YesNoOk
avatar

PLANET'S CORE (Read 11999 times)

Started by NoZ, June 13, 2012, 01:44:14 am
Share this topic:

NoZ

PLANET'S CORE
#1  June 13, 2012, 01:44:14 am
  • ****
  • pain is weakness leaving the body
    • Puerto Rico
    • phantomgs.forumotion.net/
Re: PLANET'S CORE
#2  June 13, 2012, 03:02:39 am
  • ***
  • I ejaculate fire
    • USA
That's awesome as hell.  I'm not by my MUGEN computer right now, but I'll definitely DL it tomorrow when I'm back at my computer.

And excuse my ignorance, but what stage competition?  Are there more stages in it as good looking as yours?
This is how you recognize a character is polished or not : when small details are taken care of to provide the best experience possible.
Re: PLANET'S CORE
#3  June 13, 2012, 03:04:50 am
  • avatar
  • ***
    • Mexico
Re: PLANET'S CORE
#4  June 13, 2012, 03:50:14 am
  • *****
  • Master Relic Tech
  • Screenpack Maker EX
This is going to be awesome, will post my 2 cents in a bit. Nize one Noz. 8)
Re: PLANET'S CORE
#5  June 13, 2012, 04:46:53 am
  • ******
  • Portrait Prodigy EX+
    • mugenguild.com/forum/topics/saikoros-high-resolution-mugen-portraits-fatal-fury-full-set-145724.0.html
Very, very nice. Awesome stage NoZ. Best wishes in your competition. And WarZoNe is coming along super sleek.
All of your Mugen Portrait needs may be found HERE.

I'd like to report two robots on the MFG forums: One is EXShadow. The other is Saikoro.
There should be a Saikoro plugin for Photoshop.
Re: PLANET'S CORE
#6  June 13, 2012, 07:07:18 am
  • *****
  • Deliverater
  • Who's that guy? A-L-T-L-Y
    • USA
    • www.mugenguild.com/seanaltly
You, Caddie and EXShadow make some of my favorite stages. This one is gorgeous, and I like it almost as much as your NYC Alley stage.

Download Last Bout now!
Re: PLANET'S CORE
#7  June 13, 2012, 08:03:02 am
  • avatar
  • *****
  • I'll do it myself.
    • France
    • Skype - djoulianne
    • network.mugenguild.com/cybaster/hosted.html
this is fucking nice, man: love the fluidity of the animations and the overall feel!!
great stuff!
Re: PLANET'S CORE
#8  June 13, 2012, 08:49:02 am
  • ****
  • I see you.
    • www.mugenfreeforall.com
perfect stage for sephiroth amazing job.

You'll fix chuchoryu ? Sounds like a plan. How about you code him from scratch instead ?

NoZ

Re: PLANET'S CORE
#9  June 13, 2012, 01:56:03 pm
  • ****
  • pain is weakness leaving the body
    • Puerto Rico
    • phantomgs.forumotion.net/
Thank you guys for them nice comments :sugoi:

Now if only we had a good Sephiroth :'(
Re: PLANET'S CORE
#10  June 13, 2012, 04:46:42 pm
  • *****
  • I must continue my training...
Great work, Noz... 8)

Do your best to become stronger. Become stronger, so you can do your best.

Mugen is a way for me to remain nostalgic with all of the dream matches I cooked up as a kid. It's also what I call a "Digital Action Figure Collection."
MaxBeta link=topic=155656.msg1876950#msg1876950 date=13867
Vegaz_Parrelli...also known as The Lord of the Rings.
[/quote said:
Re: PLANET'S CORE
#11  June 13, 2012, 05:02:25 pm
  • ******
  • Limited time to use Infinite power !
    • France
    • network.mugenguild.com/cybaster/
Now if only we had a good Sephiroth :'(
Well, at least we have sprites ripped from Kingdom Hears by Kronos ...

This looks really nice. I'll test the stage only when I get all the stages from the competition, no bias or nothing. I'll bash batch test them.

NoZ

Re: PLANET'S CORE
#12  June 13, 2012, 06:06:43 pm
  • ****
  • pain is weakness leaving the body
    • Puerto Rico
    • phantomgs.forumotion.net/
Now if only we had a good Sephiroth :'(
Well, at least we have sprites ripped from Kingdom Hears by Kronos ...

This looks really nice. I'll test the stage only when I get all the stages from the competition, no bias or nothing. I'll bash batch test them.

I actually like those kh sprites that Kronos ripped,but in a perfect world,for me,a Sephiroth by Sean Alty would make me one happy man,ahh but only in a perfect world :'(
Re: PLANET'S CORE
#13  June 13, 2012, 06:35:43 pm
  • *****
  • Master Relic Tech
  • Screenpack Maker EX
Very awesome stage and well created. Never played the game but, this makes me want to pick up a copy. 8)
Re: PLANET'S CORE
#14  June 14, 2012, 03:33:10 am
  • ***
    • Mexico
    • cucco77@hotmail.com
Now if only we had a good Sephiroth :'(
Well, at least we have sprites ripped from Kingdom Hears by Kronos ...

This looks really nice. I'll test the stage only when I get all the stages from the competition, no bias or nothing. I'll bash batch test them.

I actually like those kh sprites that Kronos ripped,but in a perfect world,for me,a Sephiroth by Sean Alty would make me one happy man,ahh but only in a perfect world :'(

In a a perfect world, I would be playing with the entire MGS cast made by Sean Alty with the amazing BIG BOSS screenpack

But on topic, glad the preview pictures are there or else I would have lost this incredibly cool stage! Didn't know it was from FF!
Re: PLANET'S CORE
#15  June 14, 2012, 03:46:52 am
  • ****
  • I see you.
    • www.mugenfreeforall.com
@noz

theres a decent chibi sephy in the works I am helping with it. and they actually take feedback.

You'll fix chuchoryu ? Sounds like a plan. How about you code him from scratch instead ?

NoZ

Re: PLANET'S CORE
#16  June 14, 2012, 03:57:04 am
  • ****
  • pain is weakness leaving the body
    • Puerto Rico
    • phantomgs.forumotion.net/
@noz

theres a decent chibi sephy in the works I am helping with it. and they actually take feedback.

Well I honestly hate chibi characters,but I can give it a chance cause it's Sephiroth
Re: PLANET'S CORE
#17  June 14, 2012, 04:03:43 am
  • ****
  • I see you.
    • www.mugenfreeforall.com
ill post it up as a found release once its done. hes making cloud first off and its almost done. it will probably need some work but like i said the author takes feedback.

You'll fix chuchoryu ? Sounds like a plan. How about you code him from scratch instead ?
Re: PLANET'S CORE
#18  June 14, 2012, 05:10:36 am
  • *****
  • IG @tanooki_ninja
    • Puerto Rico
    • maxbeta.webs.com/mugen.htm

I finally got to play the stage today bro.

I specially liked how the small green sparks behave.

Outstanding work. You are tough competition.  8)
"We need other people in order to create the circumstances for the learning that we are here to generate" RIP Adam Yauch aka MCA
www.instagram.com/tanooki_ninja
Re: PLANET'S CORE
#19  July 04, 2012, 07:07:38 am
  • *
  • Draw From Life, Live Through Art
Looking forward to testing this bad boy out.
-Gambino
Re: PLANET'S CORE
#20  July 17, 2012, 11:19:05 am
  • ******
  • Limited time to use Infinite power !
    • France
    • network.mugenguild.com/cybaster/
Cybaster’s comments :
- Too much glowing and brightness for my tastes. Kinda kills my eyes to have all this green, especially the BG
"curtain" animation.
- Nice glowing (albeit too simple IMO) and sinusoidal motion for the blocks.
- The blocks kinda lack deltas IMO. There's a clear lack of depth in the stage.
- I really like the motion of the little green lights, really well done. However, I don't like the deltas given to
them, as they follow the characters really strangely each time the camera moves, and it doesn't make any
sense.
- Code is unreadable (apart from the part generated by my program :ninja:), whatever ...

ExShadow’s comments :
+/- A good sense of originality, and use of sprites.  Honestly though, with your skills you could have done a lot
better.
- The tiled effect in the back is jumpy, you might have been able to find better effects to use.
- The fireflies are a nice touch, but the delta that is given is too high.
- Right now the stage lacks depth, it would have been nice if you added movement to the rocks by adjusting
their deltas.
- The camera movement is pretty bad. For characters with high jump they reached the top of the screen before
they reached the top of the stage. You should have used a lower floor tension and higher vertical follow.

Tamez’ comments :
- Missing tilespacing on animated stage items, probably causing a loss in desired effect. 
- Typos in .def of this nature ([BG [BG LS5]).  While they don't actually affect the stage, mistakes similar to that
can make stuff disappear, and there's more than one like that in the .def.