My entry in the stage competitionVIDEOhttp://youtu.be/Tv3VYP_nVIMLINKhttp://www.mediafire.com/?rr9m61pq5lrqri3
That's awesome as hell. I'm not by my MUGEN computer right now, but I'll definitely DL it tomorrow when I'm back at my computer.And excuse my ignorance, but what stage competition? Are there more stages in it as good looking as yours?
Very, very nice. Awesome stage NoZ. Best wishes in your competition. And WarZoNe is coming along super sleek.
You, Caddie and EXShadow make some of my favorite stages. This one is gorgeous, and I like it almost as much as your NYC Alley stage.
NoZ said, June 13, 2012, 01:56:03 pmNow if only we had a good Sephiroth Well, at least we have sprites ripped from Kingdom Hears by Kronos ...This looks really nice. I'll test the stage only when I get all the stages from the competition, no bias or nothing. I'll bash batch test them.
Cybaster said, June 13, 2012, 05:02:25 pmNoZ said, June 13, 2012, 01:56:03 pmNow if only we had a good Sephiroth Well, at least we have sprites ripped from Kingdom Hears by Kronos ...This looks really nice. I'll test the stage only when I get all the stages from the competition, no bias or nothing. I'll bash batch test them.I actually like those kh sprites that Kronos ripped,but in a perfect world,for me,a Sephiroth by Sean Alty would make me one happy man,ahh but only in a perfect world
Very awesome stage and well created. Never played the game but, this makes me want to pick up a copy. 8)
NoZ said, June 13, 2012, 06:06:43 pmCybaster said, June 13, 2012, 05:02:25 pmNoZ said, June 13, 2012, 01:56:03 pmNow if only we had a good Sephiroth Well, at least we have sprites ripped from Kingdom Hears by Kronos ...This looks really nice. I'll test the stage only when I get all the stages from the competition, no bias or nothing. I'll bash batch test them.I actually like those kh sprites that Kronos ripped,but in a perfect world,for me,a Sephiroth by Sean Alty would make me one happy man,ahh but only in a perfect world In a a perfect world, I would be playing with the entire MGS cast made by Sean Alty with the amazing BIG BOSS screenpackBut on topic, glad the preview pictures are there or else I would have lost this incredibly cool stage! Didn't know it was from FF!
Laharl said, June 14, 2012, 03:46:52 am@noz theres a decent chibi sephy in the works I am helping with it. and they actually take feedback.Well I honestly hate chibi characters,but I can give it a chance cause it's Sephiroth
ill post it up as a found release once its done. hes making cloud first off and its almost done. it will probably need some work but like i said the author takes feedback.
I finally got to play the stage today bro.I specially liked how the small green sparks behave.Outstanding work. You are tough competition. 8)
Cybaster’s comments :- Too much glowing and brightness for my tastes. Kinda kills my eyes to have all this green, especially the BG "curtain" animation.- Nice glowing (albeit too simple IMO) and sinusoidal motion for the blocks.- The blocks kinda lack deltas IMO. There's a clear lack of depth in the stage.- I really like the motion of the little green lights, really well done. However, I don't like the deltas given to them, as they follow the characters really strangely each time the camera moves, and it doesn't make any sense.- Code is unreadable (apart from the part generated by my program ), whatever ...ExShadow’s comments :+/- A good sense of originality, and use of sprites. Honestly though, with your skills you could have done a lot better.- The tiled effect in the back is jumpy, you might have been able to find better effects to use.- The fireflies are a nice touch, but the delta that is given is too high.- Right now the stage lacks depth, it would have been nice if you added movement to the rocks by adjusting their deltas.- The camera movement is pretty bad. For characters with high jump they reached the top of the screen before they reached the top of the stage. You should have used a lower floor tension and higher vertical follow.Tamez’ comments :- Missing tilespacing on animated stage items, probably causing a loss in desired effect. - Typos in .def of this nature ([BG [BG LS5]). While they don't actually affect the stage, mistakes similar to that can make stuff disappear, and there's more than one like that in the .def.