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Fighter Factory Studio 3.5.3 (UPDATED June, 16) (Read 953825 times)

Started by VirtuallTek, April 04, 2018, 02:43:30 pm
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Re: Fighter Factory Studio 3.5.1 (UPDATED April, 07)
#101  April 12, 2018, 02:18:47 pm
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Did you change the SFF version to the necessary version? Click the version at the bottom of the screen and it will let you change the exported type. If you have any 24-bit or 32-bit images, they must be MUGEN 1.1 SFF. Otherwise you need to lower the bit depth of the image (usually by indexing it).
Re: Fighter Factory Studio 3.5.1 (UPDATED April, 07)
#102  April 12, 2018, 06:41:23 pm
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Did you change the SFF version to the necessary version? Click the version at the bottom of the screen and it will let you change the exported type. If you have any 24-bit or 32-bit images, they must be MUGEN 1.1 SFF. Otherwise you need to lower the bit depth of the image (usually by indexing it).

owwwwwwwwwwwwww, found it! I didn't realize I had to click on that place to change SFF version OMG
In the old Fighter Factory version this option appeared only when you had to save the file (now it is necessary to do it before)

Ramon and I had been trying to solve the problem for days. Thank you :)
Art by Ilya Kuvshinov - Illustrator and Story Artist http://kuvshinov-ilya.deviantart.com/ - http://kuvshinov-ilya.tumblr.com/
Re: Fighter Factory Studio 3.5.1 (UPDATED April, 07)
#103  April 12, 2018, 07:04:23 pm
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So, it's stable now? :)
I REALLY wanna give it a go.
[img width=600
Keep it real, keep it original
Re: Fighter Factory Studio 3.5.1 (UPDATED April, 07)
#104  April 12, 2018, 07:13:36 pm
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I like to know if there a way to make a new empty project with out clicking the Mugen AI for FF Studio ? because on FF 3.0.1 I can start a new empty project and choose stage and more but on fighter factory studios wont let me because its forcing me to choose Mugen AI

here a picture to show what I mean
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Re: Fighter Factory Studio 3.5.1 (UPDATED April, 07)
#105  April 12, 2018, 07:45:39 pm
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Did you change the SFF version to the necessary version? Click the version at the bottom of the screen and it will let you change the exported type. If you have any 24-bit or 32-bit images, they must be MUGEN 1.1 SFF. Otherwise you need to lower the bit depth of the image (usually by indexing it).

owwwwwwwwwwwwww, found it! I didn't realize I had to click on that place to change SFF version OMG
In the old Fighter Factory version this option appeared only when you had to save the file (now it is necessary to do it before)

Ramon and I had been trying to solve the problem for days. Thank you :)

NP, I agree this is a little confusing for those used to the old way.

Also @OldGamer: you could create a new template by basing it on the Winane AI template but changing the template files to be blank. I might actually try this when I get home.

EDIT: Here's a blank template. Extract here (NOT extract to) to engines/mugen/scripts/project/Template: http://www.trinitymugen.net/~Creator/Jesuszilla/Blank.zip
Last Edit: April 12, 2018, 11:38:57 pm by Jesuszilla
Re: Fighter Factory Studio 3.5.1 (UPDATED April, 07)
#106  April 13, 2018, 07:39:16 am
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Getting this error
"Found 65 error(s). You can't save it without fixing all issues."
Re: Fighter Factory Studio 3.5.1 (UPDATED April, 07)
#107  April 13, 2018, 01:23:22 pm
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It's been mentioned many times in this thread already, but that's intentional.
By the looks of it, however, people would rather it wasn't a mandatory restriction.

Oh, I want a diagram. I fucking love diagrams.
Re: Fighter Factory Studio 3.5.1 (UPDATED April, 07)
#108  April 13, 2018, 01:51:59 pm
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It's not something that should prevent you from saving the sff. What if you need to stop working and head out? You can't even save your progress with the errors and fix them later
Re: Fighter Factory Studio 3.5.1 (UPDATED April, 07)
#109  April 13, 2018, 02:59:14 pm
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Did you change the SFF version to the necessary version? Click the version at the bottom of the screen and it will let you change the exported type. If you have any 24-bit or 32-bit images, they must be MUGEN 1.1 SFF. Otherwise you need to lower the bit depth of the image (usually by indexing it).

Hi Jesuszilla i try do this what you say: You have to change the version of sff by clicking on the bottom of the program and changing to ''M.U.G.E.N 1.1'' where it is written this: ''Version: 1.0 1.0'' and in the final i try ''save file (current editor)'' or ''save as a new file (current editor) but the program don't let me.

I'm doing some wrong?
Jesuszilla If you could please test and help me saying to me what i have to do in this case. This is the link of char with the images that i need change:

Ace + images converted with the program [ImageResizer-r133 to XBR 4x] to add in the char and try save but the program don't let
http://www.mediafire.com/file/q43b7wujxg6xbeb/
.
.
.
EDIT:
THANK YOU SO MUCH FOR HELP AlesRos and Jesuszilla i found the solution see :)

FIGHTER FACTORY STUDIO HOW TO FIX THE ERROR: "Found 1 error(s). You can't save it without fixing all issues." or "Found 65 error(s). You can't save it without fixing all issues." etc.

1- You have to change the version of sff by clicking on the bottom of the program and changing to ''M.U.G.E.N 1.1'' where it is written this: ''Version: 1.0 1.0'' and in the final try ''save file (current editor)'' or ''save as a new file (current editor).


2- Even though converting char to 1.1 as shown in the image, the error continues and the program continues to show the message: "Found 1 error(s). You can't save it without fixing all issues.", then you have to do the following:
Go to the upper left of the program and click on " Project "and then" Save as ... "and save it over the .def of your char.
then whenever they have this error: "Found 1 error(s). You can't save it without fixing all issues.", go to "Project" and then "Save as ..." and save over the .def of your char.
I will leave the char link http://www.mediafire.com/file/q43b7wujxg6xbeb/ for anyone who wants to test and see how to solve this famous problem of the new version of Fighter Factory Studio, which in my opinion had only to show that it has a error in the char but ask if you will want to save anyway.

3- AND TO LEAVE THE WAY TO SAVE THE PROJECT FASTER AND EASY. Go to 'Options' and '' Interface '' AND CHANGE THE COMMAND '' ctrl + s '' to the '' Save all files of the project as a new ... '' and then click '' Apply '' and save the settings with whatever name you want.

NOW ALWAYS THAT YOU WANT TO SAVE HOWEVER Ctrl + s and save over the .def file of your char.


NOW LETS CONVERT MANY CHARS IN HI-RES WITH THE TUTORIAL OF FRIEND AlesRos :8):
:bison: IF YOU WANT SOME SPECIFIC CHAR IN HI-RES=FILTERED SPRITES SEND ME A MESSAGE IN MY E-MAIL WITH THE LINK OF CHAR THAT I CONVERT TO HI-RES (Observation is a very cheap price :yes: and the result is very good]. Here is my e-mail: iaramongtg@gmail.com :bison:

My youtube channel: https://www.youtube.com/user/ramongtg
And If you want Suport me / Encourage me, donate here: https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=89HXL726XVEFG&source=url :bison:
Last Edit: April 14, 2018, 09:14:35 pm by Ramon Garcia
Re: Fighter Factory Studio 3.5.1 (UPDATED April, 07)
#110  April 13, 2018, 07:15:04 pm
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Did you change the SFF version to the necessary version? Click the version at the bottom of the screen and it will let you change the exported type. If you have any 24-bit or 32-bit images, they must be MUGEN 1.1 SFF. Otherwise you need to lower the bit depth of the image (usually by indexing it).

Hi Jesuszilla i try do this what you say: You have to change the version of sff by clicking on the bottom of the program and changing to ''M.U.G.E.N 1.1'' where it is written this: ''Version: 1.0 1.0'' and in the final i try ''save file (current editor)'' or ''save as a new file (current editor) but the program don't let me.


Right here:



Art by Ilya Kuvshinov - Illustrator and Story Artist http://kuvshinov-ilya.deviantart.com/ - http://kuvshinov-ilya.tumblr.com/
Re: Fighter Factory Studio 3.5.1 (UPDATED April, 07)
#111  April 14, 2018, 12:46:44 am
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nice virtualtek!!
this gonna be cool
Re: Fighter Factory Studio 3.5.1 (UPDATED April, 07)
#112  April 14, 2018, 01:13:13 am
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Only a problem on Unix systems, but it only looks for lowercase files when browsing, particularly for sprites (it couldn't find .BMP but could find .bmp just fine).
Re: Fighter Factory Studio 3.5.1 (UPDATED April, 07)
#113  April 14, 2018, 09:08:30 pm
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THANK YOU SO MUCH FOR HELP AlesRos and Jesuszilla i found the solution see :)

FIGHTER FACTORY STUDIO HOW TO FIX THE ERROR: "Found 1 error(s). You can't save it without fixing all issues." or "Found 65 error(s). You can't save it without fixing all issues." etc.

1- You have to change the version of sff by clicking on the bottom of the program and changing to ''M.U.G.E.N 1.1'' where it is written this: ''Version: 1.0 1.0'' and in the final try ''save file (current editor)'' or ''save as a new file (current editor).


2- Even though converting char to 1.1 as shown in the image, the error continues and the program continues to show the message: "Found 1 error(s). You can't save it without fixing all issues.", then you have to do the following:
Go to the upper left of the program and click on " Project "and then" Save as ... "and save it over the .def of your char.
Then whenever they have this error: "Found 1 error(s). You can't save it without fixing all issues.", go to "Project" and then "Save as ..." and save over the .def of your char.
I will leave the char link http://www.mediafire.com/file/q43b7wujxg6xbeb/ for anyone who wants to test and see how to solve this famous problem of the new version of Fighter Factory Studio, which in my opinion had only to show that it has a error in the char but ask if you will want to save anyway.

3- AND TO LEAVE THE WAY TO SAVE THE PROJECT FASTER AND EASY. Go to 'Options' and '' Interface '' AND CHANGE THE COMMAND '' ctrl + s '' to the '' Save all files of the project as a new ... '' and then click '' Apply '' and save the settings with whatever name you want.

NOW ALWAYS THAT YOU WANT TO SAVE HOWEVER Ctrl + s and save over the .def file of your char.


NOW LETS CONVERT MANY CHARS IN HI-RES WITH THE TUTORIAL OF FRIEND AlesRos :8):
:bison: IF YOU WANT SOME SPECIFIC CHAR IN HI-RES=FILTERED SPRITES SEND ME A MESSAGE IN MY E-MAIL WITH THE LINK OF CHAR THAT I CONVERT TO HI-RES (Observation is a very cheap price :yes: and the result is very good]. Here is my e-mail: iaramongtg@gmail.com :bison:

My youtube channel: https://www.youtube.com/user/ramongtg
And If you want Suport me / Encourage me, donate here: https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=89HXL726XVEFG&source=url :bison:
Last Edit: April 14, 2018, 09:21:34 pm by Ramon Garcia
Re: Fighter Factory Studio 3.5.1 (UPDATED April, 07)
#114  April 15, 2018, 07:53:55 pm
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Hello virtual tek, this new character creator program is great, but I would like to know if you can add the auto collision option in the AIR where the collision boxes are placed, the truth saves me a lot of work and this is what I use it in the factory classic, and the truth I would like to have it in this new creator of characters, look I leave you an image, from now thanks, translated by gogle translator
We've gone over this several times why this is a bad idea
#115  April 15, 2018, 09:02:47 pm
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No.


Learn how to properly design hitboxes.
Re: Fighter Factory Studio 3.5.1 (UPDATED April, 07)
#116  April 15, 2018, 09:10:51 pm
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oof... yeah, that's not a good idea.
Re: Fighter Factory Studio 3.5.1 (UPDATED April, 07)
#117  April 15, 2018, 09:11:36 pm
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Re: Fighter Factory Studio 3.5.1 (UPDATED April, 07)
#118  April 15, 2018, 10:06:17 pm
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Jesuszilla said, 43 minutes ago
No.


Learn how to properly design hitboxes.


Apparently you do not know about this tool, it leaves everything perfect, it gives you cell size and transparency, very much you do not know how to use it, besides I do not like characters full of large pictures anymore, and in other words what What I want is perfection, if you want to do it the old way, it's not my problem, but a program is done to make the user realize his characters faster and in a more perfect way with the tool he provides, if you have enough time Go ahead, and if you do not complain, although they can attach it to many who ask for it and if you do not like it well do not use it and it is ready but for many it is not useful, I believe that it does not take anything away or harm you so in the end I do not ask you if not the same virtual tek, anyway I leave what you can do with this perfect tool, thanks virtual tek ....


commonly as the characters come


and what you can do with that great and magnificent tool, you can do it so perfect so there are no gaps ,...
to have it so it is unconventional and worked as if one was worth the boxes for that is that you see many gaps in character trapeze and for me that is wrong, I want everyone to be legal and without cheating broken boxes .. .


or something a little not so exaggerated but without losing perfection


I ask this to virtual tek ......
Last Edit: April 15, 2018, 10:08:20 pm by Mazter Arzate
Re: Fighter Factory Studio 3.5.1 (UPDATED April, 07)
#119  April 15, 2018, 10:09:44 pm
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Last Edit: April 15, 2018, 10:12:45 pm by Staubhold
Re: Fighter Factory Studio 3.5.1 (UPDATED April, 07)
#120  April 15, 2018, 10:23:35 pm
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