Oh nice man! Another beautiful work from you!Fighting Climax lifebar pra mugen, meu sonho se realiza XD
Sheng Long said, December 22, 2014, 03:59:28 amTesting out a new program (new to me, anyway) called GifCam to make/record this Mugen GIF.Cool, I did not know he had such a program, I want to test.
Bastard Neppy said, December 23, 2014, 07:06:53 amWish i had the original stage image to try to fix the colorloss a bit but well looks cool thoI have the image actually Ultimecia gave me like every backdrop from PB scratch that I don't seem to have this one.
@Laharl and DishamonpowThanks for the info! But yeah i was looking around Phantom Brave images and all (the desert one looks nice but kinda small) but this one doesnt apear to be hosted anywhere.
Ryoucchi said, December 19, 2014, 07:09:18 pmThanks Working on the title menu atm, using outline art not only for nice effect but also to avoid colorlossMaking slight changes on select screen as wellThis is coming out nicely
Bastard Neppy said, December 23, 2014, 07:06:53 amWish i had the original stage image to try to fix the colorloss a bit but well looks cool thoIt looks like you're playing that one on the wrong resolution anyway. Looks upscaled
Umezono said, December 24, 2014, 06:46:17 amworking on some fun lil single sprite ports for my fave charsSpoiler, click to toggle visibiltyWhat will you do about characters who are too big to fit in that window?
Niitris said, December 24, 2014, 04:57:06 pmWhat will you do about characters who are too big to fit in that window?crotch/boobs close up, like people do with small ports.
If you upscale the template and every standard characters' sprites and rescale the portraits to a half in the system.def, you could use oversized/hires characters without losing sprite quality.
Umezono said, December 24, 2014, 06:28:16 pmI could just downscale the spriteslmao is that my goku hair on a akuma wth.