Well he's not overpowered but he is pretty frustrating to fight. I can't grab him at point blank range most of the time and it may just be me but does he have a lo of blockstun too? And yeah, he throws pebbles all day and they actually beat King's double strike. I find some characters aren't able to handle him up close very well (The aforementioned King being one of them).
feedback stuff
-ex rocks is supposed to have different voice
-rocks miss up close in corner
-f.mp should slide or something other wise its next to impossible to link after it hits.
- QCF lk does not have fall.recover=0 thus people can tech it
- I think QCF lk should be a little bit faster when it moves foward and should move slightly further, like 15 more pixels tops
-if you hit with QCFx2 lk too far away he'll only hit like 3 times then they are too far away to get hit
- c.lk into qcb p whiffs if p2 is too far away. that never should happen
-the AI auto tech code happens way too often even for lvl 8 I made it 50% of the time, not to mention that if they were attacking they cant tech which they can here
-adjust his air width, cross up whiffs on a lot of my roster
- his c.mk hitbox should be lower, it should go under all projectiles.
-why exactly can't he air tech? This is probably how you missed that sweep bug
-why can he whiff cancel, this is not kof