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KFM-Ultra (UPDATED 10/25/2020) (Read 20879 times)

Started by Synck, July 26, 2020, 09:01:22 pm
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KFM-Ultra (UPDATED 10/25/2020)
#1  July 26, 2020, 09:01:22 pm
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Hello everyone. I finally released yet another mugen character, but this time with blackjack and hookers lots of attacks.

The character is mostly inspired by Postal 2.

I present you KFM-Ultra.

Video Showcase:


Note: Mugen 1.1b is recommended, the character lags in mugen 1.0. Read the textual file inside char's folder for more information. Also the character is not compatible with zoom stages.

The character has 17 special attacks and 27 hyper attacks.

Download: https://synckmugencentral667.000webhostapp.com/

I regret nothing.

EDIT: Filename is kfm-ultra v1.3.7z
Last Edit: October 25, 2020, 07:55:08 pm by Synck
Re: KFM-Ultra
#2  July 26, 2020, 09:41:26 pm
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the link to kfm ultra's not working
Re: KFM-Ultra
#3  July 26, 2020, 09:47:44 pm
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I know that, now it works. Had to fix one problem with the character real quick. Refresh the page on my website.
Last Edit: July 26, 2020, 09:55:40 pm by Synck
Re: KFM-Ultra
#4  July 26, 2020, 11:10:50 pm
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thanks i'll let you know about him
Re: KFM-Ultra
#5  July 27, 2020, 03:03:08 am
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His voices seem a little too quiet, but i'm guessing you did that to avoid copyrights or something?
He who is brave is free! - Lucius Annaeus Seneca
Re: KFM-Ultra
#6  July 27, 2020, 12:23:54 pm
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Nah it's not because of copyright. I thought the current volume was fine. Not sure if your sound settings are set to be bit quiet or something.
I'll increase the volume of voice in next update.
Re: KFM-Ultra
#7  July 27, 2020, 06:43:33 pm
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The character has been updated. I increased the voice volume a little, fixed the bgm issue with slowmo mode and fixed the flashing on one of the hypers. Check the first post.
Last Edit: July 27, 2020, 09:14:09 pm by Synck
Re: KFM-Ultra
#8  July 28, 2020, 02:13:55 am
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I can't acess your website:


Homina Homina Homina
Re: KFM-Ultra
#9  July 28, 2020, 03:24:34 am
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^ works fine for me.
Re: KFM-Ultra
#10  July 28, 2020, 08:32:58 am
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Okay umm.......... That was...... something.... I must say...... Awful lot of MEMES in one single character, nonetheless. :P

"You must defeat my flaming
dragon punch to stand a chance."
Re: KFM-Ultra
#11  July 28, 2020, 01:34:55 pm
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I can't acess your website:



I don't know why this happens to some people.

Here's the MEGA link of the latest version just in case:
https://mega.nz/file/XpxBmDbJ#dD6uaTA8OnftD2-3qQPwrfwCFdgiDAYrNQ5LoxS9lp4

Okay umm.......... That was...... something.... I must say...... Awful lot of MEMES in one single character, nonetheless. :P

Well that's the idea. The character is a mix of memery and somewhat serious combat. xD

Edit: Character has been updated again. I had to enable hypers and postal 2 HUD for turns mode. File name is kfm-ultra v1.0(REV 0.0.2)
Last Edit: July 28, 2020, 03:28:05 pm by Synck
Re: KFM-Ultra
#12  July 28, 2020, 09:55:10 pm
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I can't acess your website:



I don't know why this happens to some people.

Here's the MEGA link of the latest version just in case:
https://mega.nz/file/XpxBmDbJ#dD6uaTA8OnftD2-3qQPwrfwCFdgiDAYrNQ5LoxS9lp4

Okay umm.......... That was...... something.... I must say...... Awful lot of MEMES in one single character, nonetheless. :P

Well that's the idea. The character is a mix of memery and somewhat serious combat. xD

Edit: Character has been updated again. I had to enable hypers and postal 2 HUD for turns mode. File name is kfm-ultra v1.0(REV 0.0.2)

Thanks

Homina Homina Homina
Re: KFM-Ultra (UPDATED 07/28/2020)
#13  July 28, 2020, 10:45:19 pm
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Probably one of the best KFM edits ever made, but l want to give you a little suggestion.

His AI never uses his items and only uses like three of his weaker ones, prefering to constantly pressuring you with constant attacking and putting you into a combo once you break the guard.

Could you probably fix his AI in the next update? Just saying.
Re: KFM-Ultra (UPDATED 07/28/2020)
#14  July 28, 2020, 11:03:21 pm
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The AI is meant to be kinda annoying, it's not like the character's untouchable or anything. Also its ai has a restriction when it comes to hyper attacks, so it only uses very few hyper attacks.

Also the AI doesn't use items because I thought that would make character's ai even more annoying.
Re: KFM-Ultra
#15  July 28, 2020, 11:08:53 pm
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Okay umm.......... That was...... something.... I must say...... Awful lot of MEMES in one single character, nonetheless. :P

You are right, nonetheless it seems kind of op, but beatable. Great job Synck.... I liked the char. Maybe I'll add it to the roster. I'm done translating the fullgame, but I am currently migrating it to Ikemen.

It was nice to get to see you both... @ShengLong @Synck
Re: KFM-Ultra (UPDATED 07/28/2020)
#16  July 29, 2020, 05:47:36 am
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I've tried your recent update but i have some minor feedback:

can you have the music stop when it gets to a few inches later card during his yo wanna do a infinite super because the music kept going?
Re: KFM-Ultra (UPDATED 07/28/2020)
#17  July 29, 2020, 04:31:53 pm
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I've tried your recent update but i have some minor feedback:

can you have the music stop when it gets to a few inches later card during his yo wanna do a infinite super because the music kept going?

Unfortunately no. There's the pause code which stops everything and it ignores the assertspecial with nomusic flag.
Re: KFM-Ultra (UPDATED 07/28/2020)
#18  July 29, 2020, 04:33:31 pm
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I've tried your recent update but i have some minor feedback:

can you have the music stop when it gets to a few inches later card during his yo wanna do a infinite super because the music kept going?

Unfortunately no. There's the pause code which stops everything and it ignores the assertspecial with nomusic flag.

I see, thanks for the info. there are no other problems here with the recent update
Re: KFM-Ultra (UPDATED 08/05/2020)
#19  August 02, 2020, 09:34:22 pm
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Edit #2: Character has been updated again. Filename is kfm-ultra v1.0 (REV 0.0.4).7z. Had to fix Green heart icon duration.
Last Edit: August 05, 2020, 04:26:54 pm by Synck
Re: KFM-Ultra (UPDATED 08/19/2020)
#20  August 19, 2020, 04:59:19 pm
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Character has been updated again. Had to fix some minor issues on few explods. Filename is kfm-ultra v1.0 (REV 0.0.5).7z.
Last Edit: August 19, 2020, 05:06:32 pm by Synck