a character just for the Hell of it, aside rude it's stupid.

____________________________________________

Now, on topic:
- @Chuchoryu: I suggest you to download videos from TAG2 and outline characters from there. It will take you some time(maybe...TWO weeks)  to figure out how to  do certain things, but in the end, the result will be worth it.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Ness on January 21, 2014, 05:57:55 pm
Chuchoryu needs to take everything he's made, take a small break from new projects and work on tightening up all his stuff ... That would be awesome to see, he's got his hands in so many pots, it's unreal ... His stuff has potential, the sprites are really nice ... I just don't understand how he keeps missing stuff ...
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Nexus Games on January 21, 2014, 06:04:44 pm
I hope he learns from this we like to see finished characters so we can have fun with them we can't have fun with them in their beta state

chuchoryu what about kuma?

I like what he is doing

he is still learning
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Girku on January 21, 2014, 06:31:20 pm
I would still love to see Lili!
Title: Re: Tekken and Street Fighter 4 chars making
Post by: chuchoryu on January 21, 2014, 08:59:57 pm
I demand 2D Juri~

There are two versions in process.

What's about CVS C.Viper Now?
I have 46% of spriting for C.Viper for Oni I have 20% of the spriting and for Evil Ryu I have the 60% OF THE SPRITING


About the C. Viper and Oni:

Please, don't derail Chucho's thread with something that appears in ANOTHER topic. I'm not working in Oni, by the way.


He say by my SF3 Oni amigo

Chuchoryu needs to take everything he's made, take a small break from new projects and work on tightening up all his stuff ... That would be awesome to see, he's got his hands in so many pots, it's unreal ... His stuff has potential, the sprites are really nice ... I just don't understand how he keeps missing stuff ...
Yea, just right now the beta chars are upgrad (Hihachi, Kuma, Ogre, Paul, Devil Jin etc) I have the basic roster now I can made this complete for all, Death Stroke is comming complete and mayb Drahmin, but for Tekken all comming complete like Kazuya


Kuma comming upgrade and Hihachi, Lili maybe I use Karin Kanzuki for make she

Title: Re: Tekken and Street Fighter 4 chars making
Post by: AuMiO VXC on January 22, 2014, 05:39:33 am
About the C. Viper and Oni:

Please, don't derail Chucho's thread with something that appears in ANOTHER topic. I'm not working in Oni, by the way.



not talking to you and about work.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: slacker-desu on January 22, 2014, 12:40:49 pm
Exactly, nonsense. What you spoke about appears in another topic. Ans asking someone to do a character just for the Hell of it, aside rude it's stupid.
I just like how you're the only one getting worked up about this. Lol.
Okay, big boy time now. I actually wasn't aware there was a dedicated topic for the small, and minor thing I said. So chill.

Now before someone steps in, I'm moving on so there's no need~

---------------------------------------------------------------------------------------------------

By the way Chucho, are you the artist who made these sprite figures? Not sure if you clarified this before, but I really like how they look. That CvS style I love.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: C.v.s The Abstract on January 22, 2014, 04:56:15 pm
seriously stop derailing c.ryu thread yall just gonna give him more ideas n wips to work on then make him for forget about his unfinish work, yall been bitching about him finishing up asuka when im the one who are doing her sprite for him and byakko. so please stfu and support the man instead of derailing the thread
Title: Re: Tekken and Street Fighter 4 chars making
Post by: FeLo_Llop on January 22, 2014, 05:10:11 pm
Exactly, nonsense. What you spoke about appears in another topic. Ans asking someone to do a character just for the Hell of it, aside rude it's stupid.
I just like how you're the only one getting worked up about this. Lol.
Okay, big boy time now. I actually wasn't aware there was a dedicated topic for the small, and minor thing I said. So chill.

Now before someone steps in, I'm moving on so there's no need~

---------------------------------------------------------------------------------------------------

By the way Chucho, are you the artist who made these sprite figures? Not sure if you clarified this before, but I really like how they look. That CvS style I love.

As I thought, you're beyond stupid. Awesome, I'm a seer ;). Also, aside minor and small, at least I do something. Let's see your awesome skills for coding, spriting or both! Don't cease to surprise us all with your supreme skills in....yeah, it's sarcasm ;)!

About the sprites: Asuka and Paul were done by CvSNB, but he's still working in the sprites. Aside that, Xiao, Nina, Anna, etc were done by Chuchoryu. I'm not sure about Kazuya, tho.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Nexus Games on January 22, 2014, 10:33:48 pm
CvSNB did kazuya chuchoryu edit it with more moves
Title: Re: Tekken and Street Fighter 4 chars making
Post by: chuchoryu on January 24, 2014, 01:55:55 am
Shinobi (Jo Musashi) 1.12 by chuchoryu, sprites by G.M.Spectre, edited by me
---------------------
This time I make this character Jo Musashi from SHINOBI series, is a edit of my old Ryu Hayabusa and a CVTW edit, this char have the basics and some moves from SHINOBI this need more work is early beta but enjoy, play and win
(http://imageshack.us/a/img132/1978/8xfi.jpg)(http://imageshack.us/a/img571/8314/ijed.jpg)(http://imageshack.us/a/img22/4950/pub8.jpg)(http://imageshack.us/a/img819/6236/x7jw.jpg)(http://imageshack.us/a/img59/4950/04ra.jpg)(http://imageshack.us/a/img7/6918/w681.jpg)(http://imageshack.com/a/img577/891/t72a.jpg)(http://imageshack.com/a/img20/3163/svcb.jpg)

(http://imageshack.us/a/img196/3303/jnb8.gif)
Jo Musashi:  http://www.sendspace.com/file/keygua

Special Thanks to:
MEMo_fng: For make a CVTW Ninja (I use his basics for make this)
G.M.Spectre: for make this sprites and give in Open Source for all (Ryu Hayabusa sprites)
Mugen Multiverse: for give me the Tekken Mugen Project area
You Tube: I ripping the sound in You Tube
And you for download this character

*Move List*

Kunai: z

Sword: B+y

Kuna X 2: D, DB, B + z USE 500 POWER GAUGE

Multiple Kunai: z (this move is only in the air)

Wall Jump: In the Wall push; B, F

Super Move Fire: D, DF, F, + z     Use 1000 power Gauge

Super Move Electric: D, DB, B, + z     Use 1000 power Gauge

Super Move Bomb: D, DB, B, + c     Use 1000 power Gauge
*Use this as your own desicion


More to come...
(http://imageshack.com/a/img716/6531/80b.gif)
Soon MvC new Jo Musashi
Title: Re: Tekken and Street Fighter 4 chars making
Post by: FeLo_Llop on January 24, 2014, 10:53:38 am
I love how you teased ZACK ;D!!


Awesome work!
Title: Re: Tekken and Street Fighter 4 chars making
Post by: chuchoryu on January 27, 2014, 02:48:46 am
I love how you teased ZACK ;D!!


Awesome work!
Thanks bro, but Zack is a edit using my Bruce Irving, LOL make the revamp for Zack to make "Tekken vs DoA"
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Legendary DeMoNk@I on January 27, 2014, 03:02:30 am
Any chance we will see an Abel from SF4?
Title: Re: Tekken and Street Fighter 4 chars making
Post by: chuchoryu on January 27, 2014, 03:09:25 am
Any chance we will see an Abel from SF4?
Yes, but first I planing to release C. Viper and Evil Ryu, next El Fuerte and Rufus, next Juri and Abel and next Hakkan and M. Bison
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Thagr8test on January 27, 2014, 03:11:59 am
your one busy man amigo
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Legendary DeMoNk@I on January 27, 2014, 08:20:58 am
Any chance we will see an Abel from SF4?
Yes, but first I planing to release C. Viper and Evil Ryu, next El Fuerte and Rufus, next Juri and Abel and next Hakkan and M. Bison





I see thats a long wait for Abel....good hes still on the list to do though
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Segatron on January 27, 2014, 07:03:28 pm
Hey chuchoryu can you find the voice rips from shinobi 2002 ps2 game maybe that may be useful.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: chuchoryu on February 06, 2014, 01:52:22 am
your one busy man amigo
Little mi amigo

Any chance we will see an Abel from SF4?
Yes, but first I planing to release C. Viper and Evil Ryu, next El Fuerte and Rufus, next Juri and Abel and next Hakkan and M. Bison





I see thats a long wait for Abel....good hes still on the list to do though
I planing to make Abel in CvS Grapics for Tekken Mugen Project and for Street Fighter X Tekken 2D Edition, Juri and Rufus comming in CvS Grapics

Hey chuchoryu can you find the voice rips from shinobi 2002 ps2 game maybe that may be useful.
Yea! I want for the SHINOBI PS2 voices, for make my new Shinobi, I need the emulator for this

Title: Re: Tekken and Street Fighter 4 chars making
Post by: Girku on February 09, 2014, 05:10:19 pm
Still can't wait for Lili :3
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Telosti on February 09, 2014, 08:50:08 pm
He's making a Lili? ... Kewl
Title: Re: Tekken and Street Fighter 4 chars making
Post by: chuchoryu on February 11, 2014, 10:37:12 pm
Still can't wait for Lili :3
He's making a Lili? ... Kewl
Sure, only I need the voices for make she mi amigo and the Marduk voices for release him

Title: Re: Tekken and Street Fighter 4 chars making
Post by: Legendary DeMoNk@I on February 16, 2014, 11:19:46 pm

I planing to make Abel in CvS Grapics for Tekken Mugen Project and for Street Fighter X Tekken 2D Edition, Juri and Rufus comming in CvS Grapics

Ah ok. this sounds great man! :sugoi:
Title: Re: Tekken and Street Fighter 4 chars making
Post by: AiRiC on February 17, 2014, 03:29:47 am
It's been officially announced that Tekken vs Street fighter is still coming out (Namco Version)
Title: Re: Tekken and Street Fighter 4 chars making
Post by: AuMiO VXC on February 21, 2014, 02:50:20 pm

I planing to make Abel in CvS Grapics for Tekken Mugen Project and for Street Fighter X Tekken 2D Edition, Juri and Rufus comming in CvS Grapics

Wow, SF4 in CVS will be great. Hey Chucho, Do u like to make Oni (with your cvs sprites) in CVTW style?
If u like, plz talk to seanalty. He could put the Oni as Final Boss for his project.



      Posted: March 03, 2014, 05:47:58 am
Here is feed back about your Orge
-Orge is overpowered because of unreal OwlsHunter. This Orge perform OwlsHunter according to where opponent stands. But in Original Game, Orge performs OwlsHunter according to 'a', 'b' and 'c' buttom.
If u do OwlsHunter with 'a' button, Orge performs 'Near-OwlsHunter'/'Weak-OwlsHunter'.
During 'b' button, Orge performs 'Medium-OwlsHunter'.
During 'c' button, Orge performs 'Farly-OwlsHunter'/'Strong-OwlsHunter'.
So u have to recode the OwlsHunter according to a,b and c buttons, not according to where opponents stands. I think u only see SFxtk Orge in Youtube so........
Anyway, Thanks. :)
Title: Re: Tekken and Street Fighter 4 chars making
Post by: chuchoryu on March 28, 2014, 10:28:21 pm

I planing to make Abel in CvS Grapics for Tekken Mugen Project and for Street Fighter X Tekken 2D Edition, Juri and Rufus comming in CvS Grapics

Wow, SF4 in CVS will be great. Hey Chucho, Do u like to make Oni (with your cvs sprites) in CVTW style?
If u like, plz talk to seanalty. He could put the Oni as Final Boss for his project.



      Posted: March 03, 2014, 05:47:58 am
Here is feed back about your Orge
-Orge is overpowered because of unreal OwlsHunter. This Orge perform OwlsHunter according to where opponent stands. But in Original Game, Orge performs OwlsHunter according to 'a', 'b' and 'c' buttom.
If u do OwlsHunter with 'a' button, Orge performs 'Near-OwlsHunter'/'Weak-OwlsHunter'.
During 'b' button, Orge performs 'Medium-OwlsHunter'.
During 'c' button, Orge performs 'Farly-OwlsHunter'/'Strong-OwlsHunter'.
So u have to recode the OwlsHunter according to a,b and c buttons, not according to where opponents stands. I think u only see SFxtk Orge in Youtube so........
Anyway, Thanks. :)
Really? I work in CvS Oni, the release is in May mi amigo


======================| Anna Williams 1.12 by chuchoryu|===========================     
Tekken 2, 3, 4, 5, 6, TTT, TTT2 + Capcom vs SNK + Street Fighter X Tekken + Edit  by chuchoryu

Hello friends! now I give you this revamp version of Anna Williams, the sprites are from CvS B. Jannet, I edit some sprites but need more work for becomming a really good character, Anna Williams have simple moves and combos for starting to play whit this, soon more updates for Anna and Nina, inside the remove Tag Patch for Anna
(http://s29.postimg.org/k4glxzl5z/TMP_00.jpg)(http://s29.postimg.org/xk3mnftnr/TMP_01.jpg)

(http://s29.postimg.org/dtbehkjxf/Anna.gif)
Anna:  http://www.sendspace.com/file/9ej8j0

Special Thanks to:
INFINITE: I use the sprites he made for B. Jannet
You Tube: I ripping the voices from You Tube
You for download this character, you rocks!! really...

**Move List**

*Basic combos*
*Cross Cut Saw*
B, X, X, X

*Double Slap*
B, Y, Y

*Lightning Kicks*
LK, MK, MK, MK


*Bloddy Chaos*
~D, DF, F + Any Punch    EX Properties

*Back Flip Kick*
~D, DB, B + Any Kick     EX Properties

*TAG: a+y
*Note: This command is only in Team Mode in mugen

*Parry*
Press only Foward (including in the air)

*Super Arts*
D, DF, F + 3 Punch
*Use one super gauge bar



Jack is a edit using the old sprites made by GMSpectre and I use the sprites from CvS2 guile for the legs, this is not Jack 2, 3, 4, 5, 6, X or Gun Jack is other Jack I called Jack-M (Jack Mugen for mugen) enjoy and soon moe updates for this one
(http://s29.postimg.org/71kzepuxz/TMP_03.jpg)(http://s29.postimg.org/s64ufw3xj/TMP_02.jpg)

(http://s29.postimg.org/au4hugag3/Jack.gif)
Jack-M:  http://www.sendspace.com/file/lqk27z

More to come...
Title: Re: Tekken and Street Fighter 4 chars making
Post by: MS_Todd on March 28, 2014, 10:38:14 pm
A question, pal; in your tekken/doa mugen projects, does you have in mind work in the future on jaycee, la mariposa and/or tina armstrong?
Title: Re: Tekken and Street Fighter 4 chars making
Post by: chuchoryu on March 28, 2014, 10:52:05 pm
A question, pal; in your tekken/doa mugen projects, does you have in mind work in the future on jaycee, la mariposa and/or tina armstrong?
The Tekken vs DoA mugen is released in June mi amigo, Tina is in the roster
http://s4.postimg.org/i33fdjp0p/016.png
Jaycee is in proggres is hard to make she and Alisa, other comming in Tekken is Julia, True Ogre and Jimpachi (no picture for now but I have to made some sprites)
Julia:  http://r28.imgfast.net/users/2816/38/42/92/avatars/709-78.gif
Hayabusa new:  http://s4.postimg.org/pkalcy5dl/image.gif
True Ogre:  http://s12.postimg.org/amwpulln1/True_Ogre_Modelo01.gif

And many moe like Oni:  http://s12.postimg.org/3ninv8lot/TMP_06.jpg

Ohoo! and Deathstroke:  http://s18.postimg.org/8zdbovgs9/DK_01.jpg

Title: Re: Tekken and Street Fighter 4 chars making
Post by: Girku on March 28, 2014, 11:07:41 pm
I'm still waiting on Lili ._.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: chuchoryu on March 28, 2014, 11:13:54 pm
I'm still waiting on Lili ._.
Here is it Lili a little edit I need to make the real stance uing Ingrid:  http://s28.postimg.org/wao1n4nop/lili.png

Title: Re: Tekken and Street Fighter 4 chars making
Post by: Xenomic on March 28, 2014, 11:44:52 pm
Hm...Ingrid is a good base for Lili, I'll give you that much. Looks cute nonetheless though~
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Girku on March 28, 2014, 11:47:17 pm
I'm still waiting on Lili ._.
Here is it Lili a little edit I need to make the real stance uing Ingrid:  http://s28.postimg.org/wao1n4nop/lili.png

Cant wait to see it!
Title: Re: Tekken and Street Fighter 4 chars making
Post by: MS_Todd on March 29, 2014, 12:03:32 am
A Tina based on Blair? nice one XD I think for the colours you'll use the original DOA1 costume. That's cool. Here's an Tina based sprite edit of Morrigan (for the pose, i think) from Pixellizer from Deviantart, it could be useful to you if you don't see it before ;) (http://fc00.deviantart.net/fs70/f/2013/201/7/d/tinaarmstrong_by_pixellizer-d6edolo.gif)

I'll be looking forward for those projects. Keep doing your good job, amigo ;)
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Bastard Mami on March 31, 2014, 05:42:50 pm
wow , that tina is not even up to chuchoru's standars.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: walt on March 31, 2014, 05:53:38 pm
wow , that tina is not even up to chuchoru's standars.
(http://i622.photobucket.com/albums/tt305/cci_walt/chucho_zpse4778143.png)
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Prime SC on March 31, 2014, 07:10:40 pm
Haha
Title: Re: Tekken and Street Fighter 4 chars making
Post by: chuchoryu on March 31, 2014, 07:31:12 pm
A Tina based on Blair? nice one XD I think for the colours you'll use the original DOA1 costume. That's cool. Here's an Tina based sprite edit of Morrigan (for the pose, i think) from Pixellizer from Deviantart, it could be useful to you if you don't see it before ;) (http://fc00.deviantart.net/fs70/f/2013/201/7/d/tinaarmstrong_by_pixellizer-d6edolo.gif)

I'll be looking forward for those projects. Keep doing your good job, amigo ;)
wow , that tina is not even up to chuchoru's standars.
Really good mi amigo, I use this base for make Tina as well, thanks bro

wow , that tina is not even up to chuchoru's standars.
(http://i622.photobucket.com/albums/tt305/cci_walt/chucho_zpse4778143.png)

I can change the face the model is the base to create a new character mis amigos

Haha
Some previo of my chars
(http://s23.postimg.org/dmh7uyz2v/Shao_Kahn.gif)
Shao Kahn

(http://s23.postimg.org/ucslkaxi3/DK_00.jpg)(http://s23.postimg.org/hzfrde7tn/DK_01.jpg)
Deathstroke

Kasumi from DoA and Alpha-152 is comming this same week and Lili need a little revamp for add some pictures mis amigos

More to come...

Title: Re: Tekken and Street Fighter 4 chars making
Post by: Niitris on March 31, 2014, 07:40:27 pm
[avatar]http://i622.photobucket.com/albums/tt305/cci_walt/chucho_zpse4778143.png[/avatar]
I can change the face the model is the base to create a new character mis amigos

I must admit it makes for a great emoticon, pixel art ftw.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: MrChris on March 31, 2014, 08:48:30 pm
A question, pal; in your tekken/doa mugen projects, does you have in mind work in the future on jaycee, la mariposa and/or tina armstrong?
The Tekken vs DoA mugen is released in June mi amigo, Tina is in the roster
http://s4.postimg.org/i33fdjp0p/016.png
Jaycee is in proggres is hard to make she and Alisa, other comming in Tekken is Julia, True Ogre and Jimpachi (no picture for now but I have to made some sprites)
Julia:  http://r28.imgfast.net/users/2816/38/42/92/avatars/709-78.gif
Hayabusa new:  http://s4.postimg.org/pkalcy5dl/image.gif
True Ogre:  http://s12.postimg.org/amwpulln1/True_Ogre_Modelo01.gif

And many moe like Oni:  http://s12.postimg.org/3ninv8lot/TMP_06.jpg

Ohoo! and Deathstroke:  http://s18.postimg.org/8zdbovgs9/DK_01.jpg



Damn chuchoryu your sprites are fucking great how can you do this?
Title: Re: Tekken and Street Fighter 4 chars making
Post by: MotorRoach on March 31, 2014, 09:51:44 pm
Nice Shao Kahn so far, but you are forgetting something.

(http://s23.postimg.org/dmh7uyz2v/Shao_Kahn.gif) (http://www.fightersgeneration.com/np3/char/char/gifus/shaokahn-mk3-stance.gif)

You forgot his shoes and that he wears differently shaped knee pads with spikes on them. That and I recommend you edit the movement on his hands so it doesn't looks so shifty.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: varo_hades on March 31, 2014, 10:04:39 pm
Wow mi amigo your skills are impressive, you do it better and better, I can't wait for Shao Kahn and Oni looks awesome.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: MS_Todd on April 01, 2014, 02:44:15 am
(http://i622.photobucket.com/albums/tt305/cci_walt/chucho_zpse4778143.png)

XDDDD

Well, i put here most for ilustrate the DOA1 costume than the quality of the sprite itself. But in the other hand that is a nice emoticon XD

Really good mi amigo, I use this base for make Tina as well, thanks bro

Thanks you for share your art, amigo ;)
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Momotaro on April 01, 2014, 11:49:02 am
This Lili is too small/child for a Lili incarnation.
What about CVSNB's base?
Seems better IMO
(http://fc05.deviantart.net/fs71/f/2012/081/0/a/cvs__lili_stance_animated_by_cvsnb-d4tfa9u.gif)

Also, I'm not sure for this Tina design... even the outfit seems a little off... Just my opinion.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: C.v.s The Abstract on April 01, 2014, 12:08:00 pm
This Lili is too small/child for a Lili incarnation.
What about CVSNB's base?
Seems better IMO
(http://fc05.deviantart.net/fs71/f/2012/081/0/a/cvs__lili_stance_animated_by_cvsnb-d4tfa9u.gif)

Also, I'm not sure for this Tina design... even the outfit seems a little off... Just my opinion.

Im making my own lili with my own created sprites
Title: Re: Tekken and Street Fighter 4 chars making
Post by: chuchoryu on April 10, 2014, 09:03:35 pm
This Lili is too small/child for a Lili incarnation.
What about CVSNB's base?
Seems better IMO
(http://fc05.deviantart.net/fs71/f/2012/081/0/a/cvs__lili_stance_animated_by_cvsnb-d4tfa9u.gif)

Also, I'm not sure for this Tina design... even the outfit seems a little off... Just my opinion.
This Lili is too small/child for a Lili incarnation.
What about CVSNB's base?
Seems better IMO
(http://fc05.deviantart.net/fs71/f/2012/081/0/a/cvs__lili_stance_animated_by_cvsnb-d4tfa9u.gif)

Also, I'm not sure for this Tina design... even the outfit seems a little off... Just my opinion.

Im making my own lili with my own created sprites
The original Lili sprite is made by CVSNB, but the mine is a base from Ingrid from CFJ, I need to make the stance like the CVSNB Sprites

Mishima Zaibatsu News!! here is it the Julia previo of she

(http://s27.postimg.org/t1vb7vrqn/Julia.gif)(http://s27.postimg.org/jk05lkvfz/Julia_WALK.gif)
Extra color and color separation
(http://s27.postimg.org/6rc1lnju7/Julia02.gif)(http://s27.postimg.org/a0qgs47xr/Julia_SEPARECOLORES.gif)

Deathstroke video


More to come...
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Lord Kain on April 10, 2014, 09:17:14 pm
MI AMIGO is back!!!!
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Prime SC on April 11, 2014, 03:59:44 am
Are you going to update paul and heihachi?
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Trololo on April 11, 2014, 04:47:31 am
And many moe like Oni:  http://s12.postimg.org/3ninv8lot/TMP_06.jpg

AAAWH!!! I CAN'T WAIT!!!!
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Insert Account Name on April 11, 2014, 09:39:04 am
MI AMIGO is back!!!!

Nice useless post. +1
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Ness on April 11, 2014, 03:53:05 pm
Oh boy ...
Title: Re: Tekken and Street Fighter 4 chars making
Post by: robertman2 on April 11, 2014, 03:54:42 pm
Are you considering doing Juri?
Title: Re: Tekken and Street Fighter 4 chars making
Post by: chuchoryu on April 12, 2014, 01:55:49 am
Are you going to update paul and heihachi?
Yes, this 2 have a lot of up grade but I no release I need to revamp Marshal Law for release him and Paul news, Haihachi and Kuma + Panda
And many moe like Oni:  http://s12.postimg.org/3ninv8lot/TMP_06.jpg

AAAWH!!! I CAN'T WAIT!!!!
This is very close to release mi amigo


      Posted: April 12, 2014, 01:58:22 am
Are you considering doing Juri?
Yes is in proggres and many more SF chars like Decapre, Oni, Evil Ryu, Rufus (starting) Abel and El Fuerte
http://s16.postimg.org/oh3l1bwg1/00_DECAPRESFIV.png
 And moe Tekken chars
http://s16.postimg.org/3vk7vophd/Alisa_WALK.gif
http://mugenmultiverse.fanbb.net/t395p1005-tekken-chuchoryu-proyect#39815

More to come...
Title: Re: Tekken and Street Fighter 4 chars making
Post by: chuchoryu on April 27, 2014, 11:57:11 pm




More to come...
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Mr.Karate JKA on April 28, 2014, 12:10:55 am
This version of deathstroke Looks prety good!!! You should give him some moves using guns, machine guns, greanades and the Sword!
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Girku on April 28, 2014, 12:51:32 am
Still waiting for Lili ._.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: AlexSin on April 28, 2014, 12:59:35 am
Can't you say anything else?
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Saikoro on April 28, 2014, 01:05:24 am
Whoa!! Alisa looks quite... good!! I gotta say Churchoryu, your spriting has come a long way and it certainly shows. She looks solid. Best wishes to completing her. :2thumbsup:
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Girku on April 28, 2014, 01:24:09 am
Can't you say anything else?

Nope lol.. Its just that he keeps saying he's going to do her next and then goes in another direction with a completely different character entirely ._.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: TrinitroRoy on April 28, 2014, 07:25:31 am
That's because he probably secretly hates Lili...
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Girku on April 28, 2014, 07:51:59 am
Wouldnt surprise me to be honest lol
Title: Re: Tekken and Street Fighter 4 chars making
Post by: chuchoryu on April 28, 2014, 10:18:42 pm
Whoa!! Alisa looks quite... good!! I gotta say Churchoryu, your spriting has come a long way and it certainly shows. She looks solid. Best wishes to completing her. :2thumbsup:
Soon I add more videos for Alisa Bosconovich mi amigo

That's because he probably secretly hates Lili...
Wouldnt surprise me to be honest lol
No, Lili is other of my Tekken favorite chars, I work in she and soon I add a video for see the previo mis amigos, but now more for Deathstroke and SF3 Dhalsim



More to come...
Title: Re: Tekken and Street Fighter 4 chars making
Post by: yaret on April 29, 2014, 06:50:57 pm
cool that dalhsin.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: chuchoryu on May 03, 2014, 02:19:59 am
cool that dalhsin.
Maybe is release in October

Now other news!!




More to come...
Title: Re: Tekken and Street Fighter 4 chars making
Post by: yaret on May 03, 2014, 04:09:57 am
hehehe great video.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: chuchoryu on May 06, 2014, 09:09:29 pm
MISHIMA ZAIBATSU NEWS!! Hello friends! this tinme I need a lot of help for make all Tekken 3 roster, I have to make Nina, Paul, Kuma, Heihachi, Anna, Jin, Bryan Yoshimitsu (in proggres), King (in proggres), (in proggres), Julia (in proggres) Ogre and True Ogre (in proggres) this project need the other guys Lei, Forest Law, Hwoarang, Eddy, Gun Jack, Mokujin, Tiger Jackson and Dr, Bosconivich

Please reply for make this guys and complete the Tekken 3 Mugen Edition
http://www.youtube.com/watch?v=RckV_4Kc1Eg

More to come...
Title: Re: Tekken and Street Fighter 4 chars making
Post by: chuchoryu on May 10, 2014, 02:52:41 am
Hello friends! this time I release 8 chars at the same time for all people, 2 of this are a special gifs for 2 of my friends


Deathstroke+Raven:  http://www.sendspace.com/file/abxnct
This is for Justice League vs Avengers and the Raven petition of Juan Arturo Herrera Santos, the second Deathstroke (inside of the Old Deathstroke) is for my MK vs DC 2D Edition

Combot:  http://www.sendspace.com/file/auflaj

P. Jack:  http://www.sendspace.com/file/z74siu
This 3 are for my Tekken Mugen project, 2 Jacks and Combot from Tekken 4

Soul Calibur:  http://www.sendspace.com/file/qnhx77
This is made by CvS Artist but I use other sprites for this one, is a gif for his project Soul Calibur

Ryu: http://www.sendspace.com/file/xtqjp5
This one is for my Tekken vs Street Fighter 2D Edition (Street Fighter side) is the updated version

The next releases chars is in May 21 for RAZIEL ZEILOS, Mr. Karate JKA, Flammableking and IAN

More to come...
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Mr.Karate JKA on May 10, 2014, 12:35:12 pm
Awesome! When i finish Zero i`ll code Deathtroke! Oh yes!!!
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Prime SC on May 10, 2014, 06:35:04 pm
Anu update for paul and heihachi?
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Insert Account Name on May 10, 2014, 06:44:09 pm
Anu update for paul and heihachi?

or update Akira Yuki?
Title: Re: Tekken and Street Fighter 4 chars making
Post by: chuchoryu on May 11, 2014, 10:37:24 pm
Awesome! When i finish Zero i`ll code Deathtroke! Oh yes!!!
And in some days I finish the spritign you need SHENG LONG!!! cant I wait to see him mi amigo

Anu update for paul and heihachi?
Heihachi comming whit the new Kuma spriting I make, Paul, Law and maybe Fores comming the same tme
(http://s3.postimg.org/relpj5on3/Kuma_New_Stance.gif)
Title: Re: Tekken and Street Fighter 4 chars making
Post by: chuchoryu on May 11, 2014, 10:39:34 pm
Anu update for paul and heihachi?

or update Akira Yuki?
Akira Yuki comming whit Pai Chan and Dural in beta verison...for make more Dural moves I need to make more Virtua Fighter chars


Hello friends! this is a little edit for mi amigo CvS Artist (its a gif for you)


(http://s3.postimg.org/xczite7lr/Elysium_FP.gif)
Elysium:  http://www.sendspace.com/file/hm0k28

More to come...
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Ness on May 11, 2014, 10:40:06 pm
Still working on Oni?
Title: Re: Tekken and Street Fighter 4 chars making
Post by: chuchoryu on May 11, 2014, 10:42:25 pm
Still working on Oni?
Yes mi amigo and in Juri Han
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Insert Account Name on May 11, 2014, 10:42:38 pm
Anu update for paul and heihachi?

or update Akira Yuki?
Akira Yuki comming whit Pai Chan and Dural in beta verison...for make more Dural moves I need to make more Virtua Fighter chars

Totally agreed.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: krypT3CH0cel0t on May 18, 2014, 11:06:14 pm
amazing work!!! finally someone makes playable tekken characters for mugen. thank you! i hope you get a chance to create brian fury.  and bruce should be a lot taller. a little less tall then sagat. but with just as much muscle
Title: Re: Tekken and Street Fighter 4 chars making
Post by: lows on May 21, 2014, 07:14:14 pm
Christie Monteiro by me & chuchoryu Coming Soon!!!
(http://i.imgur.com/MtpXCKW.gif)(http://i.imgur.com/D8nR5lo.gif)
Title: Re: Tekken and Street Fighter 4 chars making
Post by: AlexSin on May 21, 2014, 07:24:58 pm
Wow, the sprites are cool!
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Flowrellik on May 21, 2014, 09:22:52 pm
I love the fluidity of Christie so far! If you can apply that to all tekken chars imagine the possibilities :)
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Bastard Mami on May 21, 2014, 10:12:07 pm
those are pretty ncie, the only complaint I have is that they don't seem to be standar size even though i can spot mai as a base for a few sprites in that animation.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: AS1_ on May 22, 2014, 03:23:10 am
Christie Monteiro by me & chuchoryu Coming Soon!!!
(http://i.imgur.com/MtpXCKW.gif)(http://i.imgur.com/D8nR5lo.gif)

Damnit lows you're too good
Title: Re: Tekken and Street Fighter 4 chars making
Post by: chuchoryu on May 23, 2014, 09:12:18 pm
amazing work!!! finally someone makes playable tekken characters for mugen. thank you! i hope you get a chance to create brian fury.  and bruce should be a lot taller. a little less tall then sagat. but with just as much muscle
Yes Bruce need more taller..not much but need, Bryan is in proggres mia migo I add some pictures in the lates pages

Christie Monteiro by me & chuchoryu Coming Soon!!!
(http://i.imgur.com/MtpXCKW.gif)(http://i.imgur.com/D8nR5lo.gif)
Wow, the sprites are cool!
I love the fluidity of Christie so far! If you can apply that to all tekken chars imagine the possibilities :)
Christie Monteiro by me & chuchoryu Coming Soon!!!
(http://i.imgur.com/MtpXCKW.gif)(http://i.imgur.com/D8nR5lo.gif)

Damnit lows you're too good
I agree whit this guys

those are pretty ncie, the only complaint I have is that they don't seem to be standar size even though i can spot mai as a base for a few sprites in that animation.
Yes Mai is the base but is a edit, all my chars are a base of capcom chars or SNK characters, in this case Low make ALL spriting in Christie I code...he have a copy of this work XD


More to come...

Title: Re: Tekken and Street Fighter 4 chars making
Post by: krypT3CH0cel0t on May 24, 2014, 03:07:14 am
great to hear! thanks for making these awesome characters! the ones you have already created are in my main roster. cant wait for the rest. beautiful work  ;D
Title: Re: Tekken and Street Fighter 4 chars making
Post by: chuchoryu on June 04, 2014, 04:34:35 pm
great to hear! thanks for making these awesome characters! the ones you have already created are in my main roster. cant wait for the rest. beautiful work  ;D
In some days Dural, and Akira are released, Kuma and Raziel to


And now HERE COMES A NEW CHALLENGER!!!
(http://s29.postimg.org/yl5am4es3/Geki_STANCE.gif)(http://s29.postimg.org/7ystx5akz/Geki_WALK.gif)
Geki from SF 1!!!

More to come...
Title: Re: Tekken and Street Fighter 4 chars making
Post by: chuchoryu on June 06, 2014, 03:06:48 am

Im mugen maker! by chuchoryu
Title: Re: Tekken and Street Fighter 4 chars making
Post by: rockocalypse on June 06, 2014, 08:58:46 am
That was a very nice video Chuch. I have enjoyed all of your Tekken characters for a long time now in silence. Even though people complain they arent always source accurate and you don't respond to feedback enough, I'm still very grateful for all the work you put into making your characters and enjoy using them. The fact that you can't easily play newer games in your country is a shame but Im glad that it hasn't taken away from your love and interest in the fighting game genre. I look forward to Geki, Alisa, Christie and all of your other future releases :D Keep going and remember its all about the fun and experiences you had. Not necessarily how bad or good those experiences are but that you have them so you can build upon yourself for better and worse.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Prime SC on June 06, 2014, 10:41:19 am
Keep doing what your doing bro ur getting better n better
Title: Re: Tekken and Street Fighter 4 chars making
Post by: SkySplitters on June 06, 2014, 02:50:20 pm
Amazing work on Geki. He looks like a dominent fighter more and more :)
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Ulisan on June 06, 2014, 07:51:09 pm
(http://s29.postimg.org/7ystx5akz/Geki_WALK.gif)

 Friend, you should put some swing in this arms during the walks.

 Keep the awesome job
Title: Re: Tekken and Street Fighter 4 chars making
Post by: TempestSageJDJ on June 06, 2014, 11:58:49 pm
Also, for the Idle, and maybe some other animations, I don't think that pixel shifting is a good approach. Try using the lasso tool to slice the parts that you want to move and manually edit them to make the shading more consistent with the movement. I'm not the best an spriting, but I do know that pixel shifting isn't really a good approach to most things. Hope this helps.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Sol Knight X on June 07, 2014, 07:39:42 am
Any plans for Miguel and Lili in the future? >w>
Title: Re: Tekken and Street Fighter 4 chars making
Post by: ShinZankuro on June 07, 2014, 08:12:05 am
After you finished him chuchoryu, can I convert him on a Vs style?

Will be nice to see a forgotted SF1 character with a improved Vs Style moveset :D
Title: Re: Tekken and Street Fighter 4 chars making
Post by: chuchoryu on June 08, 2014, 12:43:50 am
That was a very nice video Chuch. I have enjoyed all of your Tekken characters for a long time now in silence. Even though people complain they arent always source accurate and you don't respond to feedback enough, I'm still very grateful for all the work you put into making your characters and enjoy using them. The fact that you can't easily play newer games in your country is a shame but Im glad that it hasn't taken away from your love and interest in the fighting game genre. I look forward to Geki, Alisa, Christie and all of your other future releases :D Keep going and remember its all about the fun and experiences you had. Not necessarily how bad or good those experiences are but that you have them so you can build upon yourself for better and worse.
Thanks bro! soon is release this Geki and others from Tekkn, you can see in my you tube channel or here in mugen fighter guild

Keep doing what your doing bro ur getting better n better
Thanks bro! now Im continue to make more and more characters from diffrent sagas...and interview to much mugen makers

Amazing work on Geki. He looks like a dominent fighter more and more :)
Thanks bro, and soon Mike and Retsu from SF1, Hokuto and Area from SFEX

(http://s29.postimg.org/7ystx5akz/Geki_WALK.gif)

 Friend, you should put some swing in this arms during the walks.

 Keep the awesome job
Other 3 sprites need the walk, right? ok! I add more animations thans bro!
Title: Re: Tekken and Street Fighter 4 chars making
Post by: chuchoryu on June 08, 2014, 12:46:28 am
Also, for the Idle, and maybe some other animations, I don't think that pixel shifting is a good approach. Try using the lasso tool to slice the parts that you want to move and manually edit them to make the shading more consistent with the movement. I'm not the best an spriting, but I do know that pixel shifting isn't really a good approach to most things. Hope this helps.
Sure I need to add more animations in the hands and in some sprites...you say "Lasso tool" where I can find mi amigo? thanks for your comments!

Any plans for Miguel and Lili in the future? >w>
Lili and Asuka are in work, Miguel is in the list of my roster but I need to make the firts sprites for him mi amigo, thanks for ask

After you finished him chuchoryu, can I convert him on a Vs style?

Will be nice to see a forgotted SF1 character with a improved Vs Style moveset :D
Sure my friend! no need to ask, if I make all can use


Im Mugen Maker! chapter 2 and 3!!

This is Xenomic interview I hope you enjoy this one!


This is for a next character from comic or manga series


Title: Re: Tekken and Street Fighter 4 chars making
Post by: TempestSageJDJ on June 08, 2014, 02:27:50 am
Depends on what you use for Image editing. If you're using Photoshop, it will be at the bottom of the rectangle select icon in the toolbox, which obviously looks like a rectangle. For Gimp, It the third icon from left to right. For Graphics Gale, it's besides the oval select tool. And for paint,the crap windows 7 version, don't know if you have the old one, It's in the select drop box menu, but it's called 'free form select' instead. The icon on the first 3 are ropes.

I don't any other programs, so I hope that you have the ones that I mentioned.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: chuchoryu on June 11, 2014, 11:47:07 pm
Depends on what you use for Image editing. If you're using Photoshop, it will be at the bottom of the rectangle select icon in the toolbox, which obviously looks like a rectangle. For Gimp, It the third icon from left to right. For Graphics Gale, it's besides the oval select tool. And for paint,the crap windows 7 version, don't know if you have the old one, It's in the select drop box menu, but it's called 'free form select' instead. The icon on the first 3 are ropes.

I don't any other programs, so I hope that you have the ones that I mentioned.
I no have photo shop mi amigo...oh! god I need photo shop...thanks for response mi amigo

======================| CvS Geki 0.12 by chuchoryu|===========================           
Hello friends! this time is Geki ready for a fight! whit the new SF characters I made from the firs game in CvS. Geki is my favorite character from SF1 (you know I like the ninjas XD) and now is avaliable Geki in CvS, enjoy and play whit this


CvS Geki 2014:  http://www.4shared.com/rar/afurAsZDce/CvSGeki2014.html?

Move List
Rimon Chochu: F, F, Any Punch  EX Properties

SHURIKEN: D, DF, F + Any punch
*NOTE* You can perfom this move in the air

Claw Frenzy: D, DF, F + Any kick

Phoenix Vanish: D, DB, B + Any Punch or Kick

Combo 1: x, x, x

Combo 2: y, y

Super Move 1 : D, DF, F, D, DF, F + Any punch
*NOTE* You can perfom this move in the air

Special thanks to:
You Tube: I ripping the voices in this site
DivineWolf: I use his KFM basics
And you for Download this character, you rocks amigo!!

More to come...
(http://s27.postimg.org/oy1k8zzqn/Mike_Cv_Sbychuchoryu.gif)

Title: Re: Tekken and Street Fighter 4 chars making
Post by: yaret on June 13, 2014, 04:38:34 am
Nice you´re using on your new characters hitspark by pots that´s looks great.! :D waiting for the video about Yoko and boss guile.xD
Title: Re: Tekken and Street Fighter 4 chars making
Post by: chuchoryu on June 16, 2014, 06:59:10 pm
Nice you´re using on your new characters hitspark by pots that´s looks great.! :D waiting for the video about Yoko and boss guile.xD
Hello friend! sure soon I add information for Yoko...but now


Hello friends! this time is the for more interviews and release characters! like CvS Mike and CvS j...see the complete videos for see more

Im Mugen Maker!: 21


Im Mugen Maker!: CvS Mike + CvS J...

CvS SF1 Mike:  http://www.4shared.com/rar/WtSTPQIHce/CvSMike2014.html?
Title: Re: Tekken and Street Fighter 4 chars making
Post by: chuchoryu on June 17, 2014, 08:36:57 pm
======================| Asuka Kazama 1.12 by chuchoryu, sprites by CvS Abstract (CVSNB)|===========================     
Tekken 5, 6, TTT, TTT2 + Capcom vs SNK + Street Fighter X Tekken + Edit

Hello friends! now I give you this Asuka beta version...using the CVSNB sprites I made this one, but is not finish she need a lot of moves for complete, but now enjoy, have fun and More to come...
Special Thanks to:


(http://s15.postimg.org/qtrxw5ul3/Asuka_Beta.gif)
Asuka Kazama BETA:  http://www.4shared.com/rar/ZFi6nXJkce/CvS_Asuka2014.html?

CVSNB: I use the sprites he made for Asuka Kazama
EduarElrick: He ripping the voices
You for download this character, you rocks!! really...

**Move List**

D, DF, F + Any Punch

D, DB, B, + Any Kick

D, DF, F, + Any Kick

*Parry*
Press only Foward (including in the air)


More to come...
Title: Re: Tekken and Street Fighter 4 chars making
Post by: chuchoryu on June 23, 2014, 04:17:24 pm
Hello friends! now is time for one edit, Decapre by Pullo. Only I edit the face but soon more moves from USF4!!

======================| Decapre Edit by chuchoryu|===========================           
Hello friends! now I have to edit this one for yours, is Decapre by Pullo, but I make the SFF file like Ultra SF4. This char have the same moves add by Pullo ecept one, soon I aad more moves from USF4 and EX moves, for now enjoy and have fun!

(http://s1.postimg.org/s6xvu67hn/Decapre_STANCE.gif)
Decapre edit 2014:  http://www.4shared.com/rar/Hp-atm87ce/CvS_Decapre2014.html?

Special thanks to:
Pullo:I use his Decapre (December) char he made, Pullo can use this as he need
You Tube: I rippin the voices in this pleace
And you for Download this character, you rocks amigo!!

More to come...
Title: Re: Tekken and Street Fighter 4 chars making
Post by: chuchoryu on June 23, 2014, 04:33:46 pm
Hello friends! I have a question, for why reason Capcom no add Orochi in CvS 2000?...no matter I have done it, now you can play whit this one using the Capcom or SNK grove from the original PSOne CvS PRO!! enjoy and have fun
(http://s1.postimg.org/f1ido2dm7/DK_00.jpg)(http://s1.postimg.org/czhw9tfn3/DK_01.jpg)
CvS PRO Orochi 2014:  http://www.4shared.com/rar/X_hYyCi9ba/CvSOrochiPRO2014.html?

Special thanks to
demongorne: I use the Pro Dan he made in the basics
You Tube: I ripping the music and sound here
And you: for download this char, you rocks!!!

More to come...
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Ulisan on June 23, 2014, 07:56:11 pm
 Hokuto gonna be a full char?
 A really loved her stand animation
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Synck on June 23, 2014, 09:28:37 pm
it's bootleg sprite of my hokuto but chuchoryu desinged to be a little great :P
Title: Re: Tekken and Street Fighter 4 chars making
Post by: TempestSageJDJ on June 24, 2014, 02:36:51 am
I think that it can use a few more frames, but that's just a personal preference.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: chuchoryu on June 24, 2014, 07:54:56 am
Hokuto gonna be a full char?
 A really loved her stand animation
Yes Hokuto is a WIP character, tomorrow I release the demo version, this is a char edit from Hokuto's Dukss and he can use this file when she is release
Title: Re: Tekken and Street Fighter 4 chars making
Post by: chuchoryu on June 24, 2014, 07:56:17 am
I think that it can use a few more frames, but that's just a personal preference.
I add 2 more frames in the stand mi amigo, thanks for see this point
Title: Re: Tekken and Street Fighter 4 chars making
Post by: chuchoryu on June 24, 2014, 04:11:51 pm
======================| Hokuto Alpha by chuchoryu. Original file by DuckSS|===========================           
Hello friends! Is time for a new Street Fighter character, but! this time is for EX series, like SF 4 and One no t exist much chars but now I working in this edit of Hokuto from Street Fighter EX, is Alpha version but soon the complete version, enjoy and have fun!!
(http://s17.postimg.org/yp7e30wvj/DK_01.jpg)

(http://s17.postimg.org/70kqvi9uz/Hokuto_STANCE.gif)
Hokuto 2014:  http://www.4shared.com/rar/WIa9XXztba/cvshokuto2014.html?

Special thanks to:
DuckSS: I use the Hokuto he made long time ago
You Tube: I ripping the voices in this site
And you for Download this character, you rocks amigo!!

Move List
*Note* Hokuto is made by Arika company not Capcom, but this appear in SFEX

Chougeki hou: D, DF, F + Any punch

Hard Kick: D, DF, F + Any Kick

Dodge: D, DB, B + Any Kick

Super Move 1 : D, DB, B, D, DB, B + Any punch

Super Move 1 : D, DB, B, D, DB, B + Any Kick

More to come...
Title: Re: Tekken and Street Fighter 4 chars making
Post by: AuMiO VXC on June 27, 2014, 07:22:32 pm
Man, u doing awesome works. Looks great! :)
Title: Re: Tekken and Street Fighter 4 chars making
Post by: chuchoryu on June 29, 2014, 11:19:29 pm
Man, u doing awesome works. Looks great! :)

Thanks friend! and now I continue whit Juri Han and more SF characters

A new Chapter is enter the ring!!


Title: Re: Tekken and Street Fighter 4 chars making
Post by: chuchoryu on June 30, 2014, 07:44:48 pm
Here comes Ryu vs Ken Rap chars Battle!!!!

This 2 are for my SFxT 2D Edition

Ryu:  http://www.4shared.com/rar/Q7Xf04bece/SFxTRyu.html?

Ken:  http://www.4shared.com/rar/jSiMndAQce/SFxTKen.html?

Special thanks to:
This 2 chars are made by P.O.T.S. and VyN I edit ot my project, all congratulations are for this 2 guy, you 2 rocks!!!

More to come...
Title: Re: Tekken and Street Fighter 4 chars making
Post by: chuchoryu on June 30, 2014, 08:02:52 pm
Hello friends! long time I no updated Akira, and now is coming whit Dural the final boss of Virtua Fighter sagas!

This to are for Virtua Fighter vs Tekken, Sega vs Capcom and Virtua Fighter X DC

Akira Yuki:  http://www.4shared.com/rar/evvxhr2ice/CFJ_AkiraYuki2014.html?

Dural:  http://www.4shared.com/rar/rqhlmndkba/CFJ_Dural2014.html?

More to come...
Title: Re: Tekken and Street Fighter 4 chars making
Post by: DAN_HIBIKI on July 03, 2014, 04:45:06 am
Hey, bud, do you have a plan for SFxT Hwoarang? This is my second favourite character in SFxT. :D
Title: Re: Tekken and Street Fighter 4 chars making
Post by: chuchoryu on July 03, 2014, 01:56:46 pm
Hey, bud, do you have a plan for SFxT Hwoarang? This is my second favourite character in SFxT. :D
Yes, but I have a dilenma, some peoplo ask for himin Tekken 3 outfit, and others in SFxT outfit but is the next when I release Julia

(http://s9.postimg.org/khgc49w0f/TMP_01.jpg)
is getting close

(http://s16.postimg.org/kqs1w6r91/SFx_T2_DEdition001.png)
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Mr.Karate JKA on July 06, 2014, 03:26:49 am
Hey, bud, do you have a plan for SFxT Hwoarang? This is my second favourite character in SFxT. :D
Yes, but I have a dilenma, some peoplo ask for himin Tekken 3 outfit, and others in SFxT outfit but is the next when I release Julia

(http://s9.postimg.org/khgc49w0f/TMP_01.jpg)
is getting close

(http://s16.postimg.org/kqs1w6r91/SFx_T2_DEdition001.png)

Delta Red cammy looks great !
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: 【MFG】gui0007 on July 07, 2014, 04:01:52 am
Hey, bud, do you have a plan for SFxT Hwoarang? This is my second favourite character in SFxT. :D
Yes, but I have a dilenma, some peoplo ask for himin Tekken 3 outfit, and others in SFxT outfit but is the next when I release Julia

(http://s9.postimg.org/khgc49w0f/TMP_01.jpg)
is getting close

(http://s16.postimg.org/kqs1w6r91/SFx_T2_DEdition001.png)

Delta Red cammy looks great !

Indeed.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Trololo on July 07, 2014, 04:20:04 am
Hey, bud, do you have a plan for SFxT Hwoarang? This is my second favourite character in SFxT. :D
Yes, but I have a dilenma, some peoplo ask for himin Tekken 3 outfit, and others in SFxT outfit but is the next when I release Julia

(http://s9.postimg.org/khgc49w0f/TMP_01.jpg)
is getting close

(http://s16.postimg.org/kqs1w6r91/SFx_T2_DEdition001.png)

Holy sh*t...
Not adapt these sprites into P.o.T.S. Cammy in future will be just a sin...
Mine feelings, when I watch this screen:
(http://www.geekdip.com/wp-content/uploads/2013/06/deadpool-riding-a-flying-tiger-with-hot-babe-and-huge-sword.jpg)
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Tsuyoi on July 07, 2014, 05:29:46 am
Hey, bud, do you have a plan for SFxT Hwoarang? This is my second favourite character in SFxT. :D
Yes, but I have a dilenma, some peoplo ask for himin Tekken 3 outfit, and others in SFxT outfit but is the next when I release Julia

Tekken 3/5 outfit is totally the best for your Hwoarang chuchoryu! He is my favorite Tekken character and I'm waiting for it :D
Title: Re: Tekken and Street Fighter 4 chars making
Post by: varo_hades on July 07, 2014, 06:57:58 am
Hey, bud, do you have a plan for SFxT Hwoarang? This is my second favourite character in SFxT. :D
Yes, but I have a dilenma, some peoplo ask for himin Tekken 3 outfit, and others in SFxT outfit but is the next when I release Julia

(http://s9.postimg.org/khgc49w0f/TMP_01.jpg)
is getting close

(http://s16.postimg.org/kqs1w6r91/SFx_T2_DEdition001.png)

Finally soon, after wait one year :D
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Hephaistos31 on July 07, 2014, 10:23:19 am
Chuchoryu, those Cammy sprites are awesome!!!
You are making something special here for sure, I think!!

Not adapt these sprites into P.o.T.S. Cammy in future will be just a sin...

Well I really hope you or Varo will cook us a good Cammy in this style!! :)
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Trololo on July 07, 2014, 10:35:38 am
Not adapt these sprites into P.o.T.S. Cammy in future will be just a sin...

Well I really hope you or Varo will cook us a good Cammy in this style!! :)


We even not need to work!
P.o.T.S. already made a great Cammy.
Adapt sprites, find a normal little port (Lt.Hades will help I think) for it and hack win quotes, intros and win poses.
P.S.: and maybe standing pose...
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: ApolloGrimoire on July 07, 2014, 07:42:28 pm
Either way, we've gone too long without a Delta Red CVS Cammy in M.U.G.E.N.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Dragon of Courage on July 09, 2014, 01:20:26 am
chuchoryu, which MK characters are you currently working in CVS-style?
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on July 09, 2014, 07:14:22 am
Hey, bud, do you have a plan for SFxT Hwoarang? This is my second favourite character in SFxT. :D
Yes, but I have a dilenma, some peoplo ask for himin Tekken 3 outfit, and others in SFxT outfit but is the next when I release Julia

(http://s9.postimg.org/khgc49w0f/TMP_01.jpg)
is getting close

(http://s16.postimg.org/kqs1w6r91/SFx_T2_DEdition001.png)

Delta Red cammy looks great !
When I release this Cammy I can release your Sheng Long mi amigo
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on July 09, 2014, 07:15:03 am
Hey, bud, do you have a plan for SFxT Hwoarang? This is my second favourite character in SFxT. :D
Yes, but I have a dilenma, some peoplo ask for himin Tekken 3 outfit, and others in SFxT outfit but is the next when I release Julia

Tekken 3/5 outfit is totally the best for your Hwoarang chuchoryu! He is my favorite Tekken character and I'm waiting for it :D
Like SFxT...sounds good mi amigo!
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on July 09, 2014, 07:17:13 am
chuchoryu, which MK characters are you currently working in CVS-style?
Shao Kahn, Baraka, Sonya and Chameleon
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on July 09, 2014, 07:18:09 am
Either way, we've gone too long without a Delta Red CVS Cammy in M.U.G.E.N.
One day more and Cammy Delta Red is release

(http://s4.postimg.org/9v66zygzx/SFOne_VS.png)
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: varo_hades on July 09, 2014, 07:28:27 am
Chuchoryu, those Cammy sprites are awesome!!!
You are making something special here for sure, I think!!

Not adapt these sprites into P.o.T.S. Cammy in future will be just a sin...

Well I really hope you or Varo will cook us a good Cammy in this style!! :)

Yeah more or less something like that will occur, new voice like SF2-SF4, new hyper portrait, small portrait, intros, special intros, details in the super combos close SF2-SF4, and maybe in a future the second ultra but I admit that is one of the most hardest super combos of apply in a char because play a lot of angle of cameras and the player 2 too.

Hey, bud, do you have a plan for SFxT Hwoarang? This is my second favourite character in SFxT. :D
Yes, but I have a dilenma, some peoplo ask for himin Tekken 3 outfit, and others in SFxT outfit but is the next when I release Julia

(http://s9.postimg.org/khgc49w0f/TMP_01.jpg)
is getting close

(http://s16.postimg.org/kqs1w6r91/SFx_T2_DEdition001.png)

Delta Red cammy looks great !
When I release this Cammy I can release your Sheng Long mi amigo

Ohh my God two releases in one day of excellent chars Cammy and Sheng Long, I'm very excited for these news :D
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Trololo on July 09, 2014, 07:30:35 am
Either way, we've gone too long without a Delta Red CVS Cammy in M.U.G.E.N.
One day more and Cammy Delta Red is release

(http://s4.postimg.org/9v66zygzx/SFOne_VS.png)

Nice image. But...
Your Geki and Lee are better than Falchion's. But all other team...
Maybe I did't talked like that about Retsu, but his head looks like head of reptile from MK. Looks funny.
P.S.:WHAT HAPPENED WITH MIKE'S LEG??? (above "VS")
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Trololo on July 09, 2014, 07:41:38 am
Chuchoryu, those Cammy sprites are awesome!!!
You are making something special here for sure, I think!!

Not adapt these sprites into P.o.T.S. Cammy in future will be just a sin...

Well I really hope you or Varo will cook us a good Cammy in this style!! :)

Yeah more or less something like that will occur, new voice like SF2-SF4, new hyper portrait, small portrait, intros, special intros, details in the super combos close SF2-SF4, and maybe in a future the second ultra but I admit that is one of the most hardest super combos of apply in a char because play a lot of angle of cameras and the player 2 too.


With Cammy I'll agree- all this stuff is necessary. Except 2-nd Ultra.
I also think about classic Cammy's SF2 stance (it will be alternative stance).
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: ShinZankuro on July 09, 2014, 07:45:19 am
Excellent! Will be nice to see finally a Delta Red themed Cammy :D [if you don't have problem, Can I use your cammy for the VS Project?]

Chuchoryu... Do you accept suggestions for the next characters?

If yes:

Exists a char named Syous from Dungeons and Dragons: Shadow Of Mystara. He is a Mage, but can fight also.

He is a bit complete and easy for Revamp. What you think about it?
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: DatKofGuy on July 09, 2014, 07:57:41 am
Are those the Delta Red Cammy sprites from the Street Fighter Spec Ops Psycho Weapon char?
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: NinjaGuy24 on July 09, 2014, 08:11:36 am
I love cammy and by chuchoryu can't wait (:
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on July 10, 2014, 06:26:55 pm
Excellent! Will be nice to see finally a Delta Red themed Cammy :D [if you don't have problem, Can I use your cammy for the VS Project?]

Chuchoryu... Do you accept suggestions for the next characters?

If yes:

Exists a char named Syous from Dungeons and Dragons: Shadow Of Mystara. He is a Mage, but can fight also.

He is a bit complete and easy for Revamp. What you think about it?
Yes X 2
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on July 10, 2014, 06:28:02 pm
Are those the Delta Red Cammy sprites from the Street Fighter Spec Ops Psycho Weapon char?
Yes is a edit of that psycho cammy sprites, the coding is made by varo_hades
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on July 11, 2014, 12:20:10 am

By chuchoryu (sprites) & Varo_Hades (Coding)

(http://s22.postimg.org/3ps0s2dhp/SF4.gif)
Cammy:  http://www.4shared.com/rar/IDhxAkfDba/Cammy2014chuchoryu.html?

More to come...
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Momotaro on July 11, 2014, 12:16:33 pm
HYPE!! :D

Finally some new delta red Cammy.
I'll try it!!

Beware, the face seems a little off. I recomend you to use some reference like CVS mai eyes to make her look more cute.

Good luck!
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: FeLo_Llop on July 11, 2014, 12:39:48 pm
Good to see that SF1 characters are going to receive some love again.

PS: Give credit to KIWI, whose Lee was the base for yours:
http://kiwi-rgb.deviantart.com/art/Street-Fighter-1-Redux-153812835

Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Trololo on July 11, 2014, 01:20:11 pm
Good to see that SF1 characters are going to receive some love again.

PS: Give credit to KIWI, whose Lee was the base for yours:
http://kiwi-rgb.deviantart.com/art/Street-Fighter-1-Redux-153812835



Yeah, it looks like...
P.S.:MAN! This Mike is Badass! Your sprite also great!
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: FeLo_Llop on July 11, 2014, 05:16:58 pm
Of course it looks like...

- UPPER BODY is Kiwi's (except that head, but I think I have seen it somewhere around)
- LOWER BODDY: Is CvS Yun's.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Bastard Mami on July 11, 2014, 07:09:19 pm
Good to see that SF1 characters are going to receive some love again.

PS: Give credit to KIWI, whose Lee was the base for yours:
http://kiwi-rgb.deviantart.com/art/Street-Fighter-1-Redux-153812835

you know what, I thik it's better if kiwi's name stays as far as possible from chucho's works.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Flowrellik on July 11, 2014, 07:43:52 pm
HYPE!! :D

Finally some new delta red Cammy.
I'll try it!!

Beware, the face seems a little off. I recomend you to use some reference like CVS mai eyes to make her look more cute.

Good luck!

Theres a different stand for her within the sprites. open fighter factory, load her and change value 0 and 1 sprites around.
Btw, I noticed that Cammy's hooligan roll and frankensteiner can be a bit wonky on some characters.
I know you guys used pots cammy for a base but a good tip is to use the latest 1.0 version
http://network.mugenguild.com/pots/chars.html#sakura
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: yaret on July 13, 2014, 06:32:44 pm
chuchoryu I got the sprites left for psycho guile. I'll be online watting for you.xD on facebook or here. let me know
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on July 14, 2014, 08:08:38 pm
HYPE!! :D

Finally some new delta red Cammy.
I'll try it!!

Beware, the face seems a little off. I recomend you to use some reference like CVS mai eyes to make her look more cute.

Good luck!
Thanks bro! I need to add more details in Cammy

Good to see that SF1 characters are going to receive some love again.

PS: Give credit to KIWI, whose Lee was the base for yours:
http://kiwi-rgb.deviantart.com/art/Street-Fighter-1-Redux-153812835


Thanks for find the original autor of the sprite I use, Kiwi, I revamp the face only but soon is release Lee and the next are Retsu...I no need to make Joe 2 diffrent auhors make this one

chuchoryu I got the sprites left for psycho guile. I'll be online watting for you.xD on facebook or here. let me know
Yes, working in Psycho Guile and...



More to come...
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Mr.Karate JKA on July 15, 2014, 01:02:09 am
Chucho dont forget sheng long!!!!!!!! :)
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Fob1aZ on July 15, 2014, 11:28:32 am
Tekken in 2D = A Wish Come True! *_*

Good job man! ;)
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on July 16, 2014, 05:04:37 am
Chucho dont forget sheng long!!!!!!!! :)
Yes! I working in more animatipns for Sheng Long, you made a really good code in the file you send me
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Molly Ancälimè on July 16, 2014, 06:01:54 am
Would be great to see you take on some of the SFEX cast like C. Jack, D. Dark and Allen Snider. For now, loving Cammy and Geki and eagerly awaiting Juri and Hokuto.

Will Hokuto have a Bloody Hokuto mode?
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on July 16, 2014, 10:49:00 pm
Tekken in 2D = A Wish Come True! *_*

Good job man! ;)
Yes!! I like to make soon Lars and Alisa...and the master of the masters TRUE OGRE!!!!

Would be great to see you take on some of the SFEX cast like C. Jack, D. Dark and Allen Snider. For now, loving Cammy and Geki and eagerly awaiting Juri and Hokuto.

Will Hokuto have a Bloody Hokuto mode?
Thanks bro! Hokuto is released in alhpa mode but soon when Juri Han is release (1 month is release) I continue to make more basic moves for she and I starting to work in Nanase and C. Viper



More to come...
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Flowrellik on July 16, 2014, 11:12:57 pm
Overall I'm happy that Juri han is doing awesome even as a wip.
Keep in mind in spriting her of her animation fluidity and proportions and I can assure a good looking Juri in 2D.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on July 17, 2014, 06:48:27 am
Overall I'm happy that Juri han is doing awesome even as a wip.
Keep in mind in spriting her of her animation fluidity and proportions and I can assure a good looking Juri in 2D.
Thanks bro! And soon comming other MK character
(http://s28.postimg.org/snmv20ywd/DK_01.jpg)
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: FeLo_Llop on July 17, 2014, 06:06:57 pm
It's good to see Juri :D

But I don't know if she looks choppy while playing or it's the video quality. Send me the sprites for taking a look(maybe I can improve things!! ;) ) or make some animations for us to see and help giving suggestions.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Flowrellik on July 17, 2014, 09:58:37 pm
Indeed! Hell if I recall I made like 10 palettes you might like.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on July 17, 2014, 10:04:52 pm
It's good to see Juri :D

But I don't know if she looks choppy while playing or it's the video quality. Send me the sprites for taking a look(maybe I can improve things!! ;) ) or make some animations for us to see and help giving suggestions.
Sure, the video is the bad quality my PC cant support other Video programs I use Windows Movie Maker

Indeed! Hell if I recall I made like 10 palettes you might like.
For Juri Han or Shao Kahn?
Title: Re: Tekken and Street Fighter 4 chars making
Post by: AuMiO VXC on July 18, 2014, 11:30:44 am

I planing to make Abel in CvS Grapics for Tekken Mugen Project and for Street Fighter X Tekken 2D Edition, Juri and Rufus comming in CvS Grapics

Wow, SF4 in CVS will be great. Hey Chucho, Do u like to make Oni (with your cvs sprites) in CVTW style?
If u like, plz talk to seanalty. He could put the Oni as Final Boss for his project.



      Posted: March 03, 2014, 05:47:58 am
Here is feed back about your Orge
-Orge is overpowered because of unreal OwlsHunter. This Orge perform OwlsHunter according to where opponent stands. But in Original Game, Orge performs OwlsHunter according to 'a', 'b' and 'c' buttom.
If u do OwlsHunter with 'a' button, Orge performs 'Near-OwlsHunter'/'Weak-OwlsHunter'.
During 'b' button, Orge performs 'Medium-OwlsHunter'.
During 'c' button, Orge performs 'Farly-OwlsHunter'/'Strong-OwlsHunter'.
So u have to recode the OwlsHunter according to a,b and c buttons, not according to where opponents stands. I think u only see SFxtk Orge in Youtube so........
Anyway, Thanks. :)
forgot about orge? Anyway another feedback about orge's owlshunter- this move is unpreventable by shoryumen, punches or, kicks. But in original game, it's preventable and no overpower. Please recode your owlshunter. Next update welcomed. :)

by the way, any plan to make sf1-ish birdie with several sf1 and sfa movements in cvs? :) :)
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on July 18, 2014, 08:51:31 pm

I planing to make Abel in CvS Grapics for Tekken Mugen Project and for Street Fighter X Tekken 2D Edition, Juri and Rufus comming in CvS Grapics

Wow, SF4 in CVS will be great. Hey Chucho, Do u like to make Oni (with your cvs sprites) in CVTW style?
If u like, plz talk to seanalty. He could put the Oni as Final Boss for his project.



      Posted: March 03, 2014, 05:47:58 am
Here is feed back about your Orge
-Orge is overpowered because of unreal OwlsHunter. This Orge perform OwlsHunter according to where opponent stands. But in Original Game, Orge performs OwlsHunter according to 'a', 'b' and 'c' buttom.
If u do OwlsHunter with 'a' button, Orge performs 'Near-OwlsHunter'/'Weak-OwlsHunter'.
During 'b' button, Orge performs 'Medium-OwlsHunter'.
During 'c' button, Orge performs 'Farly-OwlsHunter'/'Strong-OwlsHunter'.
So u have to recode the OwlsHunter according to a,b and c buttons, not according to where opponents stands. I think u only see SFxtk Orge in Youtube so........
Anyway, Thanks. :)
forgot about orge? Anyway another feedback about orge's owlshunter- this move is unpreventable by shoryumen, punches or, kicks. But in original game, it's preventable and no overpower. Please recode your owlshunter. Next update welcomed. :)

by the way, any plan to make sf1-ish birdie with several sf1 and sfa movements in cvs? :) :)
Ah! Yeah Ogre need more detail in the coding, The only way I play whit Ogre is in Tekken 3, I never play SFxT

Now Ogre have more moves from Tekken 3 and some retouches in SFXT moves
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Flowrellik on July 19, 2014, 12:34:29 am
the 10 pals are for Juri Han XD
I recall doing this just for a single sprite a long ways back. I gotta say I rather outdid myself in doing this back then heh.
Spoiler, click to toggle visibilty

Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on July 19, 2014, 09:05:58 am
the 10 pals are for Juri Han XD
I recall doing this just for a single sprite a long ways back. I gotta say I rather outdid myself in doing this back then heh.
Spoiler, click to toggle visibilty


Oh! This colors for Juri...really can I use? THanks friend I need for Juri Han
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on July 21, 2014, 01:45:41 am


CvS Shao Kahn:  http://www.4shared.com/rar/wWtvjyJ4ce/CvS_Shao_Kahn2014.html?

Im Mugen Maker:  https://www.youtube.com/channel/UCsh8x0QHOJaeWtg2MsINv_A

More to come...
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on July 21, 2014, 07:35:33 am
(http://s28.postimg.org/yo1rqoukp/211.gif)(http://s28.postimg.org/tvwjszpah/220.gif)[img]
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Flowrellik on July 22, 2014, 12:59:47 am
Looking awesome so far :D
Keep in mind the shading on her pants ok?
keep up the good work ^^
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Bastard Mami on July 22, 2014, 01:11:10 am
base teh shading on kim's pants, heck just paste kim's legs on to her.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: ShinZankuro on July 23, 2014, 08:25:32 am
(http://s28.postimg.org/yo1rqoukp/211.gif)(http://s28.postimg.org/tvwjszpah/220.gif)[img]

very good. One tip.

Increase a bit little the size of her arms in the stance. When she moves the arms resize a bit.

But you're going very well!

PS: Don't forget to credit Felo when she is released and please code her GOOD. If you release her, please release her complete and not a ''beta''. Don't hesitate to improve her, don't hurry yourself! If you follow this tip, you will improve everything on your creations and you will turn a better and more respected creator! Don't forget this words! It's words from a person who like your edits and believe in your potential!

More time you have to code and fix issues, more better the char will be turn! Believe me, I know what's mean! [I and my Team are working hard on the project characters, because of this, we finally can bring to the Mugen community VS styled characters and your Cammy, Pac-Man and Geki are one of then! And that's because of? We don't hurry ourself and looks EVERYTHING for fix issues. It's a bit obvious, not every first release is perfect, but we can improve the quality.]

I know you have a potential for spriting, every thing is good to learn. Avoid the problems, search the bugs, credit the original authors and improve the quality! And the most important: Learn! :)

It's a little tip from a friend to a friend! ;)
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Mr.Karate JKA on July 24, 2014, 02:48:18 am
(http://s28.postimg.org/yo1rqoukp/211.gif)(http://s28.postimg.org/tvwjszpah/220.gif)[img]

very good. One tip.

Increase a bit little the size of her arms in the stance. When she moves the arms resize a bit.

But you're going very well!

PS: Don't forget to credit Felo when she is released and please code her GOOD. If you release her, please release her complete and not a ''beta''. Don't hesitate to improve her, don't hurry yourself! If you follow this tip, you will improve everything on your creations and you will turn a better and more respected creator! Don't forget this words! It's words from a person who like your edits and believe in your potential!

More time you have to code and fix issues, more better the char will be turn! Believe me, I know what's mean! [I and my Team are working hard on the project characters, because of this, we finally can bring to the Mugen community VS styled characters and your Cammy, Pac-Man and Geki are one of then! And that's because of? We don't hurry ourself and looks EVERYTHING for fix issues. It's a bit obvious, not every first release is perfect, but we can improve the quality.]

I know you have a potential for spriting, every thing is good to learn. Avoid the problems, search the bugs, credit the original authors and improve the quality! And the most important: Learn! :)

It's a little tip from a friend to a friend! ;)

+1
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Insert Account Name on July 24, 2014, 07:44:08 am
(http://s28.postimg.org/yo1rqoukp/211.gif)(http://s28.postimg.org/tvwjszpah/220.gif)[img]

very good. One tip.

Increase a bit little the size of her arms in the stance. When she moves the arms resize a bit.

But you're going very well!

PS: Don't forget to credit Felo when she is released and please code her GOOD. If you release her, please release her complete and not a ''beta''. Don't hesitate to improve her, don't hurry yourself! If you follow this tip, you will improve everything on your creations and you will turn a better and more respected creator! Don't forget this words! It's words from a person who like your edits and believe in your potential!

More time you have to code and fix issues, more better the char will be turn! Believe me, I know what's mean! [I and my Team are working hard on the project characters, because of this, we finally can bring to the Mugen community VS styled characters and your Cammy, Pac-Man and Geki are one of then! And that's because of? We don't hurry ourself and looks EVERYTHING for fix issues. It's a bit obvious, not every first release is perfect, but we can improve the quality.]

I know you have a potential for spriting, every thing is good to learn. Avoid the problems, search the bugs, credit the original authors and improve the quality! And the most important: Learn! :)

It's a little tip from a friend to a friend! ;)

+1

I give it a +2.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on July 26, 2014, 02:17:09 am
======================| CvS Lee 0.12 by chuchoryu|===========================            
Hello friends! Lee is ready for the battle! and now in this new era! Lee is a character from SF One and Udon comics (see the site) I made this one for 2 reasons, 1 not appear in other SF game, 2 is a practicioner of Wushu, download and have fun!!
(http://s18.postimg.org/a55m3p1t5/DK_00.jpg)(http://s18.postimg.org/42xzd7dd5/DK_01.jpg)

(http://s18.postimg.org/d9ga0hilh/Lee_Stance.gif)
CvS Lee:  http://www.4shared.com/rar/oxBV-hX1ba/SF1Lee2014.html?

Move List

Dragons Dagger: D, DB, B + Any Kick
*NOTE* This move is only in the air

Perform Leap Punch: D, DF, F + Any Punch

InnerChiBlast: D, DB, B + Any Punch

Combo 1: x, x, x

Combo 2: y, y

Super Move 1 : D, DF, F, D, DF, F + Any punch
*NOTE* You can perfom this move in the air

Special thanks to:
Kiwi_RGB: I use the model he made in Lee
You Tube: I ripping the voices in this site
DivineWolf: I use his KFM basics
And you for Download this character, you rocks amigo!!

More to come...
(http://s18.postimg.org/g0zjr3h45/Retsu_STANCE.gif)
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on July 26, 2014, 02:19:05 am
And now more news for Juri Han!
(http://s28.postimg.org/qdry5nu21/Juri_Han01.gif)(http://s28.postimg.org/sh2ddbtux/240.gif)(http://s28.postimg.org/yxbc3f2eh/241.gif)(http://s28.postimg.org/68ye07089/F_MK.gif)(http://s28.postimg.org/6a8btm221/WIN.gif)
New stance, new face and more moves

More to come...
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: The Revenant on July 26, 2014, 02:46:35 am
Awesome!
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: AuMiO VXC on July 26, 2014, 04:07:18 pm
======================| CvS Lee 0.12 by chuchoryu|===========================           
Hello friends! Lee is ready for the battle! and now in this new era! Lee is a character from SF One and Udon comics (see the site) I made this one for 2 reasons, 1 not appear in other SF game, 2 is a practicioner of Wushu, download and have fun!!
(http://s18.postimg.org/a55m3p1t5/DK_00.jpg)(http://s18.postimg.org/42xzd7dd5/DK_01.jpg)

(http://s18.postimg.org/d9ga0hilh/Lee_Stance.gif)
CvS Lee:  http://www.4shared.com/rar/oxBV-hX1ba/SF1Lee2014.html?

Move List

Dragons Dagger: D, DB, B + Any Kick
*NOTE* This move is only in the air

Perform Leap Punch: D, DF, F + Any Punch

InnerChiBlast: D, DB, B + Any Punch

Combo 1: x, x, x

Combo 2: y, y

Super Move 1 : D, DF, F, D, DF, F + Any punch
*NOTE* You can perfom this move in the air

Special thanks to:
Kiwi_RGB: I use the model he made in Lee
You Tube: I ripping the voices in this site
DivineWolf: I use his KFM basics
And you for Download this character, you rocks amigo!!

More to come...
(http://s18.postimg.org/g0zjr3h45/Retsu_STANCE.gif)

i love your sf1 conversion ,man. Next? Juri looks good too.

Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Hephaistos31 on July 26, 2014, 07:25:34 pm
Well the stance of Juri looks like a banana, or something, I'm not an expert, but... For me it looks like a banana.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Lord Kain on July 26, 2014, 09:02:41 pm
How does the Juri stance looks like a banana???.... explain please cause i think youre very blind and have no idea what the hell your talking about
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: AlexSin on July 26, 2014, 10:15:36 pm
So he's blind for giving an opinion now, huh? Just say he should have worded it better.

And maybe he refers to how Juri's pants are shaded: they are just too flat and don't give a sense of volume, there seems to be no folds, there's no anti aliasing, she goes only up and down (of course, he continues cutting and pasting parts of sprites which is a wrong thing to do so much), in the other sprites the shading "jumps".


Excuse me, but why does anyone have to be blind for not seeing/noticing something?

V
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Lord Kain on July 26, 2014, 11:24:47 pm
Ok guess he should have worded better but still he mentioned the whole stance to look like a banana... i cant still see that reference anywhere, maybe im the one who's being blind???...
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Bastard Mami on July 27, 2014, 03:10:15 am
241.gif is nicely animated.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Hephaistos31 on July 27, 2014, 11:29:07 am
Yeah, sorry I can try to explain it better.
This is in fact the overall look of this animation, and more precisely the leg in the air. I don't know why, but the movement of this leg, with the up and down movement of the body is wrong for me, and... I can't stop thinking of a banana. :D :D

After that, same if the sprites could be improved like Alex said, I was only speaking of the overall animation. The sprites are a good start, imo, they works well.

Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: AlexSin on July 27, 2014, 11:48:31 am
Overall, not overhaul.
The sprites are a good start, imo, they work well.
Yes, I can agree with that.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Hephaistos31 on July 27, 2014, 11:58:46 am
Ah, yeah, you're right, Alex. Overall (you can blame Morrowind Overhaul for this mistake! :D :D). I'll correct it. I wish I could spend more time in improving my english, indeed. :p
I don't want to be an ass here, Chucho, don't take it bad. But as I can't explain it better, so I tell what I see. Maybe it's just me, maybe not.

Good luck with your projects, dude!
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on August 02, 2014, 10:34:26 pm
Ah, yeah, you're right, Alex. Overall (you can blame Morrowind Overhaul for this mistake! :D :D). I'll correct it. I wish I could spend more time in improving my english, indeed. :p
I don't want to be an ass here, Chucho, don't take it bad. But as I can't explain it better, so I tell what I see. Maybe it's just me, maybe not.

Good luck with your projects, dude!
Thanks bro! now I continue to make this Juri Han Im ecited to release she soon...but now! more updates in my DC chars

Hello friends! Raven and Deathstroke comming again! but now have a lot of updates, Deathstroke have his firts Fatality not from MK vs DC is more original, and Raven have new sprites, you see? she looks more good now, enjoy and have fun!!

(http://s24.postimg.org/grzsz2jwl/DK_01.jpg)
(http://s24.postimg.org/3y1r5q6gx/Death_Stroke.gif)
Deathstroke up:  http://www.4shared.com/rar/tE-9B12mba/IGAUDeathstroke2014.html?

(http://s24.postimg.org/545r4iurp/DK_00.jpg)
(http://s24.postimg.org/3mkasyq0x/Raven.gif)
Raven up!:  http://www.4shared.com/rar/lrA7lm24ce/MvC_Raven2014.html?

Inside the readme

More to come...
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: GTOAkira on August 02, 2014, 10:51:06 pm
deathstroke stance dont look very fluid his arm move strangely
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: AuMiO VXC on August 03, 2014, 07:09:36 am
Heu chuchoryu, like to make cylcoid beta and cycloid gamma (from sfexp)?
u can do it by editing Dural sprites.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Theextreme on August 07, 2014, 01:24:06 pm
I like deathstroke because he reminds me of Deadpool
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: yaret on August 09, 2014, 06:43:19 pm
look amazing your deathstroke, I hope you still keeping making him new sprites. more more good everyday because I think he still needs more attacks.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on August 10, 2014, 09:04:59 pm
Heu chuchoryu, like to make cylcoid beta and cycloid gamma (from sfexp)?
u can do it by editing Dural sprites.
A yeah! I have plans for make this 2 characters mi amigo

I like deathstroke because he reminds me of Deadpool
My favorite villian in DC is Dethstroke the reason why I make this one using the lool from Injustice Gods Among Us

look amazing your deathstroke, I hope you still keeping making him new sprites. more more good everyday because I think he still needs more attacks.
Yes he need a lot of moves this is beta, I need to re-make the game play

In other news! Juri Han is very close to release!
(http://s22.postimg.org/y1j7rwozl/DK_00.jpg)(http://s22.postimg.org/kvz4825q9/DK_01.jpg)(http://s22.postimg.org/bqvcrxrpd/DK_02.jpg)
But need 22 move more for his release

Crounch HP
Crounch Medium and High Kick
Jumping Medium and strong punches and kicks
Super moves 1, 2 and 4 (3 is ready XD)
Hurts sprites and is ready!
(http://s22.postimg.org/hgblc8xvh/5300.gif)WHY YOU!

More to come..

Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: GTOAkira on August 10, 2014, 09:31:17 pm
by close to finish do you mean a complete juri release or a beta one?
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Thagr8test on August 11, 2014, 03:48:12 am
^^History answers your question and it looks like chucho has been taking short cuts in the spriting process for her, a lot of these pics are looking like a lot of the rushed marvel/dc characters that are floating around as far as sprite quality goes. I don't know what the end game is for rushing out all these unfinished characters but I choose to believe he's laying the groundwork for his grandchildren to comeback and finish what he started
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on August 11, 2014, 08:19:10 pm
by close to finish do you mean a complete juri release or a beta one?
Complete moves, in the release I need to heard about a feedback for she you know I never play SF4 or other upgrade version only I see the videos and based in this I make the chars for SF4 or Tekken 5, 6, TTT2 and SF X TK

^^History answers your question and it looks like chucho has been taking short cuts in the spriting process for her, a lot of these pics are looking like a lot of the rushed marvel/dc characters that are floating around as far as sprite quality goes. I don't know what the end game is for rushing out all these unfinished characters but I choose to believe he's laying the groundwork for his grandchildren to comeback and finish what he started
I prefer to release some character in beta for give you a taste of that character

Now Im working in the new look of Reptile
(http://s22.postimg.org/drhaz0ygt/Reptile_STANCE.gif)(http://s22.postimg.org/3t0xqaef1/Reptile_WALK.gif)
and in Jhony Cage
(http://s22.postimg.org/8numokcql/Jhony_Cage_SEPARECOLORES.gif)(http://s22.postimg.org/80vpz1ful/Jhony_Cage_STANCE.gif)(http://s22.postimg.org/5shjhp8qp/Jhony_Cage_INTRO.gif)
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Thagr8test on August 11, 2014, 09:03:56 pm
Chucho you've definitely got talent bro you just get a little over ambitious with wips alot of your tekken characters need major updates but you've moved on to mortal kombat and other projects. But your doing the work so whatever motivates you amigo
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: MotorRoach on August 11, 2014, 10:28:22 pm
Those are some damn tight pants, I don't remember Johnny's pants ever being that tight. Not only that, but you are forgetting the blue pads that stay on his legs, just above his shoes.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: 【MFG】gui0007 on August 12, 2014, 01:44:47 am
Ah, an update for Reptile. That's really nice Chucho!
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Theextreme on August 12, 2014, 02:02:23 pm
That Deathstroke though when i tested him hes light punch is so overpowerd
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Sir Ghostler on August 12, 2014, 02:07:20 pm
It's good that you're updating Reptile, the new sprites look very good!
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Two-Tone Dearly on August 13, 2014, 01:12:28 pm
Reptile looks pretty good so far Chuchoryu. Same with Johnny Cage too.

Question, if you get to Sub-Zero will there be a chance to have his spine rip fatality?
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Theextreme on August 13, 2014, 01:28:04 pm
yeah like sub-zero ripping his enemy without using censorship?

----------------------------------------------------------------------------------
ow yeah by the way that deathstroke is different from the sprite i saw in mugenmultiverse
is it really like that before?
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on August 14, 2014, 07:21:01 pm
Chucho you've definitely got talent bro you just get a little over ambitious with wips alot of your tekken characters need major updates but you've moved on to mortal kombat and other projects. But your doing the work so whatever motivates you amigo
Yes Tekken chars I need to add the updates...in all (ecept for Kazuya he have ALL updates) for now I make some MK II chars and some for SF IV, in the Juri Han release I returning to the Tekken chars and I give the respective upgrades mi amigo

Those are some damn tight pants, I don't remember Johnny's pants ever being that tight. Not only that, but you are forgetting the blue pads that stay on his legs, just above his shoes.
A yeah! the detal in the pants mi amigo thanks for this

Ah, an update for Reptile. That's really nice Chucho!
It's good that you're updating Reptile, the new sprites look very good!
Thanks bro! Reptile and Liu Kang are my favorite characters from MKII...I play day by day MKII in my SNES XD

That Deathstroke though when i tested him hes light punch is so overpowerd
Yes I see this detal mi amigo, good avatar you have I like to make this Sub-Zero in my MKII game


Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on August 14, 2014, 07:23:13 pm
Reptile looks pretty good so far Chuchoryu. Same with Johnny Cage too.

Question, if you get to Sub-Zero will there be a chance to have his spine rip fatality?
Yes, Sub-Zero is equal to Ryu in SF, if Sub-Zero not appear in MK series is equal to make an SF whitout Ryu

yeah like sub-zero ripping his enemy without using censorship?

----------------------------------------------------------------------------------
ow yeah by the way that deathstroke is different from the sprite i saw in mugenmultiverse
is it really like that before?
Censorship? explain more mi amigo

Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on August 14, 2014, 07:31:53 pm
And now more news for Juri Han! Juri is really close to his release!
(http://s30.postimg.org/628kbl7f5/DK_00.jpg)(http://s30.postimg.org/i2u0cbett/DK_01.jpg)(http://s30.postimg.org/58qwluv2p/DK_02.jpg)
And is not alone! Retsu from SF1 comming whit she in a DOUBLE RELEASE!! SF One vs SF IV sounds good
(http://s30.postimg.org/jgglai7rh/Retsu_STANCE.gif)(http://s30.postimg.org/f8lt1r6bx/Retsu_WALK.gif)

(http://s30.postimg.org/vz28o7b2l/1000.gif)
Juri Han need 9 moves for the release
Crounching HP and HK
Jumping Medium and Stronk Kick punch and kicks
Super move
The 2 Ultra move

More to come...
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: GTOAkira on August 14, 2014, 07:45:31 pm
just saw something wrong with juri during one frame she get smaller and the shading change
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: MotorRoach on August 14, 2014, 08:41:56 pm
(http://s30.postimg.org/vz28o7b2l/1000.gif)

It bothers me that her head is completely still during the first half of the animation.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Theextreme on August 15, 2014, 11:37:16 am
the thing that turns the screen go black after sub-zero gets the enemy's head
------------------------------------------------------------------------------------------
ow yeah that avatar i have the full stance in my mediafire account
and for juri han you misspelled her not his
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Theextreme on August 17, 2014, 08:56:18 am
the other codes of reptile's abilities is from binho
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Girku on August 18, 2014, 04:37:09 am
I know I sound like a broken record when I say this but.. Gotta say it... Wheres Lili  :-\
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Theextreme on August 18, 2014, 06:18:10 am
lol, i'm already waiting for you to say that :D
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on August 22, 2014, 12:58:45 am
(http://s30.postimg.org/vz28o7b2l/1000.gif)

It bothers me that her head is completely still during the first half of the animation.
I change the face 3 times

the thing that turns the screen go black after sub-zero gets the enemy's head
------------------------------------------------------------------------------------------
ow yeah that avatar i have the full stance in my mediafire account
and for juri han you misspelled her not his
A yeah! The MK3U Fatality I remmember yes why not

the other codes of reptile's abilities is from binho
Yes inside of the char I explain this

I know I sound like a broken record when I say this but.. Gotta say it... Wheres Lili  :-\
In my Tekken Mugen "Personal" game for now really soon is comming mi amigo you can play soon whit she...I love the reult in this one


======================| Raven 0. 12 by chuchoryu |===========================
Hello friends! This is a faster edit for a great friend I have in Facebook "Juan Arturo Herrera Santos" he send me all effects for make this one, for this reason I make this one as a gif, maybe this chars is the firts release for a Facebook friend, now Raven have new SFF file and is the look from 80s DC Comics and DCU Online sounds enjoy and have fun!!
(http://s8.postimg.org/g3ssrpimd/DK_00.jpg)(http://s8.postimg.org/xskjjbudh/DK_01.jpg)(http://s8.postimg.org/eef45wdj9/DK_02.jpg)

(http://s8.postimg.org/yw02hjpmp/Raven.gif)
Raven:   http://www.4shared.com/rar/GG_u9t20ce/MvC_RavenUP2014.html?

Special thanks to:
Cristianomelo: He give me permission for edit his Emerald Empress to make this one
DivineWolf: I use his KFM basic
You Tube: I ripping the sound in this pleace
And you, for download this character, you rocks!!

*****Move list*****

Crow: D, DB, B + Any Kick

Hyper 1: D, DF, F + 2 Punches

Hyper 2: D, DF, F + 2 Kicks

More to come...

Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on August 22, 2014, 01:01:33 am
======================| Stve Fox 1.12 by chuchoryu|===========================     
Tekken 4, 5, 6, TTT, TTT2 + Capcom vs SNK + Street Fighter X Tekken + Edit  by chuchoryu

Hello friends! Now Steve Fox is up! and for firts time is more playable and more complete in the time to battle, Steve Fox can perform the super move need croossarts and some extra moves from SFxT and Tekken series, enjoy and have fun!!
(http://s8.postimg.org/atj8mo8zp/TMP_00.jpg)(http://s8.postimg.org/5d56614zp/TMP_01.jpg)(http://s8.postimg.org/u3q963uyt/TMP_02.jpg)

(http://s8.postimg.org/94a5elta9/Steve1000.gif)
Steve Fox:  http://www.4shared.com/rar/JyXnVJuXba/CvS_SteveTAGUP2014.html?

(http://s8.postimg.org/urz3p1toh/Kuma_New_Stance.gif)
Kuma:  http://www.4shared.com/rar/hbG0WpUXba/CvS_KumaTAGUP2014.html?

Special Thanks to:
Mugen Multiverse: for give me the Tekken mugen Project
You Tube: I ripping the voices from You Tube
You for download this character, you rocks!! really...



**Move List**
*NOTE: I no add names in the super and special moves

*D, DF, F + Any Punch  EX Properties

*F, D, DF, F, + Any Punch  EX Properties

*D, DB, B, + Any Punch  EX Porperties

*TAG: a+y
*Note: This command is only in Team Mode in mugen

*Parry*
Press only Foward (including in the air)

*Super Arts*
D, DF, F + 3 Punch
*Use one super gauge bar


More to come...
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Theextreme on August 22, 2014, 04:52:09 am
very nice update! :D
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Bastard Mami on August 22, 2014, 05:34:58 am
(http://s8.postimg.org/urz3p1toh/Kuma_New_Stance.gif)

why copy paste when you can skew ? talk about eficiency.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: hatter on August 22, 2014, 05:38:41 am
(http://s8.postimg.org/urz3p1toh/Kuma_New_Stance.gif)

why copy paste when you can skew ? talk about eficiency.

Yeah, no offense chuchoryu, but the Kuma sprite looks a bit.... I dunno, weird? You really need to fix it.
Good luck with your M.U.G.E.N chars! :D
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Jesuszilla on August 22, 2014, 05:42:41 am
(http://i116.photobucket.com/albums/o19/Yesujira/senorarmando.gif)
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Akito on August 22, 2014, 08:02:24 am
(http://i116.photobucket.com/albums/o19/Yesujira/senorarmando.gif)


I understand this Jesuszilla, It's my opinion too man. =)
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: JustNoPoint on August 22, 2014, 03:55:46 pm
Let's not just post stuff like that without some sort of feedback to make it not look like blatant mocking. Something more like this

"see, by moving a few pixels on the left part and a few on the right part, you are not really creating a image transition but a crushing of pixels that then end up damaging whatever realism or quality the sprite started by having. You need to actually change the pixels and things around, if you start just moving pieces you end up with something like this : ^"post image"

Would have been a much better use of that image.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: hatter on August 22, 2014, 03:59:50 pm
Let's not just post stuff like that without some sort of feedback to make it not look like blatant mocking. Something more like this

"see, by moving a few pixels on the left part and a few on the right part, you are not really creating a image transition but a crushing of pixels that then end up damaging whatever realism or quality the sprite started by having. You need to actually change the pixels and things around, if you start just moving pieces you end up with something like this : ^"post image"

Would have been a much better use of that image.

Yeah JZ, no offense but I have to second JNP's opinion. Even if chucho's sprites are bad, you really shouldn't mock him.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Bastard Mami on August 22, 2014, 05:52:53 pm
except that chuchoryu is well known for not listening the feedback so giving him more detailed feedback than"the sprite looks bad, just like this other one" is stupid.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Jmorphman on August 22, 2014, 05:56:22 pm
Then don't post at all?
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Jesuszilla on August 22, 2014, 10:35:09 pm
Let's not just post stuff like that without some sort of feedback to make it not look like blatant mocking. Something more like this

"see, by moving a few pixels on the left part and a few on the right part, you are not really creating a image transition but a crushing of pixels that then end up damaging whatever realism or quality the sprite started by having. You need to actually change the pixels and things around, if you start just moving pieces you end up with something like this : ^"post image"

Would have been a much better use of that image.

Yeah I should have mentioned why I posted that image since I basically posted it with the "picture's worth a thousand words" type of reasoning. That "Señor Armando" GIF itself is at least 2-3 years old.

Regardless of how chuchoryu takes feedback (I seriously wouldn't know since I've been away far too long), I felt it was necessary to post something just as bad to show why that method of animation is bad. Judging by Steve's animation, he can do much better and really shouldn't have been that lazy with Kuma (which is still way too close to the Battle K Road sprites).
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Lord Kain on August 22, 2014, 10:43:57 pm
Maybe a bit of a textual explanation next time you post a "riddle-ish" picture next time? That way people wont misslead or missunderstand what your trying to say
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Jesuszilla on August 22, 2014, 10:44:45 pm
Yeah, like I said, I should've done that and I agree with JNP here.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: JustNoPoint on August 22, 2014, 11:51:44 pm
I also should have been more clear that I only intended to say something in thread. I now understand the gravity of "wrist slap" as used around here in the Warnings thread.

Hugs all around
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: MrChris on August 23, 2014, 12:23:44 am
(http://i116.photobucket.com/albums/o19/Yesujira/senorarmando.gif)

LOL WTF IS THAT?
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: AS1_ on August 23, 2014, 12:44:43 am
(http://i116.photobucket.com/albums/o19/Yesujira/senorarmando.gif)

LOL WTF IS THAT?

Michael jackson
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: RamzaNeko on August 23, 2014, 01:15:38 am
made my day, finally can say lol and I'm really laughing

and cmon, chucho stuff is just bad on the thread/gif threatment... Ingame it looks good overall : p
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: AuMiO VXC on August 23, 2014, 05:54:56 am
A
except that chuchoryu is well known for not listening the feedback so giving him more detailed feedback than"the sprite looks bad, just like this other one" is stupid.

agreed. Chuchoryu need to take more for a single chars and carefully listens the feedbacks. He has also lacking in coding. This is the diffirence between him and other contributors. :(
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on August 23, 2014, 10:18:48 pm
(http://s8.postimg.org/urz3p1toh/Kuma_New_Stance.gif)

why copy paste when you can skew ? talk about eficiency.

Yeah, no offense chuchoryu, but the Kuma sprite looks a bit.... I dunno, weird? You really need to fix it.
Good luck with your M.U.G.E.N chars! :D
Yes Kuma need more effort in it
(http://i116.photobucket.com/albums/o19/Yesujira/senorarmando.gif)
Yes is the same like this mi amigo

Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Flowrellik on August 23, 2014, 10:46:43 pm
u know every time I see krauser-face here dancing I get reminded of this for some reason.
http://youtu.be/YsvzWC4FVs4
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: yaret on August 24, 2014, 02:01:07 am
Don't ennoying at chuchoryu he's making 6 chars at the same time, retile, Kuma, steve fox, show kahn, raven, Juri they don't perfect at all but they alive in Mugen.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: hatter on August 24, 2014, 02:04:23 am
Don't ennoying at chuchoryu he's making 6 chars at the same time, retile, Kuma, steve fox, show kahn, raven, Juri they don't perfect at all but they alive in Mugen.

Maybe he is making six characters, but man do they play horrible. Not trying to be offensive, but making one character at a time and perfecting that character is better than making six characters at the same time, that have bad gameplay. Anyways, good luck chuchoryu.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Theextreme on August 26, 2014, 11:36:55 am
i have no replies about this thread -_-
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Iced on August 26, 2014, 07:20:54 pm
i have no replies about this thread -_-
Dont do this, if you have nothing to say.
Then dont post.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Theextreme on August 27, 2014, 06:14:08 am
lol that was a joke what im going to say is chuchoryu should listen to the gamers' replies about the bad things on every char he makes
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Bastard Mami on August 27, 2014, 06:26:56 am
oh, Ig et what you meant; it was fun that yoru english made it come as if you had said the oposite.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Theextreme on August 27, 2014, 11:13:36 am
ow yeah chuchoryu should make that reptile's super move to a better code rather than pressing "c"
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on August 27, 2014, 04:39:05 pm
u know every time I see krauser-face here dancing I get reminded of this for some reason.
http://youtu.be/YsvzWC4FVs4
XDXDXDXDDDDDDDD I like this one mi amigo

Don't ennoying at chuchoryu he's making 6 chars at the same time, retile, Kuma, steve fox, show kahn, raven, Juri they don't perfect at all but they alive in Mugen.
Thanks bro I work in more of 10 chars at the same time but I release and updated more of 6 including Lili, Asuka (my version not CVSNB), Jun Kazama, Paul, Heihachi, SF3 Blanka, SF3 Sagat, SF3 Seth, CvS Hokuto and CvS Rufus

Don't ennoying at chuchoryu he's making 6 chars at the same time, retile, Kuma, steve fox, show kahn, raven, Juri they don't perfect at all but they alive in Mugen.

Maybe he is making six characters, but man do they play horrible. Not trying to be offensive, but making one character at a time and perfecting that character is better than making six characters at the same time, that have bad gameplay. Anyways, good luck chuchoryu.
Yes whit the time I made the chars I give more new sprites or attacks for all chars, diffrent release and diffrent upgrades in all, dont worry my friend is ok


             
======================| Hokuto Beta by chuchoryu. Original file by DuckSS|===========================           
Hello friends! Is time for a new Street Fighter character, but! this time is for EX series, now Hokuto have more moves and more sprites inside of she, Hokuto is based in SFEX series by Arika and is not a 100% SF character reason why I no add much SF gameplay, enjoy and have fun!!
(http://s17.postimg.org/x1cz6olwv/DK_00.jpg)(http://s17.postimg.org/s05l5begf/DK_01.jpg)(http://s17.postimg.org/lu44ykkj3/DK_02.jpg)(http://s17.postimg.org/vddts181b/DK_03.jpg)(http://s17.postimg.org/7rd5mh8tr/fernando678782_hokuto11.gif)

(http://s17.postimg.org/b0wmq238r/Hokuto_STANCE.gif)(http://s17.postimg.org/njd86n08b/Hokuto_STANCE2.gif)(http://s17.postimg.org/3tuxu6sbv/Hokuto_STANCE3.gif)(http://s17.postimg.org/x2mx03nqj/Hokuto_STANCE4.gif)
Hokuto:  http://www.4shared.com/rar/Y_hn4JzZce/CvSHokuto2014.html?

Special thanks to:
DuckSS: I use the Hokuto he made long time ago
Patrick Sukkat: He make the Wincuotes
fernando678782: He make the color separation in his hair and make more colors
You Tube: I ripping the voices in this site
And you for Download this character, you rocks amigo!!

Move List
*Note* Hokuto is made by Arika company not Capcom, but this appear in SFEX

Chougeki hou: D, DF, F + Any punch
*NOTE: you can continue to hit by this other move list
*F+Any Punch
*B+Any Punch
*B+AnyKick

Hard Kick: D, DF, F + Any Punch or Kick

Dodge: a+x

Super Move 1 : D, DB, B, D, DB, B + Any punch

Super Move 1 : D, DB, B, D, DB, B + Any Kick

More to come...
(http://s17.postimg.org/wi7vxeui3/Nanase.gif)(http://s17.postimg.org/4yjy2g8h7/El_Fuertebychuchoryu.gif)

Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Two-Tone Dearly on August 28, 2014, 02:28:13 am
Hokuto looks good. Question will she have a Killer Hokuto mode?
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: ShinZankuro on August 28, 2014, 03:05:30 am
Hokuto looks good. Question will she have a Killer Hokuto mode?

+2
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Girku on August 28, 2014, 09:43:56 am
Wait wait wait wait..When did you release Lili? Or are you just starting to work on her? Cause as stated many times..thats the one im looking forward to the most..
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: 『レム-レム』 on August 28, 2014, 11:45:14 am
wooooow dude
Mugen character is difficult to finish but
if you are hurry why not create Lili Rochefort
yourself   ... good luck  ( ^__^)b
(sorry for my bad english)
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: C.v.s The Abstract on August 28, 2014, 03:00:37 pm
i Hope your version of asuka  ait using my currently new sprite cause if youre i will Defiantly stop posting my work  on this website and will take dow all my sprites dont need someone , editing on top of my asuka i worked hard on for 2 years
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: CozySquirtle on August 28, 2014, 03:08:16 pm
i Hope your version of asuka  ait using my currently new sprite cause if youre i will Defiantly stop posting my work  on this website and will take dow all my sprites dont need someone , editing on top of my asuka i worked hard on for 2 years
you no he is, why ask this question, bro?
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: C.v.s The Abstract on August 28, 2014, 03:13:01 pm
i Hope your version of asuka  ait using my currently new sprite cause if youre i will Defiantly stop posting my work  on this website and will take dow all my sprites dont need someone , editing on top of my asuka i worked hard on for 2 years
you no he is, why ask this question, bro?
I mean all my Currently new Moveset i been putting out in my sprite project thread ,Cause all he does is steals shit and him n his liil Minion be claiming my shit on a another mugen forum where c.ryu mainly post. Dude have no respect at all. j
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: C.v.s The Abstract on August 28, 2014, 03:15:03 pm
AND PLEASE DONT NOT EVEN USE MY LILI SPRITE
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: FeLo_Llop on August 28, 2014, 06:21:07 pm
@Chuchoryu , te traduzco lo que Craig escribió, para que no haya barrera de idioma.

i Hope your version of asuka  ait using my currently new sprite cause if youre i will Defiantly stop posting my work  on this website and will take dow all my sprites dont need someone , editing on top of my asuka i worked hard on for 2 years
Espero que tu versión de Asuka no use mis sprites actuales, porque si es así, definitivamente dejaré de mostrar mi trabajo en esta página y quitaré mis sprites, no necesito que nadie edite encima de mi Asuka, en la cual trabajé duro por dos años.

I mean all my Currently new Moveset i been putting out in my sprite project thread ,Cause all he does is steals shit and him n his liil Minion be claiming my shit on a another mugen forum where c.ryu mainly post. Dude have no respect at all. j

Me refiero, todos las nuevas animaciones que he puesto en mi sprite project thread, pues todo lo que él hace es robar, mientras él y su pequeño compañero(?) reclaman mi trabajo como propio en otro foro en el cual Chuchoryu escribe. El wey no tiene respeto por nada.

AND PLEASE DONT NOT EVEN USE MY LILI SPRITE

Y POR FAVOR, NO UTILICES MI SPRITE DE LILI

Creo que con esto queda todo claro. With this, everything's clear, I think.

Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: ShinZankuro on August 28, 2014, 06:55:04 pm
AND PLEASE DONT NOT EVEN USE MY LILI SPRITE

I believe I remember he said about making Lili using Ingrid as basis.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Eddie Mort on August 28, 2014, 07:30:00 pm
Me refiero, todos las nuevas animaciones que he puesto en mi sprite project thread, pues todo lo que él hace es robar, mientras él y su pequeño compañero(?) reclaman mi trabajo como propio en otro foro en el cual Chuchoryu escribe. El wey no tiene respeto por nada.
jajaja nice traduction

chuchoryu any news of juri?
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: C.v.s The Abstract on August 28, 2014, 08:18:07 pm
They been trying to use my lili base on this other forum C.ryu be on,people been encouraging him to use my work.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Insert Account Name on August 29, 2014, 09:51:28 am
Me refiero, todos las nuevas animaciones que he puesto en mi sprite project thread, pues todo lo que él hace es robar, mientras él y su pequeño compañero(?) reclaman mi trabajo como propio en otro foro en el cual Chuchoryu escribe. El wey no tiene respeto por nada.
jajaja nice traduction

chuchoryu any news of juri?

I'll give you a hint: The evil chick, kung fu lady, dancing shadow and a mysterious new char are coming soon.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on August 29, 2014, 08:21:34 pm
Hokuto looks good. Question will she have a Killer Hokuto mode?
Hokuto looks good. Question will she have a Killer Hokuto mode?

+2
For the moment Hokuto is a simple work in she but I can made the Evil Hokuto separate

Wait wait wait wait..When did you release Lili? Or are you just starting to work on her? Cause as stated many times..thats the one im looking forward to the most..
wooooow dude
Mugen character is difficult to finish but
if you are hurry why not create Lili Rochefort
yourself   ... good luck  ( ^__^)b
(sorry for my bad english)
Whe Juri Han is release I can add some news for Lili mi amigo really you love this work in it

i Hope your version of asuka  ait using my currently new sprite cause if youre i will Defiantly stop posting my work  on this website and will take dow all my sprites dont need someone , editing on top of my asuka i worked hard on for 2 years
i Hope your version of asuka  ait using my currently new sprite cause if youre i will Defiantly stop posting my work  on this website and will take dow all my sprites dont need someone , editing on top of my asuka i worked hard on for 2 years
you no he is, why ask this question, bro?
Dont worry is not your Asuka is a really diffrent model mi amigo, if you like to see you can see in this post but first I need to release Juri Han for ad more news about all my chars and etc

AND PLEASE DONT NOT EVEN USE MY LILI SPRITE
I use Ingrid for a base not your Lili I know you hate me and I resect you

AND PLEASE DONT NOT EVEN USE MY LILI SPRITE

I believe I remember he said about making Lili using Ingrid as basis.
Yes I ad some pictures in the old post

They been trying to use my lili base on this other forum C.ryu be on,people been encouraging him to use my work.
Your Lili is more bigger than the mine and you made the SFxT stance I made  Tekken stance

Me refiero, todos las nuevas animaciones que he puesto en mi sprite project thread, pues todo lo que él hace es robar, mientras él y su pequeño compañero(?) reclaman mi trabajo como propio en otro foro en el cual Chuchoryu escribe. El wey no tiene respeto por nada.
jajaja nice traduction

chuchoryu any news of juri?

I'll give you a hint: The evil chick, kung fu lady, dancing shadow and a mysterious new char are coming soon.
Me refiero, todos las nuevas animaciones que he puesto en mi sprite project thread, pues todo lo que él hace es robar, mientras él y su pequeño compañero(?) reclaman mi trabajo como propio en otro foro en el cual Chuchoryu escribe. El wey no tiene respeto por nada.
jajaja nice traduction

chuchoryu any news of juri?

Yes Juri Han news
Im Mugen Maker News!! Im back! whit new season and new information about mugen world, Juri Han i really close to see the light and touch your mugens for fist time

(http://s10.postimg.org/5jogumjg9/SSFIV.png)

More to come...
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Thagr8test on August 29, 2014, 10:05:20 pm
Chuchoryu glad see your still cranking out characters for your many fans but remember you can't please everyone and im sure if you decide to focus on one project at a time they would still follow your work and love it more because of the improved quality
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: 【MFG】gui0007 on August 30, 2014, 12:59:57 am
I'll give you a hint: The evil chick, kung fu lady, dancing shadow and a mysterious new char are coming soon.

;D you mad!

They been trying to use my lili base on this other forum C.ryu be on,people been encouraging him to use my work.

Don't worry about it bro. Chucho uses other sprites this time, not yours.

I work in more of 10 chars at the same time but I release and updated more of 6 including Lili, Asuka (my version not CVSNB), Jun Kazama, Paul, Heihachi, SF3 Blanka, SF3 Sagat, SF3 Seth, CvS Hokuto and CvS Rufus

WOW! Are you planned to made SF3-ish chars or only SF chars with SF3-like sprites?

chuchoryu said:
[youtube]Lik1XLT4_UI[/youtube]

Nice to see some news about Juri. You know that i expected a lot for her! ;)

Chuchoryu glad see your still cranking out characters for your many fans but remember you can't please everyone and im sure if you decide to focus on one project at a time they would still follow your work and love it more because of the improved quality

THAT'S THE POINT!

Chucho, i say the same as Thagr8test, just as a suggestion. :P

Being focused on one char at time (i think that you doing this with Juri).

Keep it coming! :thumbsup:
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on August 31, 2014, 03:17:47 am
Chuchoryu glad see your still cranking out characters for your many fans but remember you can't please everyone and im sure if you decide to focus on one project at a time they would still follow your work and love it more because of the improved quality
Thanks, now Im back to re-make the old characters for have more ccomplete work no moe betas (ecept Hokuto XD) I need to give yours a really complete characters much people ask about Paul Phoenix and the others

I'll give you a hint: The evil chick, kung fu lady, dancing shadow and a mysterious new char are coming soon.

;D you mad!

They been trying to use my lili base on this other forum C.ryu be on,people been encouraging him to use my work.

Don't worry about it bro. Chucho uses other sprites this time, not yours.

I work in more of 10 chars at the same time but I release and updated more of 6 including Lili, Asuka (my version not CVSNB), Jun Kazama, Paul, Heihachi, SF3 Blanka, SF3 Sagat, SF3 Seth, CvS Hokuto and CvS Rufus

WOW! Are you planned to made SF3-ish chars or only SF chars with SF3-like sprites?

chuchoryu said:
[youtube]Lik1XLT4_UI[/youtube]

Nice to see some news about Juri. You know that i expected a lot for her! ;)

Chuchoryu glad see your still cranking out characters for your many fans but remember you can't please everyone and im sure if you decide to focus on one project at a time they would still follow your work and love it more because of the improved quality

THAT'S THE POINT!

Chucho, i say the same as Thagr8test, just as a suggestion. :P

Being focused on one char at time (i think that you doing this with Juri).

Keep it coming! :thumbsup:
Yes I planning to make the SF3 sprites like Blanka and Sagat for future SF4 hars, about Juri Han in 6 or 8 days is comming and waht you say I need to focus in one char at the time, and now I do it whit Juri Han, the next are Paul Poenix and the others mi amigo

Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: 【MFG】gui0007 on August 31, 2014, 06:21:20 am
Yes I planning to make the SF3 sprites like Blanka and Sagat for future SF4 hars, about Juri Han in 6 or 8 days is comming and waht you say I need to focus in one char at the time, and now I do it whit Juri Han, the next are Paul Poenix and the others mi amigo

Nice that you will updated Paul after release Juri! :)
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Insert Account Name on August 31, 2014, 10:42:57 am
Yes I planning to make the SF3 sprites like Blanka and Sagat for future SF4 hars, about Juri Han in 6 or 8 days is comming and waht you say I need to focus in one char at the time, and now I do it whit Juri Han, the next are Paul Poenix and the others mi amigo

Nice that you will updated Paul after release Juri! :)

plus the secret chicks that i left a hint a few days ago, thank you very much.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: AiRiC on August 31, 2014, 12:43:13 pm
SF4 Dan? are you still working on him?
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on September 02, 2014, 11:13:52 pm
Yes I planning to make the SF3 sprites like Blanka and Sagat for future SF4 hars, about Juri Han in 6 or 8 days is comming and waht you say I need to focus in one char at the time, and now I do it whit Juri Han, the next are Paul Poenix and the others mi amigo

Nice that you will updated Paul after release Juri! :)
Yes I planning to make the SF3 sprites like Blanka and Sagat for future SF4 hars, about Juri Han in 6 or 8 days is comming and waht you say I need to focus in one char at the time, and now I do it whit Juri Han, the next are Paul Poenix and the others mi amigo

Nice that you will updated Paul after release Juri! :)

plus the secret chicks that i left a hint a few days ago, thank you very much.
Yes and maybe Law whit have more moves for him

Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on September 02, 2014, 11:15:57 pm
SF4 Dan? are you still working on him?
Yes is done in Mugen Multiverse but he need the SF4 sprites Im working in it mi amigo

MORE NEWS FOR JURI HAN!!! this is the last time I add this information for Juri Han...the reason? is comming in this friday!
(http://s30.postimg.org/pwn2pm7nl/DK_00.jpg)(http://s30.postimg.org/w1j6gop4x/DK_01.jpg)(http://s30.postimg.org/400jp8ugx/DK_02.jpg)(http://s30.postimg.org/tze3op1s1/DK_03.jpg)

And other one, edit from Stingray
(http://s30.postimg.org/oqj2qtjcx/TMP_00.jpg)(http://s30.postimg.org/npiu1p2dd/TMP_01.jpg)(http://s30.postimg.org/dgqcvvebl/TMP_02.jpg)(http://s30.postimg.org/3m3t3dzr5/TMP_03.jpg)
EL FUERTE!! mexican luchador
(http://s30.postimg.org/m2p12q0xp/El_Fuerte_BETA.gif)(http://s30.postimg.org/zaoevnygt/El_Fuerte_BETA2.gif)(http://s30.postimg.org/6nleluy4d/El_Fuerte_BETA3.gif)(http://s30.postimg.org/4rymap9a5/El_Fuerte_BETA4.gif)(http://s30.postimg.org/gd8sieurh/El_Fuerte_BETA5.gif)(http://s30.postimg.org/65uujqxx9/El_Fuerte_BETA6.gif)(http://s30.postimg.org/p1vxpuaf1/El_Fuerte_BETA7.gif)(http://s30.postimg.org/eivy0o7r1/El_Fuerte_BETA8.gif)(http://s30.postimg.org/gtylil7wd/El_Fuerte_BETA9.gif)(http://s30.postimg.org/mxg62hy65/El_Fuerte_BETA10.gif)

More to come...

Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Trololo on September 03, 2014, 02:20:32 pm
SF4 Dan? are you still working on him?
Yes is done in Mugen Multiverse but he need the SF4 sprites Im working in it mi amigo

MORE NEWS FOR JURI HAN!!! this is the last time I add this information for Juri Han...the reason? is comming in this friday!
(http://s30.postimg.org/pwn2pm7nl/DK_00.jpg)(http://s30.postimg.org/w1j6gop4x/DK_01.jpg)(http://s30.postimg.org/400jp8ugx/DK_02.jpg)(http://s30.postimg.org/tze3op1s1/DK_03.jpg)

And other one, edit from Stingray
(http://s30.postimg.org/oqj2qtjcx/TMP_00.jpg)(http://s30.postimg.org/npiu1p2dd/TMP_01.jpg)(http://s30.postimg.org/dgqcvvebl/TMP_02.jpg)(http://s30.postimg.org/3m3t3dzr5/TMP_03.jpg)
EL FUERTE!! mexican luchador
(http://s30.postimg.org/m2p12q0xp/El_Fuerte_BETA.gif)(http://s30.postimg.org/zaoevnygt/El_Fuerte_BETA2.gif)(http://s30.postimg.org/6nleluy4d/El_Fuerte_BETA3.gif)(http://s30.postimg.org/4rymap9a5/El_Fuerte_BETA4.gif)(http://s30.postimg.org/gd8sieurh/El_Fuerte_BETA5.gif)(http://s30.postimg.org/65uujqxx9/El_Fuerte_BETA6.gif)(http://s30.postimg.org/p1vxpuaf1/El_Fuerte_BETA7.gif)(http://s30.postimg.org/eivy0o7r1/El_Fuerte_BETA8.gif)(http://s30.postimg.org/gtylil7wd/El_Fuerte_BETA9.gif)(http://s30.postimg.org/mxg62hy65/El_Fuerte_BETA10.gif)

More to come...



FINNALY! SOON, SOON WE'LL SEE 2D JURI and Retsu!!! YAAAAAAY!!!!!!
YOU JUST MUST AT ONE TIME AND LISTEN THIS, AND READ THAT!!!! (http://www.youtube.com/watch?v=4YaGhXaIrQ8)
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Insert Account Name on September 03, 2014, 02:21:49 pm
Plus 3 other women too.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Ulisan on September 03, 2014, 08:11:16 pm
 COMPLETE 2D JURI??

 That's F. Awesome, dude!!

 Surelly i will do a NGP Juri, but a CPSII Juri is a dream come true. Did she gonna have a mix of U SF4 and SxT gameplay?
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on September 03, 2014, 10:34:52 pm
SF4 Dan? are you still working on him?
Yes is done in Mugen Multiverse but he need the SF4 sprites Im working in it mi amigo

MORE NEWS FOR JURI HAN!!! this is the last time I add this information for Juri Han...the reason? is comming in this friday!
(http://s30.postimg.org/pwn2pm7nl/DK_00.jpg)(http://s30.postimg.org/w1j6gop4x/DK_01.jpg)(http://s30.postimg.org/400jp8ugx/DK_02.jpg)(http://s30.postimg.org/tze3op1s1/DK_03.jpg)

And other one, edit from Stingray
(http://s30.postimg.org/oqj2qtjcx/TMP_00.jpg)(http://s30.postimg.org/npiu1p2dd/TMP_01.jpg)(http://s30.postimg.org/dgqcvvebl/TMP_02.jpg)(http://s30.postimg.org/3m3t3dzr5/TMP_03.jpg)
EL FUERTE!! mexican luchador
(http://s30.postimg.org/m2p12q0xp/El_Fuerte_BETA.gif)(http://s30.postimg.org/zaoevnygt/El_Fuerte_BETA2.gif)(http://s30.postimg.org/6nleluy4d/El_Fuerte_BETA3.gif)(http://s30.postimg.org/4rymap9a5/El_Fuerte_BETA4.gif)(http://s30.postimg.org/gd8sieurh/El_Fuerte_BETA5.gif)(http://s30.postimg.org/65uujqxx9/El_Fuerte_BETA6.gif)(http://s30.postimg.org/p1vxpuaf1/El_Fuerte_BETA7.gif)(http://s30.postimg.org/eivy0o7r1/El_Fuerte_BETA8.gif)(http://s30.postimg.org/gtylil7wd/El_Fuerte_BETA9.gif)(http://s30.postimg.org/mxg62hy65/El_Fuerte_BETA10.gif)

More to come...



FINNALY! SOON, SOON WE'LL SEE 2D JURI and Retsu!!! YAAAAAAY!!!!!!
YOU JUST MUST AT ONE TIME AND LISTEN THIS, AND READ THAT!!!! (http://www.youtube.com/watch?v=4YaGhXaIrQ8)
I ike the song, and yes is comming mi amigo one of my Favorite SF in 2D in mugen

Plus 3 other women too.
Pai Chan, Sahra and Momiji

COMPLETE 2D JURI??

 That's F. Awesome, dude!!

 Surelly i will do a NGP Juri, but a CPSII Juri is a dream come true. Did she gonna have a mix of U SF4 and SxT gameplay?
Thanks, and really you planning to make SvC Pocket Juri Han? sounds awesome!, the gameplay in Juri Han (my version) is SF Zero, CvS and SF4 (ecept the focus for now)

Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on September 05, 2014, 07:01:33 pm
_______________________________________________
================================|Street Fighter Zero/Alpha Juri Han 1.12 by chuchoryu|=================================
                                ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Hello friends! this time I give you the 2D version of Juri Han from Super Street Fighter IV, much people ask about she and now is here! Juri Han`s game play is based in Street Fighter 4, CvS and Street Fighter Zero/Alpha...I never play SF4 if she lack of some moves is this the reason only I see videos of game play and HeventHubs.com for his list, enjoy and have fun!!


(http://s8.postimg.org/4csb9a3ld/Juri_Han01.gif)
Juri Han 1.12:  http://www.4shared.com/rar/b0NWzFrRba/SFZero_JuriHan2014.html?

=====<Move list>=====
Specials

-Fuhaijin: D, DF, F + Any Lick   EX Properties

-Kasatushi: D, DB, B, + Any Punch   EX Properties

-Senpusha: D, DB, B, + Any Lick   EX Properties

-Shikusen: D, DB, B, + Any Kick   EX Properties
*This move can only in the air

Supers

-Fuharenjin: D, DF, F, D, DF, F, + Any Kick

-Feng Shui Engine: D, DF, F, D, DF, F, + Any Punch
*In SSFIV is Ultra, but in this version is normal Super

Hyper

-Kaisen Dankairaku: D, DF, F, D, DF, F, + 2 Kicks
*This move use 3 gauge bar

=====<Features>=====
-Is the firts 2D Adaptation from 3D
-Have a lot of moves, colors, sounds and the SF4 SFX
-Parry
-2 SND Packs
-Extra colors inside of Juri folder+my hown main colors for Juri Han
-Is Juri Han the -sexydangerouslolicon- Spider

=====<What's Missing>=====

-I need to play SF4 for see the real moves of she
-Color separation in the hair
-intro and ending from SSFIV
-Normal Fight intro
-Much winning pose
-Grab
-Maybe Focus Attack

=====<Special Thanks>=====

werewood: I use the Juri SFX inside of his char for make this one, and he give me permission for use his Abel for convert in 2D
Felo:Llop: He give me permission for use his Walking and crounching sprites he made long time ago for his how Juri Han
You Tube: I ripping all voices in this site
And you: for download this character, you rocks!!


- Contact: chuchoryu@hotmail.com
- Facebook: Chuchoryu-Sama
- You Tube channel: chuchoryu Sama (Im Mugen Maker!)

More to come...
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Ulisan on September 05, 2014, 09:12:35 pm
Thanks, and really you planning to make SvC Pocket Juri Han? sounds awesome!, the gameplay in Juri Han (my version) is SF Zero, CvS and SF4 (ecept the focus for now)
Yes, SvC Pocket Juri Han is the Kim KapHwan's rival and is a awesome char.

 I sugest you to put some more frames in certain moves like the strong stand kick, Fuharenjin and others.
 Even sugest you to play SF 4 as Juri to know some juggles and links that you missed. Just download a pirate version to learn about but would be better buy and play this awesome FG!

 If you need some help about Juri Han moves and details, just ask me!
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Boryema on September 05, 2014, 09:27:33 pm
awesome release, you should one of these days play SFIV just to get more of a feel of how she plays
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Theextreme on September 06, 2014, 06:26:37 am
nice
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on September 07, 2014, 10:37:53 pm
Thanks, and really you planning to make SvC Pocket Juri Han? sounds awesome!, the gameplay in Juri Han (my version) is SF Zero, CvS and SF4 (ecept the focus for now)
Yes, SvC Pocket Juri Han is the Kim KapHwan's rival and is a awesome char.

 I sugest you to put some more frames in certain moves like the strong stand kick, Fuharenjin and others.
 Even sugest you to play SF 4 as Juri to know some juggles and links that you missed. Just download a pirate version to learn about but would be better buy and play this awesome FG!

 If you need some help about Juri Han moves and details, just ask me!
Good to heard about Pocket Juri Han, about my Juri much people say me the same I need to play SF4 but here in mexico is really hard to have one game or console from new generation I have a Nintendo Game Cue, here is the mos exiting console and is more easy to find and buy, for buy a XBOX 360 or PS3 his prize is aound of $4000.00 mexican pesos

awesome release, you should one of these days play SFIV just to get more of a feel of how she plays
Yes I really like to play one SF4 but is really hrd to find the console and buy, please watch my Im Mugen Maker chapter 0 in You Tube I explain all in this video


Hello friends! 2 Virtua Fighter in 1 release!!!
(http://s24.postimg.org/yd6i6axzp/DK_00.jpg)(http://s24.postimg.org/g1kg2weqd/DK_01.jpg)(http://s24.postimg.org/6jkp2ut1x/DK_02.jpg)(http://s24.postimg.org/uysx3wryt/DK_03.jpg)

================================|CvS Pai Chan 1.12 by chuchoryu|=================================
                                 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Hello friends! this time I make Pai chan from Virtua Fighter series, is the second VF char I mde, I need help in the running sprites and in some extra moves for she, ejnoy and have fun!!

(http://s24.postimg.org/f9hs3paj5/paichandemo.gif)
Pai Chan:  http://www.4shared.com/rar/W_PsZM1Hce/CvSPaiChan2014.html?

=====<Move list>=====
Specials

-D, DF, F, + Any Punch   EX Properties

-D, DB, B, + Any Kick   EX Properties

Supers

-Fuharenjin: D, DF, F, D, DF, F, + Any Punch

Hyper

=====<Features>=====
-Is the firts Adaptation to mugen
-Have CvS Spriting
-Parry
-VF 4 SND Pack

=====<What's Missing>=====

-She need a lot of moves
-Color separation in the hair
-intro and ending
-Normal Fight intro
-Much winning pose
-Grab

=====<Special Thanks>=====

Andywoo: He ripping all VF 2 sprites, but I made conversion for my VF chars
You Tube: I ripping all voices in this site
And you: for download this character, you rocks!!


- Contact: chuchoryu@hotmail.com
- Facebook: Chuchoryu-Sama
- You Tube channel: chuchoryu Sama (Im Mugen Maker!)

More to come...

                                 _______________________________________________
================================|CvS Sahra Bryan 1.12 by chuchoryu|=================================
                                 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Hello friends! this time I make Sahra Bryan from Virtua Fighter series, is the fuorth VF char I mde, I need help in the running sprites and in some extra moves for she, ejnoy and have fun!!

(http://s24.postimg.org/uw91h2ob5/Sahra_Beta.gif)
Sahra Bryan:  http://www.4shared.com/rar/0HQNa0k1ce/CvSSharaBryan2014.html

=====<Move list>=====
Specials

-D, DF, F, + Any Punch   EX Properties

-D, DB, B, + Any Kick   EX Properties

Supers

-D, DF, F, D, DF, F, + Any Punch

Hyper

=====<Features>=====
-Is the firts Adaptation to mugen
-Have CvS Spriting
-Parry
-VF 4 SND Pack

=====<What's Missing>=====

-She need a lot of moves
-Color separation in the hair
-intro and ending
-Normal Fight intro
-Much winning pose
-Grab

=====<Special Thanks>=====

Andywoo: He ripping all VF 2 sprites, but I made conversion for my VF chars
You Tube: I ripping all voices in this site
And you: for download this character, you rocks!!


- Contact: chuchoryu@hotmail.com
- Facebook: Chuchoryu-Sama
- You Tube channel: chuchoryu Sama (Im Mugen Maker!)

More to come...
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: AS1_ on September 07, 2014, 10:45:21 pm
Good to heard about Pocket Juri Han, about my Juri much people say me the same I need to play SF4 but here in mexico is really hard to have one game or console from new generation I have a Nintendo Game Cue, here is the mos exiting console and is more easy to find and buy, for buy a XBOX 360 or PS3 his prize is aound of $4000.00 mexican pesos

just get it on steam/PC for 30 bucks
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Bastard Mami on September 08, 2014, 01:44:50 am
Good to heard about Pocket Juri Han, about my Juri much people say me the same I need to play SF4 but here in mexico is really hard to have one game or console from new generation I have a Nintendo Game Cue, here is the mos exiting console and is more easy to find and buy, for buy a XBOX 360 or PS3 his prize is aound of $4000.00 mexican pesos

ah, so you live in 2004, that explains a lot of things.
:)
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Saikoro on September 08, 2014, 02:02:55 am
But here in mexico is really hard to have one game or console from new generation I have a Nintendo Game Cue, here is the mos exiting console and is more easy to find and buy, for buy a XBOX 360 or PS3 his prize is aound of $4000.00 mexican pesos

Duuuuude!! :( That's really tough to hear. Wow. Could you maybe get your hands on Capcom VS SNK2 EO for the Cube?? At least that would give you a better general feel for Capcom fighters and help you out when you make stuff. It's also a shame that the Cube really doesn't have that many fighting games.

Could you perhaps get a DreamCast for cheap?? That's a literal fighting game trove right there...
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Jesuszilla on September 08, 2014, 02:17:31 am
(http://i.imgur.com/jY9z8j0.png)

So... about the same price as it is in the U.S.?


I don't get it, what's the problem? Even so, the game's like $30-$40 USD on Steam, and you might even be able to get an older edition for less than $2 during Steam sales.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Saikoro on September 08, 2014, 02:29:22 am
Hmmm.... maybe he has issues with gathering cash in the first place, explaining why he hasn't gotten anything new as of recent. And maybe his GameCube was a hand-me-down.

I don't get it, what's the problem?

Dunno. Maybe he doesn't work?? I wouldn't go too hard on him when it comes to currency and exchange rates. I'm sure there's reason why he is in the situation he is in. Since we already have been rough on him with feedback, lets take it easy on real life issues.

Even so, the game's like $30-$40 USD on Steam, and you might even be able to get an older edition for less than $2 during Steam sales.

However, that's a good point. I could easily see him snatching up titles for cheap too. But there's probably a reason why he can't do that either.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: DW on September 08, 2014, 02:45:58 am
I don't get it, what's the problem?

You ask this like you know he got money to blow or something lol. I ain't got $300 to burn on a game my-damn-self, so I feel where's he's coming from. Maybe he can catch a Steam deal or w/e, but I ain't really on the PC gaming...community(I suppose would be a good term), so I wouldn't know 1st hand.

Advising him he should play a game to help create a char is sound advice. Though, you can't just assume that he has the funds to go out and by a new game system AND game for it. The struggle is real.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Ex☆Cham on September 08, 2014, 02:51:41 am
http://i.imgur.com/jY9z8j0.png

So... about the same price as it is in the U.S.?


I don't get it, what's the problem? Even so, the game's like $30-$40 USD on Steam, and you might even be able to get an older edition for less than $2 during Steam sales.
Well technically if you live at Mexico under the paid of a regular job.

$30-$40 could be like the 2/3~2/4 of what you gona earn for the 5 days of work.
and those $300 bucks what you gona earn for the entire mont so yeah unleast you are very good and patience saving money you cant get one that easy.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Saikoro on September 08, 2014, 04:00:42 am
At this point, I feel genuinely bad for the dude. It's kinda disheartening to hear that he can't afford a console, and plays a system that's from 10 years ago. And of course the Cube has like zero fighting games. So he apparently is struggling to make a few bucks, and makes characters just because he loves fighting games, but can't actually play any. Furthermore, he bases his creations off of what he observes since he can't get his hands on anything. Yet we're all over him since we're fighting game snobs. And he's still cheerful whenever he posts. I'm having a serious guilt trip here. No joke.

We should rally and raise funds for at least a Dreamcast. That way, if all we could muster up is enough for a system and two controllers, we could afford shipping and blank CDs to burn every single fighting game that was ever made for the system!!

Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Bastard Mami on September 08, 2014, 04:18:44 am
fucking zilla posting without the irc context again.

first yeah, as excahm implied 300 usd/4k pesos a month is what most "unskilled" workers make, I mean mc donalds workers, floor sales workers, data input clerks, most supermarket positions, call center workers , etc...

so, 300 usd is expensive for jstu gaming if you have other responsabilities, like feeding yourself.

zilla, most likely posted it because I pointed out at irc that chucho seemed as if he was guilt tripping people (did you see my comment about chucho living in 2004?), sure, the gamecube WAS 4k pesos when it just came out, these days it goes for less than 1k pesos, same as a ps2 and that generation, the ps3/xbox360 generation goes for a little over twice that much; mexico is a third world country but it's somalia so chucho kind of exagerated quite a bit there. still a gaming console is over a week of work so if he has reason that he can't work or he can't have a free week salary wise there's no way he can buy a game console, been there done that , even same country.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Umezono on September 08, 2014, 04:23:01 am
guilt tripping people who expect him to spend money to make sure people his character played accurate?

if thats guilt tripping, then its a-ok in my book, cause it seems like an adequate excuse. in fact people should feel guilty theyd hold such outrageous expectations.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Saikoro on September 08, 2014, 04:42:25 am
No. You're totally misreading me. I am guilt tripping because I was always ragging on him because of his lack of updates. Then I read in his Juri thread that he makes characters based off of videos he sees. I then read how he can't afford a console.

Then it all made sense.

I'm guilt tripping because I'm sure he's working with very little when it comes to sources. Sure, he can download SFIV easily, and cheaply, off of steam or something. But he can't, and he works with what he can. He's probably a genuine fighting game fan who can't get his hands on anything, so he expresses his passion through his characters.

That led me to bring up the Dreamcast rally.

I also think we all derailed this topic enough although intentions were good. Let's get back on track, shall we??
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Flowrellik on September 08, 2014, 04:47:53 am
Saikoro's right.
I would like to also point out that we should probably go easier on Chuchoryu as well.
*Thread re-railed*
In other words, Im liking what you did so far for your VF Chars. a blit lacking in fluent animation but its getting there.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Saikoro on September 08, 2014, 04:54:19 am
Well said. And I agree. Understanding where Chucho now comes from changes my whole perspective. If all of what we just touched upon is true (knowing his resources for gaining data/info/etc.) I give the kid mad props for accomplishing what he does on so little. His stuff could use some tweaking, sure. But for what it's worth, he's doing pretty well.

I now look forward to what's next. :2thumbsup:
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Flowrellik on September 08, 2014, 04:55:57 am
ESp with his tekken characters! Gotta say his Kazuya was good enough to make me replace the old one I had *Not the hi-res one the Thadon Kazuya*
I wish you best of luck Chuch and let me know if u need any pals ok?
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Bastard Mami on September 08, 2014, 04:59:44 am
guilt tripping people who expect him to spend money to make sure people his character played accurate?

if thats guilt tripping, then its a-ok in my book, cause it seems like an adequate excuse. in fact people should feel guilty theyd hold such outrageous expectations.

so I guess a guy lying about having cancer so you should not be rude to him is ok in your book too, waht about double account guys saying that it's their cousing posting ?
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: DW on September 08, 2014, 05:28:43 am
so I guess a guy lying about having cancer so you should not be rude to him is ok in your book too, waht about double account guys saying that it's their cousing posting ?

What...?

First I want to say that a lot of your posts could benefit from a bit of spell checking and perhaps previewing it before you post it. I'm no grammar nut or anything, but, it's hard to make out what you're posting at times. Like this:

mexico is a third world country but it's somalia so chucho kind of exagerated quite a bit there.

^I...can't make heads or tails of this at all... :-\



Anyway, how does someone lying about having cancer relate to this guy not having the funds to buy a new game console? I'm not trying to be a smart-ass, but you can take it how you want it. Do you know this guy personally? That's a legit question. Cause the only way I can see what you said relating to his situation, would be if you personally knew his financial status. That sounds to me that you're implying he's lying about not having the money, and instead is using that as an excuse to put people on a guilt trip. Honestly, I'm gonna have to call shenanigans on that, unless you actually know him personally like I said.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Umezono on September 08, 2014, 05:43:25 am
guilt tripping people who expect him to spend money to make sure people his character played accurate?

if thats guilt tripping, then its a-ok in my book, cause it seems like an adequate excuse. in fact people should feel guilty theyd hold such outrageous expectations.

so I guess a guy lying about having cancer so you should not be rude to him is ok in your book too, waht about double account guys saying that it's their cousing posting ?
what the shit man, you missed my point

even if he could afford it, you're (not you, speaking about people in general) still a shithead if you think he should willingly spend his money so he can code a character to your expectations. mugen is a hobby, not a job.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: hatter on September 08, 2014, 05:45:05 am
Damn chuchoryu... I dunno what to say but hearing about your financial status is really disheartening. :-(
I'm with Saikoro about the Dreamcast rally. We can at least gelp chuchoryu fulfill his fighting game love even if he can't afford to buy a ps3 or xbox 360.

 On topic now, nnice job on the VF characters.  And let us spriters at the MFG help uou eith your sprites. We're always open to help man.good luck chuchoryu!  Hope your financial status gets better!!!
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Bastard Mami on September 08, 2014, 05:50:52 am
guilt tripping people who expect him to spend money to make sure people his character played accurate?

if thats guilt tripping, then its a-ok in my book, cause it seems like an adequate excuse. in fact people should feel guilty theyd hold such outrageous expectations.

so I guess a guy lying about having cancer so you should not be rude to him is ok in your book too, waht about double account guys saying that it's their cousing posting ?
what the shit man, you missed my point

even if he could afford it, you're (not you, speaking about people in general) still a shithead if you think he should willingly spend his money so he can code a character to your expectations. mugen is a hobby, not a job.

I kind of agree with you I just don't like how he is exagerating about the price of goods in mexico, that is why I compared him to lyars. it's otherwise ok if he does not want to play/buy the game, I did not buy the wii or brawl when I made samus but I did not lie and say that the wii costs 3k usd 30,thousand pesos in mexico, which is the part that I called out.
@dW: learn to context.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: DW on September 08, 2014, 05:59:29 am
Good to heard about Pocket Juri Han, about my Juri much people say me the same I need to play SF4 but here in mexico is really hard to have one game or console from new generation I have a Nintendo Game Cue, here is the mos exiting console and is more easy to find and buy, for buy a XBOX 360 or PS3 his prize is aound of $4000.00 mexican pesos

He didn't lie. He said 4000 pesos, which is why JZ did the currency exchange rate thingy to see what 4k pesos was equivalent to in USD. Also, "learn to context"...? Lol, OK buddy, I sure will thanks. One last thing, please don't tag me for irrelevant stuff like this. I'd appreciate it very much.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Bastard Mami on September 08, 2014, 06:01:47 am
@dw: the gamecube is not 4k pesos, even the xbox 360 and ps3 are cheaper than that (they go for 2k pesos or so).
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Niitris on September 08, 2014, 06:04:19 am
Not realistic to expect that everyone can just buy what's needed for proper execution of mugen conversions. Even so, not right to make yourself sound like more of a victim than you actually are, that's just deceitful.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: DW on September 08, 2014, 06:06:39 am
He didn't say a GC was 4k pesos. He said a 360/PS3 was. I think you're misreading his post. He said he owns a GC, not that it costs 4k. Also, c'mon man... I just asked you nicely to please don't tag me for stuff like this. I mean, I'm right here. I could see if I wasn't online, but even so, I still wouldn't want to be tagged about this. Once again, please do not tag me for this. I'd appreciate it.

EDIT:

Oops, my bad I misread what you said about what the 360/PS3 actually costs around 2k.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Bastard Mami on September 08, 2014, 06:15:43 am
yah, once you quoted him I noticed his post could also be read like that, that is why I added they also go for cheaper, ofc, if you search for an expensive one the ps3/xbox 360 can cost 4k even 7k pesos, hell even the ps2 can be found for 5k or so pesos, probably more if you add the interest rate which can be 120% yearly in mexico without putting much effort.

bottom line is that chucho exagerated a bit on the price, also that he does not need to spend any money if he does not feel liek it and that said money is still a decent amount even if he had a stable job and no expenses, that would be 2k pesos for a xbox 360 + sf4 as upgrading his pc would be even more expensive if we assume he has an old one, said 2k pesos being liek 2 weeks worht of salary assuming he lives with his parents and does not chip in for the house (I know a few guys like that, most notably a security guard that collects sf merchandise).
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: DW on September 08, 2014, 06:22:46 am
Yeah, I edited my post acknowledging your statement about them not costing that much standard. Though yeah, it would depend on the HD space and type of console you're buying. So yeah, given his dilemma, he shouldn't be trying to get one that's 4k+. I'm not so sure his intentions were to lie though. IDK, just seems like a harsh judgment imo. I mean, there are consoles that could range from 4k up like you said, so I suppose it's more of not the whole truth.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Bastard Mami on September 08, 2014, 06:29:55 am
agreed, let's just drop it around here and hope he at least gets internet on his home (which is what makes me think he is in in a position to buy a game console).
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Ulisan on September 08, 2014, 04:46:46 pm
Good to heard about Pocket Juri Han, about my Juri much people say me the same I need to play SF4 but here in mexico is really hard to have one game or console from new generation I have a Nintendo Game Cue, here is the mos exiting console and is more easy to find and buy, for buy a XBOX 360 or PS3 his prize is aound of $4000.00 mexican pesos

just get it on steam/PC for 30 bucks

 THIS^

 I have no PS3 or XB360, just a PC with configuration from 2009 that play U SF 4 at full speed!!

 Visit the Steam website and be happy!!
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Synck on September 08, 2014, 08:47:17 pm
Good to heard about Pocket Juri Han, about my Juri much people say me the same I need to play SF4 but here in mexico is really hard to have one game or console from new generation I have a Nintendo Game Cue, here is the mos exiting console and is more easy to find and buy, for buy a XBOX 360 or PS3 his prize is aound of $4000.00 mexican pesos

just get it on steam/PC for 30 bucks

 THIS^

 I have no PS3 or XB360, just a PC with configuration from 2009 that play U SF 4 at full speed!!

 Visit the Steam website and be happy!!

emmmm guy doesn't have an internet at home...he goes to internet cafe everyday to release something or post something...that's how we know...

anyway amigo,try to watch the videos with move explanations and you will know for every character what you need to do...that's my suggestion by the way...
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Ulisan on September 08, 2014, 08:51:29 pm
 Dude, if you have a PC and no money, just down a pirate version and study the char, playing.

 When you have 30 bucks you buy the game and we play together!!

No biggy!
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Saikoro on September 08, 2014, 08:56:19 pm
anyway amigo,try to watch the videos with move explanations and you will know for every character what you need to do...that's my suggestion by the way...

Aren't there videos where hitboxes are shown?? Perhaps that could help with some of his stuff.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: TrinitroRoy on September 08, 2014, 09:46:57 pm
Dude, if you have a PC and no money, just down a pirate version and study the char, playing.

 When you have 30 bucks you buy the game and we play together!!

No biggy!
Again, Chuchoryu doesn't have internet, and you need internet even for pirating.
So yeah, unless Chuchoryu finally get either internet or other possible ways to play Street Fighter 4 and mitsies, it seems he has to rely on videos then.
Of course using the right video footages makes a big difference as well.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: walt on September 08, 2014, 11:59:47 pm
Goddamn it, do us all a favor and just take the betas and fix them yourselves if you have the means, at this point I bet he already is 70% on his way to releasing a new character anyway.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: 【MFG】gui0007 on September 09, 2014, 04:13:54 am
I understand 100% Chuchoryu.
A while ago, I used internet and playing PS3 or X360 in a Cyber ​​Cafe of my street. It was very difficult for me and my brothers buy a good PC or a PS3 / X360 (I had PS2 ...).

And the money we earn is to take care of the house. Only little by little saving it was possible to buy a X360 and later a good PC. Nor gives to buy a PS4 or Xbox One (both consoles costing R $ 3,000 to R $ 4,000 or US$ 1,260 to 1,680).

What he does is something noble, which I admire. Even not playing the game itself to make their characters, he does because he has a goal, a dream: to make the 3D characters on 2D style.

That's it Chuchoryu! Keep it up man!
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: ShinZankuro on September 09, 2014, 05:26:02 am
Goddamn it, do us all a favor and just take the betas and fix them yourselves if you have the means, at this point I bet he already is 70% on his way to releasing a new character anyway.


That's a little problem. Who will collaborate with coding/Sprite-Fixing process?

Not every experienced mugen collaborators can have time :/


[In fact I'm turning some of his creations on VS Style mode, but you guys understand]
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: 2Dee4ever on September 09, 2014, 05:53:26 am
Goddamn it, do us all a favor and just take the betas and fix them yourselves if you have the means, at this point I bet he already is 70% on his way to releasing a new character anyway.

LOL This really humored me for some reason.. I think most of us would if we had a complete sheet, but they are usually 30%-50% completed not much to work with if you aren't a spriter.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Theextreme on September 09, 2014, 10:47:04 am
Dude, if you have a PC and no money, just down a pirate version and study the char, playing.

 When you have 30 bucks you buy the game and we play together!!

No biggy!
Again, Chuchoryu doesn't have internet, and you need internet even for pirating.
So yeah, unless Chuchoryu finally get either internet or other possible ways to play Street Fighter 4 and mitsies, it seems he has to rely on videos then.
Of course using the right video footages makes a big difference as well.

or if someone gives him he can play SF4,if someone give him
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Ulisan on September 10, 2014, 07:59:20 am
or if someone gives him he can play SF4,if someone give him
Or he can ask to a friend download it for him. In some countries have the pirate disk to buy it...
 BTW, i ever guessed Chuchoryu have internet at home, to post his works here.

 
 
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on September 10, 2014, 07:37:31 pm
fucking zilla posting without the irc context again.

first yeah, as excahm implied 300 usd/4k pesos a month is what most "unskilled" workers make, I mean mc donalds workers, floor sales workers, data input clerks, most supermarket positions, call center workers , etc...

so, 300 usd is expensive for jstu gaming if you have other responsabilities, like feeding yourself.

zilla, most likely posted it because I pointed out at irc that chucho seemed as if he was guilt tripping people (did you see my comment about chucho living in 2004?), sure, the gamecube WAS 4k pesos when it just came out, these days it goes for less than 1k pesos, same as a ps2 and that generation, the ps3/xbox360 generation goes for a little over twice that much; mexico is a third world country but it's somalia so chucho kind of exagerated quite a bit there. still a gaming console is over a week of work so if he has reason that he can't work or he can't have a free week salary wise there's no way he can buy a game console, been there done that , even same country.
Simon carnal! Im living not in 2004...I living in 1999 at today XD, you know here is the country "del Hoy" Fox says, and Calderon say "El mexico del mañana" and now Peña...this economi is really bad, but yes I try to get a 3DS or 2DS for lplay for firts time SF4...for bad news my Pay Pal is cancelled in february of this year by a order law, 2 guy from america pay 2 chars but I never retire the money for a order law...is sad

much of yours continue to see my works here and Im glad to see your comment, I continue to making chars for yours and I hope-demasiadoconesperanzas- to resolve my finances for recover my hown life...I was locked up two years in jail and that hurt me in many things, pay pal cancelled, many charges and many more BUT Im strong and you my readers they are the best

And now one extra think

Mishima Zaibatsu!!! Shadalloo!!! and Outworld News!!! you know, now in my mugen projects I enter myself in the tournaments "Tekken Mugen Project" "Street Fighter All Stars" and "Mortal Kombat Rebirth" chuchoryu (me) is enter to the ring!!
(http://s4.postimg.org/gen2rz3nh/TMP_00.jpg)(http://s4.postimg.org/xx14gi69p/TMP_01.jpg)(http://s4.postimg.org/p0qcckfnh/TMP_02.jpg)(http://s4.postimg.org/a7bort7wd/TMP_03.jpg)
I use my real trinning custome and I use my real moves, punches, kicks and faster moves, in this case Jeet Kune Do and Karate for this vesion, you have to see my avatar in my channel "Im Mugen Maker!"
(http://s4.postimg.org/ncr6xx1rx/chuchoryu_B.png)(http://s4.postimg.org/lnmp3lbgd/ESCENA00_XD.png)

And here is my model like Ryu my inspiration in martial arts (and the Teenage Mutant Ninja Turtles)
(http://s4.postimg.org/bosjpmn95/chuchoryu_MESEPARECOLORES.gif)(http://s4.postimg.org/6stibochl/chuchoryu_STANCE.gif)(http://s4.postimg.org/sujslpwzd/chuchoryu_WALK.gif)(http://s4.postimg.org/tg8rhts1l/chuchoryu2002.gif)(http://s4.postimg.org/58jkzjepl/chuchoryu200.gif)(http://s4.postimg.org/lktmp9t15/chuchoryu06.gif)(http://s4.postimg.org/3po6uk855/chuchoryu02.gif)(http://s4.postimg.org/clyyyhyrd/chuchoryu210.gif)

More to come...
(http://s4.postimg.org/v0e3g80fx/SMALL.jpg)
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: 【MFG】gui0007 on September 10, 2014, 07:41:11 pm
I can't wait to see you in action! :D

You gotta be a great warrior! :thumbsup:
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: AlexSin on September 10, 2014, 07:56:26 pm
Why don't you sprite yourself as you are in real life? That way it would be far more original than what you're doing now (headswap of Ryo and Ryu), also it would be more spriting practice for you. And for one, I would be much more interested in it.

But if you intend to continue with the headswap route :-\ then his left arm (viewer's right) is too long.

Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Theextreme on September 11, 2014, 10:18:22 am
weird drawing :D
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: 2Dee4ever on September 11, 2014, 01:41:45 pm
"If" you finish this(not a pun) Can you promise to record your voice saying (more to come..) after a super or every special move? Maybe throw a mii amigo in there for kicks?(pun)

I agree though your sprite work isn't bad you for sure can come up with something original you have skills
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Lucas Fernandes (lows90) on September 11, 2014, 05:09:42 pm
Didn't wanted to bump a topic of 3 months ago, so i'm asking here.
what happened to this project? http://mugenguild.com/forum/topics/you-must-beat-sheng-long-stand-chance-154107.0.html
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: ShinZankuro on September 11, 2014, 05:44:27 pm
Why don't you sprite yourself as you are in real life? That way it would be far more original than what you're doing now (headswap of Ryo and Ryu), also it would be more spriting practice for you. And for one, I would be much more interested in it.

But if you intend to continue with the headswap route :-\ then his left arm (viewer's right) is too long.


"If" you finish this(not a pun) Can you promise to record your voice saying (more to come..) after a super or every special move? Maybe throw a mii amigo in there for kicks?(pun)

I agree though your sprite work isn't bad you for sure can come up with something original you have skills



Since this is a first conceptual wip of his self-spriting, I think he will hear this idea XD
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Saikoro on September 11, 2014, 07:10:55 pm
(http://s4.postimg.org/v0e3g80fx/SMALL.jpg)

Is that you?? Please tell me that's you because that is an awesome pic. Seriously.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Mr.Karate JKA on September 12, 2014, 03:22:11 am
Hey Chucho, what is your fighting style?
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: yaret on September 12, 2014, 04:57:48 am
hehehe chichuryu in the Mugen world can't wait to see what going to happen.xD I hope you be a custom char with many moves :D we can talk about your new moves in face, if you like.xD I have some new moves in my mine to you.xD
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on September 13, 2014, 08:55:52 pm
I can't wait to see you in action! :D

You gotta be a great warrior! :thumbsup:
Thanks bro

Why don't you sprite yourself as you are in real life? That way it would be far more original than what you're doing now (headswap of Ryo and Ryu), also it would be more spriting practice for you. And for one, I would be much more interested in it.

But if you intend to continue with the headswap route :-\ then his left arm (viewer's right) is too long.


Easy I am chuchoryu I use my how personality but Ryus´s cosplay and a can do some moves like Kazuya and more like Liu Kang

"If" you finish this(not a pun) Can you promise to record your voice saying (more to come..) after a super or every special move? Maybe throw a mii amigo in there for kicks?(pun)

I agree though your sprite work isn't bad you for sure can come up with something original you have skills
Yes I planning to make 4 SND pack, Spanish, English, Japanese and French

Didn't wanted to bump a topic of 3 months ago, so i'm asking here.
what happened to this project? http://mugenguild.com/forum/topics/you-must-beat-sheng-long-stand-chance-154107.0.html
Sheng Long is comming the next month complete, codes by Mr. KarateJKA and sprites by me

Why don't you sprite yourself as you are in real life? That way it would be far more original than what you're doing now (headswap of Ryo and Ryu), also it would be more spriting practice for you. And for one, I would be much more interested in it.

But if you intend to continue with the headswap route :-\ then his left arm (viewer's right) is too long.


"If" you finish this(not a pun) Can you promise to record your voice saying (more to come..) after a super or every special move? Maybe throw a mii amigo in there for kicks?(pun)

I agree though your sprite work isn't bad you for sure can come up with something original you have skills

Since this is a first conceptual wip of his self-spriting, I think he will hear this idea XD
Thsi idea to make me is really old, 2007, in the old MK vs KI but in a real fotage for a extra character in this MK vs KI mugen project

(http://s4.postimg.org/v0e3g80fx/SMALL.jpg)

Is that you?? Please tell me that's you because that is an awesome pic. Seriously.
Yes is me, I am a practicioner of martial arts when since I was 5 years old I have many more in Facebook and one video in my You Tube channel for my old students

Hey Chucho, what is your fighting style?
My mainly moves are Jeet Kune Do and Shito Ryu (Karate) but I practice whit diffrent masters in all my like including real Lucha Libre like "Sangre Azteca" and Boxers, Ninjitsu (I love this), Wu Shu, Muay Thai and Sumo, in the personal I prefer the chinnese martial arts, much people say me "you looks like Liu Kang"

hehehe chichuryu in the Mugen world can't wait to see what going to happen.xD I hope you be a custom char with many moves :D we can talk about your new moves in face, if you like.xD I have some new moves in my mine to you.xD
Sure why not, soon in Im Mugen Maker I add some of the real moves I can do myself for this character

Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on September 13, 2014, 09:08:05 pm
Mishima Zaibatsu News! hello friends and now the Lili model (much ask for she)
(http://s11.postimg.org/ktjtzgz8f/Lili_STANCE.gif)(http://s11.postimg.org/66ivht0m7/200.gif)(http://s11.postimg.org/yypn1a89r/image.gif)

And new Paul Phonex!
(http://s11.postimg.org/6xblnl2zj/Paul_Stance.gif)
CVSNB add this sprites in a old upgarde of Paul and he give permission for use this model but I use my model for fusion this 2 Pauls and acomplish
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Saikoro on September 13, 2014, 09:09:22 pm
Yes is me, I am a practicioner of martial arts when since I was 5 years old I have many more in Facebook and one video in my You Tube channel for my old students

 o_O

Since you were 5!? That's frackin' awesome!! It's cool to see more than just Mugen with you here. Mad props to that for sure. :mmhmm:
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Bastard Mami on September 13, 2014, 09:22:39 pm
Mishima Zaibatsu News! hello friends and now the Lili model (much ask for she)
(http://s11.postimg.org/ktjtzgz8f/Lili_STANCE.gif)(http://s11.postimg.org/66ivht0m7/200.gif)(http://s11.postimg.org/yypn1a89r/image.gif)

panties!
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Girku on September 14, 2014, 04:25:34 am
YAY FINALLY!!!!  :wub:
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: MotorRoach on September 14, 2014, 04:26:25 am
Lili's hair needs to be more spread out, because right now it looks too small, and the same could be said about her skirt... it looks far too short.

I'm also not too fond of her design at the moment, it could look a lot more different from Ingrid. You need to make her look older, and I'm pretty sure Lili's legs would be thicker than that as well.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Flowrellik on September 14, 2014, 04:32:47 am
I gotta say its pretty good for a Lili. Just be careful with this and PLEASE Make sure the animations are fluent and correctly proportioned ok?
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: AS1_ on September 14, 2014, 08:45:25 pm
YAY FINALLY!!!!  :wub:

Okay who else finds this funny lol
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Girku on September 15, 2014, 01:55:32 am
YAY FINALLY!!!!  :wub:

Okay who else finds this funny lol

Lmao Ive been waiting for a decent looking Lilly ever since Dark Resurrection haha
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on September 15, 2014, 10:56:53 pm
Mishima Zaibatsu News! hello friends and now the Lili model (much ask for she)
(http://s11.postimg.org/ktjtzgz8f/Lili_STANCE.gif)(http://s11.postimg.org/66ivht0m7/200.gif)(http://s11.postimg.org/yypn1a89r/image.gif)

panties!
A lot...yeah!!

YAY FINALLY!!!!  :wub:
Yes and really soo (2 months) is release the first version of she

Lili's hair needs to be more spread out, because right now it looks too small, and the same could be said about her skirt... it looks far too short.

I'm also not too fond of her design at the moment, it could look a lot more different from Ingrid. You need to make her look older, and I'm pretty sure Lili's legs would be thicker than that as well.
Yes I take some details from driffrent images from the Tekken 5 and SFxT for re-make the hair

I gotta say its pretty good for a Lili. Just be careful with this and PLEASE Make sure the animations are fluent and correctly proportioned ok?

Sure I learn little more in some tutorials for make more fluid animations

Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on September 26, 2014, 10:11:50 pm
                                 _______________________________________________
================================|Street Fighter Zero/Alpha Juri Han 2.12 by chuchoryu|=================================
                                 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Hello friends! this time I give you the 2D version of Juri Han from Super Street Fighter IV, much people ask about she and now is here! Juri Han`s game play is based in Super Street Fighter 4, CvS and Street Fighter Zero/Alpha...I never play SF4 if she lack of some moves is this the reason only I see videos of gameplay and HeventHubs.com for his move list, enjoy and have fun!!


(http://s8.postimg.org/4csb9a3ld/Juri_Han01.gif)
Juri Han 2.12: http://www.4shared.com/rar/zV0Xwv3jce/CFJ_JuriHanUPGRADESEP.html?

=====<Move list>=====
Specials

-Fuhaijin: D, DF, F + Any Lick   EX Properties
*This move have variant in EX

-Kasatushi: D, DB, B, + Any Punch   EX Properties

-Senpusha: D, DB, B, + Any Lick   EX Properties

-Shikusen: D, DB, B, + Any Kick   EX Properties
*This move can only in the air

Supers

-Fuharenjin: D, DF, F, D, DF, F, + Any Kick

-Feng Shui Engine: ???

Hyper

-Kaisen Dankairaku: D, DF, F, D, DF, F, + 2 Kicks
*This move use 3 gauge bar

=====<Features>=====
-Is the firts 2D Adaptation from 3D
-Have a lot of moves, colors, sounds from SF4
-Coide Revamp  NEW*
-Color separation in the hair, belt and shoes  NEW*
-Parry
-Doge  NEW*
-Rool Foward and Back  NEW*
-2 SND Packs
-All original SSF4 Colors + 2 Ryu and Ken colors
-Normal Fight intro  NEW*
-2 winning pose  NEW*
-Is Juri Han the -sexydangerousloliconhentai- Spider

=====<What's Missing>=====

-I need to play SF4 for see the real moves of she
-intro and ending from SSFIV
-Grab
-Maybe Focus Attack

=====<Special Thanks>=====

werewood: I use the Juri SFX inside of his char for make this one, and he give me permission for use his Abel for convert in 2D
Felo:Llop: He give me permission for use his Walking and crounching sprites he made long time ago for his how Juri Han
You Tube: I ripping all voices in this site
And you: for download this character, you rocks!!


- Contact: chuchoryu@hotmail.com
- Facebook: Chuchoryu-Sama
- You Tube channel: chuchoryu Sama (Im Mugen Maker!)

More to come...
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: 【MFG】gui0007 on September 27, 2014, 01:08:13 am
Yeah, an update! Gotta check this!

THANKS AMIGO! :sugoi:
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on September 29, 2014, 10:05:18 pm
(http://s27.postimg.org/c1jyppbzn/Slash_by_chuchoryu.gif)
https://www.youtube.com/watch?v=dl7oh4U9m_k

Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Trololo on September 30, 2014, 07:34:59 am
(http://s27.postimg.org/c1jyppbzn/Slash_by_chuchoryu.gif)
https://www.youtube.com/watch?v=dl7oh4U9m_k



Eeeeem...
Can you to focus of Slash from SNES "TMNT: Turtles in time"?
(http://spritedatabase.net/files/snes/550/Sprite/Slash.png)
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: varo_hades on September 30, 2014, 08:30:24 am
Nice walkthrough as to make sprites my friend.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on October 03, 2014, 06:45:02 pm
(http://s27.postimg.org/c1jyppbzn/Slash_by_chuchoryu.gif)
https://www.youtube.com/watch?v=dl7oh4U9m_k



Eeeeem...
Can you to focus of Slash from SNES "TMNT: Turtles in time"?
(http://spritedatabase.net/files/snes/550/Sprite/Slash.png)
Yes using the TMNT3 & TMNTIV sprits I acomplish this one, I based this work in DBZ chars but now are Turtl I love TMNT

Nice walkthrough as to make sprites my friend.
I do the revamp in Slash
(http://s27.postimg.org/cy4agxd27/Slash_STANCE.gif)
In this case I change the original boos for this other one Slash my favorite vilian in TMNT world

And now a little turorial to me for yours, basic tutorial Im not expert but I try
(http://s27.postimg.org/w4hhk3tk3/Slash_by_chuchoryu.gif)
If you need more tutorials pleas tell me

More to come...
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Lunchbillion on October 05, 2014, 05:55:34 am
He looks like Blastoise
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: AlexSin on October 05, 2014, 10:20:42 am
Also that's not how you animate sprites, you've been told this various times.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: MotorRoach on October 05, 2014, 06:22:15 pm
It's nice that you decided to sort of make your own sprite for this, but that kind of animation is not very natural, you see. Simply moving up and down like that is way too basic, and also quite unnatural. If you want my opinion, you should try to either record yourself standing while holding a sword (or any sort of weapon that's close to a sword), or look up animations of fighters holding swords (looking up games such as Samurai Shodown and Last Blade would be great for reference). In my opinion, just getting a better idea of how breathing animations work would already be a great step forward in your animating skills.

(http://www.fightersgeneration.com/characters2/leo-warzard-stand.gif) (http://www.fightersgeneration.com/characters2/musashi-evil-stance.gif)
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Rai Tei on October 06, 2014, 03:59:37 pm
Would any of these spriterips from Project X Zone by TSR be useful for your edits?
http://www.spriters-resource.com/3ds/projectxzone/

This game got some SF4, Tekken and VF characters, maybe you could use these as a base for your edits.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: TETSUGA GENSHO on October 09, 2014, 08:35:21 am
Why don't you sprite yourself as you are in real life? That way it would be far more original than what you're doing now (headswap of Ryo and Ryu), also it would be more spriting practice for you. And for one, I would be much more interested in it.

But if you intend to continue with the headswap route :-\ then his left arm (viewer's right) is too long.

i have to agree with this..

this stance for a start.. if thats how u REALLY stand in a fight.. ur front leg / ankle is exposed as a weakness and u'd lose ur balance easily.

go ahead and try it in a real fight chu .. u'd get sweeped and mauled.

also it would be an uncomfortable stance to begin with .. i know the type of stance ur going for which is shotokan karate stance but that isn't it.. the legs are too close and not even angled properly.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: ComboAssassin20 on October 12, 2014, 10:35:27 pm
when will you do lili?
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on October 17, 2014, 09:08:04 pm
He looks like Blastoise
Yes a little bit, but is TMNT3 nes sprites

Also that's not how you animate sprites, you've been told this various times.
It's nice that you decided to sort of make your own sprite for this, but that kind of animation is not very natural, you see. Simply moving up and down like that is way too basic, and also quite unnatural. If you want my opinion, you should try to either record yourself standing while holding a sword (or any sort of weapon that's close to a sword), or look up animations of fighters holding swords (looking up games such as Samurai Shodown and Last Blade would be great for reference). In my opinion, just getting a better idea of how breathing animations work would already be a great step forward in your animating skills.

(http://www.fightersgeneration.com/characters2/leo-warzard-stand.gif) (http://www.fightersgeneration.com/characters2/musashi-evil-stance.gif)
Im a begginer for make sprites, and animations but I try to do diffrent models and metods to find one to use mis amigos, thanks for add your comments
Would any of these spriterips from Project X Zone by TSR be useful for your edits?
http://www.spriters-resource.com/3ds/projectxzone/

This game got some SF4, Tekken and VF characters, maybe you could use these as a base for your edits.
Alisa I use this one for acomplish the model

Why don't you sprite yourself as you are in real life? That way it would be far more original than what you're doing now (headswap of Ryo and Ryu), also it would be more spriting practice for you. And for one, I would be much more interested in it.

But if you intend to continue with the headswap route :-\ then his left arm (viewer's right) is too long.

i have to agree with this..

this stance for a start.. if thats how u REALLY stand in a fight.. ur front leg / ankle is exposed as a weakness and u'd lose ur balance easily.

go ahead and try it in a real fight chu .. u'd get sweeped and mauled.

also it would be an uncomfortable stance to begin with .. i know the type of stance ur going for which is shotokan karate stance but that isn't it.. the legs are too close and not even angled properly.
In point I have more of 10 diffrent stances for fight (soon the video explainning this) for diffrent stiles or for diffrent situations in a real or practice fight, I have 20 years practicing and fighting (reason why I make mugen for desestres me) dont worry no much know me in person to see my moves, but you touch a intereting point mi amigo

Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on October 17, 2014, 09:10:49 pm
when will you do lili?
Em no for now but I promise for Christmas like Quan Chi and Leonardo
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Segatron on October 18, 2014, 07:00:35 pm
So when will you resume back on tekken
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Theextreme on October 21, 2014, 01:50:48 pm
if this thing is going to be released it should be released before MKX shows up because they will just play MKX rather than this (just sayin)
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on October 23, 2014, 01:44:44 am
So when will you resume back on tekken
Paul and Yoshimitsu comming not betas and maybe announcing the True TRUE OGRE

if this thing is going to be released it should be released before MKX shows up because they will just play MKX rather than this (just sayin)
MKX? Kotal Kahn

http://s27.postimg.org/vblqph0ov/Saiki_Beta.gif

Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: yaret on October 23, 2014, 01:50:14 am
Saiki a la Cvs :D that would be awesome, please add him new attacks on his boddy yes I understand he's a boss character , but he's very limitated on his attacks and combos.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on October 24, 2014, 09:40:39 pm
Saiki a la Cvs :D that would be awesome, please add him new attacks on his boddy yes I understand he's a boss character , but he's very limitated on his attacks and combos.
Yes is very limited in attack moves, I plannig to release the beta (normal mode) for continue to work in the CvS version whit more moves
https://www.youtube.com/watch?v=fHlRlejfS7c

Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on November 03, 2014, 08:08:53 pm
ENG:  Happy Halloween! and this time is the updated of 5 characters and 2 release chars, C. Viper and Naruto in CvS graphics

ESP:  Feliz dia de muertos! y esta vez es el upgrade de 5 chars y 2 release que son C. Viper y Naruto en graficos Capcom vs SNK



(http://s21.postimg.org/wkf9qa1xf/Cv_SNaruto.gif)
Naruto:  http://www.4shared.com/rar/dwQ2xz5iba/CvS_Naruto.html

(http://s21.postimg.org/e8t7mvio3/Kang.gif)
Liu Kang: http://www.4shared.com/rar/xffZ0MiGce/CvS_Liu_KangUP2014.html

(http://s21.postimg.org/d3uk3r6tf/Slash_STANCE.gif)
Slash:  http://www.4shared.com/rar/U859wdTPce/TMNTSlash.html

(http://s21.postimg.org/iobms4v2b/Viper_STANCE.gif)
C. Viper:  http://www.4shared.com/rar/qBZBxE0yba/CFJCViper2014.html

(http://s21.postimg.org/y792p93cz/Juri_Han01.gif)
Juri Han:  http://www.4shared.com/rar/3sEnM_GSba/CFJ_JuriHanUPGRADE-OCT.html

More to come...
(http://s21.postimg.org/q46b06tdv/Cv_SAdel.gif)
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on November 05, 2014, 07:45:38 pm
                                 _______________________________________________
================================|The King Of Fighters/CvS Saiki BETA by chuchoryu|=================================
                                 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Hello friends! Saiki is here! the CvS version but is a Beta not the vcomplete version, I use the borewood2013 Saiki`s version he made (the sprites) to convert in CvS style, enjoy and have fun!!
(http://s30.postimg.org/s3lmmmzr5/DK_00.jpg)(http://s30.postimg.org/ndr3kajcx/DK_01.jpg)

(http://s30.postimg.org/nrx0xmsu5/Saiki_Beta.gif)
Saiki BETA:  www.4shared.com/rar/iVWTtlZNce/CvS_Saiki.html?

=====<Move list>=====

D, DF, F, Any Punch

Seismic Hammer: D, BD, B, Any Kick


Burst Time: D, DF, F, D, DF, F + Any Punch
Use LV1


=====<Features>=====
-THE FIRTS 2D Saiki NEW*
-borewood2013 sprites complete full sprites in 3D
-Grab NEW*
-Good AI

=====<What's Missing>=====
-Updated
-Special intro vs KOF chars
-Special intro vs SF chars
-More colors
-Revamp the Cleans
-Fedback
-acomplish the move list

=====<Special Thanks>=====

borewood2013: I use the Saiki char he made for made this one
You Tube: I ripping all voices in this site
And you: for download this character, you rocks!!


- Contact: chuchoryu@hotmail.com
- Facebook: Chuchoryu-Sama
- You Tube channel: chuchoryu Sama (Im Mugen Maker!)

More to come...
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Mr.Karate JKA on November 05, 2014, 09:17:35 pm
Chucho, do you have any plans to up your SF one chars?

About Restsu, still in progress?
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: yaret on November 05, 2014, 09:55:50 pm
Super cool.! chucho. amazing your new Cvs Saiki. (phycoGuiler) :)
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on November 06, 2014, 06:49:40 pm
Chucho, do you have any plans to up your SF one chars?

About Restsu, still in progress?
Yes Retsu comming whit all SF One chars updated, including Joe, I have permission for use the sprites in this forum, ans Sheng Long Comming in this same month mi amigo!!

Super cool.! chucho. amazing your new Cvs Saiki. (phycoGuiler) :)
And Psyco Guile in this same month

Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: yaret on November 06, 2014, 07:11:13 pm
Quote
And Psyco Guile in this same month

Great news for me :) Thanks for your afford and dedication.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Mr.Karate JKA on November 06, 2014, 11:30:35 pm
Chucho, do you have any plans to up your SF one chars?

About Restsu, still in progress?
Yes Retsu comming whit all SF One chars updated, including Joe, I have permission for use the sprites in this forum, ans Sheng Long Comming in this same month mi amigo!!

Super cool.! chucho. amazing your new Cvs Saiki. (phycoGuiler) :)
And Psyco Guile in this same month



Nice!!!
I cant wait to see Sheng! Also i did a few update on his beta. If want, i can send to you.

Thanks!
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: yaret on November 06, 2014, 11:54:37 pm
Chucho Mr.Karate JKA will be the Phycoguiler coder.!!! Im really happy now.xD a char made for me, For Cvs3 new game's comming.!!
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on November 08, 2014, 10:43:41 pm
Chucho, do you have any plans to up your SF one chars?

About Restsu, still in progress?
Yes Retsu comming whit all SF One chars updated, including Joe, I have permission for use the sprites in this forum, ans Sheng Long Comming in this same month mi amigo!!

Super cool.! chucho. amazing your new Cvs Saiki. (phycoGuiler) :)
And Psyco Guile in this same month



Nice!!!
I cant wait to see Sheng! Also i did a few update on his beta. If want, i can send to you.

Thanks!
Oh! sure mi amigo! for give the new sprites in Sheng Long! including I planning the Im Mugen Maker! The World Warrior for announcing Oni, Sawada and Blade and release Sheng Long, Retsu, Psycho Guile and other SF
chars

Chucho Mr.Karate JKA will be the Phycoguiler coder.!!! Im really happy now.xD a char made for me, For Cvs3 new game's comming.!!
Mmmm...sounds good sprites by me code by Mr.KarateJKA


Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: yaret on November 09, 2014, 03:42:07 am
Im ennoying at them, they don't see the effort of the people who try to help no matter the way.  Yes Chucho You had said right by you and Mr. Karate no for Cvs3 any more.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: hatter on November 09, 2014, 03:49:05 am
@chuchoryu: I see a Ryu Hayabusa in your avatar. And the word "DoA" in your thread's title. Are you gonna work on DoA characters? :D
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: YugaCurry on November 09, 2014, 09:40:50 am
He's already made Ryu Hayabusa sometime ago.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: 【MFG】gui0007 on November 09, 2014, 02:08:30 pm
He's already made Ryu Hayabusa sometime ago.

Yep, and may Chucho soon working in some DOA chars and update the Tekken chars, after finish Juri Han and C. Viper.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: hatter on November 10, 2014, 03:31:18 am
He's already made Ryu Hayabusa sometime ago.

Yep, and may Chucho soon working in some DOA chars and update the Tekken chars, after finish Juri Han and C. Viper.

I know he made Hayabusa. I was wondering if the Ninja Gaiden Hayabusa in his avatar signified that he'll work on it again. But if chucho is gonna work on DoA characters, my dreams of a CvS Leifang vs Chun-Li battle might come true. :D
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: 【MFG】gui0007 on November 10, 2014, 02:53:10 pm
I know he made Hayabusa. I was wondering if the Ninja Gaiden Hayabusa in his avatar signified that he'll work on it again. But if chucho is gonna work on DoA characters, my dreams of a CvS Leifang vs Chun-Li battle might come true. :D

I believe in that too BH! :)
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on November 10, 2014, 04:20:38 pm
Im ennoying at them, they don't see the effort of the people who try to help no matter the way.  Yes Chucho You had said right by you and Mr. Karate no for Cvs3 any more.
Thanks, I hope Mr.. Karate can and like to code much of my chars for made a more good characters

@chuchoryu: I see a Ryu Hayabusa in your avatar. And the word "DoA" in your thread's title. Are you gonna work on DoA characters? :D
Yes, in fact I have to made 3 DoA chars, Kasumi, Ryu Hayabusa and Alpha 152 but I not release Kasumi and Alpha for the moment I planning to make the other 3 chars for release my Tekken vs DoA MUGEN

He's already made Ryu Hayabusa sometime ago.
Yes 4 Hayabusas, 2008 (using by ScrewwAttacks), 2013 (XBox and NES version) and 2014 (CvS for Tekken vs DoA, work in proggres)
http://s7.postimg.org/3p3l9t6yv/Nagase_BETA.gif

Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on November 11, 2014, 04:20:25 pm
(http://s27.postimg.org/ofvkudemb/Honey_Tutorialbychuchoryu.gif)
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: MotorRoach on November 11, 2014, 04:24:27 pm
Oh my god, some Fighting Vipers attention!
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: hatter on November 11, 2014, 04:27:56 pm
Isn't that Honey? Anyway, I'm lovin this. I hope you animate it! :)
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: AlexSin on November 11, 2014, 04:39:06 pm
Isn't that Honey?
It says so in the title of his mini-tutorial. :P
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on November 11, 2014, 05:28:45 pm
Oh my god, some Fighting Vipers attention!
I love this girl Honey and I planning to make she

Isn't that Honey? Anyway, I'm lovin this. I hope you animate it! :)
I animate the sprite but...
(http://s27.postimg.org/dx06iy1c3/DK_00.jpg)
I take a photo in my mugen...soon is release Honey

Isn't that Honey?
It says so in the title of his mini-tutorial. :P
Yes is mini tutorial but at the same time is a WIP character, you know me

More to come...
Shao Kahn: I accept your cahllenge...FIGHT!!
(http://s14.postimg.org/mw9jh9pox/STA03.png)
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Saikoro on November 11, 2014, 10:55:11 pm
Chuchoryu, I have a question for you. Understand that I'm not looking to pick on you, tear your stuff apart or be a hardass here.

How do you go about creating stuff?? What's your process, as in where do you start with ideas and how do you go about testing/finalizing characters?? I only ask because Honey looks pretty cool and your spriting approach also looks cool. There's some concern with this question because you're obviously working on a lot of stuff at the same time, and it would be a shame to see definite talent squandered by spreading yourself too thin.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: walt on November 11, 2014, 11:15:59 pm
1. Pick something Chuchoryu likes
2. Start spriting and coding
3. Get something worthy of select screen, even if Alpha / Early Beta
4. Release it to the public
5. Look for motivation to continue into low standards of perfection, or not
 - If no motivation to continue for now, or something more interesting came up, start over in Step 1.

This isn't rocket science guys. He just wants to do other shit whenever he feels like it for as long as he's satisfied, and he shares it, whether you like it or not.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: TempestSageJDJ on November 11, 2014, 11:23:54 pm
I'm actually interested in that Nagase. Never played KOF: MI, but I liked her design when I first saw it. Good Luck Chu! ^^
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: 【MFG】gui0007 on November 11, 2014, 11:52:23 pm
1. Pick something Chuchoryu likes
2. Start spriting and coding
3. Get something worthy of select screen, even if Alpha / Early Beta
4. Release it to the public
5. Look for motivation to continue into low standards of perfection, or not
 - If no motivation to continue for now, or something more interesting came up, start over in Step 1.

This isn't rocket science guys. He just wants to do other shit whenever he feels like it for as long as he's satisfied, and he shares it, whether you like it or not.

No, it's not. And if you don't like it Walt, i'm sorry. I don't want to discuss with you or something. Just to tell for you and the others about this.
Just see what i said about that here... I don't want to repeat my words.

Anyway, i see that Chucho could work in Nagase and Honey and update Shao Khan too. But i really want that Chucho finish Juri Han and C. Viper before that.

Sadly i'm a fool about coding/spriting. But i see some guys that understand about it want to improve Chucho stuff, and that's really good.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: walt on November 12, 2014, 12:00:47 am
I pretty much support Chucho, because that's what I do too, I described my process. I do things because they're fun and as long as they please me, not so much others.

Most of us ain't doing this for money, so we feed on excitement to continue our projects and commitment is with oneself. Or not, and then we move to something new.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Saikoro on November 12, 2014, 12:02:19 am
1. Pick something Chuchoryu likes
2. Start spriting and coding
3. Get something worthy of select screen, even if Alpha / Early Beta
4. Release it to the public
5. Look for motivation to continue into low standards of perfection, or not
 - If no motivation to continue for now, or something more interesting came up, start over in Step 1.

This isn't rocket science guys. He just wants to do other shit whenever he feels like it for as long as he's satisfied, and he shares it, whether you like it or not.

I think this is the answer he'd definitely give, but I was waiting for him to say it himself!! >:(
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Bastard Mami on November 12, 2014, 12:06:30 am
I always skip 4 :P
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: walt on November 12, 2014, 12:07:06 am
Look Saikoro man, here's the thing. I know how that feels like.

When I was a kid, I had no toys. I had to make my own with modeling clay. I played with my friends, and if they liked it FINE, if not ("But the colors mix!") well tough shit, that's all I have and I ain't gonna stop making them, because they're amusing to me. I don't get no G.I. Joe action figures, clay models aren't perfect, but that's what I play with and you can stay and play with my stuff, or make your own, or bring your action figures and we'll talk.

Chuchoryu won't spend money to buy a computer for you guys, he'll continue to do what he's doing because he likes it ... and that's already amounting to a lot more on the TEKKEN front than the mugen community had done before collectively. Later on people will fix his characters or re-code them to their liking or whatever. Chucho won't stop, and nobody should discourage him.

He has OUTPUT, he's driven, he maybe mediocre, but that's already above 60% of the existing creations out there.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Saikoro on November 12, 2014, 12:19:19 am
I could relate to you on a similar level. When everyone I knew had a Nintendo, my then stepfather said "no fucking way" and got me proverbial sandbox toys, like legos, transformers, die cast tonka trucks, lincoln logs and those slot racing cars with the track pieces you put together to whatever configuration you could imagine. So while I wasn't the cool kid on the block because I didn't have the newest and supposed greatest, I was always outside and being mighty creative with how I played with my stuff. I also remember my childhood rather vividly from when I was 5 and up. Lots of good memories.

I also totally get your point Walt. I respect you highly as a creator. And while I don't necessarily agree with how Chucho goes about doing things, I really admire his stance and how he does things. My question, as I stated before asking it, came out of concern because he's obviously doing a lot of things at once. I'd hate to see anyone who enjoys making stuff get bogged down by doing too many things at once.  That's why I asked. Really. :mmhmm:
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: ShinZankuro on November 12, 2014, 12:36:11 am
The only thing I can say is... Chucho is a very promissor creator. He started from the LAME[Sorry for the rude word, but it's the reality] and he surprassed much barriers[Even the language barrier little a little xD], and he gains evolution, like every spriter or coder[I also started from the Zero and now I'm capable of making stages and VS Styled characters thanks to effort of my friends from my Team].

Every evolution needs a start point to initiate. Chucho make things he likes and the respect for him is increasing. This is the first time I see a 'light' discussion about him WITHOUT insults or attacks on his characters quality or to his person.

This makes me happy, because I like his works and I believe in his potential. I'm sure Chucho will reach great levels on future, and he will learn new things and hear feedbacks[Like he did in fact on Juri, some times ago XD].

Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: walt on November 12, 2014, 12:38:22 am
Oh yeah, then there's what Chucho just posted here today, a few hours ago.

http://mugenguild.com/forum/topics/joe-160111.120.html

... he's a literal street fighter in real life?!
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: ShinZankuro on November 12, 2014, 12:39:59 am
MMA/Martial Arts "ilegal" tournaments are common... In my country especially :/
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: 【MFG】gui0007 on November 12, 2014, 03:22:59 am
Oh yeah, then there's what Chucho just posted here today, a few hours ago.

http://mugenguild.com/forum/topics/joe-160111.120.html

... he's a literal street fighter in real life?!

Damn, that's really sad. :(

MMA/Martial Arts "ilegal" tournaments are common... In my country especially :/

True story. A friend of mine participates of this.

Anyway, out of all that bad feeling, Chucho just need to be more patient about your stuff. Not the "take your time" thing, but to don't being so rush, stay focused on what he do, get organized. And i believe he improved about that, since that he wants to finish Juri Han and continue update some old "beta" stuff.

I just hope that Chucho doesn't release Nagase or Honey before finish/update your stuff.

Stay strong as you always been my friend. We're with you.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: KOSushi on November 12, 2014, 09:40:30 pm
Are these all custom or just sprite traces.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: MotorRoach on November 13, 2014, 02:50:43 am
Custom.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on November 17, 2014, 12:14:58 am
MMA/Martial Arts "ilegal" tournaments are common... In my country especially :/
I herd in Brazil...in Thailand is the same as Mexico, but in Thailand is for food, in Mexico is for money, glory or veagance...me for food


Download the game in the video
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: AuMiO VXC on November 23, 2014, 05:53:52 am

... he's a literal street fighter in real life?!
That is why chuchoryu going to mugenize himself too.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on November 23, 2014, 09:45:14 pm

... he's a literal street fighter in real life?!
That is why chuchoryu going to mugenize himself too.

Much people in Facebook ask for this, a char based in me mi amigo

                                _______________________________________________
================================|CvS Paul Phoenix 2.12 by chuchoryu|=================================
                                 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Hello friends! Paul is updated! I delet the old move list (is really har to play in the old list) but now is more playable and more faster to do combos like Kazuya, this is the 3rd Tekken char I made long time ago and is one of my favorites, CVSNB give me the sprites he made of Paul Phoenix for acomplish this new one (really thanks bro!) but the work is not end in this one I planning to do more moves and more voices from Tekken series, enjoy and have fun!!
(http://s23.postimg.org/q4nfvfjtn/TMP_00.jpg)(http://s23.postimg.org/9kucmxjx7/TMP_01.jpg)

(http://s8.postimg.org/z714ffewx/Paul_Stance.gif)
Paul Phoenix:  http://www.4shared.com/rar/5ASOns9vce/CvS_PaulTAGUP21-NOV-2014.html?

=====<Move list Normal Pack>=====
Specials

*Combo Moves
Combo 1: x, y, a


-Phoenix Smasher: D, DF, F, + Any Punch  EX Properties

-Hammer of the Gods: D, DB, B, + Any Punch

-ShoulderTackle: F, b+x

-Double Hopkick: D,B, + Any Kick
*You can hit one more time if you push Kick button

-Shredder: F, D, DF, F, + Any Kick  EX Properties

-Mountain Raze: D, DF, F, + Any Kick  EX Properties

-Hassou Strike: B, x+y

-Hammer punch: D, DF, F,x

-gengetsu: D, DF, F, a

-burning fist: B,B, x+y

Supers

-Super Arts: D, DF, F, + 3 Punch
Use Lvl 1

-Croosarts: D, DF, F,  b+y
Use Lvl 3


=====<Features>=====
-Is the Second upgrade  NEW*
-Coide Revamp  NEW*
-Parry
-Doge
-All voices from SFxT NEW*
-Normal Fight intro
-Sprites revamp  NEW*

=====<What's Missing>=====

-More moves from ALL TEKKEN series
-Grab
-Special intro vs Law (2 Laws) and True Ogre

=====<Special Thanks>=====

CVSNB: He made the firts moel of Paul, now he give me this model for use in my old Paul Phoenix for revamp and here is it!, thanks bro!
Fabry Taz: He give me all Ken Sprites for make this one and he send me the petition for make this one, thanks bro!
You Tube: I ripping all voices in this site
And you: for download this character, you rocks!!


                                 _______________________________________________
================================|CvS Heihachi Mishima by 2.12 by chuchoryu|=================================
                                 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Hello friends! now The King of Iron Fist Champion comming again! but now is more agresive to the old version, now Hehachi have the Super Arts complete and have more Tekken 3 and SFxT moves like Rising Sun and Cromedome, soon the young version upgrade and more of the Tekken chars comming!!, enjoy and have fun!!
(http://s23.postimg.org/q4nfvfjtn/TMP_00.jpg)

(http://s8.postimg.org/qm7so94qp/Heihachi_Revamp_Stance.gif)
Heihachi:  http://www.4shared.com/rar/vlFcdXtdce/CvS_HeihachiTAGUP21-NOV-2014.html?

=====<Move list Normal Pack>=====
Specials

-Ushiruuraken: F+y

-Hell Axle: D, DB, B, + Any Kick   EX Properties
*You can hit by I second kick in the air, only push a Kick button

-Dragon Uppercut: F, D, DF, + x
*You can continue the attack if push Punch button to hit 2 times in the air

-Mist Step: F, D, DF,F

-Rising Uppercut: F, D, DF, F, + y  or  z  EX Properties

-Raijin Stance: D, DB, B, + Any Kick  EX Properties

-Hellsweep: F,DF, b
*Push Kick for 2 hits more

-Demon Breath: D, DF, F, Any Punch  EX Properties

-Cromedome: D, DF, F, + Any Kick


Supers

-Super Arts: D, DF, F, + 3 Punch
Use Lvl 1

-Croosarts: D, DF, F,  b+y
Use Lvl 3


=====<Features>=====
-Is the Second upgrade  NEW*
-Coide Revamp  NEW*
-Parry
-Doge
-All voices from SCII (NGC) NEW*
-Normal Fight intro
-Arcade intro   NEW*
-Arcade Ending   NEW*

=====<What's Missing>=====

-More moves from ALL TEKKEN series
-Grab
-Special intro vs Kazuya and Jin

=====<Special Thanks>=====

Asaku: He made much of the new moves of Hehachi, is a member from Mugen Multiverse
You Tube: I ripping all voices in this site
And you: for download this character, you rocks!!


                                 _______________________________________________
================================|CvS Yoshimitsu Beta by chuchoryu|=================================
                                 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Hello friends! Yoshimitsu is here, but is a Beta for now, Yoshimitsu is the most hard model I work and the most petitions I have (King, Lili and True Ogre the same) dont Cry this Beta have moves for make combos and you can fight againist any character and win, enjoy and have fun!!
(http://s23.postimg.org/id6pwvfob/TMP_02.jpg)

(http://s8.postimg.org/pnrflyrep/Yoshimitsu_Stance.gif)
Yoshimitsu:  http://www.4shared.com/rar/nsOHRJBTba/CVS_YoshimitsuTAG.html?

=====<Move list Normal Pack>=====
Specials

*Combo Moves
Combo 1: x, y, c


-Dual Sword: D, DF, F, + Any Punch

-Wirld Wind Sword: D, DB, B, + Any Kick


Supers

-Super Arts: ???
Use Lvl 1

-Croosarts: ???
Use Lvl 3


=====<Features>=====
-Is the Second 2D version around the world (its true)  NEW*
-Basic moves avaliable  NEW*
-Parry
-Doge
-All voices from Tekken 4 NEW*
-Normal Fight intro
-Sprites revamp  NEW*

=====<What's Missing>=====

-More moves from ALL TEKKEN series
-Grab
-Special intro vs Kunimitsu and Raven

=====<Special Thanks>=====

GM Spectre: I use the SNK Ryu Hayabusa open source sprites he made for make this one, thanks bro!
You Tube: I ripping all voices in this site
And you: for download this character, you rocks!!

Comming Jack 2 upgraade and P. Jack Upgrade
(http://s23.postimg.org/u3kne98gr/TMP_03.jpg)(http://s23.postimg.org/rdfwut15n/TMP_03_1.jpg)
(http://s23.postimg.org/91knzx34n/Jack2_NEWSTANCE.gif)

- Contact: chuchoryu@hotmail.com
- Facebook: Chuchoryu-Sama
- You Tube channel: chuchoryu Sama (Im Mugen Maker!)

More to come...
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: 【MFG】gui0007 on November 24, 2014, 04:01:10 am
As i said man! :)
Time to test it out! Thanks for the updates amigo!
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: yaret on November 24, 2014, 04:12:14 am
Paul is getting better Chucho.!  I like this new one.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: kersinkid on November 26, 2014, 04:21:26 am
Heihachi can preform cromedome in mid air. (for some reason this lets him walk in the air as well)
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Momotaro on November 26, 2014, 05:59:19 pm
Your Jack update make me thinking he will be better.
Good job!
Keep it up!
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Segatron on November 28, 2014, 01:26:04 pm
Well done especially with Jack here
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on December 04, 2014, 11:07:23 pm
Heihachi can preform cromedome in mid air. (for some reason this lets him walk in the air as well)
Yes I watch in videos one hit using his head, CromeDome is similar but I can change the code

Your Jack update make me thinking he will be better.
Good job!
Keep it up!
Well done especially with Jack here
Thanks bro, I painting for firts time this one to give a look more like CvS game


Mishima Zaibatsu News!!!....Really long time no see you amigos! now Im back whit the nes, more Tekken comming and the Im Mugen Maker! Tekken chapter to
(http://s14.postimg.org/wuiz090fh/Asuka_BETA.gif)(http://s14.postimg.org/5epb4x0tp/Lili_STANCE.gif)(http://s14.postimg.org/4129ncqy5/Jack2_NEWSTANCE.gif)(http://s14.postimg.org/zakse3ii5/PJack_NEWSTANCE.gif)(http://s14.postimg.org/5z8xlcjfx/Yoshimitsu_Stance.gif)(http://s14.postimg.org/nzmq3h10x/True_Ogre_STANCE.gif)
What do you think? A LOT OF NEW TEKKEN AND NEW REVAMP CHARS ARE COMMING IN MUGEN!!!!
Lili and Asuka comming very new and Yoshimitsu is the mos espected char I made like Kazuya
(http://s14.postimg.org/bm5aitlyp/TMP_00.jpg)(http://s14.postimg.org/s3j3i87ld/TMP_01.jpg)(http://s14.postimg.org/iljci6lwx/TMP_02.jpg)

But is not all, me comming in the next Demo of Tekken Mugen
(http://s14.postimg.org/qgpaj965p/chuchoryu_STANCE07.gif)(http://s14.postimg.org/5qbcvf6nh/chuchoryu_STANCE01.gif)(http://s14.postimg.org/y860htab1/chuchoryu_STANCE.gif)
The color separation is avaliable in my hown char, I have this real aoutfits, my favorite the black and white gloves

More to come...
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: BigProof on December 04, 2014, 11:20:38 pm
Omg Chuco awesome!
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: likiji123 on December 05, 2014, 06:05:28 am
(http://s14.postimg.org/nzmq3h10x/True_Ogre_STANCE.gif)
That true ogre looks odd...
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Momotaro on December 06, 2014, 12:26:13 pm
(http://s14.postimg.org/5epb4x0tp/Lili_STANCE.gif)
Good to see you finally dropped this kiddish Ingrid base.
Lili is better this way.
But she will need more details (outfits, hair, skin...)

IMO this Asuka is not really good...

(http://s14.postimg.org/y860htab1/chuchoryu_STANCE.gif)
Great surprise!
He reminds me a character in Kensei sacred fist

Your Yoshimitsu looks nice, but seeing the bases you used for legs, he will need more "stronger" defined torso and shoulders.

Keep it up.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on December 06, 2014, 10:08:24 pm
(http://s14.postimg.org/nzmq3h10x/True_Ogre_STANCE.gif)
That true ogre looks odd...

Is basic spriting but yes need more details, some can help?

(http://s14.postimg.org/5epb4x0tp/Lili_STANCE.gif)
Good to see you finally dropped this kiddish Ingrid base.
Lili is better this way.
But she will need more details (outfits, hair, skin...)

IMO this Asuka is not really good...

(http://s14.postimg.org/y860htab1/chuchoryu_STANCE.gif)
Great surprise!
He reminds me a character in Kensei sacred fist

Your Yoshimitsu looks nice, but seeing the bases you used for legs, he will need more "stronger" defined torso and shoulders.

Keep it up.
Thanks bro, yes Lili need more detail, I have to make all sprites like the first image, I can release Lili Beta...but I really want impresive all in this one like Juri Han, in the case of Yoshimitsu and Jack 2 are ready but I need to make more moves for this 2 chars and release, in my hown char I planning to do 3 SND pack, Spanish, English and Japanese

Omg Chuco awesome!
Thans bro, and here some news

(http://s29.postimg.org/agp4vzcdf/Ryu_Hayabusa_ZIGMA.gif)
Ryu Hayabusa: Ninja Gaiden Zigma
(http://s29.postimg.org/v8m74psgz/Kasumi_Do_A.gif)(http://s29.postimg.org/fcxd1f1wj/Kasumi_Do_ARUN.gif)
Kasumi from DoA and maybe JanLee
(http://s29.postimg.org/qsz6lpqp3/DK_00.jpg)
Juri Han code revamp
(http://s29.postimg.org/49ic9k607/DK_01.jpg)(http://s29.postimg.org/dfw1j3luv/DK_03.jpg)(http://s29.postimg.org/4ibblqtev/DK_02.jpg)
You know Im work in Nagase and in this one Chae Lim from KOFMI
(http://s29.postimg.org/sfoe6y2qr/MK1.gif)(http://s29.postimg.org/6rzfwi2cj/MK12.gif)
I find this model in Internet, I dont not from who is, please if some one knows tell me I planning to make this MK1 ninja complete but I need the permission of the guy for use the model and give the credits

More to come...
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: hatter on December 06, 2014, 10:23:12 pm
Chae Lim and Nagase?
....OH MY GOD YES!! :D
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: likiji123 on December 07, 2014, 02:02:52 am
(http://s14.postimg.org/nzmq3h10x/True_Ogre_STANCE.gif)
That true ogre looks odd...

Is basic spriting but yes need more details, some can help?
(http://img1.wikia.nocookie.net/__cb20110830210833/tekken/en/images/8/8a/Tekken_3_-_Heihachi_Mishima_versus_True_Ogre.png)
The tail to the wings looks odd and the main colour should look like the one in this image, there should be more detail/circular looking things on other parts like his tail (as seen in the image) the wings and the body should be different colours and i dont think the spikes on his feet should be that big

i hope this helped but if it didn't then theres a image of ogre in game that i posted to help you out
and if you want to use TTT2 Ogre for some help as well then heres an image
Spoiler, click to toggle visibilty
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Momotaro on December 07, 2014, 05:17:43 pm
Kasumi!! Good news!

This Chaelim seems to be based on the original sprited girl with Jae
Good use of her!

About Lili, I tried to add more details to her design.
If you want, you can use this version instead.
Her body is more defined.
I also added more colors + palette swap.
(http://i.imgur.com/xBvIyWJ.png)
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on December 07, 2014, 11:08:56 pm
Chae Lim and Nagase?
....OH MY GOD YES!! :D
Here is the new look of Nagase, I change the hair style
(http://s28.postimg.org/4aofbhol9/DK_00.jpg)(http://s28.postimg.org/4m5vo9519/DK_01.jpg)
(http://s28.postimg.org/4w8stuu9l/Nagase_BETA.gif)(http://s28.postimg.org/8rc6wfdfd/Nagase_BETA2.gif)

And the final boss from KOF MI: Jitama
(http://s28.postimg.org/pcjtc34jd/Jitama_STANCE.gif)(http://s28.postimg.org/4edne04op/Jitama_STANCE2.gif)(http://s28.postimg.org/kf68qz2k9/Jitama_STANCE3.gif)

(http://s14.postimg.org/nzmq3h10x/True_Ogre_STANCE.gif)
That true ogre looks odd...

Is basic spriting but yes need more details, some can help?
(http://img1.wikia.nocookie.net/__cb20110830210833/tekken/en/images/8/8a/Tekken_3_-_Heihachi_Mishima_versus_True_Ogre.png)
The tail to the wings looks odd and the main colour should look like the one in this image, there should be more detail/circular looking things on other parts like his tail (as seen in the image) the wings and the body should be different colours and i dont think the spikes on his feet should be that big

i hope this helped but if it didn't then theres a image of ogre in game that i posted to help you out
and if you want to use TTT2 Ogre for some help as well then heres an image
Spoiler, click to toggle visibilty
Thanks for this observation mi amigo, I take note for revamp True Ogre

Kasumi!! Good news!

This Chaelim seems to be based on the original sprited girl with Jae
Good use of her!

About Lili, I tried to add more details to her design.
If you want, you can use this version instead.
Her body is more defined.
I also added more colors + palette swap.
(http://i.imgur.com/xBvIyWJ.png)
Wow! you impresed me! thanks for this details and sure I use for revamp Lili and you mi amigo contribute to this new Tekken chars series, is really amazing I want to show you a video....this 20 of December Tekken 20th annyversary

Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Bastard Mami on December 08, 2014, 04:08:24 am
Kasumi!! Good news!

This Chaelim seems to be based on the original sprited girl with Jae
Good use of her!

About Lili, I tried to add more details to her design.
If you want, you can use this version instead.
Her body is more defined.
I also added more colors + palette swap.
(http://i.imgur.com/xBvIyWJ.png)
FFFFF this is very nice
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: likiji123 on December 08, 2014, 04:18:49 am
(http://s14.postimg.org/nzmq3h10x/True_Ogre_STANCE.gif)
That true ogre looks odd...

Is basic spriting but yes need more details, some can help?
(http://img1.wikia.nocookie.net/__cb20110830210833/tekken/en/images/8/8a/Tekken_3_-_Heihachi_Mishima_versus_True_Ogre.png)
The tail to the wings looks odd and the main colour should look like the one in this image, there should be more detail/circular looking things on other parts like his tail (as seen in the image) the wings and the body should be different colours and i dont think the spikes on his feet should be that big

i hope this helped but if it didn't then theres a image of ogre in game that i posted to help you out
and if you want to use TTT2 Ogre for some help as well then heres an image
Spoiler, click to toggle visibilty
Thanks for this observation mi amigo, I take note for revamp True Ogre
No problem :D
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on December 12, 2014, 11:40:46 pm
Hello friends! now Lili is comming in the mugen
(http://s21.postimg.org/vk0xwp74j/Lili_STANCE.gif)
(http://s21.postimg.org/ewe17y1qv/Lili_ALLSP.gif)
Here is the sprites I need to convert in CvS graphics

(http://s21.postimg.org/jlzdit3df/Kazuya_Annyversary_Stance.gif)
Yes you know my Kazuya (this stance is the firts stance + new revamp) now the Devil comming in mugen!!
(http://s21.postimg.org/hev4uvy37/Devil_STANCE.gif)(http://s21.postimg.org/4ras4mtsj/Devil_STANCE2.gif)(http://s21.postimg.org/y3wkqsuoj/Devil_STANCE3.gif)

(http://s21.postimg.org/6lnmmdgt3/TMP_00.jpg)(http://s21.postimg.org/9r88ckzfb/TMP_01.jpg)
Jack 2 and Yoshimitsu comming this 20th annyversary of Tekken and the chapeter of Im Mugen Maker! to

(http://s21.postimg.org/sonupu34n/Tekken_MP2014.gif)

and a little parody
(http://s21.postimg.org/e74fn2fyv/SFchuchoryu_Edition.png)

More to come...
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Rai Tei on December 13, 2014, 12:16:18 am
I actually look forward to your self parody
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: likiji123 on December 13, 2014, 04:26:13 am
now the Devil comming in mugen!!
(http://s21.postimg.org/hev4uvy37/Devil_STANCE.gif)(http://s21.postimg.org/4ras4mtsj/Devil_STANCE2.gif)(http://s21.postimg.org/y3wkqsuoj/Devil_STANCE3.gif)
I have been waiting for this for so many years.
he looks so good :D
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: DatKofGuy on December 13, 2014, 02:19:59 pm
I just hope Nagase actually plays like Nagase... Just wish she would've been SNK stilo...
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Momotaro on December 13, 2014, 03:45:05 pm
Good to see this progress!!
Good luck with Lili editing.
As I said before, don't hesitate to use my tweaking edit as a reference for your works.

Jack looks great!!
Really nice one!

Also : funny edits about you.

Keep it up
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Umezono on December 13, 2014, 07:14:08 pm
hitsparks are misaligned in the second shot of jack
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Girku on December 14, 2014, 01:50:58 am
FINALLY LILI!!!!!!   :wub:
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on December 15, 2014, 12:20:31 am
now the Devil comming in mugen!!
(http://s21.postimg.org/hev4uvy37/Devil_STANCE.gif)(http://s21.postimg.org/4ras4mtsj/Devil_STANCE2.gif)(http://s21.postimg.org/y3wkqsuoj/Devil_STANCE3.gif)
I have been waiting for this for so many years.
he looks so good :D
Thanks bro! me to I waiting for this so long and now is really close for the release...and maybe Angel

I just hope Nagase actually plays like Nagase... Just wish she would've been SNK stilo...
For the moment is early Beta, I never play KOFMI but I try to do the bets for make the gameplay in she, the firs model I made for Nagase are in SNK but I prefer more the Capcom vs SNK graphics

Good to see this progress!!
Good luck with Lili editing.
As I said before, don't hesitate to use my tweaking edit as a reference for your works.

Jack looks great!!
Really nice one!

Also : funny edits about you.

Keep it up
Thanks, soon more Lili sprites and Screen Shoots for all, the parody myself is a parady in the case of ask for some char...(some people ask me about chuchun Li and chuvega XD)

hitsparks are misaligned in the second shot of jack
I see, is only in the pixture, when I take this the Hit Spark is disapear but is Ok mi amigo


FINALLY LILI!!!!!!   :wub:
Yes Lili is one of the most popular Tekken chars, first comming the new Jack and Yoshimitsu, next Devil, Panda, King and Lili

I actually look forward to your self parody
Thanks bro...(some people ask me about chuchun Li and chuvega XD)

More to come...
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Smoker on December 15, 2014, 12:41:26 am
now the Devil comming in mugen!!
(http://s21.postimg.org/hev4uvy37/Devil_STANCE.gif)(http://s21.postimg.org/4ras4mtsj/Devil_STANCE2.gif)(http://s21.postimg.org/y3wkqsuoj/Devil_STANCE3.gif)

I never knew devil had a pointy back dick..
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: MotorRoach on December 15, 2014, 02:29:59 am
That's his wing
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Ness on December 15, 2014, 08:04:33 am
now the Devil comming in mugen!!
(http://s21.postimg.org/hev4uvy37/Devil_STANCE.gif)(http://s21.postimg.org/4ras4mtsj/Devil_STANCE2.gif)(http://s21.postimg.org/y3wkqsuoj/Devil_STANCE3.gif)

I never knew devil had a pointy back dick..

I fell out of my fucking chair laughing at that !!! ^ :laugh3:
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: NoZ on December 15, 2014, 05:11:52 pm
What,you never seen a long Dick!!!,you gonna learn today
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Smoker on December 16, 2014, 02:38:33 am
That's his wing

Yeah, and it just so happens to be at the exact center where his crotch is..  ::)
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Gladiacloud on December 16, 2014, 09:06:08 am
Hello friends! now Lili is comming in the mugen
(http://s21.postimg.org/vk0xwp74j/Lili_STANCE.gif)
(http://s21.postimg.org/ewe17y1qv/Lili_ALLSP.gif)
Here is the sprites I need to convert in CvS graphics

In my opinion, you should use this method for Nina too.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: 【MFG】gui0007 on December 19, 2014, 09:11:03 pm
and a little parody
(http://s21.postimg.org/e74fn2fyv/SFchuchoryu_Edition.png)

I hope that you made a fullgame with this. Looks so funny! :D

And Lili looks great in this way. And i can't wait to see this new version of Kazuya.
See ya Chucho! :thumbsup:
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on December 22, 2014, 12:18:06 am
now the Devil comming in mugen!!
(http://s21.postimg.org/hev4uvy37/Devil_STANCE.gif)(http://s21.postimg.org/4ras4mtsj/Devil_STANCE2.gif)(http://s21.postimg.org/y3wkqsuoj/Devil_STANCE3.gif)

I never knew devil had a pointy back dick..

Emm...is the wing mi amigo XD

Hello friends! now Lili is comming in the mugen
(http://s21.postimg.org/vk0xwp74j/Lili_STANCE.gif)
(http://s21.postimg.org/ewe17y1qv/Lili_ALLSP.gif)
Here is the sprites I need to convert in CvS graphics

In my opinion, you should use this method for Nina too.

Ok! for Nina I can do the same and for Marshal Law mi amigo

and a little parody
(http://s21.postimg.org/e74fn2fyv/SFchuchoryu_Edition.png)

I hope that you made a fullgame with this. Looks so funny! :D

And Lili looks great in this way. And i can't wait to see this new version of Kazuya.
See ya Chucho! :thumbsup:
Is not a complete game is a parody cosplay but I can made diffrent Patch Pack in my chuchoryu char using this SFII moves but I updated the sprites
(http://s1.postimg.org/6yyhj11q7/SFchuchoryu_Edition.png)

Other comming characters are Nightwing and finally Deathstroke whit the Injustice Mask
(http://s10.postimg.org/63pjhzvk5/Nightwing.gif)(http://s10.postimg.org/3l3uhb9tx/Demian_Wayne.gif)

Deathstroke!!! my favorite character from DC!!
(http://s10.postimg.org/90ckia1dx/Injustice_Gods_Deathstroke_NEWSTANCE.gif)


Hello paisanos! now I release and updated a lot of Tekken chars, in this same post I add in this comming days more Tekken and the game
(http://s10.postimg.org/nv5ra70cp/TMP_03.jpg)(http://s10.postimg.org/ocwbcb0jt/TMP_00.jpg)(http://s10.postimg.org/rv8b8p1ft/TMP_01.jpg)http://s10.postimg.org/y1ect6kqx/TMP_02.jpg (http://s10.postimg.org/y1ect6kqx/TMP_02.jpg)

(http://s24.postimg.org/m1f8jngvl/Steve_Fox_Stance.gif)
Steve:  http://www.4shared.com/rar/T272OyO7ce/CvS_SteveTAG.html?

(http://s30.postimg.org/oxsm92jbx/Jack2_NEWSTANCE.gif)
Jack2:  http://www.4shared.com/rar/pXY9hiAZce/CvS_JackTag.html?

(http://s24.postimg.org/u71vvjui9/Yoshimitsu_Stance.gif)
Yoshimitsu:  http://www.4shared.com/rar/7T55efPcce/CVS_YoshimitsuTAG.html?

Tekken DEMO 2:  ???

More to come...
(http://s9.postimg.org/m7alwxktb/anniversary.jpg)
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Prime SC on December 22, 2014, 04:27:12 am
What did u add on steve?
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: yaret on December 22, 2014, 04:41:04 am
I like the video hehe, Chuchovega the first one.xD
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: AuMiO VXC on December 23, 2014, 10:08:22 am
Chuchoryu, u really need to update 1st post with the whole releases and current process.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on December 24, 2014, 09:05:58 pm
Chuchoryu, u really need to update 1st post with the whole releases and current process.
Yes you have reason, sure mi amigo

Hello paisanos! now Juri Han have the 3rd updatd in the coding and in the sprites
(http://s22.postimg.org/3lwlg2065/Juri_Han01.gif)
Have see? the detail in the low part of his (sexy) body I add the details in the costume and she have new details in the face...new face
(http://s22.postimg.org/t8ir9bp7h/Juri_Han_SEPARECOLORES.gif)(http://s22.postimg.org/3zxxfnk9p/Juri_Han03.gif)(http://s22.postimg.org/n8v05o4f1/Juri_Han04.gif)(http://s22.postimg.org/9hqj3gfh9/Juri_Han02.gif)

And waiting for more Tekken? now the Tekken Mugen Familycomming whit new commers
(http://s22.postimg.org/ptvzfg4f1/Hwoarang_T3_STANCE.gif)
The second most advantage char I have and King
(http://s22.postimg.org/5mn50vwbl/Tekken_New_Commers.png)

Oh! Nagase and Chae Lim have new moves and sprites I planning to release this 2015 this 2 KOF MI chars
(http://s22.postimg.org/r7nmar3od/Nagase_BETA.gif)(http://s22.postimg.org/i2f9gw09p/Nagase_BETA2.gif)(http://s22.postimg.org/o8lb1djkt/Nagase_BETA3.gif)

Really I need the voices of this Nagase

More to come...
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: likiji123 on December 24, 2014, 10:23:54 pm
The second most advantage char I have and King
(http://s22.postimg.org/5mn50vwbl/Tekken_New_Commers.png)

More to come...
:shocked2: JINPACHI!??!?!?!?! Are you just making character I've been wanting to see in mugen
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Gennos on December 24, 2014, 11:52:19 pm
Deathstroke!!! my favorite character from DC!!
(http://s10.postimg.org/90ckia1dx/Injustice_Gods_Deathstroke_NEWSTANCE.gif)
might as well call him a sagat skin, because he literally uses nothing but sagat's moves.
look man, im not against frankenspriting, but you gotta have some variety. i suggest using kenji from Red Earth because he has a alot of sword attacks and he sheaths his sword in back just like deathstroke
example:
(http://i.imgur.com/l82M6ev.png)
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on December 26, 2014, 09:15:59 pm
The second most advantage char I have and King
(http://s22.postimg.org/5mn50vwbl/Tekken_New_Commers.png)

More to come...
:shocked2: JINPACHI!??!?!?!?! Are you just making character I've been wanting to see in mugen
Take a firts sprite I add for Jimpachi mi amigo
(http://s9.postimg.org/r5qfz5ysb/Jimpachi_BETA.gif)(http://s9.postimg.org/je9q0lumz/Jimpachi_BETA12.gif)

Deathstroke!!! my favorite character from DC!!
(http://s10.postimg.org/90ckia1dx/Injustice_Gods_Deathstroke_NEWSTANCE.gif)
might as well call him a sagat skin, because he literally uses nothing but sagat's moves.
look man, im not against frankenspriting, but you gotta have some variety. i suggest using kenji from Red Earth because he has a alot of sword attacks and he sheaths his sword in back just like deathstroke
example:
(http://i.imgur.com/l82M6ev.png)
Yeah the new vesion have moves based in Kenji, I know Deathstroke no have Sagat moves but is my firs base for made this one, Kenji have the necesary for acomplhis the move list and many more new moves in it

Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: likiji123 on December 26, 2014, 11:46:57 pm
The second most advantage char I have and King
(http://s22.postimg.org/5mn50vwbl/Tekken_New_Commers.png)

More to come...
:shocked2: JINPACHI!??!?!?!?! Are you just making character I've been wanting to see in mugen
Take a firts sprite I add for Jimpachi mi amigo
(http://s9.postimg.org/r5qfz5ysb/Jimpachi_BETA.gif)(http://s9.postimg.org/je9q0lumz/Jimpachi_BETA12.gif)
They look so good :D
is there going to be his other form
(http://i.ytimg.com/vi/4Uw2d_wTIDk/hqdefault.jpg)
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: GTOAkira on December 27, 2014, 12:03:25 am
I have to say that your jinpachi sprite is actually pretty good dont forget to credit sabockee for the head
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: ShinZankuro on December 27, 2014, 01:00:57 am
I should say... You've improved your spriting skills to a unbelievable level =D

That jinpachi is MONSTRUOUSLY GOOD!!

 Please keep it up man!!
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: yaret on December 27, 2014, 03:02:10 am
(http://i.ytimg.com/vi/4Uw2d_wTIDk/hqdefault.jpg)

Im still thinking you should use the sprite by sabockee as a base, just my feedback. Waiting for the new video Mugen maker.xD
(http://i.imgur.com/w6ZDYDu.png) (http://s9.postimg.org/r5qfz5ysb/Jimpachi_BETA.gif)(http://s9.postimg.org/je9q0lumz/Jimpachi_BETA12.gif)

Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: MotorRoach on December 27, 2014, 09:09:33 pm
I also agree with using the sabocke sprite as a base. It's better than using Sagat, since he's often an overused base for some character edits.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Segatron on December 28, 2014, 03:48:22 pm
Nice to see this everything
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on December 28, 2014, 09:07:49 pm
The second most advantage char I have and King
(http://s22.postimg.org/5mn50vwbl/Tekken_New_Commers.png)

More to come...
:shocked2: JINPACHI!??!?!?!?! Are you just making character I've been wanting to see in mugen
Take a firts sprite I add for Jimpachi mi amigo
(http://s9.postimg.org/r5qfz5ysb/Jimpachi_BETA.gif)(http://s9.postimg.org/je9q0lumz/Jimpachi_BETA12.gif)
They look so good :D
is there going to be his other form
(http://i.ytimg.com/vi/4Uw2d_wTIDk/hqdefault.jpg)
Devil form!! is the firts time I see this, sure count whit this other one, if my Jin have Devil form and Kazuya Jimpachi can have Devil form....but I need the voices for him, I use the Tekken 2 Hehachi voices for acomplish this one
I have to say that your jinpachi sprite is actually pretty good dont forget to credit sabockee for the head
Sabocke? I make this sprites by myself I no have sprites for other authors to made this Jimpachi (remmember the CVSNB) using Sagat and Heihachi I made this one

I should say... You've improved your spriting skills to a unbelievable level =D

That jinpachi is MONSTRUOUSLY GOOD!!

 Please keep it up man!!
Really thanks bro, much people one this and King for his mugens

(http://i.ytimg.com/vi/4Uw2d_wTIDk/hqdefault.jpg)

Im still thinking you should use the sprite by sabockee as a base, just my feedback. Waiting for the new video Mugen maker.xD
(http://i.imgur.com/w6ZDYDu.png) (http://s9.postimg.org/r5qfz5ysb/Jimpachi_BETA.gif)(http://s9.postimg.org/je9q0lumz/Jimpachi_BETA12.gif)


I also agree with using the sabocke sprite as a base. It's better than using Sagat, since he's often an overused base for some character edits.
Interesting, I see this sprite is very similar to my model but have difrent form and the sabocke is more skill than me, really I need to add this stance to my Jimpachi...but using Sagat sprites I can do

Nice to see this everything
One fight...one more step in the path to becomming a true warrior!!!

chuchoryu for mugen!!

More to come...


Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: hatter on December 28, 2014, 09:12:40 pm
One fight...one more step in the path to becomming a true warrior!!!
[youtube]SMrsYoDtJ-g[/youtube]
chuchoryu for mugen!!
More to come...

Holy crapping shit! Downloading this when it's ready!
P.S You'd make a great concept for a fighting game character. Honestly, after seeing this, I feel like practicing martial arts again (used to do Taekwondo, but I stopped to focus on studies :-\)

Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: sabockee on December 28, 2014, 09:55:53 pm
I have to say that your jinpachi sprite is actually pretty good dont forget to credit sabockee for the head
Sabocke? I make this sprites by myself I no have sprites for other authors to made this Jimpachi (remmember the CVSNB) using Sagat and Heihachi I made this one

My Jinpachi obviously was used as a reference to this sprite , but none of my pixels was used. There's no need to give me a credit for this.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on December 28, 2014, 10:18:53 pm
I have to say that your jinpachi sprite is actually pretty good dont forget to credit sabockee for the head
Sabocke? I make this sprites by myself I no have sprites for other authors to made this Jimpachi (remmember the CVSNB) using Sagat and Heihachi I made this one

My Jinpachi obviously was used as a reference to this sprite , but none of my pixels was used. There's no need to give me a credit for this.

Really is the firts time I see this model mi amigo, much models around the world have similar detaails, but thanks you for give the permission for use your model as the reference for acomplish this one mi amigo, really I give you the credits

One fight...one more step in the path to becomming a true warrior!!!
[youtube]SMrsYoDtJ-g[/youtube]
chuchoryu for mugen!!
More to come...

Holy crapping shit! Downloading this when it's ready!
P.S You'd make a great concept for a fighting game character. Honestly, after seeing this, I feel like practicing martial arts again (used to do Taekwondo, but I stopped to focus on studies :-\)


Thanks, and you can trainning ang study at the same time, I practice 20 years and I can study, working and make mugen, if I can you can mi amigo, NEVER GIVE UP!!
Maybe you can make yourself in a future and I add in the roster, Tekken roster
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: ShinZankuro on December 28, 2014, 10:27:16 pm
"Thanks, and you can trainning ang study at the same time, I practice 20 years and I can study, working and make mugen, if I can you can mi amigo, NEVER GIVE UP!!
Maybe you can make yourself in a future and you add in your roster"

BEST. WORDS. EVER!

Inspirating man! Keep this up! :D
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: sabockee on December 28, 2014, 10:44:54 pm
Really is the firts time I see this model mi amigo, much models around the world have similar detaails, but thanks you for give the permission for use your model as the reference for acomplish this one mi amigo, really I give you the credits

LOL! Chucho... You even used my colors in your Jinpachi, so how can you say you've seen my sprites for the first time ... SMH...
(http://i.imgur.com/SOEgbMK.png)
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on December 28, 2014, 10:49:44 pm
Really is the firts time I see this model mi amigo, much models around the world have similar detaails, but thanks you for give the permission for use your model as the reference for acomplish this one mi amigo, really I give you the credits

LOL! Chucho... You even used my colors in your Jinpachi, so how can you say you've seen my sprites for the first time ... SMH...
(http://i.imgur.com/SOEgbMK.png)

The colors I use are in Shao Kahn, maybe is a really coincidence I promise mi amigo, the second Jimpachi is good, is your? is more little but I prefer your model
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: yaret on December 29, 2014, 01:04:14 am
I hope this help you to make  new sprites for yourself sprites, if you want more just let me know.


Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: 【MFG】gui0007 on December 29, 2014, 12:41:00 pm
Thanks, and you can trainning ang study at the same time, I practice 20 years and I can study, working and make mugen, if I can you can mi amigo, NEVER GIVE UP!!

That's really nice words my friend! :D
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on December 29, 2014, 11:23:47 pm
Hello friend! now Apocalymon enter to Tekken!!


(http://s9.postimg.org/kj3n76czv/Apocalymon_vg.gif)
Apocalymon BETA:  http://www.4shared.com/rar/9lhgtsmwba/Apocalimon.html?

Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on December 29, 2014, 11:28:08 pm
                                 _______________________________________________
================================|Street Fighter Zero/Alpha Juri Han 3.12 by chuchoryu|=================================
                                 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Hello friends! this time I give you the 2D version of Juri Han from Super Street Fighter IV, much people ask about she and now is here! Juri Han`s game play is based in Super Street Fighter 4, CvS and Street Fighter Zero/Alpha...I never play SF4 if she lack of some moves is this the reason only I see videos of gameplay and HeventHubs.com for his move list, enjoy and have fun!!


(http://s9.postimg.org/kztg7cq4r/Juri_Han01.gif)
Juri Han 3.12: http://www.4shared.com/rar/bhGPgj1cba/CFJ_JuriHan.html?

=====<Move list>=====
Specials

-Fuhaijin: D, DF, F + Any Lick   EX Properties
*This move have variant in EX

-Kasatushi: D, DB, B, + Any Punch   EX Properties

-Senpusha: D, DB, B, + Any Lick   EX Properties

-Shikusen: D, DB, B, + Any Kick   EX Properties
*This move can only in the air

Supers

-Fuharenjin: D, DF, F, D, DF, F, + Any Kick

-Feng Shui Engine: ???

Hyper

-Kaisen Dankairaku: D, DF, F, D, DF, F, + 2 Kicks
*This move use 3 gauge bar

=====<Features>=====
-Is the firts 2D Adaptation from 3D
-Have a lot of moves, colors, sounds from SF4
-Coide Revamp  NEW*
-Color separation in the hair, belt and shoes  NEW*
-Parry
-Doge  NEW*
-Rool Foward and Back  NEW*
-2 SND Packs
-All original SSF4 Colors + 2 Ryu and Ken colors
-Normal Fight intro  NEW*
-2 winning pose  NEW*
-Is Juri Han the -sexydangerousloliconhentai- Spider

=====<What's Missing>=====

-I need to play SF4 for see the real moves of she
-intro and ending from SSFIV
-Grab
-Maybe Focus Attack

=====<Special Thanks>=====

werewood: I use the Juri SFX inside of his char for make this one, and he give me permission for use his Abel for convert in 2D
Felo:Llop: He give me permission for use his Walking and crounching sprites he made long time ago for his how Juri Han
You Tube: I ripping all voices in this site
And you: for download this character, you rocks!!


- Contact: chuchoryu@hotmail.com
- Facebook: Chuchoryu-Sama
- You Tube channel: chuchoryu Sama (Im Mugen Maker!)

More to come...
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on December 29, 2014, 11:36:30 pm
Hello paisanos! Im hero for fight in mugen worl...or if some one to hit me and hurt me this is your chance, enjoy and have fun...or beat me you choose!!


(http://s9.postimg.org/k7qs85lxn/chuchoryu240.gif)
chuchoryu:  http://www.4shared.com/rar/yH9LIl0Pce/CvTWchuchoryu.html?

More to come...
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on December 29, 2014, 11:40:01 pm
Deathstroke have new SFF file new sounds but is 1.12 need more work


(http://s9.postimg.org/abpp8ig5n/Deathsteoke_Old_NEWSTANCE.gif)
Deathstroke:  http://www.4shared.com/rar/rqrH0dtUce/DeathstrokeOLD.html?

More to come...
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Prime SC on December 30, 2014, 12:00:30 am
great job on juri so far man

- the down back down back k super maybe give the lvl 2 version more hits as it seems to do the same amount of damage as the lvl1


Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on December 31, 2014, 10:59:52 pm
great job on juri so far man

- the down back down back k super maybe give the lvl 2 version more hits as it seems to do the same amount of damage as the lvl1



The up version for this 2015 have
-Running sprites
-Grab 2 sprites
-Win new pose
-Super new sprites
-Ultra new sprites
-Senpusa new sprites
-Fuanjin new sprites
-SFxT SND packs
-Code fix again
-Ultra 2
-Super lvl2 whit more hits
-Special intro vs Kuma, M. Bison, Cammy, Chun Li and chuchoryu
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Knuckles8864 on January 01, 2015, 03:26:09 am
Have you considered that move from Street Fighter X Tekken as a Super? I mean the Cross-Art one?
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on January 05, 2015, 12:09:18 am
Have you considered that move from Street Fighter X Tekken as a Super? I mean the Cross-Art one?
Yes the idea is add more moves form SSF4 and SFxT for Juri Han

Now is the time for the other 2 Deathstroke!!
(http://s12.postimg.org/ayxz5lr5l/Injustice_Gods_Deathstroke_NEWSTANCE.gif)(http://s12.postimg.org/n3hu0btfh/DK_01.jpg)
(http://s12.postimg.org/ayxz5lr5l/Injustice_Gods_Deathstroke_NEWSTANCE.gif)(http://s12.postimg.org/9laxo1ha1/Injustice_Gods_Deathstroke_NEWSTANCE2.gif)

And Tekken
(http://s12.postimg.org/3plledrct/Tekken_New_Commers.png)

Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Segatron on January 05, 2015, 05:35:59 pm
Wow man great to see this
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Sir Ghostler on January 06, 2015, 12:52:55 pm
The maskless sprites for Deathstroke look really nice. Good work, chucho!
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: sanjiDAprince on January 06, 2015, 09:03:59 pm
At first I was impressed by that Jinpachi sprite, but after see Azazel sprite there, damn....that just awesome!

Yo Chucho's, hope you don't forgot Mortal Kombat characters too. I really like the new update for Liu Kang, gameplay really smooth with good AI.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Gennos on January 06, 2015, 09:16:39 pm
but after see Azazel sprite there, damn....that just awesome!
read what it says under his picture please.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on January 06, 2015, 09:57:58 pm
Wow man great to see this
Thanks man!

The maskless sprites for Deathstroke look really nice. Good work, chucho!
Thanks, Deathstroke is my favorite character in Comic series (sorry Wolverine) I like to make this other one not only a extra SFF, I planning to give diffrent moves too the normal Injustice Gods Daetstroke and Nightwing
And this one come
(http://s4.postimg.org/pfn57aq0p/Nightwing.gif)

At first I was impressed by that Jinpachi sprite, but after see Azazel sprite there, damn....that just awesome!

Yo Chucho's, hope you don't forgot Mortal Kombat characters too. I really like the new update for Liu Kang, gameplay really smooth with good AI.
Azazel is in proggres very slow and True Ogre but be patient mi amigo, for MK side I planning to add the same Sprite list like Tekken (see up) I have less in MK but much of the favorites like Sonya, Quan Chi, Blaze, Kotal Kahn and MK1 Ninjas

And this one come
(http://s4.postimg.org/5jr5rr8zd/Asura.gif)(http://s4.postimg.org/pfn57aq0p/Nightwing.gif)(http://s4.postimg.org/np445t8hl/Oni_BETA.gif)

More to come...
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: ShinZankuro on January 06, 2015, 10:01:01 pm
(http://s4.postimg.org/5jr5rr8zd/Asura.gif)

GODDAMMIT, ASURA!!

Please don't rush in his wip, this char deserves a EXTREME good treatment man! This first sprite looks good as fuck!
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: hatter on January 06, 2015, 10:03:46 pm
(http://s4.postimg.org/5jr5rr8zd/Asura.gif)

GODDAMMIT, ASURA!!

Please don't rush in his wip, this char deserves a EXTREME good treatment man! This first sprite looks good as fuck!

The back of Asura need some work, but I like! And even if he rushes the sprite work, there will always be someone to revamp his sprite work (*cough*me*cough*!)
Anyways, good luck with Asura and Nightwing, chucho. :)
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Mr.Karate JKA on January 07, 2015, 02:44:17 am
Chucho do you have anu plans to make Sawada from street fighter?
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Flowrellik on January 07, 2015, 03:40:33 am
O_O... ASURA IN MUGEN?!!
BOUT TIME!!!!
just please, Do him as you did for kazuya, TAKE YOUR TIME, and remember the template I showed you.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Ness on January 07, 2015, 04:17:00 am
Oni!  Thatll be awesome!
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: 【MFG】gui0007 on January 07, 2015, 05:16:09 am
Chucho do you have anu plans to make Sawada from street fighter?

Yep JKA, Chucho talk about made Sawada some weeks ago.

And @Chucho, Black Hatter may could help you with Asura. ;)
And wow, you and my teacher O Ilusionista working in Nightwing (in diferent styles of course :P)... Looks promising! :D
Also i hope to see more improvements in Oni. See ya! :thumbsup:
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: sanjiDAprince on January 07, 2015, 07:28:55 am
Azazel is in proggres very slow and True Ogre but be patient mi amigo, for MK side I planning to add the same Sprite list like Tekken (see up) I have less in MK but much of the favorites like Sonya, Quan Chi, Blaze, Kotal Kahn and MK1 Ninjas

And this one come
(http://s4.postimg.org/5jr5rr8zd/Asura.gif)

Oh shit you show ASURA!!!!!! Man...I hope you give Asura the same treatment like you give to Kazuya, Liu Kang and Juri. And you plan to do Kotal Kahn? Well thats good but you can hold him first until MKX released so you can have more info about him after that. I hope to see you making Kung Lao, since you Liu Kang was nice, it be great to have Kung Lao.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: O Ilusionista on January 07, 2015, 01:19:17 pm
(http://s4.postimg.org/pfn57aq0p/Nightwing.gif)
So are you working on Nightwing? Good to know :)
So people will have 4 options to choose from.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Eddie Mort on January 07, 2015, 02:50:51 pm

And this one come
(http://s4.postimg.org/pfn57aq0p/Nightwing.gif)
The head position looks a bit strange

by the way that oni and asura sprites are awesome!!
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on January 10, 2015, 01:34:16 am
Chucho do you have anu plans to make Sawada from street fighter?
Yes is in proggres and Blade mi amigo

O_O... ASURA IN MUGEN?!!
BOUT TIME!!!!
just please, Do him as you did for kazuya, TAKE YOUR TIME, and remember the template I showed you.
Sure mi amigo I can give the same effort in Asura like Kazuya

(http://s4.postimg.org/5jr5rr8zd/Asura.gif)

GODDAMMIT, ASURA!!

Please don't rush in his wip, this char deserves a EXTREME good treatment man! This first sprite looks good as fuck!

The back of Asura need some work, but I like! And even if he rushes the sprite work, there will always be someone to revamp his sprite work (*cough*me*cough*!)
Anyways, good luck with Asura and Nightwing, chucho. :)
Sure you can give more details or revamp no problem mi amigo

Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on January 10, 2015, 01:40:45 am
Azazel is in proggres very slow and True Ogre but be patient mi amigo, for MK side I planning to add the same Sprite list like Tekken (see up) I have less in MK but much of the favorites like Sonya, Quan Chi, Blaze, Kotal Kahn and MK1 Ninjas

And this one come
(http://s4.postimg.org/5jr5rr8zd/Asura.gif)

Oh shit you show ASURA!!!!!! Man...I hope you give Asura the same treatment like you give to Kazuya, Liu Kang and Juri. And you plan to do Kotal Kahn? Well thats good but you can hold him first until MKX released so you can have more info about him after that. I hope to see you making Kung Lao, since you Liu Kang was nice, it be great to have Kung Lao.

Kotal is in proggres mi amigo I add the stance in Mugen Multiverse but here soon whit more mexican warriors like King (Tekken) and Pepe

(http://s4.postimg.org/pfn57aq0p/Nightwing.gif)
So are you working on Nightwing? Good to know :)
So people will have 4 options to choose from.
Thanks, I choose the Injustice Gods and the Batman´s Son (Damian vs Nightwing) for make this model


And this one come
(http://s4.postimg.org/pfn57aq0p/Nightwing.gif)
The head position looks a bit strange

by the way that oni and asura sprites are awesome!!
The hair I belive mi amigo, but I have to add longer Hair for Damian colors

Extra info
(http://s7.postimg.org/elmegsodn/DK_00.jpg)(http://s7.postimg.org/dzxfkotbf/DK_01.jpg)(http://s7.postimg.org/6vfmbnm23/DK_02.jpg)(http://s7.postimg.org/ruvq35nqj/DK_03.jpg)(http://s7.postimg.org/tqdx0kn6z/Oni_Vs_Rugal_s_Family.gif)(http://s7.postimg.org/t63hbmjc7/SFVRyu_STANCE.gif)(http://s7.postimg.org/5ck86ofhj/SFVRyu_STANCE2.gif)

More to come...

Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Nexus Games on January 10, 2015, 01:41:18 am
your avatar?

are you trying to make street fighter 5 ryu lol
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on January 10, 2015, 01:42:58 am
your avatar?

are you trying to make street fighter 5 ryu lol
My old SFxT Ryu need more codes I do the codes but now I planning to add the moves (in the video) for make this SFV Ryu and up

Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: likiji123 on January 10, 2015, 02:45:09 am
(http://s7.postimg.org/t63hbmjc7/SFVRyu_STANCE.gif)(http://s7.postimg.org/5ck86ofhj/SFVRyu_STANCE2.gif)

More to come...
That SFV Ryu looks awesome
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Sir Ghostler on January 16, 2015, 09:46:13 am
I really like the new SF5 stance you've made for Ryu. Asura looks awesome too. Can't wait to see your CVS Oni! :)
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: lui on January 16, 2015, 11:24:19 am
wait...you're making a SF5 Ryu..thats based on a game not even out yet...and that only has one gameplay trailer...what? i cant even right now.
(same thing with kotal kahn. how in waifu's name do you plan on making him even though the game isn't out yet and we dont have a good exhibition of his movesets? all 3 of them to be precise.)

you're better off just making your own custom version of ryu rather than that.

Also, feedback on the stance, upper body looks static and frozen in place. the arms look tiny as hell, lower body could use more frames and ryu's hair doesn't move.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on January 16, 2015, 09:56:22 pm
wait...you're making a SF5 Ryu..thats based on a game not even out yet...and that only has one gameplay trailer...what? i cant even right now.
(same thing with kotal kahn. how in waifu's name do you plan on making him even though the game isn't out yet and we dont have a good exhibition of his movesets? all 3 of them to be precise.)

you're better off just making your own custom version of ryu rather than that.

Also, feedback on the stance, upper body looks static and frozen in place. the arms look tiny as hell, lower body could use more frames and ryu's hair doesn't move.
For Ryu the stance and the gamplay in the video is only avaliable
https://www.youtube.com/watch?v=LaW9YRcyBso (https://www.youtube.com/watch?v=LaW9YRcyBso)
The game is not avaliable only this videos

For Kotal Kahn I use the gameplays I watch
https://www.youtube.com/watch?v=jS0tinbBwd8

I really like the new SF5 stance you've made for Ryu. Asura looks awesome too. Can't wait to see your CVS Oni! :)
Thanks bro, and soon Hakan, El Fuerte, Asura and Oni previo

Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: lui on January 16, 2015, 10:08:16 pm
But again, BOTH the games are not even OUT yet. It just doesn't make sense  to just slap on a SF5-ish palette on Ryu, make a frankenstance made of his SF3 and Cvs stance and call it SF5.
Again, you could just be better off calling it a custom version of Ryu instead of pretending its SF5.
Anyways, i hope you give much attention to Asura and your next releases and take your time like you (kind of) did with Juri and Kazuya. looking forward to it. Good luck.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: sanjiDAprince on January 17, 2015, 08:40:38 am
Yea Chucho's I think you better hold of a bit for Kotal Kahn. I excited actually when you want to do Kotal Kahn, but just don't rush on that. MKX will released this april, is not too long now, after the game released, pick it up then you can code Kotal Kahn. For now it's better you focus on other character.

But of course for Kotal Kahn sprite, you can work now LOL.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: ShinZankuro on January 17, 2015, 04:27:57 pm
I should suggest to you give a important focuses on Juri and Asura[ESPECIALLY ASURA!! This is the first time someone wants to create him. PLEASE MAKE A NICE JOB WITH HIM MAN! :D ].

Actually, Asura has a 2.5d gameplay based on SF, I believe you watched a video of the special DLC episode featuring Ryu and Gouki.

And please, DON'T FORGET to make the same thing you did with Lili, using screencaps for basis.

AND A VERY IMPORTANT TIP! Don't forget to put the following suggestions:

- Add a Spinning Animation based on Marvel VS Capcom games.[Group 5250 for up, 5251 for down]
- An advancing guard anim[160,161,162 - Stand, Air and Crouch]
- Make two versions. One with the awesome Varo System, and other with basic codes[I love the varo style, but in this case, please use a normal gameplay without sparks and helpers] for specific coders[I have plans for coding Asura, on VS Style, and probably Beximus for his fullgame]


I mean: Asura is a nice char for a CVS style, but remember, Asura is a type of char who fits very better on MVC games! :D


Keep it up man! :D
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: LarsAlexandersson on January 17, 2015, 04:58:56 pm
For me, i think it's better for Tecmo Koei characters (along with the guest characters in which some company like Namco Bandai's Soulcalibur inolved in Warriors Orochi) will fits into French Bread styled HD sprites since some of Sega characters are in DBFC after already form parnerships with Tecmo Koei in developing DOA5
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: lui on January 17, 2015, 05:07:53 pm
For me, i think it's better for Tecmo Koei characters (along with the guest characters in which some company like Namco Bandai's Soulcalibur inolved in Warriors Orochi) will fits into French Bread styled HD sprites since some of Sega characters are in DBFC after already form parnerships with Tecmo Koei in developing DOA5

what?
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: SlenderMan on January 17, 2015, 06:59:09 pm
Deathstroke looks like old Big boss
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: sanjiDAprince on January 17, 2015, 07:04:25 pm
I should suggest to you give a important focuses on Juri and Asura[ESPECIALLY ASURA!! This is the first time someone wants to create him. PLEASE MAKE A NICE JOB WITH HIM MAN! :D ].
I agree, Chucho you can focus on Asura first. If you give the treatment to Asura like you give to your Kazuya, Juri and Liu Kang, your Asura gonna be great, and you are the first one to make 2d sprite style character for Asura.

For me, i think it's better for Tecmo Koei characters (along with the guest characters in which some company like Namco Bandai's Soulcalibur inolved in Warriors Orochi) will fits into French Bread styled HD sprites since some of Sega characters are in DBFC after already form parnerships with Tecmo Koei in developing DOA5
Okay, I'm also confused here. What are you saying???
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on January 17, 2015, 09:13:50 pm
But again, BOTH the games are not even OUT yet. It just doesn't make sense  to just slap on a SF5-ish palette on Ryu, make a frankenstance made of his SF3 and Cvs stance and call it SF5.
Again, you could just be better off calling it a custom version of Ryu instead of pretending its SF5.
Anyways, i hope you give much attention to Asura and your next releases and take your time like you (kind of) did with Juri and Kazuya. looking forward to it. Good luck.
The name of Ryu is only SFxT Ryu not SFV the game is not release I take note mi amigo, for Asura I have little troubles for find the voices the sprites is close to complete including the 6 Asura hands

Yea Chucho's I think you better hold of a bit for Kotal Kahn. I excited actually when you want to do Kotal Kahn, but just don't rush on that. MKX will released this april, is not too long now, after the game released, pick it up then you can code Kotal Kahn. For now it's better you focus on other character.

But of course for Kotal Kahn sprite, you can work now LOL.
Yes, I see the release day of the game I can wait to work more in this one and release whit more moves and FATALITY!!!!

I should suggest to you give a important focuses on Juri and Asura[ESPECIALLY ASURA!! This is the first time someone wants to create him. PLEASE MAKE A NICE JOB WITH HIM MAN! :D ].

Actually, Asura has a 2.5d gameplay based on SF, I believe you watched a video of the special DLC episode featuring Ryu and Gouki.

And please, DON'T FORGET to make the same thing you did with Lili, using screencaps for basis.

AND A VERY IMPORTANT TIP! Don't forget to put the following suggestions:

- Add a Spinning Animation based on Marvel VS Capcom games.[Group 5250 for up, 5251 for down]
- An advancing guard anim[160,161,162 - Stand, Air and Crouch]
- Make two versions. One with the awesome Varo System, and other with basic codes[I love the varo style, but in this case, please use a normal gameplay without sparks and helpers] for specific coders[I have plans for coding Asura, on VS Style, and probably Beximus for his fullgame]


I mean: Asura is a nice char for a CVS style, but remember, Asura is a type of char who fits very better on MVC games! :D


Keep it up man! :D
You are a fan of Asura Whrat mi amigo, yes I take notes for this one, Asura and Hakan have a lot of petitions for make in Mugen (Hakan is avaliable) I need to do more sprites in hurt sprites in a lot of my chars I bad to making this AIR file but I try mi amigo for give more good chars for yours camarades

For me, i think it's better for Tecmo Koei characters (along with the guest characters in which some company like Namco Bandai's Soulcalibur inolved in Warriors Orochi) will fits into French Bread styled HD sprites since some of Sega characters are in DBFC after already form parnerships with Tecmo Koei in developing DOA5
A DoA fan like me nice to meet you, well I do Akira Yuki, Pai Chan Beta and Sahara Bryant, Dural and comming Kage Maru and the first ones updated, for DoA I have to revamp Kasumi whit the look from DoA 2 and Alpha 152 whit new moves, for DoA chars I have a little trouble the voices I have all voices from PSX but I want to find the DoA 4 or 5 for this chars, Jaan Li is ready but not release and Bayman, new Ryu Hayabusa and Momiji

Deathstroke looks like old Big boss
Thanks bro, here is it

Hello friends...I ned to say something? 3 Deathstroke, 2 from one game 1 download link, enjoy and have fun!!!
Readme file inside of the chars


(http://s3.postimg.org/bnl85s8en/Deathsteoke_Old_NEWSTANCE.gif)
Deathstroke OLD:  http://www.4shared.com/rar/NEPqUqz8ce/DeathstrokeOLD.html?

(http://s3.postimg.org/iw1g8taj3/Injustice_Gods_Deathstroke_NEWSTANCE.gif)
Deathstroke IGAU:  http://www.4shared.com/rar/5pyda81Wba/MvC_Deathstroke.html?

(http://s3.postimg.org/ebf9tvqtr/Injustice_Gods_Deathstroke_NEWSTANCE2.gif)
Deathstroke UNMASKED:  http://www.4shared.com/rar/4L3XNNHQce/MvC_DeathstrokeEO.html?

More to come...

Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on January 17, 2015, 09:19:12 pm
                                 _______________________________________________
================================|CvS Hakan DEMO by chuchoryu|=================================
                                 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Hello friends! Its time to Oil Up! Hakan words, now you can get this fiele for your Mugen, is a DEMO but much of yours ask for this one and here is it the demo of Hakan. This Hakan is based in Edmon Honda sprites the basic moves are very identical...enjoy and have fun!!


(http://s3.postimg.org/medg57bf3/Hakkan_BETA.gif)
Hakan DEMO:  http://www.4shared.com/rar/ksL_0c1Dba/CFJ_Hakan.html?

=====<Move list>=====

=====<Features>=====
-Is the firts 2D Adaptation from 3D
-All SSF4 Colors
-SND ENG

=====<What's Missing>=====

-I need to play SF4 for see the real moves of he
-intro and ending from SSFIV
-Grab
-All moves from SSF4
-Maybe Focus Attack
-More sprites
-more anims
-More sounds
-More intros and win
-Special intro vs Honda and chuchoryu
-More many thing

=====<Special Thanks>=====

ShinLeeJin: I use the Hakan model he made long time
You Tube: I ripping all voices in this site
And you: for download this character, you rocks!!


- Contact: chuchoryu@hotmail.com
- Facebook: Chuchoryu-Sama
- You Tube channel: chuchoryu Sama (Im Mugen Maker!)

More to come...
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Gladiacloud on January 17, 2015, 10:06:43 pm
About the standing sprite of Old Deathstroke: have you noticed that his left pectoral seems... a boob? lol
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: yaret on January 17, 2015, 11:40:41 pm
Really good Hakan beta, I hope you can finish it soon.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: SuperStroll on January 17, 2015, 11:46:29 pm
Why Hakan look so Fat?
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: varo_hades on January 18, 2015, 03:11:20 am
I should suggest to you give a important focuses on Juri and Asura[ESPECIALLY ASURA!! This is the first time someone wants to create him. PLEASE MAKE A NICE JOB WITH HIM MAN! :D ].

Actually, Asura has a 2.5d gameplay based on SF, I believe you watched a video of the special DLC episode featuring Ryu and Gouki.

And please, DON'T FORGET to make the same thing you did with Lili, using screencaps for basis.

AND A VERY IMPORTANT TIP! Don't forget to put the following suggestions:

- Add a Spinning Animation based on Marvel VS Capcom games.[Group 5250 for up, 5251 for down]
- An advancing guard anim[160,161,162 - Stand, Air and Crouch]
- Make two versions. One with the awesome Varo System, and other with basic codes[I love the varo style, but in this case, please use a normal gameplay without sparks and helpers] for specific coders[I have plans for coding Asura, on VS Style, and probably Beximus for his fullgame]


I mean: Asura is a nice char for a CVS style, but remember, Asura is a type of char who fits very better on MVC games! :D


Keep it up man! :D
Wow man, even if that words wasn't for me, I'm happy for know that :)

                                 _______________________________________________
================================|CvS Hakan DEMO by chuchoryu|=================================
                                 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Hello friends! Its time to Oil Up! Hakan words, now you can get this fiele for your Mugen, is a DEMO but much of yours ask for this one and here is it the demo of Hakan. This Hakan is based in Edmon Honda sprites the basic moves are very identical...enjoy and have fun!!
[youtube]DNPRCLXUrcg[/youtube]

(http://s3.postimg.org/medg57bf3/Hakkan_BETA.gif)
Hakan DEMO:  http://www.4shared.com/rar/ksL_0c1Dba/CFJ_Hakan.html?

=====<Move list>=====

=====<Features>=====
-Is the firts 2D Adaptation from 3D
-All SSF4 Colors
-SND ENG

=====<What's Missing>=====

-I need to play SF4 for see the real moves of he
-intro and ending from SSFIV
-Grab
-All moves from SSF4
-Maybe Focus Attack
-More sprites
-more anims
-More sounds
-More intros and win
-Special intro vs Honda and chuchoryu
-More many thing

=====<Special Thanks>=====

ShinLeeJin: I use the Hakan model he made long time
You Tube: I ripping all voices in this site
And you: for download this character, you rocks!!


- Contact: chuchoryu@hotmail.com
- Facebook: Chuchoryu-Sama
- You Tube channel: chuchoryu Sama (Im Mugen Maker!)

More to come...


Nice beta my friend, can't wait for more chars and updates :)
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on January 18, 2015, 10:40:22 pm
About the standing sprite of Old Deathstroke: have you noticed that his left pectoral seems... a boob? lol
XD yes I see this mistake mi amigo LOL!! I change soon and add more moves for him

Really good Hakan beta, I hope you can finish it soon.
Why Hakan look so Fat?
Hakan is a edit from E. Honda from CvS2 and yes the plan is make full character

I should suggest to you give a important focuses on Juri and Asura[ESPECIALLY ASURA!! This is the first time someone wants to create him. PLEASE MAKE A NICE JOB WITH HIM MAN! :D ].

Actually, Asura has a 2.5d gameplay based on SF, I believe you watched a video of the special DLC episode featuring Ryu and Gouki.

And please, DON'T FORGET to make the same thing you did with Lili, using screencaps for basis.

AND A VERY IMPORTANT TIP! Don't forget to put the following suggestions:

- Add a Spinning Animation based on Marvel VS Capcom games.[Group 5250 for up, 5251 for down]
- An advancing guard anim[160,161,162 - Stand, Air and Crouch]
- Make two versions. One with the awesome Varo System, and other with basic codes[I love the varo style, but in this case, please use a normal gameplay without sparks and helpers] for specific coders[I have plans for coding Asura, on VS Style, and probably Beximus for his fullgame]


I mean: Asura is a nice char for a CVS style, but remember, Asura is a type of char who fits very better on MVC games! :D


Keep it up man! :D
Wow man, even if that words wasn't for me, I'm happy for know that :)

                                 _______________________________________________
================================|CvS Hakan DEMO by chuchoryu|=================================
                                 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Hello friends! Its time to Oil Up! Hakan words, now you can get this fiele for your Mugen, is a DEMO but much of yours ask for this one and here is it the demo of Hakan. This Hakan is based in Edmon Honda sprites the basic moves are very identical...enjoy and have fun!!
[youtube]DNPRCLXUrcg[/youtube]

(http://s3.postimg.org/medg57bf3/Hakkan_BETA.gif)
Hakan DEMO:  http://www.4shared.com/rar/ksL_0c1Dba/CFJ_Hakan.html?

=====<Move list>=====

=====<Features>=====
-Is the firts 2D Adaptation from 3D
-All SSF4 Colors
-SND ENG

=====<What's Missing>=====

-I need to play SF4 for see the real moves of he
-intro and ending from SSFIV
-Grab
-All moves from SSF4
-Maybe Focus Attack
-More sprites
-more anims
-More sounds
-More intros and win
-Special intro vs Honda and chuchoryu
-More many thing

=====<Special Thanks>=====

ShinLeeJin: I use the Hakan model he made long time
You Tube: I ripping all voices in this site
And you: for download this character, you rocks!!


- Contact: chuchoryu@hotmail.com
- Facebook: Chuchoryu-Sama
- You Tube channel: chuchoryu Sama (Im Mugen Maker!)

More to come...


Nice beta my friend, can't wait for more chars and updates :)
Thanks br and really soon Asura comming in Mugen and Abel DEMO like Hakan and Hakan ver 1.0

Este juego que ire armando y re haciendo es un juego que comparti con un muy buen amigo el cual ya no esta con nosotros, el era fan de Dragon Ball en general y yo soy de Street Fighter, tuvimos batalla emocionantes en este juego y ahora quiero compartislo con todos

This game is a old one, and I have beatifull moment playing this whit my old friens who is now whit God, I miss you my friend and this is for conmemorate the old fun time Ryu Vs Goku, resti in peace my old brother friend Paul


DBZvsSF Demo:  http://www.4shared.com/rar/Foa3YZqTce/DBZvsSF2015.html?
Our Dream come tru in mugen Goku (your hero, inspiration) vs Ryu (my hero and inpiration)

More to come...

Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: varo_hades on January 19, 2015, 01:40:51 am

Thanks br and really soon Asura comming in Mugen and Abel DEMO like Hakan and Hakan ver 1.0

Este juego que ire armando y re haciendo es un juego que comparti con un muy buen amigo el cual ya no esta con nosotros, el era fan de Dragon Ball en general y yo soy de Street Fighter, tuvimos batalla emocionantes en este juego y ahora quiero compartislo con todos
Nice I can't wait for Abel, and I'm sorry for your friend...
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on January 21, 2015, 07:57:16 pm

Thanks br and really soon Asura comming in Mugen and Abel DEMO like Hakan and Hakan ver 1.0

Este juego que ire armando y re haciendo es un juego que comparti con un muy buen amigo el cual ya no esta con nosotros, el era fan de Dragon Ball en general y yo soy de Street Fighter, tuvimos batalla emocionantes en este juego y ahora quiero compartislo con todos
Nice I can't wait for Abel, and I'm sorry for your friend...
Thanks bro

This is 4 SF chars upgrade!!


(http://s7.postimg.org/qgcl8sulj/Juri_Han01.gif)
Juri Han: http://www.4shared.com/rar/7xntK4G5ba/CFJ_JuriHan.html?

(http://s7.postimg.org/5yrmx5ihz/Hokuto_STANCE.gif)
Hokuto:  http://www.4shared.com/rar/RUpgFKD4ce/CvShokuto2015.html?

(http://s7.postimg.org/wg0ccgfdz/Dark_Hokuto_STANCE.gif)
Dark Hokuto: http://www.4shared.com/rar/26lUJNxPce/CvSDarkHokuto2014.html?

(http://s7.postimg.org/nsrqc6qxz/El_Fuerte_BETA.gif)
El Fuerte: http://www.4shared.com/rar/5PwImVKJce/CFJ_ElFuerte.html?



(http://s7.postimg.org/o98ckvpbb/chuchoryu_STANCE07.gif)
chuchoryu:  http://www.4shared.com/rar/PvupN5Fkba/CvTWchuchoryu.html?

(http://s7.postimg.org/yr2zudfjb/SFVRyu_STANCE.gif)
Ryu: ???

More to come...

Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Nexus Games on January 21, 2015, 08:06:17 pm
you are getting better and better good job!
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on January 21, 2015, 08:09:11 pm
you are getting better and better good job!
Thanks bro
(http://s7.postimg.org/vzjq3rh0r/Tekken2015.gif)
Now Tekken is called Tekken Chronicles!

More to come...
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: sanjiDAprince on January 22, 2015, 09:17:12 am
I like Nina new sprites, look more to her games counterpart now!
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Gladiacloud on January 22, 2015, 12:49:27 pm
About Nina sprite: her torso and legs are more thin than head and arms.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on January 23, 2015, 09:12:07 pm
I like Nina new sprites, look more to her games counterpart now!
Thanks bro!

About Nina sprite: her torso and legs are more thin than head and arms.
Sure I chabges some details in she mi amig

(http://s7.postimg.org/vzjq3rh0r/Tekken2015.gif)
(http://s14.postimg.org/l3a6bhgxd/Tekken2015_Jack2_Nina.gif)
Now Tekken is called Tekken Chronicles!

Roster: Tekken 1, 2 and 3 some from Tekken 6

[size=16]System[/size]: The system is based in Tekken original series, 2 punches 2 Kicks

[size=16]TAG[/size]: Tag is avaliable but now is evolve in this new serie

[size=16]Arcade Mode[/size]: Arcade mode is a single normal figh, but the real potential is in the 2 Simul mode

[size=16]Old vs New?[/size]: Tekken Tag Games by Bandai is a Xover game not count in the real time line, but this is the tale about Tekken 2 and 3 in the midley, Jun and all Tekken 2 chars (ecept Kazuya) faces Ogre but now you can heard the history and fight whit the Tekken Old Vs the Tekken 6 and 7 (2 chars in proggres) chars

More to come...
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on January 24, 2015, 11:38:58 pm

================================|CvS Nina Williams 1.12 by chuchoryu|=================================
                                 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Hello friends! Nina Williams coming again! but now she have a lot of new stuff, firts the sprites are revampe completely, the SND pack have more voices, the code are revamp in she, new combos, new moves, new Tag System...but sorry 4 butons in she, the new project need this new system, enjoy and have fun!!


(http://s2.postimg.org/eck7dke79/Nina.gif)
Nina Williams:  http://www.4shared.com/rar/uLx8KNKPba/CvS_NinaTAGUP2015.html?

(http://s2.postimg.org/g82eazdnp/Jun.gif)(http://s2.postimg.org/57795ylet/Jun6.gif)(http://s2.postimg.org/mzstdu2n9/Jun_SEPARECOLORES.gif)
Jun Kazama: ???

=====<Move list>=====
**Move List**

*Left Right Combo*
LP, MP

*Biting Snake*
LP, MP, LP, MK

*Bermuda Triangle*
LP, MP, MK

*Lightning Kicks*
LK, MK, MK, MK

*Wipe the Floor*
D, DB, B, + Any Kick

*Bloody Chaos*
D, DF, F + Any Punch

*TAG: c+z
*Note: This command is only in Team Mode in mugen

*Parry*
Press only Foward (including in the air)

*Super Arts*
D, DF, F + 2 Punch
*Use one super gauge bar

=====<Features>=====
-Is the Second upgrade  NEW*
-Code Revamp  NEW*
-Doge  NEW*
-roll  NEW*
-All voices from SFxT NEW*
-Normal Fight intro  NEW*
-Sprites revamp  NEW*
-New Win stance  NEW*
-New Stance like SFxT  NEW*
-Grab  NEW*
-More combos like Tekken Tag 2  NEW*

=====<What's Missing>=====

-More moves from ALL TEKKEN series
-Special intro vs Anna, Kazuya and True Ogre

=====<Special Thanks>=====

Dampir: I use the Blair Dame for make this one
BloodBurguer: I use the video Nina MOve list in his You Tube Channel for a reference in Nina
And you: for download this character, you rocks!!


- Contact: chuchoryu@hotmail.com
- Facebook: Chuchoryu-Sama
- You Tube channel: chuchoryu Sama (Im Mugen Maker!)

Aproaching this topic I need to add some True Ogre and Jun progress
(http://s2.postimg.org/ervh6l04p/TMP_00.jpg)(http://s2.postimg.org/scm95pfxl/TMP_01.jpg)(http://s2.postimg.org/ljlw9fp49/TMP_02.jpg)(http://s2.postimg.org/sbcbcae3t/TMP_03.jpg)

More to come...
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: lui on January 24, 2015, 11:53:45 pm
nice update chucho, but if i may recommend something, you really need to work on the stances for the characters. Moving around pixels up and down don't make the character look nice at all. It looks broken some-what. Take a look at some of the CVS2 characters for breathing reference, it should be pretty easy to make a decent stance.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: FeLo_Llop on January 26, 2015, 07:04:46 pm
Bloody Chaos Blonde Bomb is the correct name, as far as I remember :P! There's a video made by BloodyBurger(??) that shows each attack and their names. Just look for(and DL) in youtube: Nina Williams Tekken Tag 2 moveset , o rsomething like that. Then just change "Nina Williams" for each name. Also, it would provide a far better base for your spriting. Good luck!!
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on February 01, 2015, 08:15:01 pm
Hello friend...yes this time I fell sad, why is the reaso...3 days ago my brother erase...delete...break all my MUGEN files, yes Tekken, SF, Virtua Fighter all of my works...Im really sad, angry many forms of rage just right now...the files I save is only 4 chars and I planning to release but maybe is my official retirament of mugen...maybe not...I say every time "Never Give Up!!" I need to heard this words...in my family all are happy about this. I know in MFG much people maybe are happy reading this and other maybe not

Hola amigos...si esta vez me siento triste, cual es la razon...hace 3 dias atras mi hermano me rompio todos las USB que tenian mis trabajos mugen...si todo Tekken, SF Virtua etc...en verdad me siento muy triste y con rabia ante lo sucedico...lo unico que salve fueron 4 chars de mugen que pienso liverar en dias posteriores y quizas sea mi forzado retiramiento de crear el juego que tanto le puse empeño...quizas no...yo siempre digo "Nunca te rindas!" y nesecito escucharlo de alguien que me apoye...en mi familia todos estan contentos ante la situacion pñorque para ellos es nada mi esfuerzo. Ya lo se en MFG se que muchos estaran felices de esta situacion y otros quizas no

(http://s14.postimg.org/yaoio7nz5/ryu_big.jpg)

More to come?...
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Lord Kain on February 01, 2015, 08:23:45 pm
Damn mi amigo im sorry to hear this... how did it happened? Was it an accident? Or did he purposely did it??
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: DW on February 01, 2015, 08:26:38 pm
Why did your brother do that? That's pretty grimey... :-\ Well, it's up to you where you go from here. I admire your dedication to what you do, despite the ridiculous amount of adversity you face with any project you release. You're very head strong and I honestly see something like this as more of just a "speed bump" for you. I for one have no qualms with you and I see you're progressing pretty well as time goes on. You're still having problems with animation, but you're shading and colors have improved a lot. That Jun there you edited from that bootleg game is coming along pretty nicely, from what I see there. The improvements you made for all those Tekken chars are pretty good. Jun's thighs are a bit too thick, but her shading and colors are aesthetically pleasing imo. I'd also chop some of it up to liking her T2 entire. :P At any rate, sorry to hear your brother erased your files. I wish you luck in whatever you decided to do. I hope it doesn't discourage you from doing what you enjoy. It's quite a setback, I understand, but I'm sure if you really want to, you'll bounce back in no time.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Nexus Games on February 01, 2015, 10:10:47 pm
do you have recycle bin
trash bin

maybe your files are there and not anywhere else in your computer

look there all files deleted go are there
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Lord Kain on February 01, 2015, 10:58:20 pm
Kind of hard to understand how to help him when he kind of said that both computer and USB backup are "broken"?  :S
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: fxfreitas on February 01, 2015, 11:01:51 pm
Never Give Up Boy, Find and recover everything you have and try again, but in this time, do like me and use  a pen drive to safe your work.

You're one of the most active creators here, do not forget this, and you will be one of the best creators in mugen world.

This happened with me some years ago, but I'm so lucky and recovered almost everything I lost.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: 【MFG】gui0007 on February 02, 2015, 03:27:29 am
That's really a bad situation Chucho.
But no worries, any help that you want, we're here!
Be strong amigo! :thumbsup:
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: varo_hades on February 02, 2015, 05:58:52 am
I'm really sorry for that mi amigo, these things happen sometimes but if you love mugen continue and become better, and like other users said make some backup on other computers or even in the cloud, you know mediafire, icloud, dropbox, etc.
I hope see more stuff of you mi amigo, and don't forget of Blanka jeje, I don't forget of the char as you asked me help (only I'm waiting to feel me better of mi sickness for continue), good luck and keep strong.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: sanjiDAprince on February 02, 2015, 01:44:34 pm
God...I'm sorry to hear that chucho's...
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on February 06, 2015, 09:48:43 pm
nice update chucho, but if i may recommend something, you really need to work on the stances for the characters. Moving around pixels up and down don't make the character look nice at all. It looks broken some-what. Take a look at some of the CVS2 characters for breathing reference, it should be pretty easy to make a decent stance.
Sure, I planning to make the Tekken 3 stance for Nina I love Tekken 3

Bloody Chaos Blonde Bomb is the correct name, as far as I remember :P! There's a video made by BloodyBurger(??) that shows each attack and their names. Just look for(and DL) in youtube: Nina Williams Tekken Tag 2 moveset , o rsomething like that. Then just change "Nina Williams" for each name. Also, it would provide a far better base for your spriting. Good luck!!
Ah! yeah the name is  Blonde Bomb I see in the move list from Tekken 3 and in BloodBurguer video

Other think my brothers....IM BACK!!! RISED!!

Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: sanjiDAprince on February 07, 2015, 05:17:38 am
Other think my brothers....IM BACK!!! RISED!!

Good to hear that chucho's! Welcome back brother!!!
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Insert Account Name on February 07, 2015, 02:00:08 pm
Welcome back, amigo.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: yaret on February 07, 2015, 09:01:36 pm
yeah.! please finish Phycoguiler long time wating for that hehehe
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Segatron on February 08, 2015, 04:58:30 pm
Never Give UP Chucho..... I am sure you will manage things better this time......Dont you retire so early man. I know you did your best making each and everyone of those CHARACTERS and I am sure you will do that again soon.
Yeah I know it sucks that most of files get deleted. You know you should get an online storage or backup next time to prevent this situation again.
Dont worry man you will do it again There are people here support you. :D
And please tell me if Jun was one of the Deleted files ?
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: O Ilusionista on February 08, 2015, 10:11:08 pm
You can try a uneraser tool. There are a lot of options for that.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on February 08, 2015, 10:55:26 pm
yeah.! please finish Phycoguiler long time wating for that hehehe
Is the idea mi amigo

You can try a uneraser tool. There are a lot of options for that.
Yes all have diffrent options for make some works mi amigo

Never Give UP Chucho..... I am sure you will manage things better this time......Dont you retire so early man. I know you did your best making each and everyone of those CHARACTERS and I am sure you will do that again soon.
Yeah I know it sucks that most of files get deleted. You know you should get an online storage or backup next time to prevent this situation again.
Dont worry man you will do it again There are people here support you. :D
And please tell me if Jun was one of the Deleted files ?
================================|CvS Devil Jin 1.12 by chuchoryu|=================================
                                 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Hello friends! Devil Jin is back! but now in the new Tekken Tag System and whit new sprites, the wings have color separation for add more diffrent colors in Devil Jin`s Wings, the Super and Crossarts is new, voices and all combo system in Devil Jin, enjoy and have fun!!


(http://s17.postimg.org/oglhr99cb/Devil_Jin_Stance.gif)(http://s17.postimg.org/9n1s9dv9r/Devl_Jin_Intro.gif)
Devil Jin:   http://www.4shared.com/rar/tt81YOG8ce/CvS_DevilJinTAG.html

=====<Move list>=====
**Move List**

*Flash Punch*
LP, LP, MP

*Left Right Combo*
LP, MP

*Demon Slayer*
LP, MP, MP

*Demon Backhand Spin*
MP, MP

*Hellfire Blast*
LP+MP

*Dragon Uppercut*
F, D, DF, F + x

*Dragon Uppercut to Amara*
Push "LK" whe you perform "Rising Dragon Punch" in the air

*Dragon Uppercut to Infernal Destruction*
Push "Any Punch" whe you perform "Rising Dragon Punch" in the air

*Dragon Uppercut to Spinning Low Kick*
Push "MK" whe you perform "Rising Dragon Punch" and fall in the ground

*Rising Uppercut*
F, D, DF, F + MP

*Demon`s `Paw*
D, DF, F + Any Punch

*Rising Sun*
D, DB, B + Any Kick

*Leap Side Kick*
D, DF, F + Any Kick

*TAG: c+z
*Note: This command is only in Team Mode in mugen

*Parry*
Press only Foward (including in the air)

*Super Arts*
D, DF, F + 2 Punch
*Use one super gauge bar

=====<Features>=====
-Is the Second upgrade  NEW*
-Code Revamp  NEW*
-Doge  NEW*
-roll  NEW*
-All voices from Tekken 5 NEW*
-Normal Fight intro  NEW*
-Sprites revamp  NEW*
-New Win stance  NEW*
-New Stance like Evil Ryu from CvS2  NEW*
-Grab  NEW*
-More combos like Tekken Tag 2  NEW*
-Color separation in the wings  NEW*
-New Super and Crossarts  NEW*

=====<What's Missing>=====

-More moves from ALL TEKKEN series
-Special intro vs Devil, Angel and Evil Ryu

=====<Special Thanks>=====

21: He made the new wings 2 years ago
BloodBurguer: I use the video Nina MOve list in his You Tube Channel for a reference in Nina
Jonymelavo: He ripping the Devil Jin voices
And you: for download this character, you rocks!!


- Contact: chuchoryu@hotmail.com
- Facebook: Chuchoryu-Sama
- You Tube channel: chuchoryu Sama (Im Mugen Maker!)

More to come...

I save some sprites of she I can work again in Jun Kazama mi amigo
(http://s17.postimg.org/fdryn439n/Jun.gif)
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on February 08, 2015, 11:14:48 pm
And the new model of my TMNT

(http://s17.postimg.org/l3877f9fv/Leo_BETA.gif)(http://s17.postimg.org/mwb3vqumj/Leo_CLONEBETA.giff)(http://s17.postimg.org/ug46xsnt7/Slash_TMNTIV.gif)(http://s17.postimg.org/epeiqff63/Foot_Soldier_STANCE2.gif)(http://s17.postimg.org/f79o6a4qz/Destructor_Beta.gif)

More to come...KAWABUNGA!!
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: MotorRoach on February 08, 2015, 11:22:57 pm
That Devil Jin looks pretty good, and nice Jun sprite you got there. Your work seems to be getting better.

On the TMNT cast, Leonardo looks pretty nice in general, although his swords don't look very sharp, so you might want to refine their shape a bit. It might just be me, but he might be looking a little too short.

For Slash, I think you should work on him still looking too 16-bit ish, because his style looks quite different from Leonardo's, specially for the fact that he looks mostly resized and will need some refining around his pixels to look smoother.

The ninja looks nice, although the base for him looks very familiar. Shredder also looks fine, but I still feel bothered that he looks so similar to Sagat.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: sanjiDAprince on February 09, 2015, 05:36:36 am
Nice update for Devil Jin chucho! I like his new wing look
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Girku on February 09, 2015, 06:20:15 am
Whatever happened to Lili :huh2:
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: sanjiDAprince on February 09, 2015, 07:25:47 pm
BTW chucho, are you gonna update your Ryu Hayabusa (XBOX version)? He feel finished already however he lack of AI I believe.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Segatron on February 09, 2015, 07:55:24 pm
Thank God she's ok. Now i can wait and relax
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on February 09, 2015, 11:19:49 pm
Whatever happened to Lili :huh2:
IS LOST ALL SPRITES!!!!! but I have the old ones or remake and make more better I promise mi amigo....and Asuka is lost

BTW chucho, are you gonna update your Ryu Hayabusa (XBOX version)? He feel finished already however he lack of AI I believe.
The old one no, I have to made a new one more like the Zigma series

That Devil Jin looks pretty good, and nice Jun sprite you got there. Your work seems to be getting better.

On the TMNT cast, Leonardo looks pretty nice in general, although his swords don't look very sharp, so you might want to refine their shape a bit. It might just be me, but he might be looking a little too short.

For Slash, I think you should work on him still looking too 16-bit ish, because his style looks quite different from Leonardo's, specially for the fact that he looks mostly resized and will need some refining around his pixels to look smoother.

The ninja looks nice, although the base for him looks very familiar. Shredder also looks fine, but I still feel bothered that he looks so similar to Sagat.
I need to revamp the Foot Soldier, the Shredder now is working by AX from MMV, I concentrate in TMNT
THE ALL NEW TURTLES!!!
(http://s16.postimg.org/gbex9cx39/TMNT2015.gif)

More to come...
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: 『レム-レム』 on February 09, 2015, 11:21:48 pm
heee dude tmnt char  face ............. need lot of work .... sorry
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: SkySplitters on February 10, 2015, 08:11:03 am
@haruharu01 ... Now that is not very nice, is it? I'd say, instead of insulting his work, why not come with constructive feedback on how to improve what might be "wrong" in your opinion. It helps the creator much more than comments like this.


Chuch, I'm sorry to hear all about those losses, I hope it does not discourage you. I hope it makes you even more motivated than ever to continue what you do love. Keep it up.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Insert Account Name on February 10, 2015, 12:11:36 pm
heee dude tmnt char  face ............. need lot of work .... sorry

Don't make posts like this. It's very rude to the authors. Need more details than just "need lot of work".

Well the turtles faces are quite different from before. All suppose to be based of the comic or from other media. One thing that is a bit odd is Ralph ' s Sai's are a bit big. You can use the base of the tmnt fighting game. Those are perfect sai's.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: 『レム-レム』 on February 10, 2015, 02:23:37 pm
The Street Fighter ....dude you're crazy

I just said that the character of TMNT
needed more work

" need lot of work .... sorry "   SORRYYYYYYYYYYYYYYYYYYYYYYYYYYYY  and you call it an insult ....mother of god
he showed me much more interesting beta I don't understand why he changed their facial =/

ps : look your avatar chucho the tmnt facial is better  (that's just my opinion) good luck o/

but sorry for my bad english


Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: MotorRoach on February 10, 2015, 03:13:42 pm
Then learn how to be specific about what needs more work or don't post at all.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: 『レム-レム』 on February 10, 2015, 03:28:22 pm

of course I should have detailed my opinion of the beginning (and I apologize)
but to say that my comments are insults
I don't agree

sorry for my bad english ( u_____u)
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on February 10, 2015, 06:25:45 pm
The Street Fighter ....dude you're crazy

I just said that the character of TMNT
needed more work

" need lot of work .... sorry "   SORRYYYYYYYYYYYYYYYYYYYYYYYYYYYY  and you call it an insult ....mother of god
he showed me much more interesting beta I don't understand why he changed their facial =/

ps : look your avatar chucho the tmnt facial is better  (that's just my opinion) good luck o/

but sorry for my bad english



Dont worry my friend, is ok, Im glad you here and wathc the news I do for mugen

Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on February 15, 2015, 11:46:58 pm
================================|CvS Marshal Law 1.12 by chuchoryu|=================================
                                ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Hello friends! Finally the second upgrade in Marshal Law! now this one have new SFF file and the new TAG SYSTEM, compatible whit new Nina and Devil Jin, Law have the Tekken 2 moves for now but soon more from TTT2, enjoy and have fun!!


(http://nsae02.casimages.net/img/2015/02/15/150215112129231491.gif)(http://nsae02.casimages.net/img/2015/02/15/150215112151114233.gif)(http://nsae02.casimages.net/img/2015/02/15/150215112155780125.gif)
Marshal Law:  http://www.4shared.com/rar/svWxVZNRce/CvS_LawTAGUP2015.html?

=====<Move list>=====
**Move List**

*Machine Gun Arrow*
LP, LP, LP, LP

Left Right Combo*
LP, MP

*Machine Gun Arrow to Low Punch*
*Firts use the previo move in the 3rd punch
F+MP, MP

*Shaolin Spining Kick*
MK, LK, MK

*BackFlipper*
D, DB, B + Any Kick

*DragonKick*
D, DF, F + Any Kick


*TAG: c+z
*Note: This command is only in Team Mode in mugen

*Parry*
Press only Foward (including in the air)

*Super Arts*
D, DF, F + 2 Punch
*Use one super gauge bar

=====<Features>=====
-Is the Second upgrade  NEW*
-Code Revamp  NEW*
-Doge  NEW*
-roll  NEW*
-All voices from SFxT NEW*
-Normal Fight intro  NEW*
-Sprites revamp  NEW*
-More combos like Tekken Tag 2  NEW*

=====<What's Missing>=====

-More moves from ALL TEKKEN series
-Grab  NEW*
-More sprites  NEW*
-Special intro vs Paul, Bryan and Fores Law

=====<Special Thanks>=====

BloodBurguer: I use the video Nina MOve list in his You Tube Channel for a reference in Nina
And you: for download this character, you rocks!!


- Contact: chuchoryu@hotmail.com
- Facebook: Chuchoryu-Sama
- You Tube channel: chuchoryu Sama (Im Mugen Maker!)

More to come...
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Segatron on February 16, 2015, 01:54:20 am
nice
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: fxfreitas on February 16, 2015, 02:24:18 am
Good Update.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on February 18, 2015, 08:46:26 pm
Mishima Zaibatsu News!! Now Tekken take another look, the sprites are revamp for all old ones and Kazuya is back whit new look

(http://s27.postimg.org/qy0k115of/Kazuya_Stance2015.gif)(http://s27.postimg.org/fa6i6hgjj/Kazuya_Stance2015_WALK.gif)

Is  not Tekken chars but is one I planed to make back in 2009
(http://s27.postimg.org/jqu9rf5dr/Rugal_SF3.gif)(http://s27.postimg.org/l75s9k8an/Rugal_SF3_MECH.gif)
(http://s27.postimg.org/oocfq9wqr/Rugal_XRyu_Kazuya.gif)

Again I made Abel model for release this character, Hakan have new SFF but this one is very new to the old one
(http://s27.postimg.org/w2x64wt8f/ABELBETA.gif)(http://s27.postimg.org/4tlsqes5b/Abel_SEPARECOLORES.gif)

And this one, the Taewondo girl edit
(http://s27.postimg.org/gwvprpslb/TKDG.gif)(http://s27.postimg.org/6izhc7x8f/TKDG2.gif)(http://s27.postimg.org/h738b277j/TKDGRYU.gif)(http://s27.postimg.org/relrngtfj/TKDGWALK.gif)

More to come...
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: lui on February 18, 2015, 08:57:59 pm
i don't know if you need permission to make Keung Lee's Tae-Kwon-Doe chick character, as MAVERICK had to get permission to include her in his game, since he owns her and stuff i don't know, i'm just being stupid.

Anywho, that Omega Rugal looks fantastic, he's just a bit rough.
Kazuya's upper body seems WAY too static, try animating it a bit.
You're certainly improving Chucho, well done!
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on February 18, 2015, 09:15:54 pm
i don't know if you need permission to make Keung Lee's Tae-Kwon-Doe chick character, as MAVERICK had to get permission to include her in his game, since he owns her and stuff i don't know, i'm just being stupid.

Anywho, that Omega Rugal looks fantastic, he's just a bit rough.
Kazuya's upper body seems WAY too static, try animating it a bit.
You're certainly improving Chucho, well done!

For Keung Lee's Tae-Kwon-Doe is only a edit, personal character but I planning fist to give to the original author of this Keung Lee's Tae-Kwon-Doe, I made only 2D work, in the case of Rugal I really long LONG time I wait to make in CvS2 the Rugal 2002 (the Boss, bad ass boss) including I want to make the KOF 94 Omega Rugal using this one, for Kazuya yes need more anim in the upper body

Gald to see you here mi amigo!

Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: lui on February 18, 2015, 09:25:55 pm
if you're gonna make Rugal in CvS-ish style, i reccommend using warusaki3's template or using memo's POTS' style template as well. They are both very well done.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on February 18, 2015, 09:31:37 pm
if you're gonna make Rugal in CvS-ish style, i reccommend using warusaki3's template or using memo's POTS' style template as well. They are both very well done.
DivineWolf or POSTS is perfect for this Rugal
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: lui on February 18, 2015, 09:38:48 pm
well, here is the template that is very useful
http://mugenguild.com/forum/topics/p-o-t-s-style-template-final-updated-6dec14-163702.0.html
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Eddie Mort on February 18, 2015, 11:38:56 pm
WOW!!!
Rugal looks amazing!!
luck in your wips chucho and welcomeback
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: MotorRoach on February 19, 2015, 01:51:30 am
Your Rugal's face looks exactly like this one. (http://fav.me/d3liqde)
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: lui on February 19, 2015, 03:08:14 am
C'mon chucho, you've already been through the part about learning to give credit when it comes to taking stuff directly from other artist's :(
atleast give credit man. even if it's something so small as a simple face.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: varo_hades on February 19, 2015, 03:46:32 am
Looks good Abel my friend :D
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: sanjiDAprince on February 19, 2015, 09:26:10 am
Mishima Zaibatsu News!! Now Tekken take another look, the sprites are revamp for all old ones and Kazuya is back whit new look
(http://s27.postimg.org/qy0k115of/Kazuya_Stance2015.gif)(http://s27.postimg.org/fa6i6hgjj/Kazuya_Stance2015_WALK.gif)

Yup, the upper body is a bit static. You can make the animation when he's breathing. Since you revamp this sprite, a suggestion, you can include his purple flame design on his pants if it possible to do.

Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on February 19, 2015, 08:59:08 pm
WOW!!!
Rugal looks amazing!!
luck in your wips chucho and welcomeback
Your Rugal's face looks exactly like this one. (http://fav.me/d3liqde)
C'mon chucho, you've already been through the part about learning to give credit when it comes to taking stuff directly from other artist's :(
atleast give credit man. even if it's something so small as a simple face.
Dont worry my friends, I have permission for use OMEGAefeX, long time I ask him and say me "Ok, only give credits" I based this Rugal in his model, the face for detail the other sprites (5% of new Rugal sprites)

Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: MotorRoach on February 19, 2015, 09:44:29 pm
Just wondering, what kind of style are you going for Rugal? It kind of looks like CvS shaded, but has the size of SF3 sprites.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on February 22, 2015, 08:13:22 pm
Just wondering, what kind of style are you going for Rugal? It kind of looks like CvS shaded, but has the size of SF3 sprites.
Yes is SF3 size but CvS2 shade, the stilo for play is in CvS2, rugal and God Rugal mode, but in this case is Rugal and Omega Rugal, 3 punches, 3 kicks, much special moves, KOF 2002 voices and special intros

Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: holn on February 24, 2015, 10:00:26 am
Hello again chuchoryu.And sorry without a reply.
This time, I upgrade in HanJuriAI,and I distributed AI patch of C.viper.
Also I will delete if there is a problem.Please reply if its.
I'm sorry my English is poor at.And thank you for nice chars.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: holn on February 24, 2015, 10:02:57 am
Sorry, this is my onedrive.
https://onedrive.live.com/?cid=7BB50F9EA9D9BECD&id=7BB50F9EA9D9BECD%21105
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on February 24, 2015, 11:23:27 pm
Hello again chuchoryu.And sorry without a reply.
This time, I upgrade in HanJuriAI,and I distributed AI patch of C.viper.
Also I will delete if there is a problem.Please reply if its.
I'm sorry my English is poor at.And thank you for nice chars.
Sorry, this is my onedrive.
https://onedrive.live.com/?cid=7BB50F9EA9D9BECD&id=7BB50F9EA9D9BECD%21105
New AI for new Jura Han!! thanks bro and dont worry for C. Viper soon comming whit new codes and you can make the AI Patch
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Ganbare-Lucifer on February 25, 2015, 03:45:29 pm
(http://i.imgur.com/e1ZcRGb.png)

He is not taken out yet. He will return.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: MotorRoach on February 25, 2015, 07:08:37 pm
Cool, but why is that being posted in Chuchoryu's thread?
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Ganbare-Lucifer on February 25, 2015, 08:29:56 pm
Cool, but why is that being posted in Chuchoryu's thread?

Because he is helping me, my dear friend!
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on February 28, 2015, 09:07:18 pm
(http://i.imgur.com/e1ZcRGb.png)

He is not taken out yet. He will return.
Yes...yes!...YEEEEEEEEEEEEEEEEESSSS!!!!

Cool, but why is that being posted in Chuchoryu's thread?
Easy

Cool, but why is that being posted in Chuchoryu's thread?

Because he is helping me, my dear friend!
Thats right mi amigo! I code this one for you....I lost the old ones but this can reborn REMASTERED!!!

Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on March 01, 2015, 08:43:57 pm
Im Mugen Maker! 16: Teen Titans
Soon I add the new Deathstroke and Raven for mugen....and I re-starting to make Nightwing


And son comming CvS Marco Rossi
(http://s28.postimg.org/9fq1uzxh5/image.gif)(http://s28.postimg.org/yn0xv90l5/image.gif)(http://s28.postimg.org/mz6w0pbg9/image.gif)(http://s28.postimg.org/4xnr2whfd/image.gif)
For Tarma I use the face made by Armentis, I need to ask him if I can use this face for make Tarma and finally watch Marco & Tarma vs Mega Man X & Zero

(http://s28.postimg.org/retwjpd8d/Maker17.jpg)

More to come...
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: hatter on March 01, 2015, 09:19:58 pm
CvS Marco Rossi?
...... OH MY GOD!!! :D :D :D :D :D
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Hephaistos31 on March 01, 2015, 09:40:50 pm
This marco look AWESOME!!! I hope you'll release enough sprites, because the concept is great, man! :)
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: MotorRoach on March 01, 2015, 11:12:22 pm
Marco is looking great, and I'm also very surprised to see Tarma~

Do you have anything planned for Tarma's gameplay so far? Kind of curious to know
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: sanjiDAprince on March 02, 2015, 09:21:09 am
Well, I'm interested on that Raiden!
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: sabockee on March 02, 2015, 12:52:30 pm
Lightsource in Marco sprite is still KOFish, also the second green tone on his pants shouldn't be that thick if you're trying to convert it to cvs, Chucho. Other than that this edit looks pretty good. Keep it up.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Ganbare-Lucifer on March 02, 2015, 03:23:37 pm
Thats right mi amigo! I code this one for you....I lost the old ones but this can reborn REMASTERED!!!


WinMUGEN version for Chuchoryu.

for 1.0... GladiaCloud is an option. But maybe it will be another one.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on March 02, 2015, 08:51:15 pm
CvS Marco Rossi?
...... OH MY GOD!!! :D :D :D :D :D
This marco look AWESOME!!! I hope you'll release enough sprites, because the concept is great, man! :)
Marco is looking great, and I'm also very surprised to see Tarma~

Do you have anything planned for Tarma's gameplay so far? Kind of curious to know
I love Metal Slug, special the MS3 and MS6, for this 2 guys I planning to do 3 punches and 3 kicks, Lvl1, 2 and 3 specials, Tarma diffrent Gameplay but some equal to Marco (this remmember me Ryu and Ken) and maybe no know CvS Fio I love this girl

Well, I'm interested on that Raiden!
MK Rayden, is release in the Demo MK Rebith, wath in my You Tube Channel, is chapter 15

Lightsource in Marco sprite is still KOFish, also the second green tone on his pants shouldn't be that thick if you're trying to convert it to cvs, Chucho. Other than that this edit looks pretty good. Keep it up.
Thanks bro! I add the color normal for Marco and Tarma but I add the color separation for hace diffrent ways to make more funny colors for this 2 guys

Thats right mi amigo! I code this one for you....I lost the old ones but this can reborn REMASTERED!!!


WinMUGEN version for Chuchoryu.

for 1.0... GladiaCloud is an option. But maybe it will be another one.

Sure 2 version mi amigo, I really want the all sprites for Ado

Some ask about what chars are save...well only 5 but I save the Mugen Multiverse Download section and some sprites in other USB I have, this is the chars most advantage I have
(http://s23.postimg.org/6t4a4x5sb/chuchoryu_ALL_CHARS.gif)

More to come...
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Gennos on March 02, 2015, 09:18:28 pm
Im Mugen Maker! 16: Teen Titans
Soon I add the new Deathstroke and Raven for mugen....and I re-starting to make Nightwing
[youtube]iZYDAZST9Bs[/youtube]
why? why show a 2 minutes video of a cringeworthy MS paint cartoon with just 40 seconds of gameplay?
anyway, who's this guy?
(http://i.imgur.com/Mf7wVrl.png)
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on March 02, 2015, 09:30:59 pm
Im Mugen Maker! 16: Teen Titans
Soon I add the new Deathstroke and Raven for mugen....and I re-starting to make Nightwing
[youtube]iZYDAZST9Bs[/youtube]
why? why show a 2 minutes video of a cringeworthy MS paint cartoon with just 40 seconds of gameplay?
anyway, who's this guy?
(http://i.imgur.com/Mf7wVrl.png)
Is from here:  http://es.streetfighter.wikia.com/wiki/Shin
https://www.youtube.com/watch?v=YkKIn8Pu7uE

Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Gennos on March 02, 2015, 10:47:22 pm
oh shit, the mouse game D:
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Mr.Karate JKA on March 03, 2015, 01:53:49 am
Chucho do you have any preview of Sawada?
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on March 03, 2015, 10:31:55 pm
oh shit, the mouse game D:

XD yes, this game I saw in You Tube around of 2008 and 2010, I watch Shin but the game is hacked in CapcomMunity and well some friend from Facebook (Patric Succat) ask about this char and he and me working in this character, I have all moves done, all sprites done, but I need some one can make the voice for him

Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on March 03, 2015, 10:33:27 pm
Chucho do you have any preview of Sawada?
I lost all Sawada and Blade sprites....but I save half of your Sheng Long dont worry this last is finally released in April 30, childs day and a special chapter of my channel

                                 _______________________________________________
================================|CvSPRO Orochi 1.12 by chuchoryu|=================================
                                 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Hello friends!...I have a question, but why Capcom no add Orochi in CvS 2000 or CvS2? no matter I can make this one for all mugen players! maybe is more like the original CvS Pro (and no Pyron in the CvS, for why Capcom?) now Orochi have codes revamp and have better AI, enjoy and have fun!!


(http://s15.postimg.org/ofkdh6ud3/Cv_SOrochi_PRO.gif)
CvS Orochi: http://www.4shared.com/rar/Yd15vVyKba/CvSOrochiPRO2015.html?

(http://s15.postimg.org/6bhcwjwon/Cv_SAdel.gif)
CvS Adel: http://www.4shared.com/rar/T67mjDDbce/CvSAdelheid.html?

=====<Move list>=====
Specials

D, DF, F, + Any Punch

D, DB, B, + Any Punch or Kick


Super Move: D, DF, F, D, DF, F + Any punch


Hyper Move: D, DF, F, D, DF, F + Any Kick
*Note, this move is only in Lv3 if use Capcom Grove, or if use SNK Grove you need the full gauge and little life in the life bar*

=====<Features>=====
-Is the firts 2CvS Orochi  NEW*
-Coide Revamp  NEW*
-Doge  NEW*
-2 SND Packs  NEW*
-Normal Fight intro
-2 Fighting intro pose (Chris and Mizuchi)
-Grab  NEW*
-New Win pose  NEW*

=====<What's Missing>=====

-This one need more moves, supers and special
-Mugen ending like KOF 97 or NGBC
-Special Fight intro againist Kyo, Iori, Chizuru, Ryu, Akuma and Gill

=====<Special Thanks>=====

Special thanks to:
I use the basic Dan by one of my friend for make this one
You Tube: I ripping the voices in this site
And you for Download this character, you rocks amigo!!

- Contact: chuchoryu@hotmail.com
- Facebook: Chuchoryu-Sama
- You Tube channel: chuchoryu Sama (Im Mugen Maker!)

More to come...
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on March 03, 2015, 10:51:19 pm
Tsuyoi said:
varo_hades said:
Yessss Garuda, we need Garuda in 2D :D

Totally :cheers:
varo_hades said:
Yessss Garuda, we need Garuda in 2D :D
Are you loking, fo this!!
(http://s15.postimg.org/9asuxevjv/Esecena018.png)
(http://s15.postimg.org/658977cxn/Esecena0127.png)
Oh! wait a second, this is the nex episode of my channel XD

Ok, Ok...I belive your loking for, THIS!!!
(http://s15.postimg.org/3wu2pv5tj/Garuda_STANCE.gif)(http://s15.postimg.org/jwcq9f1vb/Garuda_STANCE2.gif)(http://s15.postimg.org/ml7izg7cr/Garuda_Bychuchoryu.gif)

More to come...
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: MotorRoach on March 04, 2015, 12:29:26 am
Could you upload your characters to something other than 4shared? Because for some reason, now everyone has to wait 1000 seconds for a file to be downloaded in 4shared, instead of 20 seconds like it had always been.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Mr.Karate JKA on March 04, 2015, 02:34:25 am
Yesssss! Sheng Long!!!!

About sawada did you gave up????
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: SkySplitters on March 04, 2015, 08:07:21 am
Is Garuda flying in his stance? It does look like it. Maybe change it a bit.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: sanjiDAprince on March 04, 2015, 10:24:34 am
now everyone has to wait 1000 seconds for a file to be downloaded in 4shared, instead of 20 seconds like it had always been.

That strange because I'm still waiting for 20 seconds only...how come yours need to wait for 1000 seconds?

Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: AlexSin on March 04, 2015, 11:06:14 am
Sometimes it happens (when you use adblock).
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on March 06, 2015, 09:00:20 pm
Could you upload your characters to something other than 4shared? Because for some reason, now everyone has to wait 1000 seconds for a file to be downloaded in 4shared, instead of 20 seconds like it had always been.
Sure, but I upload in 4Shared for a long time stay all my fles, in Sendspace delet the inactive files...maybe 2Shared or other more good...Mega Upload XD (I lost all myy SNK MK chars here....the old times)

Yesssss! Sheng Long!!!!

About sawada did you gave up????
No I re-starting Sawada this one whit new look and new voices mi amigo
Is Garuda flying in his stance? It does look like it. Maybe change it a bit.
XD is little Flying in the gif but in the Mugen is in the floor

================================|CvS Asuka Kazama BETA by chuchoryu|=================================
                                 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Hello friends! Finally! Asua is here, but now in my version (no more CVSNB, is really good but he dont like my edits) now you can play this like a TAG SYSTEM I do in all my new Tekken chars, for the moment is BETA but I planning to upgrade more and more and release for fist time Lili and Asuka together!! enjoy and have fun!!
(http://s21.postimg.org/cgc66gzfr/TMP_01.jpg)(http://s21.postimg.org/isrbgb2hz/TMP_00.jpg)

(http://s21.postimg.org/glihen7tv/Asuka_BETA.gif)(http://s21.postimg.org/c0wazpo4j/Asuka_BETA2.gif)
Asuka 2015:  http://www.4shared.com/rar/zrX_TMtAce/CvS_AsukaTAGBETA.html?

=====<Move list>=====
**Move List**

*Left Right Combo*
LP, MP

*???*
D, DF, F + Any Punch

*TAG: c+z
*Note: This command is only in Team Mode in mugen

*Parry*
Press only Foward (including in the air)

=====<Features>=====
-Is the firs release  NEW*
-Code Revamp  NEW*
-All voices from SFxT NEW*
-Normal Fight intro  NEW*
-Sprites revamp  NEW*

=====<What's Missing>=====

-More moves from ALL TEKKEN series
-More specials
-More sprites and animations
-more of all basics
-Special intro vs Lili, Xiaoyu and Chun Li

=====<Special Thanks>=====

msmalik681: I use the Asuka sprites (SNK Style) for make this one, if you need this sprites please take all you need bro msmalik681
BloodBurguer: I use the video Asuka Move list in his You Tube Channel for a reference in Asuka
And you: for download this character, you rocks!!


- Contact: chuchoryu@hotmail.com
- Facebook: Chuchoryu-Sama
- You Tube channel: chuchoryu Sama (Im Mugen Maker!)

More to come...
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: MotorRoach on March 07, 2015, 02:21:48 am
Not going to lie, that hair is a mess. I remember Asuka's hair being a little bit messy, but that looks more like she put on some hair gel. You need to tone down the spikiness on her hair, because otherwise, it just feels weird to look at her head.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: AuMiO VXC on March 07, 2015, 08:31:26 am
Tsuyoi said:
varo_hades said:
Yessss Garuda, we need Garuda in 2D :D

Totally :cheers:
varo_hades said:
Yessss Garuda, we need Garuda in 2D :D
Are you loking, fo this!!
(http://s15.postimg.org/9asuxevjv/Esecena018.png)
(http://s15.postimg.org/658977cxn/Esecena0127.png)
Oh! wait a second, this is the nex episode of my channel XD

Ok, Ok...I belive your loking for, THIS!!!
(http://s15.postimg.org/3wu2pv5tj/Garuda_STANCE.gif)(http://s15.postimg.org/jwcq9f1vb/Garuda_STANCE2.gif)(http://s15.postimg.org/ml7izg7cr/Garuda_Bychuchoryu.gif)

More to come...

This is awesoooooooommmmeeeeeeee
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Girku on March 07, 2015, 10:48:06 pm
Could you upload your characters to something other than 4shared? Because for some reason, now everyone has to wait 1000 seconds for a file to be downloaded in 4shared, instead of 20 seconds like it had always been.
Sure, but I upload in 4Shared for a long time stay all my fles, in Sendspace delet the inactive files...maybe 2Shared or other more good...Mega Upload XD (I lost all myy SNK MK chars here....the old times)

Yesssss! Sheng Long!!!!

About sawada did you gave up????
No I re-starting Sawada this one whit new look and new voices mi amigo
Is Garuda flying in his stance? It does look like it. Maybe change it a bit.
XD is little Flying in the gif but in the Mugen is in the floor

================================|CvS Asuka Kazama BETA by chuchoryu|=================================
                                 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Hello friends! Finally! Asua is here, but now in my version (no more CVSNB, is really good but he dont like my edits) now you can play this like a TAG SYSTEM I do in all my new Tekken chars, for the moment is BETA but I planning to upgrade more and more and release for fist time Lili and Asuka together!! enjoy and have fun!!
(http://s21.postimg.org/cgc66gzfr/TMP_01.jpg)(http://s21.postimg.org/isrbgb2hz/TMP_00.jpg)

(http://s21.postimg.org/glihen7tv/Asuka_BETA.gif)(http://s21.postimg.org/c0wazpo4j/Asuka_BETA2.gif)
Asuka 2015:  http://www.4shared.com/rar/zrX_TMtAce/CvS_AsukaTAGBETA.html?

=====<Move list>=====
**Move List**

*Left Right Combo*
LP, MP

*???*
D, DF, F + Any Punch

*TAG: c+z
*Note: This command is only in Team Mode in mugen

*Parry*
Press only Foward (including in the air)

=====<Features>=====
-Is the firs release  NEW*
-Code Revamp  NEW*
-All voices from SFxT NEW*
-Normal Fight intro  NEW*
-Sprites revamp  NEW*

=====<What's Missing>=====

-More moves from ALL TEKKEN series
-More specials
-More sprites and animations
-more of all basics
-Special intro vs Lili, Xiaoyu and Chun Li

=====<Special Thanks>=====

msmalik681: I use the Asuka sprites (SNK Style) for make this one, if you need this sprites please take all you need bro msmalik681
BloodBurguer: I use the video Asuka Move list in his You Tube Channel for a reference in Asuka
And you: for download this character, you rocks!!


- Contact: chuchoryu@hotmail.com
- Facebook: Chuchoryu-Sama
- You Tube channel: chuchoryu Sama (Im Mugen Maker!)

More to come...


Oh my God  :wub:
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: lui on March 08, 2015, 03:43:26 am
Not going to lie, that hair is a mess. I remember Asuka's hair being a little bit messy, but that looks more like she put on some hair gel. You need to tone down the spikiness on her hair, because otherwise, it just feels weird to look at her head.

it looks like she's wearing Goku's hair. if you're gonna do Asuka, reference someone like Blue mary and just add the messy part at the very bottom.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on March 08, 2015, 08:20:47 pm
Not going to lie, that hair is a mess. I remember Asuka's hair being a little bit messy, but that looks more like she put on some hair gel. You need to tone down the spikiness on her hair, because otherwise, it just feels weird to look at her head.
I try to make the hair liitle more like anime series, is more like Sora Takenouchi from Digimon (Namco/Bandai character I love Digimon) in the original Tekken is little longer but is more equal to Sakura Kasugano

Not going to lie, that hair is a mess. I remember Asuka's hair being a little bit messy, but that looks more like she put on some hair gel. You need to tone down the spikiness on her hair, because otherwise, it just feels weird to look at her head.

it looks like she's wearing Goku's hair. if you're gonna do Asuka, reference someone like Blue mary and just add the messy part at the very bottom.
The base for Asuka sprites is  Leona and Blue Mary, maybe I change the hair in future upgardes of this one, but I like whit this anime hair...but 2 SFF is more certain in the future for Asuka Kazama

Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on March 10, 2015, 09:54:04 pm
================================|CvS Asuka Kazama 1.12 by chuchoryu|=================================
                                 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Hello friends! Finally! Asua is here, but now in my version (no more CVSNB, is really good but he dont like my edits) now you can play this like a TAG SYSTEM I do in all my new Tekken chars, for the moment is BETA but I planning to upgrade more and more and release for fist time Lili and Asuka together!! enjoy and have fun!!


(http://s16.postimg.org/ihl9eh30h/Asuka_BETA.gif)(http://s16.postimg.org/fc0no9ke9/Asuka_BETA2.gif)
Asuka:  http://www.4shared.com/rar/KX9rEnFgce/CvS_AsukaTAG112.html?

(http://s16.postimg.org/73yq39sht/SFVRyu_STANCE.gif)
Ryu:  http://www.4shared.com/rar/1bXkOF9Oba/ISNTRyuSFV.html?

=====<Move list>=====
**Move List**

*Whiplash*
LP, LP

*Jab Uppercut*
LP, MP

*Jab Uppercut to Spinning Hell Drop*
LP, MP, LK

*Jab Uppercut to Front Kick*
LP, MP, MK

*Demon Slayer*
DF+MP

*Spinning Hell Drop*
F+LK

*Leg Cutter*
D, DB, B + MK
*You can hit 3 times

*Rising Palm*
D, DF, F + Any Punch

*TAG: c+z
*Note: This command is only in Team Mode in mugen

*Parry*
Press only Foward (including in the air)

*Super Arts*
D, DF, F + 2 Punch
*Use one super gauge bar

=====<Features>=====
-Is the firs release  NEW*
-Code Revamp  NEW*
-All voices from SFxT NEW*
-Normal Fight intro  NEW*
-Sprites revamp  NEW*

=====<What's Missing>=====

-More moves from ALL TEKKEN series
-More specials
-More sprites and animations
-more of all basics
-Special intro vs Lili, Xiaoyu and Chun Li

=====<Special Thanks>=====

msmalik681: I use the Asuka sprites (SNK Style) for make this one, if you need this sprites please take all you need bro msmalik681
BloodBurguer: I use the video Asuka Move list in his You Tube Channel for a reference in Asuka
And you: for download this character, you rocks!!


- Contact: chuchoryu@hotmail.com
- Facebook: Chuchoryu-Sama
- You Tube channel: chuchoryu Sama (Im Mugen Maker!)

More to come...
(http://s16.postimg.org/b7v3i0z2d/Nagase2015.gif)
(http://s16.postimg.org/ufi8emhdt/Nagase_BETA.gif)(http://s16.postimg.org/vj2cql20x/Nagase_BETA2.gif)(http://s16.postimg.org/90vg7uj5t/Nagase_BETA3.gif)
(http://s16.postimg.org/x3ca2pzt1/Tekken2015_REVAMP.gif)
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Nexus Games on March 10, 2015, 10:25:08 pm
you are getting so much better over years
you show progress over years
I like it!
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: lui on March 11, 2015, 05:00:51 am
um i got this when i started a match with asuka
Spoiler, click to toggle visibilty
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: ShinZankuro on March 11, 2015, 05:04:31 am
(http://s16.postimg.org/x3ca2pzt1/Tekken2015_REVAMP.gif)


OH SH*T, THE TTT2 JUN!! YES! :D
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: sanjiDAprince on March 11, 2015, 05:32:13 am
Same here, also got this error:-

Error detected.

Not a valid elem type: tagin
Error parsing [State 5900, 10]
Error in [Statedef 5900]
Error in Asuka.cns:5421
Character mugenversion is older than this version of M.U.G.E.N.
Error loading chars/CvS_AsukaTAG/CvS_AsukaTAG.def
Error loading p1

Clipboard tail:
Game loop init
Versus screen init
End of versus screen loop
Game loop deinit
Gameflow 11
Loading match assets...
Loading stage...
  Loading BG...OK
Stage loaded OK
Setting game resolution 640x480...OK
  Allocating helpers...OK
Match RNG seed: 240286177
Reset persist vars team 0
Reset persist vars team 1
Loading character chars/CvS_AsukaTAG/CvS_AsukaTAG.def...
  Loading info...Info: Asuka Kazama loading in pre-1.0 compatible mode
OK
  Loading cmd command set Asuka.cmd...OK
  Loading cns Asuka.cns...Freeing player RC
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: lui on March 11, 2015, 05:40:39 am
this has been happening with almost ALL of your latest tekken characters, I fixed them all when I removed the tag related stuff.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: H Mr. Ton! on March 12, 2015, 07:00:27 am
+1 to Jun Kazama and Unknown, can't wait!
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: LarsAlexandersson on March 12, 2015, 01:07:23 pm
I think it's better if Unknown is given a shadow teleport, heal/counter, and some of Carmine (from UNIEL)'s vibe. New stance don't mind, if planned makes her more sinister
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on April 04, 2015, 08:42:05 pm
this has been happening with almost ALL of your latest tekken characters, I fixed them all when I removed the tag related stuff.
No problem mi amigo, if you made a remove tag patch you can release mi amigo

+1 to Jun Kazama and Unknown, can't wait!
I think it's better if Unknown is given a shadow teleport, heal/counter, and some of Carmine (from UNIEL)'s vibe. New stance don't mind, if planned makes her more sinister
I have 2 models (new models) for Jun Kazama and one new for Unknow in SF3 size like the new Jun Kazama, the plans is make all the most Tekken chars I can do and many more from diffrent franchises

If you try to stop me...I´ll have to kill you
Charlie/Nash


(http://s13.postimg.org/asfs65wcz/SF5_Charlie_BETA.gif)(http://s13.postimg.org/hcikciadv/SF5_Charlie_BETA3.gif)(http://s13.postimg.org/hlg52fn6b/SF5_Charlie_BETA2.gif)
(http://s13.postimg.org/lj3eru9zn/SF5_Charlie_WALK.gif)(http://s13.postimg.org/4jugckys3/SF5_Charlie200.gif)(http://s13.postimg.org/cvq7dtw5v/SF5_Charlie210.gif)(http://s13.postimg.org/qbd83a4nn/SF5_Charlie211.gif)

This char is based (in the sprites) inthe comming SFV Charlie Nash character, the game play is from SF Zero games and his MvC Shadow version, is not a SFV for now the game is not release but I promise to add all moves when the game is released

More to come...
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: AuMiO VXC on April 04, 2015, 09:39:29 pm
awesome!
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: 【MFG】gui0007 on April 05, 2015, 12:24:24 am

(http://s13.postimg.org/asfs65wcz/SF5_Charlie_BETA.gif)(http://s13.postimg.org/hcikciadv/SF5_Charlie_BETA3.gif)(http://s13.postimg.org/hlg52fn6b/SF5_Charlie_BETA2.gif)
(http://s13.postimg.org/lj3eru9zn/SF5_Charlie_WALK.gif)(http://s13.postimg.org/4jugckys3/SF5_Charlie200.gif)(http://s13.postimg.org/cvq7dtw5v/SF5_Charlie210.gif)(http://s13.postimg.org/qbd83a4nn/SF5_Charlie211.gif)

Oh... my... God! O.O
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: MotorRoach on April 05, 2015, 12:45:17 am
Pretty good work, the only thing you forgot was the gem in his forehead. The stance sprite seems to also have a rather huge chin, and while speaking of his stance, I personally think it would be much better if you tried to animate his standing animation to make it look he's breathing.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: lui on April 05, 2015, 01:27:37 am
you also exaggerated his frowny face too much so it resembles an emoji lol
just make it a straight line so he looks serious, look at his walking anim's face, take that for example
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Mr.Karate JKA on April 05, 2015, 02:12:50 am
Chucho you can wait Davismaximus finish POTS Nash color separation because the gloves!!!!
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: AuMiO VXC on April 05, 2015, 05:48:22 pm
 :shifty: Chucho, why not your CVS Rugal2K2 will be in CVS size?   :shifty:
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Trololo on April 06, 2015, 08:52:59 am
I'm sure it's gonna be something worthy.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: AuMiO VXC on April 08, 2015, 09:31:40 pm
Chucho, your Orochi and Adelheid is Good.
But Saiki is too down. Follow Boyboyz's Saiki. that is more original. Werewood's Saiki is overpowered.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on April 21, 2015, 08:13:43 pm
Pretty good work, the only thing you forgot was the gem in his forehead. The stance sprite seems to also have a rather huge chin, and while speaking of his stance, I personally think it would be much better if you tried to animate his standing animation to make it look he's breathing.
you also exaggerated his frowny face too much so it resembles an emoji lol
just make it a straight line so he looks serious, look at his walking anim's face, take that for example
I made the stance so faster...really need work and in the other detail like the gem

Chucho you can wait Davismaximus finish POTS Nash color separation because the gloves!!!!
I no need to add color separation for the gloves, he no need this version, but I add color separation for the boots

:shifty: Chucho, why not your CVS Rugal2K2 will be in CVS size?   :shifty:
Oh! and the work continue in CvS2 Rugal
(http://s17.postimg.org/l5kenjox7/Rugal_SF3.gif)

Chucho, your Orochi and Adelheid is Good.
But Saiki is too down. Follow Boyboyz's Saiki. that is more original. Werewood's Saiki is overpowered.
Yeah! I use Werewood`s Saiki, but I need to play the KOFXIII

Shadaloo News!!!...(http://s17.postimg.org/ak0jbjiln/Oni_Dash.gif)


(http://s17.postimg.org/ihuyd6vvv/Oni_BETA.gif)(http://s17.postimg.org/s68egbqp7/Oni_BETA2.gif)(http://s17.postimg.org/fp1qt5vjf/Oni_BETA00.gif)
(http://s17.postimg.org/8rydp5khb/DK_00.jpg)(http://s17.postimg.org/4ub3zqxnz/Copia_de_DK_02.jpg)(http://s17.postimg.org/dgiyy2z1r/DK_03.jpg)(http://s17.postimg.org/i3tmdlbsf/DK_02.jpg)
(http://s17.postimg.org/yc0nvl5v3/MMVAvatar6.gif)(http://s17.postimg.org/43idtyvan/Avatar6_MFG.gif)

(http://s17.postimg.org/rbh9gjtgv/Oni001.gif)(http://s17.postimg.org/9b82c619r/Oni002.gif)(http://s17.postimg.org/dvu8r3kz3/Oni003.gif)(http://s17.postimg.org/u9e8a914f/Oni004.gif)(http://s17.postimg.org/54n7wu1nz/Oni005.gif)(http://s17.postimg.org/xmmgwyupb/Oni006.gif)(http://s17.postimg.org/7n8wxine7/Oni007.gif)(http://s17.postimg.org/eezc0dcdr/Oni008.gif)

If you want some extra colors made by you, please use this one is the color separation
(http://s17.postimg.org/y8g16tf5b/Oni_SEPARECOLORES.gif)

Oh! and the work continue in CvS2 Rugal
(http://s17.postimg.org/l5kenjox7/Rugal_SF3.gif)

More to come...
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Gennos on April 21, 2015, 08:28:04 pm

Oh! and the work continue in CvS2 Rugal
(http://s17.postimg.org/l5kenjox7/Rugal_SF3.gif)


Oh! and the work continue in CvS2 Rugal
(http://s17.postimg.org/l5kenjox7/Rugal_SF3.gif)
thanks! i would've never believed you if you wrote that once.
anyways, are you gonna convert his kof sprites? or are you gonna sprite him?
and can you show more than just the stance sprite that you already showed when you first said you're gonna make him.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: AuMiO VXC on April 21, 2015, 09:37:52 pm

but I need to play the KOFXIII

 Just play Saiki-http://mugenguild.com/forum/topics/kof-xiii-boss-saiki-2252014-fixed-bug-137590.0.html#quickreplybox (http://mugenguild.com/forum/topics/kof-xiii-boss-saiki-2252014-fixed-bug-137590.0.html#quickreplybox) in Mugen. That's enough bro. :)
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Flowrellik on April 21, 2015, 11:02:30 pm
oh my Nice Oni!!
I do have one small problem with the head though. Can you make the face abit more like Akuma like CVS2 Akuma plz? thats the only flaw I see with it.
He kinda looks like a beefed up SSJ E.Honda with that face. Just saying.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: MotorRoach on April 21, 2015, 11:44:14 pm
I remember KOF XIII being pretty cheap on Steam, but it'll work if you have a slightly powerful enough computer. If you don't, guess you can just download the KOF XIII characters for Mugen, that also works.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Bastard Mami on April 21, 2015, 11:54:01 pm
he has no access to internet on a personal computer, so I wonder if steam would even work.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: walt on April 22, 2015, 12:01:32 am
People not closely following up the Chuchoryu mythos should really stop suggesting Chucho stuff, and just let him do whatever he can/wants since that's pretty much the only thing within his reach.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: lui on April 22, 2015, 12:51:37 am
(http://s17.postimg.org/ihuyd6vvv/Oni_BETA.gif)(http://s17.postimg.org/s68egbqp7/Oni_BETA2.gif)(http://s17.postimg.org/fp1qt5vjf/Oni_BETA00.gif)
(http://s17.postimg.org/8rydp5khb/DK_00.jpg)(http://s17.postimg.org/4ub3zqxnz/Copia_de_DK_02.jpg)(http://s17.postimg.org/dgiyy2z1r/DK_03.jpg)(http://s17.postimg.org/i3tmdlbsf/DK_02.jpg)
(http://s17.postimg.org/yc0nvl5v3/MMVAvatar6.gif)(http://s17.postimg.org/43idtyvan/Avatar6_MFG.gif)

(http://s17.postimg.org/rbh9gjtgv/Oni001.gif)(http://s17.postimg.org/9b82c619r/Oni002.gif)(http://s17.postimg.org/dvu8r3kz3/Oni003.gif)(http://s17.postimg.org/u9e8a914f/Oni004.gif)(http://s17.postimg.org/54n7wu1nz/Oni005.gif)(http://s17.postimg.org/xmmgwyupb/Oni006.gif)(http://s17.postimg.org/7n8wxine7/Oni007.gif)(http://s17.postimg.org/eezc0dcdr/Oni008.gif)

If you want some extra colors made by you, please use this one is the color separation
(http://s17.postimg.org/y8g16tf5b/Oni_SEPARECOLORES.gif)
Some feedback for the spriting only: Oni looks...okay. It atleast resembles him.
You really need to work on the shading and the arms.
The shading looks pillow shaded and the arms look...idk....twisted?
 I can't really describe it, it looks really off. And that 2nd screenshot....please fix it.
His arm looks broken and the overall sprite in that screenshot looks awkward.
The abs also have really weird shading. I can barely tell where the lightsource is coming from.

 I'll do an edit of this one I have the chance and point out some stuff. I get that you're tracing these straight off of USFIV screencaps, but don't rush it. It looks like you really rushed the sprites this time, I liked the previous ones a lot better, try to take some cues from there.

Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: 【MFG】gui0007 on April 22, 2015, 01:14:10 am
I'll do an edit of this one I have the chance and point out some stuff. I get that you're tracing these straight off of USFIV screencaps, but don't rush it. It looks like you really rushed the sprites this time, I liked the previous ones a lot better, try to take some cues from there.

Sounds like a good plan Luis. :yes:
And i can't wait to see more from this Oni Chucho. ;)
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on April 23, 2015, 07:59:29 pm
(http://s17.postimg.org/ihuyd6vvv/Oni_BETA.gif)(http://s17.postimg.org/s68egbqp7/Oni_BETA2.gif)(http://s17.postimg.org/fp1qt5vjf/Oni_BETA00.gif)
(http://s17.postimg.org/8rydp5khb/DK_00.jpg)(http://s17.postimg.org/4ub3zqxnz/Copia_de_DK_02.jpg)(http://s17.postimg.org/dgiyy2z1r/DK_03.jpg)(http://s17.postimg.org/i3tmdlbsf/DK_02.jpg)
(http://s17.postimg.org/yc0nvl5v3/MMVAvatar6.gif)(http://s17.postimg.org/43idtyvan/Avatar6_MFG.gif)

(http://s17.postimg.org/rbh9gjtgv/Oni001.gif)(http://s17.postimg.org/9b82c619r/Oni002.gif)(http://s17.postimg.org/dvu8r3kz3/Oni003.gif)(http://s17.postimg.org/u9e8a914f/Oni004.gif)(http://s17.postimg.org/54n7wu1nz/Oni005.gif)(http://s17.postimg.org/xmmgwyupb/Oni006.gif)(http://s17.postimg.org/7n8wxine7/Oni007.gif)(http://s17.postimg.org/eezc0dcdr/Oni008.gif)

If you want some extra colors made by you, please use this one is the color separation
(http://s17.postimg.org/y8g16tf5b/Oni_SEPARECOLORES.gif)
Some feedback for the spriting only: Oni looks...okay. It atleast resembles him.
You really need to work on the shading and the arms.
The shading looks pillow shaded and the arms look...idk....twisted?
 I can't really describe it, it looks really off. And that 2nd screenshot....please fix it.
His arm looks broken and the overall sprite in that screenshot looks awkward.
The abs also have really weird shading. I can barely tell where the lightsource is coming from.

 I'll do an edit of this one I have the chance and point out some stuff. I get that you're tracing these straight off of USFIV screencaps, but don't rush it. It looks like you really rushed the sprites this time, I liked the previous ones a lot better, try to take some cues from there.


Yes Oni need a lot of revamp is very difficult to make this one, Im bad makin armds and fotos for all chars (see Juri Han in the fotos XD) but I try to make this one the most faster I can do, one friend want his Rugal comisión soon

oh my Nice Oni!!
I do have one small problem with the head though. Can you make the face abit more like Akuma like CVS2 Akuma plz? thats the only flaw I see with it.
He kinda looks like a beefed up SSJ E.Honda with that face. Just saying.
XD Honda SSJ sounds good, in fact Oni is Little fat tan Honda, and sure I can revamp the face more like CvS Akuma or SF3 Akuma

link=topic=145542.msg2105041#msg2105041 date=1429640023]

Oh! and the work continue in CvS2 Rugal
(http://s17.postimg.org/l5kenjox7/Rugal_SF3.gif)


Oh! and the work continue in CvS2 Rugal
(http://s17.postimg.org/l5kenjox7/Rugal_SF3.gif)
[/quote]
thanks! i would've never believed you if you wrote that once.
anyways, are you gonna convert his kof sprites? or are you gonna sprite him?
and can you show more than just the stance sprite that you already showed when you first said you're gonna make him.
[/quote]
I have more sprites for this Rugal, is a comisión char and son is reléase (but first Oni) I primise to reléase more KOF bosses in CvS style in SF3 Size


but I need to play the KOFXIII

 Just play Saiki-http://mugenguild.com/forum/topics/kof-xiii-boss-saiki-2252014-fixed-bug-137590.0.html#quickreplybox (http://mugenguild.com/forum/topics/kof-xiii-boss-saiki-2252014-fixed-bug-137590.0.html#quickreplybox) in Mugen. That's enough bro. :)
Thanks bro! this help to much for future upgarde of Saiki!!

Here some extra pics for Oni
(http://s13.postimg.org/6dnn06ztz/DK_00.jpg)(http://s13.postimg.org/f7ejhamsn/DK_02.jpg)(http://s13.postimg.org/oun3o4m3r/DK_03.jpg)
2 extra colors
(http://s13.postimg.org/p0vqu3owz/Oni_Shna_Akma.gif)(http://s13.postimg.org/ww6a8wyjn/Oni_Akma_Black.gif)

And Cammy revamp
(http://s13.postimg.org/5gh7rbobn/SF3_CAMMY.gif)

More to come...
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: MotorRoach on April 23, 2015, 08:57:48 pm
But if Rugal is supposedly CvS2 styled, then why does the file name has "SF3" in it? Going for a SF3 direction with the sprite would be a better idea, IMO.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Hephaistos31 on April 23, 2015, 10:08:28 pm
This CVS2 Rugal sprite looks REALLY good.
Oni... Well I'm not really fond of what you made here. Maybe it'lll be for the next character you'll work on. :)
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: GTOAkira on April 23, 2015, 10:23:12 pm
dont forget to credit efex for the rugal sprite
Im not an expert at cvs but I feel like there arent any muscle in oni body it looks kind of bland
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: AlexSin on April 23, 2015, 11:32:00 pm
Oni... Well I'm not really fond of what you made here. Maybe it'll be for the next character you'll work on. :)
Banana? ;)
But if Rugal is supposedly CvS2 styled, then why does the file name has "SF3" in it? Going for a SF3 direction with the sprite would be a better idea, IMO.
Yeah, it's also too tall!

Chuchoryu, use references to make your sprites!
                           (http://i1066.photobucket.com/albums/u402/GodofDeath94/Credit-eFeX-for-the-sprite-base.png~original)
Your Rugal edit of eFeX sprite   vs CvS2 Rugal

Why did you call "your" Rugal SF3 or CvS when it doesn't even look like it belongs in the two styles?
What I see is you don't even know what you're doing. Or you're saying it's CvS or SF3 because you want more people to look at your work, I don't know.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: hatter on April 23, 2015, 11:52:45 pm
dont forget to credit efex for the rugal sprite
Im not an expert at cvs but I feel like there arent any muscle in oni body it looks kind of bland

Well you could be with time, my friend! :P :P


(http://i1066.photobucket.com/albums/u402/GodofDeath94/Credit-eFeX-for-the-sprite-base.png~original) Your Rugal edit of eFeX sprite vs CvS Rugal
Why did you call "your" Rugal SF3 or CvS when it doesn't even look like the two styles?
What I see is you don't even know what you're doing. Or you're saying it's CvS or SF3 because you want more people to look at your work, I don't know.

Well we do try to tell him, but you already know the end result :-\

And Cammy revamp
(http://s13.postimg.org/5gh7rbobn/SF3_CAMMY.gif)

No hacer nada para sprites de Cammy, son buenos como son, por favor !!

Spoiler, click to toggle visibilty

Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Hephaistos31 on April 23, 2015, 11:58:54 pm
Oni... Well I'm not really fond of what you made here. Maybe it'll be for the next character you'll work on. :)
Banana? ;)

Ah ah ah! :D Man you made me laugh! :) Yeah, this is the banana stuff again.. Something wrong with those sprite imo, but I'll have so much trouble to explain it.  :smash:
So I'm waiting for another set that will be better for my tastes. :D
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: walt on April 24, 2015, 12:22:08 am
I was going to try to defend Rugal's size against actual SF3 characters, but ... apparently he's a giant, like Hugo :S

(http://i622.photobucket.com/albums/tt305/cci_walt/RugalSF3_zpsxbgv2qc9.png)

Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Gennos on April 24, 2015, 12:32:03 am
i don't know why he even needs to make him? doesn't he know that there's already a full sprite rip for CVS rugal.
oh and this eye tearing picture:
(http://s13.postimg.org/6dnn06ztz/DK_00.jpg)
Mugen is NOT your compensation for not having SFIV.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: lui on April 24, 2015, 01:06:32 am
LOOK OUT, ONE OF THE MUPPETS HAVE POSSESED ONI'S BODY. i mean, look at that nose dude, it looks like elmo.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Hephaistos31 on April 24, 2015, 01:13:04 am
Mugen is NOT your compensation for not having SFIV.

I completely disagree with you. If Chucho have fun doing sprites and chars, then mugen IS compensation for not having SFIV. Please don't act like a dick, helping him improving his skills like Alex and Walt are doing (Yeah, I know the size of sprites is something a spriter have to understand, but it seems Chucho still needs those kind of advices).
You're saying that he doesn"t have to work on his own Rugal? Because a set already exists? It's not a reason. Please be more constructive.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: walt on April 24, 2015, 01:38:34 am
Exactly. 100% with ^

Nobody is entitled to anything, but to have fun with this hobby.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: hatter on April 24, 2015, 01:44:16 am
chuchoryu negates feedback like a Yu-Gi-Oh Trap card, so forget constructive criticism bros.

I'll do an edit of this one I have the chance and point out some stuff. I get that you're tracing these straight off of USFIV screencaps, but don't rush it. It looks like you really rushed the sprites this time, I liked the previous ones a lot better, try to take some cues from there.

Where dat edit ya promized bruh? :P

Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: lui on April 24, 2015, 01:57:02 am
i already saved some sprites to my usb, i just need a computer to work on. i have a BUNCH of stuff saved i need to work on, but since my HDD died on my laptop i have to wait until i own a laptop again, im just using my bro's laptop to browse mugen forums and give feedback.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: inktrebuchet on April 24, 2015, 01:58:29 am
I hate seeing post from people that have contributed basically nothing to Mugen, yet bash creations that aren't up to their standards!

I myself am looking forward to flipping through these sprites.

Keep it up Chuchoryu! Remember there is always room for improvements and most of the people here are trying to help. Message me anytime if you need an opinion on sprite stuff.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Duos.act on April 24, 2015, 02:02:34 am
I was going to try to defend Rugal's size against actual SF3 characters, but ... apparently he's a giant, like Hugo :S

(http://i622.photobucket.com/albums/tt305/cci_walt/RugalSF3_zpsxbgv2qc9.png)

Maybe it's SF4 Rugal : U
i don't know why he even needs to make him? doesn't he know that there's already a full sprite rip for CVS rugal.
oh and this eye tearing picture:
(http://s13.postimg.org/6dnn06ztz/DK_00.jpg)
Mugen is NOT your compensation for not having SFIV.

Well, Rugal in CVS1/2 uses his KOF 94 suit, while the sprite set Chucho is attempting uses his look from KOF98.  Same reason why Dampir's Terry set exists when Terry already was in CVS1/2.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Staubhold on April 24, 2015, 03:50:02 am
I hate seeing post from people that have contributed basically nothing to Mugen, yet bash creations that aren't up to their standards!

That´s called feedback/critic - and by doing so in a tame manner you contribute to MUGEN.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: S. Jetstream on April 24, 2015, 04:07:54 am
Why don't you revamp your old works, sprites and systems, to improve them
It's the easiest way i see. I like how you work so fast, but taking tour time isn't bad. Result=solid sprites
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: inktrebuchet on April 24, 2015, 04:43:53 am
I hate seeing post from people that have contributed basically nothing to Mugen, yet bash creations that aren't up to their standards!

That´s called feedback/critic - and by doing so in a tame manner you contribute to MUGEN.
you may want to read the many posts above mine that lead to me posting that...

Giving feedback and bashing someones work are two very different things.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: varo_hades on April 24, 2015, 07:35:02 am
Quote

(http://i1066.photobucket.com/albums/u402/GodofDeath94/Credit-eFeX-for-the-sprite-base.png~original) Your Rugal edit of eFeX sprite vs CvS Rugal
Why did you call "your" Rugal SF3 or CvS when it doesn't even look like the two styles?
What I see is you don't even know what you're doing. Or you're saying it's CvS or SF3 because you want more people to look at your work, I don't know.

Well we do try to tell him, but you already know the end result :-\
Actually Chuchoryu said in mmv that he want make Rugal in cvs style but with sf3 proportions, for make a "new style"

Quote
And Cammy revamp
(http://s13.postimg.org/5gh7rbobn/SF3_CAMMY.gif)

No hacer nada para sprites de Cammy, son buenos como son, por favor !!

Spoiler, click to toggle visibilty
Remember he wants make more conversions of sfa-cvs to sf3 chars like his Blanka.

LOOK OUT, ONE OF THE MUPPETS HAVE POSSESED ONI'S BODY. i mean, look at that nose dude, it looks like elmo.
Jajaja this comment was very funny, yeah the oni's face looks like elmo.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: lui on April 25, 2015, 02:56:16 am
And Cammy revamp
(http://s13.postimg.org/5gh7rbobn/SF3_CAMMY.gif)
Remember he wants make more conversions of sfa-cvs to sf3 chars like his Blanka.

But Cammy's sprites look fine the way they are.
This isn't even SF3 shading at all and it looks alot worse.
I personally don't want him changing it either, the previous Delta Red sprites look much better than the "sf3" one.

Quote

(http://i1066.photobucket.com/albums/u402/GodofDeath94/Credit-eFeX-for-the-sprite-base.png~original) Your Rugal edit of eFeX sprite vs CvS Rugal
Why did you call "your" Rugal SF3 or CvS when it doesn't even look like the two styles?
What I see is you don't even know what you're doing. Or you're saying it's CvS or SF3 because you want more people to look at your work, I don't know.

Well we do try to tell him, but you already know the end result :-\
Actually Chuchoryu said in mmv that he want make Rugal in cvs style but with sf3 proportions, for make a "new style"

But that doesn't look like SF3 OR CvS at all. Atleast his Oni sprites have some kind of shading resembling CvS. "His" edit of Efex's Rugal looks more like a recolor than CvS.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: varo_hades on April 25, 2015, 03:14:58 am
And Cammy revamp
(http://s13.postimg.org/5gh7rbobn/SF3_CAMMY.gif)
Remember he wants make more conversions of sfa-cvs to sf3 chars like his Blanka.

But Cammy's sprites look fine the way they are.
This isn't even SF3 shading at all and it looks alot worse.
I personally don't want him changing it either, the previous Delta Red sprites look much better than the "sf3" one.
Well I don't like too the new design, but is decision of him if he want make or not.

Quote
Quote

(http://i1066.photobucket.com/albums/u402/GodofDeath94/Credit-eFeX-for-the-sprite-base.png~original) Your Rugal edit of eFeX sprite vs CvS Rugal
Why did you call "your" Rugal SF3 or CvS when it doesn't even look like the two styles?
What I see is you don't even know what you're doing. Or you're saying it's CvS or SF3 because you want more people to look at your work, I don't know.

Well we do try to tell him, but you already know the end result :-\
Actually Chuchoryu said in mmv that he want make Rugal in cvs style but with sf3 proportions, for make a "new style"

But that doesn't look like SF3 OR CvS at all. Atleast his Oni sprites have some kind of shading resembling CvS. "His" edit of Efex's Rugal looks more like a recolor than CvS.
Well I just said like he said that want to make in Rugal time ago, if don't look like any style is other story, I remember too that he said that isn't good with the SF3 style, so probably is the explanation that doesn't look like any style.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on April 27, 2015, 11:42:21 pm
But if Rugal is supposedly CvS2 styled, then why does the file name has "SF3" in it? Going for a SF3 direction with the sprite would be a better idea, IMO.
This CVS2 Rugal sprite looks REALLY good.
Oni... Well I'm not really fond of what you made here. Maybe it'lll be for the next character you'll work on. :)
dont forget to credit efex for the rugal sprite
Im not an expert at cvs but I feel like there arent any muscle in oni body it looks kind of bland
This Rugal is CVS colors but SF3 size I really want to see this new Rugal againist my SF3 Kazuya, and sure I give Efex credits for the firs model he made

dont forget to credit efex for the rugal sprite
Im not an expert at cvs but I feel like there arent any muscle in oni body it looks kind of bland

Well you could be with time, my friend! :P :P


(http://i1066.photobucket.com/albums/u402/GodofDeath94/Credit-eFeX-for-the-sprite-base.png~original) Your Rugal edit of eFeX sprite vs CvS Rugal
Why did you call "your" Rugal SF3 or CvS when it doesn't even look like the two styles?
What I see is you don't even know what you're doing. Or you're saying it's CvS or SF3 because you want more people to look at your work, I don't know.

Well we do try to tell him, but you already know the end result :-\

And Cammy revamp
(http://s13.postimg.org/5gh7rbobn/SF3_CAMMY.gif)

No hacer nada para sprites de Cammy, son buenos como son, por favor !!

Spoiler, click to toggle visibilty


Oh! for Cammy only I planning to give the SF3 size and some extra colors for his eyes, I make M. Bison and Vega whit the same SF3 size for ny MKvsSF

I was going to try to defend Rugal's size against actual SF3 characters, but ... apparently he's a giant, like Hugo :S

(http://i622.photobucket.com/albums/tt305/cci_walt/RugalSF3_zpsxbgv2qc9.png)


The size of Rugal is really bigger but I planning to give less size in the CNS for mugen battles

i don't know why he even needs to make him? doesn't he know that there's already a full sprite rip for CVS rugal.
oh and this eye tearing picture:
(http://s13.postimg.org/6dnn06ztz/DK_00.jpg)
Mugen is NOT your compensation for not having SFIV.
Youre right, is not my compesation but I really ove the 2D games...soon soon I add video for Rugal when Oni is release soon really camarade
LOOK OUT, ONE OF THE MUPPETS HAVE POSSESED ONI'S BODY. i mean, look at that nose dude, it looks like elmo.
XD yes I change the face but you can see the results in the vide...new video down here in this post

chuchoryu negates feedback like a Yu-Gi-Oh Trap card, so forget constructive criticism bros.

I'll do an edit of this one I have the chance and point out some stuff. I get that you're tracing these straight off of USFIV screencaps, but don't rush it. It looks like you really rushed the sprites this time, I liked the previous ones a lot better, try to take some cues from there.

Where dat edit ya promized bruh? :P


Speaking you about Yu-Gi-Oh! want a btlle of Yugi card game? XD dont worry I add the reason why I make mugen I love 2D games...about Yugi I planning to make my favorite card in Yugi world, Luster Dragon and maybe Armed Dragon LV7

I was going to try to defend Rugal's size against actual SF3 characters, but ... apparently he's a giant, like Hugo :S

(http://i622.photobucket.com/albums/tt305/cci_walt/RugalSF3_zpsxbgv2qc9.png)

Maybe it's SF4 Rugal : U
i don't know why he even needs to make him? doesn't he know that there's already a full sprite rip for CVS rugal.
oh and this eye tearing picture:
(http://s13.postimg.org/6dnn06ztz/DK_00.jpg)
Mugen is NOT your compensation for not having SFIV.

Well, Rugal in CVS1/2 uses his KOF 94 suit, while the sprite set Chucho is attempting uses his look from KOF98.  Same reason why Dampir's Terry set exists when Terry already was in CVS1/2.
Yes bro!

Oni! is very close to release



TMNT! soon Shredder and Turtles avaliable!!
(http://s12.postimg.org/9mjafbmm1/Shredder.gif)(http://s12.postimg.org/xeslquon1/TMNT2015vs_NG.gif)

More to come...

Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: lui on April 28, 2015, 12:07:50 am
I don't think Black Hatter was asking you to make Yu-gi-Oh characters...

about the video: I'm sorry but the video looks like Oni is just a spriteswap of POTS' Shin Gouki (the intro is clearly a spriteswap of his and the raging demon also uses the CVS2 sparks from POTS' Shin Gouki.)

Maybe im wrong, I hope I am. I'm not impressed so far.

Don't say he's almost done when you only showed off his basic attacks and one super, work on Oni a bit more. Don't rush the release this time and release a "beta". I know you're capable of doing a full release, don't rush it this time please.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Hephaistos31 on April 28, 2015, 12:35:51 am
Chuchoryu, you're one of the amazing curiosity that we can find in the net.
People are watching your work, and we have to admit that often it lacks the final touch to become something really good..Not all the time, of course, and you've made some huge chars already, very great.. But it's not as often..

I find interesting the fact that people are praying for all this time Chucho to do another complete release! On other domain, they would have given up it's sure! :D :D BELIEF, man! :D People know that you are skilled, and the secret of this perseverance is that they probably don't want to see such skills...waste like that.

Chucho, I'm quite sure that if you put only even 15%of the time you're working on all your char in only 1, to polish all the sprites, all the animations and stuff, you could become one of the greatest spriter here, seriously.
You got ideas, you got skills, come on!! Impresses us!! We want something incredible from you, man!
Do you think you can do it? :)

I wish you good luck with your mugen work, dude. :)
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: AuMiO VXC on April 28, 2015, 07:56:58 am
Chuchoryu, do you like to add shin form of Oni called 'Shinjin Oni'?
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: NiO ErZeBeTh on April 29, 2015, 10:01:15 am
I already wrote something about that in a FB page... some guys were against me for that...

And I will write it again here... Chucho Ryu, you need to slow down your characters, you are talented, but working faster and faster every time will not make your characters as good as you think they are... like I told you, maybe you could be the next Thedge, Vans, Koopakoot, Balthazar, Diedpod, etc etc but... if you continue to rush your WIPs you will be not...

I told him I could help him with his Oni in a few things, mostly his standing animation... he agreed with that and send me his standing edit... here are the result of my standing edit with help of black hatter and the original one...

(http://i973.photobucket.com/albums/ae215/nioexe/NINTENDO%20AGE/ONI%20NIO%20BLACK%20CHUCHO_zpsc16dbjav.gif) (http://i973.photobucket.com/albums/ae215/nioexe/NINTENDO%20AGE/Oni_BETA_zpsn0pu0amm.gif)

Chucho Ryu, be honest... which one looks better and which one you could add detail or fixed to be better?

I'm not even wanting you to use my edit yes or yes, you can fix it, edit it, trash it if you want... but I want you to learn something I have been learning here... criticism is welcome, no matter how rude it could be, if it makes you improve, then go for it...

I know this is a place to talk about his WIP or to see his progress, well... your spriting needs to improve, you need to slow down, take care of details and not going by the rute of "I'll fix it later, and I'll fix it later again, etc etc" I have been there with Thedge before, and I'm 100% sure we wasted aa lot of time because we didn't fixed the stuff from the beginning x(
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: AuMiO VXC on April 29, 2015, 12:32:37 pm
I already wrote something about that in a FB page... some guys were against me for that...

And I will write it again here... Chucho Ryu, you need to slow down your characters, you are talented, but working faster and faster every time will not make your characters as good as you think they are... like I told you, maybe you could be the next Thedge, Vans, Koopakoot, Balthazar, Diedpod, etc etc but... if you continue to rush your WIPs you will be not...

I told him I could help him with his Oni in a few things, mostly his standing animation... he agreed with that and send me his standing edit... here are the result of my standing edit with help of black hatter and the original one...

Chucho Ryu, be honest... which one looks better and which one you could add detail or fixed to be better?

I'm not even wanting you to use my edit yes or yes, you can fix it, edit it, trash it if you want... but I want you to learn something I have been learning here... criticism is welcome, no matter how rude it could be, if it makes you improve, then go for it...

I know this is a place to talk about his WIP or to see his progress, well... your spriting needs to improve, you need to slow down, take care of details and not going by the rute of "I'll fix it later, and I'll fix it later again, etc etc" I have been there with Thedge before, and I'm 100% sure we wasted aa lot of time because we didn't fixed the stuff from the beginning x(



You are 100% right and I 100% agreed with you. Chuchoryu need to slow down. I am not pushing chuchoryu to be calm down. But it is needed for his mugen career. Chuchoryu is telnet but too much speedy. I see a lot of chars Mike (sf1), Orochi , Paul, Orge etc are good but a lot of.. I mean a huge amount of little little mistake in the coding which could be easily solved if chuchoryu would took enough time to solve them. But Chuchoryu is too speedy in releasing those chars contained a lot of little mistakes. Any way, I like his chars a lot specially he is making those chars which is really needed in the best gameplay style (Pots style). But Chucho, you need to accomplish each and every chars 100% with taking enough time.


(http://i973.photobucket.com/albums/ae215/nioexe/NINTENDO%20AGE/ONI%20NIO%20BLACK%20CHUCHO_zpsc16dbjav.gif) (http://i973.photobucket.com/albums/ae215/nioexe/NINTENDO%20AGE/Oni_BETA_zpsn0pu0amm.gif)




the edited one is really good.

Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: H Mr. Ton! on April 29, 2015, 04:20:35 pm
What if he IS working at the limit of his ability?  Not everyone can draw like Balthazar, and code like Cybaster.  Maybe this is the best he's got.  And maybe more than general encouragement (which I'm not knocking) he needs specific direction.  For someone at his level, who obviously has no problem putting work into mugen, I think refinement's more likely to come from being told exactly where and how to direct his work, not just to do more of it on a certain character.

It's kinda funny, I've been watching people say the same thing to him for quite a while.  "Finish your characters Chucho!  Please just put in the extra little bit!"  Sometimes it's in reference to the sprites.  They may look a bit "unfinished."  Sometimes to the coding.  However the encouragement is very rarely anything specific like "Try adding in a guard crush, a parry, a dodge, and a hunter chain combo system.  Here's how you do that..." or "The high punch looks like it could use another frame or two on its start up.  And the shading on the face on the standing pose looks off, here's an edit I did."  (Way to go NiO KuSaNaGi, looks good.  I do like the evil smile on the original a bit better tho.)

I don't know, all I'm saying is that for the amount of "encouragement" Chucho gets, I wish more of it was actual real suggestions for features, not just "put more work in!".   

Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on April 29, 2015, 05:03:33 pm
I don't think Black Hatter was asking you to make Yu-gi-Oh characters...

about the video: I'm sorry but the video looks like Oni is just a spriteswap of POTS' Shin Gouki (the intro is clearly a spriteswap of his and the raging demon also uses the CVS2 sparks from POTS' Shin Gouki.)

Maybe im wrong, I hope I am. I'm not impressed so far.

Don't say he's almost done when you only showed off his basic attacks and one super, work on Oni a bit more. Don't rush the release this time and release a "beta". I know you're capable of doing a full release, don't rush it this time please.
I know he no talk about Yugi char XD, but he mentioned Yugi and I response like that. Well about Oni I made all the codes I not use POST style Shin Akuma, all mugen SFX is from Warasaki Akuma (uunder permission) but is a really good observation bro

Chuchoryu, you're one of the amazing curiosity that we can find in the net.
People are watching your work, and we have to admit that often it lacks the final touch to become something really good..Not all the time, of course, and you've made some huge chars already, very great.. But it's not as often..

I find interesting the fact that people are praying for all this time Chucho to do another complete release! On other domain, they would have given up it's sure! :D :D BELIEF, man! :D People know that you are skilled, and the secret of this perseverance is that they probably don't want to see such skills...waste like that.

Chucho, I'm quite sure that if you put only even 15%of the time you're working on all your char in only 1, to polish all the sprites, all the animations and stuff, you could become one of the greatest spriter here, seriously.
You got ideas, you got skills, come on!! Impresses us!! We want something incredible from you, man!
Do you think you can do it? :)

I wish you good luck with your mugen work, dude. :)
Really thanks for your words mi amigo, well I have A LOT of betas around the internet and now is time to upgrade all this files for becomming a really good chars, I have some ones for comming to release but the most important is (under your words) complete one in 100% and yes Kazuya is the firs one to comes in 100% release and all my Tekken, I hope you can watch more of my chars and thanks for yours words again mi amigo

Chuchoryu, do you like to add shin form of Oni called 'Shinjin Oni'?
Shinjin Oni? I never heard about this one but please add a picture or video about this one and I can make the SFF for this chars

I already wrote something about that in a FB page... some guys were against me for that...

And I will write it again here... Chucho Ryu, you need to slow down your characters, you are talented, but working faster and faster every time will not make your characters as good as you think they are... like I told you, maybe you could be the next Thedge, Vans, Koopakoot, Balthazar, Diedpod, etc etc but... if you continue to rush your WIPs you will be not...

I told him I could help him with his Oni in a few things, mostly his standing animation... he agreed with that and send me his standing edit... here are the result of my standing edit with help of black hatter and the original one...

(http://i973.photobucket.com/albums/ae215/nioexe/NINTENDO%20AGE/ONI%20NIO%20BLACK%20CHUCHO_zpsc16dbjav.gif) (http://i973.photobucket.com/albums/ae215/nioexe/NINTENDO%20AGE/Oni_BETA_zpsn0pu0amm.gif)

Chucho Ryu, be honest... which one looks better and which one you could add detail or fixed to be better?

I'm not even wanting you to use my edit yes or yes, you can fix it, edit it, trash it if you want... but I want you to learn something I have been learning here... criticism is welcome, no matter how rude it could be, if it makes you improve, then go for it...

I know this is a place to talk about his WIP or to see his progress, well... your spriting needs to improve, you need to slow down, take care of details and not going by the rute of "I'll fix it later, and I'll fix it later again, etc etc" I have been there with Thedge before, and I'm 100% sure we wasted aa lot of time because we didn't fixed the stuff from the beginning x(

JAMANA! JAMANA! JAMANA WHOOOO!!! Is really amazing the work you did bro! yes I meet you in Facebook and Im glad to see you here bro! really I use the revamp sprites stance you did for revamp Oni and all sprites for release a really good char, TAHNKS BRO!! YOU ROCKS!!!

What if he IS working at the limit of his ability?  Not everyone can draw like Balthazar, and code like Cybaster.  Maybe this is the best he's got.  And maybe more than general encouragement (which I'm not knocking) he needs specific direction.  For someone at his level, who obviously has no problem putting work into mugen, I think refinement's more likely to come from being told exactly where and how to direct his work, not just to do more of it on a certain character.

It's kinda funny, I've been watching people say the same thing to him for quite a while.  "Finish your characters Chucho!  Please just put in the extra little bit!"  Sometimes it's in reference to the sprites.  They may look a bit "unfinished."  Sometimes to the coding.  However the encouragement is very rarely anything specific like "Try adding in a guard crush, a parry, a dodge, and a hunter chain combo system.  Here's how you do that..." or "The high punch looks like it could use another frame or two on its start up.  And the shading on the face on the standing pose looks off, here's an edit I did."  (Way to go NiO KuSaNaGi, looks good.  I do like the evil smile on the original a bit better tho.)

I don't know, all I'm saying is that for the amount of "encouragement" Chucho gets, I wish more of it was actual real suggestions for features, not just "put more work in!".   


In fact, Ryu is not equal to Akuma, Goku is not equal to Superman, why? we have all we have, I have not the same sprite skill like Balthazar or CVSNB, the code by Cybaster or the revamps by Patric Sucat I am "I" and I have my how style for make this sprites but much of yours help me to revamp sprites, codes etc. Is a really good help and is not only for me if for yours and this make me happy all my chars are for yours all the world

Hello friends! long time I no add some extra char here...well now is time for my old school favorite hero girl from Nintendo series
(http://s1.postimg.org/gp0t31iaj/ZSamus_A.gif)(http://s1.postimg.org/qovpixtjv/ZSamus_LP.gif)(http://s1.postimg.org/3ywkpyacb/ZSamus_HP.gif)
(http://s1.postimg.org/dxcxyoue7/AM003.png)(http://s1.postimg.org/786eio927/AM004.png)(http://s1.postimg.org/786eio927/AM004.png)(http://s1.postimg.org/4fd6yn8pr/AM005.png)(http://s1.postimg.org/m98ozxrrz/AM006.png)(http://s1.postimg.org/68g3mytwf/AM007.png)(http://s1.postimg.org/jt6vm39pb/AM008.png)
The images speak for himself, well this fotage is for the next chapter of my channel but is a complete character for Mugen
(http://s1.postimg.org/wymds73kv/dsadad.png)

More to come...
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: MotorRoach on April 29, 2015, 05:53:02 pm
What if he IS working at the limit of his ability?  Not everyone can draw like Balthazar, and code like Cybaster.  Maybe this is the best he's got.

Excuse me, but I don't think you realize how artistic ability works like, because no one has a "limit" of their ability when it comes to art. Whether someone draws like an amateur or like a professional doesn't defines their limit, because there is always (and there will always be) space for improvement and knowledge in art, no matter how good someone draws.

This mentality of "I'm already at my artistic limit!" is only a bad excuse and leads an artist to believe that they are stuck on that level of their skills, making them not even bother to try harder. It's also similar to the excuse of "There is no such thing as perfection, so why should I even bother trying to reach it?", because even if there is no such thing as making the perfect art, it doesn't means you can't get better. I've seen few cases like that where said artist would just tell that to themselves, and some times, gradually get worse at art, because they didn't bother to leave their comfort zones.

Take me, for a sample. Do you think I've always been this good at spriting and drawing? Pfff, of course not. Many years ago, I couldn't even understand where to start whenever I had to do things such as a human face structure, and nowadays, it's one of the things I like to draw the most. And my skills do not stop here, because I'm aware there is still a lot of room for learning, and I'll always be willing to try new things, as well just simply improve the area I'm already good at.

Remember, just because you are not good in doing something, doesn't means you will never be. The only thing stopping you from learning would be yourself, and you need to strive your way through the path of improvement if you truly desire to further your skills. It's an essential part of growing as a human being.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Gladiacloud on April 29, 2015, 05:58:03 pm
Hello friends! long time I no add some extra char here...well now is time for my old school favorite hero girl from Nintendo series
(http://s1.postimg.org/gp0t31iaj/ZSamus_A.gif)(http://s1.postimg.org/qovpixtjv/ZSamus_LP.gif)(http://s1.postimg.org/3ywkpyacb/ZSamus_HP.gif)
(http://s1.postimg.org/dxcxyoue7/AM003.png)(http://s1.postimg.org/786eio927/AM004.png)(http://s1.postimg.org/786eio927/AM004.png)(http://s1.postimg.org/4fd6yn8pr/AM005.png)(http://s1.postimg.org/m98ozxrrz/AM006.png)(http://s1.postimg.org/68g3mytwf/AM007.png)(http://s1.postimg.org/jt6vm39pb/AM008.png)
The images speak for himself, well this fotage is for the next chapter of my channel but is a complete character for Mugen
(http://s1.postimg.org/wymds73kv/dsadad.png)

More to come...


You should use Varia31's Samus as reference.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: hatter on April 29, 2015, 06:14:59 pm
What if he IS working at the limit of his ability?  Not everyone can draw like Balthazar, and code like Cybaster.  Maybe this is the best he's got.

Excuse me, but I don't think you realize how artistic ability works like, because no one has a "limit" of their ability when it comes to art. Whether someone draws like an amateur or like a professional doesn't defines their limit, because there is always (and there will always be) space for improvement and knowledge in art, no matter how good someone draws.

This mentality of "I'm already at my artistic limit!" is only a bad excuse and leads an artist to believe that they are stuck on that level of their skills, making them not even bother to try harder. It's also similar to the excuse of "There is no such thing as perfection, so why should I even bother trying to reach it?", because even if there is no such thing as making the perfect art, it doesn't means you can't get better. I've seen few cases like that where said artist would just tell that to themselves, and some times, gradually get worse at art, because they didn't bother to leave their comfort zones.

Take me, for a sample. Do you think I've always been this good at spriting and drawing? Pfff, of course not. Many years ago, I couldn't even understand where to start whenever I had to do things such as a human face structure, and nowadays, it's one of the things I like to draw the most. And my skills do not stop here, because I'm aware there is still a lot of room for learning, and I'll always be willing to try new things, as well just simply improve the area I'm already good at.

Remember, just because you are not good in doing something, doesn't means you will never be. The only thing stopping you from learning would be yourself, and you need to strive your way through the path of improvement if you truly desire to further your skills. It's an essential part of growing as a human being.

I agree with MotorRoach, there IS no such thing as a limit to an ability in anything (except living a long life :P). I mean, look at me. I am legitimately the WORST ARTIST IN THE UNIVERSE, and the number one reason for my terrible art ability was that I never took feedback (keep in mind that my fundamental skills are terrible, but focus on the feedback part), It was after I posted my sprites here, and obtained feedback from people like Alex, MotorRoach, Niitris, Flowrellik, Felo, walt, luisdude1, and others I can't count until I actually started making progress, like 1 to 5% improvements in my art.

If chuchoryu ACTUALLY listened to this forum's feedback and actually slowed his roll and focused on one character at a time in every single aspect rather than dishing out multiple half-assed characters that nobody will bother playing with unless he or she is a whore for his creations, that he could have actually been a well-rounded and very respected creator on this guild. But sadly, life wanted something different.

So to sum up: chuchoryu doesn't have an artistic/coding limit. He just doesn't ask for advice, nor does he employ feedback, and in addition there is the "people don't like my art/characters" attitude when we give feedback.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: yaret on April 29, 2015, 07:16:35 pm
Chucho makes makes makes makes makes and he makes well his sprites they just need some fixing :D for fixing call another person.xD chucho needs a friend for fixing his sprites after he finishes. one of you can help him :P if you are insteresting in the sprites chucho made.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: 【MFG】gui0007 on April 29, 2015, 07:23:08 pm
Damn, this whole discussion again??
Well guys, Chucho is already hear out all the feedbacks and he keep trying out improve your creations so far, like he did with Juri recently.
Yes, i think in the same of many of you. Chucho needs to slow down, to be patience in your creations. And some people needs to stop rush him too. It's awful.

Chucho, you're a talented guy. If people said to you that you don't have the same skill of other coders, just leave this. Keep trying improve yourself man, in each of your creations. Made it in your own way, but with no rush. If you rush yourself, them your creations will don't be good as people and yourself expected.
We just want to help you amigo. ;)
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: NiO ErZeBeTh on April 29, 2015, 08:56:18 pm
I already give him a few directions to improve via FB

Also, we help him with the standing animation at the same time, he is talented, he is making new characters and have done things a lot of us haven't made...

I will be giving feedback and pointing directions to him if necesary, he deserves our help and we deserve a better chuchox)

I told him, if he keep rushing his works, he will began to work faster and faster and there would be a time he will not be able to continue like that

Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Bastard Mami on April 29, 2015, 08:57:08 pm
as an end note, even more people has tried to help, but it's difficult as he does not has reliable internet access.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: JustNoPoint on April 29, 2015, 09:20:50 pm
Helping Chuchoryu is fine. But let's not get another ton of off topics about him not finishing or what he should be doing instead. We've been down this road too many times. This one is being tame. I'm just pointing it out early this time.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: hatter on April 29, 2015, 09:28:41 pm
Helping Chuchoryu is fine. But let's not get another ton of off topics about him not finishing or what he should be doing instead. We've been down this road too many times. This one is being tame. I'm just pointing it out early this time.

There should be a "chuchoryu" law concerning this topic ;D ;D
Jokes aside, I concur. Let's just stop now and leave it at that, because in the end, there's Just No Point :XD:
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: lui on April 29, 2015, 11:19:11 pm
Jokes aside, I concur. Let's just stop now and leave it at that, because in the end, there's Just No Point :XD:
....*facepalms at the cheesiest joke in the forum* xD

lol  but in all seriousness, it's up to chuch to listen or not. And it's up to us to give that feedback in the first place. Yes, Chuco doesn't have much to use as reference, but so did I. When I was in the phillipenes, life was awful. Ill just say that much. I almost literally died bruh.
So like Chuchoryu, I had the crappiest computer alive and could only use references through videos to sprite and only got 200 kb speed on a crowded internet cafe in the middle of a hot district, but I never rushed or half-assed anything. In fact it just gave me more motivation to perfect my sprites. It took me weeks just to finish 5 frames and make them look good as well. So my point is, if I can produce nice looking content in a crappy 3rd world lifestyle, then so can Chuchoryu. Only if he just doesn't use the "oh they hate my sprites" and the "i don't have good resources." mindsets. It only all matters up to the person and the person itself, not what sources you use or what fancy tools there are.
If Chucho won't listen, then we can't do much, simple as that.
We'll keep giving him feedback anyways because we KNOW he can do MUCH better.

Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: H Mr. Ton! on April 30, 2015, 03:56:52 am
MotorRoach said:
H Mr. Ton! said:
What if he IS working at the limit of his ability?  Not everyone can draw like Balthazar, and code like Cybaster.  Maybe this is the best he's got.

Excuse me, but I don't think you realize how artistic ability works like, because no one has a "limit" of their ability when it comes to art. Whether someone draws like an amateur or like a professional doesn't defines their limit, because there is always (and there will always be) space for improvement and knowledge in art, no matter how good someone draws.
MotorRoach I think you just wrote a 4 paragraph rant off a misunderstanding of what I'm saying.

In response to what you're saying, at any given point a person has an artistic limit.  End of story.  That limit can be raised with practice, but nobodies making the mona lisa without practice.  Point being, at this particular moment in time, Chucho does have a limit, and so do you, and so do I.  In a year, that limit will hopefully be different.

Besides of all the stuff in my post, that's one of the most unrelated things to my main point that you could have gone off about.  My main point is that this road has been traveled many times with Chucho.  And most of the time the critique he's given is too vague to be useful.  I wish that if people were so concerned with helping him advance, that they would give him specific instruction as well as general encouragement.

Black Hatter said:
I agree with MotorRoach, there IS no such thing as a limit to an ability in anything (except living a long life :P). I mean, look at me. I am legitimately the WORST ARTIST IN THE UNIVERSE, and the number one reason for my terrible art ability was that I never took feedback (keep in mind that my fundamental skills are terrible, but focus on the feedback part), It was after I posted my sprites here, and obtained feedback from people like Alex, MotorRoach, Niitris, Flowrellik, Felo, walt, luisdude1, and others I can't count until I actually started making progress, like 1 to 5% improvements in my art.

If chuchoryu ACTUALLY listened to this forum's feedback and actually slowed his roll and focused on one character at a time in every single aspect rather than dishing out multiple half-assed characters that nobody will bother playing with unless he or she is a whore for his creations, that he could have actually been a well-rounded and very respected creator on this guild. But sadly, life wanted something different.

I think you might be just going off MotorRoaches misunderstanding of my point.  Again every single artist in the world has an artistic limit at any given point.  Some people, no matter how hard they try, can not produce a photo-realistic face with a pencil.  Most can't.  Chucho has a limit.  In my post, I was explaining that the way to help him increase that limit is to give him -specific feedback- as well as general encouragement.  Explain to him what you think could be better about specific sprites.  Just saying "put more time into it" has been done a billion and a half times with Chucho, and were it may be true, it's too vague to be really helpful in any way other than encouragement.

---

I agree for the most part with what both of you are saying, I just don't think it's a response to what I was actually saying in my post.
Anyway, enough of that, this road has been traveled enough times.  I just thought I'd point out ways to make it more fruitful in the future, and that was my point, that's all.


Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: MotorRoach on April 30, 2015, 05:53:40 am
Being an artist myself who has studied art for quite the years, I can safely say that now you're just getting on my nerves with your pretentious claims about art and it's "limits".

Point being, at this particular moment in time, Chucho does have a limit, and so do you, and so do I.  In a year, that limit will hopefully be different.

Some people, no matter how hard they try, can not produce a photo-realistic face with a pencil.  Most can't.  Chucho has a limit.

...I'm not even sure what to think of you at this point, because what you said just sounds so mediocre to the point that I don't even know how else to explain it to you about it. How about you just stop twisting the meaning of the word "limit" means and do some fucking research (http://www.thefreedictionary.com/limit)? What you said is not what "limit" means in any context. The fact that you can push your skills further by practicing proves there is no "limit". A limit isn't something you just push whenever you want, a limit is basically something that makes it impossible to take it further in general. It's not the case in here.

Also, wow, most people "can't" draw a realistic face, you say? Does it means there is something stopping them from achieving their desire? There is not, the only thing stopping them would be mentalities like yours that they have reached their non-existent limit. If someone really wanted to be able to draw a photo realistic face, then they would actually do everything they could to realize what they're messing up, not just keep telling themselves "but I tried so haaaaaard! I'll never be good at art!". It's not about just trying hard, it's about learning. You know, things like studying the structure of a human face? Asking to other people for some artistic advice and ask them where you messed up? Yeah, that's the essential of learning art, and probably more than just art. In short, it's all that Chuchoryu needs to do.

In my post, I was explaining that the way to help him increase that limit is to give him -specific feedback- as well as general encouragement.  Explain to him what you think could be better about specific sprites.

Sorry to break it to you, but a lot of people had been doing that already. Everyone had been very specific about what Chuchoryu is doing wrong in his sprites, as well pointing out what needed to be done to look better, and in most occasions in the past, he did not improve. Just because you see some recent posts saying "Put more time in your work!", it doesn't means that people have always been this vague about what he needs to do. You would've known if you looked in his other threads, rather than just making this absurd assumption about people here in the community.

TL;DR: All it takes to get better is some fucking dedication, stop using "limits" as an excuse.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Prime SC on April 30, 2015, 06:02:40 am
I already wrote something about that in a FB page... some guys were against me for that...

And I will write it again here... Chucho Ryu, you need to slow down your characters, you are talented, but working faster and faster every time will not make your characters as good as you think they are... like I told you, maybe you could be the next Thedge, Vans, Koopakoot, Balthazar, Diedpod, etc etc but... if you continue to rush your WIPs you will be not...

I told him I could help him with his Oni in a few things, mostly his standing animation... he agreed with that and send me his standing edit... here are the result of my standing edit with help of black hatter and the original one...

(http://i973.photobucket.com/albums/ae215/nioexe/NINTENDO%20AGE/ONI%20NIO%20BLACK%20CHUCHO_zpsc16dbjav.gif) (http://i973.photobucket.com/albums/ae215/nioexe/NINTENDO%20AGE/Oni_BETA_zpsn0pu0amm.gif)

Chucho Ryu, be honest... which one looks better and which one you could add detail or fixed to be better?

I'm not even wanting you to use my edit yes or yes, you can fix it, edit it, trash it if you want... but I want you to learn something I have been learning here... criticism is welcome, no matter how rude it could be, if it makes you improve, then go for it...

I know this is a place to talk about his WIP or to see his progress, well... your spriting needs to improve, you need to slow down, take care of details and not going by the rute of "I'll fix it later, and I'll fix it later again, etc etc" I have been there with Thedge before, and I'm 100% sure we wasted aa lot of time because we didn't fixed the stuff from the beginning x(


This oni is something beautiful
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: JustNoPoint on April 30, 2015, 06:06:35 am
I think you're being a tad too aggressive on the "limit" interpretation myself.
Or at least your text is "looking" a bit more angry.
From what I can tell you are both talking about the same thing here. Just getting pedantic about absolute definitions instead if intended meaning.

There are different kinds of artists. Not all can grasp fundamentals as well as others. Whether by less desire or just the correct gears not clicking for it in their heads.

So yes, I can see both "limits" being discussed as acceptable. H Mr. Ton is discussing church's current limitaions while you seem to be talking about potential limitations. They are both accurate.

This reply was supposed to follow motor roach's
Darn ninjas!
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: NiO ErZeBeTh on April 30, 2015, 06:30:26 am
having no limitation as limitation!

we should wait to the release (he wrote it´s going to be release on this days) and see what feedback we can point out and see if he does improve with it
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: lui on April 30, 2015, 06:34:29 am
it seems he only coded the basics so far, if he releases another beta then there is no feedback to give anyways.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on April 30, 2015, 05:15:20 pm
Hello friends! long time I no add some extra char here...well now is time for my old school favorite hero girl from Nintendo series
(http://s1.postimg.org/gp0t31iaj/ZSamus_A.gif)(http://s1.postimg.org/qovpixtjv/ZSamus_LP.gif)(http://s1.postimg.org/3ywkpyacb/ZSamus_HP.gif)
(http://s1.postimg.org/dxcxyoue7/AM003.png)(http://s1.postimg.org/786eio927/AM004.png)(http://s1.postimg.org/786eio927/AM004.png)(http://s1.postimg.org/4fd6yn8pr/AM005.png)(http://s1.postimg.org/m98ozxrrz/AM006.png)(http://s1.postimg.org/68g3mytwf/AM007.png)(http://s1.postimg.org/jt6vm39pb/AM008.png)
The images speak for himself, well this fotage is for the next chapter of my channel but is a complete character for Mugen
(http://s1.postimg.org/wymds73kv/dsadad.png)

More to come...


You should use Varia31's Samus as reference.

Yes mi amigo, I have to use this one but I give the  credits for this one inspiration

                                 _______________________________________________
================================|CvTW chuchoryu 1.12 by chuchoryu|=================================
                                 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Hello friends! Samus is here for Mugen..early Beta but I promise to complete this one a lot, Samus is one of my favorite characters from Nintendo, but now is here the Zero Suit Samus, enjoy and have fun!!


(http://s14.postimg.org/6pzx8kl4t/ZSamus_LP.gif)
CvS Samus Zero Suit:  http://www.4shared.com/rar/zkkuTCw4ce/CvS_ZeroSuitSamusBETA.html?

=====<Move list>=====

*Beam: D, DF, F + Any Punch

*Kick Air: D, DF, F + Any Kick

*Whip 1: D, DB, B + Any Punch

*Whip 2: D, DB, B + Any kICK

*Air Roundhouse Kick*: F, F + Any Kick

Super Moves

Combo: D, DF, F, LP+HP

=====<Features>=====
-My first Nintendo character in CvS *New*
-All colors from Wii SMB *New*
-NES sounds *New*
-CvS Hits sparks *New*
-Including Stage by me *New*

=====<What's Missing>=====

-A lot of moves *New*
-More colors *New*
-Sounds from the most new sagas *New*
-Revamp the codes (this ones are not good) *New*
-Color separation for the old NES Zero Suit Samus *New*

=====<Special Thanks>=====

Dampir: I use the Blair Dame for make this one
Maybe you: I use some extra anims found in Internet, I no know what is the user of the anims I found, if you know or is you please tell me for give you the credits for take the animations in ANIM 1, 190, 1300
Elecytebyte: For make Mugen
And you: for download this character, you rocks!!


- Contact: chuchoryu@hotmail.com
- Facebook: Chuchoryu-Sama
- You Tube channel: chuchoryu Sama (Im Mugen Maker!)

More to come...
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: AuMiO VXC on April 30, 2015, 09:01:27 pm
Hello friends! long time I no add some extra char here...well now is time for my old school favorite hero girl from Nintendo series
(http://s1.postimg.org/gp0t31iaj/ZSamus_A.gif)(http://s1.postimg.org/qovpixtjv/ZSamus_LP.gif)(http://s1.postimg.org/3ywkpyacb/ZSamus_HP.gif)
(http://s1.postimg.org/dxcxyoue7/AM003.png)(http://s1.postimg.org/786eio927/AM004.png)(http://s1.postimg.org/786eio927/AM004.png)(http://s1.postimg.org/4fd6yn8pr/AM005.png)(http://s1.postimg.org/m98ozxrrz/AM006.png)(http://s1.postimg.org/68g3mytwf/AM007.png)(http://s1.postimg.org/jt6vm39pb/AM008.png)
The images speak for himself, well this fotage is for the next chapter of my channel but is a complete character for Mugen
(http://s1.postimg.org/wymds73kv/dsadad.png)

More to come...


You should use Varia31's Samus as reference.

Yes mi amigo, I have to use this one but I give the  credits for this one inspiration

                                 _______________________________________________
================================|CvTW chuchoryu 1.12 by chuchoryu|=================================
                                 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Hello friends! Samus is here for Mugen..early Beta but I promise to complete this one a lot, Samus is one of my favorite characters from Nintendo, but now is here the Zero Suit Samus, enjoy and have fun!!
[youtube]PiA82Gbi4m4[/youtube]

(http://s14.postimg.org/6pzx8kl4t/ZSamus_LP.gif)
CvS Samus Zero Suit:  http://www.4shared.com/rar/zkkuTCw4ce/CvS_ZeroSuitSamusBETA.html?

=====<Move list>=====

*Beam: D, DF, F + Any Punch

*Kick Air: D, DF, F + Any Kick

*Whip 1: D, DB, B + Any Punch

*Whip 2: D, DB, B + Any kICK

*Air Roundhouse Kick*: F, F + Any Kick

Super Moves

Combo: D, DF, F, LP+HP

=====<Features>=====
-My first Nintendo character in CvS *New*
-All colors from Wii SMB *New*
-NES sounds *New*
-CvS Hits sparks *New*
-Including Stage by me *New*

=====<What's Missing>=====

-A lot of moves *New*
-More colors *New*
-Sounds from the most new sagas *New*
-Revamp the codes (this ones are not good) *New*
-Color separation for the old NES Zero Suit Samus *New*

=====<Special Thanks>=====

Dampir: I use the Blair Dame for make this one
Maybe you: I use some extra anims found in Internet, I no know what is the user of the anims I found, if you know or is you please tell me for give you the credits for take the animations in ANIM 1, 190, 1300
Elecytebyte: For make Mugen
And you: for download this character, you rocks!!


- Contact: chuchoryu@hotmail.com
- Facebook: Chuchoryu-Sama
- You Tube channel: chuchoryu Sama (Im Mugen Maker!)

More to come...


Nice. waiting for next. :)
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: AuMiO VXC on May 03, 2015, 10:27:16 am
Your Orochi is a mixture of both Orochi and MizuchIi! :(
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on May 04, 2015, 05:02:53 pm
Your Orochi is a mixture of both Orochi and MizuchIi! :(
Yes bro, I use Mizuchu and Orochi for make thus one version

(http://s13.postimg.org/5sswhk6kz/KANGSANCE.gif)
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Girku on May 04, 2015, 05:56:05 pm
I know I sound like a broken record but..What happened to Lili?
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: GTOAkira on May 04, 2015, 07:26:18 pm
the way liu move is really strange you should add some movement on is legs
other than that it dosent look that bad
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: MotorRoach on May 04, 2015, 07:41:09 pm
That and he seems too tall to be CvS style as well. You really need to use other characters sprites as references, because the size difference between them is a tad absurd.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Lunchbillion on May 05, 2015, 09:40:50 am
Agreed, Liu Kang seems way too tall. I love the animation on his torso though, looks surprisingly natural and 3D for the technique used to animate it (moving parts you already drew instead of drawing a completely new frame I mean)
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on May 05, 2015, 04:24:34 pm
I know I sound like a broken record but..What happened to Lili?
Dont worry about Lili, I work in she again but very slow I need to acomplish firs Oni (in 2 or 3 weeks is release) and Lee Chaolan

the way liu move is really strange you should add some movement on is legs
other than that it dosent look that bad
Kang need more move in the stance as you say I really want to make the MKvsDC stance for it

That and he seems too tall to be CvS style as well. You really need to use other characters sprites as references, because the size difference between them is a tad absurd.
In the case of MK chars to CvS I want to see Liu Kang in SF3 Size and Kazuya

Agreed, Liu Kang seems way too tall. I love the animation on his torso though, looks surprisingly natural and 3D for the technique used to animate it (moving parts you already drew instead of drawing a completely new frame I mean)
Sure mi amigo

                                 _______________________________________________
================================|CvS Mokujin 0.1 by chuchoryu|=================================
                                 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Hello friends! this time I give you the 2D version of Mokujin! yes now you can training or fighting whit Mokujin the old Tekken 3 character we love, this Mokujin no have the random Fighting Style, no I add moves from the old Tekken chars I made but more to vome soon in this one, I planning to give special moves for him and not the random Fighting Style, enjoy and have fun!!


(http://s4.postimg.org/efrc6uf61/Mokujin_Stance.gif)
Mokujin:  http://www.4shared.com/rar/17CXbJeDba/CvS_MokujinTAGBETA.html?

=====<Move list>=====
Specials

-Demons paw (Jin): D, DF, F + Any Punch

-Rising Uppercut (Kazuya): F, D, DF, F + Any Punch

-Dragon Kick (Marshal Law/Forest Law): D, DF, F + Any Kick

*TAG: c+z
*Note: This command is only in Team Mode in mugen

*Parry*
Press only Foward (including in the air)

*Super Arts*
D, DF, F + 2 Punch
*Use one super gauge bar

*Croos Arts*
D, DF, F, HP+HK
*Use one super gauge bar
*This move use 3 gauge bar

=====<Features>=====
-Is the firts 2D Adaptation from 3D
-Parry
-Doge
-Rool Foward and Back
-Basics

=====<What's Missing>=====

-I need a lot of diffrent punches and kicks
-intro from Tekken
-Grab
-Special moves
-More sprites
-Intro vs much Tekken and SF chars

=====<Special Thanks>=====

Felo Llop: I use the mini sprite he made for make this one
You Tube: I ripping all voices in this site
And you: for download this character, you rocks!!


- Contact: chuchoryu@hotmail.com
- Facebook: Chuchoryu-Sama
- You Tube channel: chuchoryu Sama (Im Mugen Maker!)

More to come...
(http://s4.postimg.org/a5cob9a2x/leesance.gif)
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on May 05, 2015, 04:24:34 pm
I know I sound like a broken record but..What happened to Lili?
Dont worry about Lili, I work in she again but very slow I need to acomplish firs Oni (in 2 or 3 weeks is release) and Lee Chaolan

the way liu move is really strange you should add some movement on is legs
other than that it dosent look that bad
Kang need more move in the stance as you say I really want to make the MKvsDC stance for it

That and he seems too tall to be CvS style as well. You really need to use other characters sprites as references, because the size difference between them is a tad absurd.
In the case of MK chars to CvS I want to see Liu Kang in SF3 Size and Kazuya

Agreed, Liu Kang seems way too tall. I love the animation on his torso though, looks surprisingly natural and 3D for the technique used to animate it (moving parts you already drew instead of drawing a completely new frame I mean)
Sure mi amigo

                                 _______________________________________________
================================|CvS Mokujin 0.1 by chuchoryu|=================================
                                 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Hello friends! this time I give you the 2D version of Mokujin! yes now you can training or fighting whit Mokujin the old Tekken 3 character we love, this Mokujin no have the random Fighting Style, no I add moves from the old Tekken chars I made but more to vome soon in this one, I planning to give special moves for him and not the random Fighting Style, enjoy and have fun!!


(http://s4.postimg.org/efrc6uf61/Mokujin_Stance.gif)
Mokujin:  http://www.4shared.com/rar/17CXbJeDba/CvS_MokujinTAGBETA.html?

=====<Move list>=====
Specials

-Demons paw (Jin): D, DF, F + Any Punch

-Rising Uppercut (Kazuya): F, D, DF, F + Any Punch

-Dragon Kick (Marshal Law/Forest Law): D, DF, F + Any Kick

*TAG: c+z
*Note: This command is only in Team Mode in mugen

*Parry*
Press only Foward (including in the air)

*Super Arts*
D, DF, F + 2 Punch
*Use one super gauge bar

*Croos Arts*
D, DF, F, HP+HK
*Use one super gauge bar
*This move use 3 gauge bar

=====<Features>=====
-Is the firts 2D Adaptation from 3D
-Parry
-Doge
-Rool Foward and Back
-Basics

=====<What's Missing>=====

-I need a lot of diffrent punches and kicks
-intro from Tekken
-Grab
-Special moves
-More sprites
-Intro vs much Tekken and SF chars

=====<Special Thanks>=====

Felo Llop: I use the mini sprite he made for make this one
You Tube: I ripping all voices in this site
And you: for download this character, you rocks!!


- Contact: chuchoryu@hotmail.com
- Facebook: Chuchoryu-Sama
- You Tube channel: chuchoryu Sama (Im Mugen Maker!)

More to come...
(http://s4.postimg.org/a5cob9a2x/leesance.gif)
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: AuMiO VXC on May 05, 2015, 07:14:37 pm
You posted 1 post 2 time, bro.
 Anyway, nice release!
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: H Mr. Ton! on May 06, 2015, 08:04:07 am
@MotorRoach

Spoiler: "Our entire conversation" (click to see content)
Spoiler: "Our entire conversation, simplified" (click to see content)
Spoiler: "Your misunderstanding explained" (click to see content)

TL DR; It's between me and MotorRoach.  Spoilered so as not to derail the thread, so please don't help that happen by jumping in for no real reason.  Thanks.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: ZombieBrock on May 06, 2015, 08:37:01 am
looking good chuch, looking forward to Oni  ;P
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on May 06, 2015, 04:38:00 pm
looking good chuch, looking forward to Oni  ;P

Now count the days Oni is comming in 8 or 10 days


(http://s24.postimg.org/utgcn21ed/Corrupted_Shinok_Bychuchoryu.png)

More to come...
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: AuMiO VXC on May 06, 2015, 05:21:52 pm
looking good chuch, looking forward to Oni  ;P

Now count the days Oni is comming in 8 or 10 days
[youtube]upsbfZw_ShY[/youtube]

(http://s24.postimg.org/utgcn21ed/Corrupted_Shinok_Bychuchoryu.png)

More to come...


Oni's Gohoduken is not like ryu-ken-akuma. Make it just like Gouken. Use CVS Gouken sprites to edit Oni's Gohoduken. But 'Gorai Hadoken' will be Akuma's regular Gorai Hoduken'. :)
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: MotorRoach on May 06, 2015, 05:50:33 pm
@MotorRoach

"Our entire conversation, simplified"

H Mr. Ton!
You're missing the point.  But about what you're saying, at any single moment in time a persons artistic ability does have a limit.  At this particular moment, you can't reproduce a photograph exactly.  That's beyond the limit of your ability.  And as I said, again, limits change with practice and direction.  I'm saying Chuco would benefit more from direction, as in real feedback, not just "do more work".

MotorRoach:
You're being pretentious and getting on my nerves.  I am an artist who understands art.  You're point is mediocre.  People like you stop other people from realizing their art dreams because you tell them they have limits.  Do some research in the dictionary.  All it takes to get better is some fucking dedication, stop using "limits" as an excuse.

How would you respond if I did the same thing to you?

If you were really trying to "simplify" our conversation, then you would've included my counter arguments about artistic limitations, but no, all you did was make me sound like someone who just simply hates your guts and anyone with disagrees with him, while making yourself seem like the intellectual side in the conversation making the only "good" points. Stop trying to come out like an innocent little lamb by saying "it was all a misunderstanding, but you totally sound like a dick! Not saying you are, though!", it's the most arrogant way to even sugarcoat someone who disagrees with you.

Spoiler: LOL I'm simplifying! (click to see content)

You're beyond arrogant, and no, it's not because of the "artistic limit" point of view. I can respect different views in art, but I can't respect your attitude and need to mislead other people's posts just so you can look smart over someone's ability to draw Mugen characters. Now chill the hell out and let the subject die already, because you're the last person I would want to discuss anything with.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: C.v.s The Abstract on May 06, 2015, 06:43:53 pm
You need to slow down with your work man seriously. I cant seem to even wanna play with your characters if youre not taking no time to code them. Stop pushing out beta's and start completing your Previous work for the sake of putting time and effort in more.. No offense I cant even count how many characters you push out 3 years alone in mugen that you haven't finish.. It kind makes me disinterest in wanting to download anything if youre not taking your time and i really like how no one "Really" is trying to help c.ryu knowing his English not well, But no one  seem's to point out he's not improving when it comes to advice and constructive criticism... i know we have a few coders that speaks his language!

You have Potential BUT YOU SURELY NOT USING IT! STOP Pushing out CHARACTERS CAUSE PEOPLE DEMAND THEM BY HYPING YOU UP!
BUT I CANT TELL YOU WHAT TO DO! BUT i JUST EXPECT YOU AT YOUR BEST THAT'S ALL.

and about the sprite work! you still a way to go! trust me it took me about 8 years to get good and im still learning.. I wanna reach Diepod,Motoroach,Eefex, Balthazar and other good pixel artist level..

TAKE YOUR TIME AND BE HUMBLE!
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: lui on May 06, 2015, 09:38:43 pm
i think i give up on chucho. i dont think he even acknowledged or listened to us and just ignored us. Chucho, you need to slow down and finish your other characters before you release yet another test version. you have SO much potential but you keep on rushing it and having a "me first!" attitude now. Take your time chucho.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: H Mr. Ton! on May 06, 2015, 10:05:42 pm
The stuff below is in a spoiler because it's a discussion between me and MotorRoach, and I don't want it to distract from the thread.  It's a line of discussion that stemmed from him not understanding what I meant in a post, and me trying to explain it to him.  That's the only relevance it has.
Spoiler: Last response to MotorRoach (click to see content)

C.v.s The Abstract and everyone else telling Chucho to take his time:  I hear you, I think a lot of people agree on this.  My only hope would be that you also give him *real specific feedback* about his characters, as well as encouragement to put more time in.  I think actual feedback is what he needs more than anything to advance his skills and start making better characters.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: AlexSin on May 06, 2015, 10:09:23 pm
Can you stop posting here? This goes for both you and MotorRoach.
Make a thread about it or take it into PMs instead of saying "I don't want to disturb anyone" and then continue to post, H Mr. Ton.

Read the title of the topic. Does it say "Feel free to go off-topic"? No, it's a thread about Chuchoryu's countless wips. Then stop.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: H Mr. Ton! on May 06, 2015, 10:22:02 pm
I already made it clear in that post that I'm not posting anything else on that subject.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: MotorRoach on May 06, 2015, 11:03:18 pm
I understand you don't like how it feels to know your wrong.

That line sums up all of your posts in this thread recently. Just because someone sounds a bit pissed off, it doesn't really makes them wrong, and if you really respected someone's different point of view, then you wouldn't even consider it "wrong" in the first place. Both of our meanings regarding what "limit" means as a word are accurate as said by Just No Point, and that's when I understood there was nothing wrong with what you meant-- but then again, you keep forcing your point of view down my throat (and everyone's throats in this thread as well) about "guys, guys! This is all just a misunderstanding! He's attacking me and ranting! Go do some reading to know that you're wrong!", in which I don't even need to explain why it's a bad thing to do.

You might be right about your view on what "limit" means, but you're beyond wrong for being ignorant about my view on it, and desperately trying to prove me wrong... for some reason. Not only that, but you're still posting about this for... like, three times after I last posted. Either talk about something related to the thread or just stop posting.

To actually say something directed to Chuchoryu, I wanted to ask... do you intend making use of NiO's edit of your Oni anytime? Would be pretty nice to see it being part of your character. As for Oni himself in the video, he clearly just needs some refining on his sprites' shapes, but it's still some fine progress.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: lui on May 06, 2015, 11:26:39 pm
Can you stop posting here? This goes for both you and MotorRoach.
Make a thread about it or take it into PMs instead of saying "I don't want to disturb anyone" and then continue to post, H Mr. Ton.

Read the title of the topic. Does it say "Feel free to go off-topic"? No, it's a thread about Chuchoryu's countless wips. Then stop.
this please. the "limitation" topic got way out of hand. handle it in pm's please.

Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: 【MFG】gui0007 on May 07, 2015, 02:21:24 am
Alex is right. MotorRoach and H Mr. Ton, please stop with this irrelevant discussion now! If you guys want to add something important for this topic, so shut out this and move on already.

And Chucho please, listen to us! We just want to help man, you got talent, you don't need to rush yourself in this way.
I really worried about that kind of attitude of yours, you're really need to be patience with yourself and your creations. It's just a matter to stay focused.
I hope that you made this with Oni, he needs A LOT (seriously, A LOT) of improvements to being a good char.
Me, Luis, CVSNB, Alex and the others told this for you because we want to help you improve your creations so far.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Gennos on May 07, 2015, 02:46:32 am
And Chucho please, listen to us! We just want to help man, you got talent, you don't need to rush yourself in this way.
I really worried about that kind of attitude of yours, you're really need to be patience with yourself and your creations. It's just a matter to stay focused.
I hope that you made this with Oni, he needs A LOT (seriously, A LOT) of improvements to being a good char.
Me, Luis, CVSNB, Alex and the others told this for you because we want to help you improve your creations so far.
stop beating the dead horse please! you're just reiterating what CVSNB said.
either you elaborate on this:
Quote
he needs A LOT (seriously, A LOT) of improvements to being a good char.
or just stop (imo).
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: MotorRoach on May 07, 2015, 02:59:43 am
gui0007 is only repeating what everyone else had been saying. You could at least make some new points of something that had yet to be pointed out, because what you said was way too vague. Your pointless sugarcoating wouldn't really help Chucho to listen either. Also, you're acting like my post was entirely off topic, and I did ask a question that is related to his Oni character. Did you read my post or did you assume it was just "omg arguments!"?

To be honest, this is going on for way too long, that I lost the count of how many times few users had been repeating the whole "please listen, Chucho!". As H Mr. Ton said, a good part of the bunch of you need to be far more specific about what needs to be done, and look to make your own points about what specifically needs improvement.

You can just keep telling Chuchoryu to put time on his creation, but then what? What if Chuchoryu is not sure what specifically needs more time? What if he doesn't knows what needs to be worked on? What if he needs help on realizing what he's doing wrong? Because between the people who posted in this thread with criticism, there had been people who made more specific critiques regarding his work, which was actually helpful and hopefully reached him-- on the other hand, there are the people who just keep saying "put more time on your work!", which is basically screaming the same thing on his face without being helpful at all.

One thing is being able to notice faults in someone's work and be able to make your own points about it, but it's another thing to just keep repeating the same thing everyone else keeps saying in the hopes that it will just change things.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: S. Jetstream on May 07, 2015, 03:38:35 am
CHUCHO escuchame, sólo agarra tu primer char y editalo, asi de simple. Remakes o edits, retouch o re-sprited

Just take your very first char and improve its sprites
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Gennos on May 07, 2015, 03:43:33 am
You could at least make some new points of something that had yet to be pointed out, because what you said was way too vague. Your pointless sugarcoating wouldn't really help Chucho to listen either. Also, you're acting like my post was entirely off topic, and I did ask a question that is related to his Oni character. Did you read my post or did you assume it was just "omg arguments!"?
who the fuck are you talking too? nvm
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: MotorRoach on May 07, 2015, 03:47:56 am
...gui0007, I'm talking to gui0007. Chill the hell out.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: H Mr. Ton! on May 07, 2015, 04:39:21 am
Alex, louis, and gui0007, will you guys back off already?  I put it in a spoiler so you don't have to bother with it, and the spoiler's titled "Last Response to MotorRoach".   What could that possibly mean other than this is the end of it?  Just leave it alone already, it's over.  I openly gave him the last word, which he took.  Move on.
 
To further my actual point, which MotorRoach is now repeating (and I really do think it needs to be said as many times by as many people as "Just put more time in to your characters chucho!") the real issue is that Chucho need's actual feedback.  Good feedback obviously takes time and it's harder to give than just general suggestions.  Plus there are a lot of characters that have a lot of issues.  So at first glance it looks difficult to go that rout but really it's what he needs. 

So when he releases a character, yes give feedback, but also don't be afraid to just pick one of his characters that you like and give feedback.  Judging by the way he works, constantly updating all of his characters, this should be fine.  He might not use the feedback right away but when he does get around to updating said character, he'll have it.  Especially if it's on his main thread here.

The last part of my point is this:  Any time you hear someone echo that same old sentiment "Chucho please just finish your characters!" please repeat any or all of this.  Every time someone says that,  "Give real feedback" should to be the next thing heard.  Well maybe that's a bit of an exaggeration, but it's one thing that hearing that is getting really old.  It's another thing completely when that sentiment degenerates into useless and mean insults toward his characters or him as a coder, which it does sometimes.

Chucho you've continued to get better and better, despite friction from all around, and that's admirable.  Keep it up man, and don't be afraid to ask for feedback!  One really good way to it is this:  In Fighter Factory, use the "export as .gif" button to export your characters basic attacks, and then upload them to the forum for people to critique.  They will give you lots of useful tips on your animations and sprites that will help you progress.  They might even do edits!  Best of luck to you!


 
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: hatter on May 07, 2015, 05:04:15 am
Alright, how about we all put a lid on the "limitation" topic, be quiet, and go back to the real topic?

Anyhow, chuchoryu, if I recall correctly you made C.Viper, Hakan, El Fuerte, and now Oni. Who will be your next Street Fighter 4 character after Oni?
In addition, you said that you were working on a CvS Marco Rossi (or what you think is CvS style, at least :S). What happened to him? Will you continue him after Oni, or do you plan on making Corrupted Shinnok then maybe Marco Rossi?

In Fighter Factory, use the "export as .gif" button to export your characters basic attacks, and then upload them to the forum for people to critique.  They will give you lots of useful tips on your animations and sprites that will help you progress.  They might even do edits!  Best of luck to you!


..................
..................
..................
..................
.. That's actually not a bad idea, why didn't that ever cross my mind?? :S :S
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: 【MFG】gui0007 on May 07, 2015, 05:21:36 am
@JNP, @Iced, that off-topic shit is getting out of control.
Spoiler: about that shit off-topic discussion (click to see content)

And now back to the topic.
Anyhow, chuchoryu, if I recall correctly you made C.Viper, Hakan, El Fuerte, and now Oni. Who will be your next Street Fighter 4 character after Oni?

I hope that he'll improve the SF4 chars that he made so far, like he did with Juri.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: MotorRoach on May 07, 2015, 05:56:34 am
Really, I don't see how the last few posts were even off-topic, given they were all about Chuchoryu's creations, and that includes H Mr. Ton's latest post. The deal with you repeating everyone's "put time on your work!"? It indeed means you're beating a dead horse (it's an analogy, if you couldn't tell), as it was pointed out earlier. Either give proper feedback or at least don't expect everyone to think your kind of posting contributes to the thread anyhow... because it doesn't.

In short: get used to writing more specific and constructive kinds of critiques, that's what I'm saying.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: H Mr. Ton! on May 07, 2015, 07:56:48 am
^ Glad to hear you're on board with my actual point now. :)


For Chucho, here's a list of things to help you with your creation process:

1: Don't be afraid to ask for thorough feedback when people tell you to put more time into your characters.

2: When you're working on a character, use Fighter Factory to export their basic attack animations (standing attacks, crouching attacks, jumping attacks) as .GIF files and post them on the forum.  Do this while you're working on a character.  It's fun for people to see your progress and they can give suggestions and edits while you're working on the character.

3: If you don't have the Training character, here's the download link. (http://www.mediafire.com/download/tvkg71vzxs7xcke/Training.rar)  Play around with this.  Use it to compare your characters to other characters by renowned coders.  It will help you get your damages, frame advantages, head.pos, mid.pos and other things refined.

4: When testing your character, pause mugen and press the "scroll lock" key to advance mugen by one animation frame at a time.  Use this method to pay careful attention to your characters movement and make sure it is realistic.

5: Pay close attention to frame advantages.  When you're coding a special move or a hyper, find another character with a similar move that is coded by a renowned coder.  See how they set their damage ratios and frame advantages.  Precision is key for game play.

6. When you're creating the combo system, pay close attention to 2 things. The damage dampening, and exactly what moves can cancel into what other moves.  Look at characters coded by Pots and Cybaster (or any other renowned coder) to see how they code their damage dampening systems and their hit canceling.

7. We understand that English is not your first language, and translators can make simple things sound insane.  If you don't understand somebody's feedback, please don't ever be afraid to ask something like "Can you please explain that another way?  My translator isn't making sense."  And here's a list of terminology people use.  The list also shows features that characters often have, so you can consider including them in your creations. (http://www.eventhubs.com/guides/2007/oct/21/street-fighter-terminology-acronyms-lexicon-and-glossary-guide/)


That's all I've got for now.  I hope this helps you!  Good luck!
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: ShinZankuro on May 08, 2015, 07:15:36 pm
And here's a list of terminology people use.  The list also shows features that characters often have, so you can consider including them in your creations. (http://www.eventhubs.com/guides/2007/oct/21/street-fighter-terminology-acronyms-lexicon-and-glossary-guide/)

/\

Sorry for the off-topic, but I should thank you also for this data, will helps a lot in my vs chars
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on May 11, 2015, 05:46:18 pm
@MotorRoach

"Our entire conversation, simplified"

H Mr. Ton!
You're missing the point.  But about what you're saying, at any single moment in time a persons artistic ability does have a limit.  At this particular moment, you can't reproduce a photograph exactly.  That's beyond the limit of your ability.  And as I said, again, limits change with practice and direction.  I'm saying Chuco would benefit more from direction, as in real feedback, not just "do more work".

MotorRoach:
You're being pretentious and getting on my nerves.  I am an artist who understands art.  You're point is mediocre.  People like you stop other people from realizing their art dreams because you tell them they have limits.  Do some research in the dictionary.  All it takes to get better is some fucking dedication, stop using "limits" as an excuse.

How would you respond if I did the same thing to you?

If you were really trying to "simplify" our conversation, then you would've included my counter arguments about artistic limitations, but no, all you did was make me sound like someone who just simply hates your guts and anyone with disagrees with him, while making yourself seem like the intellectual side in the conversation making the only "good" points. Stop trying to come out like an innocent little lamb by saying "it was all a misunderstanding, but you totally sound like a dick! Not saying you are, though!", it's the most arrogant way to even sugarcoat someone who disagrees with you.

Spoiler: LOL I'm simplifying! (click to see content)

You're beyond arrogant, and no, it's not because of the "artistic limit" point of view. I can respect different views in art, but I can't respect your attitude and need to mislead other people's posts just so you can look smart over someone's ability to draw Mugen characters. Now chill the hell out and let the subject die already, because you're the last person I would want to discuss anything with.
As you say Im not arrogant is real but I have my limits respect to draw pixels, my PC is a old model and cant support new Photoshop or some 210 Adobe Flash is more hard for me find the programs I need foor work my old PC bro

You need to slow down with your work man seriously. I cant seem to even wanna play with your characters if youre not taking no time to code them. Stop pushing out beta's and start completing your Previous work for the sake of putting time and effort in more.. No offense I cant even count how many characters you push out 3 years alone in mugen that you haven't finish.. It kind makes me disinterest in wanting to download anything if youre not taking your time and i really like how no one "Really" is trying to help c.ryu knowing his English not well, But no one  seem's to point out he's not improving when it comes to advice and constructive criticism... i know we have a few coders that speaks his language!

You have Potential BUT YOU SURELY NOT USING IT! STOP Pushing out CHARACTERS CAUSE PEOPLE DEMAND THEM BY HYPING YOU UP!
BUT I CANT TELL YOU WHAT TO DO! BUT i JUST EXPECT YOU AT YOUR BEST THAT'S ALL.

and about the sprite work! you still a way to go! trust me it took me about 8 years to get good and im still learning.. I wanna reach Diepod,Motoroach,Eefex, Balthazar and other good pixel artist level..

TAKE YOUR TIME AND BE HUMBLE!
Ypu right bro, I need to acomplish the old ones for continue more news, I have my Tekken roster in 21 chars now I can give the 100% of work in codes, sprites, revamps in the old ones bro...wow! you did 8 years of work? is really amazing the work you did bro, so glad to see you again here bro

i think i give up on chucho. i dont think he even acknowledged or listened to us and just ignored us. Chucho, you need to slow down and finish your other characters before you release yet another test version. you have SO much potential but you keep on rushing it and having a "me first!" attitude now. Take your time chucho.
Yes I need to finish the old ones, you need to read the firts of this post duce

The stuff below is in a spoiler because it's a discussion between me and MotorRoach, and I don't want it to distract from the thread.  It's a line of discussion that stemmed from him not understanding what I meant in a post, and me trying to explain it to him.  That's the only relevance it has.
Spoiler: Last response to MotorRoach (click to see content)

C.v.s The Abstract and everyone else telling Chucho to take his time:  I hear you, I think a lot of people agree on this.  My only hope would be that you also give him *real specific feedback* about his characters, as well as encouragement to put more time in.  I think actual feedback is what he needs more than anything to advance his skills and start making better characters.
Theres no need a Feedback bro, I know my limitations about the pixel arts, I try to learn more and more for make more good sprites...about the codes? Im really bad make this but I try to do bro

CHUCHO escuchame, sólo agarra tu primer char y editalo, asi de simple. Remakes o edits, retouch o re-sprited

Just take your very first char and improve its sprites
Si que si mi amigo solo deja consigo una nueva pantalla de PC ya que me prestaron una Laptop hace ya casi 1 mes y es hora de devolver la Laptop

Alright, how about we all put a lid on the "limitation" topic, be quiet, and go back to the real topic?

Anyhow, chuchoryu, if I recall correctly you made C.Viper, Hakan, El Fuerte, and now Oni. Who will be your next Street Fighter 4 character after Oni?
In addition, you said that you were working on a CvS Marco Rossi (or what you think is CvS style, at least :S). What happened to him? Will you continue him after Oni, or do you plan on making Corrupted Shinnok then maybe Marco Rossi?

In Fighter Factory, use the "export as .gif" button to export your characters basic attacks, and then upload them to the forum for people to critique.  They will give you lots of useful tips on your animations and sprites that will help you progress.  They might even do edits!  Best of luck to you!


..................
..................
..................
..................
.. That's actually not a bad idea, why didn't that ever cross my mind?? :S :S

Good question bro, fist of all Oni comming in 2 days, one friend he provide me whit his Laptop but now is time to give his laptop to him (reason why I rush in my works this days) for the moment Rufus is in the list but Oni need a lot of revamp in the sprites and El Fuerte need more sprites and his Ultra move for release again

                                 _______________________________________________
================================|CvS Lee Chaolan 0.1 by chuchoryu|=================================
                                 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Hello friends! finally the best of the Tekken 2 is here! Lee Chaolan a old school character for Mugen roster, Lee have the move list from Tekken 2 but soon more moves from diffrent Teken games, enjoy and have fun!!!...Exelent!


(http://s23.postimg.org/iv9erabuv/leesance.gif)
Lee Chaolan: 

=====<Move list>=====
Specials
*Combo1*: LP, LP, LP, LP, LP

*Combo2*: MP, MP

*Combo3*: LP, MP, MP

*Combo4*: LP, LP, MP, MP

*Combo5*: LP, LP, LP, MP, MP

*Combo6*: LK, LK, LK

*Combo7*: HK, LK, HK

-D, DB, B + Strong Kick

*TAG: c+z
*Note: This command is only in Team Mode in mugen

*Parry*
Press only Foward (including in the air)

*Super Arts*
D, DF, F + 2 Punch
*Use one super gauge bar

*Croos Arts*
D, DF, F, HP+HK
*Use one super gauge bar
*This move use 3 gauge bar

=====<Features>=====
-Is the firts 2D Adaptation from 3D
-Parry
-Doge
-Rool Foward and Back
-Basics

=====<What's Missing>=====

-I need a lot of diffrent punches and kicks
-intro from Tekken
-Grab
-Special moves
-More sprites
-Intro vs much Tekken and SF chars

=====<Special Thanks>=====

Hanyu-maru: He inspirate me whit his Lee Chaolan from Sega Genesis version
You Tube: I ripping all voices in this site
And you: for download this character, you rocks!!


- Contact: chuchoryu@hotmail.com
- Facebook: Chuchoryu-Sama
- You Tube channel: chuchoryu Sama (Im Mugen Maker!)

More to come...
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on May 11, 2015, 05:47:59 pm
^ Glad to hear you're on board with my actual point now. :)


For Chucho, here's a list of things to help you with your creation process:

1: Don't be afraid to ask for thorough feedback when people tell you to put more time into your characters.

2: When you're working on a character, use Fighter Factory to export their basic attack animations (standing attacks, crouching attacks, jumping attacks) as .GIF files and post them on the forum.  Do this while you're working on a character.  It's fun for people to see your progress and they can give suggestions and edits while you're working on the character.

3: If you don't have the Training character, here's the download link. (http://www.mediafire.com/download/tvkg71vzxs7xcke/Training.rar)  Play around with this.  Use it to compare your characters to other characters by renowned coders.  It will help you get your damages, frame advantages, head.pos, mid.pos and other things refined.

4: When testing your character, pause mugen and press the "scroll lock" key to advance mugen by one animation frame at a time.  Use this method to pay careful attention to your characters movement and make sure it is realistic.

5: Pay close attention to frame advantages.  When you're coding a special move or a hyper, find another character with a similar move that is coded by a renowned coder.  See how they set their damage ratios and frame advantages.  Precision is key for game play.

6. When you're creating the combo system, pay close attention to 2 things. The damage dampening, and exactly what moves can cancel into what other moves.  Look at characters coded by Pots and Cybaster (or any other renowned coder) to see how they code their damage dampening systems and their hit canceling.

7. We understand that English is not your first language, and translators can make simple things sound insane.  If you don't understand somebody's feedback, please don't ever be afraid to ask something like "Can you please explain that another way?  My translator isn't making sense."  And here's a list of terminology people use.  The list also shows features that characters often have, so you can consider including them in your creations. (http://www.eventhubs.com/guides/2007/oct/21/street-fighter-terminology-acronyms-lexicon-and-glossary-guide/)


That's all I've got for now.  I hope this helps you!  Good luck!

This help me to much bro!! thanks, now I need to practice more the pixel arts and I no post some mugen stuff in some time for make more good sprites
And here's a list of terminology people use.  The list also shows features that characters often have, so you can consider including them in your creations. (http://www.eventhubs.com/guides/2007/oct/21/street-fighter-terminology-acronyms-lexicon-and-glossary-guide/)

/\

Sorry for the off-topic, but I should thank you also for this data, will helps a lot in my vs chars
No problem dude
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Hephaistos31 on May 11, 2015, 05:55:58 pm

This help me to much bro!! thanks, now I need to practice more the pixel arts and I no post some mugen stuff in some time for make more good sprites

This sentence. Chucho, if you respect this, I'm sure that you'll release something stuning at the end. Take the time, and become a king!!! :)
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on May 11, 2015, 06:08:42 pm

This help me to much bro!! thanks, now I need to practice more the pixel arts and I no post some mugen stuff in some time for make more good sprites

This sentence. Chucho, if you respect this, I'm sure that you'll release something stuning at the end. Take the time, and become a king!!! :)
Thanks for your word bro!!
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on May 13, 2015, 03:37:51 pm
                                 _______________________________________________
================================|CvS Oni Beta by chuchoryu|=================================
                                 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Hello friends!...FINALLY!! is here! Oni first 2D conversion is here! the character is based in SSF4: AE and in CvS gameplay, no Focus Attack, but you no need Hurs Gauge for make Ultra Combos, you need only Lvl3 in Gauge normal for make Ultra Arts, normal Supers and the original 8 colors + Shin Akuma and Black Akuma, this one need a lot of moves and more sprites but now enjoy and have fun!!


(http://s16.postimg.org/p5prhvlup/Oni_Stance.gif)
Kurokishi Oni:  http://www.4shared.com/rar/RQVFWzxiba/CFJ_Oni2015.html?

=====<Move list>=====

Hadoken: D, DF, F + Any Punch

Shoryuken: F, D, DF, F + Any Punch

Tatsumaki Sempukayaku: D, DB, B + Any Kick
*Can perform in the air

Asura Senku: F, D, DF, F + Any Kick

Demon Slash: D, DF, F + Any Kick

Demon Palm: F, D, DF, F + Any Kick

Super Shun Goku Satsu: LP, LP, Foward, LK, HP
*Use Lv 3 gauge bar

Ultra 1: D, DF, F, D, DF, F + Any Punch

Ultra 2: D, DB, B, D, DB, B + Any Punch

=====<Features>=====

-Is the firts 2D Adaptation from 3D
-All colors from SSF4AE
-SND ENG
-Basic moves

=====<What's Missing>=====

-Revamp SFF
-Acomplish moe moves (I never play SF4)
-I need to play SF4 for see the real moves of she
-All basic close moves

=====<Special Thanks>=====

werewood: I use the Oni SFX inside of his char for make this one, and he give me permission for use his Abel for convert in 2D
You Tube: I ripping all voices in this site and wathc to much Shin Oni videos
And you: for download this character, you rocks!!


- Contact: chuchoryu@hotmail.com
- Facebook: Chuchoryu-Sama
- You Tube channel: chuchoryu Sama (Im Mugen Maker!)

More to come...
(http://s16.postimg.org/dlu4hbrl1/WALPAPERMMV4.png)
(http://s16.postimg.org/6hcb8akbp/TREliza2015.gif)
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: AuMiO VXC on May 14, 2015, 08:46:18 am
finally....
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Prime SC on May 14, 2015, 07:01:57 pm
Man why didn't u use them sprites they upgraded for u for onI man
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: MotorRoach on May 15, 2015, 12:17:22 am
Because as far as I know, there was only the standing animation for Oni upgraded. Now that the base animations are finished, he can upgrade the sprites by himself (if he feels like it, that is).
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Flowrellik on May 15, 2015, 07:16:56 am
well, if not by him I supposed the editor can have a challenge in making a sprite patch for him, if its allowed.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: lui on May 15, 2015, 07:18:30 am
well, if not by him I supposed the editor can have a challenge in making a sprite patch for him, if its allowed.

if its allowed? what, is he gonna get mad if someone edit's his sprites?
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: AuMiO VXC on May 18, 2015, 08:39:42 am
the sprites should be upgrade. Maybe later any other author will pick to make a 2nd pots style Oni.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on May 18, 2015, 05:52:07 pm
Man why didn't u use them sprites they upgraded for u for onI man
Look down
Because as far as I know, there was only the standing animation for Oni upgraded. Now that the base animations are finished, he can upgrade the sprites by himself (if he feels like it, that is).
Yes only he made the stance but dont worry I convert all using the model from Nio KyO

well, if not by him I supposed the editor can have a challenge in making a sprite patch for him, if its allowed.
well, if not by him I supposed the editor can have a challenge in making a sprite patch for him, if its allowed.

if its allowed? what, is he gonna get mad if someone edit's his sprites?
the sprites should be upgrade. Maybe later any other author will pick to make a 2nd pots style Oni.

                                 _______________________________________________
================================|CvS Oni 0.12 by chuchoryu|=================================
                                 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Hello friends!...FINALLY!! is here! Oni first 2D conversion is here! the character is based in SSF4: AE and in CvS gameplay, no Focus Attack, but you no need Hurs Gauge for make Ultra Combos, you need only Lvl3 in Gauge normal for make Ultra Arts, normal Supers and the original 8 colors + Shin Akuma and Black Akuma, this one need a lot of moves and more sprites but now enjoy and have fun!!


(http://s14.postimg.org/fol99b4bh/Oni_Stance.gif)
Kurokishi Oni Up:  http://www.4shared.com/rar/XFwbqFwGba/CFJ_Oni2015UP.html?

=====<Move list>=====

Hadoken: D, DF, F + Any Punch

Shoryuken: F, D, DF, F + Any Punch

Tatsumaki Sempukayaku: D, DB, B + Any Kick
*Can perform in the air

Asura Senku: F, D, DF, F + Any Kick

Demon Slash: D, DF, F + Any Kick

Demon Palm: F, D, DF, F + Any Kick

Super Rage In Storm: D, D, D + Light Kick, Medium Kick, Strong Kick
*Use Lv 1 gauge bar

Super Shun Goku Satsu: LP, LP, Foward, LK, HP
*Use Lv 3 gauge bar

Ultra 1: D, DF, F, D, DF, F + Any Punch

Ultra 2: D, DB, B, D, DB, B + Any Punch

=====<Features>=====

-Is the firts 2D Adaptation from 3D
-All colors from SSF4AE
-SND ENG
-Basic moves
-Basic Akuma moves

=====<What's Missing>=====

-Revamp SFF
-Acomplish more moves (I never play SF4)
-I need to play SF4 for see the real moves of he
-All basic close moves

=====<Special Thanks>=====

werewood: I use the Oni SFX inside of his char for make this one, and he give me permission for use his Abel for convert in 2D
NIO BLACK: He revamp the stance sprites, I made all the other using his model
You Tube: I ripping all voices in this site and wathc to much Shin Oni videos
And you: for download this character, you rocks!!


- Contact: chuchoryu@hotmail.com
- Facebook: Chuchoryu-Sama
- You Tube channel: chuchoryu Sama (Im Mugen Maker!)

More to come...

Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: AuMiO VXC on May 18, 2015, 06:00:53 pm
Wow, man. Now it's look pretty Better. :D Downloading him right now!
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: yaret on May 18, 2015, 06:12:42 pm
Really great you're still updating this amazing char. Chucho infinite has plans to do C-viper but he needs some sprites missing you worked on her before now you can work on her again colaborating with infinite that means infinite can be the coder to do a fantasty char together :P

These are the sprites missing

@Felo_Llop:

Bruh, you're missing several attacks and some frames for some attacks. IDK, is this complete? In terms of do you consider this complete? I'll make a list of what you're missing:

-Close s.LP
-Close s.MP
-Close s.LK
-I think Close s.MK as well
-Also, for the Focus Attack, Viper performs a spin into the elbow, you just have the elbow atk. Which is Close s.HP
-Grab Attempt

I think you're missing a few air atks as well, I'll have to confirm. Some of these, like Close s.MP is kinda a big deal. As she can't special cancel from Far s.MP, but she can from Close s.MP.
Finally got around to looking over the rest. Here's the other stuff you're missing/is off:

-Jump neutral LP
-Jump neutral MP(though in this case, it's just the way her legs are positioned differs between the two)
-Jump neutral HP
-Jump LK is not Jump LK in your sheet, it's actually Jump MK
-Jump LK
-Jump MK is not Jump MK in your sheet, it's actually neutral Jump LK
-Jump HK is not Jump HK in your sheet, it's actually neutral Jump MK
-You have the attack frame for Jump HK, well, it's used here as the start up frame for Jump neutral LK/MK. I suppose just using some other start up frame from another air attack can work for it. Jump HK is a knee attack btw.
-Jump neutral HK
-Yes, confirmed, Stand c.MK is missing
-Crouch HP is done wrong. It's supposed to be a punch, not a straight chop attack
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on May 28, 2015, 07:32:27 pm
Hello paisanos! this is the char I work in around 7 months...the conversion sprites and some extra ideas XD, I want to make the TMNT in CvS graphics and add the bonus stages I can find
All the chars and for the little kids TMNT 2012 cartoon serie chars!!!
(http://s22.postimg.org/pmsdwoval/Leo_NICKELODEON.gif)
Leonardo:  http://www.4shared.com/rar/ttIxiijUce/CvTWLeo.html?

The game need Feedback, gameplay, chars etc I need to herd you

Demo:  http://www.4shared.com/rar/fUHBglQDba/TMNTDEMObychuchoryu.html?

Contain
Mulk stage by Brown
Mouser by N64Mario
Leonardo by chuchoryu

More to come...
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on May 29, 2015, 05:15:33 pm
2 more turtles
(http://s3.postimg.org/5k2091hpr/Raph_NICKELODEON.gif)(http://s3.postimg.org/qnbxgsovj/Mike_NICKELODEON.gif)
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: sanjiDAprince on May 29, 2015, 09:49:14 pm
I really like the sprite. You keep improving making sprite chucho, bravo!
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: AuMiO VXC on May 30, 2015, 06:35:28 am
keeping spiriting, bro.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: AuMiO VXC on May 30, 2015, 07:26:23 am
Chuchoryu, can you add shin system in Azazel just like Gill by GM?
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on June 01, 2015, 06:08:06 pm
Chuchoryu, can you add shin system in Azazel just like Gill by GM?
I cant make the codes...but mi amigo Borewood can do, but fisrt I need to make the Azazel XD
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: aperson98 on June 01, 2015, 09:17:00 pm
2 more turtles
(http://s3.postimg.org/5k2091hpr/Raph_NICKELODEON.gif)(http://s3.postimg.org/qnbxgsovj/Mike_NICKELODEON.gif)


Nice I hope we'll see Donnie soon and I hope you plan on
making his sprites a bit taller then his brothers. 
 
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: AuMiO VXC on June 02, 2015, 07:25:43 am
Chuchoryu, can you add shin system in Azazel just like Gill by GM?
I cant make the codes...but mi amigo Borewood can do, but fisrt I need to make the Azazel XD


Froz/Blaz can help you too. He make Gill with Shin Code.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on June 04, 2015, 10:35:02 pm
Chuchoryu, can you add shin system in Azazel just like Gill by GM?
I cant make the codes...but mi amigo Borewood can do, but fisrt I need to make the Azazel XD


Froz/Blaz can help you too. He make Gill with Shin Code.
Sure bro! Im exited for finish Azazel and work whit this guys for MAKE AAWESOME AZAZEL!!!! yes Im really exited bro

2 more turtles
(http://s3.postimg.org/5k2091hpr/Raph_NICKELODEON.gif)(http://s3.postimg.org/qnbxgsovj/Mike_NICKELODEON.gif)


Nice I hope we'll see Donnie soon and I hope you plan on
making his sprites a bit taller then his brothers. 
 
Here the 4 turtles bro
(http://s22.postimg.org/pmsdwoval/Leo_NICKELODEON.gif)(http://s3.postimg.org/5k2091hpr/Raph_NICKELODEON.gif)(http://s3.postimg.org/qnbxgsovj/Mike_NICKELODEON.gif)(http://s28.postimg.org/hplybzxg9/don_NICKELODEON.gif)
And some extra for the roster
(http://s23.postimg.org/8j3nidavb/Leo.gif)(http://s23.postimg.org/rpguljrd3/Mike.gif)(http://s23.postimg.org/qhybflbuv/Don.gif)(http://s23.postimg.org/bnebf5rnr/Raph.gif)(http://s23.postimg.org/vun5tpzrb/Karai_BETA.gif)(http://s15.postimg.org/5snxpr84n/Shredder.gif)(http://s8.postimg.org/ndiox4gap/Sisyphus_STANCE.gif)(http://s23.postimg.org/7oh3wc30n/slash1.gif)(http://s23.postimg.org/5imt1tzk7/TMNTClon.gif)(http://s6.postimg.org/w5perj00t/master.png?noCache=1423864274)(http://s22.postimg.org/t3ufznuct/Casey.gif)

More to come...
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: 【MFG】gui0007 on June 05, 2015, 01:05:50 am
And some extra for the roster
(http://s23.postimg.org/8j3nidavb/Leo.gif)(http://s23.postimg.org/rpguljrd3/Mike.gif)(http://s23.postimg.org/qhybflbuv/Don.gif)(http://s23.postimg.org/bnebf5rnr/Raph.gif)(http://s23.postimg.org/vun5tpzrb/Karai_BETA.gif)(http://s15.postimg.org/5snxpr84n/Shredder.gif)(http://s8.postimg.org/ndiox4gap/Sisyphus_STANCE.gif)(http://s23.postimg.org/7oh3wc30n/slash1.gif)(http://s23.postimg.org/5imt1tzk7/TMNTClon.gif)(http://s6.postimg.org/w5perj00t/master.png?noCache=1423864274)(http://s22.postimg.org/t3ufznuct/Casey.gif)

More to come...


That sprites, especially the Karai and Casey sprites, looks really awesome amigo. :D
Glad that you improve your skills in that way Chucho. Keep going! :sugoi:
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: AuMiO VXC on June 06, 2015, 02:33:00 pm

Sure bro! Im exited for finish Azazel and work whit this guys for MAKE AAWESOME AZAZEL!!!! yes Im really exited bro

Yapp bro, Team Work is the Best work. Froz will be a good fellow for you surely. ;) Can you team up with Froz to convert Seth in pots style? He is good to make CVS-ish pals of SF3 chars.


Why not you using divinewolf base, pots style sound and hitsparks for Adelheid, Orochi and Saiki?
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Girku on June 07, 2015, 08:24:56 pm
Still no Lili :(
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Loud Howard on June 07, 2015, 08:47:42 pm
Chucho are you still planning to finish up tigerboy cammy's request?

her boots
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: lui on June 07, 2015, 08:49:41 pm

Why not you using divinewolf base, pots style sound and hitsparks for Adelheid, Orochi and Saiki?
Because they arent pots style, and he doesnt have to.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Gennos on June 07, 2015, 09:25:42 pm
Sanji The Prince, One Man Aumio and gui0007 you guys wouldn't know a good sprite even if it smacked you right in the nose, seriously stop praising everything he makes, you're hurting him more.
(http://s8.postimg.org/ndiox4gap/Sisyphus_STANCE.gif)
terrible shading, theres so much light reflecting on his body, he looks like a glass statue.
(http://s22.postimg.org/t3ufznuct/Casey.gif)
the shoulders are like two huge balls, thats not how they work. his stance is also weird and unnatural, and what the fuck is wrong with his right hand? seriously why didn't you finish spriting his hand?
(http://s3.postimg.org/qnbxgsovj/Mike_NICKELODEON.gif)
if you're gonna make their faces static don't give them expressions, they look very artificial (expect for Leo)
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: GTOAkira on June 07, 2015, 09:29:54 pm
There is also something wrong in the way they are holding their weapons
it seem like you all you did was copy pasting even more on Leo and Don
Like supervegeta point out the proportion are also very bad
For example, look at shredder and Casey
Other than that supervegeta pointed out pretty much everything
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: sanjiDAprince on June 07, 2015, 10:06:36 pm
I cant make the codes...but mi amigo Borewood can do, but fisrt I need to make the Azazel XD

Sure bro! Im exited for finish Azazel and work whit this guys for MAKE AAWESOME AZAZEL!!!! yes Im really exited bro

Are you mean Azazel from Tekken 6? The final boss monster?
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: AuMiO VXC on June 08, 2015, 12:16:09 pm

Why not you using divinewolf base, pots style sound and hitsparks for Adelheid, Orochi and Saiki?
Because they arent pots style, and he doesnt have to.


Let Chuchoryu to answer. Don't do this sit again.

I cant make the codes...but mi amigo Borewood can do, but fisrt I need to make the Azazel XD


Sure bro! Im exited for finish Azazel and work whit this guys for MAKE AAWESOME AZAZEL!!!! yes Im really exited bro

Are you mean Azazel from Tekken 6? The final boss monster?
Yes It is...... ;)
(http://s23.postimg.org/501xhc2ob/Azazel2014.gif)
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: MotorRoach on June 08, 2015, 02:06:24 pm
Let Chuchoryu to answer. Don't do this sit again.

I don't think you're one to talk. Quit acting like a douchebag, he was only answering your question due to the rather obvious fact that the characters you mentioned not even being PotS style, given they are CvS1 style instead. Chuchoryu himself doesn't even needs to answer your question given it's a silly question anyone else could answer it for you. Quit being ignorant, this is a public thread, and Chuchoryu isn't your mommy to do what you want.

Yes It is...... ;)
(http://s23.postimg.org/501xhc2ob/Azazel2014.gif)

It lacks a lot of those Egyptian looking details around the front of the body. Frankly, the sprite looks pretty bland without then.

(http://i.imgur.com/PUI8FXD.jpg)

And the size seems rather small to be Azazel. Without a doubt, he's meant to be a quite huge boss in Tekken 6, but in Chuchoryu's sprite, he seems to be just about Sabretooth size, just slightly bigger.

(http://s23.postimg.org/501xhc2ob/Azazel2014.gif)(http://www.fightersgeneration.com/characters3/ryu-cvs2-stance.gif)

I'm not exactly sure what would be a more reasonable size for an Azazel mugen character, but I can say that the current one doesn't really has the same Azazel vibe that Tekken 6 had, nor it feels close to it. You don't have to literally make Azazel twice as big than the average Mugen character height, but...

(http://oi58.tinypic.com/2usvt6q.jpg)

To top it off, that partially isn't even Chuchoryu's work. He just took parts of FeLo's Azazel sprite and pasted it on Sabretooth:

(http://i39.tinypic.com/bgzfyg.png)

And to make it worse, FeLo's sprite wasn't even meant to be CvS. Instead, it was meant to be his own mini Tekken sprite style, which is meant to be like half of the size of CvS, if not smaller.

(http://i45.tinypic.com/m7g6f8.png)

In short, Chuchoryu took parts of a sprite that is meant to be from a much smaller sprite style and called it CvS.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: AuMiO VXC on June 08, 2015, 02:31:22 pm
Let Chuchoryu to answer. Don't do this sit again.

I don't think you're one to talk.
I no mean that. I ask chucho and chucho will give ans if he like to give ans. The others not. They will share there own question, idea and comment. And I no ordering him to convert that in pots style. Can't you read?


(http://s23.postimg.org/501xhc2ob/Azazel2014.gif)(http://www.fightersgeneration.com/characters3/ryu-cvs2-stance.gif)(http://i39.tinypic.com/bgzfyg.png)
The 2nd one is not correct but better for CVS as Azazel is normally more bigger than others.


 It need to be more tall so that the others become as tall as it's legs only.
(http://oi58.tinypic.com/2usvt6q.jpg)
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: YugaCurry on June 08, 2015, 02:57:19 pm
Those sprites are not the easiest to make. It'll be a pretty ambitious project, if taken on.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: MotorRoach on June 08, 2015, 04:15:15 pm
I no mean that. I ask chucho and chucho will give ans if he like to give ans. The others not. They will share there own question, idea and comment. And I no ordering him to convert that in pots style. Can't you read?

Friendly advice, work on your goddamn grammar before asking others if they can't read. That line of yours was terribly hard to understand alone.

Not only that, but you're putting words in my mouth and assuming that I assumed that you wanted a PotS conversion of Chuchoryu's characters. No, that's not what I was assuming, given I'm merely pointing out that giving PotS style hitsparks for characters that are intentionally made to be in a completely different style is a stupid request to make. If you want PotS hitsparks, add them in yourself, and respect Chuchoryu's choice of style for his creations, and remember to talk respectfully to others who talk to you.

To make it even worse, you're acting like ONLY Chuchoryu is the one who has to give you answers. Guess what, he doesn't. Had it been a specific question that only Chuchoryu knew the answer, and someone else simply made an unnecessary speculation, then you would have a point... but it's not the case. Your question wasn't even a question to begin with, it felt like more it was a request just for getting hitsparks of only your own preference. Someone else answered that it's unlikely to happen, and you reply to them with "DON'T DO THIS SHIT AGAIN", acting like you're hot stuff. Want an answer specifically from Chuchoryu so badly? Then private message him, because this is a public thread. Anyone else can post.

And also, stop acting like you're intellectual by adding douche tier words to your posts such as "Don't do this shit again" and "Can't you read?". You're the last person in the thread who should be talking like that, because recently, I've seen you and mostly you making the most unnecessary posts to the topic that either contributed nothing regarding Chuchoryu's creations, or you've simply acted like a dick in general. Just stop posting, I'm getting sick of your obsession of feeling superior to everyone else. Even if you say that's not what you're doing, it's how you're acting.

I'll use your own words against you right now. Don't do this shit again.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: AuMiO VXC on June 08, 2015, 04:37:56 pm
I no mean that. I ask chucho and chucho will give ans if he like to give ans. The others not. They will share there own question, idea and comment. And I no ordering him to convert that in pots style. Can't you read?

Friendly
...
...
..................
...............
.............shit again.

leaving this with alone.

Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: hatter on June 08, 2015, 04:48:23 pm
You're a fucking idiot, you know that Aumio?

So chuchroryu has ripped Felo now? Such a shame
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: FeLo_Llop on June 08, 2015, 05:17:56 pm
^Not the first time.

Anyway, I gave him the permission to use stuff of me long ago, he just have to give credit, that's all. As MRoach said above, my Azazel was pretended to be in a minicvs style, so the size he has, kinda fits with those I did.

- Aumio: Read what Roach is telling you. My sprite is small(related to cvs) BECAUSE IS NOT CVS!! It's done in another style, which is half of the cvs style...so it fits(in this smaller one).


I wish I had time to make a DECENT tekken game with DECENT sprites(not the minis)
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: AuMiO VXC on June 08, 2015, 05:26:55 pm
You're a fucking idiot, you know that Aumio?
So chuchroryu has ripped Felo now? Such a shame

same to you, Black Hatter. Let it go. Don't bump this again and again. Arguing makes arguing again and again. I don't care who has ripped whose sprites. In the other hand, Felo as a spriter and chucho as a coder and editor can do a good Azazel if they do. I just talk a little about Azazel's size. :P
I am on 'Using Divinewolf base on Adelheid, Orochi, Saiki and other bosses' Chucho did divinewolf based chars many time. So why not on kof bosses? Well, I no ordering. Even I don't know what the style he do with them. So Now let chuchoryu ans.

Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: AuMiO VXC on June 08, 2015, 05:29:19 pm
My sprite is small(related to cvs) BECAUSE IS NOT CVS!! It's done in another style, which is half of the cvs style...so it fits(in this smaller one).


OK.

Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: hatter on June 08, 2015, 06:09:09 pm
You're a fucking idiot, you know that Aumio?
So chuchroryu has ripped Felo now? Such a shame

same to you, Black Hatter. Let it go. Don't bump this again and again. Arguing makes arguing again and again.

The previous posts you've made are clearly proof that you are, and need I remind you of your stupidity in the SF5 thread? Nope, I don't  think so.

So think before you post. Rather, think before you call someone else an idiot, or accuse them of an inability to read or understand, because clearly your mind works backwards rather than forwards. Also, grammar, work on it punk.

Other than that, I'm done. So I'll use your own words as well; Don't do this shit. Again.

Back on topic: Nothing other than what MotorRoach said, if he (chuchoryu) wants to speed up the spriting of Azazel without paying attention to quality, he can just scrible light purple lines on Azazel's body, and call'em Egyptian patterns. Pretty sure he might do just that.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: FeLo_Llop on June 08, 2015, 06:50:58 pm
Felo as a spriter and chucho as a coder and editor can do a good Azazel if they do.

The problem is Chucho not wanting to solve his coding problems.He rushes characters for "hey,I'm mugen creator" so tones of new people will adore him because he's making things that these new lazy asses guys don't because they don't even try to learn spriting or coding.

I could make a big an awesome Azazel, but I currently have my comission to make and my own wips.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: GTOAkira on June 08, 2015, 07:26:20 pm
I feel like Chuchoryu only listen to the ''Nice char +1'' comment but when someone post actual feedback he always give the same excuse
Thats why most of the time he goes at MMV
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Iced on June 08, 2015, 07:29:38 pm
I no mean that. I ask chucho and chucho will give ans if he like to give ans. The others not. They will share there own question, idea and comment. And I no ordering him to convert that in pots style. Can't you read?

Friendly
...
...
..................
...............
.............shit again.

leaving this with alone.

Mod warning. Stop derailing threads with your requests and then trying to shit on people who actually reply to you.
Also learn some grammar or learn to speak in simpler terms, you can barely make a coherent sentence at this point, making it extremely hard to read you.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: 【MFG】gui0007 on June 08, 2015, 09:13:29 pm
Sanji The Prince, One Man Aumio and gui0007 you guys wouldn't know a good sprite even if it smacked you right in the nose, seriously stop praising everything he makes, you're hurting him more.

Who tells you that i praising someone here huh? Who tells you that?

I just told that is good that Chucho has started to improve your sprite skills, i just told about the sprites, not about the coding, that sadly continue being the big deal of Chucho.

He sadly continue rushing yourself because of people that don't understand about Mugen coding; i'm not praise him as Aumio made every fucking time (and also he doing the annoying thing to request a char in POTS/DW style every fucking time, not only with Chucho, but with Mako/Megamaze too).

I just support him as i always did, help him as i always did since he starting working on the first Tekken chars, so supervegeta don't put words in my mouth.

Me and the others that always gave feedback (posting here or via PM, like i did), had the intention to HELP him, not to "hurting him more". >:(

The sprites of the TMNT cast have your problems at all, but i'm really glad to see that they're better than the last time.

And Aumio, stop acting like a duchebag, requesting chars and say such stupid things! This is really a disgusting attitude of yours!

The problem is Chucho not wanting to solve his coding problems.He rushes characters for "hey,I'm mugen creator"

Yes, i told this to him via PM a hundred times.
But i believe in Chucho's potential, that's why i continue believe that ONE DAY he'll start to work patiently with Mugen stuff and improve not only the sprite skill, but mainly the coding.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: lui on June 08, 2015, 09:56:42 pm
supervegeta, you fucking provoking gui, aumio and sanji is not fucking cool. cut that shit out and give some good feedback with some manners atleast.
aumio, cut this shit out, you're making yourself look stupid, not us.

Honestly, we've been through this shit so many times, Chucho will continue to rush his sprites, coding and what-not until proven otherwise with a good release (i really hope that happens one day) until then, leave this crap alone.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Bastard Mami on June 08, 2015, 11:24:52 pm
well, chucho has got more serious stuff to worry about now that he is taking street fighting again.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: ShinZankuro on June 08, 2015, 11:42:06 pm
Uh... The old and "classic" argues 'bout Chucho's works explodes again....


I should repeat: If Chuchoryu rushes his works, it's HIS problem, not ours.

The shit-chat is about his quality? Simple. Let he works as he like, and one day on future, someone with more experience will remade the sprites with a better quality and well made animations, or he itself will improve his skills more than he got now[And in fact he improved, doens't matter if less or more].

Should this old and NON-Gold arguement about this ends finally? I hope yes one day...
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: DW on June 09, 2015, 12:56:53 am
LOL whut?

Man, I can't understand 80% of the shit posted here. I literally just laughed until tears came down my face. Its a never ending story with you people.



On topic though, you honestly did a good job so far on your conversion of the TMNTs with their 2014 look. 2014 TMNT is lame, but hey, that doesn't mean what you did is. Pretty nice job. If you keep working on them and refining them, you may have something here. The rest of the cast needs a lot of work though. That Splinter isn't even edited or anything... You straight up just took that from somewhere lol. It's also not even 2014 Splinter, though rather 1987 Splinter. If you're going for the 2014 theme, then you should stick with it. Mixing and matching looks weird.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: SlenderMan on June 09, 2015, 01:01:24 am
I don't view his works as "bad" per se but more unpolished. on paper they are good ideas but put into action without fluidity and polished gameplay ruins the experience gameplay wise. When he rushes the characters out so fast it shows. BEing the first doesn't to bring a previously 3D only character to Mugen in 2D format doesn't make it the best thing out there unless it is well treated and cared for. Taking the time to polish a character works well.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Mr.Karate JKA on June 09, 2015, 01:17:52 am
Oh boy...
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: ShinZankuro on June 09, 2015, 01:32:48 am
I don't view his works as "bad" per se but more unpolished. on paper they are good ideas but put into action without fluidity and polished gameplay ruins the experience gameplay wise. When he rushes the characters out so fast it shows. BEing the first doesn't to bring a previously 3D only character to Mugen in 2D format doesn't make it the best thing out there unless it is well treated and cared for. Taking the time to polish a character works well.

wise words have never been spoken
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: SlenderMan on June 09, 2015, 01:36:23 am
he does good work. It just needs to be honed and nurtured. I don't think they're bad. just needs more time in on his projects.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Gennos on June 09, 2015, 02:08:24 am
Who tells you that i praising someone here huh? Who tells you that?
dude everything you write in the release section is mindless praise. it's all just "it's awesome", "time to test this char", "you improved alot in..."(and not mentioning anything about how he improved) you're not helping creaters. they need proper feedback, so they can improve their releases, they need whatever problem others see in their creation pointed out to them so they can fix it and actually improve their coding.
you kissing their ass with your mindless praise WILL NOT HELP THEM AT ALL.
as a matter of fact it might hurt them, some creators might go on with their faulty creations and think they're the best thing to come to mugen. all thanks to a punch of scrubs praising everything they make, and that exactly what happens MMV.
supervegeta, you fucking provoking gui, aumio and sanji is not fucking cool. cut that shit out and give some good feedback with some manners atleast.
i didn't provoke anyone and i did give feedback. if anyone's provoking others it's you with your obnoxious backseat modding. fuck off.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: MotorRoach on June 09, 2015, 04:18:44 am
Suddenly everyone gets offended for being told that their feedback is not useful. I'll speak for myself in here, but I also feel it's utterly pointless to see posts that are just "you improved alot".

gui, I honestly don't see what you mean with "hurting him more". If Chuchoryu gets a lot of negative feedback some times, then it's clearly because there can be a lot of issues in his creations, and nobody has the obligation of always being nice to him. If you send him proper feedback through PMs, then yes, that's a good thing... but watch your language, oh my god. Post like a normal user who knows how to be civil, instead of making it outright obvious that you're pissed off just because someone else thought your posts were pointless. Nobody else could've known that you also sent feedback to him through PMs, so try to understand that before jumping at other people for disagreeing with your public behavior.

supervegeta, you have a point... but chill, please. If you want to reach people about your point of view, then post in a more civil manner, otherwise you'll just make people even more annoyed.

I'm not saying we SHOULDN'T be positive, I'm saying we need a more throughout and detailed feedback that will show both good and bad things (or in some cases, just point out the few/many issues you find in a character). If Chuchoryu gets more proper feedback than just pure praising in his thread, then it'll make it harder for him to ignore the issues within his characters.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: lui on June 09, 2015, 04:29:55 am
Supervegeta, my issue isnt that you called all 3 of them out, my issue is that you fucking mindlessly insulted
 Them while giving the feedback about chucho's sprites. Yes, theyre fucking rough as shit, but if you want to make your point about chuch's sprites, make points about the sprites only and dont be a dick by calling other people "morons" for what they like. I don't like chucho's spriting much and neither do you obviously, but because somebody else likes the sprites doesn't mean you should outright insult them. Let them like the sprites if they want,  Its not backseat modding, its fucking being a decent human being with courtesy for others.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: hatter on June 09, 2015, 04:44:20 am
Well this thread went downhill way too fast (with my best jacksepticeye impression).

Supervegeta, saw your post and agree with every single point. But like what luis said, insulting will make you look bad, better be sarcastic like me; that way, you hide the insults while making your point. :XD:

Gui, try to chill, supervegeta wasn't putting words in your mouth. You might be a mod, but he as user has an obligation to point out when your wrong, and clearly, you, Sanji the Prince, and Aumio (>:() are clearly mindlessly praising (well in your case, saying your excited for his next "More to come" shit counts, because your just encouraging him to rip out more bullshit creations, sooo....yeah). If you're giving him feedback in private, then great. But don't follow it up with praising him in public, we don't have an obligation to to be nice. Feedback can be harsh, but it's only trolling if we're not pointing out his mistakes, which we are all doing, so chill.

Honestly, based on my observations of this entire thread (Yes, I've been reading this thread from the first page for the past week), chuchoryu only responds to "Nice +1" comments as mentioned by City Hunter, and based on how he's going about things, he won't improve anytime soon, so why bother giving him feedback? He's much better off in MMV where everyday is Nice +1 comments, IMHO. This definitely applies to me when I say this: If you can't beat'em, leave'em! :-\

So to those giving feedback, just make like a bird and fly off (in addition to me as well). Let's all quit trying to rectify chuchoryu from his old ways, clearly he likes the pit he's in, so why force him out of it? Let's just leave him alone, it's gone on long enough, don't you think?
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: 【MFG】gui0007 on June 09, 2015, 05:00:05 am
@BH
@MR
Thanks for the kind words guys. I understand now.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: MotorRoach on June 09, 2015, 05:00:54 am
I don't like chucho's spriting much and neither do you obviously, but because somebody else likes the sprites doesn't mean you should outright insult them. Let them like the sprites if they want,  Its not backseat modding, its fucking being a decent human being with courtesy for others.

It's not even backseat moderating, it's outright ignorance at this point. The last thing you're doing with these last two posts is being a decent human being to begin with, with all the "fucks" and so on. There's no need for such excessive language, whether you find it justified or not. I'm not trying to play the soccer mom part in here, but your posts are getting obnoxious with those.

Besides, supervegeta called the three of them out, yes, but it's not because they merely liked the sprites. It's because they just made simple "me likey" comments without adding anything more to their posts. I'm not going to say that it was the right thing to call them out like that, and I'm not going to say that it's exactly wrong to make simple positive comments, but I'm just going to say that those types of comment do not contribute to the thread either.

Yes, other threads have comments just as short and positive, but they're often for people who know how to take feedback and improve their work, which is why giving more detailed feedback is more of a priority for Chuchoryu.

Just saying.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: lui on June 09, 2015, 05:25:06 am
Alright, you two have a good point atleast, i just really get irritated by insults as a guy who was bullied constantly, so obviously i have issues heh. But supervegeta, by all means you do have good points and such, just try to not directly insult anyone for not liking the same thing you do, be like meh buddy Black Hatter and just be sarcastic and stuff. No hard feelings?
MotorRoach is one of the people thats replying to this thread in a positive manner despite all the shitposts there are, lets just follow in his steps and leave it alone.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Gennos on June 09, 2015, 05:46:01 am
i never called anyone a moron and i didn't insult them because they like things i dislike.
i said what i said because they're misleading Chu (or whatever his name is) into thinking that his sprites are good, which they're far from. if they have no standards in Pixel art then i don't think they should be judging it's quality. believe it or not i don't care about Chu or anything he makes, i just commented and gave feedback because of them.
and to the others: if something like this (http://s22.postimg.org/t3ufznuct/Casey.gif) blows you away and amazes you, then you don't know anything about Pixel art and i suggest you look at these guys' work
http://cyangmou.deviantart.com/gallery/
http://abysswolf.deviantart.com/gallery/
http://omegaefex.deviantart.com/gallery/?catpath=/
http://balthazar321.deviantart.com/gallery/
http://pitifloyter.deviantart.com/gallery/7403032/Pixel-Art
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: ShinZankuro on June 09, 2015, 06:34:19 am
/\ Man... Honestly this attitude is very STUPID. Nothing personal, but... Uh...
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: lui on June 09, 2015, 07:19:57 am
You didnt say it outright, but youre implying that they have no taste at all which is very insulting. They like what they like, you can't change their views on it.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: MotorRoach on June 09, 2015, 12:26:33 pm
This is going nowhere.

Whether someone thinks that Chuchoryu's sprites are good or not are up to them. Praising it like it's wonderful might not be the most rational thing to do, but attacking people for liking it isn't that smart either. I don't know how many times I have to mention that it's best to keep it civil, because both supervegeta and luisdude1 are going around in circles about it needlessly, and ShinZankuro's comment doesn't helps it either. Either stop or take it to PMs.

Chuchoryu's Casey Jones? Yes, it's an awful sprite, and I'm speaking as an artist in here. The bright side is that he's not making use of bases in here (or at least not obvious ones), but the sprite itself still looks ugly. I suggest that Chuchoryu look up what muscles work like, even if it's just out of a CvS sprite-- because one of the biceps feels shaded in a rather backwards manner, and the forearm has little to no depth. The arms are way too linear given that they need a lot of rounding at parts, and his right hand (the one on our left) is in a really weird and broken pose, almost as if he had velociraptor hands for keeping it like that.

Casey's head feels too big due to the size of his hair, and the brightening doesn't feels very hairlike, so I recommend looking up how hair is done in CvS as well (be it from Kim, or King, or Kyo, anyone with smooth hair). There is just way too much contrast on his pants, and it's not even because of the color choice, but how he shades it-- he could pretty much just make better use of the midtones in the pants, other than just for anti alias. At last, his shoes... the soles are way too linear, and they feel a tad too long.

This might not be that much of a detailed feedback, given I'm just mostly pointing out flaws in here, but hopefully it helps.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: AuMiO VXC on June 09, 2015, 01:35:43 pm
Felo as a spriter and chucho as a coder and editor can do a good Azazel if they do.

The problem is Chucho not wanting to solve his coding problems.He rushes characters for "hey,I'm mugen creator" so tones of new people will adore him because he's making things that these new lazy asses guys don't because they don't even try to learn spriting or coding.


Agreed. And this is why I say him to focus on One Character in one time. This is why CVS Artist's C.Viper is good and his C.Viper is buggy. He is ruining his creation by himself. This is a advice to make his WIP better not harassing.  Chuchoryu, you need to take a lot of time to make a mature character.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Gennos on June 09, 2015, 02:00:40 pm
i said what i wanted to say, i don't see any reason to post here again.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: MotorRoach on June 09, 2015, 03:55:00 pm
Yet you posted anyway.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on June 10, 2015, 04:38:14 pm
Still no Lili :(
Soon really soon bro and new Kazuya

Chucho are you still planning to finish up tigerboy cammy's request?

her boots
Yes is in proggres bro

Let Chuchoryu to answer. Don't do this sit again.

I don't think you're one to talk. Quit acting like a douchebag, he was only answering your question due to the rather obvious fact that the characters you mentioned not even being PotS style, given they are CvS1 style instead. Chuchoryu himself doesn't even needs to answer your question given it's a silly question anyone else could answer it for you. Quit being ignorant, this is a public thread, and Chuchoryu isn't your mommy to do what you want.

Yes It is...... ;)
(http://s23.postimg.org/501xhc2ob/Azazel2014.gif)

It lacks a lot of those Egyptian looking details around the front of the body. Frankly, the sprite looks pretty bland without then.

(http://i.imgur.com/PUI8FXD.jpg)

And the size seems rather small to be Azazel. Without a doubt, he's meant to be a quite huge boss in Tekken 6, but in Chuchoryu's sprite, he seems to be just about Sabretooth size, just slightly bigger.

(http://s23.postimg.org/501xhc2ob/Azazel2014.gif)(http://www.fightersgeneration.com/characters3/ryu-cvs2-stance.gif)

I'm not exactly sure what would be a more reasonable size for an Azazel mugen character, but I can say that the current one doesn't really has the same Azazel vibe that Tekken 6 had, nor it feels close to it. You don't have to literally make Azazel twice as big than the average Mugen character height, but...

(http://oi58.tinypic.com/2usvt6q.jpg)

To top it off, that partially isn't even Chuchoryu's work. He just took parts of FeLo's Azazel sprite and pasted it on Sabretooth:

(http://i39.tinypic.com/bgzfyg.png)

And to make it worse, FeLo's sprite wasn't even meant to be CvS. Instead, it was meant to be his own mini Tekken sprite style, which is meant to be like half of the size of CvS, if not smaller.

(http://i45.tinypic.com/m7g6f8.png)

In short, Chuchoryu took parts of a sprite that is meant to be from a much smaller sprite style and called it CvS.
About size of Azazel is normal but in Mugen is changed by this "2.1,2.1" is very diffrent size bro

Those sprites are not the easiest to make. It'll be a pretty ambitious project, if taken on.
Thats right

You're a fucking idiot, you know that Aumio?

So chuchroryu has ripped Felo now? Such a shame
Felo give me the Azazel he made mi amigo, is a gif from him to me

Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on June 10, 2015, 04:40:16 pm
i never called anyone a moron and i didn't insult them because they like things i dislike.
i said what i said because they're misleading Chu (or whatever his name is) into thinking that his sprites are good, which they're far from. if they have no standards in Pixel art then i don't think they should be judging it's quality. believe it or not i don't care about Chu or anything he makes, i just commented and gave feedback because of them.
and to the others: if something like this (http://s22.postimg.org/t3ufznuct/Casey.gif) blows you away and amazes you, then you don't know anything about Pixel art and i suggest you look at these guys' work
http://cyangmou.deviantart.com/gallery/
http://abysswolf.deviantart.com/gallery/
http://omegaefex.deviantart.com/gallery/?catpath=/
http://balthazar321.deviantart.com/gallery/
http://pitifloyter.deviantart.com/gallery/7403032/Pixel-Art
Interesting models bro, this ones help me to much bro

_______________________________________________
================================|CvTW chuchoryu 2.12 by chuchoryu|=================================
                                ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯Hello friends! now me is upgrade (in Mugen and in real life)...one year past I make "Im Mugen Mkaer!" Today my channel birth one year of life! and I upgrade a lot of mugen stuff for yours in this 1st year of Im Mugen Maker!! enjoy and have fun!!


(http://s13.postimg.org/vhd4j86fn/HP3.gif)
chuchoryu 2015:  http://www.4shared.com/rar/_RJ5wBiHce/CvTWchuchoryu2015UP.html?

=====<Move list>=====

*Triple JKD: D, DF, F + Any Punch

*Running Kick: D, DB, B + Any Punch

*Dual Roundhouse: D, DB, B + Any Kick

*Double Kick: D, DF, F + Any Kick   *NEW*

*Lancer Kick*: F, D, DF, F + Any Kick

Super Moves

Combo 1: D, DF, F, D, DF, F + Any Punch
*Use Lvl 1

Bolea Kick: D, DB, B, D, DB, B + Any Kick   *NEW*
*Use Lvl 2

=====<Features>=====
-Now I have more sprites   *NEW*
-Color separation is tshirt and in the head band   *NEW*
-New moves   *NEW*
-Code Revamp   *NEW*
-More combos   *NEW*
-New SFX hit spark   *NEW*
-New voices   *NEW*
-New Intro vs ladys   *NEW*
-New gameplay   *NEW*
-Taun    *NEW*
-Parry   *NEW*
-Gauge charge   *NEW*
-Ending, personal ending   *NEW*

=====<What's Missing>=====

-Shoryuken (I can do in real life, whant one video for this?)
-Joudan Sokuto Geri/High Level Light Blade Kick
-Grab
-Wushu stance
-More sounds
-More intros and win
-Special intro vs Ryu, Apocalymon, Juri Han, Ogre and El Fuerte
-Stage

=====<Special Thanks>=====

Bruce Lee: For give all the Jeet Kune Do, motivation and the courage for martial arts, for me the inspiration for continue to practice martial arts
Jacky Chan: For the motivation he gives all the time in his movies
Tony Jaa: For give the same motivation in his movies and give the oportunity to learn Muay Thai
TMNT: Yes...the Turtles inpired me much for practice martial arts
Elecytebyte: For make Mugen
And you: for download this character, you rocks!!


- Contact: chuchoryu@hotmail.com
- Facebook: Chuchoryu-Sama
- You Tube channel: chuchoryu Sama (Im Mugen Maker!)

More to come..."
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: aperson98 on June 10, 2015, 06:31:00 pm
(http://s22.postimg.org/t3ufznuct/Casey.gif)
the shoulders are like two huge balls, thats not how they work. his stance is also weird and unnatural, and what the f$%& is wrong with his right hand? seriously why didn't you finish spriting his hand?

The bigger question is why he isn't  he using Spidergoku's base for Casey 
It just looks nicer compared to the resized GBA sprite shown here.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on June 11, 2015, 05:19:46 pm
(http://s22.postimg.org/t3ufznuct/Casey.gif)
the shoulders are like two huge balls, thats not how they work. his stance is also weird and unnatural, and what the f$%& is wrong with his right hand? seriously why didn't you finish spriting his hand?

The bigger question is why he isn't  he using Spidergoku's base for Casey 
It just looks nicer compared to the resized GBA sprite shown here.
Is in proggres mi amigo, this Casey is not the final model, remmember the TMNT I change 3 times for make this dudes, for Casey he needs more work like Karai and Rayman
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on June 12, 2015, 04:54:28 pm
I feel like Chuchoryu only listen to the ''Nice char +1'' comment but when someone post actual feedback he always give the same excuse
Thats why most of the time he goes at MMV

Not really all the time, all the time Im in the central park running and trainning bro
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: 【MFG】gui0007 on June 12, 2015, 06:44:01 pm
Not really all the time, all the time Im in the central park running and trainning bro

I hope that you won't being sarcastic with that type of reply Chucho...
CH said about you won't listen to the feedbacks.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: ShinZankuro on June 12, 2015, 06:52:17 pm
... Not trying to defend anyone but I see a very SERIOUS language barrier there.

I'm certain sure Chucho doens't understanded what Hunter said.

Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: AuMiO VXC on June 12, 2015, 06:58:53 pm

-Shoryuken (I can do in real life, whant one video for this?)


Yes. ;)
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Bastard Mami on June 12, 2015, 07:19:18 pm
... Not trying to defend anyone but I see a very SERIOUS language barrier there.

I'm certain sure Chucho doens't understanded what Hunter said.

chuicho understood, eh just put it into another context as his real lfie is mroe important to him.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on June 16, 2015, 12:27:58 am
Not really all the time, all the time Im in the central park running and trainning bro

I hope that you won't being sarcastic with that type of reply Chucho...
CH said about you won't listen to the feedbacks.
... Not trying to defend anyone but I see a very SERIOUS language barrier there.

I'm certain sure Chucho doens't understanded what Hunter said.


Im more time in the park running and training, reason why I can stay to much time in Mugen Fighter Guild, Mugen Multiverse or Facebook bro or give response about Feedback


-Shoryuken (I can do in real life, whant one video for this?)


Yes. ;)

For my character chuchoryu

... Not trying to defend anyone but I see a very SERIOUS language barrier there.

I'm certain sure Chucho doens't understanded what Hunter said.

chuicho understood, eh just put it into another context as his real lfie is mroe important to him.
Yes, I have to much time for work mugen but I use this time for trainningg every day for pullish my real skills bro, and teach my friends in the martial arts

Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: AuMiO VXC on June 18, 2015, 08:06:27 pm
Chuchoryu, I focused on your Seth. I do some anim of missing moves which be added in your Seth.
http://www.4shared.com/rar/O-lRiXv9ce/Seth_Missing_Anim.html? (http://www.4shared.com/rar/O-lRiXv9ce/Seth_Missing_Anim.html?)
And there are still some missing moves which need to be animated. But I can't do more. My school life is finished and I am too busy to get admitted myself in a college and with study. I have no time for that.
So If someone re-edit those anims, he is welcome. It will be better if he do the rest missing anim too.
And Chuchoryu, if you want now, convert your Seth into CVS with those missing move.
Or, better if you use Mr.Karate_JKA/Human's Seth with his running anim. I used the 'Standing Heavy Kick' only and I updated CVS Seth with the correct 'Standing Heavy Kick'
http://www.4shared.com/rar/uxIS-heb/HSeth_Air_Updated.html (http://www.4shared.com/rar/uxIS-heb/HSeth_Air_Updated.html)

Thanks
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on June 19, 2015, 05:00:51 pm
Chuchoryu, I focused on your Seth. I do some anim of missing moves which be added in your Seth.
http://www.4shared.com/rar/O-lRiXv9ce/Seth_Missing_Anim.html? (http://www.4shared.com/rar/O-lRiXv9ce/Seth_Missing_Anim.html?)
And there are still some missing moves which need to be animated. But I can't do more. My school life is finished and I am too busy to get admitted myself in a college and with study. I have no time for that.
So If someone re-edit those anims, he is welcome. It will be better if he do the rest missing anim too.
And Chuchoryu, if you want now, convert your Seth into CVS with those missing move.
Or, better if you use Mr.Karate_JKA/Human's Seth with his running anim. I used the 'Standing Heavy Kick' only and I updated CVS Seth with the correct 'Standing Heavy Kick'
http://www.4shared.com/rar/uxIS-heb/HSeth_Air_Updated.html (http://www.4shared.com/rar/uxIS-heb/HSeth_Air_Updated.html)

Thanks
Thanks bro! for the moves, weel you can help me and make a CvS Seth bro, on the personal I live the SF3 sprites but is more hard to make complete chars in SF3 sprites....XD Dhalsim is in proggres and he have 1 year of work


Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: yaret on June 19, 2015, 05:11:39 pm
wow looks really cool your abel.xD
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: AuMiO VXC on June 19, 2015, 05:16:16 pm

Thanks bro! for the moves, weel you can help me and make a CvS Seth bro, on the personal I live the SF3 sprites but is more hard to make complete chars in SF3 sprites....XD Dhalsim is in proggres and he have 1 year of work
[youtube]JXJkupdIHy0[/youtube]


You did not work in SF3 project for a long time. JUST FORGET THOSE SHIT bro. Now you are doing cvs. That is best.
Use your normal SF3 Seth sprites to make a cvs Seth. You need to decrease the colors by PAL. Did you Blaz/Froz's works on Gill and Urien? He used normal sf sprites to make cvs Gill and Urien. He only decrease the colors by Pal. That's all. And again, just work on Human/Mr.KarateJKA's Seth. So you don't need to make a new cvs seth anymore.

Your Adel is awesome bro! Can't wait for him. Thanks for share the video. ;)

Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: yaret on June 19, 2015, 05:31:14 pm

please attack 3:26
please super 3:28
please attack 4:27
please super 5:20
please custon combo 6:05
please finish this one don´t release a beta version.xD those are the attack that I really wanted to see that would be amazing friend.xD
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: 【MFG】gui0007 on June 19, 2015, 08:14:28 pm
You did not work in SF3 project for a long time. JUST FORGET THOSE SHIT bro. Now you are doing cvs. That is best.
Chucho do whatever he want to do. If he wants using SF3 or CvS sprites, it's the choice of him not yours.
So please Aumio, stop with that bullshit.

And again, just work on Human/Mr.KarateJKA's Seth.
And once again, stop with that too.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: lui on June 19, 2015, 08:17:54 pm
You did not work in SF3 project for a long time. JUST FORGET THOSE SHIT bro. Now you are doing cvs. That is best.
Use your normal SF3 Seth sprites to make a cvs Seth. You need to decrease the colors by PAL. Did you Blaz/Froz's works on Gill and Urien? He used normal sf sprites to make cvs Gill and Urien. He only decrease the colors by Pal. That's all. And again, just work on Human/Mr.KarateJKA's Seth. So you don't need to make a new cvs seth anymore.


How about YOU stop making comments like this and telling someone to stop doing what they want to do because you want to be pleased. I don't see you do any shit to contribute to the community yet, so don't act as if Chucho owes you something. How about YOU make your own CvS Seth, stop fucking reminding chuchoryu about COUNTLESS times, it's annoying as hell and rude.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: TMC55 on June 19, 2015, 08:23:35 pm

Thanks bro! for the moves, weel you can help me and make a CvS Seth bro, on the personal I live the SF3 sprites but is more hard to make complete chars in SF3 sprites....XD Dhalsim is in proggres and he have 1 year of work
[youtube]JXJkupdIHy0[/youtube]


You did not work in SF3 project for a long time. JUST FORGET THOSE SHIT bro. Now you are doing cvs. That is best.
Use your normal SF3 Seth sprites to make a cvs Seth. You need to decrease the colors by PAL. Did you Blaz/Froz's works on Gill and Urien? He used normal sf sprites to make cvs Gill and Urien. He only decrease the colors by Pal. That's all. And again, just work on Human/Mr.KarateJKA's Seth. So you don't need to make a new cvs seth anymore.

Your Adel is awesome bro! Can't wait for him. Thanks for share the video. ;)



Don't tell him what to make, I don't see you making anything so you shouldn't have the right to tell him what he can and can't make, stop with that bullshit
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: TETSUGA GENSHO on June 20, 2015, 01:24:51 pm
alot of needless whiteknighting going on over a simple suggestion.. ive heard of fanboys but you 3 are just taking it to homo town...

One Man Aumio is entitled to give his suggestions/feedback especially on a projects section.. thats the point of it being here and im pretty sure chucho doesnt mind... so all 3 of you should just stfu ..

oh and it seems One Man Aumio gave chucho some animations (contributed) what pre-tell did you 3 contribute to his project? besides the obvious ASSKISSING comments like "awesome sprite mi amigo"
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: MotorRoach on June 20, 2015, 04:37:07 pm
One thing is suggesting what he could do, the other is telling what he SHOULD do, based on nothing more than pure preference (such as "LOL cut that SF3 shit out! CVS is so much cooler!"). Just because he contributed some animations for Chuchoryu, it doesn't gives him the right to take the decisions over the project.

He's not entitled to decide anything in here, that is only Chuchoryu's decision. What you contribute does NOT defines your worth when it comes to feedback, stop thinking that it does, because it'll never be the case.

And also, part of the people you are referring to don't even kiss Chuchoryu's ass. In fact, some of them kept giving him criticism, but clearly you weren't paying attention. You think they're kissing Chuchoryu's ass just because they're calling out on One Man Aumio's bullshit of needless requests.

Now stop being pretentious and cut the crap with the homophobic terms. Better being a homo than being an asshat who tells everyone else to shut the fuck up just because they're against someone being bossy.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: TMC55 on June 20, 2015, 05:25:48 pm
alot of needless whiteknighting going on over a simple suggestion.. ive heard of fanboys but you 3 are just taking it to homo town...

One Man Aumio is entitled to give his suggestions/feedback especially on a projects section.. thats the point of it being here and im pretty sure chucho doesnt mind... so all 3 of you should just stfu ..

oh and it seems One Man Aumio gave chucho some animations (contributed) what pre-tell did you 3 contribute to his project? besides the obvious ASSKISSING comments like "awesome sprite mi amigo"

Lol and you say we're whiteknighting, moron
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: TETSUGA GENSHO on June 20, 2015, 05:57:38 pm
One thing is suggesting what he could do, the other is telling what he SHOULD do, based on nothing more than pure preference (such as "LOL cut that SF3 shit out! CVS is so much cooler!"). Just because he contributed some animations for Chuchoryu, it doesn't gives him the right to take the decisions over the project.

He's not entitled to decide anything in here, that is only Chuchoryu's decision. What you contribute does NOT defines your worth when it comes to feedback, stop thinking that it does, because it'll never be the case.

And also, part of the people you are referring to don't even kiss Chuchoryu's ass. In fact, some of them kept giving him criticism, but clearly you weren't paying attention. You think they're kissing Chuchoryu's ass just because they're calling out on One Man Aumio's bullshit of needless requests.

Now stop being pretentious and cut the crap with the homophobic terms. Better being a homo than being an asshat who tells everyone else to shut the fuck up just because they're against someone being bossy.

ok 1 thing.. where did i say he was entitled to decide anything? i said he's entitled to his feedback and suggestions.. AND if i'm not mistaken.. CHUCHO IS USING "CVS" SHIT ANYWAY.. and he's somewhat improving on it.. (not much but improving never the less).. all i seen was One Man giving a suggestion to keep doing what he knows.. and u guys take it way out of context just like u did with my post.. by assuming shit..

there wasn't any statement made where One Man twisted Chucho's arm behind is back and said "fucking do it the way i want it or u die" .. ffs grow up.. chucho is a big boy he has his big boy pants on and can take care of himself which he's proved time and time again.

alot of needless whiteknighting going on over a simple suggestion.. ive heard of fanboys but you 3 are just taking it to homo town...

One Man Aumio is entitled to give his suggestions/feedback especially on a projects section.. thats the point of it being here and im pretty sure chucho doesnt mind... so all 3 of you should just stfu ..

oh and it seems One Man Aumio gave chucho some animations (contributed) what pre-tell did you 3 contribute to his project? besides the obvious ASSKISSING comments like "awesome sprite mi amigo"

Lol and you say we're whiteknighting, moron

as to this fkin' retard.. ur just plain stupid and u haven't even made any contribution neither.. nor have i seen u actually help anyone in requests board.. ur about as useless as they come.. so literally YOU have no say in this matter what so ever even if u do have a valid point.. which you do not.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: TMC55 on June 20, 2015, 05:59:54 pm
One thing is suggesting what he could do, the other is telling what he SHOULD do, based on nothing more than pure preference (such as "LOL cut that SF3 shit out! CVS is so much cooler!"). Just because he contributed some animations for Chuchoryu, it doesn't gives him the right to take the decisions over the project.

He's not entitled to decide anything in here, that is only Chuchoryu's decision. What you contribute does NOT defines your worth when it comes to feedback, stop thinking that it does, because it'll never be the case.

And also, part of the people you are referring to don't even kiss Chuchoryu's ass. In fact, some of them kept giving him criticism, but clearly you weren't paying attention. You think they're kissing Chuchoryu's ass just because they're calling out on One Man Aumio's bullshit of needless requests.

Now stop being pretentious and cut the crap with the homophobic terms. Better being a homo than being an asshat who tells everyone else to shut the fuck up just because they're against someone being bossy.

ok 1 thing.. where did i say he was entitled to decide anything? i said he's entitled to his feedback and suggestions.. AND if i'm not mistaken.. CHUCHO IS USING "CVS" SHIT ANYWAY.. and he's somewhat improving on it.. (not much but improving never the less).. all i seen was One Man giving a suggestion to keep doing what he knows.. and u guys take it way out of context just like u did with my post.. by assuming shit..

there wasn't any statement made where One Man twisted Chucho's arm behind is back and said "fucking do it the way i want it or u die" .. ffs grow up.. chucho is a big boy he has his big boy pants on and can take care of himself which he's proved time and time again.

alot of needless whiteknighting going on over a simple suggestion.. ive heard of fanboys but you 3 are just taking it to homo town...

One Man Aumio is entitled to give his suggestions/feedback especially on a projects section.. thats the point of it being here and im pretty sure chucho doesnt mind... so all 3 of you should just stfu ..

oh and it seems One Man Aumio gave chucho some animations (contributed) what pre-tell did you 3 contribute to his project? besides the obvious ASSKISSING comments like "awesome sprite mi amigo"

Lol and you say we're whiteknighting, moron

as to this fkin' retard.. ur just plain stupid and u haven't even made any contribution neither.. nor have i seen u actually help anyone in requests board.. ur about as useless as they come.. so literally YOU have no say in this matter what so ever even if u do have a valid point.. which you do not.


Actually I do, you attacked me along with luis and gui, you had no reason to say anything to us as none of us was even talking to you, we was talking to aumio so if anything you shouldn't even be talking
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: TETSUGA GENSHO on June 20, 2015, 06:05:22 pm
One thing is suggesting what he could do, the other is telling what he SHOULD do, based on nothing more than pure preference (such as "LOL cut that SF3 shit out! CVS is so much cooler!"). Just because he contributed some animations for Chuchoryu, it doesn't gives him the right to take the decisions over the project.

He's not entitled to decide anything in here, that is only Chuchoryu's decision. What you contribute does NOT defines your worth when it comes to feedback, stop thinking that it does, because it'll never be the case.

And also, part of the people you are referring to don't even kiss Chuchoryu's ass. In fact, some of them kept giving him criticism, but clearly you weren't paying attention. You think they're kissing Chuchoryu's ass just because they're calling out on One Man Aumio's bullshit of needless requests.

Now stop being pretentious and cut the crap with the homophobic terms. Better being a homo than being an asshat who tells everyone else to shut the fuck up just because they're against someone being bossy.

ok 1 thing.. where did i say he was entitled to decide anything? i said he's entitled to his feedback and suggestions.. AND if i'm not mistaken.. CHUCHO IS USING "CVS" SHIT ANYWAY.. and he's somewhat improving on it.. (not much but improving never the less).. all i seen was One Man giving a suggestion to keep doing what he knows.. and u guys take it way out of context just like u did with my post.. by assuming shit..

there wasn't any statement made where One Man twisted Chucho's arm behind is back and said "fucking do it the way i want it or u die" .. ffs grow up.. chucho is a big boy he has his big boy pants on and can take care of himself which he's proved time and time again.

alot of needless whiteknighting going on over a simple suggestion.. ive heard of fanboys but you 3 are just taking it to homo town...

One Man Aumio is entitled to give his suggestions/feedback especially on a projects section.. thats the point of it being here and im pretty sure chucho doesnt mind... so all 3 of you should just stfu ..

oh and it seems One Man Aumio gave chucho some animations (contributed) what pre-tell did you 3 contribute to his project? besides the obvious ASSKISSING comments like "awesome sprite mi amigo"

Lol and you say we're whiteknighting, moron

as to this fkin' retard.. ur just plain stupid and u haven't even made any contribution neither.. nor have i seen u actually help anyone in requests board.. ur about as useless as they come.. so literally YOU have no say in this matter what so ever even if u do have a valid point.. which you do not.


Actually I do, you attacked me along with luis and gui, you had no reason to say anything to us as none of us was even talking to you, we was talking to aumio so if anything you shouldn't even be talking

then may i suggest taking ur own fucking advice kid.. u've been here for 2 years u have a total of 32 posts.. and majority of those posts are to do with reporting necro bumps? seriously? yep thats contributing to the mugen community.. necrobumps is the least of peoples concerns.. if the thread is truly a dead subject it will go back into hell in a few hours without u reporting it believe me.

u have no room to comment on ANYONE let alone talk down to someone that is actually doing something to help the OP.. (and thats not whiteknighting thats stating a fact)
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Titiln on June 20, 2015, 06:08:37 pm
wow tortuga gensho is still a huge dummy
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: TETSUGA GENSHO on June 20, 2015, 06:10:52 pm
wow tortuga gensho is still a huge dummy

yeah i'm a huge dummy with an engineering degree but thats not the point here.. the point is.. i get called out for "whiteknighting" but when everyone else does it.. it seems to be A . OK
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: TMC55 on June 20, 2015, 06:11:28 pm
Ok and that matters because? I have no room to talk because I didn't make any contributions, get out of here with that do you think people would actually care that I say something if I haven't made any contributions? And I see you took the time to go through my profile and look at my history. That's nice dude really nice and you're not making yourself look any better, if you're a contributor here and you know a lot then you should know from right to wrong, you attacking us didn't make any contribution whatsoever so if you have an issue with me then pm me
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: TETSUGA GENSHO on June 20, 2015, 06:13:23 pm
Ok and that matters because? I have no room to talk because I didn't make any contributions, get out of here with that do you think people would actually care that I say something if I haven't made any contributions? And I see you took the time to go through my profile and look at my history. That's nice dude really nice and you're not making yourself look any better, if you're a contributor here and you know a lot then you should know from right to wrong, you attacking us didn't make any contribution whatsoever so if you have an issue with me then pm me

it didn't take me long to go through a mere 32 posts .. 2 seconds to see how much full of shit u are .. infact 4 posts was enough for me to come to that conclusion.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Speedpreacher on June 20, 2015, 06:13:56 pm
I wish I could go one week without having to wade through this fucking topic every time I click on Recent Posts.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: TMC55 on June 20, 2015, 06:15:18 pm
Ok and that matters because? I have no room to talk because I didn't make any contributions, get out of here with that do you think people would actually care that I say something if I haven't made any contributions? And I see you took the time to go through my profile and look at my history. That's nice dude really nice and you're not making yourself look any better, if you're a contributor here and you know a lot then you should know from right to wrong, you attacking us didn't make any contribution whatsoever so if you have an issue with me then pm me

it didn't take me long to go through a mere 32 posts .. 2 seconds to see how much full of shit u are .. infact 4 posts was enough for me to come to that conclusion.

Lol ok guy
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: TETSUGA GENSHO on June 20, 2015, 06:17:45 pm
I wish I could go one week without having to wade through this fucking topic every time I click on Recent Posts.

lol my bad dude.. just hate seeing some people get shot down for having an idea or a suggestion to someone.. and since Chucho is working on CVS stuff anyway it really wasn't that big of a deal .. i'm pretty sure Chucho would have said "si mi amigo" to One Man Aumio's statement lol

the fact is.. when u break it down.. One Man Aumio basically said to chucho stick to what ur getting good at.. which is actually a true statement to give someone.. don't branch off onto new shading styles if ur still learning one.. its common sense
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: MotorRoach on June 20, 2015, 06:40:34 pm
"Shut up, you only made 32 posts! I'm superior than you, kid!"
                           -TETSUGA GENSHO, 2015

It's like something someone would say on deviantART when getting criticized.

And also, sticking to just one art style is not a good idea. One thing is specializing at it, the other is never experimenting with anything else, which is bad to any artist. If Chuchoryu wants to make SF3 content from time to time, then let him do it, because that way, he'll be trying a bit of something different every now and then, and maybe evne learn new things from the style.

What you said is not even common sense. It's like saying that you shouldn't do real life drawing and only stick to drawing cartoons because you're "good at it". Please, go to an art school before pretending you understand art.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: TETSUGA GENSHO on June 20, 2015, 06:56:50 pm
"Shut up, you only made 32 posts! I'm superior than you, kid!"
                           -TETSUGA GENSHO, 2015

It's like something someone would say on deviantART when getting criticized.

And also, sticking to just one art style is not a good idea. One thing is specializing at it, the other is never experimenting with anything else, which is bad to any artist. If Chuchoryu wants to make SF3 content from time to time, then let him do it, because that way, he'll be trying a bit of something different every now and then, and maybe evne learn new things from the style.

What you said is not even common sense. It's like saying that you shouldn't do real life drawing and only stick to drawing cartoons because you're "good at it". Please, go to an art school before pretending you understand art.

yes i said that.. yep word for word.. -eye roll- ..

learning a different shading style and going into an entire project when ur still learning a previous one is kind of a dumb thing to do for any artist.. learning is one thing like 1 sprite or so.. but to do an entire project isn't a good idea. especially if ur still learning and tweaking ur previous style.. in chu's case cvs..

no one is demanding him to stick with cvs but its merely a suggestion at this point.. weither chu wants to or not.. is his discretion .. thats the point of feedback on a project section lol.. i think some people tend to forget that fact.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: TMC55 on June 20, 2015, 06:58:52 pm
I wish I could go one week without having to wade through this fucking topic every time I click on Recent Posts.

lol my bad dude.. just hate seeing some people get shot down for having an idea or a suggestion to someone.. and since Chucho is working on CVS stuff anyway it really wasn't that big of a deal .. i'm pretty sure Chucho would have said "si mi amigo" to One Man Aumio's statement lol

the fact is.. when u break it down.. One Man Aumio basically said to chucho stick to what ur getting good at.. which is actually a true statement to give someone.. don't branch off onto new shading styles if ur still learning one.. its common sense

It didn't sound like it, it sounded like he was telling him what he should make and what he shouldn't make, if he would've said "Maybe you should stick to CVS, you seem a lot better with that" than that would make it like he's suggesting chuch to make it in CVS but the way he said it was making him sound more demanding than suggesting
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Jmorphman on June 20, 2015, 07:00:55 pm
Tetsuga Gensho, cut this shit out immediately. Aumio was in fact not making feedback, he doing something he's been getting in trouble for quite a while. You have massively derailed the thread over the most pointless of bullshit, all the while looking like a petulant, homophobic douchebag (I would, however, love to visit homo town).

Contributor status or number of posts is absolutely, incredibly irrelevant when it comes to giving feedback, trying to keep a thread on track, or literally anything in this forum. I mean Jesus Christ, it's not like you have a contributor star, if it's so goddamn important, some magic badge that unlocks the special ability to participate in discussions. Grow up, stop this nonsense, and either post better or don't post at all.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Gennos on June 20, 2015, 07:07:28 pm
i think you people should've read carefuly what chuchoryu said to him, before you start your backseat modding.
weel you can help me and make a CvS Seth bro, on the personal I live the SF3 sprites but is more hard to make complete chars in SF3 sprites....XD Dhalsim is in proggres and he have 1 year of work
ok so here chuchoryu asked him for help he wanted him to convert Seth's SF3 sprites into CVS
You did not work in SF3 project for a long time. JUST FORGET THOSE SHIT bro. Now you are doing cvs. That is best.
Use your normal SF3 Seth sprites to make a cvs Seth. You need to decrease the colors by PAL. Did you Blaz/Froz's works on Gill and Urien? He used normal sf sprites to make cvs Gill and Urien. He only decrease the colors by Pal. That's all. And again, just work on Human/Mr.KarateJKA's Seth. So you don't need to make a new cvs seth anymore.
here the guy basically says that chu made the right decision and tries (badly) to justify why his point of view.
HE DID NOT ASK chuchoryu to do anything. chuchoryu already made up his mind on making a CVS seth, One Man Aumio basically said "yeah dude good choice".

Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: MotorRoach on June 20, 2015, 07:12:53 pm
"JUST FORGET THOSE SHIT" does not equals to "yeah dude good choice".
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Gennos on June 20, 2015, 07:14:34 pm
still though, he didn't request from him to do anything.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Jmorphman on June 20, 2015, 07:15:36 pm
Guys, the warning may have been for Tetsuga Gensho, but you also need to stop going off topic.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: TETSUGA GENSHO on June 20, 2015, 07:16:50 pm
i think you people should've read carefuly what chuchoryu said to him, before you start your backseat modding.
weel you can help me and make a CvS Seth bro, on the personal I live the SF3 sprites but is more hard to make complete chars in SF3 sprites....XD Dhalsim is in proggres and he have 1 year of work
ok so here chuchoryu asked him for help he wanted him to convert Seth's SF3 sprites into CVS
You did not work in SF3 project for a long time. JUST FORGET THOSE SHIT bro. Now you are doing cvs. That is best.
Use your normal SF3 Seth sprites to make a cvs Seth. You need to decrease the colors by PAL. Did you Blaz/Froz's works on Gill and Urien? He used normal sf sprites to make cvs Gill and Urien. He only decrease the colors by Pal. That's all. And again, just work on Human/Mr.KarateJKA's Seth. So you don't need to make a new cvs seth anymore.
here the guy basically says that chu made the right decision and tries (badly) to justify why his point of view.
HE DID NOT ASK chuchoryu to do anything. chuchoryu already made up his mind on making a CVS seth, One Man Aumio basically said "yeah dude good choice".

FINALLY SOMEONE THAT FUCKING GETS IT!

Tetsuga Gensho, cut this shit out immediately. Aumio was in fact not making feedback, he doing something he's been getting in trouble for quite a while. You have massively derailed the thread over the most pointless of bullshit, all the while looking like a petulant, homophobic douchebag (I would, however, love to visit homo town).

Contributor status or number of posts is absolutely, incredibly irrelevant when it comes to giving feedback, trying to keep a thread on track, or literally anything in this forum. I mean Jesus Christ, it's not like you have a contributor star, if it's so goddamn important, some magic badge that unlocks the special ability to participate in discussions. Grow up, stop this nonsense, and either post better or don't post at all.

get off ur high horse..  aumio was helping him regardless and even chu thanked him for the fucking help.. so he was being more helpful than the people that reported his post and mine.. so NO i wont stop anything especially when i have the common sense to see that this was merely a suggestion that got took WAY OUT OF CONTEXT.

I wish I could go one week without having to wade through this fucking topic every time I click on Recent Posts.

lol my bad dude.. just hate seeing some people get shot down for having an idea or a suggestion to someone.. and since Chucho is working on CVS stuff anyway it really wasn't that big of a deal .. i'm pretty sure Chucho would have said "si mi amigo" to One Man Aumio's statement lol

the fact is.. when u break it down.. One Man Aumio basically said to chucho stick to what ur getting good at.. which is actually a true statement to give someone.. don't branch off onto new shading styles if ur still learning one.. its common sense

It didn't sound like it, it sounded like he was telling him what he should make and what he shouldn't make, if he would've said "Maybe you should stick to CVS, you seem a lot better with that" than that would make it like he's suggesting chuch to make it in CVS but the way he said it was making him sound more demanding than suggesting

sorry dude but maybe he's not good with english or grammar? or maybe in his excitement he typed the wrong choice of words? but to come down on him like the 3 of u did was uncalled for.. thats what i was pointing out.. and tbh .. i've always reminded people from here that MUGENGUILD is NOT the only resources for mugen stuff.. nor should they think they are the best neither.. keep that in mind..
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: MotorRoach on June 20, 2015, 07:18:22 pm
(http://i.imgur.com/5JobkNB.gif)
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Jmorphman on June 20, 2015, 07:20:02 pm
get off ur high horse..  aumio was helping him regardless and even chu thanked him for the fucking help.. so he was being more helpful than the people that reported his post and mine.. so NO i wont stop anything especially when i have the common sense to see that this was merely a suggestion that got took WAY OUT OF CONTEXT.
See you in three days.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: R565 on June 20, 2015, 07:22:52 pm
Abel is really shaping up to look like one of your best so far.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: S. Jetstream on June 20, 2015, 07:31:49 pm
Looks good, Ryu it's a good base
But check those leg pads, they need more work

Keep spriting and release it in 5 months aprox(add all his moves and take your time)  :yes:

I'm looking forward to this one
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: AuMiO VXC on June 22, 2015, 06:27:46 pm
chuchoryu,I tried to make accurate and more original Pals (with Shin Hair of Oni from games). And here is the result-
(http://i304.photobucket.com/albums/nn186/Aumio_Khan/Defult_zpswgzeucld.gif)>>>>>>>>>>>>>>>>>>>(http://i304.photobucket.com/albums/nn186/Aumio_Khan/USF4_Oni_zpsvnxyphf6.gif)
Old Defult Pal>>>>>>>>>>>>>>>>>>>New Defult Pal
Check it here- http://mugenguild.com/forum/topics/pals-oni-chuchoryu-me-aumio-167496.0.html
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Víctorys on June 22, 2015, 06:45:29 pm
^ That new hair needs some work, seems like you used the darkest tone for the lightest part of the hair. See how the tones of the original palette were.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Nero from Lodran on June 22, 2015, 07:06:05 pm
Most of color tones are cool(i dont played usf4 very well to say is all correct)but the hair the colors are wrong like victorys say the darkness tone is on the place of the lightness tone.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: AuMiO VXC on June 22, 2015, 11:59:26 pm
^ That new hair needs some work, seems like you used the darkest tone for the lightest part of the hair. See how the tones of the original palette were.

Exactly. I use the darkest tone for the lightest part of the hair to make it shiny just like original 3D Shiny Hair of Oni from the 3D game. I know how the tones of the original palette were. You see Oni in 3D game? His hair is always shiny there.
Spoiler, click to toggle visibilty
Well, my thought (useing the darkest tone for the lightest part of the hair) is not worthy too much to make the hair shiny correctly, then I will think about it later. :)
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: MotorRoach on June 23, 2015, 12:23:48 am
The problem is that his hair doesn't looks shiny in the newer palette... it looks outright radioactive. You could just keep it white as it was before, to match the Oni artwork.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: AuMiO VXC on June 23, 2015, 12:34:01 am
it looks outright radioactive.
Good Point, MotorRoach.
It looks kinda radioactive. OK, I will change it (only for the defult Pal) eventually.
Though I want chuchoryu to say something about the new pal first.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: yaret on June 23, 2015, 12:49:59 am
it looks outright radioactive.
Good Point, MotorRoach.
It looks kinda radioactive. OK, I will change it (only for the defult Pal) eventually.
Though I want chuchoryu to say something about the new pal first.


hehe you can do both pals.xD people will take what they wanted,xD
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: AuMiO VXC on June 23, 2015, 07:28:44 am

hehe you can do both pals.xD people will take what they wanted,xD
OK, friend.
Well, my USF4 Oni pals can be named 'Optinal Radioactive Pals'. :P
As because original pals existed with chuchoryu's release. ;)
Anyway, I did a new defult pal to make the hiar shiny. But the hair look like radioactive. And I don't want to delete it. Because that's interesting too as radioactive pal.
But I again make two new defult pal which is really got the 3D hair I think. And here they are--
(http://i304.photobucket.com/albums/nn186/Aumio_Khan/USF4_Oni_zpsvnxyphf6.gif)(http://i304.photobucket.com/albums/nn186/Aumio_Khan/New%20Defult%202_zpszuwuaowa.gif) (http://i304.photobucket.com/albums/nn186/Aumio_Khan/New%20Defult_zpsz8smhhoy.gif)
1st Default >> New Default-1 >> New Default-2
Download=http://www.4shared.com/rar/iiizVLihce/USF4_Oni_Default_pals_by_Aumio.html (http://www.4shared.com/rar/iiizVLihce/USF4_Oni_Default_pals_by_Aumio.html)

and others pals are here as well=http://www.4shared.com/rar/sRsjH6Ltba/Oni_Pals_by_Aumio__1_.html (http://www.4shared.com/rar/sRsjH6Ltba/Oni_Pals_by_Aumio__1_.html)
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on June 23, 2015, 11:31:13 pm
                                 _______________________________________________
================================|CvS Abel Beta by chuchoryu|=================================
                                 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Hello friends! to much people ask for this one, CvS Abel...so here is it! is beta but playable and have much of the original SF4 moves is edit from Joe Higashi and Ryu, this one need much work including in the SFF but download, enjoy and have fun!!
=====<Move list>=====

(http://s15.postimg.org/aw4s4tnqj/COLORI.gif)
Abel:  www.4shared.com/rar/TzxYtXnace/CFJ_Abel.html?

Tornado Throw: D, DB, B + Any Punch

Wheel Kick: D, DB, B + Any Kick

Marseilles Roll: D, DF, F + Any Kick

Change Of Direction: D, DF, F + Any Punch

*Second Low: F + Any Kick
*After "Change Direction" move contact

Super: ???

Ultra 1: D, DF, F, D, DF, F + PPP
*Use Lvl3 Gauge bar

=====<Features>=====
-Is the firts 2D Adaptation from 3D
-All SF4 Colors
-SND ENG

=====<What's Missing>=====

-I need to play SF4 for see the real moves of he
-intro and ending from SSFIV
-Grab
-All moves from SF4
-Maybe Focus Attack
-More sprites
-more anims
-More sounds
-More intros and win
-Special intro vs Guile, Heihachi and Alex
-More many things

=====<Special Thanks>=====

werewood: He inspired me to make this one in 2D, my Mugen Brother/Hero/inspiration/friend, thanks bro you rocks!!
You Tube: I ripping all voices in this site
And you: for download this character, you rocks!!


- Contact: chuchoryu@hotmail.com
- Facebook: Chuchoryu-Sama
- You Tube channel: chuchoryu Sama (Im Mugen Maker!)

More to come...
(http://s15.postimg.org/68yq320dj/Hokuto2015.gif)(http://s15.postimg.org/wjtqf9o4n/Rufus_Stance_SEPARECOLORES.gif)
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: lui on June 23, 2015, 11:34:36 pm
before you start those two what the hell happened to finishing el fuerte, oni and haken? this is your 5th "beta" you've released...
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Bastard Mami on June 24, 2015, 06:06:37 pm
(http://41.media.tumblr.com/08f0f057c1b5d205b8d7c9cc9c65a947/tumblr_n2yhvtTR8O1t9hyr4o1_1280.jpg)
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: yaret on June 24, 2015, 06:27:22 pm
hehehehehe.xD it'll be always like that.xD :'( :'( this story never will end.xD
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: S. Jetstream on June 25, 2015, 01:46:12 am
No more betas, juts post a little process and then release it
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Gennos on June 25, 2015, 02:21:57 am
(http://41.media.tumblr.com/08f0f057c1b5d205b8d7c9cc9c65a947/tumblr_n2yhvtTR8O1t9hyr4o1_1280.jpg)
but...but...but...maybe if we try to tell him the 100000 time to wait on his releases and not rush them out he'll listen. right? right? right?
but seriously though be careful of what you post here, they got keyboard warriors here who're gonna run wild on your ass.
like this one here:
How about YOU stop making comments like this and telling someone to stop doing what they want to do because you want to be pleased. I don't see you do any shit to contribute to the community yet, so don't act as if Chucho owes you something. How about YOU make your own CvS Seth, stop fucking reminding chuchoryu about COUNTLESS times, it's annoying as hell and rude.
Grade A badass. rambo aint got shit on him. "what? you want me to read what people write before i post? maaan fuck that shit. my justice knows no reason".
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: AuMiO VXC on June 25, 2015, 11:25:05 am
@chuchoryu: Just read what the most other people telling to you. Well, you works in mugen for free because you like to pleased your fans for free. You have all your rights to do what do you want to do. We just give you suggestion, idea, advice etc. And I know You like it. I don't know why you always release a beta chars. Maybe you want to pleased us at earlier time. But you see, most of people are not liking you beta release system. They (your fans) love to see a full release. But you can upload (not release) a beta sometime for us to see the WIP progress so that we can give you a lot of good feedback. But don't release any beta, bro. It's not a demand or, order. It'a a friendly advice.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on June 26, 2015, 11:23:02 pm
before you start those two what the hell happened to finishing el fuerte, oni and haken? this is your 5th "beta" you've released...
The idea is make Rufus for upgrade Abel, C. Viper, Hakan, Juri Han, El Fuerte and Oni at the sime time

(http://41.media.tumblr.com/08f0f057c1b5d205b8d7c9cc9c65a947/tumblr_n2yhvtTR8O1t9hyr4o1_1280.jpg)
JA JAJA JA JAJA XDXDXDDDD

hehehehehe.xD it'll be always like that.xD :'( :'( this story never will end.xD
Its Ok for me mi amigo

No more betas, juts post a little process and then release it
now I have the roster I want in 2009 now I can revamp and upgrade all oldwork I do bro

                                 _______________________________________________
================================|CvS King 0.1 by chuchoryu|=================================
                                 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Hello friends! finally is HERE!!!...yes to long time for this awesome release, you know I lost 2 times this sprites BUT now is heere and in new style, CvS King (not SNK King, is King the Jaguar...yes, Jaguar)announcing in 2011 and release in 2015, King is one of the best Tekken and favorite character from Tekken series! this one need more work but is playable, enjoy and have fun!!


(http://s10.postimg.org/xji8sw1yd/chuchoryu_CVSKing.gif)
King: www.4shared.com/rar/95JKFX0cba/CvS_KingTag.html?

=====<Move list>=====
Specials

Rising Punch: D, DF, F + Punch

Westling Kick: D, DB, B + Any Kick

Head Press: D, DB, B + Any Punch

*TAG: c+z
*Note: This command is only in Team Mode in mugen

*Parry*
Press only Foward (including in the air)

*Super Arts*
???

*Croos Arts*
???

=====<Features>=====
-Is the firts 2D Adaptation from 3D
-Parry
-Doge
-Rool Foward
-Basics
-6 Colors
-All Tekken voices
-Grab
-Special moves

=====<What's Missing>=====

-I need a lot of sprites
-intro from Tekken
-Special moves
-Intro vs Marduk, Guile, Jaycee and chuchoryu

=====<Special Thanks>=====

Zero de Armentis: He inspired me to make this Kin long time whit his SF3 model
You Tube: I ripping all voices in this site
And you: for download this character, you rocks!!


- Contact: chuchoryu@hotmail.com
- Facebook: Chuchoryu-Sama
- You Tube channel: chuchoryu Sama (Im Mugen Maker!)

More to come...
(http://s10.postimg.org/sbx5ofld1/Kunimitsu_Run.gif)(http://s10.postimg.org/j98ohellx/chuchoryu_Birdie_SF5.gif)(http://s10.postimg.org/vk1n1h7mt/chuchoryu2016.gif)
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: 【MFG】gui0007 on June 27, 2015, 01:41:38 am
The idea is make Rufus for upgrade Abel, C. Viper, Hakan, Juri Han, El Fuerte and Oni at the sime time

Nice to know that you'll update your SF4 chars Chucho.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: AuMiO VXC on June 27, 2015, 08:18:08 pm
-6 Colors

Here comes 6 colors for your King (Tekken):
(http://i304.photobucket.com/albums/nn186/Aumio_Khan/King07.act_zpspfvgftkg.gif)(http://i304.photobucket.com/albums/nn186/Aumio_Khan/King08.act_zps6hpfa5b8.gif)(http://i304.photobucket.com/albums/nn186/Aumio_Khan/King09.act_zpsfoywbyf1.gif)(http://i304.photobucket.com/albums/nn186/Aumio_Khan/King10.act_zps6mj35rqw.gif)(http://i304.photobucket.com/albums/nn186/Aumio_Khan/King11.act_zpse3i1rg8m.gif)(http://i304.photobucket.com/albums/nn186/Aumio_Khan/King12.act_zpsiaday64f.gif)
Download: http://www.4shared.com/rar/0yMhUXQgba/King.html
Pick them, if you like. If you want more, I can make more original games colors for your King and others. I alrady did more.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on July 03, 2015, 05:15:31 pm
before you start those two what the hell happened to finishing el fuerte, oni and haken? this is your 5th "beta" you've released...
But now comming this SF4 chars upgrade at the same time bro

hehehehehe.xD it'll be always like that.xD :'( :'( this story never will end.xD
Good storys never ends mi amigo...

The idea is make Rufus for upgrade Abel, C. Viper, Hakan, Juri Han, El Fuerte and Oni at the sime time

Nice to know that you'll update your SF4 chars Chucho.
Maybe Rufus comming whit the normal and super moves, lack of some normal moves but playable, the other more  complete, much people help me now in this guys

-6 Colors

Here comes 6 colors for your King (Tekken):
(http://i304.photobucket.com/albums/nn186/Aumio_Khan/King07.act_zpspfvgftkg.gif)(http://i304.photobucket.com/albums/nn186/Aumio_Khan/King08.act_zps6hpfa5b8.gif)(http://i304.photobucket.com/albums/nn186/Aumio_Khan/King09.act_zpsfoywbyf1.gif)(http://i304.photobucket.com/albums/nn186/Aumio_Khan/King10.act_zps6mj35rqw.gif)(http://i304.photobucket.com/albums/nn186/Aumio_Khan/King11.act_zpse3i1rg8m.gif)(http://i304.photobucket.com/albums/nn186/Aumio_Khan/King12.act_zpsiaday64f.gif)
Download: http://www.4shared.com/rar/0yMhUXQgba/King.html
Pick them, if you like. If you want more, I can make more original games colors for your King and others. I alrady did more.
NICE!!! I love this color for King bro

_______________________________________________
================================|CvS Zero Suit Samus 0.12 by chuchoryu|=================================
                                ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Hello friends! Samus is here for Mugen, now have more moves, more sprites, more sounds and offcourse more parody about Metroid series XD, enjoy and have fun!!

Samus: http://www.4shared.com/rar/DynoiFZCba/CvS_ZeroSuitSamus112.html?

=====<Move list>=====

*Beam: D, DF, F + Any Punch

*Kick Air: D, DF, F + Any Kick

*Whip 1: D, DB, B + Any Punch

*Whip 2: D, DB, B + Any kICK

*Air Roundhouse Kick*: F, F + Any Kick

*Upper Air*: F, F, Any Punch

*Super Moves*
Samus Suit: D, DF, F, LP+HP

Samus Suit Misil: D, DF, F, LK+HK

=====<Features>=====
-My first Nintendo character in CvS *New*
-All colors from Wii SMB *New*
-NES sounds *New*
-CvS Hits sparks *New*
-Including Stage by me *New*

=====<What's Missing>=====

-A lot of moves *New*
-More colors *New*
-Sounds from the most new sagas *New*
-Revamp the codes (this ones are not good) *New*
-Color separation for the old NES Zero Suit Samus *New*

=====<Special Thanks>=====

Dampir: I use the Blair Dame for make this one
dfalcon: He make the ground bomb for Samus
Ax: I use the Samus sprites he made for the Super moves
Maybe you: I use some extra anims found in Internet, I no know what is the user of the anims I found, if you know or is you please tell me for give you the credits for take the animations in ANIM 1, 190, 1300
Elecbyte: For make Mugen
And you: for download this character, you rocks!!


- Contact: chuchoryu@hotmail.com
- Facebook: Chuchoryu-Sama
- You Tube channel: chuchoryu Sama (Im Mugen Maker!)

More to come...
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Nero from Lodran on July 03, 2015, 06:05:13 pm
Hey chuchoryu any plans for the old vf chars ? I rreally waant see dural and pai complete.and a jacky.maybe i edit you akira and sarah some day for fun bur i wanna know when you gonna finish those?
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Insert Account Name on July 03, 2015, 06:16:59 pm
Hey chuchoryu any plans for the old vf chars ? I rreally waant see dural and pai complete.and a jacky.maybe i edit you akira and sarah some day for fun bur i wanna know when you gonna finish those?

Me too. I'm curious how Dural and Pai are going.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Loud Howard on July 03, 2015, 06:32:31 pm
so chucho, when you are going to adapt chae lim?
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Nero from Lodran on July 03, 2015, 08:35:11 pm
(http://s14.postimg.org/oaxma3vr5/1_0002.png)
My color separation for his sarah,the vf2 sarah inspired pallete and a original one
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Insert Account Name on July 03, 2015, 09:22:20 pm
(http://s14.postimg.org/oaxma3vr5/1_0002.png)
My color separation for his sarah,the vf2 sarah inspired pallete and a original one

Good. Now that's a classic that VF2 pallete.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: AuMiO VXC on July 05, 2015, 04:47:33 pm
NICE!!! I love this color for King bro

chucho, I already made more for your King, Oni and Seth. Yes, I did CVS-ish pals for Seth which is usable in both SF3 and CVS (by Human) version. Who care about making the whole conversion of SF3 sprite sheet into CVS? :P CVS-Like-Pallettes, Re-sizeing the characters into CNS file and CVS Hitsparks and sounds. That's enough! :D For Example: CVTW Alex by seanaltly, Gill and Urien by Froz got same matter.
Here I adding cvs-size for the CVS Seth by Human/Mr.Karate JKA: http://www.4shared.com/rar/RjAnK9_dba/HSeth_CNS_Updated.html

I can't upload the Oni, King and Seth Palettes for some technical problem of my computer. But I will send you the Pals soon. ;)

Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on July 07, 2015, 08:03:42 pm
Hey chuchoryu any plans for the old vf chars ? I rreally waant see dural and pai complete.and a jacky.maybe i edit you akira and sarah some day for fun bur i wanna know when you gonna finish those?
Yes the idea is upgrade the old VF chars and more from Tekken

Hey chuchoryu any plans for the old vf chars ? I rreally waant see dural and pai complete.and a jacky.maybe i edit you akira and sarah some day for fun bur i wanna know when you gonna finish those?

Me too. I'm curious how Dural and Pai are going.
But for Dural I need to upgrade one time and time again when I release one new or upgrade one old VF char

so chucho, when you are going to adapt chae lim?
Oh! Chae Lim and Nagase are slow work but I promise to show some pictures for this 2 chars

(http://s14.postimg.org/oaxma3vr5/1_0002.png)
My color separation for his sarah,the vf2 sarah inspired pallete and a original one
Good but she have a color separation in the SFFF, watch and you can add more diffrent colors or some ectra color separation

Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Nero from Lodran on July 08, 2015, 12:07:21 am
Quote
(http://s14.postimg.org/oaxma3vr5/1_0002.png)
My color separation for his sarah,the vf2 sarah inspired pallete and a original one
Good but she have a color separation in the SFFF, watch and you can add more diffrent colors or some ectra color separation


Yes i know but i want try to make her from all basics.to have more precise vf  moves
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on July 09, 2015, 05:11:16 pm
Quote
(http://s14.postimg.org/oaxma3vr5/1_0002.png)
My color separation for his sarah,the vf2 sarah inspired pallete and a original one
Good but she have a color separation in the SFFF, watch and you can add more diffrent colors or some ectra color separation


Yes i know but i want try to make her from all basics.to have more precise vf  moves

Ok mi amigo, is good your color separation mi amigo
Next time in Im Mugen Maker!
(http://s3.postimg.org/4zceyo4df/Maker19.gif)
(http://s3.postimg.org/xnkro5h5r/chuchoryu_C_Falcon_Beta.gif)
80% Code, sprites, sounds

More to come...
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on July 09, 2015, 05:33:23 pm
Another nintendo character.do you convert smash bro now right? :v
I dont see problems in this but i will keep waiting...for more vf and sega chars :v
I updated the old ones and some new VF chars like Jacky, Kage-Maru and Gold Dural, I want to make this C. Falcon for my Smash Mugen roster, I have the others but the SNK version of him is good playable and more but I prefer more the CvS or MvC sprites for it
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Nero from Lodran on July 09, 2015, 05:38:02 pm
Another nintendo character.do you convert smash bro now right? :v
I dont see problems in this but i will keep waiting...for more vf and sega chars :v
I updated the old ones and some new VF chars like Jacky, Kage-Maru and Gold Dural, I want to make this C. Falcon for my Smash Mugen roster, I have the others but the SNK version of him is good playable and more but I prefer more the CvS or MvC sprites for it


I asking miself how many good chars are still planing to do.good luck on it :3
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: SkySplitters on July 09, 2015, 06:06:26 pm
F-Zero? Damn, that is one of my favourite Nintendo franchises.

Good luck with Falcon, he looks good. Will his moves be based on Super Smash Bros? or  will you also make some original moves? Since that would be cool.

I see you also have a sprite of Black Shadow (Will you add the cape?), does this mean he also is a project character and you will make more F-Zero content in the future? Like perhaps Samurai Goroh???

Anyways, good luck with it all, you got my support on the F-Zero content. :D
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Insert Account Name on July 09, 2015, 08:34:18 pm
Nice. My guess is that you might have not seen the F-Zero anime, do you?
If not, you can see them not only in action, but also their flashback. Well some of them.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: AuMiO VXC on July 13, 2015, 07:22:42 pm
I make some CVS-Ish Pals for Seth (Usable for both Human/Mr.KarateJKA and chuchoryu version)
Here is the result:
(http://i304.photobucket.com/albums/nn186/Aumio_Khan/0_zpsojxfh5z8.gif)>>>>>(http://i304.photobucket.com/albums/nn186/Aumio_Khan/CVSDefault_zps93sozgo9.gif)

showing only 4 pals out of 55 pals:
(http://i304.photobucket.com/albums/nn186/Aumio_Khan/CVSDefault_zps93sozgo9.gif)(http://i304.photobucket.com/albums/nn186/Aumio_Khan/CVSSF3Default2_zpstfvmfexe.gif)(http://i304.photobucket.com/albums/nn186/Aumio_Khan/CVSSF3Default_zpsro0waoyu.gif)(http://i304.photobucket.com/albums/nn186/Aumio_Khan/CVSSF4Default_zpsgtj1uvnj.gif)

http://www.4shared.com/rar/xhEMxnzace/Seth_CVS_55_Pals_by_Aumio.html (http://www.4shared.com/rar/xhEMxnzace/Seth_CVS_55_Pals_by_Aumio.html)
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on July 13, 2015, 09:09:32 pm
Another nintendo character.do you convert smash bro now right? :v
I dont see problems in this but i will keep waiting...for more vf and sega chars :v
I updated the old ones and some new VF chars like Jacky, Kage-Maru and Gold Dural, I want to make this C. Falcon for my Smash Mugen roster, I have the others but the SNK version of him is good playable and more but I prefer more the CvS or MvC sprites for it


I asking miself how many good chars are still planing to do.good luck on it :3
F-Zero? Damn, that is one of my favourite Nintendo franchises.

Good luck with Falcon, he looks good. Will his moves be based on Super Smash Bros? or  will you also make some original moves? Since that would be cool.

I see you also have a sprite of Black Shadow (Will you add the cape?), does this mean he also is a project character and you will make more F-Zero content in the future? Like perhaps Samurai Goroh???

Anyways, good luck with it all, you got my support on the F-Zero content. :D
Only Capitan Falcon, Blood Falcon extra SFF and maybe Shadow Lord, I make the sprites for the animation only

Nice. My guess is that you might have not seen the F-Zero anime, do you?
If not, you can see them not only in action, but also their flashback. Well some of them.
Next time in Im Mugen Maker!
(http://s13.postimg.org/826ylls87/MAKER19_02.gif)

I make some CVS-Ish Pals for Seth (Usable for both Human/Mr.KarateJKA and chuchoryu version)
Here is the result:
(http://i304.photobucket.com/albums/nn186/Aumio_Khan/0_zpsojxfh5z8.gif)>>>>>(http://i304.photobucket.com/albums/nn186/Aumio_Khan/CVSDefault_zps93sozgo9.gif)

showing only 4 pals out of 55 pals:
(http://i304.photobucket.com/albums/nn186/Aumio_Khan/CVSDefault_zps93sozgo9.gif)(http://i304.photobucket.com/albums/nn186/Aumio_Khan/CVSSF3Default2_zpstfvmfexe.gif)(http://i304.photobucket.com/albums/nn186/Aumio_Khan/CVSSF3Default_zpsro0waoyu.gif)(http://i304.photobucket.com/albums/nn186/Aumio_Khan/CVSSF4Default_zpsgtj1uvnj.gif)

http://www.4shared.com/rar/xhEMxnzace/Seth_CVS_55_Pals_by_Aumio.html (http://www.4shared.com/rar/xhEMxnzace/Seth_CVS_55_Pals_by_Aumio.html)
Interesting color mi amigo

Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: AuMiO VXC on July 13, 2015, 09:20:04 pm
(http://s13.postimg.org/826ylls87/MAKER19_02.gif[)


And who is the 2nd one from the left (after chuchoryu) ?

I make some CVS-Ish Pals for Seth (Usable for both Human/Mr.KarateJKA and chuchoryu version)
Here is the result:
(http://i304.photobucket.com/albums/nn186/Aumio_Khan/0_zpsojxfh5z8.gif)>>>>>(http://i304.photobucket.com/albums/nn186/Aumio_Khan/CVSDefault_zps93sozgo9.gif)

showing only 4 pals out of 55 pals:
(http://i304.photobucket.com/albums/nn186/Aumio_Khan/CVSDefault_zps93sozgo9.gif)(http://i304.photobucket.com/albums/nn186/Aumio_Khan/CVSSF3Default2_zpstfvmfexe.gif)(http://i304.photobucket.com/albums/nn186/Aumio_Khan/CVSSF3Default_zpsro0waoyu.gif)(http://i304.photobucket.com/albums/nn186/Aumio_Khan/CVSSF4Default_zpsgtj1uvnj.gif)

http://www.4shared.com/rar/xhEMxnzace/Seth_CVS_55_Pals_by_Aumio.html (http://www.4shared.com/rar/xhEMxnzace/Seth_CVS_55_Pals_by_Aumio.html)
Interesting color mi amigo


Thanks amigo.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on July 15, 2015, 04:38:33 pm
Yes! here is some of the proggres in the chars and in the next chapter
(http://s13.postimg.org/akpvqraur/chuchoryu_B_Falcon_Beta.gif)
B. Falcon appear in the chapter and in release soon mis amigos!!!
(http://s13.postimg.org/f7vxsiy7r/Shadow_Lord_Bychuchoryu.gif)
Shaodw Lord is not a character...for now but I make the sprites I need fr the chapter F-0
(http://s13.postimg.org/s9hmidmlv/chuchoryu_ZSamus01.gif)(http://s13.postimg.org/44gx0o2b7/chuchoryu_ZSamus20.gif)(http://s13.postimg.org/8zalyy0mr/chuchoryu_ZSamus100.gif)(http://s13.postimg.org/5tq08qi0j/chuchoryu_ZSamus190.gif)(http://s13.postimg.org/g52d1e9pv/chuchoryu_ZSamus200.gif)
Samus is the most advantage character, now have 6 for play and new sounds in it, Samus have a cameo in the next episode of Im Mugen Maker!, Mario, Kirby and more Nintendo cameos in next episode

More to come...
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: AuMiO VXC on July 16, 2015, 09:11:13 am

(http://s13.postimg.org/s9hmidmlv/chuchoryu_ZSamus01.gif)


Boob twinkling a lot. reduce it mi amigo. :P

Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: sanjiDAprince on July 16, 2015, 10:51:23 am
(http://s13.postimg.org/s9hmidmlv/chuchoryu_ZSamus01.gif)(http://s13.postimg.org/44gx0o2b7/chuchoryu_ZSamus20.gif)(http://s13.postimg.org/8zalyy0mr/chuchoryu_ZSamus100.gif)(http://s13.postimg.org/5tq08qi0j/chuchoryu_ZSamus190.gif)(http://s13.postimg.org/g52d1e9pv/chuchoryu_ZSamus200.gif)

I prefer this new sprite over the old one.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on July 17, 2015, 04:50:07 pm
(http://s13.postimg.org/s9hmidmlv/chuchoryu_ZSamus01.gif)(http://s13.postimg.org/44gx0o2b7/chuchoryu_ZSamus20.gif)(http://s13.postimg.org/8zalyy0mr/chuchoryu_ZSamus100.gif)(http://s13.postimg.org/5tq08qi0j/chuchoryu_ZSamus190.gif)(http://s13.postimg.org/g52d1e9pv/chuchoryu_ZSamus200.gif)

I prefer this new sprite over the old one.
Me to mi amigo
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: AuMiO VXC on July 22, 2015, 06:55:49 pm
A suggestion about your Adelheid. It would good if you add the Omega form as alt form in your Adelheid just like Hokuto and Bloody Hokuto.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Prime SC on July 25, 2015, 05:33:55 am
I hope juri gets a update she plays really good man
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Frybread Dojo on July 25, 2015, 06:19:15 am
CAPTAIN FALCON!!!!!! (eyes explode) YEEEEEEEEEESSSSSSSSSSSSSSSS! finally some nintendo characters with awesome graphics. (major hype) i can't wait to see this Captain Falcon FALCONE PAWNCH!
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Girku on July 26, 2015, 11:16:13 am
God damn I feel like a broken fucking record but.. Where is Lili..? Every time I ask you say " She's next" Its been over a year by this point.. And I know this has been said so many Goddamn times too but stick to one project for fucks sake.. because you're constantly doing multiple projects at once your work is becoming severely crippled by it.. You're never finishing anything and your spriting is starting to look pretty lackluster compared to how it was when it was the rare chance that you actually did focus on one character. I know you're most likely just going to ignore me like you have everyone else when they called you out on this but seriously this is getting fucking ridiculous..
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Thagr8test on July 26, 2015, 11:21:58 am
Unless  your looking for the bare minimum representation of these characters you might want to either look elsewhere or make her yourself or wait until chucho swings back around to his first characters after his done betas of tmnt doa sfv and so on i think you get where this going
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Girku on July 26, 2015, 11:26:52 am
Pretty much "It aint gonna fuckin happen" lol
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Gennos on July 26, 2015, 11:48:59 am
i couldn't give a shit about anything he makes. whats pissing me off is that the guys from the mugen database put his chars there as actual conversions from their games, which they're way too far from being.
when you really think about it he's not trying to accurately convert them to mugen as much as he's trying to fool himself into thinking he's playing them, when in fact his creation are just sprite edits of other chars and will never play like the actual chars he's trying to convert.
I'm in no way trying to be arrogant but he's like the poors kids who could never buy toys so they go play with their make believe wooden sticks instead. it's some sad shit really, look at this and try not to cry:
(http://s10.postimg.org/j98ohellx/chuchoryu_Birdie_SF5.gif)
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Thagr8test on July 26, 2015, 12:13:33 pm
^^ well there's nothing wrong with making do with what you have and he stated he hasn't played next gen games or last gen for that matter so yeah him making representations of these characters to fill his needs is fine as is fans of his work who desperately want these characters brought to mugen but the delusion is solely on their parts for believing that character will be anything more than the bare minimum that mugen requires to be "Playable" so at this point you don't have to take his word look through this thread and see if you can tell the complete chars from the beta's and how many times coming soon is changed to now im working on "add whatever character or series" soon I update everybody and so on.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on July 27, 2015, 10:43:25 pm
Sorry for no add video, I have little troubles in You Tube for add video, inside of the chars the readme file, enjoy!!!
(http://s10.postimg.org/i9tkz4yed/Ling_Xiaoyu_Revamp.gif):  http://www.4shared.com/rar/tq69PfPeba/CvS_XiaoyuTAGUP.html?

(http://s10.postimg.org/dzex3jtb9/chuchoryu_True_Ogre_T3.gif):  http://www.4shared.com/rar/suMS8Wu5ce/CvS_TrueOgreTAG.html?

(http://s10.postimg.org/95v5yowth/SVCKazuya.gif):  http://www.4shared.com/rar/L-eWlOfTba/SVC_Kazuya.html?

(http://s10.postimg.org/5jpcm1qg5/Asuka_XTANCESNK.gif):   http://www.4shared.com/rar/kIMBMGWZba/SVC_Asuka.html?

More to come...
(http://s10.postimg.org/nnsd6oo4p/Cv_STekken3.gif)
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: AuMiO VXC on July 28, 2015, 07:59:56 am
Great. Thanks for the True Ogre.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on July 28, 2015, 08:05:53 pm
A suggestion about your Adelheid. It would good if you add the Omega form as alt form in your Adelheid just like Hokuto and Bloody Hokuto.
Adel have a omega mode? interesting

I hope juri gets a update she plays really good man
Yes she have a new look, I add the new SFF in Mugen Multiverse but I promise to release in some months the new SFF for she

CAPTAIN FALCON!!!!!! (eyes explode) YEEEEEEEEEESSSSSSSSSSSSSSSS! finally some nintendo characters with awesome graphics. (major hype) i can't wait to see this Captain Falcon FALCONE PAWNCH!
Me to, Capitan Falcon is one of my favorite Nintendo chars, Samus, Mario etc

God damn I feel like a broken fucking record but.. Where is Lili..? Every time I ask you say " She's next" Its been over a year by this point.. And I know this has been said so many Goddamn times too but stick to one project for fucks sake.. because you're constantly doing multiple projects at once your work is becoming severely crippled by it.. You're never finishing anything and your spriting is starting to look pretty lackluster compared to how it was when it was the rare chance that you actually did focus on one character. I know you're most likely just going to ignore me like you have everyone else when they called you out on this but seriously this is getting fucking ridiculous..
Remmember My monitor as broken and I can take my file (I have much new Tekkens) but I starting to make a SNK lili Roquefort, I hope you like this one for now I want to make the Capcom version to much

Unless  your looking for the bare minimum representation of these characters you might want to either look elsewhere or make her yourself or wait until chucho swings back around to his first characters after his done betas of tmnt doa sfv and so on i think you get where this going
I have to upgrade some ones now, like Xiaoyu, Paul, Juri Han, etc you can see some of the old upgrade, I have the Tekken roster I want in 2D but I need some 7 for my Tekken 3 XD

Pretty much "It aint gonna fuckin happen" lol
Yes

i couldn't give a shit about anything he makes. whats pissing me off is that the guys from the mugen database put his chars there as actual conversions from their games, which they're way too far from being.
when you really think about it he's not trying to accurately convert them to mugen as much as he's trying to fool himself into thinking he's playing them, when in fact his creation are just sprite edits of other chars and will never play like the actual chars he's trying to convert.
I'm in no way trying to be arrogant but he's like the poors kids who could never buy toys so they go play with their make believe wooden sticks instead. it's some sad shit really, look at this and try not to cry:
(http://s10.postimg.org/j98ohellx/chuchoryu_Birdie_SF5.gif)
Dont worry camarade, all comments are wellcome, this is your point and I respect it, I plannint to make the 3D SF and Tekken in 2D, some of the SF chars are the old whit new look like this Birdie...Birdie is one of my not favorite characters, but much in Facebook ask me about this one new SFF, Necalli, new Nash and new M. Bison

Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: MotorRoach on July 28, 2015, 08:07:17 pm
If I had to say anything about your Birdie, then it would be that his belly does not looks very round, due to the weird shading. You might want to think more of his belly as a sphere, because right now, it looks quite weird.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on July 28, 2015, 08:09:32 pm
If I had to say anything about your Birdie, then it would be that his belly does not looks very round, due to the weird shading. You might want to think more of his belly as a sphere, because right now, it looks quite weird.
I take some pictures, screen captures from You Tube I planning to make Birdie and Necally by this way for add some details like Juri Han 3D in 2D, is good see yours here mis amigos
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: ZombieBrock on July 28, 2015, 10:34:38 pm
youve come along way chuch , good job! gotta Grab That New Ogre
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: AuMiO VXC on July 29, 2015, 04:17:53 am

Adel have a omega mode? interesting

Get the Idea:http://big.freett.com/mugenjin/O-Adel.zip (http://big.freett.com/mugenjin/O-Adel.zip)

Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on August 01, 2015, 10:08:13 pm
Now, some of the old ones comes more new, in this new case is Asuka Kazama (Xiaoyu is Up)
(http://s27.postimg.org/iq4oxbgjz/chuchoryu_ASUKA.gif)(http://s27.postimg.org/semqe70r3/chuchoryu_ASUKA2.gif)

You know this new Samus stance...but now Im work in the Suit Samus
(http://s27.postimg.org/f2tj4zxqn/chuchoryu_ZSamus01.gif)

(http://s27.postimg.org/8u3lxoarz/chuchoryu_SAMUS01.gif)(http://s27.postimg.org/n1xw02cun/chuchoryu_SAMUS02.gif)(http://s27.postimg.org/n9liwkntb/chuchoryu_SAMUS03.gif)(http://s27.postimg.org/8nui8br0v/chuchoryu_SAMUS04.gif)

Dont forgot Deathstroke
(http://s27.postimg.org/ajhajhfv7/Deathstroke_DC_Up_2015.gif)

And here the complete list of all my chars
(http://s27.postimg.org/m3hixrzir/chuchoryu_Chars2015.gif)

And some fun edits XD
(http://s27.postimg.org/9atexunwz/chuchoryu_Render_Cosplay.gif)

(http://s27.postimg.org/3lhrra74j/NGRemix2015.gif)

(http://s27.postimg.org/kutnc57kj/Master_Fighter_Roster2.gif)

More to come...
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Prime SC on August 02, 2015, 02:34:20 am
Damn chucho so much .. Will Steve fox get an update?
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Momotaro on August 02, 2015, 06:31:16 pm
Good!
Glad to see some news about DOA characters, particularly Ayane and Kasumi.
But I think they can be far better with a little revamp!! ^^

Hwoarang could be easier to do if you base his sprite on his Tekken4 appearance. (Really closer to KIM)

Julia is still very slim with big head.
Please look at her SFXT strong body style as a reference.

Samus feet and heels looks very bubbly/round. you could make them more regular.

Lei Wulong can Have darker hair

I can't wait to see Anastasia in action.
Hopefully she will not be a basic Chun li Rip off

Bryan should be a little more muscular. his lower body is OK

Xiaoyu is really better now! Far less Chunli-like


Good luck.
This is great!
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: yaret on August 03, 2015, 03:08:51 am
:D new updates for you Deathstroke pleasee.!!
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: FeLo_Llop on August 03, 2015, 05:02:17 pm
Viper sprites by FeLo_Llop, you just forgot it :p
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Gennos on August 03, 2015, 05:12:05 pm
(http://s27.postimg.org/ajhajhfv7/Deathstroke_DC_Up_2015.gif)
LOL "Deathshoot"?! :laugh:
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Loud Howard on August 03, 2015, 05:51:07 pm
chucho, someone did already a example of cammy's boots

http://www.scrollboss.illmosis.net/customsprites.php?g=capcom
(http://i.imgur.com/e80BdS7.png)(http://i.imgur.com/1mGJT6c.png)(http://i.imgur.com/mtN7uK4.png)
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: yaret on August 04, 2015, 02:05:51 am
chucho, someone did already a example of cammy's boots

http://www.scrollboss.illmosis.net/customsprites.php?g=capcom
(http://i.imgur.com/e80BdS7.png)(http://i.imgur.com/1mGJT6c.png)(http://i.imgur.com/mtN7uK4.png)

if that happened Varo will update his cammy both of them made :P
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on August 04, 2015, 09:09:14 pm
chucho, someone did already a example of cammy's boots

http://www.scrollboss.illmosis.net/customsprites.php?g=capcom
(http://i.imgur.com/e80BdS7.png)(http://i.imgur.com/1mGJT6c.png)(http://i.imgur.com/mtN7uK4.png)

if that happened Varo will update his cammy both of them made :P
Varo Hades ask me for make this Cammy, now I add the Cammy boots and some SFV Deatils for my MKvsSF
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: AlexSin on August 04, 2015, 09:43:48 pm
chucho, someone
No, not "someone". Say it's PrimeOp. Always say the name of the author, regardless if he is written in the link or not.
You know, chuchoryu usually forgets to put the credits because people say "this guy" or "someone". I'm not against you, just saying in general. :)

chuchoryu, PrimeOp made the sprite, so credits go to him for the base/reference.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on August 06, 2015, 05:16:21 pm
Damn chucho so much .. Will Steve fox get an update?
Yes mi amigo, soon the upgrade whit mor moves

Good!
Glad to see some news about DOA characters, particularly Ayane and Kasumi.
But I think they can be far better with a little revamp!! ^^

Hwoarang could be easier to do if you base his sprite on his Tekken4 appearance. (Really closer to KIM)

Julia is still very slim with big head.
Please look at her SFXT strong body style as a reference.

Samus feet and heels looks very bubbly/round. you could make them more regular.

Lei Wulong can Have darker hair

I can't wait to see Anastasia in action.
Hopefully she will not be a basic Chun li Rip off

Bryan should be a little more muscular. his lower body is OK

Xiaoyu is really better now! Far less Chunli-like


Good luck.
This is great!
Ok bro here my answers for you

Kasumi and Ayane: this ones are my favorite from DoA sagas and Jan Lee and Fei the kung fu girl, sure I add more details in this ones for a good releases

Hwoarang: Hwoarang is the mos petitions I have for Mugen release, the Tekken 4 style is easy and I can do in little days, but I prefer to make the Tekken 3 or SFxT style for it

Julia: is basic I see she in SFxT is more detailed to my model I need to pulush she to much mi amigo

Samus: Suit I belive, see under this topic I change liitle more the model for the future soon release

Lei Wu Long: yes the air is more dark XD, I add color separation for add more fun colors and add teh black hair colors he have

Anastasia: the character for mi amigo Navana, he want so see his idea in mugen world, soon is release and Render my brother for fight whit me or hit me XD

Bryan Fury: yes he is more muscular to my model

Ling Xiaoyu: glad to herd that, now as you say is more less chun Li sprites, and now I continue to make more sprites for she

                                 _______________________________________________
================================|CvS Arachnus by chuchoryu, sprites by King|=================================
                                 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Hello friends! you know I love Metroid games, and now I make my first MUGEN BOSS!! I hope you like this one, is the firts moster I fave in Metroid Fusion (Game Boy Advance) and in Metroid II (Game Boy), this one need more code but is playable, enjoy!!

(http://s9.postimg.org/eg09ud7e3/Araxhnus.gif)
Arachnus:  www.4shared.com/rar/bIzVfBwBce/CvS_Arachnus.html?

=====<Move list>=====

*Double Slash*: A

*Slash Attack*: B

*Rolling*: C

=====<Features>=====
-My first Nintendo Boss*New*
-GBA sounds (Metroid Fusion)*New*
-CvS Hits sparks *New*
-Including Stage by me *New*
-All sprites revamp by King*New*

=====<What's Missing>=====

-A lot of moves
-More colors
-Sounds from the most new sagas
-Revamp the codes (this ones are not good)

=====<Special Thanks>=====

King: I use the sprites he made, opensource in Sprite Sources.com
Sprite Source.com: I find all Metroid Fusion sounds
Elecbyte: For make Mugen
And you: for download this character, you rocks!!


- Contact: chuchoryu@hotmail.com
- Facebook: Chuchoryu-Sama
- You Tube channel: chuchoryu Sama (Im Mugen Maker!)

More to come...
(http://s9.postimg.org/bn72ac71n/chuchoryu_SAMUS01.gif)(http://s9.postimg.org/rcmsoaduz/chuchoryu_SAMUSRUN.gif)
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on August 06, 2015, 05:17:30 pm
chucho, someone
No, not "someone". Say it's PrimeOp. Always say the name of the author, regardless if he is written in the link or not.
You know, chuchoryu usually forgets to put the credits because people say "this guy" or "someone". I'm not against you, just saying in general. :)

chuchoryu, PrimeOp made the sprite, so credits go to him for the base/reference.
Yes I give credist, but I no use that Cammy for the new boots for she, I make the new boots using my skils (little skills I have) for make she more SF2 Turbo model
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Loud Howard on August 06, 2015, 07:13:41 pm
chucho, someone
No, not "someone". Say it's PrimeOp. Always say the name of the author, regardless if he is written in the link or not.
You know, chuchoryu usually forgets to put the credits because people say "this guy" or "someone". I'm not against you, just saying in general. :)

chuchoryu, PrimeOp made the sprite, so credits go to him for the base/reference.
Yes I give credist, but I no use that Cammy for the new boots for she, I make the new boots using my skils (little skills I have) for make she more SF2 Turbo model

SF4 and V is better, her stand is more fluid
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Prime SC on August 06, 2015, 07:52:32 pm
Always tryna come at chucho
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on August 10, 2015, 05:02:23 pm
Always tryna come at chucho

_______________________________________________
================================|CvS Zero Suit Samus 1.12 by chuchoryu|=================================
                                ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Hello friends! Samus is here for Mugen, now have more moves, more sprites, more sounds and offcourse more parody about Metroid series XD, enjoy and have fun!!

(http://s18.postimg.org/dpmuk91id/chuchoryu_ZSamus01.gif)
Samus: www.4shared.com/rar/_NVOc5U6ba/CvS_ZeroSuitSamusUP2015.html?


(http://s18.postimg.org/ywql89e5h/chuchoryu_SAMUS01.gif)
Suit Samus:  www.4shared.com/rar/Lpubngvnce/CvS_SuitSamus.html?


(http://s9.postimg.org/eg09ud7e3/Araxhnus.gif)
Arachnus Up: www.sendspace.com/file/z553r9

=====<Move list>=====

*Beam: D, DF, F + Any Punch

*Kick Air: D, DF, F + Any Kick

*Whip 1: D, DB, B + Any Punch

*Whip 2: D, DB, B + Any kICK

*Air Roundhouse Kick*: F, F + Any Kick

*Upper Air*: F, F, Any Punch

*Super Moves*
Samus Suit: D, DF, F, LP+HP

Samus Suit Misil: D, DF, F, LK+HK

=====<Features>=====
-My first Nintendo character in CvS *New*
-All colors from Wii SMB *New*
-NES sounds *New*
-CvS Hits sparks *New*
-Including Stage by me *New*

=====<What's Missing>=====

-A lot of moves *New*
-More colors *New*
-Sounds from the most new sagas *New*
-Revamp the codes (this ones are not good) *New*
-Color separation for the old NES Zero Suit Samus *New*

=====<Special Thanks>=====

Dampir: I use the Blair Dame for make this one
dfalcon: He make the ground bomb for Samus
Ax: I use the Samus sprites he made for the Super moves
Maybe you: I use some extra anims found in Internet, I no know what is the user of the anims I found, if you know or is you please tell me for give you the credits for take the animations in ANIM 1, 190, 1300
Elecbyte: For make Mugen
And you: for download this character, you rocks!!


- Contact: chuchoryu@hotmail.com
- Facebook: Chuchoryu-Sama
- You Tube channel: chuchoryu Sama (Im Mugen Maker!)

More to come...
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on August 10, 2015, 05:05:56 pm
_______________________________________________
================================|CvS Capitan Falcon 0.12 by chuchoryu|=================================
                                ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Hello friends! Falcon is here for Mugen, now have more moves, more sprites, more sounds and offcourse more parody about Nintendo series XD, enjoy and have fun!!

(http://s18.postimg.org/xrwj2vrol/chuchoryu_C_Falcon_Beta.gif)(http://s18.postimg.org/s16cp5jol/chuchoryu_B_Falcon_Beta.gif)
C. Falcon&Blood Falcon SFF:  www.4shared.com/rar/Rw2uV-5vce/CvS_CFalcon.html?

Inside Move list and readme

- Contact: chuchoryu@hotmail.com
- Facebook: Chuchoryu-Sama
- You Tube channel: chuchoryu Sama (Im Mugen Maker!)

More to come...
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: SquidlyPoli1 on August 10, 2015, 06:10:03 pm
Why do you always rush your characters?
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: AuMiO VXC on August 10, 2015, 06:18:39 pm
chuchoryu, well, I suggested you to take necessary time to make a character fulfill. But you release betas instead!! OK! I like your betas too. But alas! your beta are not even a matured or, to the point beta. I know you are too much curious to release just like me. But your betas should have at least power charge, dodg, rolling forward, backward etc. Then that will be at least a matured beta for release. The present example is True Orge. It plays really good but it have not even power charge! You should take a little bit more time to release at a beta characters.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on August 11, 2015, 05:03:42 pm
Why do you always rush your characters?
Dont know, dont care

Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: hatter on August 11, 2015, 05:30:01 pm
Why do you always rush your characters?
Dont know, dont care



Then don't ever expect someone to love your "rushed" characters in this lifetime.

Also countdown to shit thread in 3...2....1... aaaaaaand-
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Gennos on August 11, 2015, 05:30:52 pm
Dont know, dont care
if that's not enough proof for you people to stop asking him "why he rushes his chars" and just leave him alone, then i don't what is...


Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: MotorRoach on August 11, 2015, 05:32:16 pm
Dont know, dont care

Coincidentally, that also seems to be what you think when it comes to making majority of your projects (if not all of them).

Still, try coming up with a better answer than that, because that's awfully pretentious. You might as well have not answered at all, if you're going to behave like that.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Bastard Mami on August 11, 2015, 06:14:34 pm
hopefully that makes people stop asking, especially after he has stated several times before why.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Speedpreacher on August 11, 2015, 06:31:23 pm
You know it won't. The better question is why people keep asking the same question after 2 and a half years expecting different results.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Prime SC on August 11, 2015, 06:44:27 pm
And technically he not even rushing some of these characters if u look he's updating em instead
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: MotorRoach on August 14, 2015, 01:00:14 am
First of all, stop trying to make this thread about your lack of skills, because nobody asked you. And second of all...

at least he can steal characters

Fixed it for you.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Sinnesloschen on August 14, 2015, 05:11:24 am
:stare:
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Víctorys on August 14, 2015, 05:13:01 am
Ok.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Speedpreacher on August 14, 2015, 05:17:36 am
riveting tale, chap
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: lui on August 14, 2015, 05:21:22 am
LOLOOOLOLOL
nobody cares
MFFA laughs at you anyways too.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: GTOAkira on August 14, 2015, 05:25:43 am
chuchoryu topic is always full of suprise
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: JustNoPoint on August 14, 2015, 05:32:21 am
Stop Posting. (hey it's like a legit reason to use it, I never thought I'd see the day)

Seriously. This is becoming disruptive. Consider this a mod warning.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: GTOAkira on August 14, 2015, 05:41:00 am
wtf???
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: hatter on August 14, 2015, 05:56:42 am
Now i want to kill somebody, you do know i got a triple warrior gene don't you, yes, i like thinking about killing people ALOT, so shut the shit up you prick, i am soooo mad, my god, im just gonna play Battletoads and beat the turbo tunnel again, you think its funny don't you, i dont, you make me sick, just shut up and leave me alone, okay, i am furious, pissed, raged, mad, angry, and worst of all, depressed, it eats me up everyday you know, im a sad being, who is always hateful towards the world, its who i am, deal with it.

I'm wondering if mikecrazy2004 and this moron are related. You know,  shit posting and what not :smartass2:

EDIT: Just No Point,  if you are reading this, I'm sorry I just couldn't resist the urge...
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Foobs on August 14, 2015, 05:59:29 am
Stop. Don't add more fuel to the fire.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: DarkWolf13 on August 14, 2015, 06:12:47 am
Yes please! Can we move on and let chuchoryu do his thing. The way I see it, the reason why he releases betas is for the public to try out and see what he can do to improve such character. Nothing wrong with making public releases of betas.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Thagr8test on August 14, 2015, 06:35:26 am
dude chuchoryu doesn't need defending trust me he's not losing any sleep over this stuff and you really need to dial it back with these overly long dramatic post because its really just wasting your time writing it out and the time of anyone bored enough to read it go outside or something seriously
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: DarkWolf13 on August 14, 2015, 06:36:39 am
Frybread, please... enough of this. This thread is getting derailed here.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: MotorRoach on August 14, 2015, 07:29:53 am
You're going off topic again. Stay relevant or don't post at all.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Prime SC on August 14, 2015, 07:30:08 am
Black hatter with unnecessary name calling he simply voiced his opinion and y'all gotta be assholes about it. I think chucho does a decent job updating his characters from time to time
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: MotorRoach on August 14, 2015, 07:31:27 am
unnecessary name calling

y'all gotta be assholes

And I'm having a hard time figuring out if you are talking about BH's opinion or Frybread's opinion.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Momotaro on August 14, 2015, 10:16:38 pm
I was comming to see some Chucho news...

Then...

(http://i0.kym-cdn.com/photos/images/newsfeed/000/021/503/tldr_trollcat.jpg)
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: 【MFG】gui0007 on August 16, 2015, 07:33:02 pm
Why do you always rush your characters?
Dont know, dont care



Damn Chucho, this is not what i expected from you man, really disappointing. :no:

And why every damn time i back in this topic, i saw a whole discussion happen?

Ok, about the chars, Xiaoyu really plays better than before, though that needs some work. Same for Zero Samus.

And finally Aumio talking some good things lol. :P
I agreed with him and Chucho, idk if you continue with your troubles in real life but your last reply really disappoint me.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: ShinZankuro on August 16, 2015, 08:05:26 pm
I normally don't post here unless it's a feedback, but reading this "don't know, don't care"....

Chuchoryu, I really want to understand why you answered like this.

That's rude and stupid.  One of these two things is happening because of your answer...

 Or are you lacking on english interpretation and writing and seriously needs to learn more english before any post you write or read, or you really don't care about feedbacks and are being sarcastic with this answer. If is the second case happens, I seriously advise you to don't post anymore on this forum or you will be seriously mocked, humilliated and on the most worse case, BANNED from here. I really hope the first situation is being real. You always answer any posts with something who aren't related with the post in general. You should learn to understand better what are you reading, and especially, understand better how you write your answers.

And please, GIVE CREDITS to any thing you put on your characters even if you are using a static basis[I've see that Captain Falcon Kamekaze situation]. I have a feeling of this attitude keeps happening, you will get a risk to not stay in this forum anymore.



Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: AuMiO VXC on August 17, 2015, 07:54:44 am
Actually Chuchoryu was also mentally disappointed when he heard he is rushing his own characters as He love his own creation or, characters so much. Though there are problems in every characters averagely but I know chuchoryu will update them according to his willing. and yes, he must need to give credit properly though he sometimes just forgets. Real Life is really rude.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Trololo on August 17, 2015, 08:02:38 am
Eeeem... What's up, Docks?
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: ClamSlam on August 17, 2015, 08:25:36 am
First of all, stop trying to make this thread about your lack of skills, because nobody asked you. And second of all...

at least he can steal characters

Fixed it for you.
I don't see why people make a big deal out of him "stealing" Considering some (If not most) Mugen characters don't give credit to the Original owners. For example, A link that does not say "I owe this to Nintendo". Guys if you care 'bout this much get the original owner tell him and he'll tell him what HE thinks, But just repeating he steals isn't gonna get anyone anywhere.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Sinnesloschen on August 17, 2015, 08:30:57 am
Um. (http://mugenguild.com/forum/topics/capcom-and-snk-playmore-wont-sue-m-u-g-e-n-62291.0.html)
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: ClamSlam on August 17, 2015, 08:32:40 am
do people really have to be so freaking mean to others, i mean come on!
It's sad to say that on MFG this is sorta true.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: MotorRoach on August 17, 2015, 02:19:25 pm
Yeah, you're right! Chuchoryu shouldn't be mean to others!

Also, don't avoid Xan's post. Your sample about stealing and not giving credit is an entirely different story. It's not just a simple matter of "lol, I used a Nintendo sprite", it's a matter of taking someone else's programming and claiming it as your own.

In fact, in the past, Chuchoryu had even stolen sprites from other people who spent their time and effort into trying to make a character and did not give credit-- people who actually tried to make something good, and then it just gets taken by him. If you don't think that it's not disrespectful to take someone else's hard work and put your name upon it, then you are too young and immature to the internet.

Now stop pointing fingers into other people and saying that everyone else is a meany beany.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on August 17, 2015, 05:24:38 pm
First of all, stop trying to make this thread about your lack of skills, because nobody asked you. And second of all...

at least he can steal characters

Fixed it for you.
I don't see why people make a big deal out of him "stealing" Considering some (If not most) Mugen characters don't give credit to the Original owners. For example, A link that does not say "I owe this to Nintendo". Guys if you care 'bout this much get the original owner tell him and he'll tell him what HE thinks, But just repeating he steals isn't gonna get anyone anywhere.

In the old post I no add some credits in the release, the PC have not Winrar for add the Readme, but every time I release something I add a Readme file insede of the character, glad you post here mi amigo any time

Um. (http://mugenguild.com/forum/topics/capcom-and-snk-playmore-wont-sue-m-u-g-e-n-62291.0.html)
Wow! I read today this is very interesting camarade

Yeah, you're right! Chuchoryu shouldn't be mean to others!

Also, don't avoid Xan's post. Your sample about stealing and not giving credit is an entirely different story. It's not just a simple matter of "lol, I used a Nintendo sprite", it's a matter of taking someone else's programming and claiming it as your own.

In fact, in the past, Chuchoryu had even stolen sprites from other people who spent their time and effort into trying to make a character and did not give credit-- people who actually tried to make something good, and then it just gets taken by him. If you don't think that it's not disrespectful to take someone else's hard work and put your name upon it, then you are too young and immature to the internet.

Now stop pointing fingers into other people and saying that everyone else is a meany beany.
I dont try to avoid the comment...only I have no internet for add a instant response,  my bad, but yes in the past much amateur guys send me much sprites, but I have no idea from who is it or if is made by X guy but now I try to use some SFX or codes from other characters for make my characters, whit the credits for the X author of X character

                                 _______________________________________________
================================|CvS Oni 1.12 by chuchoryu|=================================
                                 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Hello friends!...FINALLY!! Oni is back whit new sprites, new moves and new AI for more better fights!! this one have Akuma Super Moves for more faster battles in LV1, enjoy and have fun!!!

(http://s27.postimg.org/3nch9337j/chuchoryu_ONI.gif):  www.sendspace.com/file/i39rtm
www.4shared.com/rar/OtHISiZ0ce/CFJ_Oni2015_UP08-14-2015.html?

=====<Move list>=====

Hadoken: D, DF, F + Any Punch

Shoryuken: F, D, DF, F + Any Punch

Tatsumaki Sempukayaku: D, DB, B + Any Kick
*Can perform in the air

Asura Senku: F, D, DF, F + Any Kick

Demon Slash: D, DF, F + Any Kick

Demon Slash: D, DF, F + Any Kick

Super Rage In Storm: D, D, D + Light Kick, Medium Kick, Strong Kick
*Use Lv 1 gauge bar

Super Messatsu Go Shoryu: D, DF, F , D, DF, F + Any Punch
*Use Lv 1 gauge bar

Super Shun Goku Satsu: LP, LP, Foward, LK, HP
*Use Lv 3 gauge bar

Ultra 1: D, DF, F, D, DF, F + Any Punch

Ultra 2: D, DB, B, D, DB, B + Any Punch

=====<Features>=====

-Is the firts 2D Adaptation from 3D
-All colors from SSF4AE
-SND ENG
-Basic moves
-Basic Akuma Supers *NEW*
-New SFF
-Demos Slash revamp *NEW*
-Shoryuken Revamp *NEW*
-Tatsumaki Revamp *NEW*
-Grab *NEW*
-Shun Goku Satsu Super Finish *NEW*

=====<What's Missing>=====

-Revamp SFF
-Acomplish more moves (I never play SF4)
-I need to play SF4 for see the real moves of he
-All basic close moves

=====<Special Thanks>=====

werewood: I use the Oni SFX inside of his char for make this one, and he give me permission for use his Abel for convert in 2D
NIO BLACK: He revamp the stance sprites, I made all the other using his model
You Tube: I ripping all voices in this site and wathc to much Shin Oni videos
And you: for download this character, you rocks!!


- Contact: chuchoryu@hotmail.com
- Facebook: Chuchoryu-Sama
- You Tube channel: chuchoryu Sama (Im Mugen Maker!)

More to come...
MFG about me
(http://s27.postimg.org/7kzqyhq0z/chuchoryu_Parody.png)
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: yaret on August 17, 2015, 05:30:39 pm
yes.! I was waiting for this. keeping up.!
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: 2Dee4ever on August 17, 2015, 07:56:37 pm
Good Job! You are one of the few people whom even consistently release anything these days. Despite what everyone likes to bitch about. You have your own style. You are a part of the life on this board. What would some of these users do had they not had you to complain about haha. Shit you've been doing this long enough you should start calling your stuff "chuchoryu style" lol I'm sure you can think of a better acronym though. I understand where the lack of motivation can come from, but I hope to see you continue to improve as you have been. You have come a long way. Continue to do things the way you want. I support it. & Hey I wanna see some more of those mugen-shorts I like them ha.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Hephaistos31 on August 17, 2015, 09:04:14 pm
I completely agree with ShinRei.
You Chucho, you're doing stuff all the fucking time, putting food on Mugen's table.
It's starving those days I want to say.
Good luck, dude!
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: MotorRoach on August 17, 2015, 10:58:04 pm
If you are going to treat Chuchoryu's creations like some sort of dish, then I'll confess that I definitely see his work as fast food. He does them quickly, but his creations still leave a lot to be desired.

Praising him for releasing his characters faster than other people... is ridiculous. It's like praising a child for finishing a scribble before a professional artist finishes their painting-- and by that, I mean that you are shitting on the people who actually try to put as much effort and dedication they can into their creations, while Chuchoryu just tries to finish his content ASAP.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Sinnesloschen on August 17, 2015, 11:06:16 pm
Praising him for releasing his characters faster than other people... is ridiculous. It's like praising a child for finishing a scribble before a professional artist finishes their painting-- and by that, I mean that you are shitting on the people who actually try to put as much effort and dedication they can into their creations, while Chuchoryu just tries to finish his content ASAP.
How exactly is praising one thing shitting on another. These things aren't mutually exclusive in the slightest. What do you even bring to the table by continuing these posts in this thread when this shit has been discussed to death countless times? If Chucho wants to make these chars and people like them, why does it personally offend you that others aren't at your standards?
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: MotorRoach on August 17, 2015, 11:13:38 pm
I never even said anything about other people's standards, as I'm completely fine if they like Chucho's work. I'm not telling Chucho to stop either, I just interpreted the "You are one of the few people whom even consistently release anything these days" in a bit of a probably wrong way and ended up taking offense because of that.

But now I'm mostly offended for being told that I'm throwing a fit because other people like Chuchoryu's work. That's... the biggest offense I've felt this week, even. I always respect everyone's opinions and tastes, and what I said had nothing to do with that.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Sinnesloschen on August 17, 2015, 11:16:42 pm
Regardless, there's nothing that can be added to this dead horse of a topic. It's been made clear numerous times that this work ethic isn't going to change, and if people think that Chuchoryu consistently releases good stuff and that other people don't, that's their issue. I doubt anybody in their right mind would get offended that people download his characters and praise them. Those who use his characters are free to do so, and I doubt any amount of people bitching about it is going to change anything. Cool?
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: MotorRoach on August 17, 2015, 11:20:54 pm
I gave up on trying to criticize Chucho's work at this point (at most, I'll express how I see his work, and that's it). My post wasn't even directed at Chuchoryu, it was directed to what Hephaistos31 and ShinRei said. Don't twist it into trying to make it sound I was trying to criticize Chucho's work.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Hephaistos31 on August 17, 2015, 11:29:35 pm
No no, guys.
It's not what I wanted to say.
I said that I was happy that Chucho released some stuff, because as ShinRei I find that Mugen is pretty calm or worse those days, that's all!!!
 :=)
I haven't played with a char in mugen since a long time now so I can't tell if Chucho is improving himself or not. It was not the point of my comment. Sorry for your misunderstanding.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: 2Dee4ever on August 18, 2015, 06:33:30 am
It's all in the context. I believe I was as vague as possible. How you interpret it is your issue, though I'm not surprised. I'm praising someone whom obviously likes "mugen". Remember when we used to talk about that on this board? The "mugen" guild. I don't.. This standard of how shit has to be. Just how many creators are hiding in the shadows "afraid" to release anything because they'll be ridiculed. I've seen it, shit I know it for a fact. Honestly I don't give a fuh about anyone's opinion. I love this shit(can anyone else say the same?), which is why I can appreciate someone whom is obviously making some effort regardless of "standards" we are held to. That's why no one is motivated now. Why would they have a reason to? With people like you? Try offering advice without your preference all over it.. He can release shit as fast as he wants to. Who can say his real reason? Why does that even matter when you have the option to not download shit? Stop comparing him, I don't care if his releases are unfinished, after all these 77 pages of the shit on this thread this guy is "still" fucking motivated to create stuff. This board is more so about "gossiping" these days than actually creating shit. You aren't him, you aren't living his life, you don't know what he goes through. I suggest getting off his dick & if you have nothing to contribute & you dislike his work so much, then why the fuck are you checking the posts on his thread so often for? You subscribe just to hate? lol You don't need to explain your side, this ain't about you, me, or anyone else. This thread belongs to fucking "Chuchoryu"! So back the fuck up son & that's for all of you. Ya'll can catch the fade lol XD 
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: DarkWolf13 on August 18, 2015, 06:39:14 am
Just let Chuchoryu do as he please with the releases. As long he released characters that are actually playable, in which I have no doubt about, it's fine with me because I can play as them in MUGEN. The only thing I expect from him as a MUGENite is to give others credit if he's using their stuff. If he is doing so, then I have no more to say.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Trololo on August 18, 2015, 06:50:26 am
I agree with you both.
Chorhoryu is going right. he is STILL making chsrscters after whole this shitload on him. I eto horosho, tovarischi.
But I'm expecting from him slighty another polytics- make less, but better.
I'm in: look at Chuchoryu's characters. It's REALLY a lots os them... But almost every of them are unfinished and can be better sprited\animated\coded (Chose right variant). Look at his Geki, for example. His sprites DO have a potential. Btu there is no new moves at all. And also long time no see his updates...
Well, you got my point, Chuchoryu. You makes a lots of nice characters... But one-two GREAT characters would be simply better. Am I Right?
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: SlenderMan on August 18, 2015, 08:57:28 am
as far as Oni I will be working with him in the future. If you've seen some of my stuff you'd know I'm not a perfect coder but I have a general idea of how the moves work and I've been wanting to make Oni myself. He's a badass character overall..even though some people call him Smurf Akuma.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Prime SC on August 18, 2015, 09:13:51 am
Maybe u guys can collab
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: ClamSlam on August 18, 2015, 09:18:24 am
Yeah, you're right! Chuchoryu shouldn't be mean to others!

Also, don't avoid Xan's post. Your sample about stealing and not giving credit is an entirely different story. It's not just a simple matter of "lol, I used a Nintendo sprite", it's a matter of taking someone else's programming and claiming it as your own.

In fact, in the past, Chuchoryu had even stolen sprites from other people who spent their time and effort into trying to make a character and did not give credit-- people who actually tried to make something good, and then it just gets taken by him. If you don't think that it's not disrespectful to take someone else's hard work and put your name upon it, then you are too young and immature to the internet.

It makes sense that you care about him not adding credit, That's A good thing. But you can tell the Chuchoryu is not a jerk that goes around taking other peoples stuff for his own likings. I'm sure there is something everyone's missing,
Now stop pointing fingers into other people and saying that everyone else is a meany beany.
Warning: the following contains swears. If you are sensitive to swears Don't open.
Spoiler, click to toggle visibilty
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: MotorRoach on August 18, 2015, 02:14:35 pm
Just how many creators are hiding in the shadows "afraid" to release anything because they'll be ridiculed.

That's why no one is motivated now. Why would they have a reason to? With people like you?

...what.

So are you saying that I'm a motivation killer? Is that what you're saying?
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: lui on August 18, 2015, 02:47:37 pm
if someone is really de-motivated just because of what a couple of people say on THE INTERNET, that person needs to get some balls because some negative opinions about something you made shouldn't even matter that much ONLINE. jeezus christ, its not like its gonna kill you to receive some negative feedback, especially if its justified.

personally i dont care what chucho does coding-wise, i just dont like the lack of credit to the other creators he's "taken" from like kamekaze or balthazar. its disrespectful and just saying "oh i didnt know, someone just gave it to me" isnt enough, you need to atleast acknowledge that SOMEONE made the work if you dont know and TRY to look up the source in case you dont know, just claiming its yours is disrespectful.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Kamekaze on August 18, 2015, 03:12:48 pm
Negative criticism is EXACTLY why I am as good as I am now. If no one ever called me out over things I got wrong I would have never bothered to fix it or myself. That's just me talking I guess. I started doing mugen stuff when I was 16 and I was just as naive as the next guy about it. To be completely honest sometimes feedback does need to be hard hitting and harsh for you to get the point. Provided that the problem is accurately pointed out and not just vague ramblings.

Either way I'm pretty sure no one needs to be defended on this forum as I'm pretty sure everyone is capable of doing that themselves. Just sayin.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: lui on August 18, 2015, 03:16:58 pm
Negative criticism is EXACTLY why I am as good as I am now. If no one ever called me out over things I got wrong I would have never bothered to fix it or myself. That's just me talking I guess. I started doing mugen stuff when I was 16 and I was just as naive as the next guy about it. To be completely honest sometimes feedback does need to be hard hitting and harsh for you to get the point. Provided that the problem is accurately pointed out and not just vague ramblings.

Either way I'm pretty sure no one needs to be defended on this forum as I'm pretty sure everyone is capable of doing that themselves. Just sayin.

thats exactly what feedback is meant to do, make you see the mistakes and let you improve, even if its harsh. you cant expect everyone to be nice, its just how people are, its not a rule here to be "nice", its more of a guideline.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: MotorRoach on August 18, 2015, 03:52:38 pm
What gets me the most is that this is all basically being said to ShinRei, instead of Chuchoryu this time.

Still, ShinRei's post was extremely ignorant on the aspect of negativity and criticism, as it was pointed out by Kamekaze and walruslui. What he did was basically shame people for giving criticism... specifically me, on this matter. Saying that it's people like me that are to be blamed for the people who feel too insecure to release their mugen creations is just way too far fetched (and in my case, I always try to not sound harsh about it, while trying to get the point delivered), because I haven't seen ANYBODY being like "oh no, those mugen members will say bad things about my creation" in this community yet.

In fact, his post is full of absurd assumptions, like "Try offering advice without your preference all over it" and "This board is more so about "gossiping" these days than actually creating shit". I'm actually having a hard time reading it.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: 2Dee4ever on August 18, 2015, 03:57:23 pm
I really value what you guys are saying.. Aye I can't wait for that hwoarang, I told you I'd personally work with you on that so don't forget about me!
Spoiler, click to toggle visibilty

Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: DW on August 18, 2015, 04:02:49 pm
What gets me the most is that this is all basically being said to ShinRei, instead of Chuchoryu this time.

Still, ShinRei's post was extremely ignorant on the aspect of negativity and criticism, as it was pointed out by Kamekaze and walruslui. What he did was basically shame people for giving criticism... specifically me, on this matter. Saying that it's people like me that are to be blamed for the people who feel too insecure to release their mugen creations is just way too far fetched (and in my case, I always try to not sound harsh about it, while trying to get the point delivered), because I haven't seen ANYBODY being like "oh no, those mugen members will say bad things about my creation" in this community yet.

In fact, his post is full of absurd assumptions, like "Try offering advice without your preference all over it" and "This board is more so about "gossiping" these days than actually creating shit". I'm actually having a hard time reading it.

Don't try to deny it. Creation is at an all time low because of you!
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: 2Dee4ever on August 18, 2015, 04:08:08 pm
What gets me the most is that this is all basically being said to ShinRei, instead of Chuchoryu this time.

Still, ShinRei's post was extremely ignorant on the aspect of negativity and criticism, as it was pointed out by Kamekaze and walruslui. What he did was basically shame people for giving criticism... specifically me, on this matter. Saying that it's people like me that are to be blamed for the people who feel too insecure to release their mugen creations is just way too far fetched (and in my case, I always try to not sound harsh about it, while trying to get the point delivered), because I haven't seen ANYBODY being like "oh no, those mugen members will say bad things about my creation" in this community yet.

In fact, his post is full of absurd assumptions, like "Try offering advice without your preference all over it" and "This board is more so about "gossiping" these days than actually creating shit". I'm actually having a hard time reading it.

I love how I said you, specifically & only you. Just don't say shit else about me in third person smart guy. That shit is for the birds. I'm already over it.
What gets me the most is that this is all basically being said to ShinRei, instead of Chuchoryu this time.

Still, ShinRei's post was extremely ignorant on the aspect of negativity and criticism, as it was pointed out by Kamekaze and walruslui. What he did was basically shame people for giving criticism... specifically me, on this matter. Saying that it's people like me that are to be blamed for the people who feel too insecure to release their mugen creations is just way too far fetched (and in my case, I always try to not sound harsh about it, while trying to get the point delivered), because I haven't seen ANYBODY being like "oh no, those mugen members will say bad things about my creation" in this community yet.

In fact, his post is full of absurd assumptions, like "Try offering advice without your preference all over it" and "This board is more so about "gossiping" these days than actually creating shit". I'm actually having a hard time reading it.

Don't try to deny it. Creation is at an all time low because of you!

Thats why I stopped fucking with you... You a hoe.. lol
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: MotorRoach on August 18, 2015, 04:09:32 pm
ShinRei, I get that you support Chuchoryu for still making characters, regardless of the quality, and despite his life not being the brightest. I get it, that's something I can also respect. But all that we are saying are directed at your post, not Chuchoryu's creations.

Like, you shat on me as a MFG member and as a person just to try defending your support for Chuchoryu, and blaming "people like me" for the lack of activity in the forums. You need to stop.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: 2Dee4ever on August 18, 2015, 04:12:48 pm
Like, ShinRei, I get that you support Chuchoryu for still making characters, regardless of the quality, and despite his life not being the brightest. I get it, that's something I can also respect. But all that we are saying are directed at your post, not Chuchoryu's creations.
The way you read the context smh. Its whatever.
Okay we mutually understand so what else is there more to say? You are skilled at spriting.. Why not take a crack at it yourself? Notice how I'm over it & trying to start anew. His stuff may not be top notch quality yet, but its a start. Why not try fixing some of these characters up yourself? I'd be down to help anyone interested.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: DW on August 18, 2015, 04:14:46 pm
Thats why I stopped fucking with you... You a hoe.. lol

We don't know each other well enough(if at all) for you to be calling me out my name bruh. I'm not even sure if we were "fucking" with one another at any point. You asked me for help(like many others have) and I helped, same as I would for anyone who asked nicely for my assistance. Maybe you're just joking, I'll give the benefit of the doubt.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: lui on August 18, 2015, 04:15:23 pm
while i get your point that its annoying to see this thread expecting for a new release, only to have it filled with other shit, im pretty sure all that excessive cussing isn't that needed, even for me.

again, you cant expect everyone to just stop saying shit in this thread, its just how people are, if they have a problem with it, theyre gonna say it, whether its positive or not, not letting anyone do so can be seen as "censorship" (lol mmv and cc im looking at you) which is not what the forum is about, its about letting users express what they feel is right or wrong, regardless of whether its correct or not. you cant stop people from posting on this board unless it gets locked, which would be a pretty spineless thing to do.

and any kind of feedback IS contribution, regardless of it being positive or negative.
 
also shitting on someone as a MFG member and as a person is a dick move tbh, we atleast dont say chuchoryu is a shitty person by any means, its quite the opposite, its just that some of the stuff he does for mugen is questionable.

the "skilled" spriters dont assist sometimes merely because of life. life is fucking busy, i cant even sprite a normal sprite anymore, i only have time for doing those little add04 portraits.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: 2Dee4ever on August 18, 2015, 04:15:48 pm
Thats why I stopped fucking with you... You a hoe.. lol

We don't know each other well enough(if at all) for you to be calling me out my name bruh. I'm not even sure if we were "fucking" with one another at any point. You asked me for help(like many others have) and I helped, same as I would for anyone who asked nicely for my assistance. Maybe you're just joking, I'll give the benefit of the doubt.

I can't believe you took that seriously.. That's kinda what the "lol" was for.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: 2Dee4ever on August 18, 2015, 04:17:41 pm
while i get your point that its annoying to see this thread expecting for a new release, only to have it filled with other shit, im pretty sure all that excessive cussing isn't that needed, even for me.

again, you cant expect everyone to just stop saying shit in this thread, its just how people are, if they have a problem with it, theyre gonna say it, whether its positive or not, not letting anyone do so can be seen as "censorship" (lol mmv and cc im looking at you) which is not what the forum is about, its about letting users express what they feel is right or wrong, regardless of whether its correct or not. you cant stop people from posting on this board unless it gets locked, which would be a pretty spineless thing to do.

and any kind of feedback IS contribution, regardless of it being positive or negative.
 
also shitting on someone as a MFG member and as a person is a dick move tbh, we atleast dont say chuchoryu is a shitty person by any means, its quite the opposite, its just that some of the stuff he does for mugen is questionable.

the "skilled" spriters dont assist sometimes merely because of life. life is fucking busy, i cant even sprite a normal sprite anymore, i only have time for doing those little add04 portraits.

Okay. It didnt automerge so whatever
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: MotorRoach on August 18, 2015, 04:20:39 pm
Stop backpedalling and acknowledge your mistakes as a civil human being. What you did was not cool, and nobody is going to take your "lol" seriously after everything you've said in you last few posts.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: DW on August 18, 2015, 04:20:47 pm
It's hard to get the tonality of a comment through text, though I peep'd the "lol". We're good. I didn't take it seriously bruh, relax.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: 2Dee4ever on August 18, 2015, 04:28:51 pm
Stop backpedalling and acknowledge your mistakes as a civil human being. What you did was not cool, and nobody is going to take your "lol" seriously after everything you've said in you last few posts.

That was my comment to him. Why are you saying anything about it? Isn't that what we just learned? You don't need to say shit else to me refer to me nothing. Stop while you are ahead.
It's hard to get the tonality of a comment through text, though I peep'd the "lol". We're good. I didn't take it seriously bruh, relax.
I really don't care that much about it just clarifying. Didn't mean anything by it.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: DW on August 18, 2015, 04:40:14 pm
You forgot to add the words: "or else"
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: lui on August 18, 2015, 04:43:22 pm
lets all just kiss and make up bruh

Spoiler, click to toggle visibilty
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Víctorys on August 18, 2015, 05:06:35 pm
I wouldn't mind the kiss to be honest.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Prime SC on August 18, 2015, 05:12:03 pm
In other news rowsey kos mayweather in first round!! Sorry done derailing good to see everybody in agreement with eachother.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: AuMiO VXC on August 18, 2015, 05:17:00 pm
Can people now wait for any new chuchoryu news guys? Bumping this thread really making new pages without new chucho news.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Gennos on August 18, 2015, 05:23:01 pm
I wouldn't mind the kiss to be honest.
<3
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: MotorRoach on August 18, 2015, 05:27:47 pm
Can people now wait for any new chuchoryu news guys? Bumping this thread really making new pages without new chucho news.


At this point, I think that people who look at this thread would pretty much expect this kind of thing to happen often, hohohoh.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on August 25, 2015, 07:29:33 pm
                                 _______________________________________________
================================|CvS Sahra Bryant 1.12 by chuchoryu|=================================
                                  ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Hello friends! this time I make Sahra Bryan from Virtua Fighter series, is the third VF char I mde, I need help in the running sprites and in some extra moves for she, ejnoy and have fun!!

(http://s15.postimg.org/5dkkp5jtz/chuchoryu_Sahra_Beta.gif):  www.4shared.com/rar/_KLf5L_hba/CvSSharaBryan2015.html?

(http://s15.postimg.org/ika0oofjb/chuchoryu_Akira_New_Stance_VF2.gif):  www.4shared.com/rar/JTyOTs4uba/CFJ_AkiraYuki2015.html?

=====<Move list>=====

Specials

-D, DF, F, + Any Punch   EX Properties

-D, DB, B, + Any Kick   EX Properties

Supers

-D, DF, F, D, DF, F, + Any Punch

Hyper

=====<Features>=====
-My third VF char
-Have CvS Spriting
-Parry
-VF 4 SND Pack
-Grab

=====<What's Missing>=====

-She need a lot of moves
-intro and ending
-Normal Fight intro
-Much winning pose

=====<Special Thanks>=====

Andywoo: He ripping all VF 2 sprites, but I made conversion for my VF chars
Hanyu-maru: I use some codes from his Sahra Bryan for acomplish this one
You Tube: I ripping all voices in this site
And you: for download this character, you rocks!!


- Contact: chuchoryu@hotmail.com
- Facebook: Chuchoryu-Sama
- You Tube channel: chuchoryu Sama (Im Mugen Maker!)

More to come...
(http://s15.postimg.org/4f47mv6i3/INPUT.png)(http://s15.postimg.org/nhnl9shij/Allchuchoryu_SAMUS.gif)(http://s15.postimg.org/3kho0tynb/image.png)(http://s15.postimg.org/9ws7wxcbv/chuchoryu_Punch_Out.gif)(http://s15.postimg.org/dcoxk7yy3/Necalli_by_chuchoryu.gif)
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Flowrellik on August 25, 2015, 08:31:00 pm
I see Necalli....I hope you do his sprites accurate bud. Good luck ^^
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: MotorRoach on August 26, 2015, 02:50:24 am
Chucho, you are starting to get better at drawing and shading muscles, looking at your Necalli. I just think that his legs look way too linear, and could use some more curves, rather than just straight lines.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on August 26, 2015, 05:10:10 pm
I see Necalli....I hope you do his sprites accurate bud. Good luck ^^
thanks mi amigo, I change the face, some shadow details and colors
(http://s28.postimg.org/atjmcsbil/Necalli_by_chuchoryu.gif)

Chucho, you are starting to get better at drawing and shading muscles, looking at your Necalli. I just think that his legs look way too linear, and could use some more curves, rather than just straight lines.
Thanks bro, I learn more form my fails, all fail much times and now I fail better, I Rise Up....no muhc XD I need to learn many more

Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: AuMiO VXC on August 27, 2015, 06:25:08 pm
Obviously Another great Job.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Prime SC on August 27, 2015, 07:33:39 pm
Now let's see how he does animating him
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: AuMiO VXC on August 30, 2015, 09:47:00 am
A teaming up suggestion....
Hey chucho, I think you should team up with varo_hades to fulfill your Street Fighter (sf4, sf1 or, maybe sf5 after 2016 etc) project. I see you two Mexican boyz made an amazing Cammy Delta Red. People really wants others SF chars chars coded just like that. Varo_hades also interested in SF or, edits etc. You should talk with him about it. then you two together can build up amazing Abel, Rufus, {b]Oni[/b] (lets SlenderMan building up his own Oni along ;) ), Retsu, Geki etc.

About chuchoryu, you, you have good basic making skill of a character via spriting ( I see what u did with Nicalli and other sf4 chars). and here is other spriters who can help you upgrading those sprites like nio and other (who are interested actually).

About Varo_Hades, he can fill up all the lackings that your SF characters have in the code. Varo have that skill and he is a good one and a friendly guys. but nevermind, your lacking in the code also decreasing day by day but need help of Varo. Cammy Delta Red is the example. Yaret can hold commission of Oni as well if he interested.

another thing to say is, the previous stance...(http://i.imgur.com/DPakTSG.gif) of your Oni was better than new one....(http://i.imgur.com/cdnVEQt.gif)
also thing new function...
Spoiler, click to toggle visibilty
is not necesarry is my opinion. You can use aura (from Mr. Ansatsuken or, SlenderMan) like what SlenderMan showd up in Oni release thread in the next update. But besides of these, your Oni update is obviously good and much more better.

Thanks.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Tsuyoi on August 30, 2015, 02:31:28 pm

another thing to say is, the previous stance...(http://i.imgur.com/DPakTSG.gif) of your Oni was better than new one....(http://i.imgur.com/cdnVEQt.gif)


I agree about the stance chucho, the old version seems better :)
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on August 31, 2015, 06:43:17 pm
A teaming up suggestion....
Hey chucho, I think you should team up with varo_hades to fulfill your Street Fighter (sf4, sf1 or, maybe sf5 after 2016 etc) project. I see you two Mexican boyz made an amazing Cammy Delta Red. People really wants others SF chars chars coded just like that. Varo_hades also interested in SF or, edits etc. You should talk with him about it. then you two together can build up amazing Abel, Rufus, {b]Oni[/b] (lets SlenderMan building up his own Oni along ;) ), Retsu, Geki etc.

About chuchoryu, you, you have good basic making skill of a character via spriting ( I see what u did with Nicalli and other sf4 chars). and here is other spriters who can help you upgrading those sprites like nio and other (who are interested actually).

About Varo_Hades, he can fill up all the lackings that your SF characters have in the code. Varo have that skill and he is a good one and a friendly guys. but nevermind, your lacking in the code also decreasing day by day but need help of Varo. Cammy Delta Red is the example. Yaret can hold commission of Oni as well if he interested.

another thing to say is, the previous stance...(http://i.imgur.com/DPakTSG.gif) of your Oni was better than new one....(http://i.imgur.com/cdnVEQt.gif)
also thing new function...
Spoiler, click to toggle visibilty
is not necesarry is my opinion. You can use aura (from Mr. Ansatsuken or, SlenderMan) like what SlenderMan showd up in Oni release thread in the next update. But besides of these, your Oni update is obviously good and much more better.

Thanks.
Yes slenderman make agreat job in the codes he do, I add some to my new Oni, and I made new sprites for Oni
(http://s21.postimg.org/ir4po4y5f/chuchoryu_El_Fuerte0.gif)(http://s21.postimg.org/69y20z2zn/chuchoryu_El_Fuerte_SC.gif)(http://s21.postimg.org/l4mnf5ckn/Honey_Tutorialbychuchoryu.gif)(http://s21.postimg.org/8byjf80yv/MFvs_C.gif)(http://[img]http://s21.postimg.org/70qs6r5d3/Makerchuchoryu.gif)[/img]

More to come...
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Prime SC on August 31, 2015, 09:05:04 pm
That el fuerte is looking gorgeous man maybe u xsn just make him blink
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Zemilia on September 01, 2015, 11:37:16 am
Can't believe I'm commenting on a Chucho thread, but:

(http://s28.postimg.org/atjmcsbil/Necalli_by_chuchoryu.gif)

The sprite does look good (in fact, it has the jungle man feel going), but it kind of needs some fixing. For starters, the hair (I know it doesn't look good in-source as well, but at least it's kind of sticking on him. Here, it just looks like he's wearing a wig). Legs are also a bit on the skinny side, which is fine, but compared to his body it looks a bit.. how can I say it... thin?

Other than that, not bad on the sprite.

Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: AuMiO VXC on September 01, 2015, 03:20:43 pm
nice job on El fuerte
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on September 02, 2015, 05:39:35 pm
HERE COMES NEW CHALLENGER!!!!
To long...in USA Bruce Lee is becomming a legend, but here in México one man, a luchador skill is more better than Lee, is the only one, have no equal, is "El Santo" legend, hero of México
(http://s14.postimg.org/dmrccwdj5/chuchoryuelsantomugen.png)
(http://s14.postimg.org/rk9ii7blt/El_Santo_VSEl_Fuertebychuchoryu.png)
VIVA MÉXICO CABRONES!!!!

Some of his films



More to come...
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on September 11, 2015, 05:07:44 pm
                                 _______________________________________________
================================|CvS Arachnus 1.12 by chuchoryu|=================================
                                 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Hello friends! you know I love Metroid games, and now I make my first MUGEN BOSS!! I hope you like this one, is the firts moster I fave in Metroid Fusion (Game Boy Advance) and in Metroid II (Game Boy), this one need more code but is playable, now Arachnus no feel pain!! try to defeat this moster using all you have!!, enjoy!!

(http://s28.postimg.org/s412gyfnd/chuchoryu_Arachnus1.gif)(http://s28.postimg.org/gsyesl8s9/chuchoryu_Arachnus2.gif)(http://s28.postimg.org/t8v4mc249/chuchoryu_Arachnus3.gif)
Arachnus:  www.4shared.com/rar/JBDm215gba/CvS_Arachnus112.html?

=====<Move list>=====

*Double Slash*: A

*Slash Attack*: B

*Rolling*: C

=====<Features>=====
-My first Nintendo Boss*New*
-GBA sounds (Metroid Fusion)*New*
-CvS Hits sparks *New*
-Including Stage by me *New*
-All sprites from GBA Metroid Fusion *New*

=====<What's Missing>=====

-A lot of moves
-More colors
-Sounds from the most new sagas
-Revamp the codes
-Specials using Gauge bar

=====<Special Thanks>=====

Sprite Source.com: I find all Metroid Fusion sounds and Metroid sprites
Elecbyte: For make Mugen
And you: for download this character, you rocks!!


- Contact: chuchoryu@hotmail.com
- Facebook: Chuchoryu-Sama
- You Tube channel: chuchoryu Sama (Im Mugen Maker!)

                                 _______________________________________________
================================|CvS Little Mac 0.12 by chuchoryu|=================================
                                 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Hello friends! the old school NES characters goin up!! using my Steve Fox I now make Little Mac, the pugillist from 80s NES is here for a MUGEN challenge, this one is my 4rth Nintendo character, enjoy and have fun!!!

(http://s28.postimg.org/5a847pqyh/chuchoryu_Little_Mac.gif):  www.4shared.com/rar/ukVOs6Wnba/CvS_LittleMac.html?

=====<Move list>=====

*Punch Out: D, DF, F + Any Punch

*Double Hit: D, DB, B + Any Punch

*Uppercut: D, DF, F + Any Kick

*Running Punch: D, DB, B + Any Kick

*Air Uppercut (Leaked Shoryuken XD)*: F, D, DF, F + Any Punch

*Super Moves*
KO geuge Burst: D, DF, F, 2 Punches

Multiple Hits!!: D, DF, F, 2 Kicks

=====<Features>=====
-My 3rd Nintendo character in CvS
-All colors from Wii SMB
-NES Sounds*New*
-CvS Hits sparks *New*
-Including Stage by me *New*
-All sprites revamp *New*

=====<What's Missing>=====

-A lot of moves
-More colors
-Sounds from the most new sagas
-Revamp the codes (this ones are not good)

=====<Special Thanks>=====

12345rStreet: I use the model he made in 2012 (MMV Forum)
Ayaiken: I based the colors and hair in the chibi model he made
Elecbyte: For make Mugen
And you: for download this character, you rocks!!


- Contact: chuchoryu@hotmail.com
- Facebook: Chuchoryu-Sama
- You Tube channel: chuchoryu Sama (Im Mugen Maker!)

More to come...
(http://s28.postimg.org/nahbc3j5l/chuchoryu_Juri_Han_STANCE.gif)(http://s28.postimg.org/5fggv4nnd/chuchoryu_RMika_STANCE.gif)(http://s28.postimg.org/kpgc2bj5l/chuchoryu_Yamato_STANCE.png)(http://s28.postimg.org/7via8z5q5/Necalli_by_chuchoryu.gif)(http://s28.postimg.org/sxi9nbb25/SNKCapcom_Erron_Black_El_Fuerte.gif)(http://s28.postimg.org/sjgxnpqyl/SMALL.png)(http://s28.postimg.org/nndaw0qt9/SMALLII.png)



Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Gladiacloud on September 11, 2015, 08:31:01 pm
I hope to see your Juri Han with all sprites revamped. :)
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Flowrellik on September 11, 2015, 08:43:33 pm
well well Glad to see Juri improved. Just add some motion with her clothing and we're set.
Also, R.Mika ver SFV? Be a neat addition, esp with Nadeshiko as as "assist" attacks. Will Juri, Necalli and Mika be POTS style?
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Gennos on September 12, 2015, 12:13:55 am
(http://s28.postimg.org/sxi9nbb25/SNKCapcom_Erron_Black_El_Fuerte.gif)
(http://orig02.deviantart.net/be23/f/2015/108/e/b/eb108758d8a7cf779a30621e8947a683-d8pft3c.png)
i like how you intentionally removed the watermarked name of the original spriter from this sprite.
still wanna say you don't know where it came from?
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Prime SC on September 12, 2015, 12:43:37 am
When did he say he didn't know where it came from
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: AlexSin on September 12, 2015, 12:52:28 am
He says it all the time, just this once he didn't say it.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: hatter on September 12, 2015, 12:55:43 am
chuchoryu vs CVSNB: Sprite Stealing Rumble Turbo HD (http://mugenguild.com/forum/topics/chuchoryu-vs-cvsnb-sprite-stealing-rumble-turbo-hd-145785.0.html)

This entire thread is an attestation to this. Bottom line, he only gives credit when we tell him to do it.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Prime SC on September 12, 2015, 01:05:40 am
But why repeat yourself does it truly bother u guys that much
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Gennos on September 12, 2015, 01:12:01 am
it does. he's using sprites that don't belong to him to tease oblivious users about chars he'll never make.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: MotorRoach on September 12, 2015, 01:14:05 am
Besides, it's not cool to just use someone else's work and pretend it's your own. Nobody likes to make sprites just so someone else can take it and pretend that they made it.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Prime SC on September 12, 2015, 01:15:11 am
Yeah I feel it
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: lui on September 12, 2015, 08:19:33 am
i like how you took the head from my juri. its just a head i know, i dont mind really, but EDIT: nevermind, he didn't its all cool.

 but still, the fact that you STILL don't even bother to atleast give credit is the whole point, you even removed a damn watermark off of another person's sprite, now THATS a dick move. c'mon man, atleast be respectful to the source spriters you take from and give credit, damn.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Momotaro on September 12, 2015, 08:29:52 pm
Your Necalli new deseign seems better.

R. Mika should be edited a little to match her new design. (legs and breast area...)
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on September 14, 2015, 06:20:36 pm
I hope to see your Juri Han with all sprites revamped. :)
Yes all sprites (and boobs) are revamped, codes and all...ecept sounds XD

well well Glad to see Juri improved. Just add some motion with her clothing and we're set.
Also, R.Mika ver SFV? Be a neat addition, esp with Nadeshiko as as "assist" attacks. Will Juri, Necalli and Mika be POTS style?

I add color separation in R. Mika, she need more detals for looks more in SF5 style, and his Nadeshiko Partner

(http://s28.postimg.org/sxi9nbb25/SNKCapcom_Erron_Black_El_Fuerte.gif)
(http://orig02.deviantart.net/be23/f/2015/108/e/b/eb108758d8a7cf779a30621e8947a683-d8pft3c.png)
i like how you intentionally removed the watermarked name of the original spriter from this sprite.
still wanna say you don't know where it came from?

This MKX char is not mine, and I no try to attemp this to mine, one friend tell me if I can make in CvS, I give this model for him, he want to see Erron in CvS I add only my SF4 El Fuerte in SNK style

chuchoryu vs CVSNB: Sprite Stealing Rumble Turbo HD (http://mugenguild.com/forum/topics/chuchoryu-vs-cvsnb-sprite-stealing-rumble-turbo-hd-145785.0.html)

This entire thread is an attestation to this. Bottom line, he only gives credit when we tell him to do it.
Interesting.. I see today all this, this guy hate me a lot XD, but I say ever "I give you credits" fir the Jin sprites, I make Juri Han for my hands...and PC, and all chars I made



Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on September 14, 2015, 06:24:23 pm
Besides, it's not cool to just use someone else's work and pretend it's your own. Nobody likes to make sprites just so someone else can take it and pretend that they made it.
In the beggining I use CVSNB sprites for a base...but now I see is bad take form the others, in that age 3 years ago I dont know this, but now is diffrent, oh! but for me I say this ever "If I made is yours"

i like how you took the head from my juri. its just a head i know, i dont mind really, but EDIT: nevermind, he didn't its all cool.

 but still, the fact that you STILL don't even bother to atleast give credit is the whole point, you even removed a damn watermark off of another person's sprite, now THATS a dick move. c'mon man, atleast be respectful to the source spriters you take from and give credit, damn.
Yes I use only the hair you design mi amigo, Juri Face is Mai Shiranui face I use for she mi amigo, but yes I give credit you...when I release she offcourse bro, noce job

Your Necalli new deseign seems better.

R. Mika should be edited a little to match her new design. (legs and breast area...)
Thanks, the plan is make R. Mika and his partner in SFV Style, for now only sprites edit and when the move list or video move list is ready I add the codes of the new list

Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: 2Dee4ever on September 15, 2015, 07:09:43 am
Lets work on Juri together! I only need the sprites & you can leave everything else to me.
Some minor changes I've made to your Juri. (Can't do much since I am missing quite a bit of sprites, though I did what I could with what you had.)
Spoiler, click to toggle visibilty
Hope to see that revamp so we can 100% complete this character.
Video(You should be-able to immediately notice the changes)
Spoiler, click to toggle visibilty
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Prime SC on September 15, 2015, 08:33:17 am
Dibbbbssssss
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: lui on September 15, 2015, 08:36:43 am
yeah chucho, people have already spoken to you about this, why not just leave the coding to other people so you can focus on perfecting and improving your spriting? it would make things alot easier.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: ShinZankuro on September 15, 2015, 08:53:49 am
yeah chucho, people have already spoken to you about this, why not just leave the coding to other people so you can focus on perfecting and improving your spriting? it would make things alot easier.

I second that.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: likiji123 on September 16, 2015, 07:08:51 am
yeah chucho, people have already spoken to you about this, why not just leave the coding to other people so you can focus on perfecting and improving your spriting? it would make things alot easier.
I third that
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Foobs on September 16, 2015, 07:19:05 am
yeah chucho, people have already spoken to you about this, why not just leave the coding to other people so you can focus on perfecting and improving your spriting? it would make things alot easier.
That would make him dependent on someone else and most likely slow his release schedule...which, I think, isn't an acceptable compromise to him considering he releases like 2-3 characters a month.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: lui on September 16, 2015, 08:46:12 am
well, i sent a proposition to him via pm, im just waiting till either he or the other recipient responds.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on September 18, 2015, 04:58:32 pm
Lets work on Juri together! I only need the sprites & you can leave everything else to me.
Some minor changes I've made to your Juri. (Can't do much since I am missing quite a bit of sprites, though I did what I could with what you had.)
Spoiler, click to toggle visibilty
Hope to see that revamp so we can 100% complete this character.
Video(You should be-able to immediately notice the changes)
Spoiler, click to toggle visibilty
Good bro! I see this today, sure this comes whit the new SFF file I did for her mi  amigo, thanks!!

yeah chucho, people have already spoken to you about this, why not just leave the coding to other people so you can focus on perfecting and improving your spriting? it would make things alot easier.
Yes bro, I need coders, I can sprite and lear more about sprites bro, some one more want to help me in the codes?

Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: YugaCurry on September 18, 2015, 05:05:54 pm

Yes bro, I need coders, I can sprite and lear more about sprites bro, some one more want to help me in the codes?



Yes man, @Rei: does. He said he wants to code Juri. Chuchoryu = Spriter and ShinRei = Coder.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Gennos on September 18, 2015, 05:13:21 pm
Juri's original sprites were not made chuchoryu, they're made by Felo (i think he's still working on them). chuchoryu just took his sprites and edited it them.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: YugaCurry on September 18, 2015, 05:15:37 pm
Juri's original sprites were not made chuchoryu, they're made by Felo (i think he's still working on them). chuchoryu just took his sprites and edited it them.


Yes, that is true. I was calling him the spriter/ sprite editor for their collaboration, if it happens.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: 2Dee4ever on September 18, 2015, 05:17:42 pm
I don't care who made/makes what. I'm trying to get shit done. Update those sprites & I'll do the rest. Same with any of your other characters as well.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on September 18, 2015, 05:18:15 pm
I don't care who made/makes what. I'm trying to get shit done. Update those sprites & I'll do the rest. Same with any of your other characters as well.
Yes the plans is make new full Juri Han

Juri's original sprites were not made chuchoryu, they're made by Felo (i think he's still working on them). chuchoryu just took his sprites and edited it them.

Felo give me permission for use his Juri Han crounch sprites and walking sprites for acomplish she


Yes bro, I need coders, I can sprite and lear more about sprites bro, some one more want to help me in the codes?



Yes man, @Rei: does. He said he wants to code Juri. Chuchoryu = Spriter and ShinRei = Coder.
Yes I read this one
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Bastard Mami on September 18, 2015, 05:23:57 pm
Yes bro, I need coders, I can sprite and lear more about sprites bro, some one more want to help me in the codes?

that's what a lot of people have been wanting  to read, you focus on amkign sprites and improving them, while you leave the coding to other guys; you can either try to make small teams or you can do what dampri did and just release the packs (or a mix of both aproaches).

this is exactly what dampir did years ago (yes, I ahve characters coded by dampir), ideally you would improve as much as he did.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on September 18, 2015, 05:27:40 pm
Yes bro, I need coders, I can sprite and lear more about sprites bro, some one more want to help me in the codes?

that's what a lot of people have been wanting  to read, you focus on amkign sprites and improving them, while you leave the coding to other guys; you can either try to make small teams or you can do what dampri did and just release the packs (or a mix of both aproaches).

this is exactly what dampir did years ago (yes, I ahve characters coded by dampir), ideally you would improve as much as he did.
Yes is the idea, I want to learn more in how to sprite more good, and others can codes this sprites I did
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: YugaCurry on September 18, 2015, 05:38:23 pm
Yes is the idea, I want to learn more in how to sprite more good, and others can codes this sprites I did

Follow this ethic and you are golden, Chuch.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on September 18, 2015, 07:07:43 pm
Yes is the idea, I want to learn more in how to sprite more good, and others can codes this sprites I did

Follow this ethic and you are golden, Chuch.

Thanks bro
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on September 21, 2015, 05:45:06 pm
                                 _______________________________________________
================================|CvS Mike 1.12 by chuchoryu|=================================
 
Hello friends! Mike is UP!! like Geki but this one have A LOT of upgrades, the spriting, the face, the moves and the super moves, now Mike have 2 super moves based in SF One, you can make more variable combos and the face is changed for no have 2 Boxers in internet, the legs are changed for the Dudley legs, enjoy and have fun!!

(http://s7.postimg.org/v6kfrfjp3/chuchoryu_Mike01.gif):  www.4shared.com/rar/l3rsaonjce/SF1Mike112.html?

=====<Move list>=====

*Note* is Mike from SF1 is not Mike Bison (Balrog) from SFII

SPINNING STICKS: D, DF, F + Any punch

EAGLE COUNTER:  D, DB, B + Any punch

SPINNING PUNCH: D, DB, B + Any kick

Combo 1: x, x, x

Combo 2: y, y


Super Move 1 : D, DF, F, D, DF, F + Any punch

Super Move 2 : D, DB, B, D, DB, B + Any punch

=====<Features>=====
-My 3rd SF1 character in CvS
-SF4 Sounds
-CvS Hits sparks *New*
-All sprites revamp *New*

=====<What's Missing>=====

-A lot of moves
-More colors
-Revamp the codes

=====<Special Thanks>=====

Roxxane (Facebook friend): I use the model he made in 2012 and she give me permission for use (MFG Forum)
DivineWolf: I use his KFM basics
Elecbyte: For make Mugen
And you: for download this character, you rocks!!


                                 _______________________________________________
================================|CvS Ryu Hayabusa 1.12 by chuchoryu|=================================
                                 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Hello friends! here the most new Ryu Hayabusa I did, yes I have others but this one is more CvS sprites, I planning to make more sprites, more moves and all from Ninja Gaiden series including Muramasa, Mimiji, Rachel, Yaiba and many more, enjoy and have fun!!

(http://s7.postimg.org/kv82yrrzr/chuchoryu_Ryu_Hayabusa0.gif)(http://s7.postimg.org/kxwjzcl17/chuchoryu_Ryu_Hayabusa1200.gif):  www.4shared.com/rar/QRry-TUiba/CvS_RyuHayabusa.html?

=====<Move list>=====
Specials

-Shuriken: D, DF, F + Any Punch

-Akusari Gama: D, DB, B + Any Kick


Supers
*Dragon Combo*
-D, DF, F, D, DF, F, + Punch

*Wind Arts*
-D, DB,, B, D, DB, B + Any Punch

Hyper


=====<Features>=====
-Have a lot of moves, colors
-Coide Revamp  NEW*
-Color separation in the chst and some details
-Parry *NEW*
-Doge  NEW*
-Roll Foward and Back *NEW*
-All original colors *NEW*
-Normal Fight intro  NEW*
-2 winning pose  NEW*

=====<What's Missing>=====

-I need to add more moves from all Ninja Gaiden games
-intro and ending from Ninja Gaiden  Razor
-Grab
-Maybe Focus Attack

=====<Special Thanks>=====

K.O.D: I use K char he made for make this one
CVSNB: I use his Hayabusa as reference
Newgrounds: I find all Ninja Gaiden Dragon Sword sounds
And you: for download this character, you rocks!!


- Contact: chuchoryu@hotmail.com
- Facebook: Chuchoryu-Sama
- You Tube channel: chuchoryu Sama (Im Mugen Maker!)

More to come...
(http://s7.postimg.org/e0xs92zcr/chuchoryu_s_Legend.gif)
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Bastard Mami on September 21, 2015, 11:36:47 pm
will you be compatible with kuromaro ?
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: FeLo_Llop on September 22, 2015, 12:22:23 am
will you be compatible with kuromaro ?
xDDDDDDDDDD!!

While I like you took your time with Mike...I can't stop seeing how different his size in both upper body and legs are...Also, it's good you make this,since maybe someone in the future can take your work and update it.

Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Trololo on September 22, 2015, 03:40:11 am
Now your Mike looks much better!
Still a lots of work, and the concept itself still unperfect (For me perfect Mike- is which cprites was used in David_bazbar's), but anyway it's really looks better than before.
P.S.: So, you're using SeanAltly's Joe sprites... Waiting to see how will you use them. And will you make new moves or not.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Gennos on September 22, 2015, 04:11:45 am
(http://s18.postimg.org/ywql89e5h/chuchoryu_SAMUS01.gif)
why does the cannon flap up and down from all of it's parts? it's a metal cannon, it's not a live organism.
do you realize what you made it look like? please tell me it's not intentional.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: lui on September 22, 2015, 09:59:51 am
hey guys, i wanna take this time to announce that chuchoryu, shinrei and i are currently collaborating to update Juri to better standards :).

Here's how it will go, chuchoryu updates the first set of sprites, he sends me the updated sprites for me to fix (i won't be making a drastic revamp like i did with that one sprite, i'll make it look atleast more accurate to the CvS style.) and after all that is done i'll send the completed character to shinrei for his coding magic to finish it up. we're gonna take this slowly so no rushing will burn anybody out, i'm currently waiting for chucho to finish hupdating his juri so he can send it to me to fix up the sprites.

have a nice day!
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Eddie Mort on September 22, 2015, 05:49:47 pm
hey guys, i wanna take this time to announce that chuchoryu, shinrei and i are currently collaborating to update Juri to better standards :).

Great news!!
juri deserves a great incarnation in mugen, good luck with the project
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Trololo on September 23, 2015, 03:16:40 am
hey guys, i wanna take this time to announce that chuchoryu, shinrei and i are currently collaborating to update Juri to better standards :).

Here's how it will go, chuchoryu updates the first set of sprites, he sends me the updated sprites for me to fix (i won't be making a drastic revamp like i did with that one sprite, i'll make it look atleast more accurate to the CvS style.) and after all that is done i'll send the completed character to shinrei for his coding magic to finish it up. we're gonna take this slowly so no rushing will burn anybody out, i'm currently waiting for chucho to finish hupdating his juri so he can send it to me to fix up the sprites.

have a nice day!

Agree with Eddie Mort. Great news.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: lui on September 24, 2015, 11:06:45 am
hey guys, i wanna take this time to announce that chuchoryu, shinrei and i are currently collaborating to update Juri to better standards :).

Great news!!
juri deserves a great incarnation in mugen, good luck with the project


which is why i will be taking up the job of updating her sprites :)

but still, im waiting for chucho to actually send me the updated version, currently ive heard no word from him..
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: SlenderMan on September 27, 2015, 12:21:08 pm
it takes the guy a while to get back to you. you're better off going somewhere else. I've decided to take my own approach to Oni. scale down Borewood's rips make a .sff file to get him started and fill in the sprites later on by replacing the HD ones with more CvS ones after coding is done.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: lui on September 27, 2015, 12:29:24 pm
well, im patient, so i hope he replies in the next month or so atleast
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on September 28, 2015, 06:27:13 pm
will you be compatible with kuromaro ?
XD...me? Hayabusa? Momiji (I hope)? or Rachel?

will you be compatible with kuromaro ?
xDDDDDDDDDD!!

While I like you took your time with Mike...I can't stop seeing how different his size in both upper body and legs are...Also, it's good you make this,since maybe someone in the future can take your work and update it.


is the idea, Im a fighter not normal person

Now your Mike looks much better!
Still a lots of work, and the concept itself still unperfect (For me perfect Mike- is which cprites was used in David_bazbar's), but anyway it's really looks better than before.
P.S.: So, you're using SeanAltly's Joe sprites... Waiting to see how will you use them. And will you make new moves or not.
Joe? yes I have permission for use this sprites and make the codes for my SF1 Mugen edition

(http://s18.postimg.org/ywql89e5h/chuchoryu_SAMUS01.gif)
why does the cannon flap up and down from all of it's parts? it's a metal cannon, it's not a live organism.
do you realize what you made it look like? please tell me it's not intentional.
I re make the stance and many more thing in Samus

hey guys, i wanna take this time to announce that chuchoryu, shinrei and i are currently collaborating to update Juri to better standards :).

Here's how it will go, chuchoryu updates the first set of sprites, he sends me the updated sprites for me to fix (i won't be making a drastic revamp like i did with that one sprite, i'll make it look atleast more accurate to the CvS style.) and after all that is done i'll send the completed character to shinrei for his coding magic to finish it up. we're gonna take this slowly so no rushing will burn anybody out, i'm currently waiting for chucho to finish hupdating his juri so he can send it to me to fix up the sprites.

have a nice day!
Yes

it takes the guy a while to get back to you. you're better off going somewhere else. I've decided to take my own approach to Oni. scale down Borewood's rips make a .sff file to get him started and fill in the sprites later on by replacing the HD ones with more CvS ones after coding is done.
Yes!

Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Trololo on September 29, 2015, 06:50:34 am
Joe? yes I have permission for use this sprites and make the codes for my SF1 Mugen edition

I know you do. I just wаiting to see your version in аction. Аnd аny news аbout Retsu?
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: lui on September 30, 2015, 09:28:40 am
so i finally recieved chucho's updated juri, time to get to work i guess lol
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: sanjiDAprince on October 01, 2015, 02:07:26 pm
so i finally recieved chucho's updated juri, time to get to work i guess lol

Can't wait for it XD!!!
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: ZombieBrock on October 01, 2015, 08:42:02 pm
Chuch, ive been a follower of your works since wip 1 a good while back & i just wanted to say, im amazed at how fr you've come, keep growing my friend
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on October 02, 2015, 01:28:49 am
Joe? yes I have permission for use this sprites and make the codes for my SF1 Mugen edition

I know you do. I just wаiting to see your version in аction. Аnd аny news аbout Retsu?
Retsu soon more pitures, and inally Lili Roquefort for Mugen!!!, Retsu is one of my faorite SF characters and unexistent only 1,  now the F fmily is goin up and I need to do the SF4 and 5 in Mugen....and Dark Kahn again for my MKvsSF

so i finally recieved chucho's updated juri, time to get to work i guess lol
Yes but this Juri not have Feng Shui Engine, but work in SFF bro

Chuch, ive been a follower of your works since wip 1 a good while back & i just wanted to say, im amazed at how fr you've come, keep growing my friend
Thanks mi amigo, and I say ever

More to come...
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: dampir on October 07, 2015, 08:39:49 pm
is there a way to do two things on games like street fighter 4 and tekken x street fighter:

turn off background and flashing effects
have a fixed camera so it fits like a 2d screen, and  turning off the zoom in and zoom out camera effects, and the close ups when supers or trhows conects...
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Gennos on October 07, 2015, 11:32:41 pm
he's too busy with his training.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: GDPenguin on October 09, 2015, 09:16:27 pm
Why did you change the Jin sprites into a ryu edit?
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on October 13, 2015, 09:25:34 pm
is there a way to do two things on games like street fighter 4 and tekken x street fighter:

turn off background and flashing effects
have a fixed camera so it fits like a 2d screen, and  turning off the zoom in and zoom out camera effects, and the close ups when supers or trhows conects...

IM BACK!!! really? can I see? the plan is make SFxT 2D but adding more Tekken chars andmore SF charslike TrueOgre and Oni

he's too busy with his training.
IM BACK!!!!

Why did you change the Jin sprites into a ryu edit?
when CVSNB make his Jin I make my hown one like this ones

Xmas here the Elsa edit
(http://s4.postimg.org/t9fs70w5l/chuchoryu_Elsa.gif)(http://s4.postimg.org/7bjbd8h55/chuchoryu_Elsa10.gif)(http://s4.postimg.org/3t7bgug95/chuchoryu_Elsa100.gif)

And Ryu Hayabusa revampall
(http://s4.postimg.org/fifwijwll/chuchoryu_Ryu_Hayabusa0.gif)
(http://s4.postimg.org/ey5gtlsr1/046.png)

More to come...
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Prime SC on October 13, 2015, 09:38:29 pm
ryus looking better and better man
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Nexus Games on October 13, 2015, 09:46:46 pm
the reason why you are good at what you do is that you make stuff that no one will try to make
you are getting better and better!!!!!!!!!!!
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Prime SC on October 13, 2015, 09:50:29 pm
exactly u the only one attempting to make tekken characters street fighter 4 characters man u a beast
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on October 13, 2015, 09:57:48 pm
the reason why you are good at what you do is that you make stuff that no one will try to make
you are getting better and better!!!!!!!!!!!
exactly u the only one attempting to make tekken characters street fighter 4 characters man u a beast
Thanks, but I not the best,I give the best in all I do,including martial arts...(Im back for trainning in the city to scape in the shadows), I give more detailsin thisone, reason? they need, Elsa, muchkids in Facebook askme, teen and adultones XD, butI planning to make all SF4 and comming SF5 chars for your mugens,includingmy dream MKvsSF

Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Bastard Mami on October 13, 2015, 11:37:43 pm
if you were able to make sprites from scratch, the quality would be good enough for certain subsections of fangames.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Segatron on October 20, 2015, 12:28:45 am
(http://s4.postimg.org/t9fs70w5l/chuchoryu_Elsa.gif)(http://s4.postimg.org/7bjbd8h55/chuchoryu_Elsa10.gif)(http://s4.postimg.org/3t7bgug95/chuchoryu_Elsa100.gif)
Hey Chuchoryu why dont you make this the joke character on Elsa edit you made. It would be nice to see disney princess in mugen
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Tsuyoi on October 20, 2015, 01:30:47 am
(http://s4.postimg.org/t9fs70w5l/chuchoryu_Elsa.gif)(http://s4.postimg.org/7bjbd8h55/chuchoryu_Elsa10.gif)(http://s4.postimg.org/3t7bgug95/chuchoryu_Elsa100.gif)
Hey Chuchoryu why dont you make this the joke character on Elsa edit you made. It would be nice to see disney princess in mugen

Like that haha? http://mikev.me/tagged/mikevdesignsPixels
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Prime SC on October 27, 2015, 10:55:25 pm
the reason why you are good at what you do is that you make stuff that no one will try to make
you are getting better and better!!!!!!!!!!!
exactly u the only one attempting to make tekken characters street fighter 4 characters man u a beast
Thanks, but I not the best,I give the best in all I do,including martial arts...(Im back for trainning in the city to scape in the shadows), I give more detailsin thisone, reason? they need, Elsa, muchkids in Facebook askme, teen and adultones XD, butI planning to make all SF4 and comming SF5 chars for your mugens,includingmy dream MKvsSF



Hopefully oni gets completed
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: 【MFG】gui0007 on October 29, 2015, 05:40:37 pm
hey guys, i wanna take this time to announce that chuchoryu, shinrei and i are currently collaborating to update Juri to better standards :).

Why in the f*** world i ain't see this?? This is really looks highly promising. Good luck guys. :D

Also Chucho, can't wait for this Elsa, looks that she'll be funny to play (and surely i'll do a vid with her). ;P

And this too
Hopefully oni gets completed
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: lui on November 06, 2015, 04:55:56 am
so uh, with shinrei's ragequit in the forums and the fact that its very hard to work with chucho's sprites, im afraid to say that I'll have to cancel my plans to reshade juri with shinrei coding, sorry fellas, it would literally be easier if I just made the sprites from scratch since chucho's sprites are even more inconsistent in the new update he provided me. it took me a long time just to fix up one sprite on the stance :/
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Prime SC on November 06, 2015, 06:09:13 am
Yeah he trash for that, but looking forward to your other sprite projects
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: 2Dee4ever on November 06, 2015, 06:56:35 am
Hush your whining. No one has time to wait years to get something done. If you were serious about it you would have already made progress on your own which you haven't. What am I supposed to work with? As if you were waiting on me for something smh. He obviously isn't interested full-time, but you knew this was a possibility. Posting on a forum doesn't have anything to do with it. When you are serious about getting work done contact me, just as everyone else has. Otherwise, don't talk about it be about it.

Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Speedpreacher on November 06, 2015, 07:33:29 am
*sigh*
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: TMC55 on November 06, 2015, 01:17:16 pm
Wow after seeing that I have to say I lost hope in him
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: 2Dee4ever on November 06, 2015, 06:07:05 pm
Be a part of the situation by not coming in saying "oh this guy" etc only to fuel something you don't even know about in the first place...
Spoiler, click to toggle visibilty

Man oh man.. Please watch this video. It still pertains to this smh lol god..
Spoiler, click to toggle visibilty
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Sinnesloschen on November 06, 2015, 06:20:49 pm
And here I was hoping you really had quit the forum so nobody would have to deal with your entitled whining.

So unless you want to get banned again I'm gonna have to ask you to quiet down.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: MotorRoach on November 06, 2015, 06:33:39 pm
So... you're blaming walruslui for not making progress faster? Even though he's doing it out of free will and gaining nothing in return?

Yeah, well, no, this forum is better off without you.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Prime SC on November 06, 2015, 07:13:47 pm
So he's not entitled to defend himself? Look at you misreading he basically saying how is he supposed to code when he can't even get the sprites ? Smh
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Bastard Mami on November 06, 2015, 07:29:57 pm
well, he is the one qho quit the forum without (I assume) telling the people he was working with what he would do regarding their joint projects. a simple pm would have prevented this.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: MotorRoach on November 06, 2015, 10:18:12 pm
I personally think he has the right of defending himself... but goddamn, his reply is beyond pretentious.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Ballsdeep69 on November 06, 2015, 10:27:55 pm
Although it is bad news that Juri won't get the Walrus revamp, I'm still here to support you guys in any future endeavors.
@ShinRei, I saw the video. I have to admit that I did laugh at it. Thanks for the comedy gold!
Good luck to the 3 of you (Chuchoryu is the 3rd person) on the W.I.Ps you guys have!
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on December 31, 2015, 10:40:36 pm
================================|CvS Ling Xiaoyu by 1.20 by chuchoryu|=================================
                                ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Hello friends! Xiaoyu for second time is upgrade!...I plannig to upgrade this in 2016 but I have a lot of works, sorry but now is here and revamp, new sprites, new moves, new voices, all new!!, this one is based in Tekken 3, SFxT model and more!, enjoy and have fun!!!

(http://s24.postimg.org/j131ggg5t/Ling_Xiaoyu_Revamp.gif): http://www.4shared.com/rar/FwAN1Y4tce/CvS_XiaoyuTAGUPXmas.html?

=====<Move list>=====
**Move List**
*NOTE: I no add names in the super and special moves and Steve can perform moves faster like MvC games

*Combo 1*: LP, MP, HK

*Combo 2*: LP, MP, LP

*Combo 3*: LP, MP, LK

*D, DF, F + Any Punch

Flower Kick
*D, DB, B + Any Kick
*NOTE*: You can cancell or continue the move whit this command moves
Flower Kick to cancell: Push Foward

Flower Kick to Back: Push Back for Back dash

Flower Kick to Kick: Push any Kick for hit one time more

*TAG: a+y
*Note: This command is only in Team Mode in mugen

*Parry*
Press only Foward (including in the air)

*Super Arts*
D, DF, F + 3 Punch
*Use one super gauge bar

*Crossarts*
D, DF, F + b+y
*Use Lvl 3

=====<Features>=====
-Is the second upgrade
-Code Revamp  NEW*
-Parry  NEW*
-Doge  NEW*
-roll  NEW*
-All voices from SFxT NEW*
-Normal Fight intro  NEW*
-Sprites revamp  NEW*
-New Win stance
-New Stance like SFxT  NEW*
-New color separation  NEW*
-Taunt  NEW*

=====<What's Missing>=====

-More moves from ALL TEKKEN series  NEW*
-Special intro vs Jin, Panda, Juri Han, Chun Li and Pai Chan

=====<Special Thanks>=====

DESDEUS: he make new moves for she, thanks pal!!
Katsuhiro Harada: FOR MADE THE MOST POPULAR GAME EVER IN JAPAN!!! Tekken
Mugen Fighter Guild: I enjoy all the SFxT Ling Xiaoyu voices in Source Release
And you: for download this character, you rocks!!

                                _______________________________________________
================================|CvS Lee Chaolan 0.15 by chuchoryu|=================================
                                ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Hello friends! finally the best of the Tekken 2 is here! Lee Chaolan a old school character for Mugen roster, Lee have the move list from Tekken 2 but soon more moves from diffrent Teken games, enjoy and have fun!!!...Exelent!

*THE VIDEO IS UPGRADE AND THE LINK*
(http://s24.postimg.org/nlp7vdzv5/leesance.gif): http://www.4shared.com/rar/4X-rfyZNba/CvS_ChaolanTAGTAGUPXmas.html?

=====<Move list>=====
Specials
*Combo1*: LP, LP, LP, LP, LP

*Combo2*: MP, MP

*Combo3*: LP, MP, MP

*Combo4*: LP, LP, MP, MP

*Combo5*: LP, LP, LP, MP, MP

*Combo6*: LK, LK, LK

*Combo7*: HK, LK, HK

-D, DB, B + Strong Kick

*TAG: c+z
*Note: This command is only in Team Mode in mugen

*Parry*
Press only Foward (including in the air)

*Super Arts*
D, DF, F + 2 Punch
*Use one super gauge bar

*Croos Arts*
D, DF, F, HP+HK
*Use one super gauge bar
*This move use 3 gauge bar

=====<Features>=====
-Is the firts 2D Adaptation from 3D
-Parry
-Doge
-Rool Foward and Back
-Basics

=====<What's Missing>=====

-I need a lot of diffrent punches and kicks
-intro from Tekken
-Grab
-Special moves
-More sprites
-Intro vs much Tekken and SF chars

=====<Special Thanks>=====

Hanyu-maru: He inspirate me whit his Lee Chaolan from Sega Genesis version
You Tube: I ripping all voices in this site
And you: for download this character, you rocks!!

                                _______________________________________________
================================|CvS Mokujin 0.1 by chuchoryu|=================================
                                ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Hello friends! this time I give you the 2D version of Mokujin! yes now you can training or fighting whit Mokujin the old Tekken 3 character we love, this Mokujin no have the random Fighting Style, no I add moves from the old Tekken chars I made but more to vome soon in this one, I planning to give special moves for him and not the random Fighting Style, enjoy and have fun!!

*THE VIDEO IS UPGRADE AND THE LINK*
(http://s24.postimg.org/rn6b11s5t/Mokujin_Stance.gif): http://www.4shared.com/rar/qzI07eC1ba/CvS_MokujinTAGUPXmas.html?

=====<Move list>=====
Specials

-Demons paw (Jin): D, DF, F + Any Punch

-Rising Uppercut (Kazuya): F, D, DF, F + Any Punch

-Dragon Kick (Marshal Law/Forest Law): D, DF, F + Any Kick

*TAG: c+z
*Note: This command is only in Team Mode in mugen

*Parry*
Press only Foward (including in the air)

*Super Arts*
D, DF, F + 2 Punch
*Use one super gauge bar

*Croos Arts*
D, DF, F, HP+HK
*Use one super gauge bar
*This move use 3 gauge bar

=====<Features>=====
-Is the firts 2D Adaptation from 3D
-Parry
-Doge
-Rool Foward and Back
-Basics

=====<What's Missing>=====

-I need a lot of diffrent punches and kicks
-intro from Tekken
-Grab
-Special moves
-More sprites
-Intro vs much Tekken and SF chars

=====<Special Thanks>=====

Felo Llop: I use the mini sprite he made for make this one
You Tube: I ripping all voices in this site
And you: for download this character, you rocks!!


- Contact: chuchoryu@hotmail.com
- Facebook: Chuchoryu-Sama
- You Tube channel: chuchoryu Sama (Im Mugen Maker!)

*Some for this 2016*

(http://s24.postimg.org/3xgvcctsh/chuchoryu_Elsa.gif)(http://s24.postimg.org/r1hc4xx3l/chuchoryu_Elsa10.gif)(http://s24.postimg.org/ap7af7is1/chuchoryu_Elsa100.gif)
Elsa from Frozen

(http://s24.postimg.org/a3ibj3npx/DK_00.jpg)(http://s24.postimg.org/5cn1etk9h/DK_02.jpg)

(http://s24.postimg.org/ebd3rup5d/Ip_Man_Stance.gif)
Ip Man the Legend

More to come...and Happy 2016!!!
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Nero from Lodran on January 01, 2016, 02:27:22 am
Very impressive,i was asking myself why you dont lauching any new betas...ops i say it,you lauch new things on the recent time...and there the explanation,i will test those soon as i can,hope see updates for a lot of old ones and rufus coming(is the only sf4 char that is not done yet k,and a updates,i really want to see for poison hehe,dural and hankan.)
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: sanjiDAprince on January 01, 2016, 04:39:08 am
That Ip Man. Look quite good.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Joeyy on January 01, 2016, 07:52:04 am
Good to see you back :D
btw, love your lee chaolan update..
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on January 05, 2016, 12:35:26 am
Very impressive,i was asking myself why you dont lauching any new betas...ops i say it,you lauch new things on the recent time...and there the explanation,i will test those soon as i can,hope see updates for a lot of old ones and rufus coming(is the only sf4 char that is not done yet k,and a updates,i really want to see for poison hehe,dural and hankan.)
XD dont worry for say betas, everybody know me by this way mi amigo, I no add chars for my martial arts trainning but now Im return and this 2016 comming really all olds upgrade

That Ip Man. Look quite good.
I change the face, the sounds and add the voices from the movies

Good to see you back :D
btw, love your lee chaolan update..
Yhanks bro, Lee is one of the favorites in Mugen Multiverse this one need more moves

Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Nero from Lodran on January 05, 2016, 06:01:24 pm
Its good to hear that,i really want to see everyone with juri quality rsrs,i can help you with poison revision and show a little of my cvs jobs too rsrs,i pm you later if you want
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on January 06, 2016, 09:05:53 pm
Its good to hear that,i really want to see everyone with juri quality rsrs,i can help you with poison revision and show a little of my cvs jobs too rsrs,i pm you later if you want
Sure mia migo! I want to see your CvS works, maybe you can help me and you can do brother, so just right now a camarade help me in the new codes of Juri Han but soon I show more of she, but now...

_______________________________________________
================================|CvS Elsa from Frozen 0.12 by chuchoryu|=================================
                                ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Hello friends! for this new year 2016 comming a lot of mugen stuff...but this is one unespected character including for me, this is a petition of childs and some of my mugen fans, its true, Elsa from Frozen movie for mugen? unespected by me, a man who make Tekken characters XD and other more letal characters...Elsa is the first from Disney world by me for mugen, exist others but Elsa is one of the most petitio have for mugen conversion, the secon is Rufus and the third is SFIII Evil Ryu, enjoy Elsa and have fun!!!

(http://s23.postimg.org/khc4alx13/Elsa_WIN.gif)http://www.4shared.com/rar/HtYlbu3Mce/CFJ_ELSA.html?

=====<Move list>=====

*THIS ONE HAVE A EASY MOVE LIST FOR CHILDRENS PLAYERS AND PRO PLAYERS*

*Ice: D, DF, F + Punch

*Ice Cage: D, DB, B + Punch

*Super Moves*
D, DF, F, D, DF, F +Punch

=====<Features>=====
-My first Disney character in CvS *New*
-Sounds from Frozen and Mortal Kombat *New*
-Including Stage by me *New*

=====<What's Missing>=====

-A lot of moves, please more ideas, she is not a fighter
-More colors
-more sounds
-Revamp the codes (this ones are not good)

=====<Special Thanks>=====

Facebook: for all childs, fans and all ask for this unespected character...really is one unespected
You Tube: for the Honets Trailers Frozen, I take the song for my video XD
Elecbyte: For make Mugen
Disney: for this diffrent princes, who have Sub-Zero powers
And you: for download this character, you rocks!!


- Contact: chuchoryu@hotmail.com
- Facebook: Chuchoryu-Sama
- You Tube channel: chuchoryu Sama (Im Mugen Maker!)

More to come...

(http://s23.postimg.org/wboglzkon/F_A_N_G_by_chuchoryu.png)
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Girku on January 07, 2016, 06:58:08 pm
*Stewie Griffin voice* So how's that Lili de Rochefort you been workin on?  Gotta couple of other projects there? Been saying your gonna do Lili for about 2 years now. Yeah? Gotta little bit of uhh Oni Juri and Xiaoyu, yeah? Got some completely original characters stirrin around in the old noggin? Yeah? You know what fuck it you deserve some time off..
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on January 11, 2016, 08:19:12 pm
*Stewie Griffin voice* So how's that Lili de Rochefort you been workin on?  Gotta couple of other projects there? Been saying your gonna do Lili for about 2 years now. Yeah? Gotta little bit of uhh Oni Juri and Xiaoyu, yeah? Got some completely original characters stirrin around in the old noggin? Yeah? You know what fuck it you deserve some time off..
Ohh yes Lili, I not put or release she for one reason, I need to learn the spriting, no I have more experience and here is the result
I no need to say to much of this file, is upgrade, all SFF is changed, all sounds and all, enjoy and have fun!!! readme inside of the character

(http://s22.postimg.org/9oc0641wd/chuchoryu_Yoshimitsu_2016.gif)http://www.4shared.com/rar/DZq5DhRDba/CVS_YoshimitsuTAGUP2016.html?

but is not all, I promise to show Lili new Lili in very good CvS sprites for you, because I upgrade the old ones, the day 20 of January I put the new look of her and I sho Lili for mugen...and maybe Jun Kazama

no the new commer is F.A.N.G. from the ne street fighter game
(http://s22.postimg.org/52bak0qzh/100.gif)(http://s22.postimg.org/785leiufx/250.gif)(http://s22.postimg.org/9qraf7g65/450_C.gif)(http://s22.postimg.org/tzeo0xfh9/1000.gif)(http://s22.postimg.org/l5nrjtsil/1100.gif)(http://s22.postimg.org/jf4qicazh/1200.gif)(http://s22.postimg.org/l87n6nw65/3000.gif)

here the screen shoots I use for make him, not full but I ripping move by move
(http://postimg.org/image/5pt1bvycd/)

More to come...
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: ComboAssassin20 on January 15, 2016, 11:19:47 pm
hoping for julia chang to turn how flawless and not rushed
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on January 18, 2016, 04:17:59 pm
hoping for julia chang to turn how flawless and not rushed
Julia! Yes! I want her, but first the comming chrs are: Hwoarang, Lili and Raven, upgrade for Paul, Bryan, Combot, Anna, Jin, Ogre, Jack-M and Hehachi, sprite revamp for Kazuya and Juna Kazama
https://www.youtube.com/watch?v=2N8HXDepy60
here the model I did one year ago:  http://s23.postimg.org/540cbbxjb/Julia.gif
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: O Ilusionista on January 18, 2016, 04:31:00 pm
That FANG edit is really pretty cool.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on January 18, 2016, 05:11:07 pm
That FANG edit is really pretty cool.
Thanks bro! soon some of the proggres in Fang and in Lili....AND Hwoarang
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on January 20, 2016, 05:03:52 pm
Hello camarades! now the first beta of Tekken 3 Mugen is close to comes, here some screen shoots
(http://s30.postimg.org/hh5vvn7ep/DK_00.jpg)(http://s30.postimg.org/4r1nijzgh/DK_02.jpg)(http://s30.postimg.org/n1myk0vnl/DK_03.jpg)(http://s30.postimg.org/g9ry3fha9/DK_04.jpg)
(http://s30.postimg.org/ixlzrizpd/Tekken3_By_chuchoryu_2016_BETA.gif)
The game need 6 characters more, the special DLC: Gon and Tiger Jackson, the pack is made by Kyokano, he give me permission for use this and his SFxT Pack. The old roster is upgrade but not released, I want to make Tekken 1, Tekken 2 and 3 mugens first, next the Tekken 4 and Tekken 5

For the other Tekken chars
(http://s30.postimg.org/hhah9dwsd/Kunimitsu_Win.gif)(http://s30.postimg.org/56cxbkldp/Kunimitsu_LP.gif)(http://s30.postimg.org/gwqusye65/Kunimitsu_Run.gif)(http://s30.postimg.org/xyjov1t19/Kunimitsu_Walk.gif)
Kunimitsu is very close to comming, I see this characer in some data base, some hack my PC and put on internet this work, incomplete, but I dont want to release she in beta

CvS Lili!!!
(http://s30.postimg.org/5qrye9em9/Cv_S_Lili_Roquefort_by_chuchoryu_SAMPLE.gif)
FINALLY!! she is one of the most petition have for Mugen, is based in SFxT sprites is almost 80% of the sprites complete, Iput a unfinish sprite for example (if some one want to make some colors for she I put the pallete in the image) I have all the voices, all the commands and soon I show you a video of she and Asuka (Asuka upgrade offcourse)

Kazuya 20th Tekken Anniversary
(http://s30.postimg.org/uirklhvst/Cv_S_Kazuya_by_chuchoryu_2016.gif)
I have a lot of ideas for this, but the most important now is revamp the SFF file, and here is it, CvS Kazuya Anniversary edition

(http://s30.postimg.org/cg3380pc1/Tekken_2016_by_chuvhoryu001.gif)
And the others, Hwoarang is beta, Raven have 20% of the sprites, Lili and Kazuya...I not put Jun Kazama fo one simple reason...is a surprise the new Jun Kazama

More to come...
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Girku on January 20, 2016, 09:15:41 pm
Shes...shes beautiful ;~; Once shes finished.. Do you mind if I code her in my own style?
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: ShinZankuro on January 20, 2016, 09:29:04 pm
Quote

(http://s30.postimg.org/5qrye9em9/Cv_S_Lili_Roquefort_by_chuchoryu_SAMPLE.gif)


Lili is very good. I'm seriously impressed of how you sprited her. No, seriously, looks better than everything I've see from your works ´[Don't take this as a offense, but it's impossible to not notice how better is Lili compared with your other works. Looks you've put more effort on her than the other characters :) ]
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: 2Dee4ever on January 20, 2016, 09:50:42 pm
^ Continue to take your time with these. We honestly don't mind waiting if it'll look like this
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Momotaro on January 20, 2016, 11:28:54 pm
Good job Chucho!
Particularly Lili.
Finally will you use the edited stance I made few months ago?
Sorry, I still cannot work more on this character sprites.
But I'm sure with your unstopable motivation she will be completed in a great way.

Keep it up with awesome project like that! ^^
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on January 21, 2016, 04:35:14 pm
Quote

(http://s30.postimg.org/5qrye9em9/Cv_S_Lili_Roquefort_by_chuchoryu_SAMPLE.gif)


Lili is very good. I'm seriously impressed of how you sprited her. No, seriously, looks better than everything I've see from your works ´[Don't take this as a offense, but it's impossible to not notice how better is Lili compared with your other works. Looks you've put more effort on her than the other characters :) ]
^ Continue to take your time with these. We honestly don't mind waiting if it'll look like this

Good job Chucho!
Particularly Lili.
Finally will you use the edited stance I made few months ago?
Sorry, I still cannot work more on this character sprites.
But I'm sure with your unstopable motivation she will be completed in a great way.

Keep it up with awesome project like that! ^^
Thanks you 3,  Lili and the comming characters are painting from screen shoots, Lili is a example of my evolution of my skills, I need to tahnk yours for continue to watch my works, godd or bad works I did, now the works continues in a new chuchoryu era (only in my post XD) and I promise to pulush my skills more time and time comes, one of my favorites for mugen is Dark Kahn a MKvsDC character, well now I can do this one new using You Tube videos, Jimpachi, Rufus, Abel, F.A.N.G., Azazel!!! yeah! Azazel a new one, and yes Mr. Flanders I use the stance you did some time ago, but I change little details for make all sprites equal in the new SFF of Lili. Mi amigo ShinZankuro I no offense, ist ok bro, everuthing wants some character, Lili have very VERY petitions and Rufus, is the reason why I stop Lili little time, but now here is she soon whit Asuka new bro.

So I want to make all boss from all Tekken series, I need to make Angel, Devil, Jimpachi and offcourse Kasumi...well here is it
(http://s30.postimg.org/vn0vdhyzh/Cv_S_Kasumi_by_chuchoryu_0.gif)(http://s30.postimg.org/mpg5g56jh/Cv_S_Kasumi_by_chuchoryu_200.gif)
(http://s30.postimg.org/925hu6n35/Cv_S_Kasumi_Mishima_by_chuchoryu_2016_BETA.gif)
She have 20% of the work...yes is very less but remmember, everithing I announcing is everything I release in some time

(http://s30.postimg.org/48lqpbqld/Kasumi_Stage.png)
If some one have this in better quality I thank you for ake the stage

The mos exiting song of Tekken 7 I heard!!!!

This one inspire me how to make the Tekken episode of my channel, more emotive, more better and adding more chars in the episode...and my new Avatar
(http://s30.postimg.org/oq6p0z2ox/MMVAvatar19.gif)(http://s30.postimg.org/f6x07if6p/MFG16.gif)

Some extra color, Black, Green and Elsa colors
(http://s30.postimg.org/538abcyfx/Cv_S_Kasumi_by_chuchoryu_0_BLACKBLUE.gif)(http://s30.postimg.org/4ezfsezq5/Cv_S_Kasumi_by_chuchoryu_0_GREEN.gif)(http://s30.postimg.org/vyibq9ffh/Cv_S_Kasumi_by_chuchoryu_0_ELSA.gif)

More to come...
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Reck on January 22, 2016, 07:08:40 am
Damn Chuch, your spriting skills have vastly improved. I'm very impressed man.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: sanjiDAprince on January 22, 2016, 08:43:45 am
Indeed, not say it is perfect but obviously the improvement is there. Chucho, is better you focusing on spriting and let other code your character. You have potential in this field. Keep it up amigo!
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: SkySplitters on January 22, 2016, 09:22:52 pm
You have improved a lot my friend. Been watching ever since Seth on IMT. I am really glad to have been witness the progress.

Keep it up. I really like Kasumi. Maybe a bit more movement on her lower part, but other than that I think she is looking amazing!

As for the other things, they look smokin so far. Keep up the great work. :D
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: jonathanS on January 25, 2016, 03:47:00 am
chuchoryu,their sprites are getting better it is evident, like what you're doing with Lili, kasumi and the boss sfv very good job.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on January 25, 2016, 04:42:42 pm
Damn Chuch, your spriting skills have vastly improved. I'm very impressed man.
Indeed, not say it is perfect but obviously the improvement is there. Chucho, is better you focusing on spriting and let other code your character. You have potential in this field. Keep it up amigo!
You have improved a lot my friend. Been watching ever since Seth on IMT. I am really glad to have been witness the progress.

Keep it up. I really like Kasumi. Maybe a bit more movement on her lower part, but other than that I think she is looking amazing!

As for the other things, they look smokin so far. Keep up the great work. :D
chuchoryu,their sprites are getting better it is evident, like what you're doing with Lili, kasumi and the boss sfv very good job.
Thanks yours! I give more effort time and time for make more better sprites, Lili is one of the most petitions have and Marduk, now I can do better sprites but is not all I can do, now is the time to learn how to pixel draw better
(http://s29.postimg.org/husudojgn/Tx_SF.gif)
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: ShinZankuro on January 25, 2016, 11:48:41 pm
(http://s29.postimg.org/husudojgn/Tx_SF.gif)

The stance of Devil kazumi is different, but overall, great job man! And yes man, take your time with new lessons, you noticed how big it's the change on your style, and for better :D

Keep it up man, without worry you can reach great goals :)
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on January 27, 2016, 04:51:39 pm
(http://s29.postimg.org/husudojgn/Tx_SF.gif)

The stance of Devil kazumi is different, but overall, great job man! And yes man, take your time with new lessons, you noticed how big it's the change on your style, and for better :D

Keep it up man, without worry you can reach great goals :)
Thanks man! and soon more of Lili, Kazumi, F.A.N.G., Hwoarang, Rufus and Azazel
In other news! Kazumi, Lili and F.A.N.G. have very much advantage in the sprites...Hwoarang is ready for the release but I need to upgrade Bryan and Combot for release this 3 chars
Kazumi Mishima
(http://s11.postimg.org/upieu6smn/Kazumi_by_chuchoryu.gif)(http://s11.postimg.org/6aa6t4tpr/Devil_Kazumi_by_chuchoryu.gif)

F.A.N.G.
(http://s11.postimg.org/fqzzzrdkf/100.gif)(http://s11.postimg.org/go6f8mp2n/image.gif)(http://s11.postimg.org/qmrdv3yi7/1000.gif)(http://s11.postimg.org/ux61qp3lb/1100.gif)(http://s11.postimg.org/x30cl771r/1200.gif)(http://s11.postimg.org/7rr1qy92n/3000.gif)

More to come...
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on January 29, 2016, 08:49:31 pm
Hello camarades! every want this characters...me too, but dont worry all comming soon, more complete and more new
(http://s16.postimg.org/y6s4xy6fl/Devil_Kazumi_by_chuchoryu.gif)
(http://s16.postimg.org/va9pbepzp/DK_03.jpg)(http://s16.postimg.org/q92ba1ij9/DK_04.jpg)
Hwoarang, Kazumi and Kunimitsu comes firts in a new revamp, here some pictures of Hwoarang whit new SFF

Aproaching this topic I can show yours the image of the next episo Im Mugen Maker! 21: F.A.N.G. vs Ip Man
(http://s16.postimg.org/zfg0jkydx/00019.png)
But why F.A.N.G. and  chuchoryu meet Ip Man? because he dead long time ago. why is the reason behind of F.AN.G. to kill chuchoryu? discover all in the next episode!!!

and the episode 22
(http://s16.postimg.org/a1w0tzbit/VVAvs_A.png)
DARK SAMUS VS ALIENS!!!!!! Samus is sent to a diffent planet to discover a diffent alien species, but ashe find a old villian and he try to kill she!, in the earth chuchoryu recive a S.O.S. from the space...but how can travel in the space chuchoryu? DR. Feel good send chuchoryu to the space and he make a specail outfit for this awesome battle and rescue Samus...or is the chuchoryu´s plan, but Dark Samus now is not the enemy!!

(http://s16.postimg.org/l3wieog7l/D_Samus_by_chuchoryu.gif)
(http://s16.postimg.org/3ug1g2qdx/DK_00.jpg)(http://s16.postimg.org/5q7f4z4lx/DK_02.jpg)
And some mugen pictures XD

More to come...
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on January 29, 2016, 08:49:32 pm
Hello camarades! every want this characters...me too, but dont worry all comming soon, more complete and more new
(http://s16.postimg.org/y6s4xy6fl/Devil_Kazumi_by_chuchoryu.gif)
(http://s16.postimg.org/va9pbepzp/DK_03.jpg)(http://s16.postimg.org/q92ba1ij9/DK_04.jpg)
Hwoarang, Kazumi and Kunimitsu comes firts in a new revamp, here some pictures of Hwoarang whit new SFF

Aproaching this topic I can show yours the image of the next episo Im Mugen Maker! 21: F.A.N.G. vs Ip Man
(http://s16.postimg.org/zfg0jkydx/00019.png)
But why F.A.N.G. and  chuchoryu meet Ip Man? because he dead long time ago. why is the reason behind of F.AN.G. to kill chuchoryu? discover all in the next episode!!!

and the episode 22
(http://s16.postimg.org/a1w0tzbit/VVAvs_A.png)
DARK SAMUS VS ALIENS!!!!!! Samus is sent to a diffent planet to discover a diffent alien species, but ashe find a old villian and he try to kill she!, in the earth chuchoryu recive a S.O.S. from the space...but how can travel in the space chuchoryu? DR. Feel good send chuchoryu to the space and he make a specail outfit for this awesome battle and rescue Samus...or is the chuchoryu´s plan, but Dark Samus now is not the enemy!!

(http://s16.postimg.org/l3wieog7l/D_Samus_by_chuchoryu.gif)
(http://s16.postimg.org/3ug1g2qdx/DK_00.jpg)(http://s16.postimg.org/5q7f4z4lx/DK_02.jpg)
And some mugen pictures XD

More to come...
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on February 09, 2016, 04:34:02 pm
O Ilusionista said:
chuchoryu said:
O Ilusionista said:
Fang really looks cool.
Thanks bro! and here is a little upgrade
F.A.N.G.
(http://s11.postimg.org/fqzzzrdkf/100.gif)(http://s11.postimg.org/go6f8mp2n/image.gif)(http://s11.postimg.org/qmrdv3yi7/1000.gif)(http://s11.postimg.org/ux61qp3lb/1100.gif)(http://s11.postimg.org/x30cl771r/1200.gif)(http://s11.postimg.org/7rr1qy92n/3000.gif)

More to come...

Very nice work. I will show this to Ethan Lives, maybe we could put FANG in Spec Ops :)
Thanks, if you need this in your project no need to ask mi amigo, here and now you have permission for use it when I release...in february 10 or 16 is released bro. So in other news, every want this SF4 and SFV chars, Rufus is close to come and F.A.N.G. offcourse
(http://s11.postimg.org/7rr1qy92n/3000.gif)
I want it and Necalli, Rashid and Laura the SF chars I need BUT
(http://s12.postimg.org/iwvmmuyz1/SF5_by_chuchoryu.gif)
I prepare a special Ryu...and chuchoryu version (the chuchoryu is not Ryu cosplay...for now, but is a new me version, more relistic moves I can do) in the Ryu version is normal mode, Evil mode and bearbe mode
(http://s12.postimg.org/yfxnxpwnd/SFV_Ryu_by_chuchoryu_OUTFIT.gif)(http://s12.postimg.org/p5gygfwjt/SFV_Ryu_by_chuchoryu_200.gif)(http://s12.postimg.org/3x7vcr7gp/SFV_Ryu_by_chuchoryu_20.gif)(http://s12.postimg.org/gr5x63kw9/SFV_Ryu_by_chuchoryu_210.gif)
(http://s12.postimg.org/9sx7mexe1/SFV_Ryu_by_chuchoryu.gif)(http://s12.postimg.org/z95ocldah/SF5_Ryu.gif)(http://s12.postimg.org/t8ckt9g21/SFXTKRyu.gif)
this Ryu have around of 98% of the work, Evil Ryu have 20% of work and bearbe Ryu have 1% of the work (and is one of the mos request character...how could this becomming very famous? I hate this look of him XD)

So aproaching this topic I working in old ones NES remix characters
(http://s12.postimg.org/5mcd72xs9/Ridley_by_chuchoryu.gif)(http://s12.postimg.org/5v9xx0akp/Kraid_by_chuchoryu.gif)
This ones are only Boss charcaters, like the old school games Metroid, Mario, etc I want this in my Mugen

About Pokemon series
(http://s12.postimg.org/xg7d20hhp/Squirtle_Evolutions.gif)
I have Squirtle, Wartortle and Blastoise sprites...but no exist Mega sprites, now I do a Mega Blastoise model for my future Mega Blastoise character and offcourse, Im Mugen Maker! episode of Pokemon

About Im Mugen Maker
(http://s12.postimg.org/70402dx1p/Mvs_A.gif)
comming the episode 21: Ip Man vs F.A.N.G., Chinese new year, 14 february special and teh 23 episode announced, maybe is Punch Out or Alien vs Metroid (I change the name, the original is: Retroid II, return of chuchoryu) but I change the plot in this, in F-Zero and Dragon Ball Z episode (I cry in this is very sad episode to me) but dont worry more episodes, releases, upgrades and more comming soon mis amigos!!!

More to come...
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: JustNoPoint on February 09, 2016, 04:37:38 pm
Wow Chucho, those FANG sprites are really good!

Animations themselves could use some better in betweens but those are very good starting points!
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on February 13, 2016, 10:10:47 pm
Hello pals! is time to watch a special episode of Im Mugen Maker!!! this time I release 2 chars and 2 episodes, is not a surprise I very bussy adding info, making sprites and revamp all the old ones, soon comming all Tekken whit new surprises, new revamp and a episode animated, but this Tekken episode legth is around of 11 minutes of animation

(http://s30.postimg.org/stvkv49bx/Ip_Man_Stance.gif)
https://www.sendspace.com/file/b9kz7s
http://www.4shared.com/rar/Ja6G3ZvJba/CVSIpman.html?


(http://s30.postimg.org/njm0q2zp9/chuchoryu2016.gif)
http://www.4shared.com/rar/qbzCMReFce/CvTWchuchoryu.html?
https://www.sendspace.com/file/ec9w12

Readme inside of the respective chars and respective credits

More to come...
Happy San Valentin and Happy chinese year, monkey year!!!

Aproaching this topic I need to show the news in all works
(http://s30.postimg.org/quadpypml/Jack2_NEWSTANCE.gif)(http://s30.postimg.org/5w8t5mf5p/PJack_NEWSTANCE.gif)(http://s30.postimg.org/9wbd44g8t/Cv_S_Paul_by_chuchoryu.gif)
The old Tekken roster comming whit new SFF files, new codes revamp and new AI for all chars, the most close are this ones

(http://s30.postimg.org/uka0iv1h9/Cv_S_Kasumi_by_chuchoryu_100.gif)(http://s30.postimg.org/9bwc1fn0d/Cv_S_Kasumi_by_chuchoryu_105.gif)(http://s30.postimg.org/nfs79tu7x/Cv_S_Kasumi_by_chuchoryu_120.gif)(http://s30.postimg.org/kx6i958hp/Cv_S_Kasumi_by_chuchoryu_200.gif)(http://s30.postimg.org/h76vg8wn1/Cv_S_Kasumi_by_chuchoryu_210.gif)(http://s30.postimg.org/g66mr4fnh/Cv_S_Kasumi_by_chuchoryu_230.gif)
Kazumi Mishima is very close for the release or test in the case, I no show the Devil form animations, but I work in the second form, for now contemple the sprite stance
(http://s30.postimg.org/hns32oke5/Devil_Kazumi_by_chuchoryu.gif)

color separation
(http://s30.postimg.org/3p4khp9vl/Kazumi_SEPARECOLORES.gif)
(http://s30.postimg.org/8camjgx8h/Kazumi_ORIGINALMain.gif)(http://s30.postimg.org/ow8b5pmip/Devil_Kazumi_Main.gif)
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Momotaro on February 14, 2016, 12:34:18 pm
This new Ryu looks badass!! (Normal version)
IMO his beard version should not be a priority, (you should do it later, best is to work on other characters...)

Still hyped by Lili.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: MotorRoach on February 14, 2016, 03:16:45 pm
Little advice on Ryu's standing animation, you should make his bandanna move up and down, like in the CvS version:

(http://www.fightersgeneration.com/characters3/ryu-cvs2-stance.gif)
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on February 15, 2016, 09:20:37 pm
Wow Chucho, those FANG sprites are really good!

Animations themselves could use some better in betweens but those are very good starting points!
Thanks, in 2 days more SFV comming! and I can add the voices, the SFX and more sprites

This new Ryu looks badass!! (Normal version)
IMO his beard version should not be a priority, (you should do it later, best is to work on other characters...)

Still hyped by Lili.

Thanks, I want this SFV Ryu in CvS style for my CvS3 game (persnal mugen) the bear version is not the version I want but much ask for him (I really hate this new look whit bearbe in Ryu) and the Evil version I want

Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on February 15, 2016, 09:21:44 pm
Little advice on Ryu's standing animation, you should make his bandanna move up and down, like in the CvS version:

(http://www.fightersgeneration.com/characters3/ryu-cvs2-stance.gif)
A yeah! good point, sure I add more details in Ryu stance, like the head band and in the hair
(http://s27.postimg.org/uv0ygl4mn/SF5_Ryu.gif)(http://s27.postimg.org/6jmjvsb73/SFV_Ryu_by_chuchoryu211.gif)(http://s27.postimg.org/rcoyk73qn/SFV_Ryu_by_chuchoryu210.gif)(http://s27.postimg.org/77veeq9wv/SFV_Ryu_by_chuchoryu220.gif)
Ryu is my favorite charcter in all the times, in CvS I use it all the time to, but I want it in the new SFV style + old CvS, here is the result
(http://s27.postimg.org/x2574i9wv/SFV_Ryu_by_chuchoryu.gif)(http://s27.postimg.org/e3b1k3ezz/SF5_Ryu_SFIIT.gif)(http://s27.postimg.org/8cpgk3wdr/Zangief_by_chuchoryu.gif)

And some ask about more DC chars, like Deathshoot, Ridley, Black Canary and more, well I have plans for Huntress the daughter of Batman and Catwoman in one hearth of DC comics, this one is interesting for me
(http://s27.postimg.org/j4iflgmgj/Formula_for_make_DC_Huntress_by_chuchoryu.gif)

More to come...
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on February 22, 2016, 01:01:13 am
hello camarades! Long time no put here news, well aproaching this 30th Zelda birthday I make some special characters
(http://s8.postimg.org/gp6upph75/Cv_S_Majora_by_chuchoryu.jpg)
(http://s14.postimg.org/b2isykyn1/Cv_S_Legend_Of_Zelda_Cast_by_chuchoryu.jpg)
I use kingchars link

More to come...
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Xenomic on February 22, 2016, 01:33:18 am
Those are kinda really hard to see. >_<

(Well, at the least I hope that Lana shows up too heh~)
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on February 23, 2016, 07:56:05 pm
Those are kinda really hard to see. >_<

(Well, at the least I hope that Lana shows up too heh~)
Ahaa! I see, I dont know for why reason this images become smalls...well here is the  por again XD

Hello camarades! Long time no put here news, well aproaching this 30th Zelda birthday I make some special characters
(http://s7.postimg.org/o9u7msa23/Cv_S_Legend_Of_Zelda_Cast_by_chuchoryu.gif)
(http://s7.postimg.org/vtnaou38n/Link_Revamp.gif)(http://s7.postimg.org/k1zfe18mf/CVS_Link_Recamp_by_chuchoryu.gif)
Using Kingcharz as a base

(http://s7.postimg.org/83xv054vf/Cv_S_Majora_by_chuchoryu.gif)

More to come...
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: lui on February 23, 2016, 08:02:36 pm
so, do you wanna give credit to ramzaneko for that link sprite or are you gonna pretend you never knew where you got it from, again
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on February 23, 2016, 08:08:38 pm
so, do you wanna give credit to ramzaneko for that link sprite or are you gonna pretend you never knew where you got it from, again
Yes, offcourse, I put the respective credits in the character, because I not find Ramzaneko in the forum, Kingchars is from Mugen Infinity a old camarade

Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Prime SC on February 24, 2016, 01:50:08 am
That dude just likes having something to say to you man lol
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: lui on February 24, 2016, 02:08:38 am
oh im sorry i never knew reminding him about giving proper credit to the original sprite artist since he worked hard on that sprite is such a bad thing and makes me a bad person, please, fucking lock me up for keeping up with good moral standards. im such a fucking criminal.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: JustNoPoint on February 24, 2016, 02:11:39 am
Response is a bit hostile. It's important but not serious enough for that kind of response back.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: lui on February 24, 2016, 02:15:28 am
sorry, i get ticked off when people assume people respond back with attitude do it because that person wants "attention".
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: JustNoPoint on February 24, 2016, 02:25:27 am
I don't think that was why they said that. They're probably just fans of chuchoryu's work and see you giving him a hard time a lot. Whether it's warranted or not isn't really relevant for this example.

Anyway in the future try not to respond till you're less upset.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on February 25, 2016, 12:24:52 am
                                 _______________________________________________
================================|CvS Link 0.12 by chuchoryu|=================================
                                 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Hello friends! finally! petition of much camarades and special my old best camarade of all my life Jerry, here is Hyrule Warrior! Link!! a vesion made usign KingCharz character, made some time ago, I hope all enjoy this one, Link have not complete moves but is awesome playing whit this one, enjoy and have fun!!

(http://s23.postimg.org/766mewzgn/CVS_Link_Recamp_by_chuchoryu.gif)
http://www.4shared.com/rar/LX54I1Y9ba/CFJ_Link.html?
https://www.sendspace.com/filegroup/Zlh5Aqwx3aBkNl6%2BEfM5cQ

(http://s23.postimg.org/zf3pbdqbr/Cv_S_Zelda_by_chuchoryu.gif)
???: comming in March 25

=====<Move list>=====

*Boomerang: D, DF, F + Any Punch

*Arrow: D, DB, B + Any Punch

*Spinning: D, DB, B + Any Kick


Final Smash: D, DF, F, D, DF, F + Any Punch
*Use Lvl 1

=====<Features>=====
-is the 6th char I made from Nintendo   *NEW*
-Color separation   *NEW*
-Code Revamp   *NEW*
-New SFX hit spark   *NEW*
-New voices   *NEW*
-New gameplay   *NEW*
-Taun    *NEW*
-Parry   *NEW*
-Gauge charge   *NEW*

=====<What's Missing>=====

-More Hyrule Warriors and Smash bros moves
-Bombs
-Grab
-Intro & Ending
-More sounds
-More intros and win
-Special intro vs Ganondorf, Zelda, Sheik, Shadow Link, Majoras Maks and Linkle
-Stage

=====<Special Thanks>=====

ramzaneko: I use his Link model as a base  (only 1 srpite)...(dont angry mi amigo, Im not try to steal your work is a edit, if you need take this one)
KingCharz, Chaos Dante & Ermac Won/EMW: I use his char Link (dont angry camarades, Im not try to steal your work is a edit, if you need take this one)
Nintendo: For create the aesome The Legen Of Zelda games!!
Elecytebyte: For make Mugen
And you: for download this character, you rocks!!


                                 _______________________________________________
================================|CvS Anastasia 0.12 by chuchoryu & Navana|=================================
                                 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Hello friends! the second original charcter for "Masters Fighters" is here, Anastasia the undercover sekker...or I belive she call right this XD. Anastasia is a based charcter made by Navana, him want this so long, weel I made she for him and soon more upgrades for this one, suggestions are wellcome, but ask Navana fist if you want to use it, enjoy and have fun!!!

(http://s23.postimg.org/go6deyl53/Anastasia0_12.gif)
http://www.4shared.com/rar/T8kAYj7bce/CvTWAnastasia.html?
https://www.sendspace.com/filegroup/Zlh5Aqwx3aBkNl6%2BEfM5cQ

=====<Move list>=====

*Triple Slap: D, DF, F + Any Punch

*Running Kick: D, DB, B + Any Punch

*Double Kick: D, DB, B + Any Kick

*Plex Punch*: F, D, DF, F + Any Kick

Super Moves

Combo 1: D, DF, F, D, DF, F + Any Punch
*Use Lvl 1

=====<Features>=====
-New model   *NEW*
-Color separation   *NEW*
-New moves   *NEW*
-Code Revamp   *NEW*
-More combos   *NEW*
-New SFX hit spark   *NEW*
-New voices   *NEW*
-New gameplay   *NEW*
-Taun    *NEW*
-Parry   *NEW*
-Gauge charge   *NEW*

=====<What's Missing>=====

-More moves   *NEW*
-Grab   *NEW*
-Roll and Dodge   *NEW*
-More sounds   *NEW*
-More intros and win   *NEW*
-Special intro vs chuchoryu (me from Mexico), Shiroku (Lius character from Chile), Loic (Loic char from France)Patric (Patric Sukat char from Argentina) and Jaddal (Dannvs char from Mexico)   *NEW*
-Stage   *NEW*

=====<Special Thanks>=====

Navana: For give me the oportunity to make this on mugen and join in my "Masters Fighter"
Mugen Multiverse: For give me the Tekken area, now is the 4rth birth of Tekken Mugen Proyect!!!
Elecytebyte: For make Mugen
And you: for download this character, you rocks!!


- Contact: chuchoryu@hotmail.com
- Facebook: Chuchoryu-Sama
- You Tube channel: chuchoryu Sama (Im Mugen Maker!)

More to come...
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on February 29, 2016, 11:14:06 pm
And dont miss Rshid and Dark Samus
(http://s30.postimg.org/g2bxvordd/Cv_S_Rashid_by_chuchoryu.gif)(http://s30.postimg.org/5gs2jol1t/All_Cv_S_Samus_by_chuchoryu.gif)
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on March 05, 2016, 09:34:50 am
AND FINALLY KAZUMI MISHIMA IS PLAYABLE!!!!....in mugen XD, I make her but I not release now,no, but soon because I starting to make an animation, but not like the old ones, now have more effects, more detailed stages and more characters in my animations
(http://s12.postimg.org/4i7c7sp0t/Cambio_Kazumi_2016.gif)
I put only this but soon I put the Tekken episode trailer

Episode chars
Kazuya, Jin, Asuka, Lili, Lei Wulong, Kuma, Hwoarang, Steve, Hehachi, Anna, Xiaoyu, Chaolan, Paul, Marshal, Jack, prototype Jack, Ganryu, Akuma, chuchoryu, Render, Juanelo and Kazumi

More to come...
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Reck on March 07, 2016, 04:21:12 am
Your spriting ability has come very far Chuch!
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on March 07, 2016, 09:16:32 am
Your spriting ability has come very far Chuch!

Thanks men!!
Soon the Zelda´s 30 years comes this March 30, I have Zelda stuff for that day, one is Link, the other is Zelda and Sheik for celebrate the 30 years of Zelda
(http://s10.postimg.org/m5txbggsl/Zelda_Sheik2in1.gif)
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on March 10, 2016, 11:41:45 pm
I
 give some little changes in Zelda
(http://s9.postimg.org/u5zcthlmz/Cv_S_Zelda_by_chuchoryu.gif)(http://s9.postimg.org/hdb8tka17/Cv_S_Sheik_by_chuchoryu.gif)


More to come...
(http://s9.postimg.org/7smk9kedr/Cv_S_Deathstroke_by_chuchoryu_2016.gif)
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: MrChris on March 14, 2016, 10:51:05 am
Bro I got you a suggest for mardok if you want to make it with that sprite.

(http://s25.postimg.org/icmyy7oob/cvbcnbbncvbbc_n.png)
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: AlexSin on March 14, 2016, 10:58:18 am
Let's not say it's Armentis's sprite or anything.
No, let's just put a terrible filter on it.

And why are people suggesting him to make stuff?  :gonk:
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Fob1aZ on March 14, 2016, 11:45:11 am
Let's not say it's Armentis's sprite or anything.
No, let's just put a terrible filter on it.

And why are people suggesting him to make stuff?  :gonk:

'Cause they think it's easy! - -' xD
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: MrChris on March 14, 2016, 04:47:31 pm
Let's not say it's Armentis's sprite or anything.
No, let's just put a terrible filter on it.

And why are people suggesting him to make stuff?  :gonk:

the Filtre was actually made for propose because of the graphics game.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on March 15, 2016, 06:05:55 pm
Bro I got you a suggest for mardok if you want to make it with that sprite.

(http://s25.postimg.org/icmyy7oob/cvbcnbbncvbbc_n.png)
Let's not say it's Armentis's sprite or anything.
No, let's just put a terrible filter on it.

And why are people suggesting him to make stuff?  :gonk:
Let's not say it's Armentis's sprite or anything.
No, let's just put a terrible filter on it.

And why are people suggesting him to make stuff?  :gonk:

the Filtre was actually made for propose because of the graphics game.
Marduk is on my plans but not this model, I have a diffrent one using screen shoots from SFxT, I cant use this model because is made by Armentis, I can use it I have permission but I want to make a little more diffrent Marduk this one is more taller and very diffrent proportions in the body, my new Tekken chars have the SF3 size but CvS graphics
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on March 23, 2016, 04:56:20 pm
New One minute Melle!! Heihachi vs Gueese....and Kuma

Aproaching this topic!, soon a lot of chars comming in this April
(http://s23.postimg.org/bar97aj2z/Cambio_Kazumi_2016.gif)
Kazumi Mishima is ready for a battle, she have the basic moves from videos in You Tube I saw, but no voices, I add for now the Jun Kazama Tekken 2 voices for acomplish her
(http://s23.postimg.org/acfhiqv4r/005.png)(http://s23.postimg.org/52airgavv/009.png)

Ryu SFV
(http://s23.postimg.org/ri2513fh7/Cv_S_Ryu_s_Time_Line_by_chuchoryu.gif)
I change the stance of Ryu again but now is very more equal to SFV game

SF4 Abel
(http://s23.postimg.org/60mafzytz/Cv_S_Abel_by_chuchoryu.gif)(http://s23.postimg.org/pfx293s47/Cv_S_Abel_by_chuchoryu200.gif)
Re-edit of the old one, now I made using the 3D version by Boorewood under permission

Deathstroke
(http://s23.postimg.org/rofu46om3/Cv_S_Deathstroke_by_chuchoryu_2016.gif)
Again is Re-edit, but now whit the new style in Arkram, Deathshoot and Huntress to comming

CvS Rugal...other
(http://s23.postimg.org/jmrlma5uj/Cv_S_Rugal_s_by_chuchoryu.gif)
All old fan gamers love the Capcom vs SNK 2, but much of us want the 2002 Rugal in CvS, weel vote for your  favorite 1994 or 2002 in CvS I have a guy who can made the codes I only sprite this guy

Zelda 30 years
(http://s23.postimg.org/iyir3c74r/Maker23.gif)
So, this is not a surprise in this chars I love Zelda`s games, Metroid Games and Mario games, Zelda/Sheik, Link, Ganon, Skull Kid and Young Link comming in Mugen soon, episode and all Nintendo upgrade

More to come...
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on March 29, 2016, 05:39:58 pm
Hello friends! sorry for delay some info, but in this last dasy happens something very sad...well now soon is release Zelda and more but the old ones comming whit more moves in this case Tekken roster
(http://s12.postimg.org/6z7h5x2a1/Cv_S_Jin_Stance_by_chuchoryu_2016.gif)(http://s12.postimg.org/z35e6gb7t/Cv_S_Jin_by_chuchoryu_227.gif)

Using this video I ripping and add the moves in Jin, here exist all Tekken Tag 2 movelist (and this help me a lot) my Tekken chars have very completely new moves
(http://s12.postimg.org/5cmuyffm5/DK_00.jpg)(http://s12.postimg.org/r7uurn1l9/DK_02.jpg)(http://s12.postimg.org/ie3yajeml/DK_03.jpg)
And in others are more playable, in the case of Kaumi is very ready using this video

Only she need the voices...no matter she and very all old roster comes upgrade

More to come...
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Flowrellik on March 29, 2016, 07:20:03 pm
you know I'm rather surprised you never asked the team that used your heihachi for the short for assistance on spriting. Perhaps they can give you a more in-depth sprite sheet with more fluid animations.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on April 06, 2016, 06:48:24 pm
you know I'm rather surprised you never asked the team that used your heihachi for the short for assistance on spriting. Perhaps they can give you a more in-depth sprite sheet with more fluid animations.
Srewattaks? they use only "sprites effects" they no made special sprites, I ask to Wiz but the animator say to me the same, they ask me for future sprites in the case of Bayonetta and otehr Tekken

_______________________________________________
================================|CvS Link 3.12 by chuchoryu|=================================
                                ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Hello friends! finally! The new Link is here whit more new moves, stuff etc, ect XDXDXDDDDDD....the 30 years of Zelda is here! and Mugen Link is finally in new sprite style, gameplay and you can be him or beta him in Mugen world, special thanks for a good frien who made some retouches in this one, Im glad some one can help me, enjoy and have fun!!

(http://s8.postimg.org/8vkq8bk2p/CVS_Link_Recamp_by_chuchoryu.gif)https://www.4shared.com/rar/h-cirTP2ce/CFJ_in2k.html?
(http://s8.postimg.org/rz9gax7j5/Cv_S_Zelda_by_chuchoryu.gif)Very soon here
*Sorry for delay Zelda but I promise to show here complete and wit a really good surprise in she mis amigos
=====<Move list>=====

*Boomerang: D, DF, F + Any Punch

*Arrow: D, DB, B + x

*Arrow Fire: D, DB, B + y

*Arrow Ice: D, DB, B + z

*Spinning: D, DB, B + Any Kick

*Bomb: D, DF, F + Any Kick

*Grab: HP+HK

Final Smash: D, DF, F, D, DF, F + Any Punch
*Use Lvl 1

Great Arrow: D, DB, B, D, DB, B + Any Punch
*Use Lvl 1

Bomb Smash!: D, DF, F, D, DF, F + Any Kick
*Use Lvl 1

=====<Features>=====
-is the 6th char I made from Nintendo
-Color separation
-Code Revamp   *NEW*
-New SFX hit spark
-New voices   *NEW*
-New gameplay
-Taun    *NEW*
-Parry   *NEW*
-Gauge charge   *NEW*
-variable Arrows   *NEW*
-Grab   *NEW*

=====<What's Missing>=====

-More Hyrule Warriors and Smash bros moves
-Intro & Ending
-Special intro vs Ganondorf, Zelda, Sheik, Shadow Link, Majoras Maks and Linkle
-Stage

=====<Special Thanks>=====

ramzaneko: I use his Link model as a base  (only 1 srpite)...(dont angry mi amigo, Im not try to steal your work is a edit, if you need take this one)
KingCharz, Chaos Dante & Ermac Won/EMW: I use his char Link (dont angry camarades, Im not try to steal your work is a edit, if you need take this one)
Shirozato: He add more moces in Link
Spriteresources.com: I download all voices from this site
Nintendo: For create the awesome Legen Of Zelda games!!
Elecytebyte: For make Mugen
And you: for download this character, you rocks!!

                                _______________________________________________
================================|CvS Juri Han 5.12 by chuchoryu|=================================
                                ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Hello friends! Juri Han get the bets upgrade I did, well now she have all moves from SF4, codes revamp and all SFF file revamp, new colors but the work isnt over, enjoy and have fun!!

(http://s8.postimg.org/vyb97hlk1/Cv_S_Juri_Han_by_chuchoryu.gif)https://www.4shared.com/rar/eVhAmoEfba/CFJ_J7riH2n.html?
=====<Move list Normal Pack>=====
Specials

-Fuhaijin: D, DF, F + Any Kick   EX Properties
*Hold Any Kick and Release Any Kick any time
*This move have variant in EX
*EX move has no Hold and Release feature

-Kasatushi: D, DB, B, + Any Punch   EX Properties

-Senpusha: D, DB, B, + Any Kick   EX Properties

-Shikusen: D, DB, B, + Any Kick   EX Properties
*This move can only in the air
*Push any Kick for a 3rd hit more

Supers

-Fuharenjin: D, DF, F, D, DF, F, + 3 Kicks

-Feng Shui Engine: D, DF, F, D, DF, F + 3 Punches

Hyper

-Kaisen Dankairaku: D, DF, F, D, DF, F, + 2 Kicks
*This move use 3 gauge bar

=====<Features>=====
-Is the firts 2D Adaptation from 3D
-Have a lot of moves, colors, sounds from SF4
-Coide Revamp  NEW*
-Color separation in the hair, belt and shoes
-Parry
-Doge  NEW*
-Rool Foward and Back  NEW*
-2 SND Packs
-All original SSF4 Colors + 2 Ryu and Ken colors
-Normal Fight intro
-2 winning pose
-Is Juri Han the -sexydangerousloliconhentai- Spider
-Grab  NEW*
-Running sprites
-New Win pose
-Ending in arcade
-Fuhaijin *NEW*
-Shikusen, now you can do more hits and EX have the cariation *NEW*
-Fuharenjin, 2 versions one from SSF4 and the second from SFxT *NEW*
-Feng Shui Engine  NEW*

=====<What's Missing>=====

-intro from SSFIV
-Maybe Focus Attack

=====<Special Thanks>=====

werewood: I use the Juri SFX inside of his char for make this one, and he give me permission for use his Abel for convert in 2D. He re-make the Fuhanjin codes, now can hold Any Kick and Release Any Kick any time!! you rock mi amigo!!
Felo:Llop: He give me permission for use his Walking and crounching sprites he made long time ago for his how Juri Han
Patric Sucat: For make the Ending for Juri Han
You Tube: I ripping all voices in this site
And you: for download this character, you rocks!!


- Contact: chuchoryu@hotmail.com
- Facebook: Chuchoryu-Sama
- You Tube channel: chuchoryu Sama (Im Mugen Maker!)

More to come...

Aproaacing this topic, soon the new Samus Aras comes whit here Suit mode, a diffrent way to play she
(http://s8.postimg.org/5m1po46ld/Cv_S_Samus_Zero_Suit_by_chuchoryu_2016.gif)

Bayonetta including come to life in Mugen world, based model using Daeron model
(http://s8.postimg.org/f41go5s9x/Cv_S_Bayonetta_by_chuchoryu.gif)

And offcourse Mike from SF One comes again very new
(http://s8.postimg.org/uqsq1j61x/Cv_S_Mike_by_chuchoryu_2016.gif)

More to come...
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Pichock on April 13, 2016, 11:18:05 am
chuchoryu whats the progress of the CvS Deathstroke? last you posted its at 20% from 5 weeks ago did it have progress :D? or.... its no longer a work in progress :(? i really got excited when i saw the sample model you made and i cant wait to hear news about it :D
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on April 19, 2016, 06:30:53 pm
chuchoryu whats the progress of the CvS Deathstroke? last you posted its at 20% from 5 weeks ago did it have progress :D? or.... its no longer a work in progress :(? i really got excited when i saw the sample model you made and i cant wait to hear news about it :D
Dont worry, Deathstroke is nearly for 90% of the work, Deathshoot release, Nightwing 70% and new Raven release (DC Raven LoL) I work in all the chars I not forgot some of my chars...ecept for Miku XD

Here is the list of the upgrades:
Tekken: Kazuya, Jun, Ravem Hwoarang, Kazumi, King, Dragunov, Jack, P. Jack, Panda, Heihachi, Lei Wu Long, Christie, Asika, Lili, Devil, Angel, Zafina and Azazel

Street Fighter: Ryu, Ken, SF3 Dhalsim, SF3 Sagat, SF3 Blanka, SF3 Seth, Rufus, El Fuerte, Abel, Rashid, Oni, Necalli, Laura, SF3 M. Bison and Shin
(http://s31.postimg.org/jvxv9654r/Cv_S_Mike_by_chuchoryu_2016.gif)
(http://s31.postimg.org/5falulfnf/Cv_S_Geki_By_chuchoryu_2016.gif)

DC: Deathstroke (Injustice Gods, Arkram, original comics and unmasked), Raven, Nightwing, Huntress and Deathshoot

Marvel: Nova

DBZ: Goku, Picorro, Vegeta, Gohan and Broly

Dead or Alive, Jann Lee, Kasumi, Ayane, Ryu Hayabusa, Momiji, Zack, Alpha-152 and Lei Fang

Mortal Kombat: CvS Liu Kang, CvS Reptile, CvS Rayden, CvS Shang Tsung, CvS Dark Kahn and CvS Shao Kahn

Nintendo: Link, Zelda/Sheik, C. Falcon, Little Mac, Samus, Ness, Ganon, Skull Kid (see in IMM! 24), Hammer Bros, Pit and Squirtle

Anime: Fantasmogorico, Ken the Eagle and Black War Greymon

Capcom: Saki, Mega Man and Asura

More to come...
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Ganbare-Lucifer on April 19, 2016, 07:17:24 pm
DC: Deathstroke (Injustice Gods, Arkram, original comics and unmasked), Raven, Nightwing, Huntress and Deathshoot

Marvel: Nova

DBZ: Goku, Picorro, Vegeta, Gohan and Broly

Dead or Alive, Jann Lee, Kasumi, Ayane, Ryu Hayabusa, Momiji, Zack, Alpha-152 and Lei Fang

Mortal Kombat: CvS Liu Kang, CvS Reptile, CvS Rayden, CvS Shang Tsung, CvS Dark Kahn and CvS Shao Kahn

Nintendo: Link, Zelda/Sheik, C. Falcon, Little Mac, Samus, Ness, Ganon, Skull Kid (see in IMM! 24), Hammer Bros, Pit and Squirtle

Anime: Fantasmogorico, Ken the Eagle and Black War Greymon

Capcom: Saki, Mega Man and Asura

More to come...


Ahem... I think two characters are staring at you!

Spoiler, click to toggle visibilty
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: -Ash- on April 19, 2016, 08:52:59 pm
The smell of sugar coated resquests... love it.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: rhiggatwat on April 20, 2016, 01:18:23 pm
I have to say, some VERY interesting names on your list there...I'm looking forward to seeing what your Ken the Eagle (love it), Fantasmagorico (very cool choice, ha), Hammer Bros and Kasumi look like. Good luck with all of those characters, ha.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on April 22, 2016, 05:15:10 pm
DC: Deathstroke (Injustice Gods, Arkram, original comics and unmasked), Raven, Nightwing, Huntress and Deathshoot

Marvel: Nova

DBZ: Goku, Picorro, Vegeta, Gohan and Broly

Dead or Alive, Jann Lee, Kasumi, Ayane, Ryu Hayabusa, Momiji, Zack, Alpha-152 and Lei Fang

Mortal Kombat: CvS Liu Kang, CvS Reptile, CvS Rayden, CvS Shang Tsung, CvS Dark Kahn and CvS Shao Kahn

Nintendo: Link, Zelda/Sheik, C. Falcon, Little Mac, Samus, Ness, Ganon, Skull Kid (see in IMM! 24), Hammer Bros, Pit and Squirtle

Anime: Fantasmogorico, Ken the Eagle and Black War Greymon

Capcom: Saki, Mega Man and Asura

More to come...


Ahem... I think two characters are staring at you!

Spoiler, click to toggle visibilty
I not forgot Ado and Puppetmon, I not put here because soon Ado is release and I show Puppetmon in the release
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on April 22, 2016, 05:18:41 pm
I have to say, some VERY interesting names on your list there...I'm looking forward to seeing what your Ken the Eagle (love it), Fantasmagorico (very cool choice, ha), Hammer Bros and Kasumi look like. Good luck with all of those characters, ha.
Fantasmagorico, Rashid, and Zafina appear in one episode called "Im Mugen Maker! The Indian monster"

*If some one no know the characters here a videos*
Fantasmagorico: https://www.youtube.com/watch?v=MlyQargiWbg
Rashid: https://www.youtube.com/watch?v=pHkzbW5bjs8
Zafina: https://www.youtube.com/watch?v=sx3x4dkqPx0

is a special episode the reason why I make these 3 chars and the boss offcourse is ....ahaaa is a surprise I work in the boss 2 years, Ken the eale is one of my old anime characters to
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Girku on April 23, 2016, 06:22:46 pm
I'm still wanting to make a Lili and Asuka 2 in 1
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on April 24, 2016, 09:08:24 pm
I'm still wanting to make a Lili and Asuka 2 in 1
I show here in old post maybe 2 pages back, and soon I show her playable, maybe in the net Im Mugen Maker episode of Tekken, Asuka are my favorite girl from Tekken is just like me XD in fighting mode, but Lili is his very equal like Sakura and Karin
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Girku on April 24, 2016, 09:18:04 pm
I'm still wanting to make a Lili and Asuka 2 in 1
I show here in old post maybe 2 pages back, and soon I show her playable, maybe in the net Im Mugen Maker episode of Tekken, Asuka are my favorite girl from Tekken is just like me XD in fighting mode, but Lili is his very equal like Sakura and Karin

Yeah I know lol. I'm just waiting on you to finish them both so I can get started

Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on April 26, 2016, 08:22:13 pm
I'm still wanting to make a Lili and Asuka 2 in 1
I show here in old post maybe 2 pages back, and soon I show her playable, maybe in the net Im Mugen Maker episode of Tekken, Asuka are my favorite girl from Tekken is just like me XD in fighting mode, but Lili is his very equal like Sakura and Karin

Yeah I know lol. I'm just waiting on you to finish them both so I can get started


Ok bro, for now a little launch
================================|CvS Asuka Kazama 1.12 by chuchoryu|=================================
                                 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Hello friends! Finally! Asuka is here, but now in my version (no more CVSNB, is really good but he dont like my edits) now you can play this like a TAG SYSTEM I do in all my new Tekken chars, for the moment need more sprites but I planning to upgrade more and more and release for fist time Lili and Asuka together!! enjoy and have fun!!

(http://s32.postimg.org/ocsv5anpd/Cv_S_Asuka_by_chuchoryu.gif)
https://www.4shared.com/rar/9ZcZrL90ce/CvS_skaTAG2016.html?

=====<Move list>=====
**Move List**

*Whiplash*
LP, LP

*Jab Uppercut*
LP, MP

*Jab Uppercut to Spinning Hell Drop*
LP, MP, LK

*Jab Uppercut to Front Kick*
LP, MP, MK

*Leg Cutter*
D, DB, B + MK
*You can hit 3 times

*Rising Palm*
D, DF, F + Any Punch

*Windwill Kick*
D, DF, F + Any Kick

*TAG: c+z
*Note: This command is only in Team Mode in mugen

*Parry*
Press only Foward (including in the air)

*Super Arts*
D, DF, F + 2 Punch
*Use one super gauge bar

=====<Features>=====
-The second release upgrade  NEW*
-Code Revamp  NEW*
-All voices from SFxT NEW*
-Normal Fight intro  NEW*
-Sprites revamp  NEW*
-Grab  NEW*
-More super moves  NEW*
-More colors  NEW*

=====<What's Missing>=====

-More moves from ALL TEKKEN series  NEW*
-More specials
-More sprites and animations
-Special intro vs Lili, Xiaoyu and Chun Li

=====<Special Thanks>=====

msmalik681: I use the Asuka sprites (SNK Style) for make this one, if you need this sprites please take all you need bro msmalik681
BloodBurguer: I use the video Asuka Move list in his You Tube Channel for a reference in Asuka
Spriteresources.com: I download all voices here
And you: for download this character, you rocks!!


- Contact: chuchoryu@hotmail.com
- Facebook: Chuchoryu-Sama
- You Tube channel: chuchoryu Sama (Im Mugen Maker!)

More to come...
(http://s32.postimg.org/u67ijloqt/TMP_03.jpg)(http://s32.postimg.org/xi17z5r45/TMP_05.jpg)
(http://s32.postimg.org/qvek5z9fl/Cv_S_Samus_Suit_by_chuchoryu.gif)(http://s32.postimg.org/8v9yfc6m9/chuchoryu_ZSamus100.gif)(http://s32.postimg.org/wgvxcx3sx/Cv_S_Dark_Samus_by_chuchoryu.gif)
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Girku on April 26, 2016, 08:39:56 pm
I'm still wanting to make a Lili and Asuka 2 in 1
I show here in old post maybe 2 pages back, and soon I show her playable, maybe in the net Im Mugen Maker episode of Tekken, Asuka are my favorite girl from Tekken is just like me XD in fighting mode, but Lili is his very equal like Sakura and Karin

Yeah I know lol. I'm just waiting on you to finish them both so I can get started


Ok bro, for now a little launch
================================|CvS Asuka Kazama 1.12 by chuchoryu|=================================
                                 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Hello friends! Finally! Asuka is here, but now in my version (no more CVSNB, is really good but he dont like my edits) now you can play this like a TAG SYSTEM I do in all my new Tekken chars, for the moment need more sprites but I planning to upgrade more and more and release for fist time Lili and Asuka together!! enjoy and have fun!!
[youtube]vFxWhFpTBNQ[/youtube]
(http://s32.postimg.org/ocsv5anpd/Cv_S_Asuka_by_chuchoryu.gif)
https://www.4shared.com/rar/9ZcZrL90ce/CvS_skaTAG2016.html?

=====<Move list>=====
**Move List**

*Whiplash*
LP, LP

*Jab Uppercut*
LP, MP

*Jab Uppercut to Spinning Hell Drop*
LP, MP, LK

*Jab Uppercut to Front Kick*
LP, MP, MK

*Leg Cutter*
D, DB, B + MK
*You can hit 3 times

*Rising Palm*
D, DF, F + Any Punch

*Windwill Kick*
D, DF, F + Any Kick

*TAG: c+z
*Note: This command is only in Team Mode in mugen

*Parry*
Press only Foward (including in the air)

*Super Arts*
D, DF, F + 2 Punch
*Use one super gauge bar

=====<Features>=====
-The second release upgrade  NEW*
-Code Revamp  NEW*
-All voices from SFxT NEW*
-Normal Fight intro  NEW*
-Sprites revamp  NEW*
-Grab  NEW*
-More super moves  NEW*
-More colors  NEW*

=====<What's Missing>=====

-More moves from ALL TEKKEN series  NEW*
-More specials
-More sprites and animations
-Special intro vs Lili, Xiaoyu and Chun Li

=====<Special Thanks>=====

msmalik681: I use the Asuka sprites (SNK Style) for make this one, if you need this sprites please take all you need bro msmalik681
BloodBurguer: I use the video Asuka Move list in his You Tube Channel for a reference in Asuka
Spriteresources.com: I download all voices here
And you: for download this character, you rocks!!


- Contact: chuchoryu@hotmail.com
- Facebook: Chuchoryu-Sama
- You Tube channel: chuchoryu Sama (Im Mugen Maker!)

More to come...
(http://s32.postimg.org/u67ijloqt/TMP_03.jpg)(http://s32.postimg.org/xi17z5r45/TMP_05.jpg)
(http://s32.postimg.org/qvek5z9fl/Cv_S_Samus_Suit_by_chuchoryu.gif)(http://s32.postimg.org/8v9yfc6m9/chuchoryu_ZSamus100.gif)(http://s32.postimg.org/wgvxcx3sx/Cv_S_Dark_Samus_by_chuchoryu.gif)


Yay! I shall test this put soon and at least start on Asuka
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on May 07, 2016, 12:45:27 am
Next time onIm Mugen Maker!!


More to come...
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Hephaistos31 on May 07, 2016, 01:37:24 am
ah ah ah man you made me laugh! :)
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Pichock on May 10, 2016, 08:07:43 am
chuchoryu whats the progress of the CvS Deathstroke? last you posted its at 20% from 5 weeks ago did it have progress :D? or.... its no longer a work in progress :(? i really got excited when i saw the sample model you made and i cant wait to hear news about it :D
Dont worry, Deathstroke is nearly for 90% of the work, Deathshoot release, Nightwing 70% and new Raven release (DC Raven LoL) I work in all the chars I not forgot some of my chars...ecept for Miku XD

Here is the list of the upgrades:
Tekken: Kazuya, Jun, Ravem Hwoarang, Kazumi, King, Dragunov, Jack, P. Jack, Panda, Heihachi, Lei Wu Long, Christie, Asika, Lili, Devil, Angel, Zafina and Azazel

Street Fighter: Ryu, Ken, SF3 Dhalsim, SF3 Sagat, SF3 Blanka, SF3 Seth, Rufus, El Fuerte, Abel, Rashid, Oni, Necalli, Laura, SF3 M. Bison and Shin
(http://s31.postimg.org/jvxv9654r/Cv_S_Mike_by_chuchoryu_2016.gif)
(http://s31.postimg.org/5falulfnf/Cv_S_Geki_By_chuchoryu_2016.gif)

DC: Deathstroke (Injustice Gods, Arkram, original comics and unmasked), Raven, Nightwing, Huntress and Deathshoot

Marvel: Nova

DBZ: Goku, Picorro, Vegeta, Gohan and Broly

Dead or Alive, Jann Lee, Kasumi, Ayane, Ryu Hayabusa, Momiji, Zack, Alpha-152 and Lei Fang

Mortal Kombat: CvS Liu Kang, CvS Reptile, CvS Rayden, CvS Shang Tsung, CvS Dark Kahn and CvS Shao Kahn

Nintendo: Link, Zelda/Sheik, C. Falcon, Little Mac, Samus, Ness, Ganon, Skull Kid (see in IMM! 24), Hammer Bros, Pit and Squirtle

Anime: Fantasmogorico, Ken the Eagle and Black War Greymon

Capcom: Saki, Mega Man and Asura

More to come...

Awesome! im so excited for the release of these characters! :D
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on May 11, 2016, 02:33:01 am
ah ah ah man you made me laugh! :)
XD thanks bro, is the idea make laugh

chuchoryu whats the progress of the CvS Deathstroke? last you posted its at 20% from 5 weeks ago did it have progress :D? or.... its no longer a work in progress :(? i really got excited when i saw the sample model you made and i cant wait to hear news about it :D
Dont worry, Deathstroke is nearly for 90% of the work, Deathshoot release, Nightwing 70% and new Raven release (DC Raven LoL) I work in all the chars I not forgot some of my chars...ecept for Miku XD

Here is the list of the upgrades:
Tekken: Kazuya, Jun, Ravem Hwoarang, Kazumi, King, Dragunov, Jack, P. Jack, Panda, Heihachi, Lei Wu Long, Christie, Asika, Lili, Devil, Angel, Zafina and Azazel

Street Fighter: Ryu, Ken, SF3 Dhalsim, SF3 Sagat, SF3 Blanka, SF3 Seth, Rufus, El Fuerte, Abel, Rashid, Oni, Necalli, Laura, SF3 M. Bison and Shin
(http://s31.postimg.org/jvxv9654r/Cv_S_Mike_by_chuchoryu_2016.gif)
(http://s31.postimg.org/5falulfnf/Cv_S_Geki_By_chuchoryu_2016.gif)

DC: Deathstroke (Injustice Gods, Arkram, original comics and unmasked), Raven, Nightwing, Huntress and Deathshoot

Marvel: Nova

DBZ: Goku, Picorro, Vegeta, Gohan and Broly

Dead or Alive, Jann Lee, Kasumi, Ayane, Ryu Hayabusa, Momiji, Zack, Alpha-152 and Lei Fang

Mortal Kombat: CvS Liu Kang, CvS Reptile, CvS Rayden, CvS Shang Tsung, CvS Dark Kahn and CvS Shao Kahn

Nintendo: Link, Zelda/Sheik, C. Falcon, Little Mac, Samus, Ness, Ganon, Skull Kid (see in IMM! 24), Hammer Bros, Pit and Squirtle

Anime: Fantasmogorico, Ken the Eagle and Black War Greymon

Capcom: Saki, Mega Man and Asura

More to come...

Awesome! im so excited for the release of these characters! :D
Thanks, oh! and Kirby, Ado and Miguel Rojo

Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: totaln00b on May 13, 2016, 08:13:44 am
OMG This is my new favorite thread! I'm a fan of your work chucho! Keep it up!!!!
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Pichock on May 18, 2016, 06:40:26 am
Dont worry, Deathstroke is nearly for 90% of the work, Deathshoot release, Nightwing 70% and new Raven release (DC Raven LoL) I work in all the chars I not forgot some of my chars...ecept for Miku XD

Here is the list of the upgrades:
Tekken: Kazuya, Jun, Ravem Hwoarang, Kazumi, King, Dragunov, Jack, P. Jack, Panda, Heihachi, Lei Wu Long, Christie, Asika, Lili, Devil, Angel, Zafina and Azazel

Street Fighter: Ryu, Ken, SF3 Dhalsim, SF3 Sagat, SF3 Blanka, SF3 Seth, Rufus, El Fuerte, Abel, Rashid, Oni, Necalli, Laura, SF3 M. Bison and Shin
(http://s31.postimg.org/jvxv9654r/Cv_S_Mike_by_chuchoryu_2016.gif)
(http://s31.postimg.org/5falulfnf/Cv_S_Geki_By_chuchoryu_2016.gif)

DC: Deathstroke (Injustice Gods, Arkram, original comics and unmasked), Raven, Nightwing, Huntress and Deathshoot

Marvel: Nova

DBZ: Goku, Picorro, Vegeta, Gohan and Broly

Dead or Alive, Jann Lee, Kasumi, Ayane, Ryu Hayabusa, Momiji, Zack, Alpha-152 and Lei Fang

Mortal Kombat: CvS Liu Kang, CvS Reptile, CvS Rayden, CvS Shang Tsung, CvS Dark Kahn and CvS Shao Kahn

Nintendo: Link, Zelda/Sheik, C. Falcon, Little Mac, Samus, Ness, Ganon, Skull Kid (see in IMM! 24), Hammer Bros, Pit and Squirtle

Anime: Fantasmogorico, Ken the Eagle and Black War Greymon

Capcom: Saki, Mega Man and Asura

More to come...

Awesome! im so excited for the release of these characters! :D
Thanks, oh! and Kirby, Ado and Miguel Rojo

Nice! :D 4 days ago i seem to have stumbled upon a site with all your creations i think? i forgot the site link but i was able to download your tekken characters  there hahaha... one question only do you have subzero and scorpion for your mortal kombat?
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on May 19, 2016, 07:40:16 pm
OMG This is my new favorite thread! I'm a fan of your work chucho! Keep it up!!!!
Thanks bro, and soon very more to come...please read down here, I have new ones XD

Dont worry, Deathstroke is nearly for 90% of the work, Deathshoot release, Nightwing 70% and new Raven release (DC Raven LoL) I work in all the chars I not forgot some of my chars...ecept for Miku XD

Here is the list of the upgrades:
Tekken: Kazuya, Jun, Ravem Hwoarang, Kazumi, King, Dragunov, Jack, P. Jack, Panda, Heihachi, Lei Wu Long, Christie, Asika, Lili, Devil, Angel, Zafina and Azazel

Street Fighter: Ryu, Ken, SF3 Dhalsim, SF3 Sagat, SF3 Blanka, SF3 Seth, Rufus, El Fuerte, Abel, Rashid, Oni, Necalli, Laura, SF3 M. Bison and Shin
(http://s31.postimg.org/jvxv9654r/Cv_S_Mike_by_chuchoryu_2016.gif)
(http://s31.postimg.org/5falulfnf/Cv_S_Geki_By_chuchoryu_2016.gif)

DC: Deathstroke (Injustice Gods, Arkram, original comics and unmasked), Raven, Nightwing, Huntress and Deathshoot

Marvel: Nova

DBZ: Goku, Picorro, Vegeta, Gohan and Broly

Dead or Alive, Jann Lee, Kasumi, Ayane, Ryu Hayabusa, Momiji, Zack, Alpha-152 and Lei Fang

Mortal Kombat: CvS Liu Kang, CvS Reptile, CvS Rayden, CvS Shang Tsung, CvS Dark Kahn and CvS Shao Kahn

Nintendo: Link, Zelda/Sheik, C. Falcon, Little Mac, Samus, Ness, Ganon, Skull Kid (see in IMM! 24), Hammer Bros, Pit and Squirtle

Anime: Fantasmogorico, Ken the Eagle and Black War Greymon

Capcom: Saki, Mega Man and Asura

More to come...

Awesome! im so excited for the release of these characters! :D
Thanks, oh! and Kirby, Ado and Miguel Rojo

Nice! :D 4 days ago i seem to have stumbled upon a site with all your creations i think? i forgot the site link but i was able to download your tekken characters  there hahaha... one question only do you have subzero and scorpion for your mortal kombat?
Thanks bro! no only I made CvS Liu Kang, Shang Tsung, Shao Kahn and Reptile, Sub-Zero and Scorpion are made by other guy

                                 _______________________________________________
================================|CvS Kazumi Mishima 1.12 by chuchoryu|=================================
                                 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Hello friends! to long I work this one and now is here, Kazumi the Kazuya`s mother, finally appear in Tekken games and is very difficult to face she...I see in videos, and my first char release fisrt than the game, she need the voices and more moves but is close to complete this work, enjoy and have fun!!

(http://s32.postimg.org/3zf4pq8sl/Cv_S_Kazumi_Mishima_By_chuchoryu.gif)http://www.4shared.com/rar/iIhbbhHoce/CvS_KzmiTAG.html?

=====<Move list>=====

*Triple Punch: LP, MP, MP

*Double Kick: MK, MK

*Tiger: D, DB, B + Any Punch

*Rising Uppercut: D, DF, F + Any Punch

*Hell Lancer: D, DB, B + Any Kick

*Super Moves*
Rage Art: D, DF, F, LP+HP
*The P2 must hit you for this move*

=====<Features>=====
-All sprites from Tekken 7 screen shoots *New*
-All colors *New*
-Nina Williams voices *New*
-Tag System *New*
-Including Stage by me *New*
-All sprites revamp *New*

=====<What's Missing>=====

-More moves
-The original voices
-Future revamp the codes

=====<Special Thanks>=====

bis1994: I use the model he did for revamp Kazumi, I use permission
Harada: For make Tekken series
And you: for download this character, you rocks!!


- Contact: chuchoryu@hotmail.com
- Facebook: Chuchoryu-Sama
- You Tube channel: chuchoryu Sama (Im Mugen Maker!)

More to come...
(http://s32.postimg.org/rxxjqlukl/Cv_S_Nina_by_chuchoryu.gif)(http://s32.postimg.org/p58xkbjlx/Hwoarang_by_chuchoryu_0.gif)

                                 _______________________________________________
================================|CvS Zero Suit Samus 2.12 by chuchoryu|=================================
                                 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Hello friends! Samus is uprade for 3rd time, this time she have a full SFF revamp and all new sound from TvC, enjoy and have fun!!

(http://s32.postimg.org/fyqmx1edh/chuchoryu_ZSamus01.gif)http://www.4shared.com/rar/2es9LlGxce/CvS_ZeroSutSams.html?

(http://s32.postimg.org/8cdo85hj9/Cv_S_Samus_Suit_by_chuchoryu.gif)http://www.4shared.com/rar/IZimw1ZZce/CvS_SitSmus.html?

(http://s32.postimg.org/y97ckrl6t/Kraid_by_chuchoryu.gif)http://www.4shared.com/rar/95wxKQwhba/CvS_OLDKri.html?

(http://s32.postimg.org/4b16g8emd/Ridley_by_chuchoryu.gif)http://www.4shared.com/rar/uBW_3WaSba/CvS_OLDRily.html?

(http://www.spriters-resource.com/resources/sheet_icons/2/1727.png)http://www.4shared.com/rar/vKV04-Dmce/Drygon.html?

(http://s32.postimg.org/ijw7kk3r9/Cv_S_Dark_Samus_by_chuchoryu.gif)Soon very soon

=====<Move list>=====

*Beam: D, DF, F + Any Punch
*You can do in te iar

*Kick Air: D, DF, F + Any Kick

*Whip 1: D, DB, B + Any Punch

*Whip 2: D, DB, B + Any kICK

*Air Roundhouse Kick*: F, F + Any Kick

*Upper Air*: F, F, Any Punch

*Ground Bomb*
D, D, Any Kick

*Super Moves*
Samus Suit: D, DF, F, LP+HP

=====<Features>=====
-My first Nintendo character in CvS
-All colors from Wii SMB
-Smash Bros sounds*New*
-CvS Hits sparks *New*
-All sprites revamp *New*

=====<What's Missing>=====

-A lot of moves
-More colors
-Sounds from the most new sagas
-Revamp the codes (this ones are not good)

=====<Special Thanks>=====

Dampir: I use the Blair Dame for make this one
dfalcon: He make the ground bomb for Samus
Ax: I use the Samus sprites he made for the Super moves
D. Magician: He make some extra colors (insode of the char)
riklaionel: I use the Gun he made in his Samus Aran (if you need to use some of this Samus use all you need mi amigo no need to ask)
Elecbyte: For make Mugen
And you: for download this character, you rocks!!


- Contact: chuchoryu@hotmail.com
- Facebook: Chuchoryu-Sama
- You Tube channel: chuchoryu Sama (Im Mugen Maker!)

More to come...
(http://s32.postimg.org/uxi8iy879/Portada.png)(http://s32.postimg.org/idwamoyrp/106.png)(http://s32.postimg.org/xh4olkgzp/chuchoryu_Samus3.gif)
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on May 26, 2016, 08:54:09 pm
Hello camarades! to long time I no add Tekken old ones info, here is it

Devil
This is the evil form of Kazuya, to loong (4 years) I announcing this one but nevere release, reason? no much experience in mugen 4 years ago, now is very soon to release and here the new result
(http://s33.postimg.org/6rk46z29b/Devil_Kazuya_Annyversary_Stance.gif)
213 model
(http://s33.postimg.org/l1bazhp2n/Cv_S_Kazuya_by_chuchoryu.gif)(http://s33.postimg.org/crkqd3tbj/Cv_S_Devil_Kazuya_by_chuchoryu.gif)
Kazuya and Devil models 2016

Ganryu, Marhal Lw
The first tiem I release Kazuya I announcing Ganryu, yes but never release in 2013, now the new Ganryu comes whit new Marhsal Law, 2 new revamp models for the new age
(http://s33.postimg.org/ker3hxu7j/Ganryubychuchoryu.gif)(http://s33.postimg.org/ydfkt7f3j/Cv_S_Marshal_Law_by_chuchoryu_2016_RUNNING.gif)

More to come...
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on May 26, 2016, 08:54:09 pm
Hello camarades! to long time I no add Tekken old ones info, here is it

Devil
This is the evil form of Kazuya, to loong (4 years) I announcing this one but nevere release, reason? no much experience in mugen 4 years ago, now is very soon to release and here the new result
(http://s33.postimg.org/6rk46z29b/Devil_Kazuya_Annyversary_Stance.gif)
213 model
(http://s33.postimg.org/l1bazhp2n/Cv_S_Kazuya_by_chuchoryu.gif)(http://s33.postimg.org/crkqd3tbj/Cv_S_Devil_Kazuya_by_chuchoryu.gif)
Kazuya and Devil models 2016

Ganryu, Marhal Lw
The first tiem I release Kazuya I announcing Ganryu, yes but never release in 2013, now the new Ganryu comes whit new Marhsal Law, 2 new revamp models for the new age
(http://s33.postimg.org/ker3hxu7j/Ganryubychuchoryu.gif)(http://s33.postimg.org/ydfkt7f3j/Cv_S_Marshal_Law_by_chuchoryu_2016_RUNNING.gif)

More to come...
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on June 01, 2016, 04:18:06 pm
Polll added
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on June 03, 2016, 11:07:40 pm
_______________________________________________
================================|CvS El Fuerte 1.12 by chuchoryu|=================================
                                ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Hello friends! Now El Fuerte comming whit new SFF file, sorry for delay this one, is one of the most hard characters I do, in the codes are very hard to me work in this one, but is not imposible, soon more upgrade, enjoy and have fun!!

(http://s33.postimg.org/esw34ff6n/Cv_S_El_Fuerte_by_chuchoryu.gif)
https://www.4shared.com/rar/GzThyNPsce/CFJ_ElFert_05-30-16.html?

(http://s33.postimg.org/lx9azpx27/Cv_S_Abel_by_chuchoryu.gif)
???

=====<Move list>=====
Specials

*Wall Jump: UF  or  UB
*Jump againist a wall, press in the oppositive BACK or FOWARD

*Tostada Press: MP (after Wall jump)
*Fajita Buster: HP (after Wall jump) ???

*Target Combo: FAR MK,MK

*Habanero Dash: D, DF, F + Punch

*Sudden Stop: LP (only during Habanero dash)
*Tostada Press: MP (only during Habanero dash)
*Fajita Buster: HP(only during Habanero dash)
*Back Dash: LK (only during Habanero dash)
*Gordita Sobat: MK (only during Habanero dash)
*Calimari Slide: HK (only during Habanero dash)

*Habanero Back Dash: D, DB, B + Punch

*Sudden Stop: LP (only during Habanero back dash)
*Tostada Press: MP (only during Habanero back dash)
*Propeller Tortilla: HP (only during Habanero back dash) ???
*Wall Jump: LK  or  MK  or  HK (only during Habanero back dash)

*Quesadilla bomb: Charge ANY KICK 5 seconds and release

*Guacamole Leg Throw: F, D, DF, F + Any Kick


Supers
*El Fuerte Dynamite!!: D, DF, F, D, DF, F, + Any Kick*
*Use Lvl 1 of gauge bar*

Ultra
*El Fuerte Plying Giga Buster: ???*

*El Fuerte Ultra Spark: ???*


=====<Features>=====
-Is the firts 2D Adaptation from 3D
-Have a lot of moves, colors, sounds from SF4
-Coide Revamp  NEW*
-Color separation in the mask, pants and hair *NEW*
-Parry *NEW*
-Doge  NEW*
-Rool Foward and Back *NEW*
-All original SSF4 Colors *NEW*
-Normal Fight intro  NEW*
-2 winning pose  NEW*

=====<What's Missing>=====

-Grab moves
-Fajita Booster
-Propeller Tortilla
-EX Moves
-Ultra Moves
-intro and ending from SSFIV
-Maybe Focus Attack

=====<Special Thanks>=====

Patrik Sucat: He made a edit of El Fuerte using Sting Ray character from SNES, I revamp and size the sprites
You Tube: I ripping all voices in this site
And you: for download this character, you rocks!!


- Contact: chuchoryu@hotmail.com
- Facebook: Chuchoryu-Sama
- You Tube channel: chuchoryu Sama (Im Mugen Maker!)

More to come...

Hello camarades! here again Abel is comming very completely new, here some pictures of him, this chars is soon his birthday a year ago I made this one
(http://s33.postimg.org/lx9azpx27/Cv_S_Abel_by_chuchoryu.gif)(http://s33.postimg.org/gyqdyxin3/Cv_S_Abel_by_chuchoryu_BETAFALLUP.gif)
(http://s33.postimg.org/800blwdr3/DK_00.jpg)(http://s33.postimg.org/7ktn6mh7j/DK_01.jpg)(http://s33.postimg.org/6u0x0ueu7/DK_02.jpg)(http://s33.postimg.org/e3hw5t40v/DK_03.jpg)

Old version up file only
https://www.4shared.com/rar/7MPmL26fce/CFJ_blOLD.html?

Extra colors
(http://s33.postimg.org/6yqw5ahzz/Abel_COLORS001.gif)(http://s33.postimg.org/v6g2nkvbz/Abel_COLORS002.gif)(http://s33.postimg.org/yxl1w5jmn/Abel_COLORS003.gif)(http://s33.postimg.org/5smw6htpb/Abel_COLORS004.gif)(http://s33.postimg.org/45xol9hnj/Abel_COLORS005.gif)(http://s33.postimg.org/w8lnsdorj/Abel_COLORS006.gif)(http://s33.postimg.org/gjf45wwpr/Abel_COLORS007.gif)(http://s33.postimg.org/p9c76re73/Abel_COLORS008.gif)(http://s33.postimg.org/3yen2hw2n/Abel_COLORS009.gif)

if some one want to made some extra colors use this one brothers
(http://s33.postimg.org/sstjitrj3/Abel_COLORS000.gif)

Abel is not all I do, I see some time ago a guy who made Saki, I know now this guy, he made ssome Saki sprites but he use my Samus and dont change the author name, dont worry its ok to me, now using his Saki I revamp all the sptires for made a new Saki for him and yours mis amigos
(http://s33.postimg.org/5b0xi4ivz/Saki.gif)
Soon more of she

Me chuchoryu comes whit more new Jeet Kune aDo moves, using my pupills mobile I take some pictures of me for made sprites using my moves and fighting stance, no more Ryu stance...but yes more Bruce Lee stance XD
(http://s33.postimg.org/hqxnbvc7z/Cv_S_chuchoryu_by_chuchoryu.gif)(http://s33.postimg.org/uigew4bdr/Cv_S_Hatred_chuchoryu_by_chuchoryu.gif)

And I dont forgot Zelda, is very ready but Sheik need more sprites for acomplish Zelda soon
(http://s33.postimg.org/jwry6dfof/Cv_S_Zelda_by_chuchoryu.gif)

More to come...
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Dj luke on June 10, 2016, 04:00:57 pm
Chucho make Lei Lu Long please
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Insert Account Name on June 10, 2016, 04:11:57 pm
Chucho make Lei Lu Long please
Quote
Do not ask for content to be created!
If what you want doesn't exist, asking others to make it for you is not the way to go. If you want something done, do it yourself.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Orochi Gill on June 10, 2016, 04:35:10 pm
Chucho make Lei Lu Long please

Don't do this. If he wants to, he will.

It be rude.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on June 14, 2016, 10:00:49 pm
Chucho make Lei Lu Long please
Who is Lei Lu long? please add a picture or video camarade and I can have an idea for made this one

Chucho make Lei Lu Long please

Don't do this. If he wants to, he will.

It be rude.
But I need to know who is Lei Lu Long XD for know only maybe this charcters is interesting

Hello friends! sorry for delay some news in Mugen world, well I working a lot in the old ones, but very soon I show much new episodes, new works and new revamp of the old ones. And the comming episodes are the 25 and 26, a special 3 year of my channel in July 7 and a little surprise more

Tekken 3 Mugen Project
(http://s31.postimg.org/bjabhtp7v/Cv_STekken3.gif)
every one know this project, soon is the 3rd year of work in this mugen game, the roster is goin up but I planning to did the original 3 games in mugen games, yes Tekken 1, 2 and 3 in Mugen offcourse the Tekken 3 is my favorite one and I want it in CvS mode soon more about this game and more of the characters
(http://s31.postimg.org/6cukt1l2j/Cv_S_Jin_Stance_by_chuchoryu_2016.gif)(http://s31.postimg.org/gs5cfp7mz/Cv_S_Jin_Stance_by_chuchoryu_2016_SEPARECOLORES.gif)(http://s31.postimg.org/kkouvfn57/Cv_S_Kazuya_Devil_by_chuchoryu_demo_2016.gif)

SF 5/V
Yes, the SF characters comming to all from SF4 (C. Viper, El Fuerte, Abel, Rufus and Seth) and SF5 (Necalli, Rashid, Laura and F.A.N.G.) for mugen...I no need to made other CVS RYU  every ones made some char like this name XD, verething need the NON EXIXTENT Street Fighter characters
(http://s31.postimg.org/3zh8frw17/Cv_S_Rashid_by_chuchoryu_2016.gif)
(http://s31.postimg.org/6tijnq2gb/Cv_S_Rashid_by_chuchoryu.gif)(http://s31.postimg.org/klysouoyz/Cv_S_Rashid_by_chuchoryu_SEPARECOLORES.gif)

And a little tutorial about sprites, some ask about this little tutorials, so here some little one using PS one emulator, happy tracing
(http://s31.postimg.org/ooptnxj3f/Tutorial_3_D_a_2_D_by_chuchoryu_Previo_Cv_S_Alex.gif)

More to come...
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: MegaSobi on June 14, 2016, 10:15:55 pm
I think he means Lei Wulong. The supercop/Jackie Chan homage character with the Drunken Fist and the mantis/crane/tiger style changes.
 
Suggestions from me:
Personally I'm interested in that Devil Kazuya, but I want it to be somewhat series accurate. Target-combos from the home series and certain signature moves as specials (EWGF uppercut, dragon uppercut, Rising Sun spinkicks, Twin Pistol double uppercut, hellsweep punch, etc.). Your sprites look awesome, but some characters don't really "feel" like their counterparts from their home series. I'm not saying recreate all 100+ of Kazuya's attacks, but...maybe watch some of his video movelists and use those as inspiration?
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Umezono on June 14, 2016, 10:27:50 pm
I hope to see you really focus on your chuchoryu character and continue to improve it. The spriting is already much better. The Abel could be truly great some day as well.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: sanjiDAprince on June 15, 2016, 12:25:34 am
Rashid sprite look nice, keep it up Chucho!
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: JustNoPoint on June 15, 2016, 12:50:05 am
Those Abel sprites look really good! You keep improving your single sprites. Standing animations still need some work but most people have trouble with those. I'd say focus on your in between frames to make your attack animations smoother and work your way back to stances last. Keep up the great work!
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Prime SC on June 15, 2016, 12:57:05 am
Those sprites are really good man just gotta work on the animations being smooth
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Odb718 on June 16, 2016, 09:14:20 am
Anyone have a working link for Yoshimitsu that doesnt involve AdFly or 4shared? I dont feel like downloading a virus and I'm not registering to dl a mugen character.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Pichock on June 17, 2016, 04:15:22 pm
OMG so many changes since i last checked! chuchoryu i think the download link for some of your soulcalibur chars is broken i cant download nightmare and siegfried :( but the other chars from different titles work fine! i really hope i get to see more characters from tekken and the CvS chars! :D
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on June 22, 2016, 04:10:42 pm
_______________________________________________
================================|CvS Abel 1.12 by chuchoryu|=================================
                                ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Hello friends! to much people ask for this one, CvS Abel...so here is it! the new version of him, now is June of 2016 CvS Abel bonr in June 2015, now Abel comming whit the SF4 SFF file more better than the old one, I hope all enjoy this oone is one of my favorite characters from SF4, El Fuerte and Rufus, enjoy and have fun!!

(https://s32.postimg.org/46wbweoyd/Cv_S_Abel_by_chuchoryu.gif)https://www.4shared.com/rar/hVnHzyXGce/CFJ_bl_JUNE_2016.html?


=====<Move list>=====

*Tornado Throw: D, DB, B + Any Punch

*Wheel Kick: D, DB, B + Any Kick

*Marseilles Roll: D, DF, F + Any Kick

*Change Of Direction: D, DF, F + Any Punch

*Second Mid: F + Any Punch
*(During Change of Direction only)

*Finish Mid (AB): F + Any Punch
*(After Second Mid or Second Low)

*Second Low: F + Any Kick
*(During Change of Direction only)

*Finish Low (AB): F+ Any Kick
*(after Second Mid or Second Low)

*Falling Sky: F, D, DF, F + Any Punch
*P2 must be jump

*Drop Throw: 2 Punches

*Foward Kick: ???


*Super Heartless*: ???

*Ultra 1 Soulless*: D, DF, F, D, DF, F + PPP
*Use Lvl3 Gauge bar

*Ultra 2*: ???

=====<Features>=====
-Is the firts 2D Adaptation from 3D
-All SF4 Colors *NEW*
-SND ENG
-All codes revamp *NEW*
-All SFF revamp *NEW*
-All basic changed *NEW*

=====<What's Missing>=====

-He need more moves from SF4 *NEW*
-Neutral moves *NEW*
-intro and ending from SSFIV
-Maybe Focus Attack *NEW*
-More sprites
-More intros and win
-Special intro vs Guile, Heihachi and Alex

=====<Special Thanks>=====

werewood: He inspired me to make this one in 2D, my Mugen Brother/Hero/inspiration/friend for a long time, thanks bro you rocks!!
Spriteresources: I download all voices from this site
Yoshinori Ono: For made the mega mazing SF4 game!!!! I love SF4 3DS really
And you: for download this character, you rocks!!


- Contact: chuchoryu@hotmail.com
- Facebook: Chuchoryu-Sama
- You Tube channel: chuchoryu Sama (Im Mugen Maker!)

More to come...
next time on Im Mugen Maker!
(https://s31.postimg.org/bx0azeoej/Tekken_episode.gif)
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Beta158 on June 22, 2016, 04:45:55 pm
Glad to see Abel with a stance animation. Don't to forget to believe in yourself and never give up.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Prime SC on June 22, 2016, 04:47:45 pm
Your doing work nobody else seems to want to even touch, no matter how much u get bashed for your work always remember your the only producing characters at this rate! And brand new characters at that, not edits all original which is amazing!  I applaud u man really! Hopefully u get a little help on the coding cuz some of these can be cotm or even coty with a little polishing,  keep it up man and thanks for the character!
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on June 22, 2016, 05:21:39 pm
I think he means Lei Wulong. The supercop/Jackie Chan homage character with the Drunken Fist and the mantis/crane/tiger style changes.
 
Suggestions from me:
Personally I'm interested in that Devil Kazuya, but I want it to be somewhat series accurate. Target-combos from the home series and certain signature moves as specials (EWGF uppercut, dragon uppercut, Rising Sun spinkicks, Twin Pistol double uppercut, hellsweep punch, etc.). Your sprites look awesome, but some characters don't really "feel" like their counterparts from their home series. I'm not saying recreate all 100+ of Kazuya's attacks, but...maybe watch some of his video movelists and use those as inspiration?
Oh! Lei Wu Long, yes is in the proggres up there bro is one of my favorites in Tekken world

I hope to see you really focus on your chuchoryu character and continue to improve it. The spriting is already much better. The Abel could be truly great some day as well.
Thank, I truy to did better time and time again I really want to bring better chars time and time again

Rashid sprite look nice, keep it up Chucho!
I show soon more of SF5 chars

Those Abel sprites look really good! You keep improving your single sprites. Standing animations still need some work but most people have trouble with those. I'd say focus on your in between frames to make your attack animations smoother and work your way back to stances last. Keep up the great work!
Yes the stance is the most hard to make and teh walking sprites to me XD, but I lear little trick for future upgardes of all teh chars I did and teh old revamps

Those sprites are really good man just gotta work on the animations being smooth
yes is the idea made more smoother...some one have a tutorials of animations?

Anyone have a working link for Yoshimitsu that doesnt involve AdFly or 4shared? I dont feel like downloading a virus and I'm not registering to dl a mugen character.
only skip the AdFly and you can download him bro, oh! soon more about Yoshimitsu I revamp much sprites

OMG so many changes since i last checked! chuchoryu i think the download link for some of your soulcalibur chars is broken i cant download nightmare and siegfried :( but the other chars from different titles work fine! i really hope i get to see more characters from tekken and the CvS chars! :D
Nightmare is mine but Siegfried is by CVS Artist, sure bro I have plans for more Tekken and Soul Calibur chars


Glad to see Abel with a stance animation. Don't to forget to believe in yourself and never give up.
Yes bro, alwas belive in myself, I trainning martial arts 22 year and Mugen 3 years, is natural to me never give up bro, and now and never give up, thanks for your words bro I really need it and more to come

Your doing work nobody else seems to want to even touch, no matter how much u get bashed for your work always remember your the only producing characters at this rate! And brand new characters at that, not edits all original which is amazing!  I applaud u man really! Hopefully u get a little help on the coding cuz some of these can be cotm or even coty with a little polishing,  keep it up man and thanks for the character!
Thanks bro, my reason for no give up is all the comments I recive day by day, my dad say to me "si llegaste a tener una sola persona como tu amigo ya es una victoria"...well this is mean "if you touch a man and he become your friend, you have a victory" good and bad comment are wellcome is the way I bring time and time again a new character, and offcourse I forced to me to learn many more time and time again bro, now I have a bunch of fans and a friends araound the world this make me very happy and very glad for this, soon more and remmember I am the friend of the world bro....and some one can help to me in codes? dont be afraid I want to bring more better characters


Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: DW on June 22, 2016, 06:21:09 pm
I agree that you are progressing very well. Anims are still a bit choppy, but you're overall shading and attention to detail has vastly improved. That Juri in your sig looks really nice. You could be a bit less exaggerative with the "jiggle physics" though. :P Especially since Juri really isn't busty at all. I haven't checked out Samus, but I plan to 2day. Do you have any plans to make young Heihaichi? Like from TTT2/Playstation Battle Royale?
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on June 22, 2016, 06:27:07 pm
I agree that you are progressing very well. Anims are still a bit choppy, but you're overall shading and attention to detail has vastly improved. That Juri in your sig looks really nice. You could be a bit less exaggerative with the "jiggle physics" though. :P Especially since Juri really isn't busty at all. I haven't checked out Samus, but I plan to 2day. Do you have any plans to make young Heihaichi? Like from TTT2/Playstation Battle Royale?
Thanks bro, I need now to add more frames for moer smoother animations and little more details bro, so about Heihachi yes, I release a old one and the young one 3 years ago XD, but I revamp all Tekken chars, some re-released and some ones waiting, Heihachi Youg version is comming this July and maybe Lucky Chloe
https://www.youtube.com/watch?v=d56MBqIIc4g

Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: DW on June 22, 2016, 06:29:53 pm
Cool, looking forward to it. Good luck.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Odb718 on June 22, 2016, 11:48:27 pm
Anyone have a working link for Yoshimitsu that doesnt involve AdFly or 4shared? I dont feel like downloading a virus and I'm not registering to dl a mugen character.
only skip the AdFly and you can download him bro, oh! soon more about Yoshimitsu I revamp much sprites

You actually cant. It wants me to sign in with facebook and all the rest of those shit sites. There's no way to download unless youre part of it.
I'd like to help out with Yoshi, with coding and sprites. SendSpace (https://www.sendspace.com/) works for me when downloading. Can you upload him there?
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: lui on June 23, 2016, 05:52:08 am
your spriting is improving, the muscle drawings look alot better than before.
 that abel looks very nice actually, just add in some smoother frames in-between and he'll be golden.

look forward to more stuff from you
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on June 24, 2016, 06:00:30 pm
Anyone have a working link for Yoshimitsu that doesnt involve AdFly or 4shared? I dont feel like downloading a virus and I'm not registering to dl a mugen character.
only skip the AdFly and you can download him bro, oh! soon more about Yoshimitsu I revamp much sprites

You actually cant. It wants me to sign in with facebook and all the rest of those shit sites. There's no way to download unless youre part of it.
I'd like to help out with Yoshi, with coding and sprites. SendSpace (https://www.sendspace.com/) works for me when downloading. Can you upload him there?
sure bro, contact me in Facebook, is chuchoryu I have my mugen picture

your spriting is improving, the muscle drawings look alot better than before.
 that abel looks very nice actually, just add in some smoother frames in-between and he'll be golden.

look forward to more stuff from you
Thanks bro, Im very happy you here bro, so I practice little more about the animations for add more frames and more details in the sprites drawing, Abel is not finally version but is the comming one best chars I did like Kazuya and Juri Han bro

Want more Tekken 7 chars? so here the new Tekken 7 comming for mugen!! Lucky Chloe
(https://s32.postimg.org/6a0ew8sph/Cv_S_Lucky_Chloe_by_chuchoryu_DEMO.gif)
(https://s32.postimg.org/3repvk6z9/Cv_S_Lucky_Chloe_by_chuchoryu.gif)(https://s32.postimg.org/ursik4v9x/Cv_S_Lucky_Chloe_by_chuchoryu02.gif)(https://s32.postimg.org/47zxhzuqd/Cv_S_Lucky_Chloe_by_chuchoryu03.gif)(https://s32.postimg.org/fyigd4cwl/Cv_S_Lucky_Chloe_by_chuchoryu04.gif)(https://s32.postimg.org/yfcv3xsut/Cv_S_Lucky_Chloe_by_chuchoryu05.gif)(https://s32.postimg.org/kzpuehkd1/Cv_S_Lucky_Chloe_by_chuchoryu06.gif)

Aproaching this, Abel, El Fuerte, C. Viper and Seth are ready for Mugen, now the new commer is
(https://s32.postimg.org/ahzsiqjit/Rufus_Stance.gif)
I really want all SF4 haracters
(https://s32.postimg.org/qqg0s7sd1/Cv_S_M_Bison_by_chuchoryu.gif)

More to come...
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: varo_hades on June 25, 2016, 09:01:53 am
Anyone have a working link for Yoshimitsu that doesnt involve AdFly or 4shared? I dont feel like downloading a virus and I'm not registering to dl a mugen character.
only skip the AdFly and you can download him bro, oh! soon more about Yoshimitsu I revamp much sprites

You actually cant. It wants me to sign in with facebook and all the rest of those shit sites. There's no way to download unless youre part of it.
I'd like to help out with Yoshi, with coding and sprites. SendSpace (https://www.sendspace.com/) works for me when downloading. Can you upload him there?
sure bro, contact me in Facebook, is chuchoryu I have my mugen picture

your spriting is improving, the muscle drawings look alot better than before.
 that abel looks very nice actually, just add in some smoother frames in-between and he'll be golden.

look forward to more stuff from you
Thanks bro, Im very happy you here bro, so I practice little more about the animations for add more frames and more details in the sprites drawing, Abel is not finally version but is the comming one best chars I did like Kazuya and Juri Han bro

Want more Tekken 7 chars? so here the new Tekken 7 comming for mugen!! Lucky Chloe
(https://s32.postimg.org/6a0ew8sph/Cv_S_Lucky_Chloe_by_chuchoryu_DEMO.gif)
(https://s32.postimg.org/3repvk6z9/Cv_S_Lucky_Chloe_by_chuchoryu.gif)(https://s32.postimg.org/ursik4v9x/Cv_S_Lucky_Chloe_by_chuchoryu02.gif)(https://s32.postimg.org/47zxhzuqd/Cv_S_Lucky_Chloe_by_chuchoryu03.gif)(https://s32.postimg.org/fyigd4cwl/Cv_S_Lucky_Chloe_by_chuchoryu04.gif)(https://s32.postimg.org/yfcv3xsut/Cv_S_Lucky_Chloe_by_chuchoryu05.gif)(https://s32.postimg.org/kzpuehkd1/Cv_S_Lucky_Chloe_by_chuchoryu06.gif)

Aproaching this, Abel, El Fuerte, C. Viper and Seth are ready for Mugen, now the new commer is
(https://s32.postimg.org/ahzsiqjit/Rufus_Stance.gif)
I really want all SF4 haracters
(https://s32.postimg.org/qqg0s7sd1/Cv_S_M_Bison_by_chuchoryu.gif)

More to come...
Rufus and Bison looks good my friend :D, only I have a question, when you release an update of Juri of your signature?

Spanish: Rufus y Bison se ven bien amigo :D, solo tengo una pregunta, cuando lanzara una actualizacion de Juri de su firma?
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: morbidjoe on June 25, 2016, 09:36:56 am
he already released the update of that juri here you go https://www.4shared.com/rar/eVhAmoEfba/CFJ_J7riH2n.html?
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Markpachi on June 25, 2016, 05:22:27 pm
Wow, that Rufus looks great, but also looks familiar.



Could you tell me how you made it?
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: sabockee on June 25, 2016, 06:12:30 pm
Wow, that Rufus looks great, but also looks familiar.



Could you tell me how you made it?
It's Chamat's sprite. Resized + new head.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: varo_hades on June 27, 2016, 09:11:08 am
he already released the update of that juri here you go https://www.4shared.com/rar/eVhAmoEfba/CFJ_J7riH2n.html?
Ohh I didn't know, thank you man :)
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: morbidjoe on June 27, 2016, 09:15:32 am
your welcome
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on June 27, 2016, 04:46:09 pm
Anyone have a working link for Yoshimitsu that doesnt involve AdFly or 4shared? I dont feel like downloading a virus and I'm not registering to dl a mugen character.
only skip the AdFly and you can download him bro, oh! soon more about Yoshimitsu I revamp much sprites

You actually cant. It wants me to sign in with facebook and all the rest of those shit sites. There's no way to download unless youre part of it.
I'd like to help out with Yoshi, with coding and sprites. SendSpace (https://www.sendspace.com/) works for me when downloading. Can you upload him there?
sure bro, contact me in Facebook, is chuchoryu I have my mugen picture

your spriting is improving, the muscle drawings look alot better than before.
 that abel looks very nice actually, just add in some smoother frames in-between and he'll be golden.

look forward to more stuff from you
Thanks bro, Im very happy you here bro, so I practice little more about the animations for add more frames and more details in the sprites drawing, Abel is not finally version but is the comming one best chars I did like Kazuya and Juri Han bro

Want more Tekken 7 chars? so here the new Tekken 7 comming for mugen!! Lucky Chloe
(https://s32.postimg.org/6a0ew8sph/Cv_S_Lucky_Chloe_by_chuchoryu_DEMO.gif)
(https://s32.postimg.org/3repvk6z9/Cv_S_Lucky_Chloe_by_chuchoryu.gif)(https://s32.postimg.org/ursik4v9x/Cv_S_Lucky_Chloe_by_chuchoryu02.gif)(https://s32.postimg.org/47zxhzuqd/Cv_S_Lucky_Chloe_by_chuchoryu03.gif)(https://s32.postimg.org/fyigd4cwl/Cv_S_Lucky_Chloe_by_chuchoryu04.gif)(https://s32.postimg.org/yfcv3xsut/Cv_S_Lucky_Chloe_by_chuchoryu05.gif)(https://s32.postimg.org/kzpuehkd1/Cv_S_Lucky_Chloe_by_chuchoryu06.gif)

Aproaching this, Abel, El Fuerte, C. Viper and Seth are ready for Mugen, now the new commer is
(https://s32.postimg.org/ahzsiqjit/Rufus_Stance.gif)
I really want all SF4 haracters
(https://s32.postimg.org/qqg0s7sd1/Cv_S_M_Bison_by_chuchoryu.gif)

More to come...
Rufus and Bison looks good my friend :D, only I have a question, when you release an update of Juri of your signature?

Spanish: Rufus y Bison se ven bien amigo :D, solo tengo una pregunta, cuando lanzara una actualizacion de Juri de su firma?
Thanks bro and long time no see you bro, well Juri Han is AGAIN comming when she appear in SF5 I planning to add teh new move set for she and made more sprites for she (o preguntas si tendre nuevo avatar? XD)

he already released the update of that juri here you go https://www.4shared.com/rar/eVhAmoEfba/CFJ_J7riH2n.html?

Ohooooo! updated Juri yes, but comming SF5 version of she offcourse

Wow, that Rufus looks great, but also looks familiar.



Could you tell me how you made it?
the original bas eis by Chamat (I as to him), I only bring the CVS shaded for acomplish this one I working in 2014


Well I have a little surprise, is the char I work around of 3 month ago

(https://s32.postimg.org/fssujr891/DK_00.jpg)(https://s32.postimg.org/9gdp9x56t/DK_01.jpg)(https://s32.postimg.org/6nkhpw4ud/DK_02.jpg)(https://s32.postimg.org/vuvdq57yd/DK_03.jpg)
SSF4AE Evil Ryu
(https://s32.postimg.org/wqrv5lhmt/Cv_S_Evil_Ryu_by_chuchoryu.gif)(https://s32.postimg.org/ywm603l39/Cv_S_Evil_Ryu_by_chuchoryu20.gif)
my favorite version of Ryu in SF series is this Evvil Ryu, I wanted for long time...no one made but now I working in the sprites, the gameplay is ready but the SFF need more sprites and some extra sprites for acomplish him, this is a little taste of hinks to come, enjoy

More to come...
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: DatKofGuy on June 27, 2016, 05:44:10 pm
In case you didnt see my other message
Here, Bison Necalli Rashid and FANG voices
http://mugenguild.com/forum/topics/riccochets-random-rips-now-including-street-fighter-v-rips-171868.0.html
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on June 27, 2016, 06:07:15 pm
In case you didnt see my other message
Here, Bison Necalli Rashid and FANG voices
http://mugenguild.com/forum/topics/riccochets-random-rips-now-including-street-fighter-v-rips-171868.0.html

:yuno:
M. Bison comes full!!! and SF5 characters yes bro... :yuno:
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: DarkWolf13 on June 28, 2016, 01:02:16 am
I'm interested in seeing your M. Bison with the SF5 sprites, knowing he's my favorite video game villain.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on June 29, 2016, 04:58:28 pm
I'm interested in seeing your M. Bison with the SF5 sprites, knowing he's my favorite video game villain.
Me too, from SF2 to SF4 and now 5 M. Bison becomming more interesing...I hope NOT CHARLIE kill him... I prefer Necalli kill him XD
(https://s32.postimg.org/3nrvsq5c5/DK_00.jpg)(https://s32.postimg.org/g3olmgyo5/DK_01.jpg)
(https://s32.postimg.org/kgijr5i11/Cv_S_Evil_Ryu_by_chuchoryu.gif)(https://s32.postimg.org/w6wh8jath/Cv_S_Evil_Ryu_by_chuchoryu20.gif)(https://s32.postimg.org/qwrih8qkl/Cv_S_Evil_Ryu_by_chuchoryu1000.gif)
(https://s32.postimg.org/4yzn170xx/Cv_S_M_Bison_by_chuchoryu.gif)(https://s32.postimg.org/gcm6cebgl/Cv_S_M_Bison_by_chuchoryu_DARK.gif)(https://s32.postimg.org/4os4humbp/Cv_S_M_Bison_by_chuchoryu_SEPARECOLORES.gif)

More to come...
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on July 01, 2016, 04:50:31 pm
SF5 Juri Han is finally rrive in the game!!....time to do the new moves for my Juri Han XD

Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: morbidjoe on July 01, 2016, 09:29:19 pm
gl to you chuchoryu
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Nakiri on July 02, 2016, 06:53:35 am
Juri old with new move or all new Juri?
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on July 02, 2016, 09:41:52 pm
Juri old with new move or all new Juri?

the old whit the new moves but dont worry I have plans for the new SFF file
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: R565 on July 05, 2016, 09:52:21 pm
Juri old with new move or all new Juri?

the old whit the new moves but dont worry I have plans for the new SFF file

So when you make her new moves with her old outfit, you'll make an SFF patch with the new outfit. Sounds like a plan.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: FeLo_Llop on July 08, 2016, 12:21:11 pm
He's just speaking about a new sff, not about a new WHOLE sheet. Unless he wants to do it, of course.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on July 08, 2016, 04:39:17 pm
Hello camarades! so I see the new mopve list in Juri Han well so here the new results of she ans the new upgrade pack soon
(https://s32.postimg.org/b0m9nyxud/Cv_S_Juri_Han_SFV_Style_by_chuchoryu.gif)
(https://s32.postimg.org/l6q9t7sut/Cv_S_Juri_Han_by_chuchoryu.gif)(https://s32.postimg.org/hbmvqn9p1/Cv_S_Juri_Han_by_chuchoryu3.gif)(https://s32.postimg.org/60k82a2tx/Cv_S_Juri_Han_by_chuchoryupan.gif)
So I bring the new stance but I planning to did the new SFF in a near future for she I want my 2 Juri Han

and a little introduce of all versions of me in mugen, the first and the four and five version are not released yet but soon
(https://s32.postimg.org/prcg85ck5/Cv_S_chuchoryu_by_chuchoryu.gif)

(https://s32.postimg.org/4cpo1dec5/DK_00.jpg)
Soon Rufus

Mishima Saibatzu News!!! to long time I no upgrade some Tekken chars, soon I show the episode and the characters upgrade one of theme is True Ogre who now is more playable and have diffrent moves and no more Ogre basic moves, this one is more a edit + original moves + CvS character
(https://s32.postimg.org/s4yzcwgd1/DK_01.jpg)
(https://s32.postimg.org/4bfq7ycid/Cv_S_True_Ogre_by_chuchoryu_2016.gif)

More to come...
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: 2Dee4ever on July 08, 2016, 04:51:58 pm
You should finish your old Juri before you start on a new one, just my unasked opinion.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Iori730 on July 08, 2016, 05:00:52 pm
Oh wow, your Juri is looking much better! Her face is looking very good. :muttrox:  I think you need to add more drawn frames into it to make it look even better, you just need like a couple more frames for the stance. How ever, her walk animation is complicated and needs like about 8 frames i think, if you're up to it. Also I'm waiting to see what you cook up next, great job :mcbuttrox:
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: rhiggatwat on July 08, 2016, 06:57:34 pm
Not a big fan of Juri's new SF5 costume in general, but your new SF4 Juri sprites look fantastic! Seriously, you have gotten to be pretty good at this spriting thing. That stance looks great. Definetly looking forward to seeing more from you, not just on Juri but all of your projects. Are you still working on Deathstroke and Zelda?
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Momotaro on July 11, 2016, 01:41:10 am
I prefer the old stance and old costume.

Perhaps you can make both SFF in the future

Old stance with old costume
+
New stance with new costume
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Odb718 on July 11, 2016, 08:03:16 am
Still waiting on Yoshimitsu man. I sent the FB PM like you asked.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Girku on July 13, 2016, 05:36:12 am
Any progress on Lili and Asuka?
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: CozySquirtle on July 13, 2016, 06:48:31 am
Any progress on Lili and Asuka?

Dude, seriously, stop. You ask this question about every passing month. Be calm, I'm sure chuchoryu will give us a progress report on both Lili and Asuka soon. The more you pest him about this, the more he is going to rush them.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Beta158 on July 13, 2016, 10:25:17 pm
Yeah I can relate to that. I'm used to being rushed all the time.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on July 15, 2016, 04:55:30 pm
You should finish your old Juri before you start on a new one, just my unasked opinion.
XD dont worry bro, this is a edit of the new one, but is agood opinion bro

Still waiting on Yoshimitsu man. I sent the FB PM like you asked.
what is your facebook account? I not recive the PM but sedn here in the forum for talk more about Yoshimitsu

Any progress on Lili and Asuka?
Asuka release, new upgrade soon 70%, Lili, basics dones, supers done, specials in work, hurts work, sounds 100%, overall 40%

Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: mazemerald on July 16, 2016, 07:13:55 am
all the your chars looks really good!

el fuerte it´s the only looks like a old sprite in 90,´s style.

in poison case, she looks amazing, but the attacks doesn´t work completely and sometimes keeps missing images.

i hope you get to make a update.

thanks for share it.

Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on August 03, 2016, 06:28:18 pm
HERE THE EPÌSODE 25!!!!

now I catch your atention I post this ones

Ado, the Kirby video game have a new challenger...for mugen soon
(https://s31.postimg.org/c33b8hafv/ado_gif_by_greasy_lucarioyun_d6qcbs1.gif)
All the sprites are ready but need only codes thanks to LucarioJun for the sprites for the episode and for the mugen character

chuchoryu and Tekken
(https://s31.postimg.org/ckygoc00r/Cv_S_chuchoryu_by_chuchoryu.gif)
I add some more deatails to me and for all Tekken characters including for the episode I working hard in the episode for bringh a new animation...the best I can do in my old PC XD


Dead Or Alive, I have plans finally and some works (again) in proggres
(https://s31.postimg.org/eygefcefv/Ayane_STANCE.gif)this is the original character I have permission for edit
(https://s31.postimg.org/vaqg52srf/Cv_S_Ayane_by_chuchoryu.gif)(https://s31.postimg.org/mgzjnz5sr/Cv_S_Ayane_by_chuchoryu_SEPARECOLORES.gif)
and this is the result of she Ayane comes again but now in CvS style whit 3 punches and 3 Kick for Street Fighter challengers

Street Fighter 4 and 5
(https://s31.postimg.org/7nkw37y1n/Cv_S_Juri_Han_by_chuchoryu.gif)(https://s31.postimg.org/4i0ad0fff/Cv_S_Juri_Han_by_chuchoryu3.gif)(https://s31.postimg.org/ww5pww2zf/Cv_S_Juri_Han_by_chuchoryu_SEPARECOLORES.gif)
Juri Han have a new upgrade in the 2 version SF4 and SFV, new sprites revamp, more animations and more details...about the SF5 I use the old as I say some time ago, but the new SFF take some time I work in it and  the result is this
(https://s31.postimg.org/wxfnqb4t7/Cv_S_Juri_Han_SFV_by_chuchoryu_DEMO.gif)(https://s31.postimg.org/e6dqg5a8r/Cv_S_Juri_Han_SFV_by_chuchoryu_DEMO2.gif)(https://s31.postimg.org/sqzv83biz/Cv_S_Juri_Han_SFV_by_chuchoryu_SEPARECOLORES.gif)
Using the color separation you can use SEXY outfit
(https://s31.postimg.org/uhiw9kt23/Cv_S_Juri_Han_SFV_by_chuchoryu_DEMOCOLORES.gif)

M. Bison is close to come in the new SFV style I really love this oM. Bison is more powerfull than the others and more special in some way
(https://s31.postimg.org/5e1tpkvff/Cv_S_M_Bison_by_chuchoryu.gif)(https://s31.postimg.org/mfunroaaj/Cv_S_M_Bison_by_chuchoryu_DARK.gif)(https://s31.postimg.org/pb7qyjeaj/Cv_S_M_Bison_by_chuchoryu_SEPARECOLORES.gif)

Soul Calibur V Pyrrha
(https://s31.postimg.org/rh21t1hqz/Cv_S_Pyrrha_by_chuchoryu.gif)
is not a requested character but I have plans for made a Im Mugen Maker episode of Soul Calibur and the Dark Lord (from another videogame)
(https://s31.postimg.org/rh21t1hqz/Cv_S_Pyrrha_by_chuchoryu.gif)


More to come...
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Nexus Games on August 03, 2016, 06:31:48 pm
to much to much to much!!!!
lol ^o^
nice!
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Yoshin222 on August 03, 2016, 07:09:55 pm
Feedback time :D
First, the pallete for Juri is kinda awkward, mainly the sexy variation. It makes it look like her breasts are metal with the shine. Even if the pallete was fixed, it doesn't help that Juri isn't CVS styled in the slightest. Proportions are wrong, shes way too big,the lightsource is inconsistent, and some shades straight up shouldn't be in some places (many parts of the legs, the abdomen, left arm, etc). Ayanes right hand is way too big, so i'd suggest scaling it down. Bison and Phyrra are mostly fine,. but her sword should be waaaaaaaaaay smaller. She doesn't wield that in game, or in any story, as the Soul Edge changes forms, mimicking the size of the sword she normally uses, while still retaining its demonic qualities. Phyrra also shares the same problem that most if not all your CVS sprites have. The second brightest shade is used under arms, breasts, etc. But that use is wrong unless the character is metal

(http://orig04.deviantart.net/2aa2/f/2016/216/4/8/noyes_by_yoshin222-dackz72.png)

I feel like you're less studying CVS, and more looking at what others have done and trying to do that. Really examine CVS Sprites, notice all the details, how shading works, there are resources for it. Your characters will be better for it if you study CVS more in depth
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Nexus Games on August 03, 2016, 07:28:56 pm
he's gotten better!
lets see if he will apply these to fix them
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on August 11, 2016, 08:48:46 am
he's gotten better!
lets see if he will apply these to fix them
yes, I add the new stuff in the old chars but I take some time more for release more complete characters and soon comming SF4 Evil ru and more of SFV M. Bison

Hello camarades! Im sorry for delay some of the news works but here a little taste of thing to come
(http://i1155.photobucket.com/albums/p555/mattyboy2002/Poison%20C%20heavy%20kick_zpsulfy0qyk.gif)(http://i1155.photobucket.com/albums/p555/mattyboy2002/Edited%20C%20medium%20kick_zpshkw7smwj.gif)(http://i1155.photobucket.com/albums/p555/mattyboy2002/Whip%20of%20love%20normal_zpshhenik5r.gif)(http://i1155.photobucket.com/albums/p555/mattyboy2002/Whip%20of%20love%20EX_zpszuxgdq4r.gif)

some of the proggres of Poison whit SF4 moves

and C. Falcon little stuff
(http://i1155.photobucket.com/albums/p555/mattyboy2002/FALCON%20PUNCH%20gif_zpskjmmdl8c.gif)

More to come....
scans by aperson
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: DW on August 11, 2016, 06:47:51 pm
I have faith you can fill those traces in nicely. Aperson did a great job on those fluid animations. I hope he finishes Poison's traces.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: lui on August 12, 2016, 01:57:20 am
oh man, if aperson makes more lines and you fill them in i can imagine you doing some awesome work
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on August 18, 2016, 07:42:12 am
I have faith you can fill those traces in nicely. Aperson did a great job on those fluid animations. I hope he finishes Poison's traces.
I need some ones for acomplish Poison, Aperson did very good job in the traces of her and in C. Falcon moves, I hope he can help to me in SF5 M. Bison moves for acomplish SF5 M. Bison

oh man, if aperson makes more lines and you fill them in i can imagine you doing some awesome work
Thanks man, hesend to me the traces he did for acomplish Poison I hope he can made more for me for acomplish more of my old and new chars mi amigo

Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: rhiggatwat on August 18, 2016, 07:47:43 am
I saw at MMV you were asking what people wanted, so I just wanted to suggest finishing your older projects of Deathstroke and Raven, would love to see more of both of those from you. And I like you finishing Aperson's Poison sketches, looking forward to seeing what you do with them.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Insert Account Name on August 18, 2016, 09:34:28 am
As much I love this project, I still can't wait for his Zelda and other VF chars as well.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on August 18, 2016, 10:11:24 pm
I saw at MMV you were asking what people wanted, so I just wanted to suggest finishing your older projects of Deathstroke and Raven, would love to see more of both of those from you. And I like you finishing Aperson's Poison sketches, looking forward to seeing what you do with them.
Poison is more full now I need to bring more moves in codes XD, about Deathstroke and Raven this 2 are my favorite DC characters I add more animations, sprites, sounds and new codes in this characters, sure bro soon I show this ones because I need to made Nightwing. Raven DC have now full moves

As much I love this project, I still can't wait for his Zelda and other VF chars as well.
Zelda/Sheik comming very very soon and offcourse episode
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Flowrellik on August 19, 2016, 06:26:03 pm
a few things to point out.
1) Your new Juri Han: overall she looks fantastic, but I was wondering, since you did a SFV Stance on SFIV, maybe for an update have a sort of stand pose update where after a certain period of time if left alone, have Juri Transitition from SFIV Stand to SFV (Kinda like KOF's K') and then back to SFIV ( as if she's bored but still waiting for the strike)? It would be a bit realistic that way.
2) SFV Bison......I would suggest looking at the CVS Bison and make a comparison shot with him. He does look amazing but I think a) Head slightly bigger and B) He might be slightly shorter than the CVS Sprite.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on August 25, 2016, 01:44:20 am
a few things to point out.
1) Your new Juri Han: overall she looks fantastic, but I was wondering, since you did a SFV Stance on SFIV, maybe for an update have a sort of stand pose update where after a certain period of time if left alone, have Juri Transitition from SFIV Stand to SFV (Kinda like KOF's K') and then back to SFIV ( as if she's bored but still waiting for the strike)? It would be a bit realistic that way.
2) SFV Bison......I would suggest looking at the CVS Bison and make a comparison shot with him. He does look amazing but I think a) Head slightly bigger and B) He might be slightly shorter than the CVS Sprite.
yes Juri Han have 2 diffrent versions diffrent gameplay I want the 2 juri Hans, M. Bison is based in CvS2 M. Bison I give the details from the new game only

                                 __________________________
================================|CvS Oni 3.12 by chuchoryu|=================================
                                 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Hello friends!...FINALLY!! Oni is back whit new sprites, new moves and new AI for more better fights!! Oni have new animations all revamped and some from Akuma/Gouki for ad more faster combos in this one, enjoy and have fun!!!

(https://s3.postimg.org/731q6gto3/Cv_S_Shin_Oni_Akuma_by_chuchoryu_2016.gif)http://www.4shared.com/rar/cbll_pjuce/CFJ_Oni_Akuma_August_2016.html?

=====<Move list>=====

*Gohadoken: D, DF, F + Any Punch
*You can charge the hado

*Goshoryuken: F, D, DF, F + Any Punch

*Gorai Hadoken: F, DF, D, DB, B + Any Punch

*Tatsumaki Zankukyaku: D, DB, B + Any Kick
*Can perform in the air

*Asura Senku Foward: F, D, DF, F + Any Kick

*Asura Senku Back: B, D, DB, B + Any Kick

*Zanku Hadosho: ???

*Rakan Dantojin: D, DF, F + Any Kick

*Seikei Jiraiken: F, D, DF, F + Any Kick

*Target Combo 1: Foward + LP, MP

*Target Combo 2: Foward + MP, HP

**Super Rage In Storm: D, D, D + Light Kick, Medium Kick, Strong Kick
*Use Lv 1 gauge bar

**Super Messatsu Go Shoryu: D, DF, F , D, DF, F + Any Punch
*Use Lv 1 gauge bar

**Super Shun Goku Satsu: LP, LP, Foward, LK, HP
*Use Lv 3 gauge bar

*Ultra 1; Meido Gohado: D, DF, F, D, DF, F + 3 Punches
*Use Lv 3 gauge bar

*Ultra 2; Messatsu-Gozanku: D, DF, F, D, DF, F + 3 Punches
*Use Lv 3 gauge bar
*ONLY IN THE AIR*

*Ultra 3; Messatsu-Gotenha: ???

*Ultra 4; Tenchi Sokaigen: D, DB, B, D, DB, B + Any Punch
*Use Lv 3 gauge bar

=====<Features>=====

-Is the firts 2D Adaptation from 3D
-All colors from SSF4AE
-SND ENG and JAP
-Basic moves *NEW*
-Basic Akuma Supers *NEW*
-New SFF *NEW*
-Shoryuken Revamp *NEW*
-Tatsumaki Revamp *NEW*
-Grab *NEW*
-Shun Goku Satsu Super Finish *NEW*

=====<What's Missing>=====

-Acomplish more moves
-More sprites

=====<Special Thanks>=====

werewood: I use the Oni SFX inside of his char for make this one, and he give me permission for use his Abel for convert in 2D
NIO BLACK: He revamp the stance sprites, I made all the other using his model
Waluis: he made some extra codes for Oni (Aura SFX, Recharge Hado and Strong SFX effect)
You Tube: I ripping all voices in this site and wathc to much Shin Oni videos
And you: for download this character, you rocks!!


- Contact: chuchoryu@hotmail.com
- Facebook: Chuchoryu-Sama
- You Tube channel: chuchoryu Sama (Im Mugen Maker!)

is not all the news, my PC is fine again and if some one can give a Paypal commissions or a donations for this mugen project now I can recive, contact me first for Paypal

Soon upgrades
(https://s3.postimg.org/kdge8i5gz/Cv_S_Abel_by_chuchoryu.gif)(https://s3.postimg.org/imxd70nxv/Cv_S_All_Samus_Aran_by_chuchoryu.gif)(https://s3.postimg.org/y9omke1pv/Cv_S_Deathstroke_by_chuchoryu_2016.gif)(https://s3.postimg.org/4vsw4sz03/Cv_S_Evil_Ryu_by_chuchoryu.gif)(https://s3.postimg.org/cd23k0oj7/Cv_S_Jin_Stance_by_chuchoryu_2016.gif)(https://s3.postimg.org/ydig0n777/Cv_S_Juri_Han_by_chuchoryu.gif)(https://s3.postimg.org/govamrktv/Cv_S_Laura_by_chuchoryu.gif)(https://s3.postimg.org/87vsbug4z/Cv_S_Lucky_Chloe_by_chuchoryu.gif)(https://s3.postimg.org/9o7atzj1v/Cv_S_M_Bison_by_chuchoryu.gif)(https://s3.postimg.org/lel8bdbub/Cv_S_Marshal_Law_by_chuchoryu_2016_ALTERNATE.gif)(https://s3.postimg.org/dad46mpf7/Cv_S_Nanase_Revamp_by_chuchoryu.gif)(https://s3.postimg.org/9s14a8oj7/Cv_S_Necalli_by_chuchoryu_2016.gif)(https://s3.postimg.org/o10qsb31v/Cv_S_Rashid_by_chuchoryu.gif)(https://s3.postimg.org/vxptea3w3/Cv_SOrochi_PRO.gif)(https://s3.postimg.org/3yvnnf29f/Deathshoot.gif)(https://s3.postimg.org/nw1kwdl4j/Raven_By_chuchoryu.gif)

More to come...
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: YugaCurry on August 25, 2016, 07:45:34 am
@chuchoryu: What's up with kazuya update chuch?
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: walt on August 26, 2016, 07:04:40 pm
(I wish he had used some of the fixes I made to his face :-/ )
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on August 31, 2016, 05:21:13 am
@chuchoryu: What's up with kazuya update chuch?
Yes is one of the new SFF changed, and soon I put him again I no show him because he is a "surprise char"}

(I wish he had used some of the fixes I made to his face :-/ )
I use the Lili changes offcourse mi amnigo....but I dont remmember Kazuya XD dont worry if you want to put some fix please add all help is wellcome

Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: mikecrazy2004 on September 01, 2016, 03:29:13 am
 I LOVEEE IT>.............this is allll doing  GOOOD this chars.............................i also   love CvS Bayoneta    wow  just saying  that cool
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Mr.Karate JKA on September 02, 2016, 02:27:39 am
Chucho about your SFIV evil Ryu sprites, they're very good! Are you thinking about a patch for Vyn's Evil Ryu!?
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Memo on September 02, 2016, 10:31:45 pm
hey chochoryu can you use a better file hosting site than 4shared? I'm legit trying to get some of your chars to check em out but stupid 4share website don't work. the 60 second countdown so I can download a file free doesn't even start counting and I refuse to have to sign in with facebook or google just for a download.
why don't you use sendspace?? its free and better. I want to see your edit of nash and try your oni but that website prevents me
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: ShinZankuro on September 02, 2016, 10:32:48 pm
Or Dropbox. Dropbox is easy to use and organize files.

Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Yoshin222 on September 02, 2016, 10:35:24 pm
Even Mediafire is better than 4Shared tbh XD
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Not Mokujin on September 03, 2016, 04:30:27 pm
The Mokujin character doesn't work when I select it, something about an error loading the DEF file.

UPDATE: Yoshimitsu doesn't work either!!!
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: SlenderMan on September 03, 2016, 11:48:36 pm
I wouldn't even patch Vyn's Evil Ryu. He's too good.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Yoshin222 on September 05, 2016, 01:03:07 am
Yo i'm just saying, HATE this Kazuya sprite. I took the liberty of tweaking him hugely, use if ya like. But i'd appreciate credit if so of course
(http://orig04.deviantart.net/f623/f/2016/248/8/7/kazuyawronk_by_yoshin222-dagm252.png)
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Odb718 on September 05, 2016, 01:10:43 am
One sprite will throw the whole look off. Were you planning any other edits Yoshin222?
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Yoshin222 on September 05, 2016, 01:13:00 am
Depends. I'd help if he used it, but i haven't done anything else cause why make a ton of edits just to essentially bin? (PS: The whole idea was that the look was already off XD)
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: C.v.s The Abstract on September 05, 2016, 04:01:55 am
The kazuya is just a cut and paste i can tell by how he just added my Jin pants onto his kazuya. It best to just do thing from scrap or just Trace.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Yoshin222 on September 05, 2016, 10:33:51 am
I suspected as much. In all honesty i could tell because the legs have anti aliasing, appropriate shading and pallete, etc. But the upper half...ew no XD
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Prime SC on September 05, 2016, 03:29:51 pm
He still plays well, no matter how the sprites look
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Yoshin222 on September 05, 2016, 03:44:10 pm
Tbh i doubt he coded it himself. Ever wondered why characters like SF4 Ryu are perfectly functional, some even good, and others are either horrible or unfinished? (SF4 Akuma, SF3 Dan, Powergirl, etc) The gap between functional, with A.I no less, to utter crap is too staggering IMO. Either he got lazy and didn't finish those characters, or, and this is what i think, he used characters made by others. For example, that SF4 Ryu? I found another using the 3d model EXACTLY like it (it also came out first) I honestly think that this dude can do cool things, no doubt in my mind of that, and i am by absolutely no stretch bashing.
Also is there an actual playable Kazuya using that sprite? I'm somewhat curious now
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: C.v.s The Abstract on September 05, 2016, 06:26:08 pm
c.ryu still need to finish his work i cant say it bad but it could be better if he just finish his characters n stop dropping beta's.  he have over 60 characters that arent finish
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: lui on September 05, 2016, 10:09:37 pm
guys, you're beating a dead horse. we all know about his methods of spriting and coding, there is quite alot of pages to read about it, i dont think anyone should press on further
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Yoshin222 on September 05, 2016, 10:18:42 pm
You're right man
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: FeLo_Llop on September 05, 2016, 11:29:38 pm
WOW NICE KAZUYA +1 WANNA DONLOUD!!


Let's see if this way appears...I like to summon demons and such :D!!
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: lui on September 05, 2016, 11:44:21 pm
dude. not neccassary
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Memo on September 05, 2016, 11:54:27 pm
I wish he would use a different file sharing site besides 4shared...that site got me pissed, cussing and shit lol. I just want to test out his nash edit, see how the sprite work is at least and 4share wants me to log in using google or facebook..um no thanks
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Not Mokujin on September 06, 2016, 10:24:06 pm
I know I just posted this, but Mokujin and Yoshimitsu give me an error saying that it can't load the DEF file... just saying...
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on September 07, 2016, 08:57:54 pm
I LOVEEE IT>.............this is allll doing  GOOOD this chars.............................i also   love CvS Bayoneta    wow  just saying  that cool
thanks I want her for October

Chucho about your SFIV evil Ryu sprites, they're very good! Are you thinking about a patch for Vyn's Evil Ryu!?
no BUT any ONE can use and add my Evil ryu sprites in Vyn´s Evil Ryu, my sprites are for all the worlds not for especific chars XD but yes why not a extra SFF for Vyn´s Evil Ryu...the only sprites I dont made is the running sprites I hate the Street Ffighter chars running animations XD

hey chochoryu can you use a better file hosting site than 4shared? I'm legit trying to get some of your chars to check em out but stupid 4share website don't work. the 60 second countdown so I can download a file free doesn't even start counting and I refuse to have to sign in with facebook or google just for a download.
why don't you use sendspace?? its free and better. I want to see your edit of nash and try your oni but that website prevents me
Or Dropbox. Dropbox is easy to use and organize files.


Even Mediafire is better than 4Shared tbh XD
I put in Mediafire but the site delete my files all the time, in 4Shared all my files are ok but if some one can put in other server no problem, only please give the link here for help you to find and download my mugen files

The Mokujin character doesn't work when I select it, something about an error loading the DEF file.

UPDATE: Yoshimitsu doesn't work either!!!
if you use Mugen 1.1 my characters cant work on it, all my mugen chars are work in winmugen, mugen hd, mugen 2, mugen plus and Mugen 1.0

I wouldn't even patch Vyn's Evil Ryu. He's too good.
sure bro, when I release him you can do...but I no made running sprites XD

Yo i'm just saying, HATE this Kazuya sprite. I took the liberty of tweaking him hugely, use if ya like. But i'd appreciate credit if so of course
(http://orig04.deviantart.net/f623/f/2016/248/8/7/kazuyawronk_by_yoshin222-dagm252.png)
One sprite will throw the whole look off. Were you planning any other edits Yoshin222?
NICE! can you give permission to me for use this little amazing edit? offcourse I credit you and I can send to you first

Depends. I'd help if he used it, but i haven't done anything else cause why make a ton of edits just to essentially bin? (PS: The whole idea was that the look was already off XD)
if you want to edit other of my sprites no need to ask bro, you have complete liberty for use or edit camarade....I hope the next woul be my Ling Xiaoyu XD

The kazuya is just a cut and paste i can tell by how he just added my Jin pants onto his kazuya. It best to just do thing from scrap or just Trace.
yes copy paste but is not all, the inspirations comming from all site or some people. Im glad to see you here again

Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on September 16, 2016, 04:33:15 pm
Bayoneta win The pool but is not all
(https://s11.postimg.org/5ih64u38j/TMP_00.jpg)
Hakan comming again but al sprites revamp using screen shoots from The game
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Beta158 on September 17, 2016, 09:43:45 pm
Great stance, progress needed on small portrait, your making progress sir. Very happy.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Yoshin222 on September 18, 2016, 03:14:40 am
Looks better than before. but the problems still remain
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on September 21, 2016, 10:53:12 pm
Great stance, progress needed on small portrait, your making progress sir. Very happy.
Looks better than before. but the problems still remain
Thanks man and soon I show a video of Hakan I really want this one in my mugen XD

Some news of the mugen works!! some ones ask for the SFEX chars so I work again in Hokuto, I have commision Allen snider and my CvS Garuda
(http://s12.postimg.org/4you1859p/Cv_S_Garuda_by_chuchoryu.gif)(http://s12.postimg.org/3kx75x60d/Cv_S_Garuda_by_chuchoryu_SEPARECOLORES.gif)
for now I have 10% of this sprites but I hope to finish this one for Xmas

Akuma in Tekken mugen project
(http://s12.postimg.org/mw93lnnhp/Cv_S_Akuma_by_chuchoryu_Tekken7.gif)
for Tekken Mugen Project Akuma is on the way, I use the model I found in Google but I dont know who made the original I use for this edit but I need to know who is the real author, I need to thank him for this one and he can use this one
(http://s12.postimg.org/4hykhob71/Cv_S_Akuma_by_chuchoryu_Tekken7_200.gif)(http://s12.postimg.org/p3dc9ksrx/Cv_S_Akuma_by_chuchoryu_Tekken7_SAIYAN.gif)(http://s12.postimg.org/l89y709m5/Cv_S_Akuma_by_chuchoryu_Tekken7_SEPARECOLORES.gif)

Metroid 30 birthday
(http://s12.postimg.org/n1cuvbust/Cv_S_All_Samus_Aran_by_chuchoryu.gif)
here in México no much know Metroid games....but ask for Halo every one (ecept chuchoyu XD) love the game, so I have 2 videos in 1 and 3 chars in 1 release, Samus, Dragon and chuchoryu in the same video and in the same annyversary: Metroid 30 years and Im Mugen Maker! 2 years

SF4 Hakan
(http://s12.postimg.org/thqvij9nx/Cv_S_Hakan_by_chuchoryu_2016.gif)(http://s12.postimg.org/89d713v71/Cv_S_Hakan_by_chuchoryu_2016_SEPARECOLORES.gif)
I no nned to say much of this, is new, revamp and all sprites using You Tube videos for bring a real desing from SF4 videogames, some extra colors are wellcome

Naruto chars
(http://s12.postimg.org/6vlk5svxp/Cv_S_Orochimaru_by_chuchoryu_comission_character.gif)(http://s12.postimg.org/y7gt750od/Cv_S_Orochimaru_by_chuchoryu_comission_character2.gif)
a character I want in mugen is CvS Orochi, I love the first season of the anime Naruto but no much chars are releared in CvS or other I dont like the chibi GBA or NDS sprites, so mi amigo shanri commison this Orochimaru and Kakashi from the Naruto series, soon more of this one

World Heroes SNK version
(http://s12.postimg.org/wm64t2fu5/SNK_Kim_Dragon_by_chuchoryu_comission_by_Carlos.gif)
other commision character comes this october, is Kim Dragon from World Heroes a char from SNES games but not back again in other SNK game, so mi amigo Carlos ask and commision this one I hope every one enjoy this one, ista gif from Carlos to all mugen players

KOF MI
(http://s12.postimg.org/c9kcdclnx/Jitama_STANCE.gif)
I see around the world the SNK KOF chars, but no one made more from KOF MI, I prefer this game and I want to made more new KOF in CVS style. Jivatma is one of the old boss I want in Mugen

DC Comics
(http://s12.postimg.org/etfz7g97x/Mv_C_All_Deathstrokes_by_chuchoryu.gif)
so I have now 4 Deathstrokes...yes Arkhram version, Injustice versions and original comics versions, much want the jokers but I prefer Deathstroke he defeat Batman many times and kill DC universe

More to come...
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: 2Dee4ever on September 21, 2016, 10:58:36 pm
Aye that's what's up. Garuda & Dragon looking dope!
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Hephaistos31 on September 21, 2016, 11:17:39 pm
This Hakan is fantastic!!! Chucho, please do this one with a good amount of sprites, in order to get him smooth!! It has a shitload of potential!!! :)
You Mugen Maker!!!
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: AlexSin on September 21, 2016, 11:39:10 pm
Akuma in Tekken mugen project
(http://s12.postimg.org/mw93lnnhp/Cv_S_Akuma_by_chuchoryu_Tekken7.gif)
for Tekken Mugen Project Akuma is on the way, I use the model I found in Google but I dont know who made the original I use for this edit but I need to know who is the real author, I need to thank him for this one and he can use this one
(http://s12.postimg.org/4hykhob71/Cv_S_Akuma_by_chuchoryu_Tekken7_200.gif)(http://s12.postimg.org/p3dc9ksrx/Cv_S_Akuma_by_chuchoryu_Tekken7_SAIYAN.gif)(http://s12.postimg.org/l89y709m5/Cv_S_Akuma_by_chuchoryu_Tekken7_SEPARECOLORES.gif)

Hey guys I'm new here, ive never made a cvs2 styled sprite in my life. But I tried to convert the tekken 7 akuma into cvs
(https://s10.postimg.org/3km9kl57d/tekken7_akuma.png)
Its still unfinished, but constructive criticism is encouraged of course.

Next time, instead of just saving the image go into the page where it's posted and/or read the description of the image/page. How could you not see it?
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: AlexSin on September 22, 2016, 12:21:05 am
No, it's not his sprite, so no congrats to him.
It was drawn by NDSilva.
(http://orig07.deviantart.net/45e3/f/2013/138/3/b/cvs_akira_yuki_by_nds_silva-d65pwxx.gif)
http://nds-silva.deviantart.com/art/CvS-Akira-Yuki-372404229
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Bob8644 on September 22, 2016, 12:36:26 am
If anyone asks about the double post, I made one congratulating Chuchoryu on his sprite. I got it confused, so Sin corrected me.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Durrani19 on September 22, 2016, 04:35:31 am

Akuma in Tekken mugen project
(http://s12.postimg.org/mw93lnnhp/Cv_S_Akuma_by_chuchoryu_Tekken7.gif)
for Tekken Mugen Project Akuma is on the way, I use the model I found in Google but I dont know who made the original I use for this edit but I need to know who is the real author, I need to thank him for this one and he can use this one
(http://s12.postimg.org/4hykhob71/Cv_S_Akuma_by_chuchoryu_Tekken7_200.gif)(http://s12.postimg.org/p3dc9ksrx/Cv_S_Akuma_by_chuchoryu_Tekken7_SAIYAN.gif)(http://s12.postimg.org/l89y709m5/Cv_S_Akuma_by_chuchoryu_Tekken7_SEPARECOLORES.gif)


The original Sprite was made by me Chucho, you can edit it and stuff as long as you credit me of course. Also if you're planning to further continue with this akuma I'd recommend making him a bit beefy like how he is in Tekken 7, know what I'm saying?

Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Yoshin222 on September 22, 2016, 04:38:42 am
To build on that, i think it'd be interesting if you animated him yourself rather than using pre made sprites. It'll look a lot better, more consistent, and you'd learn a lot while doing it
PS: I'd personally lean more towards how Durrani sprited Akuma instead of this weird half an half. It looks more true to Tekken 7, plus it does look pretty cool, if a bit flawed in places
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: varo_hades on September 22, 2016, 05:05:44 am
Looks better Hakkan now :D, and I really like Garuda :P
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: cadiaco82 on September 22, 2016, 07:24:43 am
World Heroes SNK version
(http://s12.postimg.org/wm64t2fu5/SNK_Kim_Dragon_by_chuchoryu_comission_by_Carlos.gif)
other commision character comes this october, is Kim Dragon from World Heroes a char from SNES games but not back again in other SNK game, so mi amigo Carlos ask and commision this one I hope every one enjoy this one, ista gif from Carlos to all mugen players
---
More to come...


Amazed on how this Kim Dragon is getting. It needs to be corrected a bit on pants, to be more like SNK's black details, as well as the muscular abdominals. But hey, I am really surprised on how good it is getting and also thanks for taking care of the project. Great progress and I'll wait for Allen Snider.
Hoping to see chuchoryu mugen char in SNK style as well to add him into my roster!
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Hannah Montana on September 22, 2016, 09:18:29 am
Hello everybody.
I am between El Santo and El Chupacabras.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: PeXXeR on September 22, 2016, 11:13:25 am
Chucho that looks nothing like Garuda, he looks like a chozo statue. I do apologize if it came out the wrong way that was not my intent. Its annoying tbh, you are a good spriter yet, you dont  take the time to polish your stuff. Focus on 1 char not 2000 and finish him up as best as you can, the way I see it, you are rushing chars left and right.

Akuma looks sick though.

You should look for inspiration on google.
(http://orig09.deviantart.net/35a5/f/2013/005/1/9/garuda_by_omegaefex-d5qhd47.png)
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: rhiggatwat on September 22, 2016, 12:04:03 pm
I really like the new Arkham version of Deathstroke, he looks pretty good. I'm really hoping you finish him, and give him some moves using his sword and guns. Decent looking DC characters are so rare these days.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Durrani19 on September 22, 2016, 10:30:22 pm
To build on that, i think it'd be interesting if you animated him yourself rather than using pre made sprites. It'll look a lot better, more consistent, and you'd learn a lot while doing it
PS: I'd personally lean more towards how Durrani sprited Akuma instead of this weird half an half. It looks more true to Tekken 7, plus it does look pretty cool, if a bit flawed in places

Hey Yoshin, for some reason I couldn't reply to you as i am "not allowed to send private messages" but yeah you can use my sprite for sure.
I also updated it a little some time ago, so here it is
(http://s12.postimg.org/aou5l50u5/tekken7_akuma2.png)
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Yoshin222 on September 22, 2016, 10:44:59 pm
Thanks a lot man. I feel ya pain, i was made a contributor cause for some reason i couldn't message people otherwise. Not sure what the deal is with that. Thanks again
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: JustNoPoint on September 22, 2016, 11:09:38 pm
You can't pm till you have made 10 posts. This was done to prevent bots from mass pming users.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Durrani19 on September 23, 2016, 04:38:08 am
No worries, I'm excited to see what you'll come up with
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: FeLo_Llop on September 23, 2016, 07:38:33 pm


You should look for inspiration on google eFeX.
(http://orig09.deviantart.net/35a5/f/2013/005/1/9/garuda_by_omegaefex-d5qhd47.png)

Fixed. That SF3 sprite was done by eFeX.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Durrani19 on September 23, 2016, 08:58:23 pm


You should look for inspiration on google eFeX.
(http://orig09.deviantart.net/35a5/f/2013/005/1/9/garuda_by_omegaefex-d5qhd47.png)

Fixed. That SF3 sprite was done by eFeX.

Yeah, that guy is talented
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: cadiaco82 on September 27, 2016, 11:36:35 pm
Where is eFeX?

I found a page where all Sprite projects are located. His Adon, Charlie, Zangief, T. Hawk and others are astonishing. I guess he made his own Mugen thing using those sprites.

Yo, chucho, what day are you going to release Kim Dragon? Did you fix the pants?
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: FeLo_Llop on September 28, 2016, 10:43:11 pm
Where is eFeX?

I found a page where all Sprite projects are located. His Adon, Charlie, Zangief, T. Hawk and others are astonishing. I guess he made his own Mugen thing using those sprites.

He has not. Making a single sprite does not means a full sprite sheet. There's someone who used eFeX's sprites as base and did full sheets out of them, not sure if it was Chuchoryu.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: cadiaco82 on September 30, 2016, 07:23:49 am
He has not. Making a single sprite does not means a full sprite sheet. There's someone who used eFeX's sprites as base and did full sheets out of them, not sure if it was Chuchoryu.

Thanks for the clarification Dear FeLo_Llop... I always thought that maybe those spriters could create a whole mugen character using their own sprites. I guess it is hard to do. So few original ones to mention, for example: 119way Makoto Mizoguchi in SVC style. Awesome char.

Chucho, I will do as agreed. Just focus on one char at a time, don't rush things bro. Remember: The one who broils two rabbits at the same time, both will get burned (el que asa dos conejos al mismo tiempo, ambos se le queman).
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on October 11, 2016, 10:54:28 pm
This Hakan is fantastic!!! Chucho, please do this one with a good amount of sprites, in order to get him smooth!! It has a shitload of potential!!! :)
You Mugen Maker!!!
Thanks I have new plans for made him whit more sprites, more animations and all colors in it, no one made this one and I want him in mugen

Akuma in Tekken mugen project
(http://s12.postimg.org/mw93lnnhp/Cv_S_Akuma_by_chuchoryu_Tekken7.gif)
for Tekken Mugen Project Akuma is on the way, I use the model I found in Google but I dont know who made the original I use for this edit but I need to know who is the real author, I need to thank him for this one and he can use this one
(http://s12.postimg.org/4hykhob71/Cv_S_Akuma_by_chuchoryu_Tekken7_200.gif)(http://s12.postimg.org/p3dc9ksrx/Cv_S_Akuma_by_chuchoryu_Tekken7_SAIYAN.gif)(http://s12.postimg.org/l89y709m5/Cv_S_Akuma_by_chuchoryu_Tekken7_SEPARECOLORES.gif)

Hey guys I'm new here, ive never made a cvs2 styled sprite in my life. But I tried to convert the tekken 7 akuma into cvs
(https://s10.postimg.org/3km9kl57d/tekken7_akuma.png)
Its still unfinished, but constructive criticism is encouraged of course.

Next time, instead of just saving the image go into the page where it's posted and/or read the description of the image/page. How could you not see it?
Thanks I read tday this one, thans for the info bro now I can talk whit this guy


Akuma in Tekken mugen project
(http://s12.postimg.org/mw93lnnhp/Cv_S_Akuma_by_chuchoryu_Tekken7.gif)
for Tekken Mugen Project Akuma is on the way, I use the model I found in Google but I dont know who made the original I use for this edit but I need to know who is the real author, I need to thank him for this one and he can use this one
(http://s12.postimg.org/4hykhob71/Cv_S_Akuma_by_chuchoryu_Tekken7_200.gif)(http://s12.postimg.org/p3dc9ksrx/Cv_S_Akuma_by_chuchoryu_Tekken7_SAIYAN.gif)(http://s12.postimg.org/l89y709m5/Cv_S_Akuma_by_chuchoryu_Tekken7_SEPARECOLORES.gif)


The original Sprite was made by me Chucho, you can edit it and stuff as long as you credit me of course. Also if you're planning to further continue with this akuma I'd recommend making him a bit beefy like how he is in Tekken 7, know what I'm saying?


Hello! and thanks for bring me the permission for edit this one, I want this Akuma in my Tekken Mugen project, offcourse I credit you bro when I made more sprites, animations or some beta I send you a MSM you made a awesome base for Akuma Tekken 7  2D version mi amigo, again thanks bro

To build on that, i think it'd be interesting if you animated him yourself rather than using pre made sprites. It'll look a lot better, more consistent, and you'd learn a lot while doing it
PS: I'd personally lean more towards how Durrani sprited Akuma instead of this weird half an half. It looks more true to Tekken 7, plus it does look pretty cool, if a bit flawed in places
the original idea in my Tekken game is adding Ryu but Tekken 7 have Akuma as a guest character I can add now him but not the CvS2 version I want the edit of 2D version

Looks better Hakkan now :D, and I really like Garuda :P
Thank you mi amigo, soon I show this more

Hello everybody.
I am between El Santo and El Chupacabras.
Bayonetta win...but dont worry El Santo, Blue Demon and El chupacabras come to mugen and in the specual episode I have

Chucho that looks nothing like Garuda, he looks like a chozo statue. I do apologize if it came out the wrong way that was not my intent. Its annoying tbh, you are a good spriter yet, you dont  take the time to polish your stuff. Focus on 1 char not 2000 and finish him up as best as you can, the way I see it, you are rushing chars left and right.

Akuma looks sick though.

You should look for inspiration on google.
(http://orig09.deviantart.net/35a5/f/2013/005/1/9/garuda_by_omegaefex-d5qhd47.png)
I MADE A CHOZO YEEES!! XD dont worry I have a new sprites using the PSX emulator I painting again him but this one you put here is more close to the real game and SF3 edit is nice mi amigo

I really like the new Arkham version of Deathstroke, he looks pretty good. I'm really hoping you finish him, and give him some moves using his sword and guns. Decent looking DC characters are so rare these days.
The Deathstroke you mean is the new one, I have plans for acomplish the old ones and made the new one for have 5 Deathstrokes in mugen (I made all XD) Deathstroke is my favorite DC character (sorry Superman) and I want all Deathstrokes in my roster

Where is eFeX?

I found a page where all Sprite projects are located. His Adon, Charlie, Zangief, T. Hawk and others are astonishing. I guess he made his own Mugen thing using those sprites.

Yo, chucho, what day are you going to release Kim Dragon? Did you fix the pants?
Thanks bro I revamp Kim D for you mi amigo, now adding

Where is eFeX?

I found a page where all Sprite projects are located. His Adon, Charlie, Zangief, T. Hawk and others are astonishing. I guess he made his own Mugen thing using those sprites.

He has not. Making a single sprite does not means a full sprite sheet. There's someone who used eFeX's sprites as base and did full sheets out of them, not sure if it was Chuchoryu.
7 or 8 years ago I ask to EFEX for his sprites he bring me in that years permission for use his models the reason why I made SF3 Blanka

Hello friends! y second SNK char is here from World Heroes comes Kim D. The Dragon Warrior, enjoy and have fun!!


(https://s12.postimg.org/gh6jcu3od/SNK_Kim_Dragon_by_chuchoryu_comission_by_Carlos.gif)http://www.4shared.com/rar/BH9kcYhWba/SNK_KimDragon.html?

=====<Move list>=====

*Tobisokutou*
D, DF, F + Any Kick

*Rekkaken*
D, DB, B + Any Punch

*Hien Fu*
D, DF, F + Any Punch

*Kah Ryu*
F, D, DF, F + Any Kick


**Tai Chi Kick**
D, DF, D, ,DF + Any Kick
Use Lvl 1000


**1000 Punch**
D, DF, D, ,DF + 2 Punches
Use Lvl 3000

=====<Features>=====
-My second snk *New*
-All colors *New*
-svc Hits sparks *New*
-All sprites revamp *New*

=====<What's Missing>=====

-3 moves *New*
-More colors *New*
-Grab *New*

=====<Special Thanks>=====

Mugen Infinity Team: I use the sprite packs
Carlos Diaz: he bring the idea of him
NeGeo: For made World heroes
Elecbyte: For make Mugen
And you: for download this character, you rocks!!


- Contact: chuchoryu@hotmail.com
- Facebook: Chuchoryu-Sama
- You Tube channel: chuchoryu Sama (Im Mugen Maker!)

More to come...
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on October 11, 2016, 11:00:57 pm
                                 
================================|MvC Samus 2.12, 30years of Metroid games by chuchoryu|=================================
                                 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Hello friends! celebrating 30 years of Metroid videogames I revamp the old Samus in now the suit Samus is very read for play in Mugen 1.0, the SFF is again upgrade adding more color separations in the character, I need to thank this guy DMSderProgamer, he add some new stuff in Samus. The new base is Smash Bros and Metroid Other M one of my favorite games on WII, enjoy and have fun!!


(https://s12.postimg.org/fntxk7xnh/Mv_C_Suit_Samus_30_years_of_Metroid_by_chuchoryu.gif)http://www.4shared.com/rar/VaQMpTEJce/MvC_Samus.html?

(https://s12.postimg.org/y73mk4rvh/Cv_S_chuchoryu_by_chuchoryu.gif)http://www.4shared.com/rar/y4A_I-e4ba/CvTWchuchoryu2.html?

Donations:  https://www.paypal.com/mx/cgi-bin/webscr?cmd=_flow&SESSION=0fMLgMh5-v1dLFa6tyQqgT1QJ7PDEegs4uDrTaS97O0Ju1Ml_r9BVZ0mwgu&dispatch=5885d80a13c0db1f8e263663d3faee8d4fe1dd75ca3bd4f11d72275b28239088

=====<Move list>=====

*Charge Beam*
D, DF, F, (X, Y, or Z)
*You can rechagre for more damage

*Misil*
D, DF, F, (A, or B)

*Seeker Misil*
D, DF, F, (C)

*Upward Misil: D, DB, B + Any kICK

*Air Misil Diagonal*
D, DF, F, (A, B, or C)

*Ground Bomb*
D, DB, B, (A, B, or C)

*Screw Attack*
F, D, DF, (X, Y, or Z)

*Super Moves*
Hyper Beam- (LV1)
D, DF, F, (X+Y, Y+Z, or X+Z)
*You can do in te air

Multi Misil Diagonal- (LV1)
D, DB, B, (X+Y, Y+Z, or X+Z)

Multi Misil- (LV1)
D, DF, F, (A+B, B+C, or A+C)

Ground Mega Bomb- (LV1)
D, DB, B, (A+B, B+C, or A+C)

=====<Features>=====
-My 4rth Nintendo character in CvS
-All colors from Wii SMB
-GBA sounds (Metroid Fusion)*New*
-CvS Hits sparks *New*
-All sprites revamp *New*

=====<What's Missing>=====

-A lot of moves
-Sounds from the most new sagas

=====<Special Thanks>=====

DMSderProgamer: he recode Samus and bring the new moves, thanks camarade!!
Dampir: I use the Blair Dame for make this one
Elecbyte: For make Mugen
And you: for download this character, you rocks!!


- Contact: chuchoryu@hotmail.com
- Facebook: Chuchoryu-Sama
- You Tube channel: chuchoryu Sama (Im Mugen Maker!)

More to come...
(https://s18.postimg.org/vc89wwqy1/STAGE001d.jpg)(https://s18.postimg.org/7wqcrk76x/dasda.jpg)(https://s18.postimg.org/mrey5qgrt/0047.jpg)
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: ShinLucho on October 26, 2016, 04:09:18 am
Hi guys,

Posting here to say that I gonna be helping chucho updating his characters. The idea is to keep their gameplay, but fixing minor things.
Chucho has LOTS of chars, so for the moment I gonna be working on the most stable ones and those who has their sprites already completed/finished.

I'm currently using GitHub for working on different computers and because its pretty nice to work with versions of the work. I can see clearly when things get fucked and revert the changes to a previous revision. Problem is working with .sff and .snd because isnt text, but with a good organization this shouldn't be a big problem.


So, the first character to update is Kazuya.

(http://i.imgur.com/oW90mAc.png)

He is Chuchoryu's best character and has lots of movements and sprites, making him a good start point.

You can see the progress and download the last version here:
https://github.com/shinlucho/Kazuya (https://github.com/shinlucho/Kazuya)
when he is 'finished' I'll host him on mediafire or other server.

If u see a problem or a bug or whatever, u can mark it as an issue on GitHub, or maybe fix it by yourself with a pull request if u see that I'm a moron, or just comment here.

Any feedback is welcomed :)
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on November 03, 2016, 10:56:49 pm
Hi guys,

Posting here to say that I gonna be helping chucho updating his characters. The idea is to keep their gameplay, but fixing minor things.
Chucho has LOTS of chars, so for the moment I gonna be working on the most stable ones and those who has their sprites already completed/finished.

I'm currently using GitHub for working on different computers and because its pretty nice to work with versions of the work. I can see clearly when things get fucked and revert the changes to a previous revision. Problem is working with .sff and .snd because isnt text, but with a good organization this shouldn't be a big problem.


So, the first character to update is Kazuya.

(http://i.imgur.com/oW90mAc.png)

He is Chuchoryu's best character and has lots of movements and sprites, making him a good start point.

You can see the progress and download the last version here:
https://github.com/shinlucho/Kazuya (https://github.com/shinlucho/Kazuya)
when he is 'finished' I'll host him on mediafire or other server.

If u see a problem or a bug or whatever, u can mark it as an issue on GitHub, or maybe fix it by yourself with a pull request if u see that I'm a moron, or just comment here.

Any feedback is welcomed :)
Sure no problem mi amigo, I want to see the character

                                 _______________________________________________
================================|CvS Hwoarang 1.12 by chuchoryu|=================================
                                 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Hello compadres! finally here the character much want, Hwoaran the Korean guy from Tekken, in the style of Tekken 3...the best I can do...for now, this one is the most hard to do, for the variable combinations of the character, but I bring only the most easy commands for play whit him, more to come, enjoy and have fun!!

(https://s21.postimg.org/5b6whmkbb/CVS_Hwoarang_by_chuchoryu.gif)
https://www.4shared.com/rar/ZOsy9ROmce/CvS_HwoarangTAG.html?

donations: https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=EMU3HTMW4MPUL

=====<Move list Normal Pack>=====
Specials

*Migraine*
LP, LP

*Rejection*
LP, LP, MK

*Left Kicks to Right Hook Kick*
MP, MP, MP

*Firecracker*
D, DB, B + Any Punch

*Hell Kick*
D, DF, F + Any Kick

*low Kick uppercut*
D, DB, B + Any Kick

**Super Arts**
D, DF, F  + 2 Punches
Use Lvl 1

-Croossarts: ???
Use Lvl 3


=====<Features>=====
-The first all SFF and code reavmp NEW*
-Basic moves avaliable  NEW*
-Parry NEW*
-Doge NEW*
-All voices from SF X Tekken NEW*
-Normal Fight intro
-New moves NEW*
-Grab NEW*
-New colors NEW*
-New Tag System NEW*

=====<What's Missing>=====

-More moves from ALL TEKKEN series
-Special intro vs Kunimitsu and Raven

=====<Special Thanks>=====

Vesperarcade: I saw all move list here
Spriteresources: I download all voices from this site
And you: for download this character, you rocks!!


================================|CvS Marshal Law 1.12 by chuchoryu|=================================
                                 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Hello friends! Finally the second upgrade in Marshal Law! now this one have new SFF file and the new TAG SYSTEM, compatible whit new Nina and Devil Jin, Law have the Tekken 2 moves for now but soon more from TTT2, enjoy and have fun!!

(https://s21.postimg.org/4ab968spj/Cv_S_Marshal_Law_by_chuchoryu_2016_ALTERNATE.gif)
https://www.4shared.com/rar/QNHwDlOeba/CvS_LawTAG.html?

donations: https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=EMU3HTMW4MPUL

=====<Move list>=====
**Move List**

*Machine Gun Arrow*
LP, LP, LP, LP

*Left, right combo*
LP, MP

*Machine Gun Arrow to Low Punch*
*use the FIRST move in the 3rd hit
F+MP, MP

*Shaolin Spining Kick*
MK, LK, MK

*High to Bloody Clear*
LK, MK

*Dragon Knucle*
D, DB, B + Any Punch

*BackFlipper*
D, DB, B + Any Kick

*DragonKick*
D, DF, F + Any Kick

*Dragon Srike Combo*
F, F + MP
*YOU CAN PUSH LP AND NEXT LK FOR A COMPLETE COMBO

*Dragon Dager*
F, F + MP, LK

*TAG: c+z
*Note: This command is only in Team Mode in mugen

*Parry*
Press only Foward (including in the air)

*Super Arts*
D, DF, F + 2 Punch
*Use one super gauge bar

*Crossarts*
D, DF, F + MP+MK

=====<Features>=====
-Is the Second upgrade  NEW*
-Code Revamp  NEW*
-Doge  NEW*
-roll  NEW*
-All voices from SFxT NEW*
-Normal Fight intro  NEW*
-Sprites revamp  NEW*
-More combos like Tekken Tag 2  NEW*

=====<What's Missing>=====

-More moves from ALL TEKKEN series
-More sprites
-Special intro vs Paul, Lei Wu Long and Fores Law

=====<Special Thanks>=====

Testsugo Gensho: I use the basec model he bring me year ago for Marshal Law, Hwoarang and Lee Chaolan
BloodBurguer: I use the video Nina MOve list in his You Tube Channel for a reference in Nina
And you: for download this character, you rocks!!


                                 _______________________________________________
================================|CvS True Ogre 1.12 by chuchoryu|=================================
                                 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Hello friends! the second form of Ogre is here, True Ogre is ready for the battle against mugen realm, this Ogre lack of moves for a reason is very powerfull for add all normal Ogre moves, this one is more slow to the normal one but this one is more powerfull than the normal form, enjoy and have fun!!

(https://s21.postimg.org/eyf0532on/Cv_S_True_Ogre_by_chuchoryu_2016.gif)
https://www.4shared.com/rar/N0zoufwIba/CvS_TrueOgreTAG.html?

donations: https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=EMU3HTMW4MPUL

=====<Move list>=====

*Blazing Inferno*
D, DF, F + Punch

*Blazing Kick*
D, DB, B + Kick

*Ancient Power*
F, D, DF, F + Punch

*Foot Bazooka*
F, F + Strong Kick


**Super Move**
D, DF, F + 2 Punch

**Croosarts**
D, DF, F + Strong Punch and Kick

=====<Features>=====
-Is the firts 2D Adaptation from 3D
-Based in Tekken 3 game + original
-SND edit from SFxT King voices
-All basics
-Less supers but powerfull
-Tekken 3 Heihachi intro

=====<What's Missing>=====
-Grab
-More sprites
-more anims
-More intros and win
-Special intro vs Jun Kazama, Devil, Angel, Devil Jin, Jimpachi, Azazel and Kazumi Mishima

=====<Special Thanks>=====

Spriteresources: I download all voices here
You Tube: I use the movelist of Tekken Tag 2
And you: for download this character, you rocks!!


- Contact: chuchoryu@hotmail.com
- Facebook: Chuchoryu-Sama
- You Tube channel: chuchoryu Sama (Im Mugen Maker!)

More to come...


OFFTOPIC: the forum erase some comments by another authors, please dont erase all comment are valid to me and for all memmber, please dont erase comments any more I want to heard all of yours
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: AlexSin on November 06, 2016, 01:31:03 am
OFFTOPIC: the forum erase some comments by another authors, please dont erase all comment are valid to me and for all memmber, please dont erase comments any more I want to heard all of yours

The posts were moved, not deleted. You must have gotten a notification saying your posts were moved, so why are you saying they were deleted?

And if you bump an old topic, your post will be deleted. You must not post on a topic that is 1 month / 4 weeks old or older than that. Check the date, if you get a red message that says the topic is old then don't post, or your post will be deleted.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on November 10, 2016, 09:24:35 am
(https://s16.postimg.org/xf4qcpvlx/Cv_S_Bruce_Lee_by_chuchoryu.gif)
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Kingxroyo on November 10, 2016, 10:32:17 am
(https://s16.postimg.org/xf4qcpvlx/Cv_S_Bruce_Lee_by_chuchoryu.gif)

I'm really digging the Bruce Lee Character! How much progress with him? I wanna work with this one and see if it's the one
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on November 11, 2016, 09:47:16 pm
some time I no put info of Fang
(https://s17.postimg.org/5p7bkcatb/INPUT.jpg)
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: morbidjoe on November 11, 2016, 10:03:40 pm
hope you do work on him but take your time
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: ShinZankuro on November 11, 2016, 10:32:55 pm
Wow, that's actually a good work you did on Fang sprites. Keep it up, and don't lose your focus :)
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Momotaro on November 11, 2016, 10:57:37 pm
Nice work!
Beautiful sprites!
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on November 12, 2016, 09:01:08 am
Fang need walking, punches, kicks, guard, grab, jumping for acomplish and code the char the difficult in if is the poison helper in contact
(https://s14.postimg.org/rujfj77fl/INPUT.jpg)
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: IkuTronHD on November 14, 2016, 07:26:35 pm
You must update the list of Tekken characters.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: dbzrules666 on November 14, 2016, 07:34:06 pm
fang looks great...
Jpn or us voice for him?
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on November 16, 2016, 01:21:52 am
You must update the list of Tekken characters.


yes, in december I upgrade the lista whit the new chars and comming chars
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on November 16, 2016, 01:23:28 am
fang looks great...
Jpn or us voice for him?

I prefer USA for Fang...but if some one can made a JAP snd for Fang
(https://s12.postimg.org/4fwrtdwdp/INPUT.jpg)
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Trololo on November 16, 2016, 01:37:29 am
Balrog looks nice.
But put his head in hood completely. It must cover Balrog for good.
(https://i.ytimg.com/vi/VH3Z1-8yybQ/maxresdefault.jpg)
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on November 16, 2016, 04:20:28 am
Balrog looks nice.
But put his head in hood completely. It must cover Balrog for good.
(https://i.ytimg.com/vi/VH3Z1-8yybQ/maxresdefault.jpg)

(https://s11.postimg.org/gve7kwwv7/Cv_S_Balrog_by_chuchoryu.gif)
 (https://s17.postimg.org/urpfkjcen/Cv_S_Balrog_by_chuchoryu2.gif)
I change little the stance, I show little his face XD
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Prime SC on November 17, 2016, 04:10:12 pm
Balrog looks awesome i like it that way
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: AuMiO VXC on November 19, 2016, 10:13:18 am
Hi guys,

Posting here to say that I gonna be helping chucho updating his characters. The idea is to keep their gameplay, but fixing minor things.
Chucho has LOTS of chars, so for the moment I gonna be working on the most stable ones and those who has their sprites already completed/finished.

I'm currently using GitHub for working on different computers and because its pretty nice to work with versions of the work. I can see clearly when things get fucked and revert the changes to a previous revision. Problem is working with .sff and .snd because isnt text, but with a good organization this shouldn't be a big problem.


So, the first character to update is Kazuya.

(http://i.imgur.com/oW90mAc.png)

He is Chuchoryu's best character and has lots of movements and sprites, making him a good start point.

You can see the progress and download the last version here:
https://github.com/shinlucho/Kazuya (https://github.com/shinlucho/Kazuya)
when he is 'finished' I'll host him on mediafire or other server.

If u see a problem or a bug or whatever, u can mark it as an issue on GitHub, or maybe fix it by yourself with a pull request if u see that I'm a moron, or just comment here.

Any feedback is welcomed :)

great. Chuchoryu is a faster maker. His chars need update and more bugs to fix. So i appreacuating. Keep up the great work.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on November 20, 2016, 03:46:26 am
(https://s16.postimg.org/yvmctf485/INPUT.jpg)
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: ComboAssassin20 on November 20, 2016, 06:22:08 pm
continuing to finish zelda completely, not rushed like all other characters
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: -Ash- on November 20, 2016, 07:29:01 pm
You may have good intentions but its pretty rude to tell the creator how to do his stuff.   :-\
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: ComboAssassin20 on November 20, 2016, 07:56:44 pm
You may have good intentions but its pretty rude to tell the creator how to do his stuff.   :-\

I'm sorry, I don't think straight
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on November 24, 2016, 11:30:16 pm
You may have good intentions but its pretty rude to tell the creator how to do his stuff.   :-\

I'm sorry, I don't think straight


Dont worry bro that Zelda char is only beta test for Mugen Multiverse...but now she is in francesa, Brasil, japan, india, usa and in al the world XD but in xmas she comes more complete
(https://s16.postimg.org/crvrfgfl1/Cv_S_Abel_by_chuchoryu.gif)
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on November 29, 2016, 07:51:49 am
(https://s14.postimg.org/wj05urj0x/INPUT.jpg)
long time I no show this one I revamp everything in it and soon I show the turtles whit new look
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: -Ash- on November 29, 2016, 08:17:45 am
Wouldn't be easier if you used his TMNT Tournament Fighters sprites as the base?
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: black dragon on November 29, 2016, 08:45:44 am
(https://s14.postimg.org/wj05urj0x/INPUT.jpg)
long time I no show this one I revamp everything in it and soon I show the turtles whit new look
cool

Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on November 29, 2016, 06:36:37 pm
Wouldn't be easier if you used his TMNT Tournament Fighters sprites as the base?

I use some old nes and snes moves for this one I add more detail in the model
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: concurseiro on November 29, 2016, 07:08:02 pm
Hi Chuchoryu!
You are a greT creator man!
I will put your caractere on my Mugen, but where I can find all of your characters  updates tô download ?
For exemple: I found in your YouTube Chanel oni last update, but there is the same oni in MMV, but I dont known if oni in MMV is with the last update. Só O want tô known where I can find all your characters with all updates.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on November 29, 2016, 07:37:41 pm
Hi Chuchoryu!
You are a greT creator man!
I will put your caractere on my Mugen, but where I can find all of your characters  updates tô download ?
For exemple: I found in your YouTube Chanel oni last update, but there is the same oni in MMV, but I dont known if oni in MMV is with the last update. Só O want tô known where I can find all your characters with all updates.

hello! good question, where you or the other people can find my most updated chars? the response is in my You Tube channel becase every time I upgrade a char I put vídeo of him...or parody of him XD in Mugen Multiverse or here Mugen Fighter Guild I put my chars al the time but You Tube and 4Shared have the most new files I up mi amigo
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: BurningSoul on December 02, 2016, 07:43:53 pm
Hey dude,I remember you mention about an Orochimaru,I can code him if you are willing to sprite his entire Basics,Grabbed sprites and atleast 4 specials.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on December 05, 2016, 12:25:53 am
Hey dude,I remember you mention about an Orochimaru,I can code him if you are willing to sprite his entire Basics,Grabbed sprites and atleast 4 specials.

yes Kakashi and Orochimaru this last is comming this December 20 at 25 for celebrante Christmas, sure al help are wellcome here bro. Contact me for talk bro
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on December 07, 2016, 12:48:48 am
                                 _______________________________________________
================================|SvC Allen Snider 0.12 by chuchoryu|=================================
                                 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Hello friends! the 4rth SNK character I do for now, Allen comming whit more moves and new colors, not have Ecced but have 2 super moves for the momnet, he need more moves for difrent combos, enjoy and have fun!!

(https://s16.postimg.org/w1j7gb9v9/SNK_Allen_Snider_by_chuchoryu_commision_by_Carlo.gif) https://www.4shared.com/rar/nuYGl0Kmba/SNK_AllenSnider.html?

(https://s16.postimg.org/nkjp5e56d/SNK_Kim_Dragon_by_chuchoryu_comission_by_Carlos.gif)https://www.4shared.com/rar/UsqezRnace/SNK_KimDragon.html?

=====<Move list>=====

*Soul Force*
D, DF, F + Any Punch

*Rising Dragon*
F, D, DF, F + Any Punch

*Justice Fist*
B, D, DB, B + Any Punch

*Vaulting Kick*
D, DB, B + Any Kick

*Grab*
C

**Five Force**
D, DF, F, D, DF, F + Any Punch
Use Lvl 1000


**Triple Breaker**
D, DF, F, D, ,DF, F +  Any Kick
Use Lvl 1000

=====<Features>=====
-My third snk *New*
-All colors *New*
-svc Hits sparks *New*
-All sprites revamp *New*

=====<What's Missing>=====

-3 moves *New*
-More colors *New*
-Grab *New*

=====<Special Thanks>=====

Carlos Diaz: he commision him
Arika: For made Street Fighter EX sagas
Elecbyte: For make Mugen
And you: for download this character, you rocks!!


- Contact: chuchoryu@hotmail.com
- Facebook: Chuchoryu-Sama
- You Tube channel: chuchoryu Sama (Im Mugen Maker!)

More to come...
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on December 08, 2016, 04:44:02 am
(https://s27.postimg.org/hjevq6gnn/Cv_S_Azazel_by_chuchoryu.gif)
CvS Azazel again
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: likiji123 on December 08, 2016, 05:46:33 am
Thats a really nice sprite :D
probably one of my favourites you have done
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: FeLo_Llop on December 14, 2016, 03:47:29 pm
There's still too much of MY sprite there, but the parts you did looks improved from your other works.


What's mine there?
- Tail.
- forearm spines
- back spines
- horns.

Again, I don't mind if you use my work as base or reference, just give credit.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: MotorRoach on December 14, 2016, 10:17:38 pm
You should really make him feel shinier somehow, to match his Tekken 6 design better:

(http://i.imgur.com/8KnUy2q.jpg)

I sadly don't have a lot of reference I can show you, other than Neo Dio, who's more metallic-ish, instead of crystal:

(http://2dwillneverdie.com/wp-content/uploads/kiwi-NeoDio2.png)

(Sprite by Kiwi-RGB)
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on December 15, 2016, 06:55:20 am
Thats a really nice sprite :D
probably one of my favourites you have done
Thanks mi amigo, but the credits mus be for Felo he bring me 3 years ago his Azazel sprite for practice

There's still too much of MY sprite there, but the parts you did looks improved from your other works.


What's mine there?
- Tail.
- forearm spines
- back spines
- horns.

Again, I don't mind if you use my work as base or reference, just give credit.
recuerda que me permitiste usar tu sprite por lo tanto no es el credito 100% para mi tambien lo es para ti mi amigo

You should really make him feel shinier somehow, to match his Tekken 6 design better:

(http://i.imgur.com/8KnUy2q.jpg)

I sadly don't have a lot of reference I can show you, other than Neo Dio, who's more metallic-ish, instead of crystal:

(http://2dwillneverdie.com/wp-content/uploads/kiwi-NeoDio2.png)

(Sprite by Kiwi-RGB)
Neo Dio is the mos closer shading for Azazel
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Momotaro on December 19, 2016, 02:36:00 pm
Good shading.
Such a resumlt will take a lot of time. :/

Perhaps the shinny effect can be simulated with a "dynamic palette cycle" something like Gill in 3.3
http://i.ytimg.com/vi/z-q6xPALc0k/maxresdefault.jpg (http://i.ytimg.com/vi/z-q6xPALc0k/maxresdefault.jpg)
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on December 20, 2016, 01:36:12 am
(https://s16.postimg.org/yvmctf485/INPUT.jpg)

I think this helper shainning conde is in def-2 but I no know how to do but yes is the best way for bring Azazel shinning mode
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on December 22, 2016, 06:39:19 pm
I have permisión for use the cvs artist Ryu
(https://s24.postimg.org/7wzjd3x3p/Cv_S_Ryu_4_revamp_by_chuchoryu.gif)
finally I can do a SF4 cvs Ryu
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: SOLIDUS SNAKE on December 23, 2016, 09:47:16 am
Will you still do the sff, for vyn's E.ryu?
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on December 26, 2016, 10:49:40 pm
Will you still do the sff, for vyn's E.ryu?
not full because I did only the basics in Evil Ryu now is released my version but in 2017 I can acomplish is VyN´s version

================================|Merry Christtmas by chuchoryu|=================================
Felices fiestas! after all, sorry for delay this special gift for all mugen users around the world, this pack contain 10 chars 4 upgrade 6 news I have no much to say for this ecep, enjoy and have fun & Merry Christmas!!!

(https://s27.postimg.org/99hdj2fnn/Cv_S_Abel_by_chuchoryu.gif)
http://www.4shared.com/rar/aoxWGY1Vce/CFJ_Abel.html?
(https://s27.postimg.org/c4ugpxjnn/Cv_S_Bruce_Lee_by_chuchoryu.gif)
http://www.4shared.com/rar/ifBnO88rce/CvTW_BruceLee.html?
(https://s27.postimg.org/d8el1w4ar/Cv_S_Christie_by_chuchoryu.gif)
http://www.4shared.com/rar/jcGpxJT9ce/CvS_ChristieTAG.html?
(https://s27.postimg.org/q2cmv8hqb/Cv_S_Dark_Kahn_by_chuchoryu.gif)
http://www.4shared.com/rar/24CZ6Cwwba/Dark_Kahn.html?
(https://s27.postimg.org/3rorv9kg3/Cv_S_Evil_Ryu_by_chuchoryu.gif)
http://www.4shared.com/rar/oh2_SJ5cba/SF4_Evil_Ryu.html?
(https://s27.postimg.org/gkcvv6w1v/Cv_S_Liu_Kang_by_chuchoryu.gif)
http://www.4shared.com/rar/LglZOz2Hba/CvS_Liu_Kang.html?
(https://s27.postimg.org/yboi9nbgj/Cv_S_R_Mika_by_chuchoryu.gif)
http://www.4shared.com/rar/_S71RkNYba/CFJ_RMika.html?
(https://s27.postimg.org/gmwri0zpf/Cv_S_Raven_by_chuchoryu_2016.gif)
http://www.4shared.com/rar/9w7Xuh28ba/MvC_Raven.html?
(https://s27.postimg.org/nerryme2r/Cv_S_Ryu_by_chuchoryu_EDIT.gif)
http://www.4shared.com/rar/DhAU5jfMce/Ryu.html?
(https://s27.postimg.org/6jcmzm8cj/Mv_C_Suit_Samus_30_years_of_Metroid_by_chuchoryu.gif)
http://www.4shared.com/rar/Osq47VNgce/MvC_Samus.html?

*INSIDE OF THE CHARS ESPECIFIC README!!! whit all move list and especific thanks to*
videos for January

More to come...
(https://s27.postimg.org/546gx5hvn/Cv_S_Christmas_by_chuchoryu.gif)

(https://s27.postimg.org/wp3w25osj/logos.jpg)
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: MotorRoach on December 27, 2016, 01:44:22 am
(https://cdn.discordapp.com/attachments/217482809198116865/263104530848284672/whatthefuckman.gif)

You could've at least thanked Diepod in the Raven readme file.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: rhiggatwat on December 27, 2016, 10:00:49 am
Diepod's because your image is not showing, then Chuch's version. Looks like Chuch edited Diepod's face/hood, I'm really just wondering if Diepod drew those himself from scratch or not? Chuch's legs obviously from Blair Dame. To be honest, I wish he used more of Diepod's look, with Maki's legs and that fantastic hood/cape combo. And her waist and chest, ha.
(http://fc03.deviantart.net/fs71/f/2012/094/8/8/a_different_cvs_raven_by_hiivolt_07-d4uw9bw.gif)  (https://s27.postimg.org/gmwri0zpf/Cv_S_Raven_by_chuchoryu_2016.gif)

I would kill to see Diepod's version made into a full character, it's gorgeous. Sorry to get off topic.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: lui on December 27, 2016, 10:08:51 am
the entire upper torso is diepods, the abdomen and breasts were obviously reshaded due to the different material but it's too obvious from the first glance

I know this is a dead horse but cmon chuch :/ oh well
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: FeLo_Llop on December 27, 2016, 10:40:28 am
From Chucho's point if view, if he adds anyone's else spriting into something sprited by him, it makes the whole sprite hims, as he did with my Azazel(or some other sprites in the past, but let's stick to this week).
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: AuMiO VXC on December 27, 2016, 10:51:15 am
Chuchoryu. You are the best legend in mugen community history. As you doing much for mugen. But including you... Any contributors can't do much without other help. Sprites, coding even a single feedback is invested there in what characters you released. No prob with that. But please Just credit them and be patient to take feedback properly (you will perfect if you resolve this 2 problems!). Some people there give feedback with a little harrasement in this very forum. Too bad... But still its a feedback.
Thanks for share these great charaters! Keep updating them!
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: DelusionTrim on December 27, 2016, 05:56:45 pm
I just noticed something about your R.Mika... did you literally just copy/paste the face my SF3 R.Mika sprite into yours, but with some color changes to fit in with the SFA style?

(http://orig06.deviantart.net/e8e1/f/2016/052/8/6/rainbow_mika__street_fighter_v__by_rieytails-d9a6oto.png)->(https://s27.postimg.org/yboi9nbgj/Cv_S_R_Mika_by_chuchoryu.gif)

Now I haven't seen the readme file yet (I'm using my ipad atm), but I hope you didn't do the same to Raven as mentioned by Motorroach :/

Edit: welp he didn't, then again what would I expect from Chuchoryu anyways...
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on December 30, 2016, 07:31:51 pm
Diepod's because your image is not showing, then Chuch's version. Looks like Chuch edited Diepod's face/hood, I'm really just wondering if Diepod drew those himself from scratch or not? Chuch's legs obviously from Blair Dame. To be honest, I wish he used more of Diepod's look, with Maki's legs and that fantastic hood/cape combo. And her waist and chest, ha.
(http://fc03.deviantart.net/fs71/f/2012/094/8/8/a_different_cvs_raven_by_hiivolt_07-d4uw9bw.gif)  (https://s27.postimg.org/gmwri0zpf/Cv_S_Raven_by_chuchoryu_2016.gif)

I would kill to see Diepod's version made into a full character, it's gorgeous. Sorry to get off topic.

Diedpod its the guy now I know I try to find him and others but its little hard here in MFG I try to send or put comments but some times are disable for me to put, toda y I can put this words 
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: DelusionTrim on December 30, 2016, 08:07:41 pm
What are you trying to say? That you don't know who he is and has a hard time finding him or you know him here and it's hard to find him here? Both of which just make no sense (for the latter you could just search his name with the search function).

Also it's not that hard to credit someone, go to the graphics section or something, or if you have the sprite but forgot who the author was just reverse google search the sprite you're editing. However even if that doesn't work you can post the original sprite in your thread and ask who made it, then getting a reply or something, now that's not hard is it like with my sprite as well.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Bastard Mami on December 31, 2016, 12:37:40 am
but it's much easier to just make the character then give credit once the person appears by himself.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on January 05, 2017, 03:16:42 am
I just noticed something about your R.Mika... did you literally just copy/paste the face my SF3 R.Mika sprite into yours, but with some color changes to fit in with the SFA style?

(http://orig06.deviantart.net/e8e1/f/2016/052/8/6/rainbow_mika__street_fighter_v__by_rieytails-d9a6oto.png)->(https://s27.postimg.org/yboi9nbgj/Cv_S_R_Mika_by_chuchoryu.gif)

Now I haven't seen the readme file yet (I'm using my ipad atm), but I hope you didn't do the same to Raven as mentioned by Motorroach :/

Edit: welp he didn't, then again what would I expect from Chuchoryu anyways...

yes its right but I no steal I try to find the authors of some sprites, days ago in my account here I cantón put comments or send messages to users I dont know the reason why this forum doing this but now I can put comments and send the respective messages to the respective authors this Mina is my inspiración for doing the old one in the new one soon more upgrades and I promise to not post sprites whithout permisión

Here is it! sorry for delay im little troublen in México. inside of the char the readme file

(https://s24.postimg.org/9g376jxc5/Cv_S_Rashid_by_chuchoryu.gif)
[https://www.sendspace.com/file/zxvil3]

More to come..
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Bastard Mami on January 05, 2017, 07:22:41 pm
yes its right but I no steal I try to find the authors of some sprites, days ago in my account here I cantón put comments or send messages to users I dont know the reason why this forum doing this but now I can put comments and send the respective messages to the respective authors

try changing your nae form chuchoryu to something different like chuchoryu1, it might help, I don't know, there is a user named kamiya and people can't pm him because of his name.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on January 06, 2017, 12:29:21 am
yes its right but I no steal I try to find the authors of some sprites, days ago in my account here I cantón put comments or send messages to users I dont know the reason why this forum doing this but now I can put comments and send the respective messages to the respective authors

try changing your nae form chuchoryu to something different like chuchoryu1, it might help, I don't know, there is a user named kamiya and people can't pm him because of his name.
Yes some users are called diffrent in other sites example my cámarade CvS Artist in mugen multiverse is called under CvS Artist, here in Mugen Fighter Guild is calles Nexus

(https://s29.postimg.org/4akwtus93/Cv_S_SF5_Cast_by_chuchoryu.gif)
So I did Evil Ryu, Rashid but now the Evil Ryu I did comes new in sprites and coding retouching only in february or marcha but I planning to add Ryu and Akuma moves fromn SF5 and SF4 and the look like in the imagen

More to come...
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: lui on January 06, 2017, 01:51:40 am
dude. those Karin, Necalli and Dhalsim sprites are delusiontrim's (or rieytails) sprites.

you didn't even atleast mention his name and he's one of the people that posts in this very thread

cmon chuch you're just gonna sound ridiculous again if you "oh well I don't know who they are from I just see them from google" because his name is here on this very thread a couple posts above. this is just a slap in the face to his hard work that he did for those sprites for you to not even try to say its his stuff.

just, give, credit.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on January 06, 2017, 05:07:43 am
dude. those Karin, Necalli and Dhalsim sprites are delusiontrim's (or rieytails) sprites.

you didn't even atleast mention his name and he's one of the people that posts in this very thread

cmon chuch you're just gonna sound ridiculous again if you "oh well I don't know who they are from I just see them from google" because his name is here on this very thread a couple posts above. this is just a slap in the face to his hard work that he did for those sprites for you to not even try to say its his stuff.

just, give, credit.

yes its true that sprites revamp (ecept karin I really did she whit SFzero model, Necalli Berseker modelo I use only the hair because I use Sagat for him) are by delusiontri I have permisión BUT they are not releases now when they are releases I can put the credits in the chars

so using the new tools I can game more fluid screen captures from You Tube and made more moved for my chars from Tekken, Street Fighter and more
(https://s30.postimg.org/whxwekf4x/Cv_S_Akuma_by_chuchoryu200_TEST.gif)
little proggres
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Yoshin222 on January 06, 2017, 10:10:02 am
That actually looks somewhat decent I suggest thinning him out though, his torso is too bulky, it makes his legs look comparatively scrawny
(http://orig01.deviantart.net/0c3d/f/2017/006/0/b/newryu_by_yoshin222-daueigs.png)
An quick and sloppy edit made in literally a minute. It isn't all that difficult and he looks much more anatomically correct for it, while still looking like SFV Ryu.  Also its one thing to trace over a 3d model, but its another to actually take in to account what Ryu is wearing and animating it based off the models guidelines, that belt looks janky and unnatural. You'd have to apply the tweaks to the other fraames, but that shouldn't be too hard

Actually listen to this criticism and this may actually be good :p
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on January 06, 2017, 10:47:37 pm
That actually looks somewhat decent I suggest thinning him out though, his torso is too bulky, it makes his legs look comparatively scrawny
(http://orig01.deviantart.net/0c3d/f/2017/006/0/b/newryu_by_yoshin222-daueigs.png)
An quick and sloppy edit made in literally a minute. It isn't all that difficult and he looks much more anatomically correct for it, while still looking like SFV Ryu.  Also its one thing to trace over a 3d model, but its another to actually take in to account what Ryu is wearing and animating it based off the models guidelines, that belt looks janky and unnatural. You'd have to apply the tweaks to the other fraames, but that shouldn't be too hard

Actually listen to this criticism and this may actually be good :p
Nice, I did the animación stance(https://s28.postimg.org/xl6rkcyx9/Cv_S_Ryu_by_chuchoryu.gif)
And I try to do new SFF file for Evil Ryu. Your stance is doing good now I need to paint XD and when I doing I show here bro Thanks for correct the stance
(https://s28.postimg.org/wrrydopot/Cv_S_Evil_Ryu_by_chuchoryu2.gif)
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: ShinZankuro on January 06, 2017, 11:01:35 pm
It's nice to see you are starting to improve animations and using screencaps properly.

Also, I suggest to you also gave credits to the original artists of the sprites, even if are the first time you are showcasing a wip. If you doens't know where came the original sprites, just ask in your own thread and you can got a potential answer. Actually I saw you gave credit to the original author(Shin-AHS) of the Rashid original sprite basis in readme[And I liked the character, even with the fact of your Rashid needs some improvement] and it's a nice start. Just don't forget to credit the original authors, in the char readme, and in the wip showcasings in your thread :)

 



Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: DelusionTrim on January 06, 2017, 11:46:20 pm
Oh thanks Chuchoryu, using my sprites and all, that's all good since you acknowledge the creator's original work.

Wait no that's not what happened, instead you did it again (on the same page even): which was copy-pasting something from someone's work into yours and then someone has to call you out for it to be reminded to give something as simple as a mention. Again, on the same, damn, page.

yes its true that sprites revamp (ecept karin I really did she whit SFzero model, Necalli Berseker modelo I use only the hair because I use Sagat for him) are by delusiontri I have permisión BUT they are not releases now when they are releases I can put the credits in the chars

Except Karin? Only the head and shoes are from Alpha... the sleeves, legs and hands however are not. Your Necalli is not just the hair but the arms and hands too:

(http://orig11.deviantart.net/fed1/f/2016/027/3/3/karin__street_fighter_v__by_rieytails-d9nry5c.png)(http://orig06.deviantart.net/fc28/f/2016/095/7/5/necalli__street_fighter_v__by_rieytails-d9xq3bv.png)

Yes you are free to use my sprites, doesn't mean you should go around and ignore the names of the artists who did the original works that you edit most of the time.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Momotaro on January 07, 2017, 01:02:16 pm
Chucho,
I'm not sure about your last posted designs.
IMO, your evil Ryu stance is strange. And Karin is particularly not good about body proportions.
She seems to have a very small "girly" body compared to her head and what she looks like in SFV.
I really encourage your to use more references to make it more accurate.
Good luck anyway
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Nakiri on January 07, 2017, 01:38:49 pm
I
Oh thanks Chuchoryu, using my sprites and all, that's all good since you acknowledge the creator's original work.

Wait no that's not what happened, instead you did it again (on the same page even): which was copy-pasting something from someone's work into yours and then someone has to call you out for it to be reminded to give something as simple as a mention. Again, on the same, damn, page.

yes its true that sprites revamp (ecept karin I really did she whit SFzero model, Necalli Berseker modelo I use only the hair because I use Sagat for him) are by delusiontri I have permisión BUT they are not releases now when they are releases I can put the credits in the chars

Except Karin? Only the head and shoes are from Alpha... the sleeves, legs and hands however are not. Your Necalli is not just the hair but the arms and hands too:

(http://orig11.deviantart.net/fed1/f/2016/027/3/3/karin__street_fighter_v__by_rieytails-d9nry5c.png)(http://orig06.deviantart.net/fc28/f/2016/095/7/5/necalli__street_fighter_v__by_rieytails-d9xq3bv.png)

Yes you are free to use my sprites, doesn't mean you should go around and ignore the names of the artists who did the original works that you edit most of the time.

 I think it is take too much time to make all sprite with more details.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Yoshin222 on January 07, 2017, 01:47:57 pm
Tell that to this dude
(http://i127.photobucket.com/albums/p134/impact1g/dudley-jacket.gif)
Supposedly he was done in 3 months. THAT IS ABURDLY FAST. not saying he should do that, but i propose this question.
Whats the rush? Chucho rushes stuff for seemingly little reason  :/
PS: Actually look for the artists behind the sprites in future
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on January 12, 2017, 12:55:11 am
Oh thanks Chuchoryu, using my sprites and all, that's all good since you acknowledge the creator's original work.

Wait no that's not what happened, instead you did it again (on the same page even): which was copy-pasting something from someone's work into yours and then someone has to call you out for it to be reminded to give something as simple as a mention. Again, on the same, damn, page.

yes its true that sprites revamp (ecept karin I really did she whit SFzero model, Necalli Berseker modelo I use only the hair because I use Sagat for him) are by delusiontri I have permisión BUT they are not releases now when they are releases I can put the credits in the chars

Except Karin? Only the head and shoes are from Alpha... the sleeves, legs and hands however are not. Your Necalli is not just the hair but the arms and hands too:

(http://orig11.deviantart.net/fed1/f/2016/027/3/3/karin__street_fighter_v__by_rieytails-d9nry5c.png)(http://orig06.deviantart.net/fc28/f/2016/095/7/5/necalli__street_fighter_v__by_rieytails-d9xq3bv.png)

Yes you are free to use my sprites, doesn't mean you should go around and ignore the names of the artists who did the original works that you edit most of the time.
I see the real latín modelo is by you. The tale of the karin I have its a year ago in mugen multiverse my cámarade Mezameral send to me a buch of sprites and a cvs chars for made the SF5 or SF4 in to cvs I see the karin stance but the other SF5 moved for she I did using se zero karin but now I can bring you créditos for she the necalli is this
https://lh5.googleusercontent.com/proxy/u5rZ1RYFQ8fvaObUUyI2JT1BprvF1bu5fxP8pjVQSjgD-1hcEC4KTyPEbMJw2DOaDiNahi01tlIesEUsm4Ukl_IQo7YqkWimmbhsfaPKoaiApXWPEyxMK2Nosh8jRloJNw02m9yhRthmlxsWE0YB-_gGu2y7qynchCgGMbU8fsCDVeiMGGb9B4QDZQ=w156-h193-nc
From devian art my camare succat así for permisión for it for bring to me (I have not devian art account) I use hiim and Sagat for made the modelo

However Thanks bro for bring me permisión for use the karin and necalli you did for the future chars whit your collaboration Thanks again bro
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on January 12, 2017, 12:57:29 am
Chucho,
I'm not sure about your last posted designs.
IMO, your evil Ryu stance is strange. And Karin is particularly not good about body proportions.
She seems to have a very small "girly" body compared to her head and what she looks like in SFV.
I really encourage your to use more references to make it more accurate.
Good luck anyway
The karin body is more slim I correct this for the future model  because I use sf zero sprites for her
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Prime SC on January 12, 2017, 03:15:35 am
Idk why yall just dont leave chucho alone, atleast he bringing the characters to life
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Momotaro on January 12, 2017, 08:03:07 pm
Chucho,
I'm not sure about your last posted designs.
IMO, your evil Ryu stance is strange. And Karin is particularly not good about body proportions.
She seems to have a very small "girly" body compared to her head and what she looks like in SFV.
I really encourage your to use more references to make it more accurate.
Good luck anyway
The karin body is more slim I correct this for the future model  because I use sf zero sprites for her

Good news!!
Because IMO if there is something good about Karin's design in SFV, it' definitly her more womanly body proportions :D
Keep it up!
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: FeLo_Llop on January 13, 2017, 11:29:12 pm
Idk why yall just dont leave chucho alone, atleast he bringing the characters to life

Because it's rude not at least credit the original authors of even single sprites. At least we did something; what about you?
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Titiln on January 13, 2017, 11:51:36 pm
what he has done or not done is irrelevant to his point
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Bastard Mami on January 14, 2017, 12:56:00 am
at least chuchoryu gives credits after the fact, which I find to be less of a problem than the hounding done agaisnt him. remember how he uses the internet, he just goes to a net cafe whenever he has some spare money, browses a bit then goes back home to do his mugen thing.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Prime SC on January 14, 2017, 01:13:52 am
Idk why yall just dont leave chucho alone, atleast he bringing the characters to life

Because it's rude not at least credit the original authors of even single sprites. At least we did something; what about you?

Working on something currently actually
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: lui on January 14, 2017, 01:49:36 am
the point is that people like delusiontrim, balmsold, diepod and other people literally spend hours, days, sometimes weeks or years to create sprites and have them look nice and unique, its not easy to sprite at all especially from scratch like they do, so when someone takes part of that sprite that someone worked so hard for to splice it up with another sprite that clashes very badly, that's one thing, but NOT giving credit at all? that's just a big slap in the face for the original spriters. it gives the impression that chucho draws the sprites himself completely and gives him more recognition than the actual original spriters, I'm basing this off my observations of how people react to his stuff in other forums. this can ALSO be said for his coding which a lot of it is just copy-pasted stuff from other authors. granted, its not as big of a deal as it is for sprites but its still how things are.

it was even more of a bad move to delusiontrim because not only does he sign his name with his sprite files, he literally posted in chucho's thread a couple posts above and still he didn't manage to give credit.

yes he goes to internet cafe's to do his stuff. well guess what? so did I. when I was in the phillipenes I paid 25 pesos and  only stayed about from 30 mins to an hour just to be online in a internet café, and let me tell you, it is NOT HARD to literally just google search where images come from and to see a name attached to sprites. I'm sorry but the internet café excuse is bullshit because I have lived that kind of life before and considering that delusiontrim and others post in websites where their names are shown next to the sprites kind of sounds stupid.
then there IS the point of someone sending the sprite to him, which already sounds sketchy enough, but can't chucho actually just ask the person "hey amigo, where did this sprite come from? or "who drew it?"

I'm not saying that chucho is a bad person for this at all, but it doesn't change the fact that not giving credit where it is due is rude to the majority of people who draw and it doesn't change the fact that he never learns.

keep in mind, giving credit is not required technically, but chucho will ALWAYS be called out on it by SOMEONE because of how it raises questions on spriters' ethics and creates confusion.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Beta158 on January 14, 2017, 01:55:49 am
Oh really. You know what that means internet cafes. YOU JUST MAD THE LIST!
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Prime SC on January 14, 2017, 04:38:47 am
Yall been saying this same shit for yeeaarrsss who really wants to take the time just to put a nsme to some sprites! Especially if the name isnt already there. Yeah they make the sprites but because he takes bits and pieces from certain ones its a crime?
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Iori730 on January 14, 2017, 10:31:47 am
no need to crucify him over something he took which is "freee" to use... thats all where youre problems are. So then, Why are "some" of you  coming here and starting this nonsense? a lot of you are hiding behind paywalls of original characters anyways so why can't Chochoryu do what he wants with this stuff which is "free to use",?

@ delusiontrim,
by the way, didn't you, uh use Chuchoryus base for your Juri?
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: FeLo_Llop on January 14, 2017, 12:10:29 pm
Do you remember Chucho's Viper? Is entirelly sprited by me. He did not give credit to me untill I sent him like FIVE PMs.

By the way, it's not a crime usong other people's stuff. It's RUDE AS FUCK not even crediting them on the Read Me file at least, or giving a short reference to the original author. I don't mind if people uses my stuff, but it's nice having AT LEAST that recognition.

About DelusionTrim's Juri(correct me if I'm wrong, bro), he offered himself to FIX Chucho's numerous mistakes in spriting. Oh, Chucho's Juri also has some of my work too(and he credited me).

Just for make it clear, it would be better if you'd be able to split being rude and fangasms.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: AlexSin on January 14, 2017, 12:49:43 pm
@ delusiontrim,
by the way, didn't you, uh use Chuchoryus base for your Juri?
If you're talking about the SF3 Juri sprites he's making/editing, he's using/editing Chamat's sprites and he always credits him, so no, you're wrong there.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: DelusionTrim on January 15, 2017, 12:45:24 am
@ delusiontrim,
by the way, didn't you, uh use Chuchoryus base for your Juri?

I didn't see this, and to answer you: no I didn't, and honestly I don't know why I would since the animations aren't smooth enough for SF3 style (not his fault though, since CvS animations aren't smooth by comparison).

About DelusionTrim's Juri(correct me if I'm wrong, bro), he offered himself to FIX Chucho's numerous mistakes in spriting. Oh, Chucho's Juri also has some of my work too(and he credited me).

Just for make it clear, it would be better if you'd be able to split being rude and fangasms.

Eh I wouldn't say it's to fix his sprites, but more so to edit them to fit with the Juri base I'm using (that's from Steamboy's sprite) and complete some of his unfinished animations.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: JustNoPoint on January 15, 2017, 01:56:38 am
Let dude do what he wants. When he doesn't credit someone mention who it is from so he can credit and move on. Stop bitchin'
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on January 16, 2017, 11:26:37 pm
at least chuchoryu gives credits after the fact, which I find to be less of a problem than the hounding done agaisnt him. remember how he uses the internet, he just goes to a net cafe whenever he has some spare money, browses a bit then goes back home to do his mugen thing.
Yes is little more difficult have internet in México, I use an very old  PC...como sabes mi camarada mexicano los americanos cren que aquí en México es lo mismo que gringo landia pero no es así. Then my internet use is very little time


Let dude do what he wants. When he doesn't credit someone mention who it is from so he can credit and move on. Stop bitchin'
Not matter if I give credits all speak of me, however Im unstopable in real life and here on mugen I need to Thanks all user for speak of me and remmember always are wellcome to my post and comments I really apreciate all comments bros
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on January 18, 2017, 07:24:34 am
(https://s24.postimg.org/vz2mpw1ed/Cv_S_RE_size_Dark_Kahn.gif)
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Prime SC on January 18, 2017, 07:55:24 am
He looks alot better
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on January 19, 2017, 11:14:17 pm
He looks alot better
Thanks bro! now a little up of Ryu
(https://s23.postimg.org/j4k05wb3v/TMP_00.jpg)

More to come...
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on January 20, 2017, 06:48:30 am
(https://s30.postimg.org/ggs0xwuo1/Cv_S_TJ_Combo_by_chuchoryu.gif)
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on January 23, 2017, 05:37:01 am
(https://s29.postimg.org/5vlc81evr/Cv_S_Hokuto_by_chuchoryu.gif)
Hokuto revamp
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Eduardo Merenda on January 24, 2017, 08:28:12 pm
I strongly believe he (Chuchoryu) does all this to have something positive that he can not do in his real life.
So much so that I think he (Jesus) has some psychological problem (I bet it's a serious depression).

And I say this with great fear in my heart.
Even because it could be that I'm talking a HUGE NONSENSE, and I made that "prognosis" based on some stalking and a weird kind of identification.

But the only person who can answer all this is you, Jesus Chuchoryu.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Memo on January 24, 2017, 09:21:24 pm
I strongly believe he (Chuchoryu) does all this to have something positive that he can not do in his real life.
So much so that I think he (Jesus) has some psychological problem (I bet it's a serious depression).

And I say this with great fear in my heart.
Even because it could be that I'm talking a HUGE NONSENSE, and I made that "prognosis" based on some stalking and a weird kind of identification.

But the only person who can answer all this is you, Jesus Chuchoryu.
Do what, what are you talking about?
He looks alot better
Thanks bro! now a little up of Ryu
(https://s23.postimg.org/j4k05wb3v/TMP_00.jpg)

More to come...


Is that a SF5 ryu?? Did you sprite his new normal standing attacks??
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: ShinZankuro on January 24, 2017, 09:37:39 pm
[All quote]

I seriously recommend to you avoid that type of postings. First because this is derailing the purpose of the topic.(I noticed you want to help him, this is a very nice attitude, but for that there's always the PM section).

Spoiler, click to toggle visibilty
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on January 26, 2017, 02:25:56 am
I strongly believe he (Chuchoryu) does all this to have something positive that he can not do in his real life.
So much so that I think he (Jesus) has some psychological problem (I bet it's a serious depression).

And I say this with great fear in my heart.
Even because it could be that I'm talking a HUGE NONSENSE, and I made that "prognosis" based on some stalking and a weird kind of identification.

But the only person who can answer all this is you, Jesus Chuchoryu.

XD that sounds good I dont know what is your real point but my life is very hard and I unos what I can do bro mugen is a fun the real life is a personal way to choose what you can get or give to all...te lo diré en español, vivo solo desde hace mucho tiempo, trabajo para pagar mi renta, comida, ropa y a veces uno que otro postrecillo, pago luz, agua, doy clases de diseño grafico por fuera, entreno artes marciales desde los 5 años, tengo huesos rotos lo cual dificulta que corra agusto y después de la demanda que me hicieron algunos familiares y que fui a la cárcel no deje de ser yo, simple, tranquilo y sobre todo eso mis papeles fueron falsificados y aunque ya llevo 3 años reponiendo mis papeles lucho para seguir adelante, hay veces que no sabe uno lo que le pasa a otros yo trato de que aquí sean mas unidos y que no se vean como rivales
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on January 26, 2017, 02:40:13 am
I strongly believe he (Chuchoryu) does all this to have something positive that he can not do in his real life.
So much so that I think he (Jesus) has some psychological problem (I bet it's a serious depression).

And I say this with great fear in my heart.
Even because it could be that I'm talking a HUGE NONSENSE, and I made that "prognosis" based on some stalking and a weird kind of identification.

But the only person who can answer all this is you, Jesus Chuchoryu.
Do what, what are you talking about?
He looks alot better
Thanks bro! now a little up of Ryu
(https://s23.postimg.org/j4k05wb3v/TMP_00.jpg)

More to come...


Is that a SF5 ryu?? Did you sprite his new normal standing attacks??
Yes all moves are from the SF5 soles from SF4 for acomplish him because all Ryu mugen edita around the world use the sale CvS2 Ryu sprites or SF3 Ryu I want one diferentes like this ones, they are valid and all edita

So now some of my madnnes XD
(https://s27.postimg.org/3q3kv8f2r/MKXvs_SF5002.gif)
Mugen can bring little smilles of made some weird stuff like this
Or like this
(https://s23.postimg.org/hm3hv5uuz/Cv_S_chuchoryu_difrent_stances.gif)

More to come...
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Kingxroyo on January 26, 2017, 04:23:23 am
Corrupted Akuma? Hahahaha

I can't wait to see what else you'll be releasing ChuChoryu
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: ShinZankuro on January 26, 2017, 04:39:14 am
Should say... I'm honestly surprised with that Adon sprite.

Did you use a basis, or you made that by yourself?
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on January 26, 2017, 05:34:41 am
Should say... I'm honestly surprised with that Adon sprite.

Did you use a basis, or you made that by yourself?

oh no I no made that I use it as a example of the stance only I have plans for doing SF4 in to cvs like the new Ryu
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on January 26, 2017, 05:39:20 am
Corrupted Akuma? Hahahaha

I can't wait to see what else you'll be releasing ChuChoryu

a little idea of mugen multiverse for made a MKvsSF boss I want soon my CvS Corrupted Shinok but other want this
https://imgfast.net/users/3316/38/42/92/avatars/709-3.gif
a little weird idea in mugen multiverse is called Corrupted Oni
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on January 26, 2017, 09:34:48 pm
(https://s30.postimg.org/pxe0txl8h/TMP_03.jpg)
upgrade Asuka Kazama, Kazumi Mishima, Eliza and Devil's Pit stage

More to come...
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on January 27, 2017, 03:36:21 am
(https://s23.postimg.org/kbszc7wsr/Cv_S_Ryu_s_by_chuchoryu_Time_line.gif)
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Nexus Games on January 27, 2017, 03:42:58 am
the SF3 timeline is after SFV
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: AuMiO VXC on January 27, 2017, 05:05:15 am
(https://s23.postimg.org/kbszc7wsr/Cv_S_Ryu_s_by_chuchoryu_Time_line.gif)


incredible. MFG community should use the sf1 sprite figure as a base for their project..
aand chuchoryu what's your plan behind to show them up?
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on January 27, 2017, 07:24:35 am
the SF3 timeline is after SFV
I put but in the release of the tales SF one, SF2, SF zero, SF3, CvS, SF4 and SFV....douh!! I put this in the wrong time line
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on January 27, 2017, 07:26:12 am
(https://s30.postimg.org/gjhiblkn5/TMP_03.jpg)
So in the near SF5 Ryu I add opcional stance from SF4 made by CvS Artis here is nexus games
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Momotaro on January 27, 2017, 03:41:23 pm
Nice to see some optional stance as well.
And keep giving credit, this is the good way I think ;)

Also, very hyped by the fact Eliza project is still around :D
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on January 28, 2017, 06:57:33 am
Nice to see some optional stance as well.
And keep giving credit, this is the good way I think ;)

Also, very hyped by the fact Eliza project is still around :D
Have you seen my CvS Tekken Eliza? I forgot put here XD soon I show ver
So about Ryu is very close to come I playa whit him and see the resulta of new painting I did well I really want to do more Street Fighter chars using this painting métod
(https://s23.postimg.org/8kf4k6kkr/TMP_00.jpg)
If the release have good comments the next 2 are Laura Matsuda and M. Bison from SF5

More to come...
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Momotaro on January 28, 2017, 09:24:19 am
Interesting!
What is this painting method ?
Do you have some screen shots of working in photoshop/paint or something to show how it's dont.
It can be interesting to see it :)
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on January 28, 2017, 10:45:20 pm
Interesting!
What is this painting method ?
Do you have some screen shots of working in photoshop/paint or something to show how it's dont.
It can be interesting to see it :)

 (https://s28.postimg.org/y866gap3h/Tutorial_3_D_a_2_D_by_chuchoryu_Previo_Cv_S_M_Bison.jpg)
this is the métod I use
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: GTOAkira on January 28, 2017, 11:06:09 pm
That bison is actually pretty decent
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Nexus Games on January 28, 2017, 11:41:17 pm
please make sure that your animations are fluid like the maximum frames of a CvS characters is up to 12 frames after seeing cvs ryu that is the limit of frames for the cvs characters
the frames you use is the frame limit of a street fighter alpha character which don't look right on a cvs character because the cvs characters are more fluid (that have more frames) than the SFA characters.

this is the same method i use lol sometimes making frames from scratch is helpful
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: SlenderMan on January 29, 2017, 12:04:33 am
just go by the traditional standard for CvS Ryu and you should be fine.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Momotaro on January 29, 2017, 09:31:14 am
Interesting!
What is this painting method ?
Do you have some screen shots of working in photoshop/paint or something to show how it's dont.
It can be interesting to see it :)

 (https://s28.postimg.org/y866gap3h/Tutorial_3_D_a_2_D_by_chuchoryu_Previo_Cv_S_M_Bison.jpg)
this is the métod I use

Thanks for explanation.
Keep it up, man :)
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: MotorRoach on January 29, 2017, 05:51:34 pm
(https://s28.postimg.org/y866gap3h/Tutorial_3_D_a_2_D_by_chuchoryu_Previo_Cv_S_M_Bison.jpg)

Hi. Sprite artist here. Currently making spriting animations for a living. Knows what the fuck I'm talking about.

Usually, I just ignore your posts, given I'm aware trying to give you feedback has never worked before, but this time, I'll have to butt in, because apparently, you're sharing with everyone your spriting method-- including people who might actually want to become decent at spriting.

Let me ask you why you cut out Bison's legs to make him in the proper size, instead of just resizing the entire character. You're not making him smaller, you're technically modifying his proportions entirely just for the convenience of making him "shorter". Even by doing that, Bison still looks proportionally huge compared to Ryu. If you wanted to make Bison smaller, you should've scaled down the screen capture and adjusted his proportions manually, not cut out his goddamn legs.

You could've added some important points in your "tutorial" to make sure people are doing it right, like putting a size reference of Ryu next to Bison in SFV, but no, your best advice is "draw on top of it and cut down his legs lel". Your tutorial is incredibly vague and the few points you make in it are just outright wrong to do.

In short, this is damaging to artists who want to get better, because you're giving them bad advice. You want to use this method for your characters? Fine, they are yours and you can do whatever you want with them, but if you're going to give spriting advice, then you need to at least know what you're doing. And let me just be blunt with you, you don't know what you're talking about. I could point out everything wrong with your Bison sprite, but it'll be ignored like all of the criticism you get.

Here's some advice for you and every learning sprite artist in here. There's an alike tutorial existing that is done by an artist who knows his stuff and what he's talking about, so try learning something from that instead: http://forums.shoryuken.com/discussion/97662/how-to-make-an-sf4-character-into-an-sf3-styled-sprite
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: CRASHEM8000 on January 29, 2017, 06:07:30 pm
Amen, Roach. All this needed to be said.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Prime SC on January 29, 2017, 06:19:57 pm
Even if it is wrong atleast you tried chucho
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: CRASHEM8000 on January 29, 2017, 06:35:01 pm
Even if it is wrong atleast you tried chucho

No.

No, no, no. This isn't the right attitude. Don't give him a medal for participation.

"But why, CRASHEM?"

Because, this guy actively tried to educate people, and did so incorrectly. It's one thing if his personal work is considered bad, cause then, well, he tried. But to try to teach people something, and to do it incorrectly, is wrong. If a teacher tries to teach a class that America was founded by goddamn moon men, they'd be fired in a heartbeat! The principal wouldn't look at them and say "Well, at least they tried."

You're not supposed to teach incorrect information, under any circumstances. Like Roach said, Chucho is potentially holding back many potential artists.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Prime SC on January 29, 2017, 06:39:48 pm
lol that sounds intentional if a teacher tries tell me that america was founded by moon men? completely invalid comparison. chucho didnt intentionally teach people the wrong method he teaching a method that was easier for him. like i said even its wrong atleast he made an attempt.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: MotorRoach on January 29, 2017, 06:45:49 pm
Why does the "intention" matters if you're still teaching people something incorrect? People will still take you seriously and learn something wrong from it.  Chucho thought he could just make a tutorial for sprites, but here's the thing. He can't. He's not someone who fully grasped the concept of pixel art to begin with, and he's the kind of person who will just make whatever works for him-- good for him, but he is not someone to tell people how to make a sprite.

If I didn't say anything about Chucho's faulty spriting method, people who follow his work would've thought that's the correct way to make sprites. In short, it's still damaging to learning artists. If you don't fully know the subject you're talking about, then you should not teach it. There's no "at least you tried". This it outright wrong to do, whether it's intentional or not. Don't defend this kind of attitude.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: CRASHEM8000 on January 29, 2017, 06:48:50 pm
chucho didnt intentionally teach people the wrong method

Uh, yes. Yes, he did. Or we wouldn't even be saying anything about it.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Prime SC on January 29, 2017, 06:59:44 pm
ill defend whenever i please because all yall try and throw the man in the mud
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: MotorRoach on January 29, 2017, 07:06:06 pm
No. We're telling him what to not do, so he doesn't do it again. That's called criticism. No one in here is telling Chucho to go kill himself or that he's trash. The only thing we said is that he shouldn't teach something he doesn't fully understands about. You, on the other hand, are defending him for something WRONG that he did. You could be defending him for the right things he does (if there's even anything), but instead, you're defending him for something that was wrong to the point it would've affected other people.

You're not being anyone's hero in here. You're being someone naive who thinks you're saving someone, when you're really telling him that it's not that bad he did something wrong. Stop it. By defending his wrongdoings, you're making him look even worse. Everyone does something wrong some times, but you don't defend the wrong things that the people you support do. Support him by appreciating his actual work, not his fucking wrongdoings.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: CRASHEM8000 on January 29, 2017, 07:08:56 pm
ill defend whenever i please because all yall try and throw the man in the mud

Also, this is a full admission of defending the guy without any legitimate reason. You're saying you'll just be on his side for the sake of being on his side, not because you even like what he does.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: JustNoPoint on January 29, 2017, 07:53:58 pm
I want to point out that it's totally acceptable to give feedback and link to a better tutorial. But on the other hand it's acceptable for him to share how he works. There isn't a quality filter to adhere to. Anyone serious about quality will look for more tutorials than just this one.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: fxfreitas on January 29, 2017, 07:55:29 pm
I'll not defend anyone, or anything else, but at my point of view, @Nedflandeurse just ask @chuchoryu what new method he uses, and chucho just show it. What is wrong? Discussion is really necessary?

He is not teaching anything, just showing how he did the sprites. If you wanna follow it, fine, but if you don't...

@MotorRoach I agree about the resize part, cut the frame can break the proportions.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Memo on January 29, 2017, 07:56:49 pm
ill defend whenever i please because all yall try and throw the man in the mud

Also, this is a full admission of defending the guy without any legitimate reason. You're saying you'll just be on his side for the sake of being on his side, not because you even like what he does.

Maybe hes defending him because you 2 sound like some assholes right now.
Put him on your ignore list geez all the guy did was share his method.
That's HIS method how he does it yea It could use improvement but there are ways
To criticized without sounding like an ass.

Now back on topic, chucho you have my attention wih your ryu I'm curious about his
Sprites I hope you got something awesome this time.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: MotorRoach on January 29, 2017, 08:22:37 pm
It has nothing to do with disliking Chuchoryu. It's less about the method he uses for his sprites, and more about teaching people the least practical way to do it and not learn much in return. No insults were used whatsoever, and it was purely meant to be informative until the hairline773 guy wanted to make it seem like we're just trying to throw Chuchoryu in the mud and seem like he's the bad guy.

Don't try to turn this into another drama topic. This is not meant to be controversial. You can disagree with my point of view on why I think this is wrong, but calling other people assholes is not the way to do it.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: 2Dee4ever on January 29, 2017, 09:17:07 pm
Did you ever release this? I can only find that old one. Hopefully you continue working on this one as I'd like to use it in a more completed state.
(https://s3.postimg.org/lel8bdbub/Cv_S_Marshal_Law_by_chuchoryu_2016_ALTERNATE.gif)

"There isn't a quality filter to adhere to."
You ought to point this out a lot more. :innocent:
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on January 30, 2017, 01:19:38 am
I'll not defend anyone, or anything else, but at my point of view, @Nedflandeurse just ask @chuchoryu what new method he uses, and chucho just show it. What is wrong? Discussion is really necessary?

He is not teaching anything, just showing how he did the sprites. If you wanna follow it, fine, but if you don't...

@MotorRoach I agree about the resize part, cut the frame can break the proportions.
Wow! Every time I put something the América nes game to the mud XD Im very famous. Mi amigo fxfreitas you bring the correct answer my cámarade Ned ask for my métod of drawing and yesI put my simple 6 steps for it its correct mi amigo Im glad you tell to theme

please make sure that your animations are fluid like the maximum frames of a CvS characters is up to 12 frames after seeing cvs ryu that is the limit of frames for the cvs characters
the frames you use is the frame limit of a street fighter alpha character which don't look right on a cvs character because the cvs characters are more fluid (that have more frames) than the SFA characters.

this is the same method i use lol sometimes making frames from scratch is helpful
Thanks bro, yes I starting to add more frames in the animaciones for more smoother moved
(https://s24.postimg.org/jacfj2vl1/Cv_S_M_Bison_by_chuchoryu_demo.gif)
Little example of the proggres


Now back on topic, chucho you have my attention wih your ryu I'm curious about his
Sprites I hope you got something awesome this time.
Dont worry well about Ryu is comming this next friday is playable and you use it bro for use the moves you want bro
(https://s24.postimg.org/4pt1tkos5/TMP_00.jpg)
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Momotaro on January 31, 2017, 06:03:05 pm
I prefer to avoid any drama or IDK how to say it in english correctly.
I just asked for a demo of his method, he gives me an exemple. Of course Chucho is still learning (like most of us)
And of course scalling a body part is not the best way to do it instead of scalling full body, but my question was more about the tracing process itself.
I sprite for almost 15 years and I'm still interested to see how everybody sprites, CS, animate...

And yes, Chuchoryu, your method is interesting, but always try to scale to correct ratio before to trace lines.
So you can keep correct body proportions.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: lui on January 31, 2017, 06:08:16 pm
I prefer to avoid any drama or IDK how to say it in english correctly.

it kinda stopped when chucho already answered the posts with his post, just saying this is gonna bring it up again :/
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on February 01, 2017, 05:37:00 pm
I prefer to avoid any drama or IDK how to say it in english correctly.
I just asked for a demo of his method, he gives me an exemple. Of course Chucho is still learning (like most of us)
And of course scalling a body part is not the best way to do it instead of scalling full body, but my question was more about the tracing process itself.
I sprite for almost 15 years and I'm still interested to see how everybody sprites, CS, animate...

And yes, Chuchoryu, your method is interesting, but always try to scale to correct ratio before to trace lines.
So you can keep correct body proportions.
Any time bro! Ask me any time bro

Difrent people whit difrent metod of draw

So again The forum delete some of my post I dont know why insiste in delete m post

(https://s23.postimg.org/hy33gvtp7/TMP_00.jpg)
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: JustNoPoint on February 01, 2017, 05:42:46 pm
So again The forum delete some of my post I dont know why insiste in delete m post
Because you keep quadruple posting! Edit your posts if it hasn't been a day since your last post. Don't keep replying to yourself.
Title: Re: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on February 01, 2017, 05:44:15 pm
Did you ever release this? I can only find that old one. Hopefully you continue working on this one as I'd like to use it in a more completed state.
(https://s3.postimg.org/lel8bdbub/Cv_S_Marshal_Law_by_chuchoryu_2016_ALTERNATE.gif)

"There isn't a quality filter to adhere to."
You ought to point this out a lot more. :innocent:


Here is it, the forum delete this post but I put again bro. Please visit my channel for more
Title: Re: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: JustNoPoint on February 01, 2017, 05:45:56 pm
Please respond to my post so I know you understand why you have posts getting deleted.
Title: Re: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on February 01, 2017, 05:49:08 pm
So again The forum delete some of my post I dont know why insiste in delete m post
Because you keep quadruple posting! Edit your posts if it hasn't been a day since your last post. Don't keep replying to yourself.
My last post? So if you americans hate me you becomming my enemy...como decimos aquí en México somos chingones que aprendemos mas de un idioma y los gringos no pasan de saber ingles
Title: Re: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Iced on February 01, 2017, 05:50:25 pm
Tough luck, I deleted it, and Im not american.
You had posted six posts in a row and my patience to merge them ended at four while you kept posting more.

Dont multi post when you can avoid it.

Toma e embrulha gajo.
Title: Re: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: JustNoPoint on February 01, 2017, 05:55:22 pm
So if you americans hate me you becomming my enemy...
That escalated quickly. Anyway, I just want to remind you that me and Iced are 2 of your biggest defenders on here. We just don't want you or anyone else to post multiple times in a row replying to yourself.

If someone may, please translate an explanation of this to him in his native language for me? (Iced may have but it was very short so I dunno)
Title: Re: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on February 01, 2017, 05:57:57 pm
So if you americans hate me you becomming my enemy...
That escalated quickly. Anyway, I just want to remind you that me and Iced are 2 of your biggest defenders on here. We just don't want you or anyone else to post multiple times in a row replying to yourself.

If someone may, please translate an explanation of this to him in his native language for me? (Iced may have but it was very short so I dunno)
Trata por ti mismo saber que digo XD
Amigos latinos no lo ayuden a saber que digo que lo intenten por ellos mismos si tan chingones se sienten los americanos
Title: Re: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: IkuTronHD on February 01, 2017, 06:01:29 pm
So if you americans hate me you becomming my enemy...
That escalated quickly. Anyway, I just want to remind you that me and Iced are 2 of your biggest defenders on here. We just don't want you or anyone else to post multiple times in a row replying to yourself.

If someone may, please translate an explanation of this to him in his native language for me? (Iced may have but it was very short so I dunno)
Trata por ti mismo saber que digo XD
Amigos latinos no lo ayuden a saber que digo que lo intenten por ellos mismos si tan chingones se sienten los americanos

No me gusta el salseo pero bueh :V
Title: Re: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Iced on February 01, 2017, 06:02:10 pm
So if you americans hate me you becomming my enemy...
That escalated quickly. Anyway, I just want to remind you that me and Iced are 2 of your biggest defenders on here. We just don't want you or anyone else to post multiple times in a row replying to yourself.

If someone may, please translate an explanation of this to him in his native language for me? (Iced may have but it was very short so I dunno)
Trata por ti mismo saber que digo XD
Amigos latinos no lo ayuden a saber que digo que lo intenten por ellos mismos si tan chingones se sienten los americanos

Olha, sabes o que vai acontecer agora nao sabes? Vais pedir desculpa ao gajo acima de ti ou vais ser banido.
Title: Re: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on February 01, 2017, 06:07:43 pm
So if you americans hate me you becomming my enemy...
That escalated quickly. Anyway, I just want to remind you that me and Iced are 2 of your biggest defenders on here. We just don't want you or anyone else to post multiple times in a row replying to yourself.

If someone may, please translate an explanation of this to him in his native language for me? (Iced may have but it was very short so I dunno)
Trata por ti mismo saber que digo XD
Amigos latinos no lo ayuden a saber que digo que lo intenten por ellos mismos si tan chingones se sienten los americanos

Olha, sabes o que vai acontecer agora nao sabes? Vais pedir desculpa ao gajo acima de ti ou vais ser banido.
Lo se no seria la primera vez que me ofenden y clauran mi cuenta no tengo miedo de ellos eso es racismo mi amigo hacia los demás no de ti d ellos, tu comentario es entendible u ellos saben que hay una persona que no teme y su nombre es chuchoryu
Title: Re: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Iced on February 01, 2017, 06:09:36 pm
Oh minha abobora com olhos , fui EU que te apaguei os posts. Para de postar repetidamente cinco e seis vezes porque sou EU que tenho de corrigir a treta que fazes.

Isto nao é uma perseguiçao, tu nao és um heroi da favela, nem nnada que se pareça. és um mexicano que escreve mal espanhol e ingles e responde a tudo como se soubesse do que esta a falar. O gajo que estas a chingar é uma das poucas pessoas que esta sempre a ajudar te e tu nem estas a perceber que estas errado.
Title: Re: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Titiln on February 01, 2017, 06:10:10 pm
no es racismo. tenias cuatro posts seguidos, fueron combinados en uno. si el ultimo post en esta discusion es tuyo, tienes que editar tu post anterior en lugar de hacer posts nuevos. tendiras que ser imbecil para pensar que es por racismo
Title: Re: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: IkuTronHD on February 01, 2017, 06:11:28 pm
no es racismo. tenias cuatro posts seguidos, fueron combinados en uno. si el ultimo post en esta discusion es tuyo, tienes que editar tu post anterior en lugar de hacer posts nuevos. tendiras que ser imbecil para pensar que es por racismo

Tampoco hace falta decirle imbécil ni idiota.
Title: Re: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Titiln on February 01, 2017, 06:13:06 pm
para alguien que esta acusando racismo donde no lo hay, si
Title: Re: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on February 01, 2017, 06:13:41 pm
Oh minha abobora com olhos , fui EU que te apaguei os posts. Para de postar repetidamente cinco e seis vezes porque sou EU que tenho de corrigir a treta que fazes.

Isto nao é uma perseguiçao, tu nao és um heroi da favela, nem nnada que se pareça. és um mexicano que escreve mal espanhol e ingles e responde a tudo como se soubesse do que esta a falar. O gajo que estas a chingar é uma das poucas pessoas que esta sempre a ajudar te e tu nem estas a perceber que estas errado.
Oh yo entiendo mi amigo, mi tablet no me permite hacer algunas veces post en un solo post hay veces que debo hacer múltiple. Aprecio tu preocupación por ambos lados de los comentarios mi amigo no muchos ayudan verdaderamente espero que sigamos en contacto, tu tienes buen criterio mi amigo
Title: Re: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on February 01, 2017, 06:16:47 pm
no es racismo. tenias cuatro posts seguidos, fueron combinados en uno. si el ultimo post en esta discusion es tuyo, tienes que editar tu post anterior en lugar de hacer posts nuevos. tendiras que ser imbecil para pensar que es por racismo

Tampoco hace falta decirle imbécil ni idiota.


D mi parte jamas e dicho ofensas y menos malas palabras lastima que muchos americanos creen que son dueños del mundo pero no, el mundo es de todos y para todos de mi parte me gusta compartir mis chars porque México tiene mucho que ofrecer así como el mundo, eres español verdad, saludos mi amigo
Title: Re: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on February 01, 2017, 06:18:28 pm
para alguien que esta acusando racismo donde no lo hay, si
En México no hay rasismo solo odio por la inseguridad en el país. Me acabo de llevar la sorpresa contigo no sabnia que hablabas español es un gusto
Title: Re: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: IkuTronHD on February 01, 2017, 06:20:44 pm
no es racismo. tenias cuatro posts seguidos, fueron combinados en uno. si el ultimo post en esta discusion es tuyo, tienes que editar tu post anterior en lugar de hacer posts nuevos. tendiras que ser imbecil para pensar que es por racismo

Tampoco hace falta decirle imbécil ni idiota.


D mi parte jamas e dicho ofensas y menos malas palabras lastima que muchos americanos creen que son dueños del mundo pero no, el mundo es de todos y para todos de mi parte me gusta compartir mis chars porque México tiene mucho que ofrecer así como el mundo, eres español verdad, saludos mi amigo

Como siempre diré y haré es mejor tener amigos que enemigos.
Title: Re: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Titiln on February 01, 2017, 06:21:17 pm
full english:
That escalated quickly. Anyway, I just want to remind you that me and Iced are 2 of your biggest defenders on here. We just don't want you or anyone else to post multiple times in a row replying to yourself.

If someone may, please translate an explanation of this to him in his native language for me? (Iced may have but it was very short so I dunno)
Try to figure out what I'm saying by yourself XD
Latino friends don't help him figure out what I'm saying those americans should figure it out by themselves if they feel so badass

full spanish
Eso se puso grave muy rapido. Quiero recordarte que yo e Iced somos 2 de tus mayores defensores aqui. No queremos que tu o cualquier otro hagan muchos posts respondiendose a si mismos.

Si alguien puede, por favor que traduzca esta explicacion a el en su lenguaje para mi? (Quizas Iced ya lo habia hecho pero fue muy corto asi que no se)
Trata por ti mismo saber que digo XD
Amigos latinos no lo ayuden a saber que digo que lo intenten por ellos mismos si tan chingones se sienten los americanos

no seas cretino, chuchoryu. jnp te estaba defendiendo y asi respondes
Title: Re: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: IkuTronHD on February 01, 2017, 06:24:30 pm
full english:
That escalated quickly. Anyway, I just want to remind you that me and Iced are 2 of your biggest defenders on here. We just don't want you or anyone else to post multiple times in a row replying to yourself.

If someone may, please translate an explanation of this to him in his native language for me? (Iced may have but it was very short so I dunno)
Try to figure out what I'm saying by yourself XD
Latino friends don't help him figure out what I'm saying those americans should figure it out by themselves if they feel so badass

full spanish
Eso se puso grave muy rapido. Quiero recordarte que yo e Iced somos 2 de tus mayores defensores aqui. No queremos que tu o cualquier otro hagan muchos posts respondiendose a si mismos.

Si alguien puede, por favor que traduzca esta explicacion a el en su lenguaje para mi? (Quizas Iced ya lo habia hecho pero fue muy corto asi que no se)
Trata por ti mismo saber que digo XD
Amigos latinos no lo ayuden a saber que digo que lo intenten por ellos mismos si tan chingones se sienten los americanos

no seas cretino, chuchoryu. jnp te estaba defendiendo y asi respondes

En ese caso ahí no te puedo ayudar chuchoryu tendrás que pedir perdón es mejor tener amigos que tener enemigos.
Title: Re: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Iced on February 01, 2017, 06:25:11 pm
How in fuck do you triple post right after all that
Title: Re: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on February 01, 2017, 06:33:00 pm
full english:
That escalated quickly. Anyway, I just want to remind you that me and Iced are 2 of your biggest defenders on here. We just don't want you or anyone else to post multiple times in a row replying to yourself.

If someone may, please translate an explanation of this to him in his native language for me? (Iced may have but it was very short so I dunno)
Try to figure out what I'm saying by yourself XD
Latino friends don't help him figure out what I'm saying those americans should figure it out by themselves if they feel so badass

full spanish
Eso se puso grave muy rapido. Quiero recordarte que yo e Iced somos 2 de tus mayores defensores aqui. No queremos que tu o cualquier otro hagan muchos posts respondiendose a si mismos.

Si alguien puede, por favor que traduzca esta explicacion a el en su lenguaje para mi? (Quizas Iced ya lo habia hecho pero fue muy corto asi que no se)
Trata por ti mismo saber que digo XD
Amigos latinos no lo ayuden a saber que digo que lo intenten por ellos mismos si tan chingones se sienten los americanos

no seas cretino, chuchoryu. jnp te estaba defendiendo y asi respondes
Al decirme cretino simplemente no te agrado el amenazo con que ese seria mi ultimo post puede serio aquí pero nada mas
Title: Re: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Trololo on February 01, 2017, 06:33:48 pm
So again The forum delete some of my post I dont know why insiste in delete m post
Because you keep quadruple posting! Edit your posts if it hasn't been a day since your last post. Don't keep replying to yourself.
My last post? So if you americans hate me you becomming my enemy...como decimos aquí en México somos chingones que aprendemos mas de un idioma y los gringos no pasan de saber ingles

(http://i1.kym-cdn.com/entries/icons/original/000/000/045/n725075089_288918_2774.jpg)
Chuchoryu, Amigo. Basta con esta mierda, ¿de acuerdo?
Soy el hombre, que sabe inglés mejor que tú. Te puedo decir: JPN no te ofendió.
Este tipo tiene razón: le encanta publicar dos veces mucho, y es contra las reglas del sitio. No hay nada inusual en la fusión de todos sus mensajes en uno o incluso suprimirlos.
P.S .: Google Translate, bro.
Title: Re: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Titiln on February 01, 2017, 06:47:47 pm
Quote
Al decirme cretino simplemente no te agrado el amenazo con que ese seria mi ultimo post puede serio aquí pero nada mas
dime donde te amenazo que seria tu ultimo porque yo no lo veo. la barrera de lenguaje que tienes es tan enorme que la gran muralla china se ve patetica en comparacion
Title: Re: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on February 01, 2017, 06:56:14 pm
Quote
Al decirme cretino simplemente no te agrado el amenazo con que ese seria mi ultimo post puede serio aquí pero nada mas
dime donde te amenazo que seria tu ultimo porque yo no lo veo. la barrera de lenguaje que tienes es tan enorme que la gran muralla china se ve patetica en comparacion
Están seguros? Yo no uoso traductores mi padre fue quien me enseñó a hablar ingles y mi abuela japones ya que los traductores cambian las palabras y dicen otras cosas pero si ya son 3 comentarios que corrigen es un me equivoque y debo pedirle perdón ya que me da corage y enfado que usuarios aquí me escriben mensajes personales, me ofenden y cuando quiero mostrar los mensajes los borran ya basta de eso uno tiene hasta cierto punto de aguantar ciertos comentarios pero ahora debo arreglar algo o lo que se pueda de antemano a los demás sigo agradeciendo sus comentarios
Title: Re: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Titiln on February 01, 2017, 06:58:02 pm
responde mi pregunta
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on February 01, 2017, 07:09:10 pm
Im a bad guy for response you like that form, I have no words to say you sorry or forgivme you defending me and I traduce your comment in a bad words, you are a good men like my cámarade Ned nd Darkmoon I tope you continúe comes here bro

Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Prime SC on February 01, 2017, 07:11:18 pm
RELAX DONT DO IT IF YOU WANNA GET TO IT
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on February 01, 2017, 07:12:44 pm
So again The forum delete some of my post I dont know why insiste in delete m post
Because you keep quadruple posting! Edit your posts if it hasn't been a day since your last post. Don't keep replying to yourself.
My last post? So if you americans hate me you becomming my enemy...como decimos aquí en México somos chingones que aprendemos mas de un idioma y los gringos no pasan de saber ingles

(http://i1.kym-cdn.com/entries/icons/original/000/000/045/n725075089_288918_2774.jpg)
Chuchoryu, Amigo. Basta con esta mierda, ¿de acuerdo?
Soy el hombre, que sabe inglés mejor que tú. Te puedo decir: JPN no te ofendió.
Este tipo tiene razón: le encanta publicar dos veces mucho, y es contra las reglas del sitio. No hay nada inusual en la fusión de todos sus mensajes en uno o incluso suprimirlos.
P.S .: Google Translate, bro.
Cada vez que poste erróneo asegurarte de ponerme esa peral mi amigo XD es buena
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: walt on February 01, 2017, 07:41:21 pm
Chucho, compadre... estás equivocado, te estás "defendiendo" con palabras que ofenden sin necesidad. Y a este ritmo vas a acabar baneado del foro. Queda claro que no estás entendiendo el mensaje. Aquí hay reglas y se deben seguir, si no, habrán consecuencias (sencillas, como que borren tus posts).

No hagas el problema más grande, estamos aquí tranquilos y tú estás muy exaltado.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Momotaro on February 01, 2017, 08:03:32 pm
I don't understand what you are talking about in Spanish, but I really hope you will understand Chuchoryu that most guys here have no racism intention.
Perhaps, translation of text can make understanding wrong.

I already have problem to understand well english language, spanish language is complicateed for me as well. XD

And sorry if I created problem by asking for explanations ebout method to Chuchoryu.
Next time I will do it with PM.
Really sorry for it.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: JustNoPoint on February 01, 2017, 08:05:27 pm
Nah you caused nothing by asking that. Never fear to ask that to anybody.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: walt on February 01, 2017, 08:06:22 pm
I don't understand what you are talking about in Spanish, but I really hope you will understand Chuchoryu that most guys here have no racism intention.
ayyy lmao it's almost as if translate.google.com (https://translate.google.com/) didn't exist
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: xxxx on February 01, 2017, 09:10:19 pm
Por lo que entiendo Iced no te borró los posts, por lo contrario, te los juntó para que así todo se pudiera leer mejor. Cuando te dicen que sólo era eso pero empiezas una pelea donde no la hay con argumentos de que son racistas contigo cuando no es así, verguenza.

Deja de asumir cosas que no son cuando la gente que te está defendiendo quiere respuestas, eso te hace ver a tí y sólo a tí como el racista e ignorante, a nadie más.

Eso que dices sobre tu tablet que no te deja escribir un post entero no te lo crees ni tú, así fuera el caso tienes un botón para editar los posts.

Te voy a dejar unos consejos flaco para romper la barrera del idioma:

-Compra un diccionario inglés-español, léelo y mira tutoriales en youtube.
-Usa Google traductor, aunque creas que te cambian las palabras te dá una mejor estructura en las oraciones a lo que estás haciendo ahora.
-Empieza a poner mas esfuerzo en tu traduccion y en tus trabajos.

En cuanto a tus trabajos, la gente no te odia a tí,  odia ver que no tomas la critica constructiva para que puedas mejorar lo mas que puedas, en especial odia cuando se te pasa por alto acreditar a los spriters.

english:

For what I understand Iced didn't erase your post, on the contrary, he merged them so it would be easier to read. When they say that its only that you start a fight were theres none and with arguments about them being racist with you when its not like that,embarrasing.

Stop assuming things that aren't when the people that is defending you want answers, that makes you and only you look like a racist and ignorant, no one else.

Also what you say about your tablet not letting you write an entire post, no one believes it not even yourself, and even if that was the case theres a button to edit your post.

I'll give you some tips to break the language barrier.

-Buy a diccionary english-spanish,read it and watch youtube tutorials.
-Use google translator, even if you think it changes some words it gives you a better structure on sentences than what you're doing now.
-Start putting more effort on your traductions and works.

about your works, the people here doesn't hate you, they hate that you don't take constructive criticism so you can improve as much as you can, specially when theres no crediting to the spriters.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: JustNoPoint on February 01, 2017, 09:28:58 pm
Iced merged 4 posts. He kept posting so Iced deleted the next 2 because he was sick of merging. To clarify
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: TrinitroRoy on February 02, 2017, 09:43:14 am
RELAX DONT DO IT IF YOU WANNA GET TO IT
Please stop shitposting in a serious time like this. Please don't force me to use the report button, because that wastes a post of my post limitation and it's a lot harsher than to just tell you up in front that what you're doing right now is not very sensitive.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: DatKofGuy on February 02, 2017, 10:19:22 am
The heck... how did I end up in the international forums....

Please stop shitposting in a serious time like this. Please don't force me to use the report button, because that wastes a post of my post limitation and it's a lot harsher than to just tell you up in front that what you're doing right now is not very sensitive.
You're not a mod, and they are aware of his crappy posts. He has been warned already.

Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Mastertkof on February 02, 2017, 04:57:36 pm
(http://libertyworks.com/wp-content/uploads/2008/08/tire_pump_tire_lg_clr.gif)(http://s30.postimg.org/uirklhvst/Cv_S_Kazuya_by_chuchoryu_2016.gif)(http://s23.postimg.org/7g3qv6kqv/Anna.gif)(http://s23.postimg.org/vh5kzit8n/Asuka_BETA.gif)(http://s23.postimg.org/5o5q35v2f/Bruce_Irving1_0.gif)(http://s23.postimg.org/6ixbmb98n/Combot_TTT2.gif)(http://s23.postimg.org/45fdvautj/Devil_Jin_Stance.gif)(http://s23.postimg.org/501xhc2ob/Azazel2014.gif)
.............................................i don't want to give you bad or useless feedback
but for me.. they seem more inflating than moving
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Prime SC on February 02, 2017, 05:26:46 pm
RELAX DONT DO IT IF YOU WANNA GET TO IT
Please stop shitposting in a serious time like this. Please don't force me to use the report button, because that wastes a post of my post limitation and it's a lot harsher than to just tell you up in front that what you're doing right now is not very sensitive.

woooaaahh its a damn joke dude i was just trying to lighten up the mood i do this all the time on social media to break tension and people crack up. chill out geez https://www.youtube.com/watch?v=Q3_2entulkw
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: JustNoPoint on February 02, 2017, 05:32:13 pm
This is a forum. You don't post just to "lighten the mood". When you post you need to add to the discussion. Not post memes or tire inflating gifs
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Prime SC on February 02, 2017, 05:47:40 pm
I dont get why yall so damn serious here but iight whatever.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Trololo on February 02, 2017, 05:49:23 pm
I dont get why yall so damn serious here but iight whatever.

Dude, nobody asks for you to be uterly serious. Just do your jokes in right way, puting them in correct post.
Am I right or am I right?
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: lui on February 02, 2017, 05:52:41 pm
I dont get why yall so damn serious here but iight whatever.

Dude, nobody asks for you to be uterly serious. Just do your jokes in right way, puting them in correct post.
Am I right or am I right?

translation: don't post distracting memes in threads where it detracts from the thread even more, just post memes in the right sections like the random topic or whatever

is what I think he's saying
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: JustNoPoint on February 02, 2017, 05:53:35 pm
There are areas that are less serious. Typically no one will say anything if you do that in one of the General boards. But the reason is 2 fold.

1. Release and wip boards are more formal by nature.

2. During a real discussion it's already hard enough to keep people focused. When you post something like that it makes the discussion seem more volatile when it's not. Like "guys calm down look how random and silly I am" when most parties involved are not upset. You're just reading it as such.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Prime SC on February 02, 2017, 05:57:56 pm
Alright, my bad
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Odb718 on February 02, 2017, 06:43:36 pm
.............................................i don't want to give you bad or useless feedback
but for me.. they seem more inflating than moving
When all of the animations are lined up like that, the characters do seem to only have one direction of motion.
chuchoryu, you should try to twist the character's hips or chests. The last boss-character needs some work. From it's beak down to it's waist is very stagnant. The cloth at his head should have movement. And the base of his tail should move. So should the very end of his tail. Just a slight change would make it look a lot better.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on February 05, 2017, 04:58:21 am
Hello paisanos! Time for upgrade some files, readme inside of the chars

(https://s30.postimg.org/t1k9yy3f5/Cv_S_Ryu_by_chuchoryu.gif)
https://www.sendspace.com/file/rvrkmt


(https://s30.postimg.org/58upe90yp/Cv_S_Rashid_by_chuchoryu.gif)https://www.sendspace.com/file/tydom8

if you wanna give a donation I appreciate.
: https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=EMU3HTMW4MPUL

More to come...
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: lui on February 05, 2017, 05:22:36 am
that's a really good improvement for rashid,  drawing the frames from scratch produced a way better result this time around, keep it up
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on February 05, 2017, 05:29:11 am
that's a really good improvement for rashid,  drawing the frames from scratch produced a way better result this time around, keep it up

Thanks bro! and soon more for Rashid and the others

and for all members, today and now I try to be more better personas, Im sorry for the past words I say and I tope every one can forgive me every one here are my friend I want to be your friend. Como decimos en Mexico : Carnales para toda la vida (its mean, brotbers for the resto of hour lifes)
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Yoshin222 on February 05, 2017, 06:30:52 am
While the sprites and animations still need work, not gonna lie, they actually are starting to finally look better. While on that topic, CVS Rashid has an infinite. It is
ST.LP > ST.LK > ST.MK > ST.HK
ST.HK leaves the opponent in enough hitstun that you can link in to ST.LP, which can cancel in to ST.LK, which naturally can combo in to ascending strengths, with it ending with HK. It even leaves enough hitstun that the player can walk forward for a frame or 2, solidifying it as an infinite as you can constantly move back in to the optimal position to start the combo all over again. Maybe adjust the pausetime or add a couple frames of recovery
PS: I suggest you start putting more thought in to what you make, as most if not all your characters are either shallow or stupidly broken. Not asking Capcom levels of polish or anything just something a bit more thought out, Have a good day
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: ShinZankuro on February 05, 2017, 07:47:11 am
Wow, that's a pretty nice update for Rashid! Congratulations! And keep it up :)
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on February 05, 2017, 06:15:06 pm
Wow, that's a pretty nice update for Rashid! Congratulations! And keep it up :)
Sorry! I push report for accident and no Quote ...my bad, by the way Thanks bro now I try to did more better chars
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on February 05, 2017, 06:19:34 pm
While the sprites and animations still need work, not gonna lie, they actually are starting to finally look better. While on that topic, CVS Rashid has an infinite. It is
ST.LP > ST.LK > ST.MK > ST.HK
ST.HK leaves the opponent in enough hitstun that you can link in to ST.LP, which can cancel in to ST.LK, which naturally can combo in to ascending strengths, with it ending with HK. It even leaves enough hitstun that the player can walk forward for a frame or 2, solidifying it as an infinite as you can constantly move back in to the optimal position to start the combo all over again. Maybe adjust the pausetime or add a couple frames of recovery
PS: I suggest you start putting more thought in to what you make, as most if not all your characters are either shallow or stupidly broken. Not asking Capcom levels of polish or anything just something a bit more thought out, Have a good day
Thanks bro, its not full but its more playable XD I need to check more the condes and add more sprites. Dont worry bro all comments and fedback are wellcome
(https://s30.postimg.org/wu7dllv8h/Cv_S_Ken_by_chuchoryu_TRACE_ONLY.gif)

More to come...
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Yoshin222 on February 06, 2017, 03:26:38 am
Hair and belt need some work, along with some folds on the lower part of the gi, its kinda jagged
Otherwise ACTUALLY DECENT ANIMATION??? 0_0 I am legitimately surprised thats probably the best animation i've ever seen from you
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: lui on February 06, 2017, 03:37:15 am
ACTUALLY DECENT ANIMATION??? 0_0

dude, now you're just being a dick when you don't need to be at all. stop.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: likiji123 on February 06, 2017, 06:12:16 am
It's great seeing you do idle animations now without pixel shifting. Makes it look way better, and that rashid's looking pretty good :)

Hopefully you give this great treatment to the tekken characters ;)
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Enso on February 06, 2017, 10:34:05 am
I love that you have improved your Rashid, chuchoryu. Job well done.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Gladiacloud on February 06, 2017, 01:28:28 pm
I hope to see the same spriting method on SF4 characters too, like El Fuerte and Abel :)
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on February 06, 2017, 08:35:33 pm
It's great seeing you do idle animations now without pixel shifting. Makes it look way better, and that rashid's looking pretty good :)

Hopefully you give this great treatment to the tekken characters ;)
Thanks, now I retouch much of the old ones coming Tekken chars again and offourse Street Fighter 4

now I planning to did much MUCH Street Fighter chars whit new sprites for this 30 years of STreet Fighter
(https://s27.postimg.org/f00xy1nxv/s_AKURA_a_b_choose.gif)
BUT I hope some users can bring a PayPal Donaciones for buy Nintendo Switch, in March starting the Ultra Mega Post of Street Fighter and Tekken chars for it

In lista, SF5 Ken, Laura Matsuda, Kazuya revamp, SF5 edit Evil Ryu, Cvs Ayane and SF5 M. Bison

More to come...
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on February 07, 2017, 06:53:08 am
(https://s30.postimg.org/3mtpct5lt/Cv_S_TJ_Combo_by_chuchoryu.gif)

More to come...
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on February 08, 2017, 05:40:00 am
(https://s23.postimg.org/b4lvmufi3/Cv_S_Future_Omni_by_chuchoryu_edit.gif)
what do you think about CvS Omni?
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: 9mb on February 08, 2017, 05:50:34 am
The mail has been sent out. :)
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Memo on February 08, 2017, 06:30:45 am
(https://s23.postimg.org/b4lvmufi3/Cv_S_Future_Omni_by_chuchoryu_edit.gif)
what do you think about CvS Omni?


I dont see any sagat In that fusion, what's his part in the role?
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Xenomic on February 08, 2017, 06:37:11 am
The legs. I can see it in the legs
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Memo on February 08, 2017, 06:42:01 am
Ok so sagat taught akuma muy Thai and then he joined
the illuminati and learns the regeneration technique from
Gill.  He's gonna make one annoying boss.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Flowrellik on February 08, 2017, 06:54:35 am
(https://s30.postimg.org/wu7dllv8h/Cv_S_Ken_by_chuchoryu_TRACE_ONLY.gif)
More to come...
I gotta say bud, Keep it up! To see original sprites like this shows mass improvements!
I wonder, will there be a possibility of a KOF/SNK type for this ken in the near future?
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: CRASHEM8000 on February 08, 2017, 07:04:48 am
(https://s23.postimg.org/b4lvmufi3/Cv_S_Future_Omni_by_chuchoryu_edit.gif)
what do you think about CvS Omni?


(https://cdn.discordapp.com/attachments/144343786628055041/278767803740323841/unknown.png)

Might wanna fix his anatomy there, buddy, 'cause right now, this is what he looks like in his undies.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Prime SC on February 08, 2017, 08:06:18 am
why dont you just try to resize and trace over omni by werewood?
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on February 09, 2017, 06:20:03 pm
why dont you just try to resize and trace over omni by werewood?

yes I use SFZ Sagat, my CvS Oni and Omni by werewood (painting some sprites) for made him, so I planning a diferentes moves in it, because Omni is a fusión (story made by werewood) of Sagat, M. Bison, Akuma, Gill and Seth
(https://s24.postimg.org/51xruikmt/Cv_S_Omni_by_chuchoryu180.gif)
I try to bring moves of that chars and try to doing this as a rival of Asura the fusión of Akuma and Rural in CvS2
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on February 09, 2017, 06:21:09 pm
(https://s23.postimg.org/b4lvmufi3/Cv_S_Future_Omni_by_chuchoryu_edit.gif)
what do you think about CvS Omni?


(https://cdn.discordapp.com/attachments/144343786628055041/278767803740323841/unknown.png)

Might wanna fix his anatomy there, buddy, 'cause right now, this is what he looks like in his undies.
Nice example of what I need to chante in the abdomen, Thanks bro changing now for Omni

aproachin here CvS Kolin
(https://s27.postimg.org/pzmu33yqr/Cv_S_Kolin_by_chuchoryu_fuck_Capcom.gif)
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Memo on February 09, 2017, 11:12:47 pm
(https://s23.postimg.org/b4lvmufi3/Cv_S_Future_Omni_by_chuchoryu_edit.gif)
what do you think about CvS Omni?


(https://cdn.discordapp.com/attachments/144343786628055041/278767803740323841/unknown.png)

Might wanna fix his anatomy there, buddy, 'cause right now, this is what he looks like in his undies.

You dont need a peepee when you transcend humanity
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Gennos on February 10, 2017, 12:36:52 am
(https://s23.postimg.org/b4lvmufi3/Cv_S_Future_Omni_by_chuchoryu_edit.gif)
what do you think about CvS Omni?

not good at all, his anatomy is messed up.  his head is very twisted to the right that it makes it look like his neck is broken, and his left arm is drawn over his shoulder.
and for the love of god, stop using sagat as a base please! you used him so much that almost half of your characters are sagat edits lol.
you've been doing this for what? 3+ years? im sorry to say this, but imho you've barely improved your spriting skills.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: JustNoPoint on February 10, 2017, 12:39:52 am
Look at his stuff from 3 years ago. He's improved by tons since then. His new tracing method is showing great promise.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Zemilia on February 10, 2017, 12:46:11 am
I don't think his method of tracing is improved when the legs are obviously frankensprited.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Memo on February 10, 2017, 12:47:27 am
I don't think his method of tracing is improved when the legs are obviously frankensprited.

Well its an original character, who's he gonna trace?
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: hatter on February 10, 2017, 12:52:30 am
Well its an original character, who's he gonna trace?

why dont you just try to resize and trace over omni by werewood?

Not like its gonna help him or anything, honestly.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Prime SC on February 10, 2017, 01:03:07 am
Its def alot better than when he first started out. Its not perfect but its really good
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: DelusionTrim on February 10, 2017, 01:03:44 am
Well its an original character, who's he gonna trace?

That's no excuse for how bad it looks, you can still do frankenspriting and make it look so much more convincing than that. A good example is Ubu whom is 3 character body parts into one:

(http://www.thephotonfalls.com/ThePhotonFalls/Mugen/UBU/screen01.jpg)

Even that joke frankensprite I made a while ago is more convincing than Omni, come on now he's gotta do something better than this if he has plans to make it a full character.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Memo on February 10, 2017, 01:10:26 am
Put him on payroll to see if he improves, he's working for free
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: JustNoPoint on February 10, 2017, 01:19:42 am
I don't think his method of tracing is improved when the legs are obviously frankensprited.
You must not have seen his Rashid and Ken.

@ negative Nancys
Also, I said that to get people to NOT be as nitpicky about his sprites. Good grief we know he's not good. Can we not at least give him props when he starts actually improving in places?
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Darkflare on February 10, 2017, 01:28:40 am
Put him on payroll to see if he improves, he's working for free
Haha no. That won't change anything.
He should be building a portfolio with his best work if he wants to charge for it. Which means he needs to do a good job to even consider putting him on a payroll
@ negative Nancys
Also, I said that to get people to NOT be as nitpicky about his sprites. Good grief we know he's not good. Can we not at least give him props when he starts actually improving in places?
That's no better than saying Nice Char +1. I think the issue here is that in this kind of work, details are everything.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: JustNoPoint on February 10, 2017, 01:31:29 am
So it's cool that he always gets 10+ posts telling him how bad his work is no matter what every time he posts a Sprite? So basically daily? No such thing as a broken record?
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: DelusionTrim on February 10, 2017, 01:32:51 am
Put him on payroll to see if he improves, he's working for free


So unless he's being paid we can't judge his sprites? That's like if I make some food for free and if people don't like it they shouldn't leave any feedback other than positive because it was "for free".

It's as bright as day that it doesn't look good and he could do something to make it much better, but nope you guys always just come in defending him with whatever pops in your mind.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Darkflare on February 10, 2017, 01:36:30 am
So it's cool that he always gets 10+ posts telling him how bad his work is no matter what every time he posts a Sprite? So basically daily? No such thing as a broken record?
As I said, this type of work is all in the details. I don't expect it to be an easy path to follow.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: hatter on February 10, 2017, 01:38:10 am
So it's cool that he always gets 10+ posts telling him how bad his work is no matter what every time he posts a Sprite? So basically daily? No such thing as a broken record?

Actually I have to stop you there. Remember when he put a good amount of effort ino the Ken and Rashid stances? Remember how ppl told him good job and praised him? He proved that with enough effort he can make something decent. Now look what he's done after that with the Combo, Kolin, and Omni sprites. He's literally going back to his old ways and you expect us to give him props?

Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Memo on February 10, 2017, 01:40:25 am
come on now he's gotta do something better than this if he has plans to make it a full character.

This is why I say put him on a payroll, he doesn't have to do anything really, he dont owe us nothing
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: JustNoPoint on February 10, 2017, 01:45:04 am
So it's cool that he always gets 10+ posts telling him how bad his work is no matter what every time he posts a Sprite? So basically daily? No such thing as a broken record?

Actually I have to stop you there. Remember when he put a good amount of effort ino the Ken and Rashid stances? Remember how ppl told him good job and praised him? He proved that with enough effort he can make something decent. Now look what he's done after that with the Combo, Kolin, and Omni sprites. He's literally going back to his old ways and you expect us to give him props?
Someone says he hasn't improved in 3 years. I say they did by using those examples. Then because I said he's improved we get a good number of people wanting to argue it. By your own admission he has improved in some areas.

That's what I thought was odd. Like, me giving him positive credit at all is too much to give him.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Jesuszilla on February 10, 2017, 01:46:12 am
I personally think he's improved a lot lately from where he was even a few months ago. It's almost as if something awakened.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Trololo on February 10, 2017, 01:46:48 am
come on now he's gotta do something better than this if he has plans to make it a full character.

This is why I say put him on a payroll, he doesn't have to do anything really, he dont owe us nothing

Pay. They says you, that such stuff is about reputation.
Chuchoryu is recomended himself as not very good sptiter for long time, and all because he put not much efforts into his chars. Who do you think will ever want to pay him, if all he ever did- mediocore?
No way, pal. Chuchoryu need to raise his quality level and standarts, so people MAY buy his better work.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Nexus Games on February 10, 2017, 01:53:05 am
he can do what he want to he can put effort or not it's what he wants to do all we can do is watch, help, or do it our selves.
we can like or dislike  he can get better or not get better there are people who like his stuff if its good or bad all we can do is let him have fun making characters he's not perfect or working at a company...he's improving little at a time and it shows...

the one thing he has to improve on is to know how to make animations from scratch instead of shifting limbs of characters, if he knows how to trace of screenshots.

he likes to go to one character to another a lot, i don't think money would help. He just has to learn to just stay with one character and finish them
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Memo on February 10, 2017, 01:53:50 am
come on now he's gotta do something better than this if he has plans to make it a full character.

This is why I say put him on a payroll, he doesn't have to do anything really, he dont owe us nothing

Pay. They says you, that such stuff is about reputation.
Chuchoryu is recomended himself as not very good sptiter for long time, and all because he put not much efforts into his chars. Who do you think will ever want to pay him, if all he ever did- mediocore?
No way, pal. Chuchoryu need to raise his quality level and standarts, so people MAY buy his better work.

You guys dont understand what I'm saying. Members are demanding that he needs to
Do this, needs to do that, he needs to get better.....he don't have to do shit really ain't
nobody paying him or his bills, nothing wrong with leaving feedback for improvement
By dont demand him to do shit if you ain't gonna pay him, I dont let nobody who's not
Putting money in my pocket boss me around that's what I'm saying, you guys sound all
Bossy n shit
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: JustNoPoint on February 10, 2017, 02:00:11 am
Memo, that isn't a good approach. Everyone is entitled to recommend he improves whether he's paid or not. People just can't demand it or get too upset if he doesn't do so.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Memo on February 10, 2017, 02:03:04 am
Memo, that isn't a good approach. Everyone is entitled to recommend he improves whether he's paid or not. People just can't demand it or get too upset if he doesn't do so.

That's what I mean, let him know what he CAN do to improve, dont demand it
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Nexus Games on February 10, 2017, 02:04:15 am
shouldn't these arguments be in a separate thread?
nothing but negativity here and no one is even helping him with his creations hes not a team of 10 people he's one person
i can understand your opinions but is it worth it since this kind of thing always happens
i don't think this anger counts as helping someone but a time waster.
i'm pretty sure he can improve fast if he got some help from people to produce something really good
i can understand why he try to make lots of character because he is alone making creations but with more people helping him the more he can build a team releasing stuff done.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: JustNoPoint on February 10, 2017, 02:10:25 am
Yeah I thought it could get turned around but there never seems to be a way to do that in his threads. I wasn't thinking. No more discussing this guys. I'll delete posts after this one that are not on topic.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: AuMiO VXC on February 10, 2017, 03:16:24 am
hey chuchoryu. it would be better if you bring the omni with actual moves first which given by werewood. cz 3D omni with actual moves is the omni we know at all. take it as suggestion. later u can add diffirent moves of yours. btw thanks for making the omni in cfj. omni by werewood was a great creation.               

idea no.1 hoduken : also wanna say the hoduken of omni should behave like gill's pyro-kinesis and ice-kynesis. ok. i mean the projectile will be the hoduken but when it will be thrown from red hand, it make opponent fire like a pyro-kinesis do and if its blue hand, it will make opponent icy like what ice-kinesis do!

idea no.2 shoryuken for omni: @chuchoryu: as you adding some moves from seth, gill, sagat etc. i have plan for omni's shoryuken. the three(low, medium and high) shoryuken will be sagat uppercut, akuma 3hit shoryuken and seth 3time shoryuken. according to buttoms:
F,DF,F,X = sagat uppercut F,DF,F,X = akuma 3hit shoryuken
F,DF,F,Z
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Zemilia on February 10, 2017, 08:58:00 am
Can you please not double post?

Even if you want to keep it updated, just don't go as far as double posting.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: AuMiO VXC on February 12, 2017, 05:46:35 am
idea 3:
omni's tatsumaki will be... low tatsumaki= akuma tatsumaki. medium tatsumaki=gill knee drop and high tatsumaki=seth spin kick/hyakuretsukyaku. according to cmd:
D,DB,B,X=tatsumaki
D,DB,B,Y=moonsault knee drop (gill)
D,DB,B,Z=hyakuretsukyaku/seth spin kick.
another thing about omni's shoryuken, u can add pyro or cryo effect the shoryuken just like ken has fire/pyro shoryuken effect and which will deponds on his red/blue hand. it will be a good gill-ish feature.
also u can add gill's head butt, seth spin piledriver, sagat tiger knee etc update by update after releasing.
শালারা তোদের সবার মায়েরে চুদি!
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Flowrellik on February 12, 2017, 06:05:24 am
(https://s23.postimg.org/b4lvmufi3/Cv_S_Future_Omni_by_chuchoryu_edit.gif)
what do you think about CvS Omni?


(https://cdn.discordapp.com/attachments/144343786628055041/278767803740323841/unknown.png)

Might wanna fix his anatomy there, buddy, 'cause right now, this is what he looks like in his undies.

You dont need a peepee when you transcend humanity
Tell that to Gill and Urien XD
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on February 14, 2017, 06:37:32 pm
(https://s17.postimg.org/tfjrt74kf/chuchoryu_born_day_real_me.gif)
not fake its my real birthday
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Ryoga-rg on February 14, 2017, 06:47:30 pm
Happy Birthday. I hope you will have a nice day.??  Your waist is just 18 Inches?  that is like just 46 centimeters. Are you as thin as Dhalsim?
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: IkuTronHD on February 14, 2017, 07:04:58 pm
Feliz cumpleaños amigos que los disfutes :D
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on February 14, 2017, 07:40:48 pm
Happy Birthday. I hope you will have a nice day.??  Your waist is just 18 Inches?  that is like just 46 centimeters. Are you as thin as Dhalsim?

XD yes its true bro the muscles are in my shoulders, arms, my abdomen very hard abdomen and legs really powerfull legs
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Prime SC on February 14, 2017, 08:37:38 pm
Happy birthday man
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on February 21, 2017, 06:25:36 am
to long time I no put of my Tekken chars XD well the Demo 2 is comming this march
(https://s13.postimg.org/5zhsaf8dj/TMP_02.jpg)
10 chars
4 stages
1 sub boss
2 final random boss
2 especial DLC for June
and full revamp in the 12 chars

More to come...
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: AuMiO VXC on February 21, 2017, 11:25:10 am
you made already 26 tekken chars which was released. it would be greater if you upgrade all of them and enlarge the roster. or.... do what you planned to do.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on February 21, 2017, 06:16:50 pm
you made already 26 tekken chars which was released. it would be greater if you upgrade all of them and enlarge the roster. or.... do what you planned to do.

wow 26 released but I revamqp all in my PC, I have other 5 in my PC and 2 more starting whit screen captures
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: AuMiO VXC on February 21, 2017, 07:29:11 pm
you made already 26 tekken chars which was released. it would be greater if you upgrade all of them and enlarge the roster. or.... do what you planned to do.

wow 26 released but I revamqp all in my PC, I have other 5 in my PC and 2 more starting whit screen captures
cool. i guessed it bcz you told me before you gonna be back at tekken and sf1,ex,4,5 project in 2017. i hope and would appreciate most if that sound come true! keep updating cz update make ur creator better!
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on February 23, 2017, 08:04:28 am
some little draw
(https://s22.postimg.org/ccese5tdd/Im_Mugen_Maker_by_chuchoryu_Tekken_episode_numb.gif)
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on February 23, 2017, 09:13:49 pm
well the most hard in Ken its the stance animated
(https://s12.postimg.org/x2a62s7m5/Cv_S_Ken_by_chuchoryu2.gif)
I doing more moves for it

More to come...
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: -Ash- on February 23, 2017, 09:30:09 pm
Holy shit man, good job on this animation.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: lui on February 23, 2017, 09:34:59 pm
that is really good, some rough areas here and there like where the gi is tied up, the shading is jittery, but other than that it looks fantastic so far.

see, if you take your time your stuff will be as good quality as this and youre rashid animations
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: JustNoPoint on February 23, 2017, 09:35:43 pm
The chest gets shaped weird near the end but indeed, overall this is quality work!
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Hephaistos31 on February 23, 2017, 09:42:53 pm
Ah!! :) It seems indeed your animation is more fluid than your previous work, Chucho! :)
Few more sprites will increase dramatically your chars, dude. Keep it in mind and keep the good work coming!! :)
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: morbidjoe on February 24, 2017, 12:20:21 am
ya his legs and arms look great its just the head and the upper body that still need work overall decent
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: jonathanS on February 24, 2017, 02:31:06 pm
well the most hard in Ken its the stance animated
(https://s12.postimg.org/x2a62s7m5/Cv_S_Ken_by_chuchoryu2.gif)
I doing more moves for it

More to come...

His improvement in the sprites and very remarkable,The sprites are getting more beautiful, :bjugoi:
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: AlexSin on February 24, 2017, 06:28:06 pm
You might want to fix his feet, in one or two frames they're the CvS feet, in all the other frames they're different and change lighting.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Momotaro on February 26, 2017, 04:59:44 pm
God job Chucho!
I'm not fan of Ken in SFV, but you nailed it!! ;)
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Enso on February 27, 2017, 02:02:23 am
Looking good but his shoulders look like big rocks or boulders. Plus his right sleeve (artist's left) need change. It's like looking at Chun-Li's sleeves.

Same thought as Alex on the feet. You need to look at other fighters' bare feet as reference like Ryu, Ken, Ryo, and some others.

You are getting there chucho! Keep up!
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Flowrellik on February 27, 2017, 03:34:12 am
well the most hard in Ken its the stance animated
(https://s12.postimg.org/x2a62s7m5/Cv_S_Ken_by_chuchoryu2.gif)
I doing more moves for it

More to come...
Learning is a good thing! Now do KOF spriting (I kid XD)
But yeah, if you need an idea, SFV Ken in neogeo spriting can be done I have a base model of Ken you can use, it's KOF based and has his spinning burning tatsumaki lvl 3 too.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Fob1aZ on February 27, 2017, 01:47:30 pm
This new Ken is awesome! Good continuation man!!!
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on March 07, 2017, 11:57:40 pm
Thanks soon I show more moves for it
well the most hard in Ken its the stance animated
(https://s12.postimg.org/x2a62s7m5/Cv_S_Ken_by_chuchoryu2.gif)
I doing more moves for it

More to come...
Learning is a good thing! Now do KOF spriting (I kid XD)
But yeah, if you need an idea, SFV Ken in neogeo spriting can be done I have a base model of Ken you can use, it's KOF based and has his spinning burning tatsumaki lvl 3 too.
Thanks bros the idea is making him more better every time for a good release XD, sure my bro show me your modelo for this one

You might want to fix his feet, in one or two frames they're the CvS feet, in all the other frames they're different and change lighting.
Looking good but his shoulders look like big rocks or boulders. Plus his right sleeve (artist's left) need change. It's like looking at Chun-Li's sleeves.

Same thought as Alex on the feet. You need to look at other fighters' bare feet as reference like Ryu, Ken, Ryo, and some others.

You are getting there chucho! Keep up!

Thanks you2 I see the foot detalle and I chante soon I show the new stance I add 2 frames more

And now some 2 extra chars I work
(https://s1.postimg.org/vgq1ieuzj/Cv_S_Sakura_Kolin_by_chuchoryu.gif)
Choose A or B for Sakura & Kolin I dont know what of they made first XD Ken is close to come and Dhalsim

More to come...
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: -Ash- on March 08, 2017, 12:20:14 am
You should make Kolin's thighs thicker.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on March 09, 2017, 11:00:54 pm
little example of SF5 Ryu & Ken. Same base, diffrent moved, difrent gameplay, same game
(https://s15.postimg.org/cysw9jjkr/INPUT.jpg)

More to come...
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Nexus Games on March 10, 2017, 01:11:44 am
Try not to rush ken or your other characters and take your time for a better result.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: black dragon on March 10, 2017, 01:16:52 am
is his work open source
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Trololo on March 10, 2017, 01:33:29 am
To be  honest, I totally surprised, Chuchoryu. In the good way.
This Ken looks really nice. I can even say that he  looks just awesome!
Keep IT up, man. And take your time, I want to see something like this on every sprite of this Ken.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on March 11, 2017, 10:05:44 pm
Try not to rush ken or your other characters and take your time for a better result.
To be  honest, I totally surprised, Chuchoryu. In the good way.
This Ken looks really nice. I can even say that he  looks just awesome!
Keep IT up, man. And take your time, I want to see something like this on every sprite of this Ken.
Thanks! I did more sprites but I revamp all for more good result as you say I want to bring more better chars each time

is his work open source
No but if you need to use something of what I made you can use it bro

(https://s27.postimg.org/rl9q73aur/TMP_00.jpg)
What about new Dan? Whit SF4 and SF5 moves

More to come...
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Trololo on March 12, 2017, 06:53:34 am
Well, he DO looks SF4-ish, what is good. But his left arm (Closer to viewer) looks like it don't have elbow.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Momotaro on March 12, 2017, 09:29:52 am
Thanks soon I show more moves for it
well the most hard in Ken its the stance animated
(https://s12.postimg.org/x2a62s7m5/Cv_S_Ken_by_chuchoryu2.gif)
I doing more moves for it

More to come...
Learning is a good thing! Now do KOF spriting (I kid XD)
But yeah, if you need an idea, SFV Ken in neogeo spriting can be done I have a base model of Ken you can use, it's KOF based and has his spinning burning tatsumaki lvl 3 too.
Thanks bros the idea is making him more better every time for a good release XD, sure my bro show me your modelo for this one

You might want to fix his feet, in one or two frames they're the CvS feet, in all the other frames they're different and change lighting.
Looking good but his shoulders look like big rocks or boulders. Plus his right sleeve (artist's left) need change. It's like looking at Chun-Li's sleeves.

Same thought as Alex on the feet. You need to look at other fighters' bare feet as reference like Ryu, Ken, Ryo, and some others.

You are getting there chucho! Keep up!

Thanks you2 I see the foot detalle and I chante soon I show the new stance I add 2 frames more

And now some 2 extra chars I work
(https://s1.postimg.org/vgq1ieuzj/Cv_S_Sakura_Kolin_by_chuchoryu.gif)
Choose A or B for Sakura & Kolin I dont know what of they made first XD Ken is close to come and Dhalsim

More to come...

Some very nice progress.

I like what you do with Ken and Ryu.

About the girls : Kolin should be more muscular (bigger legs...) Perhaps you should keep her for later?

And Sakura just look like a young boy. I still prefer her school design. But I suggest you trace her over her SF4 graphics.
Better body proportions, head size, haircut, details...

Keep it up.

I see some progress, and I like what I see :D
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: SkySplitters on March 12, 2017, 03:51:47 pm
Ken look's really good. I am very impressed and happy to see that you have improved and working hard on making your dreams in mugen come true. :)
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Mr.Karate JKA on March 12, 2017, 04:33:21 pm
About sf 4 Dan, will you make a patch for Mr.Ansatsuken's Dan?
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on March 13, 2017, 07:27:27 pm
About sf 4 Dan, will you make a patch for Mr.Ansatsuken's Dan?

maybe but first I must doing all Dan new sprites

so here the new revamp of CvS Oni
(https://s24.postimg.org/e6fvux551/TMP_00.jpg)
Dan, Ken, Dhalsim, Ryu, Kolin, Oni, Hakan, Laura and Fang comming completely new in sprites I mean

More to come...
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: varo_hades on March 13, 2017, 07:44:03 pm
About sf 4 Dan, will you make a patch for Mr.Ansatsuken's Dan?

maybe but first I must doing all Dan new sprites

so here the new revamp of CvS Oni
(https://s24.postimg.org/e6fvux551/TMP_00.jpg)
Dan, Ken, Dhalsim, Ryu, Kolin, Oni, Hakan, Laura and Fang comming completely new in sprites I mean

More to come...
I hope that you revamp Oni on the right way like your last sprites, and you have plans to add run animation on your chars?
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: SlenderMan on March 13, 2017, 10:14:56 pm
so you edited 1 sprite? looks about the same as before
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on March 14, 2017, 07:09:52 am
About sf 4 Dan, will you make a patch for Mr.Ansatsuken's Dan?

maybe but first I must doing all Dan new sprites

so here the new revamp of CvS Oni
(https://s24.postimg.org/e6fvux551/TMP_00.jpg)
Dan, Ken, Dhalsim, Ryu, Kolin, Oni, Hakan, Laura and Fang comming completely new in sprites I mean

More to come...
I hope that you revamp Oni on the right way like your last sprites, and you have plans to add run animation on your chars?

Maybe running sprites because I dont like my Street Fighter mugen chars Running, every game of SF no use that animaciones ecept CvS every one play SF4 or SF5 whit only dash and can bring better nice combos

so you edited 1 sprite? looks about the same as before
Yes I edit "some ones" new for Oni whit more sprites
(https://s9.postimg.org/k188ore3z/Cv_S_Oni_Akuma_by_chuchoryu.gif)
For Oni, Laura, Ryu, Ken, Dan, Dhalsim and Hakan
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Prime SC on March 14, 2017, 07:18:58 am
bruh u can use the oni stance i commissioned from hatter
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: SlenderMan on March 14, 2017, 09:03:52 am
Pants, hair and belt could use better motion but otherwise he's lookin pretty fierce.

(https://s3.postimg.org/50t96qm4j/Akumaexample.gif)

see Akuma here how the clothes move as he's bouncing.

Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Hephaistos31 on March 14, 2017, 12:38:01 pm
Better animations, you start to get the point Chucho! I don't know if you use more sprites for your animations or not, but it looks great!! Keep your good work coming Chucho!!
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: ,mem on March 16, 2017, 12:47:03 am
This is awesome i'm glad to see this sprite get an improvement. This makes the longer wait all the more worth it.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on March 16, 2017, 02:18:31 am
bruh u can use the oni stance i commissioned from hatter

XD nice joke bro. I did this Oni by myself 2 years ago and I upgrade all the time many times whit the sale SFF file you can see in You Tube the versions
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: lui on March 16, 2017, 02:28:37 am
no he commissioned a new stance from hatter himself, separate from your version.

(http://orig03.deviantart.net/4c70/f/2017/025/2/0/_cvs2__oni_by_yahyanass-dajek73.gif)

I personally think it's a good idea chucho, it looks great and can add to your version a lot more
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Prime SC on March 16, 2017, 03:36:07 am
Exaclty^
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on March 21, 2017, 05:30:06 pm
no he commissioned a new stance from hatter himself, separate from your version.

(http://orig03.deviantart.net/4c70/f/2017/025/2/0/_cvs2__oni_by_yahyanass-dajek73.gif)

I personally think it's a good idea chucho, it looks great and can add to your version a lot more
Nicebro! Its little similar to mine model but I know this is very diffrent. Yes maybe in the future this modelo and mine are convine for a good one char bro

Well aproaching the topic
(https://s14.postimg.org/npw07ob5d/Cv_S_New_2017_revamps_Hinata_Oni_Bryan.gif)
I revamp a lot of my old chars including the unreleased 2009 CvS Naruto chars, now Im more experience in sprites and I want to do more better sprites time and time comes, soon comming the Ultra Street Fighter Mugen Pack chars  and Tekken Mugen Demo 2 for announcing Naruto Mugen for second time

More to come...
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: lui on March 21, 2017, 06:27:35 pm
if you release those Naruto characters I would totally use those sprites to code em. go ahead release them if you do think you're ready to do so
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on March 21, 2017, 06:34:53 pm
if you release those Naruto characters I would totally use those sprites to code em. go ahead release them if you do think you're ready to do so

sure bro! I did the old author called Cosplay chars for doing all in CvS I want my SFvsN mugen long time ago
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: KaijuNakamura on March 22, 2017, 05:46:52 am
if you release those Naruto characters I would totally use those sprites to code em. go ahead release them if you do think you're ready to do so

OH SHIT that would be so epic, naruto characters coded well with regular sized sprites
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Momotaro on March 23, 2017, 05:57:04 pm
This make the list of WIP even bigger now.
I really hope you hang on and at least release the older projects as well.
Like Lili, Eliza etc...
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on March 24, 2017, 02:27:51 am
if you release those Naruto characters I would totally use those sprites to code em. go ahead release them if you do think you're ready to do so

OH SHIT that would be so epic, naruto characters coded well with regular sized sprites
Yes bro because all Naruto chars are chibi ones...not bad but I really want this in a more normal size XD you know bro

This make the list of WIP even bigger now.
I really hope you hang on and at least release the older projects as well.
Like Lili, Eliza etc...
Yes Lili comes in May, Eliza around of October but SF5 Ryu, Dhalsim, Laura and Ken the next month April and 8 Tekken chars in April the old upgrade + new SFF file

whit great power comes great responsability
(https://s18.postimg.org/5fppyt6pl/Cv_S__Marz_by_chuchoryu.gif) (https://s29.postimg.org/v856dr29j/Cv_S__Satsuki_by_chuchoryu.gif)
this is my gift and my curse. Who Im I? Im Spiderman...I mean! chuchoryu XD my hands now make magic

Moe to come...
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: ,mem on March 24, 2017, 03:57:58 am
Remember to take your time and advice and everything should be fine. I mean for me I appreciate you taking your time with things now it really shows off your skill. Also how is Omni doing at the moment as in is he on hold until everything else is finished or what?
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: YugaCurry on March 24, 2017, 04:41:10 am
Moe to come...

Kazuya to come?  ;D
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: SlenderMan on March 24, 2017, 05:55:03 am
perhaps a showing of Oni through youtube would be in order? post videos on your progress. maybe comparisons from the old version to the new version. balance changes, new moves..etc
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: krypT3CH0cel0t on March 26, 2017, 07:24:17 am
really liking that Bryan Fury revamped version. Take your time bro. I love your work.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on March 27, 2017, 10:12:21 pm
Remember to take your time and advice and everything should be fine. I mean for me I appreciate you taking your time with things now it really shows off your skill. Also how is Omni doing at the moment as in is he on hold until everything else is finished or what?
Good questio. Omni comes in July whit Rufus because Laura Matsuda is for this April I no add much of Omni but be sure I work in it bro

Moe to come...

Kazuya to come?  ;D
Tekken Demo#2 this April whit 8 upgrade chars, Screen Pack, Stages and a surprise
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on March 27, 2017, 10:13:50 pm
perhaps a showing of Oni through youtube would be in order? post videos on your progress. maybe comparisons from the old version to the new version. balance changes, new moves..etc
Yes youre right I need to show the old and the new

really liking that Bryan Fury revamped version. Take your time bro. I love your work.
Thanks, is very close to come Bryan and much more

(https://s10.postimg.org/8zrd3xywp/TMP-00.jpg)
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Momotaro on March 27, 2017, 11:40:12 pm
Nice!

Yes, Bryan seems better, color and all.
But for some reason, he looks less muscular. Bigger heas, smaller shoulders.
There was good thing in the older Bryan as well...
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on April 01, 2017, 09:04:52 pm

Happy Feliz April fools...eeem download from The vídeo

More to come...
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Hephaistos31 on April 01, 2017, 10:44:05 pm
Chucho, I have this message: "This video can't be played because it has content from "The Orchard Music" and your country blocked it for Copyright". So I can't check your work. :(
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: krypT3CH0cel0t on April 02, 2017, 04:07:50 am
Chucho, I have this message: "This video can't be played because it has content from "The Orchard Music" and your country blocked it for Copyright". So I can't check your work. :(

same :(
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on April 02, 2017, 07:38:12 am
Chucho, I have this message: "This video can't be played because it has content from "The Orchard Music" and your country blocked it for Copyright". So I can't check your work. :(

dont worry you can download the char from vídeo description. The vídeo have only move list bro
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Trololo on April 02, 2017, 08:20:13 am
Chucho, I have this message: "This video can't be played because it has content from "The Orchard Music" and your country blocked it for Copyright". So I can't check your work. :(

dont worry you can download the char from vídeo description. The vídeo have only move list bro

There is NO video description. How the hell can I download it then?
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: YugaCurry on April 02, 2017, 08:35:50 am
https://www.sendspace.com/file/zbzv60
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Trololo on April 02, 2017, 09:54:43 am
Thanks for link.
But still, I don't get it. What so April Fооlish in this work BUT NSFW sprite included?
All in all, I'm really glad to see you're really and finally started to improve yourself, Chuchoryu. Some animations looks really decent (For example, Standing Strong Kick).
But still, you've got a long way to go for perfection.
-For example, some animations are STILL choppy.
Senpusha. I dunno, why did't you though, how to fix chopiness of this animation, because this is elementary, I already have seen thim method right in the same Juri- just recycle sprites to extend this animation for what it should be.
(http://i.imgur.com/kq2agGw.gif)
But here is my suggestion: just copy sprites themself and fix a belt on newer ones, so animation could be more fluid. The same is about Kaisen Dankairaku.
-Some animations BECAME unhealthy.
For example, the friggin stance. Or I don't know something, or haid shoildn't move forward, then Juri TOO moves forward.
(http://i.imgur.com/zZrN4qe.png)
They should or slightly move BACKWARDS, of to not move at all, at least because Juri's movment is insignificantly small.
-And also, here's the way way to make Fuharenjin at least effective: try to make damaging forse NOT fireballs, but Juri herself. Here is what I'm talking about:
(http://i.imgur.com/KxCqY44.png)
(http://i.imgur.com/dKQUrBW.png)
(http://i.imgur.com/ltxT6K7.png)
C'mon, just try to tell me this move doesn't looks greаt in action.
Also I'd peronally like to see sprites ALSO with updated quality. I dunno, when you'll have some freetime try to read some MaranCV's tutorials about CvS spriting, so you could better understood its rules and give us better sprites.
Good luck.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on April 02, 2017, 06:59:08 pm
Thanks for link.
But still, I don't get it. What so April Fооlish in this work BUT NSFW sprite included?
All in all, I'm really glad to see you're really and finally started to improve yourself, Chuchoryu. Some animations looks really decent (For example, Standing Strong Kick).
But still, you've got a long way to go for perfection.
-For example, some animations are STILL choppy.
Senpusha. I dunno, why did't you though, how to fix chopiness of this animation, because this is elementary, I already have seen thim method right in the same Juri- just recycle sprites to extend this animation for what it should be.
(http://i.imgur.com/kq2agGw.gif)
But here is my suggestion: just copy sprites themself and fix a belt on newer ones, so animation could be more fluid. The same is about Kaisen Dankairaku.
-Some animations BECAME unhealthy.
For example, the friggin stance. Or I don't know something, or haid shoildn't move forward, then Juri TOO moves forward.
(http://i.imgur.com/zZrN4qe.png)
They should or slightly move BACKWARDS, of to not move at all, at least because Juri's movment is insignificantly small.
-And also, here's the way way to make Fuharenjin at least effective: try to make damaging forse NOT fireballs, but Juri herself. Here is what I'm talking about:
(http://i.imgur.com/KxCqY44.png)
(http://i.imgur.com/dKQUrBW.png)
(http://i.imgur.com/ltxT6K7.png)
C'mon, just try to tell me this move doesn't looks greаt in action.
Also I'd peronally like to see sprites ALSO with updated quality. I dunno, when you'll have some freetime try to read some MaranCV's tutorials about CvS spriting, so you could better understood its rules and give us better sprites.
Good luck.

thanks bro, yes the way to be more better is practice as you say bro. Now I see the point  you say I need to doing the moves more natural I revamp Juri little not big one XD for now and I say Thanks for the example

Yes the fuajin move looks more great like King I try to doing some like that its time to do my best bros, Thanks as always for your comments

For the other users here the link of Juri Han: http://BLACKLISTED WEBSITE.com/forums/downloads.php?do=file&id=52529

More to come...
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: lui on April 02, 2017, 08:45:02 pm
we don't link to mugen-archive here anymore
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: krypT3CH0cel0t on April 03, 2017, 01:51:16 am
we don't link to mugen-archive here anymore
just curious, but why not?
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: R565 on April 03, 2017, 02:00:52 am
we don't link to mugen-archive here anymore
just curious, but why not?

In short terms, they use adfly, which is notorious with viruses and spam. Also, the people that frequent there with some exceptions are rude.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: JustNoPoint on April 03, 2017, 02:03:56 am
we don't link to mugen-archive here anymore
just curious, but why not?
Just read this.
http://mugenguild.com/forum/topics/anyone-here-being-banned-my-huge-butt-no-reason-all-174638.0.html

Please reply to that thread about any questions or comments regarding MUGEN Archive so we can keep this thread on topic.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on April 06, 2017, 04:10:16 am
the ultra mega pack of chars is comming this april 220, here a little taste things to come
(https://s24.postimg.org/3tog0h0th/TMP-01.jpg)

More to come...
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: hatter on April 06, 2017, 04:23:08 am
That's actually not too bad. I kinda like how you edited the headband strands to make em look like strands of hair.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: krypT3CH0cel0t on April 06, 2017, 07:14:36 am
Super excited for that mega pack amigo.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Mr.Karate JKA on April 07, 2017, 03:34:14 am
the ultra mega pack of chars is comming this april 220, here a little taste things to come
(https://s24.postimg.org/3tog0h0th/TMP-01.jpg)

More to come...


Any chance to work with me on Kairi? I have here some finished sprites made by CVS the abstract. You can use it since i payed for a full comission with CVS, but i never saw the finished SFF.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: ,mem on April 07, 2017, 03:58:47 am
I wonder what happened to Cvs the Abstract that's another member that just poofed into nothingness. Also I know this is off topic but what ever happened to the Sheng long you were making I just wanted to know.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on April 09, 2017, 01:37:33 am
the ultra mega pack of chars is comming this april 220, here a little taste things to come
(https://s24.postimg.org/3tog0h0th/TMP-01.jpg)

More to come...


Any chance to work with me on Kairi? I have here some finished sprites made by CVS the abstract. You can use it since i payed for a full comission with CVS, but i never saw the finished SFF.

sure bro Kairi comes this April 20 de have 15 days for release bro


extra! for the people who así for Marduk and Lili
(https://s23.postimg.org/j73egeeyj/TMP-00.jpg)
CvS Marduk not comes in the Tekken Demo#2, Marduk comes this month but for April 30 for celebrate  childrend day

More to come...
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Trololo on April 09, 2017, 04:17:51 am
To be honest, Murduk now looks reeeeally strange. His arms and positioned strange, and arms itself are strenge. Forearms and shoulders are unproportionally different: forearms are too thin. But Kairi looks much better.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on April 11, 2017, 12:07:49 am
To be honest, Murduk now looks reeeeally strange. His arms and positioned strange, and arms itself are strenge. Forearms and shoulders are unproportionally different: forearms are too thin. But Kairi looks much better.


yes I see Marduk's arm and is really weird bro now I change little
(https://s28.postimg.org/pgoygv9cd/Cv_S_Marduk_by_chuchoryu_comparando.gif)
and I chante the colors for bring the Tekken 6 colores. Kairi comming the next week

Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on April 11, 2017, 04:51:11 am
CvS Marduk change today now he looks like more SFxT versión
(https://s10.postimg.org/w181r0hop/Cv_S_Marduk_by_chuchoryu_SFx_T.gif)
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: SkySplitters on April 14, 2017, 07:08:21 pm
OMG!!! Craig Marduk! I've hoped that you one day would do something with Marduk. Looks pretty good so far, the new one! Keep up the creative and fun work! :D
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on April 19, 2017, 07:43:14 am
Trump vs the world
(https://s30.postimg.org/k5wz5igwh/INPUT.jpg)
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Kenshiro2018 on April 23, 2017, 02:58:46 am
the ultra mega pack of chars is comming this april 220, here a little taste things to come
(https://s24.postimg.org/3tog0h0th/TMP-01.jpg)

More to come...


And this... Its finally Released?
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Beta158 on April 23, 2017, 04:49:00 am
Just give him time mate and we will see what happens.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: krypT3CH0cel0t on April 23, 2017, 06:19:41 pm
Is this the same Kairi that C.v.s The Abstract is working on? or different?
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: C.v.s The Abstract on April 23, 2017, 07:24:34 pm
different
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on April 27, 2017, 12:56:07 am
Is this the same Kairi that C.v.s The Abstract is working on? or different?
different
Different cámarade, long time no see you CVSNB glad to see you bro


CvS Kairi, Download in the vídeo
I hope some one gives a donations, every little helps are wellcome

More to come...
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on April 28, 2017, 06:41:01 am
SF5 M. Bison working
(https://s14.postimg.org/t43skiz35/TMP-01.jpg)

I really want this in my "MKvsSF"

Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Dj luke on April 28, 2017, 10:38:53 am
Good job Chucho as always
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on May 08, 2017, 10:34:22 pm
Good job Chucho as always


Thank you bro

now the news......
(https://s13.postimg.org/lk4852oav/INPUT.jpg)
WTF!!! Capcom!!! Justin Beaber in SF5!!!!....but nice moves....

Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on May 09, 2017, 05:27:32 am
so...Now lets talk about the beauty
(https://s7.postimg.org/d5823dryz/TMP-01.jpg)

More to come...
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Titiln on May 09, 2017, 05:35:53 am
WTF!!! Capcom!!! Justin Beaber in SF5!!!!....but nice moves....
he doesnt look like bieber at all dude
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on May 09, 2017, 08:05:26 am
WTF!!! Capcom!!! Justin Beaber in SF5!!!!....but nice moves....
he doesnt look like bieber at all dude
XD I know but Ed have the most amazing move set in the game bro

more news of way
(https://s12.postimg.org/ttaokq6al/CHUCHORYU_NEWS.gif)
some colores of the soon release chars

More to come...
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: SkySplitters on May 09, 2017, 08:43:22 am
Laura Matsuda is looking really good, can't wait to see more of her.
Brainiac from Injustice 2?
Bison looks slick as well.
Is that R.Mika's helper OR is it the Project Justice character?
Jinpachi!? WHAAAAT. Sprite looks actually really good.
Craig Marduk, perhaps my most anticipated work from you Chucho! Can't wait to see how you will do him!
Interessting to see SFV Dhalsim.
Who is the last guy? Is that Jann Lee from Dead or Alive?


Also. Don't use Brocken for Ed.. Ever. It does not work, it's cheap, and it won't work.
But since it was so quick after it's reveal I believe you just made it as a mock-up, so that's okey I guess, but from your standard I don't believe that would be the end result, so good luck if you decide to ever pick him up.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Momotaro on May 09, 2017, 06:09:40 pm
Nice projects, bro!

I'm glad to finally see more of DOA characters, Jann Lee looks awesome!

Natsu from Rival School is cool!! But she looks like a boy (perhaps give her smaller shoulders and more curves in the hips + legs)

Marduk is pretty good, but his shorts are not really fitting ???
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: lui on May 09, 2017, 06:20:23 pm
I'm interested in seeing more of that laura
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Shadic12 on May 09, 2017, 07:29:14 pm
Good stuff Chuch you have some amazing works. In the future are you planning on doing the Mario Bros? Just curious.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on May 10, 2017, 07:24:14 am
Laura Matsuda is looking really good, can't wait to see more of her.
Brainiac from Injustice 2?
Bison looks slick as well.
Is that R.Mika's helper OR is it the Project Justice character?
Jinpachi!? WHAAAAT. Sprite looks actually really good.
Craig Marduk, perhaps my most anticipated work from you Chucho! Can't wait to see how you will do him!
Interessting to see SFV Dhalsim.
Who is the last guy? Is that Jann Lee from Dead or Alive?


Also. Don't use Brocken for Ed.. Ever. It does not work, it's cheap, and it won't work.
But since it was so quick after it's reveal I believe you just made it as a mock-up, so that's okey I guess, but from your standard I don't believe that would be the end result, so good luck if you decide to ever pick him up.
Thanks, yes I have much plana for many works so here my answer to you

Laura: its the most requested char, much ask me for she soon very soon I release her complete not beta
Brainiac: I use The World and my Seth for doing him the gameplay for it is in CvS & Injustice Gods 2 very brutal
M. Bison: one of my favoritos in SF5 but I add Psycho Crusher and SF4 moves for it
Natsu: from Rival Schools and comisión char from Spain guy...yes is not Vega Claw the guy XD
Jimpachi: I work in it 2 years but this one is completely new and have Devil forma for acomplish him and bring 2 chars
Marduk: one of my favorito Tekken chars using SFxT screen shoots and Tekken 4 screen captures I doing him very very soon comming to mugen
Dhalsim: there are less dhalsim chars for mugen but this is SF5 edit only need Yoga Flamenco sprites, Strong punch and condes for release
Jann Lee: yes from Dead or Alive and my main char for playa DoA games is comming whit Kasumi & Atañe and maybe Leí Fang
Ed: as the same time CvS Kolin is in proggres but the modelo I put of Ed is for way "no mames Capcom!" bad carácter outfit for me but really great gameplay its a fusión of Balrog, Vega and Bison. The modelo for Ed is a Mod from You Tube I put here
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on May 10, 2017, 07:27:18 am
Nice projects, bro!

I'm glad to finally see more of DOA characters, Jann Lee looks awesome!

Natsu from Rival School is cool!! But she looks like a boy (perhaps give her smaller shoulders and more curves in the hips + legs)

Marduk is pretty good, but his shorts are not really fitting ???
Yes Natsu need some changes for bring more girl look

Good stuff Chuch you have some amazing works. In the future are you planning on doing the Mario Bros? Just curious.
Sprites in CvS for my vídeos because Mario Bros have not much mover ser for a 6 button chars but maybe

So here little sample of Marduk sprites
(https://s10.postimg.org/65oy6mbcp/Marduk_by_chuchoryu_color_separation1.gif)

I'm interested in seeing more of that laura

(https://s13.postimg.org/5ouhoftzb/Cv_S_Laura_Matsuda_by_chuchoryu_TAUNT.gif)

More to come...
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: SkySplitters on May 10, 2017, 08:22:00 am
That's amazing news my friend.

Very glad to see all of this happening!!
Laura looks again, very very good, and it's cool to see her in Mugen this early.

Marduk is my absolute favourite Tekken character, and I really hope he makes it to Tekken 7. Very much looking forward to any progress you will make to him, those sprites are shaping up good.

Jinpachi must be very difficult. Are you using Tekken 5 or Tag 2 for reference?

DOA characters are always welcome, and Jann Lee looks cool.

Yes, Dhalsim & Bison looks very good. Rival School/Project Justice characters are awesome! Really cool to see that you look into the older Capcom games. Not asking for anything, but what do you think about the Final Fight series and Slam Masters? Those were also great classic Capcom fighters.

Keep it up, and take your time, this will be real fun.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Enso on May 10, 2017, 12:39:08 pm
chucho, I love you!!!! You made Laura look good and I also love that Marduk. Keep up the great work, man.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Yoshin222 on May 10, 2017, 03:58:43 pm
Whoa Marduk needs tweaked. I know he's broad and big but that is an anatomical nightmare, for one his arms seem crunched to his torso, his sprite left arm is abnormally small and he just kinda looks unnatural. Laura ain't lookin half bad tho
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: krypT3CH0cel0t on May 11, 2017, 08:41:48 pm
chuchoryu, really looking forward to see the finished version of marduk
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: ,mem on May 11, 2017, 08:43:22 pm
Marduk needs the most fixes the other's look pretty good I have to admit.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on May 12, 2017, 03:09:37 am
Whoa Marduk needs tweaked. I know he's broad and big but that is an anatomical nightmare, for one his arms seem crunched to his torso, his sprite left arm is abnormally small and he just kinda looks unnatural. Laura ain't lookin half bad tho
Marduk needs the most fixes the other's look pretty good I have to admit.

Yes I see some sprites are really strange XD soon I fix him bros

chuchoryu, really looking forward to see the finished version of marduk
Sure bro very soon I put more of him and final y Lili

That's amazing news my friend.

Very glad to see all of this happening!!
Laura looks again, very very good, and it's cool to see her in Mugen this early.

Marduk is my absolute favourite Tekken character, and I really hope he makes it to Tekken 7. Very much looking forward to any progress you will make to him, those sprites are shaping up good.

Jinpachi must be very difficult. Are you using Tekken 5 or Tag 2 for reference?

DOA characters are always welcome, and Jann Lee looks cool.

Yes, Dhalsim & Bison looks very good. Rival School/Project Justice characters are awesome! Really cool to see that you look into the older Capcom games. Not asking for anything, but what do you think about the Final Fight series and Slam Masters? Those were also great classic Capcom fighters.

Keep it up, and take your time, this will be real fun.
Thanks bro! Well for Jimpachi I use Tekken 5 for reference soon I show more of him, Laura one of the best SF5 but I need to finish Rufus for this year XD I need him for christmas vídeo

Rival Schools chars comming more and yes maybe some from Slam Másters I have no plans (for now) to doing Final Fight chars ecept Poison acomplish her

So I work in Eddy moths ago
(https://s8.postimg.org/4j1ppkwjp/Cv_S_Eddy_Gordo_by_chuchoryu.gif)
And in Marduk but Eddy need more detail for show it more

More to come...
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: lui on May 12, 2017, 07:38:50 am
(https://s13.postimg.org/5ouhoftzb/Cv_S_Laura_Matsuda_by_chuchoryu_TAUNT.gif)

yes please do her justice. I know someone who would code her with great care

Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on May 13, 2017, 06:59:40 am
(https://s13.postimg.org/5ouhoftzb/Cv_S_Laura_Matsuda_by_chuchoryu_TAUNT.gif)

yes please do her justice. I know someone who would code her with great care


Sure bro soon its ready the sprites tell to your friend

News, so I decide to re-make myself
(https://s8.postimg.org/a53al8nzp/Cv_S_chuchoryu_by_chuchoryu3.gif)
I récord a lot of vídeos of me for convert in to 2D sprites, here the result

More to come...
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on May 19, 2017, 05:15:24 am
I did some SFex char....only Arika side because no much people doing EX chars ecept 1 guy and me
(https://s7.postimg.org/ji52ozkrf/SFvs_FL_Roster_by_chuchoryu.gif)
This is the roster I have and I planning to releade in August in the Street Fighter 30 years but I need your comments for what the 2 hidden chars want to see...maybe Pullun vs Cammy or Sharon vs C. Viper or Evil vs Bloody Hokuto dont know please people you choose this last 2

More to come...
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: ,mem on May 19, 2017, 05:20:57 am
That Area looks like the one armin_iuf made.
Besides that everything else looks good.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: varo_hades on May 19, 2017, 06:10:18 am
I did some SFex char....only Arika side because no much people doing EX chars ecept 1 guy and me
(https://s7.postimg.org/ji52ozkrf/SFvs_FL_Roster_by_chuchoryu.gif)
This is the roster I have and I planning to releade in August in the Street Fighter 30 years but I need your comments for what the 2 hidden chars want to see...maybe Pullun vs Cammy or Sharon vs C. Viper or Evil vs Bloody Hokuto dont know please people you choose this last 2

More to come...
English:
Very nice my friend, only I have a question, you added the cape to bison for looks like shin bison? I asked that because you added the cape on the sprite that  you show.

Spanish:
Muy bien mi amigo, solo tengo una pregunta, agregaste la capa a bison para lucir como shin bison? pregunto eso porque agregaste la capa en el sprite que muestras.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Trololo on May 19, 2017, 06:22:21 am
Well, IMHO, if you're going to make SF EX game, then you should give MAIN priority to already existing characters. So, here are two of my own ideas of "pairs" of fighters.
-Ken and D.Dark. Kind of NOT VERSUS, but CROSS. Ken vs Allen and Guile vs Dark. I think THAT's fair.
-Zangief vs Darun. Really obvious one: a Big guy VS Big guy...
If you disagree with both of my ideas, then "Evil Ryu vs Bloody Hokuto" is my vote.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: CRASHEM8000 on May 19, 2017, 05:38:41 pm
So, ah.

I see you're using Roach's Allen sprite (albeit edited to look bad).
He's the "1 other guy," so, maybe you should've asked him before you went and used his shit, dude. We can't keep excusing this shit.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: MotorRoach on May 19, 2017, 05:47:00 pm
Chucho, you do know that... I am working on a full character of Allen, right?

(http://i.imgur.com/wW7HXxf.gif)

...and yet, you're using my work to make your Allen. Do you think I'm happy to see you leeching off the work I'm paid to do just so you can rush out a creation of your own that uses my work as a base? Like, it's bad enough you didn't even ask me to use it, it's even worse that you didn't even credit me and just edited it like no one would notice it, but on top of that, you're using what I'm still working on and didn't mean for anyone else to use it.

If I wasn't going to make a whole character out of it, I wouldn't even mind it that much, but for fuck's sake.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: ,mem on May 19, 2017, 05:52:38 pm
I knew that Allan felt familiar somewhere in my subconscious.
Also like I said before that area is basically just Armin_iuf's version in terms of looks.

Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Prime SC on May 19, 2017, 06:19:44 pm
What exactly did he take from your Allen?
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: MotorRoach on May 19, 2017, 08:12:01 pm
(http://i.imgur.com/DYV1RhI.gif)

Pretty much everything except for the legs.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: R565 on May 19, 2017, 08:20:40 pm
Chu...we thought he'd learn by now.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: xxxx on May 19, 2017, 08:23:28 pm
chuchoryu, te lo hemos dicho un moton de veces, si no vas a aprender a spritear como la gente almenos da crédito, o en este caso, no lo uses.
eres una de la razones por que varios spriters dejaron de postear sus sprites y wips aca en el foro,incluyendome.
eres un flojo de tomo y lomo.

chuchoryu,we've told you a ton of times, if you're not going to learn how to sprite like normal people do ,atleast give credit,or in this case, don't use it.
you're one of the reason several people stopped posting their sprites and wips in this forum, including myself.
you're pretty damn lazy.
                                                                                                               
just in case you guys have to look up close on this sprite.
(http://i.imgur.com/Lop2UAh.gif)
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Darkflare on May 19, 2017, 10:06:10 pm
Chuchonryu shows off sprites > Evidence is shown that Chuchonryu stole parts of someone else's sprite > Chuchonryu gets a slap on the wrist because his sprites aren't "as good as the one he stole" > Chuchonryu shows off sprites > ...

Keep this cycle going.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: ,mem on May 19, 2017, 10:10:22 pm
Eventually it may fall off a cliff onto an abandoned mine field.
Like all cycles do....wait
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: JustNoPoint on May 19, 2017, 10:18:16 pm
Alright the proof is delivered. No more posts about it. Hopefully he'll give credit now. He typically does after ppl point things out.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Gennos on May 19, 2017, 10:29:34 pm
Chuchonryu shows off sprites > Evidence is shown that Chuchonryu stole parts of someone else's sprite > Chuchonryu gets a slap on the wrist because his sprites aren't "as good as the one he stole" > Chuchonryu shows off sprites > ...

Keep this cycle going.
it's a never ending cycle. no one wants to stop it, chuchoryu is too obtuse to learn to give credit and the artists whom he ripsoff never learn to just it let slide.
he has done this like a million times, and yet, everytime he does it again they get surprised and call him out for it. with no results to show for it, he just doesn't seem to give a shit. you guys are like the battered wife who stays with her drunk abusive husband thinking he's gonna suddenly change someday.
chuchoryu you ripped me off again!! why?? give me credit now!!
don't give him the attention he so desperately wants, punish him for it by ignoring him.
edit: sorry jnp i was writting this as you posted your comment, i just needed to get this off my chest.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Darkflare on May 19, 2017, 10:40:12 pm
Alright the proof is delivered. No more posts about it. Hopefully he'll give credit now. He typically does after ppl point things out.

Good one
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Memo on May 19, 2017, 11:18:43 pm
Yall trippin for nothing, he didnt releases any of that shit yet
so who knows if he will credit in the readme
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: MotorRoach on May 20, 2017, 12:13:21 am
You guys are mistaken if I was hoping for him to give credit. I don't want him to fucking use it in the first place.

I'm already working on Allen, I don't need him to leech off from my version just so he can make a half assed copy that uses the work that I'm being commissioned to do. If he wants to make an Allen, then he should make his own version without stealing the progress that I'm making.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Bastard Mami on May 20, 2017, 01:52:06 am
You guys are mistaken if I was hoping for him to give credit. I don't want him to fucking use it in the first place.

I'm already working on Allen, I don't need him to leech off from my version just so he can make a half assed copy that uses the work that I'm being commissioned to do. If he wants to make an Allen, then he should make his own version without stealing the progress that I'm making.
too abd the world does nto work like that, either stop posting progress gifs or watermark them or something.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on May 20, 2017, 04:35:10 am
(http://i.imgur.com/DYV1RhI.gif)

Pretty much everything except for the legs.
Hello! I see your modelo is very equal to mine sorry for delay my answer here in the family we lost today in the mornning a familiar (https://s14.postimg.org/tr75p6rld/vjkghk.gif)
This its all pieces I use for made him and the recent Kairi, the Beta of Allen is on The Mugen Archive around of month ago but I never use your modelo bro, I no have idea of you making another one but yes its really awesome your stance I did little changes in mine versión using PSX screen capture
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: NDSilva on May 20, 2017, 04:58:21 am
This its all pieces I use for made him and the recent Kairi, the Beta of Allen is on The Mugen Archive around of month ago but I never use your modelo bro, I no have idea of you making another one but yes its really awesome your stance I did little changes in mine versión using PSX screen capture
(http://i.imgur.com/Lop2UAh.gif)

Dude, you can't say you wasn't aware of MotorRoach's sprite when there are a quite amount of pixels that look identical between them (ear, elbow, fingers...)
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Jesuszilla on May 20, 2017, 05:00:04 am
You know people get banned for being shitheads who constantly deny their blatant theft, right?

Just apologize.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: MotorRoach on May 20, 2017, 05:01:55 am
I never use your modelo bro, I no have idea of you making another one

(http://i.imgur.com/Lop2UAh.gif)

Yeah, it's just a complete coincidence that Allen's entire upper body exactly matches the one in my sprite, pixel per pixel.

Just get rid of the material you're using from my work already and make your own damn Allen, instead of trying to lie to save your ass.

I'm not looking for being credited, or an apology. Simply don't use my unfinished commission work. In short, don't use my Allen.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: xxxx on May 20, 2017, 05:07:12 am
para que entiendas te lo voy a decir en español, roach no quiere que uses su base, no quiere ni disculpas ni créditos, lo repito no quiere que lo uses,haz una tuya desde 0.
me pregunto si de verdad crees que somos lo suficientemente ilusos para caer en una mentira tan GORDA como esa.
aveces pienso que solo haces esto para ser el flore-rito de mesa de mfg.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Prime SC on May 20, 2017, 05:08:57 am
I mean its to late for that aint it. Just chalk it up as a L mane. Chucho gonna do him regardless.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: ShinZankuro on May 20, 2017, 05:27:55 am
Using your own family as a excuse... ?

You need to reset and rebuild your own life and mind man... Seriously.

Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Titiln on May 20, 2017, 05:41:07 am
i don't mind him taking other people's work to make his own anywhere as much as i mind the blatant lying
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Flowrellik on May 20, 2017, 05:46:42 am
*Deep Breaths* Chuch..Boi.
As far as I've seen you, you have done some grand improvements on your works alone without borrowing much of shit. Please for the benefit of this community's sanity and your safety, Make new Allen sprites, or as a personal idea, complete the SNK version and the rest of the wips. You got what it takes, you just need to keep it to one person at a time. If you let your mind wander off on different projects, then your works will end up having mothballs and dust. Also, be original. If you have a game base of Allen, make a shit load of snapshots frame by frame, and trace it from there. You've done it for past games you can easily do it for SFEX and Fighting Layer.
Translated to Espanol (Sorry if it's bad).
* Respiraciones profundas * Chuch..Boi.
Por lo que te he visto, has hecho algunas grandes mejoras en tus trabajos solo sin pedir prestado mucho de mierda. Por favor, para el beneficio de la cordura de esta comunidad y su seguridad, haga nuevos sprites de Allen, o como una idea personal, complete la versión de SNK y el resto de los wips. Tienes lo que se necesita, sólo tienes que mantenerlo a una persona a la vez. Si usted deja su mente vagar apagado en diversos proyectos, entonces sus trabajos terminarán para arriba tener bolas de naftalina y el polvo. Además, sea original. Si usted tiene una base de juego de Allen, haga una carga de mierda de instantáneas marco por cuadro, y trace de allí. Lo has hecho por los juegos anteriores que puedes hacer fácilmente para SFEX y Fighting Layer.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: krypT3CH0cel0t on May 20, 2017, 07:33:54 am
The hate is real towards chuchoryu.... smh. He hasnt even released the so called "stolen" work. I just feel like certain people in MFG are itching for him to get punished.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: lui on May 20, 2017, 07:44:24 am
you don't even know what youre talking about. he has released stolen shit before, shut up before trying to talk out of your ass.

look honestly I'm not gonna get into the whole chucho thing again, but roach has every right to be upset. I'm tired of seeing people assume that we have it out for chucho for the sake of just that. do some research, he has released works with other peoples stuff without credit before, stop trying to whiteknight needlessly. not only are you not helping him in anyway by encouraging him to just keep doing what he's doing without looking back, you look even more dumb as a result. you only have 2 stars currently as of this post which shows that you barely have been here compared to all the other guys that have experience with chucho. shut it.

imo the only person that should be commenting on this is roach, everyone else doesn't really need to point out what has been said already repeatedly with the exception of maybe balmsold and other fluent Spanish speakers. the rest are just bloating the thread unneccessarily
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Trololo on May 20, 2017, 07:50:55 am
The hate is real towards chuchoryu.... smh. He hasnt even released the so called "stolen" work. I just feel like certain people in MFG are itching for him to get punished.

Dude. I'm sorry to break this to you, but he DID release exclusive beta for MMV.
(http://i.imgur.com/8y5iSph.png)
And even if all of the other sprites are MAINLY fair edits of Shoto's sprites, this doesn't change the fact that Chucho used someone's work for stance. Even in his instructions how did he make that sprite, I didn't understood, there did he took that torso, cause his SNK Styled sprite got even pose different...
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: MotorRoach on May 20, 2017, 08:41:14 am
Oh, great, to add to the damage, he just badly copy pastes my work into the rest of the sprites into a whole beta, and still expected no one would notice it.

At this rate, it isn't even adding salt to the wound. This is more like breaking a thermometer on top of the wound and rubbing it in. He must think it's pretty funny treating me and what's practically my job as a tool.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on May 20, 2017, 08:46:42 am
Using your own family as a excuse... ?

You need to reset and rebuild your own life and mind man... Seriously.


Dont worry if you dont belive me but yesterday grandmother died us are very sad today

Well well today I take some minutes to did new stance
(https://s29.postimg.org/49jz5jeaf/Cv_S_Allen_Snider_by_chuchoryu2.gif)
All completely new...but now I up later you know what I feel now, I see yours in some days please leave a comments I read later
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: krypT3CH0cel0t on May 20, 2017, 10:51:34 am
you don't even know what youre talking about. he has released stolen shit before, shut up before trying to talk out of your ass.

look honestly I'm not gonna get into the whole chucho thing again, but roach has every right to be upset. I'm tired of seeing people assume that we have it out for chucho for the sake of just that. do some research, he has released works with other peoples stuff without credit before, stop trying to whiteknight needlessly. not only are you not helping him in anyway by encouraging him to just keep doing what he's doing without looking back, you look even more dumb as a result. you only have 2 stars currently as of this post which shows that you barely have been here compared to all the other guys that have experience with chucho. shut it.

imo the only person that should be commenting on this is roach, everyone else doesn't really need to point out what has been said already repeatedly with the exception of maybe balmsold and other fluent Spanish speakers. the rest are just bloating the thread unneccessarily

Look genius, I'm talking about this character only(allen). He has yet to release it yet. Dude I've been here on and off for 8 YEARS. If you had half a brain you would have noticed that. I only have 2 stars because i barely make posts. BTW I'm fluent in Spanish as well and this isn't your thread you have ZERO say in who posts in here. So who really looks dumb now?
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: YugaCurry on May 20, 2017, 12:58:11 pm
He released Allen on mugenmultiverse. A beta was put out a month ago.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Kamekaze on May 20, 2017, 01:03:41 pm
A snk one with all wrong moves iirc right
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Niitris on May 20, 2017, 01:07:04 pm
The hate is real towards chuchoryu.... smh. He hasnt even released the so called "stolen" work. I just feel like certain people in MFG are itching for him to get punished.

Oops...

I think chuchoryu should be punished, warned at least. I don't believe in policing for stolen work but given how many times he's done it, causing a disruption every time it's happened. I think some action should be taken so that there's a consequence if it happens again. It's disrespectful to the artists and disruptive to the forum.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Trololo on May 20, 2017, 01:13:11 pm
A snk one with all wrong moves iirc right
(http://i.imgur.com/8y5iSph.png)

Nope. Not that one... THIS one is that exclusive for MMV beta.
P.S.: yes, I already told him, that Allen WAS released. I think he just ignored that, so there is almost no sence in any attempts to tell him that fact...
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: YugaCurry on May 20, 2017, 01:32:04 pm
Yea that's the one.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Memo on May 20, 2017, 02:46:41 pm
Leave chucho alone, his version of Allen isn't taking anybodys
Shine away.  Its just gonna make us want more and we know
it wont even be updated.  And when the "real" version gets
Released in pots style of course, this one will be ignored.

Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: FeLo_Llop on May 20, 2017, 03:39:41 pm
Dude I've been here on and off for 8 YEARS. If you had half a brain you would have noticed that. I only have 2 stars because i barely make posts. BTW I'm fluent in Spanish as well and this isn't your thread you have ZERO say in who posts in here.
If you are an user from eught years ago, you, AT LEAST must have noticed that Chucho uses other people's work without giving credit. He has uses CraigNB, mine, and some others without writting a single line. That's a BIG bitchslap in our faces because, BAM! he wants to be the first. Damn, he even used my whole C.Viper sheet without crediting me in his first version! I know you're kind of his groupie, but you are denying his thievering. And, even after ALL THESE EIGHT PAST YEARS you haven't noticed, so I'll just leave here your own question:
Quote
So who really looks dumb now?
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: krypT3CH0cel0t on May 20, 2017, 06:51:19 pm
Dude I've been here on and off for 8 YEARS. If you had half a brain you would have noticed that. I only have 2 stars because i barely make posts. BTW I'm fluent in Spanish as well and this isn't your thread you have ZERO say in who posts in here.
If you are an user from eught years ago, you, AT LEAST must have noticed that Chucho uses other people's work without giving credit. He has uses CraigNB, mine, and some others without writting a single line. That's a BIG bitchslap in our faces because, BAM! he wants to be the first. Damn, he even used my whole C.Viper sheet without crediting me in his first version! I know you're kind of his groupie, but you are denying his thievering. And, even after ALL THESE EIGHT PAST YEARS you haven't noticed, so I'll just leave here your own question:
Quote
So who really looks dumb now?

LOL you basically replied for that other guy. Hilarious!! Whose the most dumb? The man that is called dumb, or the one who defends the one that is truly dumb?
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: lui on May 20, 2017, 06:54:38 pm
Leave chucho alone, his version of Allen isn't taking anybodys
Shine away.  Its just gonna make us want more and we know
it wont even be updated.  And when the "real" version gets
Released in pots style of course, this one will be ignored.



no dude that's not the issue. the issue is that somebody paid roach ALOT of money to make a allen snider spritesheet from scratch. that's a lot of hours that has gone into it and its still not done.

chucho is taking what somebody paid for, lied about it and is butchering it. it's highly, highly disrespectful and negates a lot of what roach worked for. this isn't the usual "sorry mi amigo I give credit" bullshit. this has money involved which is why it's a bigger deal than usual
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Titiln on May 20, 2017, 06:56:09 pm
how does money make this any different

did he make roach lose money or what
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: krypT3CH0cel0t on May 20, 2017, 06:57:33 pm
Using your own family as a excuse... ?

You need to reset and rebuild your own life and mind man... Seriously.


Dont worry if you dont belive me but yesterday grandmother died us are very sad today

Well well today I take some minutes to did new stance
(https://s29.postimg.org/49jz5jeaf/Cv_S_Allen_Snider_by_chuchoryu2.gif)
All completely new...but now I up later you know what I feel now, I see yours in some days please leave a comments I read later

Sorry to hear that man. Hope your family feels better soon. Rest in Peace
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Jango on May 20, 2017, 07:35:39 pm
If your grandmother was still with us, she wouldn't be too happy that you're using her to obfuscate your actions. That's really messed up, man.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: FeLo_Llop on May 20, 2017, 07:50:14 pm
LOL you basically replied for that other guy. Hilarious!! Whose the most dumb? The man that is called dumb, or the one who defends the one that is truly dumb?

No, my child. I was using your own words to show you how dense you are. You use the excuse of "hey, I've been here for eight years, I'm a veteran!". In fact, I used the general words you wrote because anyone here can reply to them with another "hey! I'm a veteran here!" too.

NOW, you said you're fluent in Spanish too. Ok...How many times has Chucho been asked in Spanish for stopping his stupid behaviour? How many times Chucho passes of those words and just replies to the comments like "wow, nice work, +1!". Stop being a groupie, he barely can't defend himself because he constantly repeats the same mistakes again and again, and he does not wants to change it. He used the excuse of "a friend found this sprite in google and I used it as base", in these past years, while most of those sprites WERE HERE IN THE MUGENGUILD TOO. Hey, you've been here for 8 years, you can't be so blatantly stupid for not noticing the WHOLE THING in this topic.


Don't be a cunt.

how does money make this any different

did he make roach lose money or what

No one minds if Chucho is working in another Allen or else. It's like...how many Ryu's are in mugen? The point is, Chucho using Roach's work without crediting. I don't know who commisioned Roach, but imagine that guys sees Chucho is also working on him, questions how much for a whole sheet and Chucho's price is lower than Roach...guy cuts the "contract" and uses what Roach did AND the rest comes from Chucho's work. Of course, there's A BIG difference in quality(just notice Chucho's first version of Juri...using my sprites. Fortunately, he matched it, so thumbsup for him), but the character is finished.
It's all about respect between creators.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Titiln on May 20, 2017, 08:00:21 pm
that's the thing though, the lack of respect and the lying are the same regardless of money being involved. there's a chance that roach's client will see chucho's sprites and decide to hire him next time but let's be real, that's extremely unlikely
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Memo on May 20, 2017, 08:16:40 pm
Lets be real for a sec..only people losing money is Akira.
I'm sure no ones gonna prefer his set anyways so just let
Him do what he do,its no big deal.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Jesuszilla on May 20, 2017, 08:25:04 pm
It's really more or less the fact that he was blatantly lying. That's not cool. Don't even get me started on bringing up death as a shield.

And Titiln, while you're correct, there's also the (even larger) possibility that someone new could hire chuchoryu thinking he was the one behind something that Roach actually made. Especially if he can lie and get away with it.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Gennos on May 20, 2017, 08:26:20 pm
if roach is afraid that he might lose kamekaze's monies because choucho copied his sprite, then he's a very insecure person.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Jesuszilla on May 20, 2017, 08:26:52 pm
Way to miss the very different point I just stated.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: FeLo_Llop on May 20, 2017, 08:55:10 pm
JZilla is speaking about future commissioners, not Kamekaze speciffically.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Kamekaze on May 20, 2017, 09:05:46 pm
If you haven't seen the spriters bounty thread you'd know im the person who is being fucked over by this theft. I'm paying for them to be made by roach.

Theft affects both the client and the supplier. This is specifically why I keep my endeavors under wraps now
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: lui on May 20, 2017, 09:15:01 pm
big or small, money is involved people. its like the shinrei thing all over again.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Titiln on May 20, 2017, 09:21:21 pm
how are you getting fucked over dude, it's someone else making inferior derivative material. it doesn't mean roach isn't going to make the sprites

"someone might pay chuchoryu to do a spritesheet using stolen material" was always a possibility from day one, regardless of who he stole from. it wouldn't matter if the source material was commissioned or free. whatever the case it would still be an insanely shitty thing to do because it's making a profit off of someone else's work, but as long as he's not taking commissions it's not going to happen. i'm not defending chuchoryu, he keeps fucking lying about his sprites, but some of you are losing perspective over this shit

Lets be real for a sec..only people losing money is Akira.
you're comparing apples and oranges. nobody on earth is thinking "huh, do i buy street fighter ex or do i pay someone to make some sprites instead"
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Kamekaze on May 20, 2017, 09:22:37 pm
A service is still a service regardless of the product so if someone is trying to bootleg it it absolutely will affect his bottom line going forward. Some people are perfectly fine with that and it's mind boggling. This isn't some edited characer its literal art theft

Tbh it could because it's a bit discouraging to see something your spending your time on for profit get defiled like that
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: MotorRoach on May 20, 2017, 09:49:18 pm
"Someone just simply stole the art you paid for/were paid to do. It's not a big deal."

Do people really take art theft this lightly in here?
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Boy's Our Boy on May 20, 2017, 10:07:33 pm
Personally, I hate art theft. It's a terrible thing to have done to you, but people do it anyway.
I don't know much about the Chuchoryu situation besides "He stole work. He released crap. His thing died." and other things like that.
I wish I could support an a side, but either side will lash each other either way instead of actually providing evidence.
As for the art theft, there's many ways I could have tried to prevent this if I was the one in the situation:
~ I could've not released the spritesheet like someone else said.
~ I could've made sure to have people as for permission.
~ Watermark it, also like someone else said...
~ Made a JPG out of the file or maybe even shrinking and enlarging the file before releasing so it can't be reused with MUGEN because of it's quality.

So my point on the situation is that I came here for no reason besides stating my thoughts on the current argument that has been going on loop long more than any "Vicious Cycle of" video I've come across. I didn't come here to continue an argument, I didn't come here to start one, I didn't come here to support a side, I just came here with the thoughts in my text and my limited understanding of the situation. That is all.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Prime SC on May 20, 2017, 10:10:27 pm
so everybody just gonna ignore the fact that he made a completly new stance without roach sprites
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Jango on May 20, 2017, 10:13:43 pm
It's pretty much damage control, and considering his history, it's pretty obvious it's gonna happen again
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Kamekaze on May 20, 2017, 10:19:07 pm
so everybody just gonna ignore the fact that he made a completly new stance without roach sprites

That makes the previous beta using the same stolen assets completly fine!  Except it doesn't. They use the same head base that roach nailed where many others did not. Unless he redraws all of it its still working off the back of someone else for no where as much effort
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: MotorRoach on May 20, 2017, 10:19:47 pm
My issue with art theft in this community in particular is that nothing is done against people who do it. Someone does it, regardless of who made it and for what purpose, and at most, they will just get called out for doing so, but not really go through any consequences for doing it in the first place. Kamekaze just explained how this can fuck over both of the client and the supplier in this scenario, and no matter how serious it may be, the general consensus in MFG is just "oh, he stole sprites, alright then".

There are no rules inforced that are against art theft in here, and as an artist, I find that extremely discouraging. No one takes it seriously, and instead of something actually being done to discourage people from stealing and making it clear that art theft is not (or at least shouldn't be) tolerated in here, I just get told "it's your fault for uploading it in the first place. Should've made it a JPG or put a watermark on the top".

I just don't appreciate is how nearly everyone in this thread is acting like art theft is not a serious thing and literally nothing is done against it. It sucks.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Gennos on May 20, 2017, 10:23:06 pm
Do people really take art theft this lightly in here?
off course not, but that is the unfortunate nature of the internet. once you release your stuff on it, it's BOUND to get ripped off. you may get lucky and catch one of the people who ripped you off and get him to apologize or whatever but you can't police all of the mugen community.

Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Titiln on May 20, 2017, 10:25:19 pm
nobody in this thread does anything because nobody in this thread can do anything other than say "that sucks". if you think nobody here gives a shit about chuchoryu stealing other people's shit then maybe you haven't been following it. it's been happening from page one and he always gets shit over it from all sorts of users. the only difference now is that staff are discussing banning him for blatantly lying (http://mugenguild.com/forum/msg.2351630)
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: MotorRoach on May 20, 2017, 10:27:30 pm
My issue is not that the internet has assholes who do shitty things to artists. My issue is that this community has rules for everything BUT for art theft, no matter how much it may be frowned upon.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Memo on May 20, 2017, 10:34:13 pm
You guys are being cry babies for no reason, who fucking
cares if he's copying a stance?? His animations are gonna be
Choppy as fuck anyways and nobody's gonna prefer chuchos
Version over kamikazes. 

Roach you ain't losing no money I doubt kami is gonna use his sprites
And kami, who cares dude you can code better anyways you'll deliver
A better product in the end.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Yoshin222 on May 20, 2017, 10:37:14 pm
Memo, you simply don't understand, that's clearly not the point, and truthfully Roach has a good point
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Memo on May 20, 2017, 10:41:11 pm
Memo, you simply don't understand, that's clearly not the point, and truthfully Roach has a good point

What point, That chucho copied a stance? Thats not gonna
Make him lose money in commissions.
 
Who's really scared of losing a commission to chucho?
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Gennos on May 20, 2017, 10:46:27 pm
My issue is that this community has rules for everything BUT for art theft, no matter how much it may be frowned upon.
i want to hear the mods opinion on this. personally tho, i think such a rule is very specific and other than chouchoryu it'll barely be enforced, as art thiefs are not that common here.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Niitris on May 20, 2017, 10:47:30 pm
My problem with policing art theft is that precedents will then have to be set on what's ban-worthy. And the possibility of false accusations. It sucks when it happens, and hopefully the offender learns to not do it again, usually a sullied reputation is enough to suffice.

Where I don't have an issue with it is someone who's repeatedly done it (the last of which being 4 months ago), and seems to have no understanding of how disrespectful and annoying it is. In what's basically an art forum, I don't think it's right for this to get another pass.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: ShinZankuro on May 20, 2017, 10:49:26 pm
The point is:

Someone paid a lot of money for a specific spriter create some character, but in a privative way.

M-Roach probably posted one sprite for feedback requeriment and with the commissioner's permission.

And then one person gets that sprite and make anything with that, even with the knowledge that sprite is from a commission and it shouldn't be used by other people even if asks for permission. It's a private work until finished by the coder.

The problem is: There's money involved. A lot of that, considering the quality of both spriter and coder.

Suggestion to avoid this?

Build private threads[Like the staff ones, but specifically for private works]. With only the testers and well known spriters to feedback. Something different from the sprites common thread.

And for Chucho's situation, the only thing I can suggest is to remove his contributor star as a first punishment for the attitude, and a potential banning for the lies. At least the "real" lies, desconsidering that "parent passing away" thing, if it's real.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Memo on May 20, 2017, 10:54:24 pm
Can someone please explain how chuchos Allen is gonna
Affect any money business between kami and roach?

plus he changed the stance so..
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Prime SC on May 20, 2017, 11:03:58 pm
So after like 10 years of him doing this u wanna ban one of the most productive creators for "stealing" the upper half a fucking sprite? Wow
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: TheFclass97 on May 20, 2017, 11:09:30 pm
What do you mean when you say "productive"? That he makes a buncha stuff?
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Titiln on May 20, 2017, 11:12:18 pm
the forum doesn't have a lot of rules (compared to how it used to be, it's much better off that way). lying is against the rules. if chuchoryu's going to get banned (at this point he should be) it would be for repeatedly lying

Build private threads[Like the staff ones, but specifically for private works]. With only the testers and well known spriters to feedback. Something different from the sprites common thread.
no, fuck that elitist bullshit

So after like 10 years of him doing this u wanna ban one of the most productive creators for "stealing" the upper half a fucking sprite? Wow
nobody should get special treatment for their mugen output. it's not that bad that he took the sprite, it's bad that he lied about it despite all the other times this exact same thing happened and he learned nothing from it

Can someone please explain how chuchos Allen is gonna
Affect any money business between kami and roach?
it wont
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: MotorRoach on May 20, 2017, 11:17:28 pm
So after like 10 years of him doing this u wanna ban one of the most productive creators for "stealing" the upper half a fucking sprite? Wow

A service is still a service regardless of the product so if someone is trying to bootleg it it absolutely will affect his bottom line going forward. Some people are perfectly fine with that and it's mind boggling. This isn't some edited characer its literal art theft

Tbh it could because it's a bit discouraging to see something your spending your time on for profit get defiled like that
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Jesuszilla on May 20, 2017, 11:19:49 pm
the forum doesn't have a lot of rules (compared to how it used to be, it's much better off that way). lying is against the rules. if chuchoryu's going to get banned (at this point he should be) it would be for repeatedly lying

Quoting this because THIS IS THE BANNABLE OFFENSE. The intent is not to keep you from using other people's stuff, it's to TELL you to not LIE about things being yours when they're not. This is not just because we're mean and want an excuse to ban. It's to teach you that what you're doing is wrong and does have consequences.

In the real world, you'd be lucky if it was just a ban. You can get sued for art theft or breaching the terms of a license. You can get pulled into a project you're not capable of doing because people thought you were capable of it, fail at it, and get fired. In either case, employers will look at your past and decide whether or not they want to take the chance of hiring you. I personally wouldn't take chances with anybody who couldn't get the job done, or worse, get me into legal trouble because the work they "produced" was not theirs.

You can take the punishment and learn from it, or you can continue to not listen and suffer from the consequences.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: krypT3CH0cel0t on May 20, 2017, 11:31:39 pm
You guys are being cry babies for no reason, who fucking
cares if he's copying a stance?? His animations are gonna be
Choppy as fuck anyways and nobody's gonna prefer chuchos
Version over kamikazes. 

Roach you ain't losing no money I doubt kami is gonna use his sprites
And kami, who cares dude you can code better anyways you'll deliver
A better product in the end.
Quote

EXACTLY! I just feel that people jumped on this opportunity to attack chuchoryu. IF hes been doing this for so long why not protest before?? Also, his characters are made almost specifically for WINMUGEN! Hes not trying to compete with the "big dogs" that make characters for Mugen 1.0 only.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Jesuszilla on May 20, 2017, 11:34:57 pm
IF hes been doing this for so long why not protest before??

1. They have. Several times.
2. He's actually apologized in previous instances and said "ok I'll credit" or something along those lines. He didn't this time.


The rest of your points are idiotic and moot.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Titiln on May 20, 2017, 11:41:25 pm
IF hes been doing this for so long why not protest before??
there's a reason this thread is over 100 pages
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: FeLo_Llop on May 20, 2017, 11:50:36 pm

Wow. Eight years with us and still have not learned about Chucho's background. It's not about attacking Chucho, is because true artists have our balls filled with his repeated disrespect towards our work.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Niitris on May 20, 2017, 11:56:07 pm
To be honest, I didn't even know there was a rule against lying. That only makes me feel stronger about him being given a shorter leash. :P

Also yeah, people are really missing the point by saying "it's just a sprite, stop losing your shit." It's about his years-long history and how he responded to getting caught, not about him taking a candy bar.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Kamekaze on May 20, 2017, 11:58:16 pm
So after like 10 years of him doing this u wanna ban one of the most productive creators for "stealing" the upper half a fucking sprite? Wow

It's unfortunately not "stealing" it is stealing. Nothing you say or do will change it. I can't help if you're incapable of understanding the definition of a word or choose to not accept it's meaning.

Memo pls spell my name correctly lol
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Prime SC on May 21, 2017, 12:12:20 am
what I'm saying is, it shouldn't be a big fucking deal. like its not like he took the entire sprite or even stole other sprites. he literally took the upper half of a goddamn stance and you guys are crying about it.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Titiln on May 21, 2017, 12:15:29 am
taking part of a sprite is not a big deal

lying about it repeatedly for years, however, is
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Kamekaze on May 21, 2017, 12:17:25 am
Nothing you say or do will change it. I can't help if you're incapable of understanding the definition of a word or choose to not accept it's meaning.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Jmorphman on May 21, 2017, 12:22:36 am
To be honest, I didn't even know there was a rule against lying. That only makes me feel stronger about him being given a shorter leash. :P
Yup:
  • Do not lie, be honest (#post_honesty), and do not present speculation or conjecture as fact.

Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Bastard Mami on May 21, 2017, 12:24:48 am
There are no rules inforced that are against art theft in here, and as an artist, I find that extremely discouraging.

yeah that's bad boy; but the thing is we had to put up with policing people that steal art and code for years, until we decided to do a big change to the rules because being the mugen police accomplished nothing. sprite artists and coders should eb put on a similar level, rolling back the rules just for artists th eonly thing it would accomplish was piss off coders if the ruels regarding code theft don't get rolled back. I have seen steemed mugen coders quit famous mugen full game projects because they feel they get treated like shit compared to the artists.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Prime SC on May 21, 2017, 12:36:00 am
Alright. even if he lied about it, he still changed the sprite completely and doesn't even use none roaches stuff anymore. that was original argument that he had used roaches stuff. now he doesn't. He shouldn't be banned
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: JustNoPoint on May 21, 2017, 12:38:45 am
He shouldn't have lied. He never even said sorry about lying he only posted a new Sprite to get ppl to stop bitching.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Jesuszilla on May 21, 2017, 12:39:25 am
There are no rules inforced that are against art theft in here, and as an artist, I find that extremely discouraging.

yeah that's bad boy; but the thing is we had to put up with policing people that steal art and code for years, until we decided to do a big change to the rules because being the mugen police accomplished nothing. sprite artists and coders should eb put on a similar level, rolling back the rules just for artists th eonly thing it would accomplish was piss off coders if the ruels regarding code theft don't get rolled back. I have seen steemed mugen coders quit famous mugen full game projects because they feel they get treated like shit compared to the artists.

A bit off-topic, but I suppose now would be a good time to bring up licenses for your work and what they can do for you, whether you're an artist or a coder?

It won't completely stop people because of the same argument as piracy, but they can protect you from liability if your work is misused, which I believe is very important.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Jmorphman on May 21, 2017, 12:41:01 am
Alright. even if he lied about it, he still changed the sprite completely and doesn't even use none roaches stuff anymore. that was original argument that he had used roaches stuff. now he doesn't. He shouldn't be banned
The sprite stuff is almost wholly irrelevant right now. The lying is the only thing pertinent to the subject of any potential ban.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: FeLo_Llop on May 21, 2017, 12:44:02 am
what I'm saying is, it shouldn't be a big fucking deal. like its not like he took the entire sprite or even stole other sprites. he literally took the upper half of a goddamn stance and you guys are crying about it.

Simple example:

You are stupid.

Do you feel offended? Sure. That's what Chucho has been doing to us all along these years. He uses our stuff without giving credit AND only says he was given a sprite because a friend gave it to him. No one here have even read him to apologize or else. He thinks we are stupid or we all are as his rat-kids/groupies/etc.

We don't cry because he took an upper half, it's his blatant rude behaviour to other people's work.

PS: Of course, I don't think you are stupid or else.
EDIT: He just appeared to show a different stance AND THAT'S ALL!! He's reading this entire thread and not giving a flying shit about it.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Prime SC on May 21, 2017, 01:02:43 am
This shits rediculous and bogus fam. Y'all to much over here.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Memo on May 21, 2017, 01:04:15 am
Y'all really banned chucho over this?
That's petty as fuck.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: lui on May 21, 2017, 01:05:21 am
he was banned for the lying part, which is normal and is part of the rules, not the spriting shit. the spriting thing is another thing but the lying part is what got him banned. you can't complain about that part since that is fair and other people have been banned for it.

or are you just too simple to understand that, "fam"?
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Titiln on May 21, 2017, 01:06:32 am
do you think it's fine for someone taking part in a community to lie repeatedly about this bullshit for years and go fully unpunished?
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Memo on May 21, 2017, 01:07:18 am
he was banned for the lying part, which is normal and is part of the rules not the spriting shit. the spriting thing is another thing but the lying part is what got him banned. you can't complain about that part since that is fair and other people have been banned for it.

or are you just too simple to understand that, "fam"?

What did he lie about thou, His grandma or how he got the sprite made?
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Zemilia on May 21, 2017, 01:08:43 am
The "Mi Familia" card (which makes me wonder how many grandparents he has) and that so-called chart of his, even tho there's a lot of evidence already. Anything else?
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Jmorphman on May 21, 2017, 01:10:12 am
What did he lie about thou, His grandma or how he got the sprite made?
Are you being oblivious on purpose, or what.

This shits rediculous and bogus fam. Y'all to much over here.
Again,
Do not lie, be honest (#post_honesty), and do not present speculation or conjecture as fact.
It's literally right at the top, only the fourth item on the list of rules.

Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Prime SC on May 21, 2017, 01:12:05 am
I dont care about that goddamn rule like memo said thats petty as fuck
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Jesuszilla on May 21, 2017, 01:13:58 am
Petty? When the staff has done nothing but help his topics stay shit-free, when they sympathized, even empathized with the amount of shit he gets here all the time? The staff who clearly has no grudges against him, has done nothing but tried to help him, is suddenly petty when they ban him for doing something wrong?


Do you even know the definition of the word? I've seen petty behavior, and trust me, this is not it.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Memo on May 21, 2017, 01:17:26 am
I just don't get it, why does he get so much attention and heat
From a lot of members. All his creations are inferior.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: lui on May 21, 2017, 01:17:49 am
I dont care about that goddamn rule like memo said thats petty as fuck

how is banned for being repeatedly dishonest petty? own up to your shit like a man. it's why zox was banned (aside from y'know being a lunatic), it's why volzilla was banned (again besides being a lunatic), it's why other terrible users have been banned like the MA people. if you can't understand that concept then you're oblivious as fuck.

I just don't get it, why does he get so much attention and heat
From a lot of members. All his creations are inferior.


if you think chucho is the only one getting heat you're also oblivious as fuck. other users have gotten it worse, in this thread its usually spriters that get heated for good reasons. there are a LOT of other terrible users that were shitted on here for good reason in the past that had it worse than chucho. this is the first time he's been banned in a long ass time so don't try and say that chucho is the martyr or some shit.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: MotorRoach on May 21, 2017, 01:18:17 am
Just don't fucking steal sprites and then lie about it. It has nothing to do with his creations, goddamn. That's hardly much to ask.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Prime SC on May 21, 2017, 01:19:47 am
Yup it is. When has he lied before this? Show me. This dude sits here and makes all these chars. 90% of his shit he sprites himself as soon as one of y'all see he ripped off something y'all on his neck like wolves. Then he gets banned for lying once? 2 fucking months??
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Jmorphman on May 21, 2017, 01:20:44 am
I dont care about that goddamn rule like memo said thats petty as fuck
Uh... too bad? I'm honestly not sure what to tell you, dude. The rules don't suddenly disappear just because you don't care about them.

If you run a red light, and a cop pulls you over, you can't just tell them "umm actually I don't care about that goddamn law, you're just being petty". That's just insane.

Yup it is. When has he lied before this? Show me.
No. Read the last few pages of this thread.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: ,mem on May 21, 2017, 01:22:42 am
I guess for some people being punished for LYING AND STEALING is an issue huh.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Jesuszilla on May 21, 2017, 01:23:48 am
This dude sits here and makes all these chars.

That alone makes everyone want to not take you seriously. Whether or not he makes content is something that has nothing to do with this. Being a content creator does not make you immune to the rules.

And you still haven't explained how the staff is being petty btw.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: krypT3CH0cel0t on May 21, 2017, 01:25:32 am
I just don't get it, why does he get so much attention and heat
From a lot of members. All his creations are inferior.

People always have had something against him.... It pretty obvious that certain people hate on his work REGARDLESS of sprites hes used. Those that bitched likely have favoritism from some mods.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Prime SC on May 21, 2017, 01:25:49 am
I dont give a fuck how u take me. If u dont understand what I'm trying to say then ignore my comments
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Memo on May 21, 2017, 01:26:29 am
Just don't fucking steal sprites and then lie about it. It has nothing to do with his creations, goddamn. That's hardly much to ask.

This whole damn hobby past time got started from stealing sprites, we all steal sprites.
Its cool for us I guess to steal from the company's and publishers who make these
Characters and gameplay ideas, but beware we don't steal amongst ourselves.

Y'all got to look at chucho like that little kid that what's to be like you, imitates and copy's
You but he's not you of course. He likes your shit Roach that's why he copies you, you
Could be his big bro mentor or something.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Jesuszilla on May 21, 2017, 01:27:53 am
I dont give a fuck how u take me. If u dont understand what I'm trying to say then ignore my comments
It's hard to understand what you're trying to say when you're incapable of producing, let alone vocalizing a coherent thought.

People always have had something against him.... It pretty obvious that certain people hate on his work REGARDLESS of sprites hes used.
Yes, and the staff has tried several times to stop this.

Just don't fucking steal sprites and then lie about it. It has nothing to do with his creations, goddamn. That's hardly much to ask.

This whole damn hobby past time got started from stealing sprites, we all steal sprites.
Its cool for us I guess to steal from the company's and publishers who make these
Characters and gameplay ideas, but beware we don't steal amongst ourselves.
Everyone credits Capcom and SNK.

Y'all got to look at chucho like that little kid that what's to be like you, imitates and copy's
You but he's not you of course. He likes your shit Roach that's why he copies you, you
Could be his big bro mentor or something.
Thing is they already tried that and he never listens.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Kamekaze on May 21, 2017, 01:28:23 am
He's right he should lie 20 more times for good measure. Never mind when he lied about using my cpt falcon assets. Or when he lied about using balmsolds samus. would be the third that I know of but he's done much more. If you actually kept up with this thread like tyne fan boy you claim to be you'd be aware but I guess the same thing has given you a big blinder to it. Either way he's not mentally impaired so stop giving him special treatment because his code and sprites are shit. He's mediocre but not a child so there are consequences to being a lying sack of shit
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: lui on May 21, 2017, 01:29:18 am
there is not really any type of favoritism. the mods and I have clashed at times, jesuszilla has been banned before, so I can say that no, there is no favoritism. you're just acting too stupid and thickheaded to see that chucho did violate a rule. he hasn't been banned in a long time so how the fuck are the mods after his ass? he's been here for years and knows better which is why it's 2 months.

I repeat, he's not fucking banned for the shit he makes. he's not banned because of the sprites. he's not banned for any stupid biased reasons you guys keep spewing out. he was banned for lying. that's it. no personal fucking preferences involved, you three are being extremely hardheaded right now.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Titiln on May 21, 2017, 01:29:44 am
This whole damn hobby past time got started from stealing sprites, we all steal sprites.
right, the sprites and sounds in mugen are mostly lifted directly from the original games but no sane person would release a sf3 ryu and say "Hey i made these sprites compadre, one by one i drew em"
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: JustNoPoint on May 21, 2017, 01:30:34 am
Every time we have to ban someone sort of popular it's due to a bias. When the bias is generally skewed in that person's favor...
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: FeLo_Llop on May 21, 2017, 01:31:32 am
People always have had something against him.... It pretty obvious that certain people hate on his work REGARDLESS of sprites hes used. Those that bitched likely have favoritism from some mods.

People has something against his behaviour, not to him or his work(...). If you're THAT sure of your skills, start doing something aside licking Chucho's dick each time he shows something stolen...and then let someone to steal your stuff, let's see your reaction.

I don't get along well with some mods here, BUT! here I am!! Why? Because I don't give them a reason to ban me.



Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Iced on May 21, 2017, 01:32:41 am
Maaaan, its hard being a Pitt fighter slash starving artist slash slave sold by family slash constantly lying for pity when people wont let you steal sprites and then act as if they re yours.

Life is hard n shit when you dont respect anyone other than yourself.


If you are part of a community and part of your method is to just lie your ass out and then pretend to have dramas to make people pity you maybe you got bigger problems than not being able to sprite so you have to steal stuff up.

I think everyone been pretty patient with him, if he isnt going to even pretend to not understand while insulting people in spanish then maybe he should step out.

Chucho doesnt care about anyone but chucho, any attempt to help him falls on deaf ears.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Bastard Mami on May 21, 2017, 01:33:48 am
right, the sprites and sounds in mugen are mostly lifted directly from the original games but no sane person would release a sf3 ryu and say "Hey i made these sprites compadre, one by one i drew em"
there's precedent of people doing that shit, lol.

Spoiler, click to toggle visibilty

I totally forgot what I was going to post because of titiln's post, something about  me being very mad when chucho did this shit to craig, and being pretty much neutral (aka. mostly ignored it) when he did it to me.


[EDIT] i am still waiting for chucho's reaction on facebook.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Memo on May 21, 2017, 01:34:55 am
OK so where does it end? He's not gonna change the way he does his shit
So you guys are gonna have to perma ban him I guess because he will be
Back, 2 months is enough time for him to finish Allen and come back and
Post a new wip with something copied from some sprinter here
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: rednavi -RETIRED on May 21, 2017, 01:35:22 am
I dont care about that goddamn rule like memo said thats petty as fuck

Dude, I don't recall any active user who was given as many chances as chuchoryu to get his shit together yet he never improved a single bit. He's still grabbing sprites and editing them all while not bothering to credit the original artist at all and now he went one step beyond and made a freaking chart to explain how he came up with that stance sprite even though it perfectly matches the one made by MotorRoach. Even if you believe his Grandmother has died or something (Must be the 5th one all these years) it's still completely irrelevant to anything else (To the point of making me wonder why he even mentioned it to begin with, he was perfectly fine with continuing with his mugen stuff while she was dying).

As a mugen artist/coder we're missing absolutely nothing, he never improved his spriting, his coding is still atrocious as ever, he still goes with quantity over quality even though he's failing at both, heck even his trailers are cringe material so I'm not gonna miss his stuff here. As a forum user he's completely oblivious to feedback (Even when you post it IN SPANISH just for him!), he never credits anyone until it's too late and he's even lying now instead of doing the same shit he used to do in the past ("I forgot credit gracias amigo!").

I say good riddance.

This dude sits here and makes all these chars.

Man, I'll take someone who makes ONE serious character over all the crap he releases any day. He should've limited himself to working with other spriters for keyframes and whatnot (Sprite collaborations) instead of doing whatever he's doing nowadays.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Kamekaze on May 21, 2017, 01:37:26 am
I've made 107 characters that some how does not suck. Quantity is no excuse
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: ShinZankuro on May 21, 2017, 01:37:38 am
I'm starting to think mostly of the negative reaction of Chucho's ban is because he is making their favorite characters.

Tip: Learn to sprite decently or get a job to pay a decent spriter and coder, so your favorite characters will bring to life. Otherwise, no one will help you guys for it.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Eric The Nihilist on May 21, 2017, 01:39:04 am
I don't really feel like I have a horse in this race, since I've never really given a crap about this dudes work and/or ethics, but I can kind of see why people are throwing out accusations of MOD bias.

Just based on all the Salt in this tread from the mod team I get the idea you've been looking for an excuse to ban this dude.

and yes JZ, banning someone for being a liar liar pant on fire is really fucking petty.

pet·ty
adjective: petty; comparative adjective: pettier; superlative adjective: pettiest

    1.    of little importance; trivial.
   
    2.    of secondary or lesser importance, rank, or scale; minor.
 
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: lui on May 21, 2017, 01:39:35 am
one thing I have a problem with him personally is how he constantly uses his "oh so terrible" life to get pity.

I used to live in a 3rd world asian country: the phillipenes. I used to live in the poor parts of it. floods, disease, crazy people and 25 pesos cafe's just for internet was my daily life. I've seen a lot of death from friends and family and I can safely say that my life has been fucked up. but do you see me using that as an excuse? do you see me constantly bringing it up? no. because that's not what the forum is for. I've mentioned my personal life here and there but I keep it in the threads that allow that kind of off-topic shit. I don't know if half the stuff he says is true, I'm not going to question them but I will call out him bringing it up when it isn't needed.

chucho has had plenty of chances. more than ANYONE in this forum. 2 months is light.

and if he still repeats and is banned again then that is exactly what the mods will do. he gets the same treatment as everyone else.

jnp, iced, and a lot of the mods have told us that chucho doesn't need to be banned until now. he's even accused the mods of being RACIST against him and they still just let him go. it's not that he's lied once, it's that he's lied multiple times and this time was pretty much the final straw for his warnings.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: FeLo_Llop on May 21, 2017, 01:39:54 am
even his trailers are cringe material so I'm not gonna miss his stuff here.

I'd do.
http://fightersgeneration.com/

Oh! Look at that banner!! It also appears in Chucho's videos!!  Has him credited Yagami's from TFG? NO! So, why whiteknighting him?
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Speedpreacher on May 21, 2017, 01:41:10 am
Listen, the fact of the matter is this will happen again again again. And the difference between this time and those other times is that as long as Chucho reverts to his "Sorry mi amigo I didn't know you where the author More to come" and doesn't double down on lying his way out of it there's nothing to be done about it. The only way this cycle ends is when the usual people stop getting in it every year for 5 more years.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: krypT3CH0cel0t on May 21, 2017, 01:41:45 am
WOW smh!! I like how now people are talking shit about his work now that hes been banned. Now THATS PETTY!
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Memo on May 21, 2017, 01:42:05 am
I'm starting to think mostly of the negative reaction of Chucho's ban is because he is making their favorite characters.

Tip: Learn to sprite decently or get a job to pay a decent spriter and coder, so your favorite characters will bring to life. Otherwise, no one will help you guys for it.

That's not it dude, well for me because I never cared for Allen Snider or whatever's his name.
I just don't understand why it would bother, lying or stealing his shit is always gonna be inferior
And forgettable, we won't be here 5-10 years later reminiscent of that Allen chucho released back
In 2017. 
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: FeLo_Llop on May 21, 2017, 01:43:08 am
WOW smh!! I like how now people are talking shit about his work now that hes been banned. Now THATS PETTY!

You have been here for wight years and NEVER noticed people talks shit about his work EVEN when he's around?

Dude, you're fucking dense.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: lui on May 21, 2017, 01:44:35 am
WOW smh!! I like how now people are talking shit about his work now that hes been banned. Now THATS PETTY!

people have always criticized his shit waaaaay before this, so shut the fuck up and stop acting like we're evil.

i'm not even criticizing his work, I've usually supported his stuff but today he just slipped up. I'm calling out his actions, not the shit he makes. I've even offered to work with him before.

you. are. dense. as. fuck.

if anything you're being the petty one.

I think I'm done with you. I have respect for memo and hairline, theyre just being a bit dense today but you are one I have no respect for. a leech. I'm done replying to your dumb posts.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Kamekaze on May 21, 2017, 01:44:47 am
Most people here have always had the exact same opinion of him. Nothing has changed. Other than the people here with the memory of a gold fish
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Bastard Mami on May 21, 2017, 01:45:12 am
he's walking on a tight rope by the way he uses to do stuff, not asking for permission ot use things, which is how things used to get done before, not givint credit when he takes things, which is what was asked in the "harsher" yet new version of the rules, lying when he is caught taking stuff.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: JustNoPoint on May 21, 2017, 01:46:21 am
That's not it dude, well for me because I never cared for Allen Snider or whatever's his name.
I just don't understand why it would bother, lying or stealing his shit is always gonna be inferior
And forgettable, we won't be here 5-10 years later reminiscent of that Allen chucho released back
In 2017. 
Do you think anyone should be able to come in here and take someone's work and say they made it? What if someone came here releasing your stuff and saying they had made it? And when you told them they didn't they made some really obvious lie doubling down that they made all this and it's just some big coincidence that it's the same crap.

Maybe you're like me and really wouldn't care about that because "Meh, some ppl are dicks" but you can't expect everyone to share that mentality and if that was the case it really wouldn't be that big of a deal to you if he's gone for 2 little months either.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: ShinZankuro on May 21, 2017, 01:47:50 am
Well, just waiting to this entire thread going to shit thread or even locked. He's already banned, and this thread alongside with this subject needs to be locked and forsaken. Bumping it it's just blinding the efforts of other people who really work decently here and all, and just bringing unnecessary discussion about something who never reached more than a half-step forward and just going to fullspeed backwards.

Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: krypT3CH0cel0t on May 21, 2017, 01:48:19 am
I don't really feel like I have a horse in this race, since I've never really given a crap about this dudes work and/or ethics, but I can kind of see why people are throwing out accusations of MOD bias.

Just based on all the Salt in this tread from the mod team I get the idea you've been looking for an excuse to ban this dude.

and yes JZ, banning someone for being a liar liar pant on fire is really fucking petty.

pet·ty
adjective: petty; comparative adjective: pettier; superlative adjective: pettiest

    1.    of little importance; trivial.
   
    2.    of secondary or lesser importance, rank, or scale; minor.

LMFAO the salt is real!
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: JustNoPoint on May 21, 2017, 01:49:09 am
Also let's calm down with stuff like "Dense" "Shut the fuck up" etc. This is heated enough without adding fuel
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: TheFclass97 on May 21, 2017, 01:52:22 am
Should this be locked until Chuchoryu gets back?
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Titiln on May 21, 2017, 01:53:41 am
no just let people post until they get bored

ignore the thread if it bothers you so much

whats with the LOCK THIS THREAD boner people get, jesus
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Zemilia on May 21, 2017, 01:55:17 am
Let's not lock the thread. It creates more problems than it has already.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: TheFclass97 on May 21, 2017, 01:57:29 am
Aiight.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: rednavi -RETIRED on May 21, 2017, 01:57:37 am
That's not it dude, well for me because I never cared for Allen Snider or whatever's his name.
I just don't understand why it would bother, lying or stealing his shit is always gonna be inferior
And forgettable, we won't be here 5-10 years later reminiscent of that Allen chucho released back
In 2017.

I don't get this train of thought. Is someone supposed to be punished for constantly lying and stealing stuff only when he makes something superior to the stuff he's stealing from? How's the end product relevant to the morality of the action itself and the rule breaking in this case?
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Memo on May 21, 2017, 02:07:47 am
That's not it dude, well for me because I never cared for Allen Snider or whatever's his name.
I just don't understand why it would bother, lying or stealing his shit is always gonna be inferior
And forgettable, we won't be here 5-10 years later reminiscent of that Allen chucho released back
In 2017. 
Do you think anyone should be able to come in here and take someone's work and say they made it? What if someone came here releasing your stuff and saying they had made it? And when you told them they didn't they made some really obvious lie doubling down that they made all this and it's just some big coincidence that it's the same crap.

Maybe you're like me and really wouldn't care about that because "Meh, some ppl are dicks" but you can't expect everyone to share that mentality and if that was the case it really wouldn't be that big of a deal to you if he's gone for 2 little months either.


Its not a big deal to me, I don't play his stuff but I check up on it once in a while to
See if he's improving.

OK so I understand he copied some of the stance and his grams might or might not be
Present at the moment so there's some lying.
But in the end its chucho..chuchoryu. He is probably the most known mugen creator
In the internet BUT not for good reasons you know what I mean.
Me personally wouldn't care if chucho stole some of my sprite or code because his
Stuff is inferior always(I haven't to this day in all 9 of my mugen years preferred or even
Had in my roster one of his chars, I probably sound mean but I dgaf I say it how it is)
 I know you guys would enjoy my version best and the real fans and
Users know who really made the sprite or code so he ain't taking my shine away I strive
To improve, always finding something new to learn.

The reactions I see, give me the impression, you guys offended.. are putting yourselves
In his league.  Anything you guys fucking fart is better than what a bootleg version this
nigga is making, you got other more Important shit to worry about than how long to
Ban his ass and do it too lol.

I'm done with y'all for the day in this topic, this is shit thread material now.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: ,mem on May 21, 2017, 02:09:08 am
Then it was Mazmerald the whole time.
Edit: that's all i'll say this is too much of a mess for anything else....sorry.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Bastard Mami on May 21, 2017, 02:22:25 am

I see where are you coming, because i think the same, TDS thinks the same, but as TDS said before, we can't expect other people to think the same ; hell I think we were better in the "ask for permission times" because most of the dudes who would deny permission after that were petty silly manboys for whom you would not want ot use their stuff on moral grounds anyway; but then we got guys who did not even want people to post screeenshots of their characters.

so after years of friction, the current set of rules proved to create less friction; stealing while giving credit is ok since in a way is not stealing anyway since you get "unmasked " the moment you give credit, butif you try to lie your way off it, you get baned which is when you try to effectively steal.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: fxfreitas on May 21, 2017, 02:42:36 am
Oh man lest go with that again *grabs popcorn*
Ok dudes lets calm down, the mods already take the necessary actions and you don't need to still fighting each other for Chuchoryu, CHUCHORYU C'MON! Whats wrong with you guys.

Yeah he stole sprites, yeah he didn't give credits, I've did not seen his talking (writing, anything else). But wathever, he must have to ask permissions and give credits in this fucking big community.
Thats not like our minor works like mine, where we know every single rockman-ish spriter arround and share the works with them.
This is Fucking CvS, the mugen little puppet... and there is money involved with the last character sprite in special. For Roach and Kame this sucks so much.

Thats all, lets stop with all this shit, thats why this thread reach 100+ pages, most of these posts and complains are unnecessary.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Nexus Games on May 21, 2017, 03:07:08 am
he is taking the sprites because legally we dont own the characters so we cant sue him so he can take what ever he wants and not care what people say which means people can get made and nothing happens because he can take the sprites and change them so it he some changes in the sprites but the edits makes them his in a way
this shows that he is only learning by copying people in the wrong way if he cant make some characters on his own without taking from people
he will grow when he stops stealing but to be honest he is only good at making one sprite not animating as you can see in his characters being choppy in animation

a talented creator does not steal/they can get inspired but doesn't edit a commission creation that's not done yet
a nice creator as to use a sprite/sprites out of respect or gives credit frequently out of respect
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Prime SC on May 21, 2017, 03:10:49 am
I dont give a fuck how u take me. If u dont understand what I'm trying to say then ignore my comments
It's hard to understand what you're trying to say when you're incapable of producing, let alone vocalizing a coherent thought.

its easy to understand what I say, your just grown ass kid tryna be a smart ass.

Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Orochi Gill on May 21, 2017, 03:32:32 am
Hey

Cut it out
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: 2Dee4ever on May 21, 2017, 03:41:02 am
Don't use too much slang, they'll call you out for being uneducated, low-key thought he was going to go on another racist tirade quoting your diction with your usage of "fam" *This was to Zhe. Also fxfreitas, be real, whenever is this mugen forum more active then when something like this is going on.. There is a reason for the guest to registered ratio & why people just keep their mouths shut. Someone will always disagree, someone will always hate, be salty etc. Not too mention I read over a dozen elite comments here & someone just now specifically calling you out for your comment*This was to Zhe. It's really like hating your own species. The only people who would even give a damn about the stuff here frequent these things, yet can ironically never get along at most times having the common interests etc, but that's just how it is.  Accept it.

There I annotated haha
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Jesuszilla on May 21, 2017, 03:47:15 am
(http://i116.photobucket.com/albums/o19/Yesujira/SSM2.gif)
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: TheFclass97 on May 21, 2017, 03:49:12 am
I'm sorry, what fam?
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: 2Dee4ever on May 21, 2017, 04:10:05 am
That one time a certain individual made a racist comment that was quickly erased.
(http://i116.photobucket.com/albums/o19/Yesujira/SSM2.gif)
I wasn't referring to you this time, but case in point.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: fxfreitas on May 21, 2017, 04:11:32 am
Well Reix, this is the most active mugen forum and not because haters and etc. Yeah a Hate thread bring activity, but for the wrong reason. Maybe I am too pacifist or dumb, but whatever, I can try. I just don't like to see the same thing repeated again and again thousand of times.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: 2Dee4ever on May 21, 2017, 04:47:12 am
All you can do, is keep doing your thing. People are either going to love it or hate it, but that shouldn't be our/anyones concern. Internet = Text = Text is not speech easy to not properly convey. Post more of your content then? Like now so we stop talking on here, I'll geek about megaman with you.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Gennos on May 21, 2017, 06:59:49 am
good. he was banned.
my whole argument here was because the mods left him do whatever he wants those past years. i was trying to make roach just ignore him but now that i think about it choucho had it coming. he's been lying like that ever since i have known about him. once it was his baby who somehow died, his cousin who defrauded him or something, and now a dead grandfather.
seems like a family member magically die whenever he gets in trouble here. so its good thing he was banned before his entire family become extinct.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Prime SC on May 21, 2017, 07:11:37 am
How tf do y'all know what goes on in his personal life is the real question
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Gennos on May 21, 2017, 07:14:46 am
whats the possibility of a newborn a child and a grandfather to coincidentally both die at times where he's being called out for lying/stealing?
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Jango on May 21, 2017, 07:44:11 am
How tf do y'all know what goes on in his personal life is the real question
Because those are all things he posted. Seriously, you should really do your homework before you try to argue.

Whether or not these are legitimate, he ALWAYS seems to have some personal life thing that caused him to forget to credit someone. And even if they are legitimate, using IRL problems as a crutch when you're in trouble is just scummy.

When my grandmother died 4 years ago, not once did I ever invoke her for all the flamewars and drama I got in. Most of you probably didn't even know it happened. Not only was it because I respect her life but also because I choose to take responsibility for all of my actions, regardless of what's happening in my personal life. It's called "professionalism" and even the lowest-paying job will demand it of you.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: lui on May 21, 2017, 08:12:50 am
one thing I have a problem with him personally is how he constantly uses his "oh so terrible" life to get pity.

I used to live in a 3rd world asian country: the phillipenes. I used to live in the poor parts of it. floods, disease, crazy people and 25 pesos cafe's just for internet was my daily life. I've seen a lot of death from friends and family and I can safely say that my life has been fucked up. but do you see me using that as an excuse? do you see me constantly bringing it up? no. because that's not what the forum is for. I've mentioned my personal life here and there but I keep it in the threads that allow that kind of off-topic shit. I don't know if half the stuff he says is true, I'm not going to question them but I will call out him bringing it up when it isn't needed.

this pretty much explains it as well. the word jango uses: proffessionalism, sums it up as well.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: PeXXeR on May 21, 2017, 09:17:41 am
People keep forgetting, you can take anyone stuff and edit it, but have the fucking decency to credit the guys that made it. Plain and simple.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: lui on May 21, 2017, 09:18:50 am
you're

1) extremely late and missed the point of the entire issue, which wasn't about credit this time. read back a couple pages

2) not really adding much :/
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Prime SC on May 21, 2017, 09:29:05 am
How tf do y'all know what goes on in his personal life is the real question
Because those are all things he posted. Seriously, you should really do your homework before you try to argue.

Whether or not these are legitimate, he ALWAYS seems to have some personal life thing that caused him to forget to credit someone. And even if they are legitimate, using IRL problems as a crutch when you're in trouble is just scummy.

When my grandmother died 4 years ago, not once did I ever invoke her for all the flamewars and drama I got in. Most of you probably didn't even know it happened. Not only was it because I respect her life but also because I choose to take responsibility for all of my actions, regardless of what's happening in my personal life. It's called "professionalism" and even the lowest-paying job will demand it of you.

Ok
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: DarkWolf13 on May 22, 2017, 01:52:52 am
I've been reading the last several pages since the start of this recent issue. I have to say, Chucho seen it coming, but I was TOTALLY unaware that he was a continuous liar. Good riddance for that, otherwise his web of lies will continue to grow even bigger. This is also a big shame because I even considered a couple of the fighters he made here but after seeing this and his awful lying... I'm beginning to regret it.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: 2Dee4ever on May 22, 2017, 02:48:24 am
If you like something you like something. Don't suddenly force yourself to dislike it because you have a gripe with who made it smh.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: DarkWolf13 on May 22, 2017, 03:29:50 am
yeah, you're right... I take back the consideration part but I'm still pissed that he lied.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Eduardo Merenda on May 25, 2017, 10:16:11 pm
Now, speaking from the bottom of my heart (or from the bottom of the Catuaba bottle, whatever you call it), I still have a great identification with Jesus Chuchoryu, even because I believe he would do exactly the same thing as him.

It is already very clear that he created some lies, so I decided to try to answer the most important question: WHY DID HE DO THAT?
 
I would be able to create a mask (and that is why I call it Jesus Chuchoryu) and to create a great series of lies just to be closer than I believe to be a better life.

AND (I HOPE THAT I'M WRONG, I hope that the liter of Catuaba and, consequently, my drunkenness annul my judgment), if that is why, I can only say one thing.
This boy has to make a choice:

Either he gets rid of the mask, or the mask gets rid of him.
And I hope you do not have to pay with your life because of that mistake, just like I'm about to do.

Now, going back to normal programming ...
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Nexus Games on May 25, 2017, 10:42:43 pm
the whole discussion is over