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MatreroG

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Messages by MatreroG

    

X-Men Training Room (Bright & Dark) Stages 1.1 & 1.0

 April 05, 2024, 04:58:40 pm View in topic context
 Posted by MatreroG  in X-Men Training Room (Bright & Dark) Stages 1.1 & 1.0 (Started by MatreroG April 05, 2024, 04:58:40 pm
 Board: Your Releases, 1.0+

Something to accompany the big premiere of the X-Men '97 TV series.
This stage has two versions, Bright and Dark. The background comes from a cool image of a themed X-Men training room made by heyPierce.
The stages have super jump, parallax, looped BGM, 1.1 (with zoom & no zoom) and 1.0 option files.


Some shots here:
Spoiler, click to toggle visibilty

STAGE DOWNLOAD
https://www.mediafire.com/file/o3q085re4nxkmvx/X-MenTrainingRoom%2528Bright%2526Dark%2529-LR_Stage1.1%25261.0.rar/file


Plus, an extra release with a HiRes version only for MUGEN 1.1
Similar to above, the stages come with super jump, parallax, looped BGM, 1.1 with zoom and no zoom option files.


More shots:
Spoiler, click to toggle visibilty

STAGE DOWNLOAD
https://www.mediafire.com/file/msbkxnsan4mhe4z/X-MenTrainingRoom%2528Bright%2526Dark%2529-HR_Stage1.1.rar/file
    

Re: Tree Of Erebus Stage 1.1 & 1.0

 March 24, 2024, 02:26:35 pm View in topic context
 Posted by MatreroG  in Tree Of Erebus Stage 1.1 & 1.0 (Started by MatreroG March 22, 2024, 01:12:23 pm
 Board: Your Releases, 1.0+

Those are some great colors. :2thumbsup:
I don't comment on new releases very often anymore, but this stage is absolutely gorgeous.  Just looking at those screenshots had my jaw on the floor!
Thanks, guys.

...The name is mildly funny though, such a colorful stage named for the primordial darkness in Greek mythology.
Lol, I guess you are confused with EREBOS, too similar indeed...
Although maybe in some languages ​​it is written with "U". :confused:
    

Re: Save The Animals! (Super Metroid 30th Anniversary Stage)

 March 24, 2024, 02:15:45 pm View in topic context
 Posted by MatreroG  in Save The Animals! (Super Metroid 30th Anniversary Stage) (Started by ShiroTori March 19, 2024, 11:37:01 pm
 Board: Your Releases, 1.0+

I can't get enough of saying how nice ScepterDPinoy's pixel art is.
Good job on the release, guys!
    

Tree Of Erebus Stage 1.1 & 1.0

 March 22, 2024, 01:12:23 pm View in topic context
 Posted by MatreroG  in Tree Of Erebus Stage 1.1 & 1.0 (Started by MatreroG March 22, 2024, 01:12:23 pm
 Board: Your Releases, 1.0+

    

Re: Training Room2019

 February 20, 2024, 03:46:16 pm View in topic context
 Posted by MatreroG  in Training Room2019 (Started by Charles_2011 February 15, 2024, 06:51:03 am
 Board: Your Releases, 1.0+

A return to the MUGEN architecture that is quite creative and original.
Great release.
    

Re: World Heroes 2 J. Carn Stage by Vegaz

 February 20, 2024, 03:43:38 pm View in topic context
 Posted by MatreroG  in World Heroes 2 J. Carn Stage by Vegaz (Started by Vegaz_Parrelli February 19, 2024, 07:42:28 pm
 Board: Your Releases, 1.0+

Nice edit Vegaz, also the versus battle was cool.
    

Re: X-Men Vs Street Fighter Screenpack

 February 19, 2024, 03:56:05 pm View in topic context
 Posted by MatreroG  in X-Men Vs Street Fighter Screenpack (Started by Tiger-Boy February 18, 2024, 02:55:22 am
 Board: Requests

    

Re: X-Men Vs Street Fighter Screenpack

 February 18, 2024, 02:02:28 pm View in topic context
 Posted by MatreroG  in X-Men Vs Street Fighter Screenpack (Started by Tiger-Boy February 18, 2024, 02:55:22 am
 Board: Requests

    

Re: Two Stages Released (Alien Hominid & Ridge Racer) Updated 01/31/24

 February 10, 2024, 01:52:54 pm View in topic context
 Posted by MatreroG  in Two Stages Released (Alien Hominid & Ridge Racer) Updated 01/31/24 (Started by ShiroTori January 29, 2024, 01:12:29 am
 Board: Your Releases, 1.0+

You two make a good team. And Scepter has been dropping some amazing pixel art for a while now. The Ridge Racer one is great, although I'm not too sure about the perspective of the environment.
Anyway, thanks for the release, fellas.
    

Re: Capcom / Taka Sonic

 February 10, 2024, 01:46:25 pm View in topic context
 Posted by MatreroG  in Capcom / Taka Sonic  (Started by yatta.Neo January 06, 2024, 11:44:00 pm
 Board: Sprite Projects

What does "Taka" mean? What made you create a new thread as well? I really like this new big portrait though, the finger detail on the gloves is so raw.

Taka is just the group name for the project lol Capcom is the inspiration. the sonic project is different from my personal sprite thread because its an actual project
That's great news. I'm going to keep an eye on this project because this Sonic looks really badass.

Looks awesome.. can’t wait to see this develop… especially interested in the hypers
Same here.

    

Re: ElPonchitoPio Spritework

 February 10, 2024, 01:41:41 pm View in topic context
 Posted by MatreroG  in ElPonchitoPio Spritework  (Started by ponchito January 30, 2024, 03:26:46 am
 Board: Graphics

I had missed this thread, but I'll just say that the rework sprites in Mario and ELM is very cool.
    

Re: Anti-Gouki Project: The Revival Thread (in IE by now)

 February 10, 2024, 01:37:54 pm View in topic context
 Posted by MatreroG  in Anti-Gouki Project: The Revival Thread (in IE by now) (Started by Basara Lapis January 04, 2024, 02:54:18 pm
 Board: Idea Engineering

I just think that migrating to "newer" engines is better, be it 1.1 or Ikemen.
Always depending on which one you feel more comfortable or confident with when developing the game.
    

Re: War age stage arrange - World Heroes Perfect.

 February 10, 2024, 01:26:41 pm View in topic context
 Posted by MatreroG  in War age stage arrange - World Heroes Perfect.  (Started by Hiram Yagami February 02, 2024, 01:54:38 am
 Board: Your Releases, older Mugen

Nicely done.
    

Re: Cammy and Psylocke - Xmen vs Street Fighter in K_Style by K99

 February 10, 2024, 01:21:46 pm View in topic context
 Posted by MatreroG  in Cammy and Psylocke - Xmen vs Street Fighter in K_Style by K99 (Started by kenshiro99 February 04, 2024, 05:27:15 am
 Board: Your Releases, 1.0+

It's nice to see these two lethal girls with renewed gameplay.
    

Re: My Spriteworks

 February 10, 2024, 01:16:49 pm View in topic context
 Posted by MatreroG  in My Spriteworks (Started by WlanmaniaX January 11, 2016, 05:45:29 pm
 Board: Graphics


Congrats, Gardfield is looking better and better.
    

Re: Vogel W.I.P Stages

 February 10, 2024, 01:11:39 pm View in topic context
 Posted by MatreroG  in Vogel W.I.P Stages (Started by Vogel January 25, 2024, 08:46:35 pm
 Board: Projects

The process looks very good.  :thumbsup:
    

Re: Sailor Venus Sprites

 February 10, 2024, 01:08:07 pm View in topic context
 Posted by MatreroG  in Sailor Venus Sprites (Started by rgveda99 November 30, 2022, 01:07:15 am
 Board: Sailor Stars Beyond

    

Re: Character of the YEAR: 2023

 February 10, 2024, 12:54:40 pm View in topic context
 Posted by MatreroG  in Character of the YEAR: 2023 (Started by DeathScythe February 03, 2024, 07:00:54 pm
 Board: Contributions of the Month

Iori & Ingrid are my favs.
But what Mr. I & Violin Ken have been doing also deserves to be highlighted.
    

Garden Sand Land Stage 1.1 & 1.0

 January 18, 2024, 02:25:36 pm View in topic context
 Posted by MatreroG  in Garden Sand Land Stage 1.1 & 1.0 (Started by MatreroG January 18, 2024, 02:25:36 pm
 Board: Your Releases, 1.0+

    

The Nature And Lake Stage 1.1 & 1.0

 January 08, 2024, 12:45:58 pm View in topic context
 Posted by MatreroG  in The Nature And Lake Stage 1.1 & 1.0 (Started by MatreroG January 08, 2024, 12:45:58 pm
 Board: Your Releases, 1.0+