Awesome use of color.Is that the Skull Servant from Yu-gi-oh? I still have my old cards for that game.
Graphicus said, May 01, 2017, 06:13:28 pmAwesome use of color.Is that the Skull Servant from Yu-gi-oh? I still have my old cards for that game.Yes, he is! They're both yu-gi-oh cards, actually, that's zombie master summoning him.Great work Hatter, like that's awesome.
Glad you like.One-layer head sketches I quickly did to loosen up. I definitely achieved loosening up a bit.
Batman's cheekbones have differen sizes on each side of his face I get this constant feeling when I see your stuff that you're trying super hard to run when you clearly should be learning how to crawl.
*deep breathe, followed by blowing sound and flying dust particles*(^work-in-progress)(^work-in-progress)
Wowza, the eye painting looks really cool, and the second drawing, with the perspective on the giant is really top notch.Looks really good so far, my dude.
Sure, but it'll have to wait until Thursday the 29th to talk about it, I'm kind of trying to finish up a really important real-life task. I'll talk with you about it then.Ding: Thanks, I'm fond of the perspective as well. It's the first time I ever do something with my own characters. Hope to get it done eventually.
^got some help from MotorRoach with the face and color scheme. It looks a lot nicer now. Only a few more things before it's done.Here's some non-pixel art stuff:Spoiler, click to toggle visibilty || ^redline courtesy of a member of a Discordapp server I'm on. Also gave me the tip of not mixing two different types of studies together.
Hatter said, July 27, 2017, 04:23:24 amBreaking news, after three years, I finally managed to pull off the Grayscale method:How this method works ? some info ?
http://2dwillneverdie.com/tutorial/the-making-of-tekken-megaman-sprite/http://2dwillneverdie.com/tutorial/the-making-of-el-zombo/
I would have answered you earlier Ned, but by the time you asked I was fast asleep. And by the time I saw it, I was at work.Anyways, the links above detail the Grayscale method, but I differed in my approach in three things:1) Scaling to 200% (rather than 500%)2) Using the Bicubic Sharper interpolation when downsizing (he used Billinear)3) Using a Posterize adjustment layer at 4 colors rather than using Index mode. (useful tip courtesy of balmsold).Work in progress. Also, thanks Shin.
for photoshop, to sizeup drawing or pixelart I use "alienskin blowup" addon plugin, it has Much better scaling algorithm than anything photoshop has to offer.