...given the fact Lee is Yun's and Yang's uncle, would it be possible to use some of their techniques for Lee?
...given the fact Lee is Yun's and Yang's uncle, would it be possible to use some of their techniques for Lee?
Actually Lee has some moves of Yun and Yang or I want say Yun and Yang has some moves of Lee, but is very posible that add more moves of Yun and Yang even a special intro with them.
Wow looks really great your Joe my friend :)
Yeah I know as you feel is because that I can't do much with Geki and Retsu :/Wow looks really great your Joe my friend :)
Thanks! I also waiting for Chuchoryu's sprites.
You know... Mine main problem is legs. Maybe he will make some new kicks that i can edit.
Yeah I know as you feel is because that I can't do much with Geki and Retsu :/Wow looks really great your Joe my friend :)
Thanks! I also waiting for Chuchoryu's sprites.
You know... Mine main problem is legs. Maybe he will make some new kicks that i can edit.
Well the special move of punch of Yun is in Lee's special moves for default, maybe more mix special moves of Yun and Yang for a while sounds good no?
Yeah I know as you feel is because that I can't do much with Geki and Retsu :/Wow looks really great your Joe my friend :)
Thanks! I also waiting for Chuchoryu's sprites.
You know... Mine main problem is legs. Maybe he will make some new kicks that i can edit.
Well the special move of punch of Yun is in Lee's special moves for default, maybe more mix special moves of Yun and Yang for a while sounds good no?
Yes, sounds good.
You know, i have an idea of "Country Rival".
Every characters of each country will be rivals and will have a special intros like this scheme:
-Of course friendly rivality between Ryu and Ken.
-Underfloor Joe vs. Professional Mike.
-"Clear" Eagle vs. Dirty Birdie.
-Gen with his "Deadly style" vs. Lee with his "Style of Life".
-Well, Adon vs. Sagat... There is even don't need a new idea!
-Well, only Japan breaks system...
I don't think Retsu should use energy to attack with. He should be able to perfectly control inertia. If someone throws a fireball at him he should be able to rechannel it's direction. Even super fireballs. Being able to control an object's inertia would give him great defensive and offensive capabilities. Giving him lots of counter techniques and the ability to make his on inertia more potent as needed.
Also, I don't know if you are using a base or not for your Joe. If you're not that's some pretty good work. But they just look really jumpy and such. Please do not read my feedback as an attack or negative. Several of those attacks are quite similar to the attacks Sean has made for the other SF project. Wouldn't it be easier to edit his work into a more acceptable looking Joe that you imagine?
A special intro shouldn't be too hard to make after they are both finished. After I got the template for the project: Ryu, finished I was considering tweaking Joe a bit for universal MUGEN in POTS/infinite style just for kicks anyway.
All right. Intros of mine characters is mine problem.
You know, I also have a idea to do a spec intro of DeeJay vs. Adon (in your SFA project).
You know, what Adon thinks about another martial arts. Especially Kickboxing as a "shameful shadow of Muai Thai"
And one more...
I fonud a voise (from other game, but slighty edited) for Joe.
Will you test is? Eweryone sais it sounds good.
And also a beta of new SFF?
Joe- Ghost.rar (http://www.4shared.com/rar/KrLwT8Mcba/Ghost.html)
SND- https://yadi.sk/d/MhmNLjexUTKtN (https://yadi.sk/d/MhmNLjexUTKtN)
SND I U-loaded on Russian, do find a "Скачать". It's download.
Joe- Ghost.rar (http://www.4shared.com/rar/KrLwT8Mcba/Ghost.html)
SND- https://yadi.sk/d/MhmNLjexUTKtN (https://yadi.sk/d/MhmNLjexUTKtN)
SND I U-loaded on Russian, do find a "Скачать". It's download.
Is really great for Ghost mode, about the sound I admit that I was accustomed to old voice, but is great for him because looks arrogant and reminds his days when was champ.
Joe- Ghost.rar (http://www.4shared.com/rar/KrLwT8Mcba/Ghost.html)
SND- https://yadi.sk/d/MhmNLjexUTKtN (https://yadi.sk/d/MhmNLjexUTKtN)
SND I U-loaded on Russian, do find a "Скачать". It's download.
Is really great for Ghost mode, about the sound I admit that I was accustomed to old voice, but is great for him because looks arrogant and reminds his days when was champ.
Yes. Combination "MvC 3 Dante + some higher tone for effect of Young man" made his work perfectly.
And you know, I SOOOOO FREAKIN' LOVE MY WORK THAT I WANT MAKE HIM PRIMARY JOE.
Joe- Ghost.rar (http://www.4shared.com/rar/KrLwT8Mcba/Ghost.html)
SND- https://yadi.sk/d/MhmNLjexUTKtN (https://yadi.sk/d/MhmNLjexUTKtN)
SND I U-loaded on Russian, do find a "Скачать". It's download.
Is really great for Ghost mode, about the sound I admit that I was accustomed to old voice, but is great for him because looks arrogant and reminds his days when was champ.
Yes. Combination "MvC 3 Dante + some higher tone for effect of Young man" made his work perfectly.
And you know, I SOOOOO FREAKIN' LOVE MY WORK THAT I WANT MAKE HIM PRIMARY JOE.
I know how you feel, is your first character that make sprites and all, and I know that you will include all you can jeje.
Thanks!
And one more question: what with Mike? Will we use Chuchoryu's sprites or again "To take the bull by the horns" myself?
Thanks!
And one more question: what with Mike? Will we use Chuchoryu's sprites or again "To take the bull by the horns" myself?
Well I like the Mike's Chuchoryu but is some disproportionate his arms and his head, if you believe can make Mike like your Joe go for him my friend.
Thanks!
And one more question: what with Mike? Will we use Chuchoryu's sprites or again "To take the bull by the horns" myself?
Well I like the Mike's Chuchoryu but is some disproportionate his arms and his head, if you believe can make Mike like your Joe go for him my friend.
And here is bad situation- we have not a good plot.
But I think about Sagat... His upward part on this sprite looks good.
(http://i30.photobucket.com/albums/c319/Mitiapogorelov1/Whynotamp_zpsb99316a3.png) (http://s30.photobucket.com/user/Mitiapogorelov1/media/Whynotamp_zpsb99316a3.png.html)
Mike must be buffy, but not like this.
Joe in on one screen with him looks so tiny!
But I will wait the end of his work- I believe in him and i hope that his work will be great. If not...
Thanks!
And one more question: what with Mike? Will we use Chuchoryu's sprites or again "To take the bull by the horns" myself?
Well I like the Mike's Chuchoryu but is some disproportionate his arms and his head, if you believe can make Mike like your Joe go for him my friend.
And here is bad situation- we have not a good plot.
But I think about Sagat... His upward part on this sprite looks good.
(http://i30.photobucket.com/albums/c319/Mitiapogorelov1/Whynotamp_zpsb99316a3.png) (http://s30.photobucket.com/user/Mitiapogorelov1/media/Whynotamp_zpsb99316a3.png.html)
Mike must be buffy, but not like this.
Joe in on one screen with him looks so tiny!
But I will wait the end of his work- I believe in him and i hope that his work will be great. If not...
Nice Dash for Sagat I like.
Well then, we need to trust on Chuchoryu's next update and hope that he make better size. And with Geki too, because is some short.
Yeah we need to comment all our recommendations for Chuchoryu.
Yeah we need to comment all our recommendations for Chuchoryu.
No. It's still early. Sagat hame a much of good punches, but they are not from Boxing. If try use hands of Balrog on body of Sagat...
And bonus:
(http://i30.photobucket.com/albums/c319/Mitiapogorelov1/Mike_zps9d1a441f.png) (http://s30.photobucket.com/user/Mitiapogorelov1/media/Mike_zps9d1a441f.png.html)
Yeah we need to comment all our recommendations for Chuchoryu.
No. It's still early. Sagat hame a much of good punches, but they are not from Boxing. If try use hands of Balrog on body of Sagat...
And bonus:
(http://i30.photobucket.com/albums/c319/Mitiapogorelov1/Mike_zps9d1a441f.png) (http://s30.photobucket.com/user/Mitiapogorelov1/media/Mike_zps9d1a441f.png.html)
Wow man this sprite looks really awesome, looks completely to cvs style very nice work :laugh:
Yeah we need to comment all our recommendations for Chuchoryu.
No. It's still early. Sagat hame a much of good punches, but they are not from Boxing. If try use hands of Balrog on body of Sagat...
And bonus:
(http://i30.photobucket.com/albums/c319/Mitiapogorelov1/Mike_zps9d1a441f.png) (http://s30.photobucket.com/user/Mitiapogorelov1/media/Mike_zps9d1a441f.png.html)
Wow man this sprite looks really awesome, looks completely to cvs style very nice work :laugh:
Yeah. For stance Sagat is good. But punches...
Yeah we need to comment all our recommendations for Chuchoryu.
No. It's still early. Sagat hame a much of good punches, but they are not from Boxing. If try use hands of Balrog on body of Sagat...
And bonus:
(http://i30.photobucket.com/albums/c319/Mitiapogorelov1/Mike_zps9d1a441f.png) (http://s30.photobucket.com/user/Mitiapogorelov1/media/Mike_zps9d1a441f.png.html)
Wow man this sprite looks really awesome, looks completely to cvs style very nice work :laugh:
Yeah. For stance Sagat is good. But punches...
Yeah but as you said Sagat has a lot of punches, anyway Mike is very similar to Balrog if we need more punches of Mike we can use of Balrog only changing the boxing gloves.
i'll try.
But I don't think they will wook like one character. But I'll try.
i'll try.
But I don't think they will wook like one character. But I'll try.
OK no problem, try then, I think that your skills are improved :)
i'll try.
But I don't think they will wook like one character. But I'll try.
OK no problem, try then, I think that your skills are improved :)
Not enough.
Balrog is much harder than I think.
And one moar new;Yes can be a good base for the next sprites of Joe/Ghost
-I think I found a good enough donor of legs.
(http://network.mugenguild.com/guild/stances/pim_buntaro.gif)
And one moar new;Yes can be a good base for the next sprites of Joe/Ghost
-I think I found a good enough donor of legs.
(http://network.mugenguild.com/guild/stances/pim_buntaro.gif)
And one moar new;Yes can be a good base for the next sprites of Joe/Ghost
-I think I found a good enough donor of legs.
(http://network.mugenguild.com/guild/stances/pim_buntaro.gif)
Yeah.
Maybe I'll try to hach some of his usual sprites into new intro.
I here thinked about one question...
SF1 Character's popularity is growing. (For "Unpopular" characters to have minimum 3 sprite systems... It's already need to be full value characters of universe. And Joe is already STAR! XD)
Who's sprites we will use?
I here thinked about one question...
SF1 Character's popularity is growing. (For "Unpopular" characters to have minimum 3 sprite systems... It's already need to be full value characters of universe. And Joe is already STAR! XD)
Who's sprites we will use?
Ohh well maybe put an alternative .sff for each Joe? or maybe put a poll.
I here thinked about one question...
SF1 Character's popularity is growing. (For "Unpopular" characters to have minimum 3 sprite systems... It's already need to be full value characters of universe. And Joe is already STAR! XD)
Who's sprites we will use?
Ohh well maybe put an alternative .sff for each Joe? or maybe put a poll.
Not enough...
I talked about all characters.
All five characters will have some sprite systems.
So questions:
-What Joe we'll select? Edited sprites of Sean Ality? (Edit his haircut.) Chuchoryu's sprites? Or our Joe will be "Ghost"?
-What with Mike? We will wait MFG's sprites? Use Chochoryu's sprites? Or again to take everything in mine hands? (I don't want... I just cunno worthy enough plot for Mike. +It will be much harder than Joe.)
-And what with all other characters?
I here thinked about one question...
SF1 Character's popularity is growing. (For "Unpopular" characters to have minimum 3 sprite systems... It's already need to be full value characters of universe. And Joe is already STAR! XD)
Who's sprites we will use?
Ohh well maybe put an alternative .sff for each Joe? or maybe put a poll.
Not enough...
I talked about all characters.
All five characters will have some sprite systems.
So questions:
-What Joe we'll select? Edited sprites of Sean Ality? (Edit his haircut.) Chuchoryu's sprites? Or our Joe will be "Ghost"?
-What with Mike? We will wait MFG's sprites? Use Chochoryu's sprites? Or again to take everything in mine hands? (I don't want... I just cunno worthy enough plot for Mike. +It will be much harder than Joe.)
-And what with all other characters?
-About Joe I would like to see as see the Sean Alty sprites with the different haircut. And well my friend if you like continue making the sprites of Joe I mean not necessarily for the project, for complete your Joe like a release because you made a good and hard work on him.
-About Mike I understood that MFG, doesn't interested make new sprites or pay for new sprites because they focus on Retsu, Lee, and Geki sprites, then probably wait for Chuchoryu's sprites.
-With the rest only we can wait Chuchoryu and MFG sprites for decide the best.
Well yeah, we are going to try to get those four and not Mike. We feel Mike Bison (Boxer) and Mike from sf1 are the same character.
After those 4 we would rather try to do SF4 characters that are not in MUGEN instead of spend time making another Balrog
That's not an official capcom site though :p
-Are you kidding? Of course I do not throw my work with Joe. He, to be honest, was a mine personal project from begining. Well, we need to wait MFG's Joe release first- I think we can to recreate him in P.o.T.S. style. But main word here- "Recreate".
-All right, then I dunno. I think they can't to do all four characters and say to Mike "F*ck you!!!"...
-All right.
(http://cs7009.vk.me/c625324/v625324434/9717/-TeePuuYSes.jpg)
Well, yeah. We're not writed her for a long time...
So, I have a question for you...
A Mike is dead. Duraceleur not sprite's him, Chuchoryu's version is strange and I have not any plot for him. So, what abiut redesign?
(http://cs7009.vk.me/c625324/v625324434/9717/-TeePuuYSes.jpg)
Well, yeah. We're not writed her for a long time...
So, I have a question for you...
A Mike is dead. Duraceleur not sprite's him, Chuchoryu's version is strange and I have not any plot for him. So, what abiut redesign?
(http://cs7009.vk.me/c625324/v625324434/9717/-TeePuuYSes.jpg)
Well, the new question would be, exist full sprites for the redesing? Because if aren't exist, we are in the same trouble, or even we try to contact david_bazbar and he can finish the sprites is an idea.
Well, yeah. We're not writed her for a long time...
So, I have a question for you...
A Mike is dead. Duraceleur not sprite's him, Chuchoryu's version is strange and I have not any plot for him. So, what abiut redesign?
(http://cs7009.vk.me/c625324/v625324434/9717/-TeePuuYSes.jpg)
Well, the new question would be, exist full sprites for the redesing? Because if aren't exist, we are in the same trouble, or even we try to contact david_bazbar and he can finish the sprites is an idea.
Don't worry.
I using the same plot as David_Bazbar- HeavyD. I just too lazy to delete his vest.
For legs, as expected, gonna be used Terry.
P.S.: most of things in sprite I like haircut a-la Mike Tison. It suits him really better.
=========================================================
Well, what do you think?
(http://i30.photobucket.com/albums/c319/Mitiapogorelov1/SF1%20Project%20work/%202.0_zpsnkxhf4bi.gif)
(http://cs621529.vk.me/v621529434/100/PvxVFVu6-SE.jpg)(http://cs621529.vk.me/v621529434/14f/z2eQXxbnYy4.jpg)- Turns.
You know,,, I already afraid HeavyD...
I made 10 sprites yesterday- and in ALL OF THEM legs of Terry fits him pretty good... Too good. Even better than legs of Joe to Joe.
Couple of anims.Nice anims, I see that even you applied the color separation :thumbsup:
(http://i30.photobucket.com/albums/c319/Mitiapogorelov1/SF1%20Project%20work/Mike/_zpsopvauu2h.gif)(http://i30.photobucket.com/albums/c319/Mitiapogorelov1/SF1%20Project%20work/Mike/42104380434044F0_zps63e280ab.gif)(http://i30.photobucket.com/albums/c319/Mitiapogorelov1/SF1%20Project%20work/Mike/_zpsosw4hiuk.gif)(http://i30.photobucket.com/albums/c319/Mitiapogorelov1/SF1%20Project%20work/Mike/_zpskiye6flz.gif)
Couple of anims.Nice anims, I see that even you applied the color separation :thumbsup:
(http://i30.photobucket.com/albums/c319/Mitiapogorelov1/SF1%20Project%20work/Mike/_zpsopvauu2h.gif)(http://i30.photobucket.com/albums/c319/Mitiapogorelov1/SF1%20Project%20work/Mike/42104380434044F0_zps63e280ab.gif)(http://i30.photobucket.com/albums/c319/Mitiapogorelov1/SF1%20Project%20work/Mike/_zpsosw4hiuk.gif)(http://i30.photobucket.com/albums/c319/Mitiapogorelov1/SF1%20Project%20work/Mike/_zpskiye6flz.gif)
Nice present my friend, and any news for Mike or Joe :P
I see, anyway Seanaltly released almost all sprites of Joe.Nice present my friend, and any news for Mike or Joe :P
I don't know why, but I already long time not worked wth Mike...
And Joe... I just wait Sean_Altly's sprites.
"OKAY, BABY!"Then you will start to edit Seanaltly's sprites?
(http://cs609429.vk.me/u258192434/docs/fac1ffbd26eb/1.gif)
=======================
Begining to edit sprotes if Joe.
I will not delete this...thing in his head. I just make it shorter.
Also I think to change his stance. Maybe.
"OKAY, BABY!"Then you will start to edit Seanaltly's sprites?
(http://cs609429.vk.me/u258192434/docs/fac1ffbd26eb/1.gif)
=======================
Begining to edit sprotes if Joe.
I will not delete this...thing in his head. I just make it shorter.
Also I think to change his stance. Maybe.
Yup. Double posting.Actually I can't see the image :-\
So, what do you think about THIS stance?
Not so motionful, but REALLY closer to original one.
(http://cs609423.vk.me/u258192434/docs/f07c26501e14/1.gif)
(http://i.imgur.com/jpIxHfE.gif)Yeah, I can see the image now :), and looks better Joe now
Now?
(http://i.imgur.com/jpIxHfE.gif)Yeah, I can see the image now :), and looks better Joe now
Now?
(http://i.imgur.com/jpIxHfE.gif)Yeah, I can see the image now :), and looks better Joe now
Now?
Thanks. If bo be honest, I also want to change a type of stance fron dat dance into jumping on feets (Like Shotoclones).
And thanks god, to short his haircut is easy, because there close to every sprites 2 points of look on it. There is just need to know "How to copy" and "How tp paste". but I'm sure I'll see something really different.
Nope, I just tried. Looks like siht.I see, with more speed probably will look more fluid and don't worry looks good :)
(http://i.imgur.com/CloKmru.gif)
P.S.: that FF slowed down stance! in fact, it's reallt faster. But anyway, it looked like...
So, I can't change it's style.
Nope, I just tried. Looks like siht.I see, with more speed probably will look more fluid and don't worry looks good :)
(http://i.imgur.com/CloKmru.gif)
P.S.: that FF slowed down stance! in fact, it's reallt faster. But anyway, it looked like...
So, I can't change it's style.
Hmm that sounds bad, maybe you can use this images like reference:Nope, I just tried. Looks like siht.I see, with more speed probably will look more fluid and don't worry looks good :)
(http://i.imgur.com/CloKmru.gif)
P.S.: that FF slowed down stance! in fact, it's reallt faster. But anyway, it looked like...
So, I can't change it's style.
I sawed it faster. Still bad.
Yup. Again doubleposting. Anyway...Very nice concepts, I like and the image is funny and cool xD
=============================
Specials concept:
-Of course Power Kick. But I think to use sere some kind of Falchion's balanse:
-----Weak: local strong version. Medium: SLighty more far and higher. Hard: Falchion's, or Original Jump version.
-Of course Rising Knee. But because of sprites he can't be continued into P.Kick on to have much of priority on the ground. So, NOW it's gonna be much more Anti-air then Knockdown.
-For this Idea I need run sprites. I just disagree with Sliding Specter. I thing about something like this:
(http://i.imgur.com/abR5PQo.jpg) (http://imgur.com/abR5PQo)
Also I think IT can be useful as follow-up of EX Ghost Step/Fade.
-I think to use Ghost Step/Ghost Fade like it is. EX version is gonna be invincible.
=============================
Still thinking about supers. But I'm not sure I can use there Violent Knee... Maybe shorter version.
Yup. Again doubleposting. Anyway...Very nice concepts, I like and the image is funny and cool xD
=============================
Specials concept:
-Of course Power Kick. But I think to use sere some kind of Falchion's balanse:
-----Weak: local strong version. Medium: SLighty more far and higher. Hard: Falchion's, or Original Jump version.
-Of course Rising Knee. But because of sprites he can't be continued into P.Kick on to have much of priority on the ground. So, NOW it's gonna be much more Anti-air then Knockdown.
-For this Idea I need run sprites. I just disagree with Sliding Specter. I thing about something like this:
(http://i.imgur.com/abR5PQo.jpg) (http://imgur.com/abR5PQo)
Also I think IT can be useful as follow-up of EX Ghost Step/Fade.
-I think to use Ghost Step/Ghost Fade like it is. EX version is gonna be invincible.
=============================
Still thinking about supers. But I'm not sure I can use there Violent Knee... Maybe shorter version.
Yeah the best option for now is have all sprites finished, before the moves of char.Yup. Again doubleposting. Anyway...Very nice concepts, I like and the image is funny and cool xD
=============================
Specials concept:
-Of course Power Kick. But I think to use sere some kind of Falchion's balanse:
-----Weak: local strong version. Medium: SLighty more far and higher. Hard: Falchion's, or Original Jump version.
-Of course Rising Knee. But because of sprites he can't be continued into P.Kick on to have much of priority on the ground. So, NOW it's gonna be much more Anti-air then Knockdown.
-For this Idea I need run sprites. I just disagree with Sliding Specter. I thing about something like this:
(http://i.imgur.com/abR5PQo.jpg) (http://imgur.com/abR5PQo)
Also I think IT can be useful as follow-up of EX Ghost Step/Fade.
-I think to use Ghost Step/Ghost Fade like it is. EX version is gonna be invincible.
=============================
Still thinking about supers. But I'm not sure I can use there Violent Knee... Maybe shorter version.
Yeah. "I've punched you once- I'll punch you twice!". XD
I also plans to make a little reprise of his airal eblow strike (strong punch).
(http://i.imgur.com/Yc3XAqY.jpg) (http://imgur.com/Yc3XAqY)
Or more frankenspritibg for more moves. But as a first I need to finish his haircut.
Well, still not finished with Joe (lazyness), but now my target is Adon.I never used Macromedia Flash 8 but if you wanna transparency in one sprite only need to check what is the last color in the sprite and this color apply in the zone that you want the transparency, I usually use photoshop or fighter factory, if you wish could you send me the sprite/s and I can apply without problem :)
I'll try to add LVL 2 J.Avalanche. + there was lil rewamp of J.kick.
So, wait for update.
(And, BTW: you don't know, how to delete here transperecy color of sprites in Macromedia Flash 8? I just made such bullsh*t and this pink ruins everything! I dunno do I even need to upload it on Youtube...)
Well, still not finished with Joe (lazyness), but now my target is Adon.I never used Macromedia Flash 8 but if you wanna transparency in one sprite only need to check what is the last color in the sprite and this color apply in the zone that you want the transparency, I usually use photoshop or fighter factory, if you wish could you send me the sprite/s and I can apply without problem :)
I'll try to add LVL 2 J.Avalanche. + there was lil rewamp of J.kick.
So, wait for update.
(And, BTW: you don't know, how to delete here transperecy color of sprites in Macromedia Flash 8? I just made such bullsh*t and this pink ruins everything! I dunno do I even need to upload it on Youtube...)
Ps: Usually fighter factory and fighter factory 3, invert the order of the colors of the sprites.
Yeah png is a format little capricious, bmp is easy to work even in paint, I applied the custom combo to Sagat now is totally Pots character (the only way that was secure, moving all sprites, anims, etc to a Pots char) soon I will share only need to add small details like win quotes, etc. And if you need help just tell me :)Well, still not finished with Joe (lazyness), but now my target is Adon.I never used Macromedia Flash 8 but if you wanna transparency in one sprite only need to check what is the last color in the sprite and this color apply in the zone that you want the transparency, I usually use photoshop or fighter factory, if you wish could you send me the sprite/s and I can apply without problem :)
I'll try to add LVL 2 J.Avalanche. + there was lil rewamp of J.kick.
So, wait for update.
(And, BTW: you don't know, how to delete here transperecy color of sprites in Macromedia Flash 8? I just made such bullsh*t and this pink ruins everything! I dunno do I even need to upload it on Youtube...)
Ps: Usually fighter factory and fighter factory 3, invert the order of the colors of the sprites.
Maybe. But it's even not understand PNG somewhy... But it understand BMP.
And man, Sagat, dancing Geddan, I think, looks really nice. But as I said already- one thing make it bad.
Anyway, thanks! I'll try to change it color place.
Yeah png is a format little capricious, bmp is easy to work even in paint, I applied the custom combo to Sagat now is totally Pots character (the only way that was secure, moving all sprites, anims, etc to a Pots char) soon I will share only need to add small details like win quotes, etc. And if you need help just tell me :)Well, still not finished with Joe (lazyness), but now my target is Adon.I never used Macromedia Flash 8 but if you wanna transparency in one sprite only need to check what is the last color in the sprite and this color apply in the zone that you want the transparency, I usually use photoshop or fighter factory, if you wish could you send me the sprite/s and I can apply without problem :)
I'll try to add LVL 2 J.Avalanche. + there was lil rewamp of J.kick.
So, wait for update.
(And, BTW: you don't know, how to delete here transperecy color of sprites in Macromedia Flash 8? I just made such bullsh*t and this pink ruins everything! I dunno do I even need to upload it on Youtube...)
Ps: Usually fighter factory and fighter factory 3, invert the order of the colors of the sprites.
Maybe. But it's even not understand PNG somewhy... But it understand BMP.
And man, Sagat, dancing Geddan, I think, looks really nice. But as I said already- one thing make it bad.
Anyway, thanks! I'll try to change it color place.
Nice win quotes I will add it, and the default palette :P thanks my friend, and well the edit will have both modes SF1 Sagat and SFA-4 Sagat, only I would like change the super combo level 3 for another for SF1 Sagat, any ideas?Spoiler: Yeah, by the way. I have ideas for win quotes (For now only SF1 and SF2 chars): (click to see content)
P.S.: here. I think it's gonna be a good default palette. If you need I'll upload the file.
(http://i.imgur.com/sexrO9L.png)
Nice win quotes I will add it, and the default palette :P thanks my friend, and well the edit will have both modes SF1 Sagat and SFA-4 Sagat, only I would like change the super combo level 3 for another for SF1 Sagat, any ideas?
Nice win quotes I will add it, and the default palette :P thanks my friend, and well the edit will have both modes SF1 Sagat and SFA-4 Sagat, only I would like change the super combo level 3 for another for SF1 Sagat, any ideas?
Yeah, thanks.
About portrait... Well, there isn't much images of scarless Sagat. So, use his artwork from SF1. Or search on DeviantArt for any picture. Maybe there exists some good variant. As last variant, try to edit any another image os scared (From SCAR word).
P.S.: SFA-4?
======================================Spoiler: Another winquotes pack. Now for SFA Krew. (click to see content)
Nice!
Well, wasn't able to be in normal computer.
Sorry. No LVL2 J.Avalanche. My idea was TOO hard executable. So, update gonna be small.
-Intro VS your Sagat. The problem is "Raising arm" part because it need to CS them. But I think about little extention of it... If I will able to make it- I'll make it.
-Also I'll making a air throw.
Wasn't able to work on PC. (Man, do I need to copy progressed Adon on NB...)You contacted with David_Bazbar?
So, just couple of ideas:
=======================
-I just notised (And if what, you can call me a Slowpoke), that Retsu's plot was Butt. So, if we WANT to continue David_Bazbar's work...And he have a couple of interesting moves...
(http://i.imgur.com/B3diCFR.png)
=======================
-And I think I again have found some adventures on my ass. Because I found "Joe formula". Well, almost...
(http://i.imgur.com/lj9NdZz.jpg)
And now I even dunno what am I gonna do!
=======================
(http://i.imgur.com/nN1FQa4.gif)
Beta anim. I'll need to find another plot for body.
Wasn't able to work on PC. (Man, do I need to copy progressed Adon on NB...)You contacted with David_Bazbar?
So, just couple of ideas:
=======================
-I just notised (And if what, you can call me a Slowpoke), that Retsu's plot was Butt. So, if we WANT to continue David_Bazbar's work...And he have a couple of interesting moves...
(http://i.imgur.com/B3diCFR.png)
=======================
-And I think I again have found some adventures on my ass. Because I found "Joe formula". Well, almost...
(http://i.imgur.com/lj9NdZz.jpg)
And now I even dunno what am I gonna do!
=======================
(http://i.imgur.com/nN1FQa4.gif)
Beta anim. I'll need to find another plot for body.
And well beside of Sprites, Retsu need a effects in HR in his fireball.
Hmm what happend with SeanAlty's Joe edit? For me looked really good.
No, I not contacted with him.Nice, then the effects don't will be a problem, but you mean to continue with Retsu sprites like editing the existents? or contacting with David?
About effects- use this one from Ryo by CrazyKoopa.
(http://i30.photobucket.com/albums/c319/Mitiapogorelov1/1_zps6pabuxb7.gif) (http://s30.photobucket.com/user/Mitiapogorelov1/media/1_zps6pabuxb7.gif.html)
About Joe... It's gonna be an experiment. And if it fails- I returns to SeanAltly's Joe. But somewhy I sure- he will not fail...
P.S.: can you to advice me someone better for body?
No, I not contacted with him.Nice, then the effects don't will be a problem, but you mean to continue with Retsu sprites like editing the existents? or contacting with David?
About effects- use this one from Ryo by CrazyKoopa.
(http://i30.photobucket.com/albums/c319/Mitiapogorelov1/1_zps6pabuxb7.gif) (http://s30.photobucket.com/user/Mitiapogorelov1/media/1_zps6pabuxb7.gif.html)
About Joe... It's gonna be an experiment. And if it fails- I returns to SeanAltly's Joe. But somewhy I sure- he will not fail...
P.S.: can you to advice me someone better for body?
OK, a good body for Joe maybe Adon or Joe (Kof) I mean for the chest.
Well we can try with Retsu.No, I not contacted with him.Nice, then the effects don't will be a problem, but you mean to continue with Retsu sprites like editing the existents? or contacting with David?
About effects- use this one from Ryo by CrazyKoopa.
(http://i30.photobucket.com/albums/c319/Mitiapogorelov1/1_zps6pabuxb7.gif) (http://s30.photobucket.com/user/Mitiapogorelov1/media/1_zps6pabuxb7.gif.html)
About Joe... It's gonna be an experiment. And if it fails- I returns to SeanAltly's Joe. But somewhy I sure- he will not fail...
P.S.: can you to advice me someone better for body?
OK, a good body for Joe maybe Adon or Joe (Kof) I mean for the chest.
Well, I dunno... I think we'll make it by oruself.
Ans no. I think Adon and Joe will not be there good. Adon is too flexible. Even slighty crooked. With Joe here is more problems- he is just the opposte (not enough flexible), need to make a closer to original stance and difference in drawing style... Os CvS, but I'm not a fan of him in CvS.
Okay, I'm using Pepe until first his fail.I don't know who is Pepe xD
Now, just because I want it, how about a discussion of ideas about specials of Retsu? Here is mine concept of him (I planed to make him before you said YOU makes him...):
-Of course Gadoken. But he must fly a full lenght. Yeah, he must be stronger, than Dan.
---About super-hadoken... There is 3 ideas:
-----Falchion's concept (3 fireballs. most unpreferable by me).
-----Usual concept (Shinkuu Gadoken. But again, not vanishing after a meter of flying.)
-----Just opened concept (Give us a work. Haoh Gadoken. Even Hadou Birst. Well, two-hand hadoken. Somewhy most preferable by me.).
-Of course ability to counter-hit. In Takuma style. But I need to watch Marco's sprites for that.
-Well, it's SOOOO attractive idea to amke him an usual AoF Karate-guy, but no... He must have something from SF. And I think about Huakki Shuu (I can to be wrong with name, but you understood...). the problem is sprites- Marco don't have an Somesault jump. So, I think we will make in slighty different. At least, Retsu, I think, mustn't to be an fast old man, as Gen, Gouken or Akuma. Let him be an HARDHITTER.
-Two of AoF, on of SF... Bad. So,how about modifiacted Tatsumaki?I've already made sprites. Will you paint him?
(http://i30.photobucket.com/albums/c319/Mitiapogorelov1/_zpsrqusnaes.gif) (http://s30.photobucket.com/user/Mitiapogorelov1/media/_zpsrqusnaes.gif.html)
I wanted to make an Dan's Tatsumaki, but there is NO need knee bash. (http://www.mediafire.com/download/1d3ca7eyxgbmk1v/Retsu+Sprites.rar)
Okay, I'm using Pepe until first his fail.I don't know who is Pepe xD
Now, just because I want it, how about a discussion of ideas about specials of Retsu? Here is mine concept of him (I planed to make him before you said YOU makes him...):
-Of course Gadoken. But he must fly a full lenght. Yeah, he must be stronger, than Dan.
---About super-hadoken... There is 3 ideas:
-----Falchion's concept (3 fireballs. most unpreferable by me).
-----Usual concept (Shinkuu Gadoken. But again, not vanishing after a meter of flying.)
-----Just opened concept (Give us a work. Haoh Gadoken. Even Hadou Birst. Well, two-hand hadoken. Somewhy most preferable by me.).
-Of course ability to counter-hit. In Takuma style. But I need to watch Marco's sprites for that.
-Well, it's SOOOO attractive idea to amke him an usual AoF Karate-guy, but no... He must have something from SF. And I think about Huakki Shuu (I can to be wrong with name, but you understood...). the problem is sprites- Marco don't have an Somesault jump. So, I think we will make in slighty different. At least, Retsu, I think, mustn't to be an fast old man, as Gen, Gouken or Akuma. Let him be an HARDHITTER.
-Two of AoF, on of SF... Bad. So,how about modifiacted Tatsumaki?I've already made sprites. Will you paint him?
(http://i30.photobucket.com/albums/c319/Mitiapogorelov1/_zpsrqusnaes.gif) (http://s30.photobucket.com/user/Mitiapogorelov1/media/_zpsrqusnaes.gif.html)
I wanted to make an Dan's Tatsumaki, but there is NO need knee bash. (http://www.mediafire.com/download/1d3ca7eyxgbmk1v/Retsu+Sprites.rar)
I didn't make yet Retsu for the sprites problem and effects, anyway if you wanted make Retsu you could told me, specially because you have more skills spriting than me, I choosed Retsu and Geki because you were working on Joe and Mike.
About the moveset I agree with City_Hunter some moves need to based on Kenpo
-For fireball I like with the two hands too.
-Counter is ok.
-An special move or super combo based on kenpo would be very successful.
-The Tatsumaki is a good concept, because Retsu and Gouken are good friends and Retsu perfectly can had some moves based on Anaketsu style.
(http://i.imgur.com/nN1FQa4.gif)
Beta anim. I'll need to find another plot for body.
(http://i.imgur.com/nN1FQa4.gif)
Beta anim. I'll need to find another plot for body.
the upper body looks way too static. it's not moving at all and it looks like he's not breathing. look at the way CVS2 Evil Ryu breathes, that should be a good reference.
-Ok I understand.Okay, I'm using Pepe until first his fail.I don't know who is Pepe xD
Now, just because I want it, how about a discussion of ideas about specials of Retsu? Here is mine concept of him (I planed to make him before you said YOU makes him...):
-Of course Gadoken. But he must fly a full lenght. Yeah, he must be stronger, than Dan.
---About super-hadoken... There is 3 ideas:
-----Falchion's concept (3 fireballs. most unpreferable by me).
-----Usual concept (Shinkuu Gadoken. But again, not vanishing after a meter of flying.)
-----Just opened concept (Give us a work. Haoh Gadoken. Even Hadou Birst. Well, two-hand hadoken. Somewhy most preferable by me.).
-Of course ability to counter-hit. In Takuma style. But I need to watch Marco's sprites for that.
-Well, it's SOOOO attractive idea to amke him an usual AoF Karate-guy, but no... He must have something from SF. And I think about Huakki Shuu (I can to be wrong with name, but you understood...). the problem is sprites- Marco don't have an Somesault jump. So, I think we will make in slighty different. At least, Retsu, I think, mustn't to be an fast old man, as Gen, Gouken or Akuma. Let him be an HARDHITTER.
-Two of AoF, on of SF... Bad. So,how about modifiacted Tatsumaki?I've already made sprites. Will you paint him?
(http://i30.photobucket.com/albums/c319/Mitiapogorelov1/_zpsrqusnaes.gif) (http://s30.photobucket.com/user/Mitiapogorelov1/media/_zpsrqusnaes.gif.html)
I wanted to make an Dan's Tatsumaki, but there is NO need knee bash. (http://www.mediafire.com/download/1d3ca7eyxgbmk1v/Retsu+Sprites.rar)
I didn't make yet Retsu for the sprites problem and effects, anyway if you wanted make Retsu you could told me, specially because you have more skills spriting than me, I choosed Retsu and Geki because you were working on Joe and Mike.
About the moveset I agree with City_Hunter some moves need to based on Kenpo
-For fireball I like with the two hands too.
-Counter is ok.
-An special move or super combo based on kenpo would be very successful.
-The Tatsumaki is a good concept, because Retsu and Gouken are good friends and Retsu perfectly can had some moves based on Anaketsu style.
No, sprites in freshmade. And I hope they looks good.
I stoped Retsu because you began him. So, why do I need to work, if you are will do the same?
Well, as I understod, Retsu's Kenpo is... Well... Yeah, I need more info. As far as I know he can have a grabs like Judo (I hope I wrote it right...). So, here is concepts:
-Or a grab move. But it will be slighty hemorroical thing, even because of sprites.
-Well, I think for retsu can be also good something like Fireball redirect.
And, you know... Lets make our work like that:
-I'll edit Marco's sprites you need. Then YOU make Retsu itself. Oh, and CS... OK?
I just think these Marco sprites became a JUST PERFECT Retsu's sprites...
-Here is a video of technics of Kenpo:
https://www.youtube.com/watch?v=4iJ_J88DOKw
Yeah you're right, and well need to a stance more fluid you know 2 or 3 sprites more.-Here is a video of technics of Kenpo:
https://www.youtube.com/watch?v=4iJ_J88DOKw
You know, Kenpo have it's styles. Retsu's is Shorinji Kenpo.
[youtube]https://www.youtube.com/watch?v=JYmDPMGhW-0[/youtube]
[youtube]https://www.youtube.com/watch?v=AQ3OVymXpAk[/youtube]
(Even costumes the same. LOL.)
As I understood from this videos S.Kenpo os Self-defence style.
So, Retsu must have a lot of parries, counters and, if to be honest, defencive AI itself. And there is must to be a lot of grab follow-ups for counters (what is impossibe because of sprites). I think about this scheme: (Still need to work on it...)
(http://i30.photobucket.com/albums/c319/Mitiapogorelov1/_zps429hr994.jpg) (http://s30.photobucket.com/user/Mitiapogorelov1/media/_zps429hr994.jpg.html)
Yeah you're right, and well need to a stance more fluid you know 2 or 3 sprites more.-Here is a video of technics of Kenpo:
https://www.youtube.com/watch?v=4iJ_J88DOKw
You know, Kenpo have it's styles. Retsu's is Shorinji Kenpo.
[youtube]https://www.youtube.com/watch?v=JYmDPMGhW-0[/youtube]
[youtube]https://www.youtube.com/watch?v=AQ3OVymXpAk[/youtube]
(Even costumes the same. LOL.)
As I understood from this videos S.Kenpo os Self-defence style.
So, Retsu must have a lot of parries, counters and, if to be honest, defencive AI itself. And there is must to be a lot of grab follow-ups for counters (what is impossibe because of sprites). I think about this scheme: (Still need to work on it...)
(http://i30.photobucket.com/albums/c319/Mitiapogorelov1/_zps429hr994.jpg) (http://s30.photobucket.com/user/Mitiapogorelov1/media/_zps429hr994.jpg.html)
Nice stand :D
(http://i30.photobucket.com/albums/c319/Mitiapogorelov1/1_zpsvoxmcu5r.gif) (http://s30.photobucket.com/user/Mitiapogorelov1/media/1_zpsvoxmcu5r.gif.html)
At least not one sptite stance... (http://www.mediafire.com/download/y0iosiqhidddy9d/At+least+less+easy+stance.rar)
Well, just as a report about "I'm worked"...You are using Wesker sprites as base? (I mean for the head)
(http://i30.photobucket.com/albums/c319/Mitiapogorelov1/Khekh_zpsrdrgh35h.gif) (http://s30.photobucket.com/user/Mitiapogorelov1/media/Khekh_zpsrdrgh35h.gif.html)(http://i30.photobucket.com/albums/c319/Mitiapogorelov1/3_zpsckboia5y.gif) (http://s30.photobucket.com/user/Mitiapogorelov1/media/3_zpsckboia5y.gif.html)(http://i30.photobucket.com/albums/c319/Mitiapogorelov1/2_zps5urbar8s.gif) (http://s30.photobucket.com/user/Mitiapogorelov1/media/2_zps5urbar8s.gif.html)
P.S.: I know, I stil need to work with stance...
You are using Wesker sprites as base? (I mean for the head)
You are using Wesker sprites as base? (I mean for the head)
Hmm, nope Varo, the sprite base is Billy Lee from Rage Of The Dragons (the same game that Pepe coming)
(http://vignette1.wikia.nocookie.net/snk/images/0/01/Billy_idle.gif)
really liking retsu new stance here a try at a color separation concept with a new default palletes
(http://i.imgur.com/QbybuR5.png)
Nice stand :D
(http://i30.photobucket.com/albums/c319/Mitiapogorelov1/1_zpsvoxmcu5r.gif) (http://s30.photobucket.com/user/Mitiapogorelov1/media/1_zpsvoxmcu5r.gif.html)
At least not one sptite stance... (http://www.mediafire.com/download/y0iosiqhidddy9d/At+least+less+easy+stance.rar)
You got it. Also as main legs used Jimmy Lee again from the same game. Well, for some kicks gonna be used Billy (Just like already uploaded), but for main actions and another half of kicks used Jimmy.
really liking retsu new stance here a try at a color separation concept with a new default palletesIs a nice color separation concept of Retsu I liked, is based on Seanaltly :D
(http://i.imgur.com/QbybuR5.png)
Ohh I didn't know jeje, I was thought that was Wesker because one Wesker has that base, even the evil eyes, anyway I never played Rage Of The Dragons lolYou are using Wesker sprites as base? (I mean for the head)
Hmm, nope Varo, the sprite base is Billy Lee from Rage Of The Dragons (the same game that Pepe coming)
(http://vignette1.wikia.nocookie.net/snk/images/0/01/Billy_idle.gif)
Actually these sprites looks better than you posted before :D
======================================================================
(http://i30.photobucket.com/albums/c319/Mitiapogorelov1/1_zps3vxwzhit.gif) (http://s30.photobucket.com/user/Mitiapogorelov1/media/1_zps3vxwzhit.gif.html)(http://i30.photobucket.com/albums/c319/Mitiapogorelov1/2_zpsgc1woxd3.gif) (http://s30.photobucket.com/user/Mitiapogorelov1/media/2_zpsgc1woxd3.gif.html)(http://i30.photobucket.com/albums/c319/Mitiapogorelov1/3_zps70unqo74.gif) (http://s30.photobucket.com/user/Mitiapogorelov1/media/3_zps70unqo74.gif.html)
(http://i30.photobucket.com/albums/c319/Mitiapogorelov1/1_zps3vxwzhit.gif) (http://s30.photobucket.com/user/Mitiapogorelov1/media/1_zps3vxwzhit.gif.html)(http://i30.photobucket.com/albums/c319/Mitiapogorelov1/2_zpsgc1woxd3.gif) (http://s30.photobucket.com/user/Mitiapogorelov1/media/2_zpsgc1woxd3.gif.html)(http://i30.photobucket.com/albums/c319/Mitiapogorelov1/3_zps70unqo74.gif) (http://s30.photobucket.com/user/Mitiapogorelov1/media/3_zps70unqo74.gif.html)Actually these sprites looks better than you posted before :D
I like the new Joe sprites, but if I may make a suggestion, why don't you add Pepe's arm animations to the sprites, and edit them a bit to make the stance look a bit more natural, because I think that Joe's arm would move a bit more if he were standing, IMO.
Other than that, those new Joe sprites look great, especially his walking sprites. :)
Jajaja evil Joe, that good one.(http://i30.photobucket.com/albums/c319/Mitiapogorelov1/1_zps3vxwzhit.gif) (http://s30.photobucket.com/user/Mitiapogorelov1/media/1_zps3vxwzhit.gif.html)(http://i30.photobucket.com/albums/c319/Mitiapogorelov1/2_zpsgc1woxd3.gif) (http://s30.photobucket.com/user/Mitiapogorelov1/media/2_zpsgc1woxd3.gif.html)(http://i30.photobucket.com/albums/c319/Mitiapogorelov1/3_zps70unqo74.gif) (http://s30.photobucket.com/user/Mitiapogorelov1/media/3_zps70unqo74.gif.html)Actually these sprites looks better than you posted before :D
Yeah, thanks. Just understood how to work with Pepe right- just make this tiny A-Hole slighty fatter, bigger and better. (Man, what am I just wrote... XD)
About eyes- it's CS like that. Also separated teeth and... eeem... You understood.
P.S.: JUST... IMAGINE... THAT!!!!! XD XD XD
(http://i30.photobucket.com/albums/c319/Mitiapogorelov1/fCZ3BCzZaeg_zpsdpsc170q.jpg) (http://s30.photobucket.com/user/Mitiapogorelov1/media/fCZ3BCzZaeg_zpsdpsc170q.jpg.html)
looks great! i would make his hair bounce up and down a bit, but thats okay! It looks fantastic.Yeah is a good idea :D
The head looks strange with different skin toneI like the new Joe sprites, but if I may make a suggestion, why don't you add Pepe's arm animations to the sprites, and edit them a bit to make the stance look a bit more natural, because I think that Joe's arm would move a bit more if he were standing, IMO.
Other than that, those new Joe sprites look great, especially his walking sprites. :)
Well, thanks.
About animation- I dislikes his original animation. Looks like he want to fi_ick someone.
Also new stance body isn't from stance sprites. Sooo...
=======================
(http://i30.photobucket.com/albums/c319/Mitiapogorelov1/Beg_zpsabugn8vc.gif) (http://s30.photobucket.com/user/Mitiapogorelov1/media/Beg_zpsabugn8vc.gif.html)
The head looks strange with different skin toneI like the new Joe sprites, but if I may make a suggestion, why don't you add Pepe's arm animations to the sprites, and edit them a bit to make the stance look a bit more natural, because I think that Joe's arm would move a bit more if he were standing, IMO.
Other than that, those new Joe sprites look great, especially his walking sprites. :)
Well, thanks.
About animation- I dislikes his original animation. Looks like he want to fi_ick someone.
Also new stance body isn't from stance sprites. Sooo...
=======================
(http://i30.photobucket.com/albums/c319/Mitiapogorelov1/Beg_zpsabugn8vc.gif) (http://s30.photobucket.com/user/Mitiapogorelov1/media/Beg_zpsabugn8vc.gif.html)
edit: which i'm trying to say is to apply the palette to the head
looks great! i would make his hair bounce up and down a bit, but thats okay! It looks fantastic.
Well, I slighty tired from Joe...With what request? :o
So, I'll work witn one interesting request...
And sorry- no CS...
Well, I slighty tired from Joe...With what request? :o
So, I'll work witn one interesting request...
And sorry- no CS...
That's cool then :PWell, I slighty tired from Joe...With what request? :o
So, I'll work witn one interesting request...
And sorry- no CS...
Re: Ryu and Ken SFA P.o.T.S. styled
At least I'll try...If you mean of Bison's color separation, Froz did that color separation.
And one again- no CS...
At least I'll try...If you mean of Bison's color separation, Froz did that color separation.
And one again- no CS...
Yeah, here is the link:At least I'll try...If you mean of Bison's color separation, Froz did that color separation.
And one again- no CS...
Yeah? Ok, I'll try.