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dura7ll3ur

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Messages by dura7ll3ur

    

Re: Multi Chars - "To Six" Edit Project

 November 29, 2012, 09:52:51 pm View in topic context
 Posted by dura7ll3ur  in Multi Chars - "To Six" Edit Project (Started by dura7ll3ur November 14, 2011, 12:35:39 am
 Board: Edits & Addons 1.0+

Entering the -Update Time-
Next weeks I'll will focus on re-working on the old incomplete edits.

UPDATE 12.11.29 : Drunken Master & Tung Fu Rue updated.
Check first post.
++
    

Re: Multi Chars - "To Six" Edit Project

 November 29, 2012, 12:13:01 am View in topic context
 Posted by dura7ll3ur  in Multi Chars - "To Six" Edit Project (Started by dura7ll3ur November 14, 2011, 12:35:39 am
 Board: Edits & Addons 1.0+

Thanks AceMugenFighter144, Saikoro, Nedflandeurse and WizzyWhipitWonderful!

Do you eventually plan on releasing all of Samurai Spirits and Last Blade's characters as edits of yours??
I think so...

About Kof XIII characters, they looks kind of blurry.
I'm pretty sure you can scale them with photoshop or something and preserve the pixel without color loss.
You may experiment it to have better results.

Yeah I am not not satisfied with those sprites... It was a test at first. I think I will rework on MrKarate's sprites.

as Nedflandeurse stated I also hope to see more Martial Masters characters,
especially Scorpion and Crane.

I will rework on Scorpion too. Crane is a good choice...

UPDATE 12.11.28 : Kanji edit. Master Huang updated.
Spoiler, click to toggle visibilty
Check first post.
++
D.



    

Re: Multi Chars - "To Six" Edit Project

 November 21, 2012, 09:20:02 pm View in topic context
 Posted by dura7ll3ur  in Multi Chars - "To Six" Edit Project (Started by dura7ll3ur November 14, 2011, 12:35:39 am
 Board: Edits & Addons 1.0+

UPDATE 12.11.21 : Monk edit.
Spoiler, click to toggle visibilty
Check first post.
++
D.
    

Re: Multi Chars - "To Six" Edit Project

 November 16, 2012, 03:19:23 pm View in topic context
 Posted by dura7ll3ur  in Multi Chars - "To Six" Edit Project (Started by dura7ll3ur November 14, 2011, 12:35:39 am
 Board: Edits & Addons 1.0+

UPDATE 12.11.16 : Kazuki updated. Lee Rekka re-made from scratch (Rabz version).
Spoiler, click to toggle visibilty

Thanks to RobotMonkeyHead, my edit of MrKarate XIII LR has now 12 new palettes :


The palettes are available here :
http://www.mediafire.com/?roz8fzanz88w5gl

Check first post.
++
D.
    

Mugen Multiverse - Cross generation of fighters. MvDvSvC evolution.

 November 13, 2012, 11:08:16 pm View in topic context
 Posted by dura7ll3ur  in Mugen Multiverse - Cross generation of fighters. MvDvSvC evolution. (Started by dura7ll3ur November 13, 2012, 11:08:16 pm
 Board: Your Releases, 1.0+

Ok. First, goodbye long title.

Next, new "unlimited" select screen (based on 8000+ chars imt screenpack). Too much characters for not enough slots, it was like removing a char to add another. I decided to get rid of the mini portraits and having this unlimited space.

SFA font updated with "1-9" numbers and "-" (thanks to Megabyt2k2 who pointed this on MFG). Some minor changes on VS screen too.





Spoiler, click to toggle visibilty

Custom portraits still work.
817 portraits done.
http://duracelleur.com/mugen/portraits/
(Thanks to -Zox- and OEB for their contributions)

All other things were kept from MvDcDvC1.0 (options bg, ending, intro...)
PSD custom portraits template included

UPDATE 13.02.21 :
New select screen (Combining slots + Unlimited space)
How does this work? : slots are for characters you want to show with mini portraits,
if you go to the left/right you'll have all the other characters with the category selected.

To use custom portraits : rename file "system-customportraits.def" to "system.def" in data folder.

Preview video :
http://youtu.be/LH-tOaDwMqg

Get the SP right there :
http://www.duracelleur.com/mugen
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Re: The King Of Fighters Anthology

 November 06, 2012, 11:59:39 pm View in topic context
 Posted by dura7ll3ur  in The King Of Fighters Anthology V3.1 (18.06.22) (Started by dura7ll3ur July 04, 2011, 06:35:30 am
 Board: Your Releases, 1.0+

    

Re: The King Of Fighters Anthology

 October 31, 2012, 12:38:11 am View in topic context
 Posted by dura7ll3ur  in The King Of Fighters Anthology V3.1 (18.06.22) (Started by dura7ll3ur July 04, 2011, 06:35:30 am
 Board: Your Releases, 1.0+

    

Re: Multi Chars - "To Six" Edit Project

 October 26, 2012, 01:02:31 am View in topic context
 Posted by dura7ll3ur  in Multi Chars - "To Six" Edit Project (Started by dura7ll3ur November 14, 2011, 12:35:39 am
 Board: Edits & Addons 1.0+

Thanks! (here too)
    

Re: The King Of Fighters Anthology

 October 21, 2012, 11:43:49 pm View in topic context
 Posted by dura7ll3ur  in The King Of Fighters Anthology V3.1 (18.06.22) (Started by dura7ll3ur July 04, 2011, 06:35:30 am
 Board: Your Releases, 1.0+

WIP 12.10.21 : 40+ new chars for the compilation. Intro re-worked. Etc.

Before :

Spoiler, click to toggle visibilty

After :



Release in 1-2 weeks.
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Re: Multi Chars - "To Six" Edit Project

 October 19, 2012, 11:01:30 pm View in topic context
 Posted by dura7ll3ur  in Multi Chars - "To Six" Edit Project (Started by dura7ll3ur November 14, 2011, 12:35:39 am
 Board: Edits & Addons 1.0+

Thanks! Lots of good ideas!

ToSix is on hold, right now I'm finishing to update my KOF anthology compilation.
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Re: Multi Chars - "To Six" Edit Project

 October 11, 2012, 10:58:52 pm View in topic context
 Posted by dura7ll3ur  in Multi Chars - "To Six" Edit Project (Started by dura7ll3ur November 14, 2011, 12:35:39 am
 Board: Edits & Addons 1.0+

UPDATE 12.10.11 : Billy Lee updated. Gokuraku edit.
Spoiler, click to toggle visibilty
Check first post.
++
D.
    

Re: Multi Chars - "To Six" Edit Project

 October 06, 2012, 10:14:52 pm View in topic context
 Posted by dura7ll3ur  in Multi Chars - "To Six" Edit Project (Started by dura7ll3ur November 14, 2011, 12:35:39 am
 Board: Edits & Addons 1.0+

UPDATE 12.10.06 : Krizalid edit.
Spoiler, click to toggle visibilty
Check first post.
++
D.
    

Re: Marvel vs Dc vs SNK vs Capcom 1.0

 October 05, 2012, 03:08:46 am View in topic context
 Posted by dura7ll3ur  in Marvel vs Dc vs SNK vs Capcom 1.0 (Started by dura7ll3ur February 21, 2011, 03:40:58 am
 Board: Your Releases, 1.0+

    

Re: Multi Chars - "To Six" Edit Project

 October 05, 2012, 01:53:55 am View in topic context
 Posted by dura7ll3ur  in Multi Chars - "To Six" Edit Project (Started by dura7ll3ur November 14, 2011, 12:35:39 am
 Board: Edits & Addons 1.0+

UPDATE 12.10.05 : Billy Lee & ZX edits.
Spoiler, click to toggle visibilty
Check first post.
++
D.
    

Re: Multi Chars - "To Six" Edit Project

 October 04, 2012, 08:45:25 pm View in topic context
 Posted by dura7ll3ur  in Multi Chars - "To Six" Edit Project (Started by dura7ll3ur November 14, 2011, 12:35:39 am
 Board: Edits & Addons 1.0+

    

Re: Multi Chars - "To Six" Edit Project

 October 02, 2012, 11:45:17 am View in topic context
 Posted by dura7ll3ur  in Multi Chars - "To Six" Edit Project (Started by dura7ll3ur November 14, 2011, 12:35:39 am
 Board: Edits & Addons 1.0+

Nice work...

I really don´t know why all of your chars supers can only be activated with weak kick + middle kick respectively with light punch + middle punch. If you convert characters with 2-3-4 buttons to 6 buttons, then this should include the supers too, IMO.

Small thing to Hon Fu: he has no running step sounds and jump/landing sounds...

Hon Fu... throws and a+x attack doesn´t inflict any damage...

Working on that. Thanks!
EDIT 12.10.03 : Fixed!

I see my Seth mi amig, why not have the ultra move?

Sorry not a big fan of this ultra... it was a bit broken and I didn' really know how to fix it.

even if duraceleur worked on your seth he never even took the time to fix the missing sprites he has from your original first release, it makes it a lazy and rush edit...

What could I say after that? lol
Why don't you learn something and do it by yourself? it could be a big step for you!
Sorry for my lazy and rushed reply...

    

Re: Multi Chars - "To Six" Edit Project

 September 29, 2012, 07:36:39 pm View in topic context
 Posted by dura7ll3ur  in Multi Chars - "To Six" Edit Project (Started by dura7ll3ur November 14, 2011, 12:35:39 am
 Board: Edits & Addons 1.0+

    

Re: Multi Chars - "To Six" Edit Project

 September 29, 2012, 10:28:21 am View in topic context
 Posted by dura7ll3ur  in Multi Chars - "To Six" Edit Project (Started by dura7ll3ur November 14, 2011, 12:35:39 am
 Board: Edits & Addons 1.0+

UPDATE 12.09.29 : Dana Dee edit.
Spoiler, click to toggle visibilty

2 portraits done too :
Spoiler, click to toggle visibilty
Check first post.
++
D.
    

Re: Multi Chars - "To Six" Edit Project

 September 28, 2012, 05:34:38 pm View in topic context
 Posted by dura7ll3ur  in Multi Chars - "To Six" Edit Project (Started by dura7ll3ur November 14, 2011, 12:35:39 am
 Board: Edits & Addons 1.0+

ahh, so looking over this i notice a few characters that i remember having really weird AI and what not with your edits do you fadiddle with the AI or do you leave it the way it is?

I usually don't touch to AI.
    

Re: Multi Chars - "To Six" Edit Project

 September 28, 2012, 12:18:59 am View in topic context
 Posted by dura7ll3ur  in Multi Chars - "To Six" Edit Project (Started by dura7ll3ur November 14, 2011, 12:35:39 am
 Board: Edits & Addons 1.0+

UPDATE 12.09.28 : Yuki edit.
Spoiler, click to toggle visibilty
Check first post.
++
D.