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Art & Entertainment => Gaming => Topic started by: Duo Solo on September 02, 2010, 06:24:58 am

Title: Duke Nukem Forever
Post by: Duo Solo on September 02, 2010, 06:24:58 am
Quote
Okay,
With George's twitter update and JSJ's recent update there is a lot going around right now that is pointing to this.
Does this make it official or true? No. But, it does add a LOT of fuel to the fire. Now, once again... I'm a Duke fan like almost everyone else. I'm excited at the idea of this being real. But, I'm waiting for REAL, official information.

Twitter updates could mean anything, no matter how they seem. We've only got a little time left before we hopefully find out what is really going on here... just be patient. Stay calm... post in a calm manor. Lets just let this play out and we'll go from there.
The site discussing it:
http://forums.3drealms.com/vb/showthread.php?t=37977&page=45%20last%20couple%20of%20pages

The twitter image:
http://www.neogaf.com/forum/showthread.php?t=406000
Title: Re: Gearbox reviving Duke Nukem Forever
Post by: Titiln on September 03, 2010, 06:58:16 pm
ALWAYS BET ON DUKE
(http://i52.tinypic.com/29nyvzr.jpg)
(http://i.imgur.com/e3e0b.jpg)
(http://i.imgur.com/3Vr4S.jpg)
Title: Re: Gearbox reviving Duke Nukem Forever
Post by: K.O.D on September 03, 2010, 07:15:31 pm
hail to the king baby
Title: Re: Gearbox reviving Duke Nukem Forever
Post by: Titiln on September 03, 2010, 07:16:52 pm
oh my god duke nukem forever can be played at pax
Spoiler: CLICK TO DUKENIZE THIS THREAD (click to see content)
Title: Re: Gearbox reviving Duke Nukem Forever
Post by: MugenplayerX on September 03, 2010, 07:24:07 pm
My life
Is completed.

I always believed, everybody called me crazy.
Thanks Gearbox.
Title: Re: Gearbox reviving Duke Nukem Forever
Post by: K.O.D on September 03, 2010, 07:24:33 pm
Live stream from the PAX event right now
http://www.rockpapershotgun.com/2010/09/03/see-duke-nukem-forever-revealed-maybe/ (http://www.rockpapershotgun.com/2010/09/03/see-duke-nukem-forever-revealed-maybe/)
Title: Re: Gearbox reviving Duke Nukem Forever
Post by: Titiln on September 03, 2010, 07:29:45 pm
PC/360/PS3 release on 2011
Title: Re: Gearbox reviving Duke Nukem Forever
Post by: Person Man on September 03, 2010, 07:32:49 pm
Who gives a flying fuck?  Duke Nukem ceased to be relevant a decade ago.  Anybody who is still anticipating anything even remotely good to come out of this whole debacle is deluding themselves or incredibly thick.  The only reason this game ever got any attention is because its laughably incompetent developer spent twelve whole years failing to create it, and every screenshot we've ever seen from its development period has made it look like a boring, generic, greyish-brown FPS starring a one-dimensional character that hasn't been popular since the mid '90s.
Title: Re: Gearbox reviving Duke Nukem Forever
Post by: MugenplayerX on September 03, 2010, 07:39:07 pm
Haters Gonna Hate.
Title: Re: Gearbox reviving Duke Nukem Forever
Post by: walt on September 03, 2010, 07:39:37 pm
U MAD skeptical?
Title: Re: Gearbox reviving Duke Nukem Forever
Post by: Santtu on September 03, 2010, 07:42:20 pm
I have a Scott Pilgrim avatar
oh ok
Title: Re: Gearbox reviving Duke Nukem Forever
Post by: Titiln on September 03, 2010, 07:42:44 pm
BAM
Title: Re: Gearbox reviving Duke Nukem Forever
Post by: Duo Solo on September 03, 2010, 07:44:31 pm
Duke Nukem is awesome, and if you played the games, you would understand why everyone is hyped that the 12 year wait is over.

Kids these days dont have any respect for the classics... :(
Title: Re: Gearbox reviving Duke Nukem Forever
Post by: Person Man on September 03, 2010, 07:49:27 pm
Seriously guys, wipe the "LOL Duke Nukem 4Evar"  from your eyes and look at this for real.  The only reason this game ever gained popularity is because of its own legacy of failing to exist.  Once you remove that, what do you have left?  A desaturated FPS that's trying to coast on the popularity of a franchise everyone ceased to care about years ago.
Title: Re: Gearbox reviving Duke Nukem Forever
Post by: walt on September 03, 2010, 07:51:52 pm
did you know that he's all about kicking ass and chewing gum? I think he's run out of gum, so you have it coming.
Title: Re: Gearbox reviving Duke Nukem Forever
Post by: MugenplayerX on September 03, 2010, 08:11:27 pm
Seriously guys, wipe the "LOL Duke Nukem 4Evar"  from your eyes and look at this for real.  The only reason this game ever gained popularity is because of its own legacy of failing to exist.  Once you remove that, what do you have left?  A desaturated FPS that's trying to coast on the popularity of a franchise everyone ceased to care about years ago.

Some people think that Scott Pilgrim is fucking digusting, and others think that Duke Nukem is great.
Anyway.
Haters Gonna Hate.
Title: Re: Gearbox reviving Duke Nukem Forever
Post by: Titiln on September 03, 2010, 08:13:08 pm
if people didn't care about duke nukem this thread would have no replies

also gearbox usually makes good games so i'm looking forward to this
Title: Re: Gearbox reviving Duke Nukem Forever
Post by: K.O.D on September 03, 2010, 09:54:53 pm
http://gameinformer.com/b/news/archive/2010/09/03/duke-nukem-forever-hitting-in-2011.aspx (http://gameinformer.com/b/news/archive/2010/09/03/duke-nukem-forever-hitting-in-2011.aspx)

Quote
Duke runs across a huge three-breasted demon. In classic Duke style, he says, "I'd still hit it.".
Title: Re: Gearbox reviving Duke Nukem Forever
Post by: DMK on September 03, 2010, 10:14:51 pm
This bets about to have a huge payoff. I wonder if my old preorder ticket will still work....
Title: Re: Gearbox reviving Duke Nukem Forever
Post by: Melchior M. Philips on September 03, 2010, 10:21:36 pm
Duke Nukem f*ck yeah!

Look at Titlin's pictures, he gets all the schoolgirls.
That's why I love this game..
Title: Re: Gearbox reviving Duke Nukem Forever
Post by: Chronan on September 03, 2010, 10:25:33 pm
...a franchise everyone ceased to care about years ago.
You are not everyone. Just because you don't care or haven't cared doesn't mean jack shit to everyone else.

Sounds like you're just jealous that Duke Nukem has a bigger dick and gets ALL the bitches.
Title: Re: Gearbox reviving Duke Nukem Forever
Post by: Person Man on September 04, 2010, 01:46:32 am
Anyone I've ever discussed this game with, online or off,  has only ever talked about the constant delays and how much of a joke the title has become.  Honestly, before this thread I have never encountered anybody who expressed even the slightest interest in actually playing this game or whether or not it ever actually came out.  I guess I stand corrected on that point.

I still maintain that this will end up as another generic grey-brown shooter starring a ridiculous uber-male caricature.  >:D
Title: Re: Gearbox reviving Duke Nukem Forever
Post by: Haver of Sex on September 04, 2010, 01:56:02 am
...a franchise everyone ceased to care about years ago.
You are not everyone. Just because you don't care or haven't cared doesn't mean jack shit to everyone else.

Sounds like you're just jealous that Duke Nukem has balls of steel and gets ALL the bitches.

Fixed for great justice
Title: Re: Gearbox reviving Duke Nukem Forever
Post by: Duo Solo on September 04, 2010, 05:07:31 am
Person Man, we have talked about Duke Nukem before, and that was when someone released the Duke Nukem mugen character.

And yes, the constant delays are what made this game a joke in the gaming industry, the fact that its "finally going to be released" is something that everybody is excited about. Why are you trying so hard to be a buzz kill?
Title: Re: Gearbox reviving Duke Nukem Forever
Post by: Henry Hero on September 04, 2010, 06:43:53 am
a lot of people still play the classic duke nukems on emulators, or even on their consoles, people who like duke nukem will care for duke nukem no matter how much delayed things can get, it's simple, we waited, SF4 came, we waited, MvC3 is about to come, now it's duke's turn
Title: Re: Gearbox reviving Duke Nukem Forever
Post by: Jesuszilla on September 04, 2010, 07:09:07 am
I have a Scott Pilgrim avatar
oh ok
I love you.
Title: Re: Gearbox reviving Duke Nukem Forever
Post by: TempesT on September 04, 2010, 07:48:31 am
And he changed it lol
Title: Re: Gearbox reviving Duke Nukem Forever
Post by: Spy Gentleman on September 04, 2010, 11:07:56 am
oh my god duke nukem forever can be played at pax
Spoiler: CLICK TO DUKENIZE THIS THREAD (click to see content)
This music is enough to dukenize this thread but something's missing.....Oh yeah! THIS!

http://www.youtube.com/watch?v=HW_9SGrc4Oo

Well...Off to play Duke Nukem 3D Atomic Edition!
Title: Re: Gearbox reviving Duke Nukem Forever
Post by: Average Mugen Guild Poster on September 04, 2010, 01:42:24 pm
I better get to kick some Pig cop faces in next year. >:(
Title: Re: Gearbox reviving Duke Nukem Forever
Post by: Mechy on September 04, 2010, 03:51:59 pm
it is time to kick ass and chew bubblegum

and im all out of gum
Title: Re: Gearbox reviving Duke Nukem Forever
Post by: Nate Nukem on September 04, 2010, 07:50:08 pm
Honestly, before this thread I have never encountered anybody who expressed even the slightest interest in actually playing this game or whether or not it ever actually came out.
Guess you never saw the name and/or avatar I've made and had for YEARS now on this forum.  Oh, you probably convinced yourself it means I don't care, right?  ;)

Turn a blind eye to it if you like.  Doesn't change the fact it's only due to its incredibly MASSIVE following that this game will see the light of day no matter how long it takes, and no matter what the cost, DUKE SHALL TRIUMPH.:dealwithit:
Title: Re: Gearbox reviving Duke Nukem Forever
Post by: Bea on September 04, 2010, 07:59:51 pm
I haven't played any FPS game since Duke 3D.
This one will make me break my hiatus and play an FPS again.

Hail to the king, Baby.
Title: Re: Gearbox reviving Duke Nukem Forever
Post by: Person Man on September 04, 2010, 11:27:20 pm
Why are you trying so hard to be a buzz kill?
I'm not trying to be a buzzkill, I just... I don't get it.  I don't understand how anyone can still be dedicated to a game that has spent more than a decade systematically letting down its fanbase in every possible way.  Especially when you consider that, when the game finally does get a definitive release window, it ends up looking like a first-person Gears of War clone that's trying way too hard to be funny (basing that last statement on these (http://kotaku.com/5629778/the-duke-nukem-forever-pax-demo-a-not+for+kids-photo-gallery/gallery/) screens).  I don't know.  After 12 years of waiting, is that really all you want?
Title: Re: Gearbox reviving Duke Nukem Forever
Post by: Epic Winnery on September 05, 2010, 07:34:50 am
If it was still with 3D Realm, we be waiting for another 10 years.

Also, it made news on yahoo

http://videogames.yahoo.com/events/plugged-in/surprise-duke-nukem-forever-uncanceled-playable-at-pax/1409763
Title: Re: Gearbox reviving Duke Nukem Forever
Post by: Cyanide on September 05, 2010, 07:59:07 am
Despite it being a joke, DNF is the followup to DN3D, a game that was awesome when it was made and a lot of fun. The whole idea IS to be a buff macho person who gets all the bitches. Bring back the action hero.

This is relevant to my interests. Specially as i've been messing with the original again.
Title: Re: Gearbox reviving Duke Nukem Forever
Post by: Chronojiuj on September 05, 2010, 08:22:32 am
I'm not trying to be a buzzkill, I just... I don't get it.  I don't understand how anyone can still be dedicated to a game that has spent more than a decade systematically letting down its fanbase in every possible way.  Especially when you consider that, when the game finally does get a definitive release window, it ends up looking like a first-person Gears of War clone that's trying way too hard to be funny (basing that last statement on these (http://kotaku.com/5629778/the-duke-nukem-forever-pax-demo-a-not+for+kids-photo-gallery/gallery/) screens).  I don't know.  After 12 years of waiting, is that really all you want?
You wanna dance? (http://360.kombo.com/images/content/news/money250707AP_468x338.jpg)
Title: Re: Gearbox reviving Duke Nukem Forever
Post by: Bea on September 05, 2010, 09:23:12 am
Despite it being a joke, DNF is the followup to DN3D, a game that was awesome when it was made and a lot of fun. The whole idea IS to be a buff macho person who gets all the bitches. Bring back the action hero.

This is relevant to my interests. Specially as i've been messing with the original again.

Quoted for truth.
Give me back some manly, macho action hero with killer one lines to sigh and have wet dreams about.  :P

That master Chief or Marcus Fenix have nothing on Duke. Duke owns.
Title: Re: Gearbox reviving Duke Nukem Forever
Post by: 8-Bit Mr. A on September 05, 2010, 12:20:15 pm
I pre-ordered this when it was supposed to be released for the gamecube.
Title: Re: Gearbox reviving Duke Nukem Forever
Post by: DNZRX768 on September 05, 2010, 04:35:04 pm
My reaction to this bit of Duke Nukem news:

http://www.youtube.com/watch?v=P3ALwKeSEYs&feature=related
Title: Re: Gearbox reviving Duke Nukem Forever
Post by: c001357 on September 05, 2010, 05:02:17 pm
(http://i.imgur.com/7pDZU.jpg) i knew it.
Title: Re: Gearbox reviving Duke Nukem Forever
Post by: Titiln on September 05, 2010, 07:05:05 pm
previous post on the previous page is  duke nukem after winning a game against johnny fiveaces
Title: Re: Gearbox reviving Duke Nukem Forever
Post by: MDD on September 05, 2010, 09:03:54 pm
it ends up looking like a first-person Gears of War clone that's trying way too hard to be funny (basing that last statement on these (http://kotaku.com/5629778/the-duke-nukem-forever-pax-demo-a-not+for+kids-photo-gallery/gallery/) screens).  I don't know.  After 12 years of waiting, is that really all you want?
So it's immediately a GOW clone based on a couple of screenshots? Give me a fucking break. Gears of War isn't even a FPS, so I really don't need to explain any further on how wrong you are since you already got the genre wrong. While the rest of us are playing this, you can crawl into your corner and make love to you copy of Halo.

I wonder if my pre-order will still work with this.
Title: Re: Gearbox reviving Duke Nukem Forever
Post by: Person Man on September 05, 2010, 11:27:48 pm
I meant graphically.  Those screenshots make it look like any other shooter out there.  That big boss monster in particular looks, at least to me, like it was ripped from a Gears title. 

Also, I hate Halo. :P
Title: Re: Gearbox reviving Duke Nukem Forever
Post by: Epic Winnery on September 06, 2010, 12:04:10 am
And Street Fighter ripped off from Karate Champ
Title: Re: Gearbox reviving Duke Nukem Forever
Post by: thoraxglycerin on September 06, 2010, 01:48:18 am
[size=4pt]and capcom stole some systems from snk[/size]
Title: Re: Gearbox reviving Duke Nukem Forever
Post by: TempesT on September 06, 2010, 03:18:25 am
You're right. KOF, Street Fighter and Karate Champ all play the same because they involve 2 people fighting each other using punches and kicks.

Title: Re: Gearbox reviving Duke Nukem Forever
Post by: Person Man on September 06, 2010, 03:35:17 pm
I never said they play the same.  I never even implied it.  For the second time, I'm talking solely about the graphics.  Aesthetically speaking, I'm not seeing anything here that differentiates this game from any of the other myriad of alien shooters out there.
Title: Re: Gearbox reviving Duke Nukem Forever
Post by: c001357 on September 06, 2010, 03:46:50 pm
Aesthetically speaking, I'm not seeing anything here that differentiates this game from any of the other myriad of alien shooters out there.

is the duke not enough for you??
Title: Re: Gearbox reviving Duke Nukem Forever
Post by: Titiln on September 06, 2010, 03:51:39 pm
Aesthetically speaking, I'm not seeing anything here that differentiates this game from any of the other myriad of alien shooters out there.
duke nukem was an alien (and pig) shooter before any of the games you're talking about came out
Title: Re: Gearbox reviving Duke Nukem Forever
Post by: Mgbenz on September 06, 2010, 04:01:20 pm
Gears of War didn't even invent the whole "Real is Brown" thing.
Title: Re: Gearbox reviving Duke Nukem Forever
Post by: Cyanide on September 07, 2010, 04:20:07 am
The thing that differentiates this game from all the other alien shooters is "Hail to the king baby!" He has about 7 games to his name. He was killing aliens before halo and GoW came out.

Basically, Duke has a fanbase that wanted another game. Now they have one they are happy. If it does well they might get another. See DN3D came out at the very very tail end of 2D FPS. Quake showed up at the same time, in true 3D. Duke never got his truly 3D game. Therefore yay.
Title: Re: Gearbox reviving Duke Nukem Forever
Post by: Danbri on September 08, 2010, 03:32:03 am
Hell, I'd buy it. I'd still bet on Duke.
Title: Re: Gearbox reviving Duke Nukem Forever
Post by: c001357 on January 21, 2011, 05:31:19 pm
http://www.gameinformer.com/b/news/archive/2011/01/21/exclusive-duke-nukem-forever-has-a-release-date.aspx (http://www.gameinformer.com/b/news/archive/2011/01/21/exclusive-duke-nukem-forever-has-a-release-date.aspx)
http://www.youtube.com/watch?v=1-b78TKZIyw (http://www.youtube.com/watch?v=1-b78TKZIyw)

may 3rd
Title: Re: Gearbox reviving Duke Nukem Forever
Post by: Bea on January 21, 2011, 05:42:10 pm
Excellent. :D

I can't wait to play with the Duke again. ;)
Title: Re: Gearbox reviving Duke Nukem Forever
Post by: DMK on January 21, 2011, 05:46:37 pm
May 3rd huh? My wallet is ready, now to check and see if my preorder at the then EB Games, now Gamestop, may still have my preorder in their computers.  ;P
Title: Re: Gearbox reviving Duke Nukem Forever
Post by: Chronan on January 21, 2011, 11:04:15 pm
Thank you for making an already great day even better!

Loving that trailer, from the sounds and looks they aren't cutting away from Duke3D at all, which was my main fear. He's still just as cocky, crude, and funny as ever. Plus they kept the strippers!  ;D ;D ;D

I can't wait!
Title: Re: Gearbox reviving Duke Nukem Forever
Post by: Chronojiuj on January 22, 2011, 12:51:37 am
An old post I know but there you go. (http://www.gamereactor.eu/news/5171/Gearbox+won%27t+censor+the+Duke/)
Title: Re: Gearbox reviving Duke Nukem Forever
Post by: Loud Howard on January 22, 2011, 12:56:52 am
3 Words = BALLS OF STEEL!

Thank god for release duke in my Birthday! THANK GOD!
Title: Re: Gearbox reviving Duke Nukem Forever
Post by: DMK on January 23, 2011, 02:19:54 pm
http://www.lazygamer.net/gearbox-trying-to-make-good-on-old-duke-nukem-forever-pre-orders/

I wonder if they got anywhere with retailers, like Gamestop/EB Games for instance.
Title: Re: Gearbox reviving Duke Nukem Forever
Post by: DMK on February 11, 2011, 01:48:40 am
(http://img193.imageshack.us/img193/8193/1297378544098.jpg) (http://img193.imageshack.us/i/1297378544098.jpg/)

http://forums.2kgames.com/showthread.php?86048-Collectors-Edition
http://www.facebook.com/photo.php?fbid=182240881813474&set=a.113232138714349.6554.113229745381255

(http://img153.imageshack.us/img153/4158/1296981786823.jpg) (http://img153.imageshack.us/i/1296981786823.jpg/)
Title: Re: Gearbox reviving Duke Nukem Forever
Post by: MDD on February 11, 2011, 02:48:09 am
....my paycheck won't be able to pay for all of these games.

Ok, it will, but i'm having an overload on games I seriously want.
Title: Re: Gearbox reviving Duke Nukem Forever
Post by: Cybaster on February 11, 2011, 02:13:35 pm
HELL YEAH !
Title: Re: Gearbox reviving Duke Nukem Forever
Post by: Tyrant Belial on March 02, 2011, 12:28:25 am
It got an M-rating, who would've guessed (http://www.gamesradar.com/pc/duke-nukem-forever/news/duke-nukem-forever-esrb-rating-confirms-strippers-head-stabbing-implied-sex-acts-and-thrown-feces/a-201103011382340026/g-20060612161922470018)
Title: Re: Gearbox reviving Duke Nukem Forever
Post by: anthonygamer on March 02, 2011, 02:21:48 pm
^ "pick up feces from toilets and throw it against walls.”

LOL Why would Duke need to do this? Maybe they were bored.
Title: Re: Gearbox reviving Duke Nukem Forever
Post by: K.O.D on March 11, 2011, 11:37:22 am
website is live : http://www.dukenukemforever.com/full/us (http://www.dukenukemforever.com/full/us)

new grabbag :sugoi: (http://cdn.gearboxsoftware.com/dukenukemforever.com/assets/audio/background.mp3)
Title: Re: Gearbox reviving Duke Nukem Forever
Post by: DMK on March 11, 2011, 11:57:38 am
Fuck yes, I already got my beta code signed up and am dieing to kick stuff ass with Duke again. Anyone else getting the Balls of Steel edition?  8)
Title: Re: Gearbox reviving Duke Nukem Forever
Post by: Iced on March 12, 2011, 12:17:10 am
(http://i.imgur.com/ngVHX.png)
Title: Re: Gearbox reviving Duke Nukem Forever
Post by: Spy Gentleman on March 12, 2011, 02:35:19 pm
I also recieved a code when i bough Borderlands GOTY...But here in Poland all we get is a DN logo and a letter: "Congratulations! You are hardcore" >:(
Title: Re: Gearbox reviving Duke Nukem Forever
Post by: Iced on March 13, 2011, 03:21:10 pm
When you enter the code on the site it takes you to a place where there will be codes to download the beta(not avaliable yet), I dunno where you are getting that letter.
Title: Re: Gearbox reviving Duke Nukem Forever
Post by: Iced on March 15, 2011, 03:57:15 pm
if duke is half of what borderlands is, its already a good game, all it needs is more skillshots.
Title: Re: Gearbox reviving Duke Nukem Forever
Post by: Iced on March 20, 2011, 08:39:16 pm
http://www.youtube.com/watch?v=J8FD0lV5M9c&feature=player_embedded

Gameplay.
Title: Re: Gearbox reviving Duke Nukem Forever
Post by: Nanashi_1337 on March 20, 2011, 08:55:06 pm
Duke Nukem Forever: Lesbian Schoolgirls (http://www.youtube.com/watch?v=J8FD0lV5M9c)

Gameplay.

At the beginning I didn't understand why there was a Lesbian Schoolgirls in the title... until I reached near the end of the video. That sure felt like the old Duke Nukem game when I heard him commenting about that.

Also, half the video is showing you how the gameplay/graphics looks like and the other half shows you a dildo :D
Title: Re: Gearbox reviving Duke Nukem Forever
Post by: Cybaster on March 21, 2011, 05:18:08 pm
LOL
Title: Re: Gearbox reviving Duke Nukem Forever
Post by: Titiln on March 22, 2011, 02:30:30 pm
Quote
According to Eurogamer one of the 4 different types of multiplayer to be included in Duke Nukem Forever is Capture the Babe. In capture the babe you need to get to your opponents base and instead of then capturing the flag as is standard you will be capturing Duke’s Babe instead. Whereby we presume you then fling her over your shoulder and head back to base. But the problem with captured babes is that ever so often they freak out at this manhandling. At this time the only solution to the problem is to give her a swift slap on the derriere or in more teenager terms, the ass
MISOGYNY IN DUKE NUKEM?? HOW CAN THIS BE
Title: Re: Gearbox reviving Duke Nukem Forever
Post by: K.O.D on March 22, 2011, 02:40:20 pm
day 1
Title: Re: Gearbox reviving Duke Nukem Forever
Post by: Bea on March 22, 2011, 03:59:36 pm
Quote
According to Eurogamer one of the 4 different types of multiplayer to be included in Duke Nukem Forever is Capture the Babe. In capture the babe you need to get to your opponents base and instead of then capturing the flag as is standard you will be capturing Duke’s Babe instead. Whereby we presume you then fling her over your shoulder and head back to base. But the problem with captured babes is that ever so often they freak out at this manhandling. At this time the only solution to the problem is to give her a swift slap on the derriere or in more teenager terms, the ass
MISOGYNY IN DUKE NUKEM?? HOW CAN THIS BE

...
This would be something I would consider outrageous and offensive in any game.
But this is a Duke Nukem game, and thus it goes from offensive to AWESOME.
Title: Re: Gearbox reviving Duke Nukem Forever
Post by: GOH on March 22, 2011, 04:02:35 pm
It's time to SLAP :datass:
Title: Re: Gearbox reviving Duke Nukem Forever
Post by: Cybaster on March 22, 2011, 04:39:58 pm
DAT ASS
Title: Re: Gearbox reviving Duke Nukem Forever
Post by: GOH on March 22, 2011, 04:50:12 pm
The icon is self implying.  >:P:
Title: biggest troll in the history of gaming
Post by: K.O.D on March 24, 2011, 01:14:40 pm
sup guys

http://www.youtube.com/watch?v=afInpBJOb_Y (http://www.youtube.com/watch?v=afInpBJOb_Y)

dnf delayed to june 14th :wacky:
Title: Re: Gearbox reviving Duke Nukem Forever
Post by: GOH on March 24, 2011, 01:18:04 pm
RAGE
Title: Re: biggest troll in the history of gaming
Post by: Titiln on March 24, 2011, 01:25:59 pm
sup guys

http://www.youtube.com/watch?v=afInpBJOb_Y (http://www.youtube.com/watch?v=afInpBJOb_Y)

dnf delayed to june 14th :wacky:
biggest troll until it's delayed again :twisted:
Title: Re: Gearbox reviving Duke Nukem Forever
Post by: Iced on March 24, 2011, 01:32:46 pm
Sweet they are offering swag to people that have the codes. Belt buckles and shit like that.

Also, GEARBOX TROLLS U, LOLOLOL.
Title: Re: Gearbox reviving Duke Nukem Forever
Post by: K.O.D on March 24, 2011, 01:57:13 pm
I wonder if they are making any changes to the game since it hasn't gone gold yet or June was the intended release date all along and they announced it as May for one final delay "tradition".
Title: Re: Gearbox reviving Duke Nukem Forever
Post by: Valodim on March 24, 2011, 04:16:25 pm
hahaha, awesome delay message video
Title: Re: Gearbox reviving Duke Nukem Forever
Post by: Iced on March 24, 2011, 04:17:28 pm
I wonder if they are making any changes to the game since it hasn't gone gold yet or June was the intended release date all along and they announced it as May for one final delay "tradition".
After playing borderlands, they can delay it all they want, the dlc add ons they made for border were fucking worth it
Title: Re: Gearbox reviving Duke Nukem Forever
Post by: Bea on March 24, 2011, 05:19:05 pm
Hah.
Val is right. This is one awesome delay message video.  ;D
It's hilarious.
Title: Re: Gearbox reviving Duke Nukem Forever
Post by: K.O.D on March 25, 2011, 07:12:21 am
http://www.eurogamer.net/articles/2011-03-24-gearbox-boss-explains-duke-nukem-delay (http://www.eurogamer.net/articles/2011-03-24-gearbox-boss-explains-duke-nukem-delay)

Quote
A few wags cynically labeled the move as one final witty-but-cruel marketing push. Not so, says Gearbox boss Randy Pitchford – his team genuinely needs more time to add a final layer of polish to the game.

Might've had something to do with framerate issues reported on the console versions of the game.
Title: Re: Gearbox reviving Duke Nukem Forever
Post by: Cybaster on March 25, 2011, 07:59:35 am
hahaha, awesome delay message video
+1
Title: Re: Gearbox reviving Duke Nukem Forever
Post by: DMK on March 25, 2011, 10:06:58 am
I wonder if they are making any changes to the game since it hasn't gone gold yet or June was the intended release date all along and they announced it as May for one final delay "tradition".
After playing borderlands, they can delay it all they want, the dlc add ons they made for border were fucking worth it

Hell yeah, finished Zombie Island yesterday and am looking forward to General Knox and Revolution, fuck that arena shit though, worse DLC by far.

This delay actually works out for me as nothing of interest comes out around June 14th for me, outside of Agerest War Zero I'm picking up for my GF's birthday. THANKS GEARBOX
Title: Re: Gearbox reviving Duke Nukem Forever
Post by: Iced on March 25, 2011, 10:09:08 am
Finished zombie island yesterday as well, havent finished the main mission to be honest.
I think underdome comes with a bank, could be wrong, one of the dlcs COMES with a bank.
Title: Re: Gearbox reviving Duke Nukem Forever
Post by: DMK on March 25, 2011, 10:15:27 am
That was one of the few reasons I was going to pick it up, but I heard it's time consuming and pushes repetitiveness to a whole other level. Waiting to get through my 2nd playrthrough before starting Knoxx, even though I was already over leveled when starting zombie Island. Transformation at the end really reminded me of RE too.  ;D
Title: Re: Gearbox reviving Duke Nukem Forever
Post by: Iced on March 25, 2011, 10:25:07 am
some dlcs scale up with you. but not until mid through.
Im at level 36. The main game starts to scale up at the middle of your second playthrough
Title: Re: Gearbox reviving Duke Nukem Forever
Post by: DMK on March 25, 2011, 10:28:40 am
Yeah, most enemies are Badass or Super Saiyan badasses. Currently lvl 41 Brick Titan with my GF a lvl 41 Siren Phoenix.

What levels were the zombies when you fought them? The highest level I fought was 38 and that was the main boss.
Title: Re: Gearbox reviving Duke Nukem Forever
Post by: Iced on March 25, 2011, 10:33:22 am
around that level too, the first dlc probably only scales after a while.
Still need to complete the 250 brain mission, you found the hidden baha, right?
I started at level 31, finished at level 36, those royal lance guards will shit their pants when i get back at them.
Title: Re: Gearbox reviving Duke Nukem Forever
Post by: DMK on March 25, 2011, 10:36:03 am
You mean good'ol
Spoiler, click to toggle visibilty
TK? Yeah, we just held off on picking up brains and finished collecting them before starting to look for the test subject people. Never got anything good from his throwup though, especially for the 250 one.
Title: Re: Gearbox reviving Duke Nukem Forever
Post by: Iced on March 25, 2011, 10:37:45 am
kinda wish there was a menu for all the cinematics.

Attempted to do the knoxx dlc at level 31, kept getting creamed by flying drones and ninja assassins.
Title: Re: Gearbox reviving Duke Nukem Forever
Post by: DMK on March 25, 2011, 10:39:28 am
I know, I loved the opening and ending for Zombie Island. Hope the other 2 story driven DLC's are like it as far as cinematics go, but theres always Youtube.
Title: Re: Gearbox reviving Duke Nukem Forever
Post by: Iced on March 25, 2011, 10:40:34 am
They are, I started claptrap first ( its more scalable) but decided to go hunt elsewhere after a while.
The claptrap army is fucking hilarious.
Title: Re: Gearbox reviving Duke Nukem Forever
Post by: DMK on March 25, 2011, 10:43:54 am
Thats good to hear, I'm trying to play them in what I thought was the canon order. Revolution is fairly difficult near the end and jumps up pretty fast levelwise.

I started at level 31, finished at level 36, those royal lance guards will shit their pants when i get back at them.

I started Zombie around 37 I believe and I got to my first Lance Guards at 38-39. They were still giving me a problem then, especially with the suicides and Frankenstein ones backing them up.
Title: Re: Gearbox reviving Duke Nukem Forever
Post by: Iced on March 25, 2011, 12:04:40 pm
Oh i didnt mean the ones in dead haven, yeah those gave me some issues, what I still have to finish in the main mission involves the royal lance guards. I kept getting killed by them so I decided to start on some dlc. Gonna probably head out to the bank to leave my stash there, got a infinite bullet gun, a shotgun that shoots about five shots lightning fast, a thunderstorm  and a couple other things.
I went online once but there was a bug that gave me ( and didnt remove) all the missions that the host had , including one that was removed on the patch, which sucks a bit >:C "keep your insides inside."
Title: Re: Gearbox reviving Duke Nukem Forever
Post by: DMK on March 25, 2011, 12:41:43 pm
Oh well the Lance guys did give me quite the trouble, especially near the end where there are just tons of them, aliens were pushovers though if you had a gun that 2-1 shoted their shields.

And the infinite ammo gun, is it an alien based tech one? If so only came across 3 of those, one from Mothra, random loot in a container, and that one guard you fight near the end.
Title: Re: Gearbox reviving Duke Nukem Forever
Post by: Iced on March 25, 2011, 01:01:01 pm
No, its a normal human gun, the DOVE. It comes with the special text "Sometimes I forgot to reload", used it a lot with the zombies at first. I need to get a rocket launcher that has this capacity.

I have 2 alien guns, the thunderstorm that works like a shotgun, shoots five balls of lightning and rebounces off walls, kills most shielded shit easily ( with lightining capacity so it usually fries bruisers)  and a lightning  gun, that is a sort of short range alien sniper rifle that shoots a instant beam with exact pin point accuracy. I wish that second one had a better scope and more shots, as it is I use it for dealing the first 3, 4 shots to a boss before moving onto my shotguns or rocket launchers. ( have a rocket launcher that deals five missiles in a row with each shot)
Title: Re: Gearbox reviving Duke Nukem Forever
Post by: DMK on March 26, 2011, 02:09:44 am
Damn never came across a human gun with infinite ammo like that, fuck you with that lucky ass drop!  >:(

Maybe I'll get lucky on my second playthrough.
Title: Re: Gearbox reviving Duke Nukem Forever
Post by: OZ on March 26, 2011, 02:11:17 am
It's actually an ensured mission drop.
Title: Re: Gearbox reviving Duke Nukem Forever
Post by: DMK on March 26, 2011, 02:12:31 am
I swear I never got that gun and I completed every single mission in playthrough 1. Maybe my GF picked it up...happen to remember around what place it dropped?
Title: official borderlands thread
Post by: K.O.D on March 26, 2011, 11:47:15 am
Randy Pitchford apologizing for delaying the game : http://gbxforums.gearboxsoftware.com/showpost.php?p=2262789&postcount=1441 (http://gbxforums.gearboxsoftware.com/showpost.php?p=2262789&postcount=1441)

Never seen a dev make such a great post before.
Title: Re: Gearbox reviving Duke Nukem Forever
Post by: Iced on March 29, 2011, 10:56:07 am
I swear I never got that gun and I completed every single mission in playthrough 1. Maybe my GF picked it up...happen to remember around what place it dropped?

Royal lance guard gives you one. ( a bazooka like ) after you kill the guy in the Digger and you are searching for tannis.

Another one i found in the area where you have to kill the bleeder and save earl skag, it was on a red chest. ( sniper like)

the shotgun i found on that big mountain place in fireskag where there is a tiny bridge to enter the houses, right next to where there is a guy that was making poison cigarettes. you climb the "town" and there was a red chest with it to the far right, I dunno if that one was random or not. =|
On the second playthrough those guns should be avaliable more often.

Quote
Hi Everyone,

Thanks for coming to the forums and beating us up a bit over this. We asked you guys to come here and do that and we really deserve it. I am ultimately responsible for Duke now, so I deserve it. Given that we've made this mistake and it's cost everyone another several weeks of waiting, I think it's helpful for myself and for all of us to feel a little pain from that.

I want you to know, though, that when we announced May, we believed it. Thousands and thousands of tasks and bugs have been completed since then. Each of those work items created a degree of uncertainty with our prediction. But we use our experience and the trends and data we have to guide our predictions and that gave us confidence that May was not only accurate, but had some cushion in it.

I don't think I'm going to surprise anyone with this information, but it turns out that from a project point of view, Duke is a different beast all together. Some of our experience, it turns out, didn't turn out to help us as much as we are used to in providing accuracy with our predictions. Many of the elements of uncertainty that were rolled up in all of the unfinished work turned out to be more challenging or difficult than we were able to see at that time and too many of those points of uncertainty ended up biting us.

So we had to make a very difficult, painful and expensive decision to shift the date by several weeks.

When we announced May, we believed it and we felt that our fans, who have been waiting so long for this game, deserved to know what we believed. After all - by the time we announced the launch date (in January), we had gone many months since we first announced the return of Duke at PAX Prime in August of 2010. During that time, the sentiment among the most loyal fans was that we OWED them information.

I didn't want to do the "when it's done" thing. I think that would've been worse - more as if we were toying with fans. Certainly we must have *some* idea! That's what the sentiment would've been if we said "when it's done" and it would've been true.

We had some idea. In fact, we felt very confident that May was the time.

But the problem with these projects is that there is a lot of uncertainty in the tasks and challenges where the solutions aren't already known and the time it takes to implement the solutions that are known is also not known.

But fans don't want uncertainty. We don't want to hear uncertainty at all, do we? We want answers. And we, as gamers and customers, deserve answers.

So we thought we were doing the right thing. We provided answers. We announced the date that, at the time, we knew and understood to be the true date.

As we got along a little more, say, the month of February, it looked like we could make it.

And, there was a lot at stake and waffling on something like the ship date for Duke Nukem Forever isn't a good idea. So we really convinced ourselves. I convinced myself.

But I was wrong.

I'm sorry I was wrong.

I'm for that I am so, so sorry.

We're doing the best we can. Our mission is to complete and deliver the game that all of us, Gearbox people included, have waited so long to get our hands on. This game - this legendary, unimaginably fascinating and historical game - is one that not too long ago should've been dead. It *was* dead, but not for the love of the fans and the commitment of the team that is working day and night to bring it to release.

But it turns out that doing "the best we can" did not give us sufficient accuracy in our predictions to avoid this situation.

So I am sorry.


Now - what about the video?

Once we knew the decision we had to make, we talked about how we would tell everyone.

There were ideas about doing some kind of bit where it was going to be made out like it was Duke's fault. Some even suggested laying blame on some of the people or issues where uncertainty on the project was the highest and results caused the most variables in date predictability.

Ultimately, I decided that:

1) We need to own this responsibility for the delay and apologize for it, and
2) That *I* needed to own up to this personally.

I am now responsible for Duke Nukem now so whatever happens with this game, good or bad, is ultimately my responsibility. So I was going to own that responsibility. That was a key component of how to reveal that we missed.


I should now explain that we have this weird kind of thing that drives most of us... I have this weird kind of thing *very* strongly - maybe too strongly.

Here's what this weird kind of thing is: Our purpose in life is to entertain people.

That's what drives me. I can't seem to be okay with myself unless whatever energy I have is used to help enable and provide entertainment and feelings of joy and amusement for others.

I care about video games because, well, interactive entertainment is simply the most interesting, exciting, compelling, valuable, meaningful, impactful and important form of entertainment in the world.

So we couldn't help ourselves. With the announcement, the video also couldn't help itself but to try to entertain you. Even though it was about me owning responsibility for the delay and about us apologizing for it and even *asking* you guys to come here and beat us up over it, there was a strong feeling that the revelation of the delay should at least attempt and hopefully succeed at providing some kind of entertainment value for you.

I realize that some of you feel betrayed by the date change. I'm sorry. I hope I can earn your trust back and whether I do or not I will always be working towards earning it.

But I hope all of you trust that the goal in the video wasn't to make fun of *you*. Besides offering the information regarding the date change, the goal of the video was to make fun of *us*. The purpose in making fun of ourselves was meant to be for your amusement and entertainment. I'm glad to see that it succeeded with many of you.

But ultimately, we screwed up and we're owning up to that. We were wrong about the date.

I was wrong about the date.

I'm sorry.

Try not to take it out on the team too hard. Everyone is working their assess off to make you guys happy.

And try not to take it out on Duke.

You can pull your bets off of me, but ALWAYS Bet on Duke.

owned up to it, very nice.

Title: Re: Gearbox reviving Duke Nukem Forever
Post by: Nate Nukem on March 29, 2011, 12:40:55 pm
It's actually an ensured mission drop.

Nope.  Not at all, actually.


I swear I never got that gun and I completed every single mission in playthrough 1. Maybe my GF picked it up...happen to remember around what place it dropped?

I never got that damn gun myself either.  I played through the game twice, although I wasn't "farming" for the weapon either.  It sometimes drops from Slither, whom you're also to fight in the "Altar Ego: Godless Monsters" mission (given by the Middle Of Nowhere Bounty Board).  Iced, you also probably got the best possible version of it; the basic Dove doesn't even have infinite bullets.  Indeed a lucky ass drop.  >:(

http://borderlands.wikia.com/wiki/Dahl_Dove
Title: Re: Gearbox reviving Duke Nukem Forever
Post by: Iced on March 29, 2011, 12:46:21 pm
Oh that! yeah it was a reward for godless monsters. Its always with nine bullets and never reloads or spends.
I think there are guns that regen ammo, also got a gun that shoots two bullets at once.
Right now my main weapon is a big shotgun with a scope that shoots as fast as a hunting rifle. ( and reloads as fast as a smg)
Title: Re: Gearbox reviving Duke Nukem Forever
Post by: DMK on March 29, 2011, 03:34:14 pm
I've been switching between my 300+ damage sniper with 10 round magazine, 133 damage SMG, 200 plus HMG, and the one alien weapon dropped by the Royal Lance Guard. Also have another rocket launcher I use on the side that fires in burst for nearly 800+ damage each hit.
Title: Re: Gearbox reviving Duke Nukem Forever
Post by: Iced on March 29, 2011, 03:43:16 pm
2 shot rocket launcher with 1000 damage
heavy shotgun refered above that does over 200 damage per shot
Thunderstorm for quick killing bruisers
scoped caustic viper revolver or sniper rifle for sniping people. 

Got a malevolent smg with ultra fast reloading for claptrap killing.

level 40 Brick looking for group.
Title: Re: Gearbox reviving Duke Nukem Forever
Post by: DMK on March 29, 2011, 05:19:24 pm
Brick user? You are a scholar and a gentlemen. He seemed to be the second most hated class next to Siren between my friends, but damn when leveled up does his Wolverine mode Berserk mode really help out and heals you in the process.
Title: Re: Gearbox reviving Duke Nukem Forever
Post by: Iced on March 29, 2011, 05:20:53 pm
Ive punch-murdered most bosses.
Title: Re: Gearbox reviving Duke Nukem Forever
Post by: Santtu on March 29, 2011, 06:32:15 pm
Stop this off-topic discussion at once or I'll ban you.
Title: Re: Gearbox reviving Duke Nukem Forever
Post by: Titiln on March 29, 2011, 06:47:24 pm
maybe borderlands 2 will have a duke class
Title: Re: Gearbox reviving Duke Nukem Forever
Post by: OZ on March 29, 2011, 07:55:12 pm
Spoiler, click to toggle visibilty

I've gotten it upon completing Godless Monsters every time I've played it, and I've played through it three times now.
Every version I have doesn't use ammo, doesn't need to be reloaded, etc. This is the main (and only) effect on the dove.
No Dahl Dove uses ammo or reloads.

Either I'm just the luckiest man on the planet or you guys are the opposite.
Title: Re: Gearbox reviving Duke Nukem Forever
Post by: DMK on March 29, 2011, 08:02:20 pm
I don't know, I asked my GF if she ever picked such a weapon up, but she said no. Only ones so far with no ammo/reload are the alien based ones.
Title: Re: Gearbox reviving Duke Nukem Forever
Post by: OZ on March 29, 2011, 08:07:09 pm
It gets boring fast.
The damage is mediocre and you'll soon discover that it won't be enough to get through enemy shields.
Title: Re: Gearbox reviving Duke Nukem Forever
Post by: Nate Nukem on March 29, 2011, 10:17:58 pm
No Dahl Dove uses ammo or reloads.

You're right, unless it comes with the "double" accessory (which is the version a friend of mine got (fires twice per trigger pull)).  Obviously this version isn't nearly as useful.  While it gives you one free bullet per shot, you also lose one ammo at the same time.  They cover it in more detail in the link I posted.

Like DMK, I've only had such luck with Eridian weapons (some fantastic ones too).
Title: Re: Gearbox reviving Duke Nukem Forever
Post by: MDD on March 30, 2011, 04:31:15 am
Talking about Borderlands in the Duke Nukem thread. Cool.

Since we're on about it, I beat it on my old 360, but when it broke I had to buy a new one and restart the whole damn thing over again. Not very far yet, just killed Sledge. Due to that, I won't pick the DLC anytime soon.

Also, did Gearbox ever say what all those people that pre-ordered it for the Gamecube were going to get? I mean, I lost my ticket, but i'm still interested in seeing what they offered.
Title: Re: Gearbox reviving Duke Nukem Forever
Post by: Iced on March 30, 2011, 10:53:54 am
>:C had my first utter beatdown, the claptrap boss, had to face the other three claptrapped bosses before him and it went pretty well, then that ...fucking thing, with ten turrets on top of it launching level 40 kamikaze traps killed me about four times in a row before i could take down even one turrett.  First boss fight i had to abandon. Gonna have to beef up in knoxx armory before i return.

Duke site got a few mmore artwork pieces. There are also presentations for the female characters,
Title: Re: Gearbox reviving Duke Nukem Forever
Post by: DMK on March 30, 2011, 11:10:28 am
I'll be starting Knoxx this week, I'm just curious if anyone knows that the quest glitches have been fixed. It was along the lines of if you had a certain quest under to do/finished it would seal of the fortress or something like that.
Title: Re: Gearbox (they made BORDERLANDS) reviving Duke Nukem Forever
Post by: Mechy on March 30, 2011, 04:20:35 pm
HEY GUYS

I JUST BORROWED BORDERLANDS FROM A FRIEND
Title: Re: Gearbox (they made BORDERLANDS) reviving Duke Nukem Forever
Post by: Iced on March 30, 2011, 04:24:47 pm
ps3 or 360? I need a gunmate.
Title: Re: Gearbox (they made BORDERLANDS) reviving Duke Nukem Forever
Post by: Mechy on March 30, 2011, 04:28:50 pm
360
Title: Re: Gearbox (they made BORDERLANDS) reviving Duke Nukem Forever
Post by: MugenplayerX on March 30, 2011, 07:25:53 pm
ps3 or 360? I need a gunmate.

Gimme a week and I'm going to be yours.
Title: Re: Gearbox (they made BORDERLANDS) reviving Duke Nukem Forever
Post by: MDD on March 30, 2011, 09:18:44 pm
360
ME AND YOU. Though i'm level 16, so I don't know how this would work out.

What's your Gamertag?
Title: Re: Gearbox (they made BORDERLANDS) reviving Duke Nukem Forever
Post by: Iced on March 30, 2011, 09:24:15 pm
ps3 or 360? I need a gunmate.

Gimme a week and I'm going to be yours.
I can help you powerlevel later on. OR i can even start a new character after the brick.
Title: Re: Gearbox (they made BORDERLANDS) reviving Duke Nukem Forever
Post by: OZ on March 30, 2011, 10:55:47 pm
I'm lvl gazillion and have long since grown tired of playing with mortals.
Title: Re: Gearbox (they made BORDERLANDS) reviving Duke Nukem Forever
Post by: Duo Solo on March 31, 2011, 07:26:00 am
I didn't even know Borderlands was that good of a game. I think I'll check it out.
Title: Re: Gearbox (they made BORDERLANDS) reviving Duke Nukem Forever
Post by: Mechy on March 31, 2011, 02:34:20 pm
360
ME AND YOU. Though i'm level 16, so I don't know how this would work out.

What's your Gamertag?
am actually playing with my brother right now. But i can play at some point.

Gt is Forthysleet7 (its actually my brothers but its the only one on Live so we share)
Title: Re: Gearbox (they made BORDERLANDS) reviving Duke Nukem Forever
Post by: DMK on March 31, 2011, 06:07:32 pm
So no one knows if Knoxx is still glitched?  :(
Title: Re: Gearbox (they made BORDERLANDS) reviving Duke Nukem Forever
Post by: Mechy on April 01, 2011, 09:11:15 pm
http://www.change.org/petitions/tell-walmart-dont-sell-duke-nukem-forever-with-babe-slapping-mode#signatures?opt_new=t&opt_fb=f

Oh lord
Title: Re: Gearbox (they made BORDERLANDS) reviving Duke Nukem Forever
Post by: Chronojiuj on April 02, 2011, 03:56:38 am
That is stupid as fuck.
Title: Re: Gearbox (they made BORDERLANDS) reviving Duke Nukem Forever
Post by: DMK on April 02, 2011, 04:30:44 am
heh, Walmart still thinks their important!
Title: Re: Gearbox (they made BORDERLANDS) reviving Duke Nukem Forever
Post by: K.O.D on April 02, 2011, 08:40:40 pm
It's not walmart, it's some stupid feminazi.
Title: Re: Gearbox (they made BORDERLANDS) reviving Duke Nukem Forever
Post by: Tyrant Belial on April 02, 2011, 09:35:46 pm
Which are important. . .to women only.
Title: Re: Gearbox (they made BORDERLANDS) reviving Duke Nukem Forever
Post by: K.O.D on April 08, 2011, 02:27:48 pm
Duke Nukem Forever - Babes Trailer (http://www.youtube.com/watch?v=9emQsHNr-4s)

day 1
Title: Re: Gearbox (they made BORDERLANDS) reviving Duke Nukem Forever
Post by: Iced on April 11, 2011, 10:34:57 pm
http://www.gearboxity.com/content/view/628/33/
http://www.gearboxity.com/content/view/629/33/
http://www.gearboxity.com/content/view/630/33/
Title: Re: Gearbox (they made BORDERLANDS) reviving Duke Nukem Forever
Post by: Chronojiuj on April 23, 2011, 04:28:48 pm
http://www.youtube.com/watch?v=z2RwfTF0t9E
Title: Re: Gearbox (they made BORDERLANDS) reviving Duke Nukem Forever
Post by: Santtu on April 23, 2011, 07:10:11 pm
Why the hell does the title say "Gearbox (they made BORDERLANDS)" and not "Gearbox (they made OPPOSING FORCE)"?
Title: Re: Gearbox (they made BORDERLANDS) reviving Duke Nukem Forever
Post by: Mechy on April 23, 2011, 09:16:53 pm
Some people still think that valve made that
Title: Re: Gearbox (they made BORDERLANDS) reviving Duke Nukem Forever
Post by: TempesT on April 23, 2011, 09:19:21 pm
Actual reason: People were discussing Borderlands in this topic for a page or so.
Title: Re: Gearbox (they made BORDERLANDS) reviving Duke Nukem Forever
Post by: Santtu on April 23, 2011, 09:27:51 pm
Yeah I guess.
Title: Re: Gearbox (they made BORDERLANDS) reviving Duke Nukem Forever
Post by: K.O.D on April 23, 2011, 09:29:56 pm
Why the hell does the title say "Gearbox (they made BORDERLANDS)" and not "Gearbox (they made OPPOSING FORCE)"?

True that. Opposing force was the best thing they ever did, not brothers in arms or borderlands.

And it was superior to HL.
Title: Re: Gearbox (they made BORDERLANDS) reviving Duke Nukem Forever
Post by: DMK on April 24, 2011, 12:13:22 am
I thought their PC port of Halo was pretty damn good.
Title: Re: Gearbox (they made BORDERLANDS) reviving Duke Nukem Forever
Post by: Iced on April 24, 2011, 11:58:36 am
Why the hell does the title say "Gearbox (they made BORDERLANDS)" and not "Gearbox (they made OPPOSING FORCE)"?

True that. Opposing force was the best thing they ever did, not brothers in arms or borderlands.

And it was superior to HL.

and its ten years old, I wouldnt be surprised about people talking about a two year old game instead of a ten year old one.
Title: Re: Gearbox (they made BORDERLANDS) reviving Duke Nukem Forever
Post by: Chronojiuj on May 10, 2011, 12:37:55 pm
http://www.youtube.com/watch?v=GRHFdHwsUXw
Title: Re: Gearbox (they made BORDERLANDS) reviving Duke Nukem Forever
Post by: Nanashi_1337 on May 10, 2011, 11:11:35 pm
http://www.youtube.com/watch?v=GRHFdHwsUXw

Now that's interesting. I found that feature quite cool in the first game, but it was only used to pass a rat hole and that's it (maybe more, but I don't remember right now). Now it seems you will do more than that. Also, nice to see the Shrink Gun back again, though I liked more how the enemies died in the first game when you stepped on them. Here they just seem to explode in pieces.
Title: Re: Gearbox (they made BORDERLANDS) reviving Duke Nukem Forever
Post by: Iced on May 11, 2011, 01:40:47 am
In multiplayer it was chaos if you got hit with it.
Title: Re: Gearbox (they made BORDERLANDS) reviving Duke Nukem Forever
Post by: Cybaster on May 11, 2011, 01:55:11 am
Now that's interesting. I found that feature quite cool in the first game, but it was only used to pass a rat hole and that's it (maybe more, but I don't remember right now).
You could also freeze the opponent, make him smaller, and then crush him (well, you could crush him without freezing either).
Title: Re: Gearbox (they made BORDERLANDS) reviving Duke Nukem Forever
Post by: DMK on May 11, 2011, 01:56:37 am
With only a few weeks left have Gearbox mentioned anything about when we'll get that "early" demo?
Title: Re: Gearbox (they made BORDERLANDS) reviving Duke Nukem Forever
Post by: Iced on May 11, 2011, 02:03:30 am
They just sent me a confirmation with a reassuring that they will release the demo and for regions that have no demo avaliable , give out steam demos. So if my zone ends up not having the demo, I guess i will have a steam version.
Title: Re: Gearbox (they made BORDERLANDS) reviving Duke Nukem Forever
Post by: DMK on May 17, 2011, 10:50:51 am
June 3rd and we finally get our hands on a portion of Duke Nukem Forever, I don't think I've ever been this excited for a simple demo before....
Title: Re: Gearbox (they made BORDERLANDS) reviving Duke Nukem Forever
Post by: Iced on May 20, 2011, 10:27:13 am
http://kotaku.com/5803611/duke-nukem-forevers-autopsy-video-is-its-grossest-to-date
Title: Re: Gearbox (they made BORDERLANDS) reviving Duke Nukem Forever
Post by: Iced on May 25, 2011, 10:39:59 am
Its gold.
http://geeks.thedailywh.at/2011/05/24/duke-nukem-forever-news-of-the-day/
Title: Re: Gearbox (they made BORDERLANDS) reviving Duke Nukem Forever
Post by: Iced on May 25, 2011, 12:24:47 pm
I just heard on the internet that there was a massive fire at the DVD pressing manufacturer, that Duke might be delayed a few weeks until they fix it. Can anyone find any info on that one?
Title: Re: Gearbox (they made BORDERLANDS) reviving Duke Nukem Forever
Post by: Chronojiuj on May 25, 2011, 12:31:20 pm
It is official. I received word in a personal email that a rabid fan broke in and destroyed all their hdds, right before setting the place alight at 3:00 am this morning, according to security footage.
[size=1pt]This is a joke[/size]
Spoiler, click to toggle visibilty

Duke nukem forever is gone, guys :(
Title: Re: Gearbox (they made BORDERLANDS) reviving Duke Nukem Forever
Post by: DMK on May 25, 2011, 12:58:42 pm
If I find out some how some way its true, I bomb the Pacific ocean. FISH WILL PAY FOR NOT USING THEIR WATER TO SAVE DUKE
Title: Re: Gearbox (they made BORDERLANDS) reviving Duke Nukem Forever
Post by: Mechy on May 25, 2011, 03:07:04 pm
oh wow
Title: Re: Gearbox (they made BORDERLANDS) reviving Duke Nukem Forever
Post by: TempesT on May 26, 2011, 12:20:25 am
A "duke related fit of madness"? lol gimme a break.
Title: Re: Gearbox (they made BORDERLANDS) reviving Duke Nukem Forever
Post by: MDD on May 26, 2011, 03:10:07 am
lol at Gearbox pulling an Ono.
Title: Re: Gearbox (they made BORDERLANDS) reviving Duke Nukem Forever
Post by: TempesT on June 03, 2011, 12:48:45 am
Launch trailer: http://www.youtube.com/watch?v=7FV9ZF621uc&

Release date: June 14
Title: Re: Gearbox (they made BORDERLANDS) reviving Duke Nukem Forever
Post by: Iced on June 03, 2011, 12:21:19 pm
Hello First Access Member,

Thank you again for registering for Duke Nukem’s First Access Club! Are you prepared to be a part of gaming history and help Duke kick ass and save the world and its babes?

You can now obtain your exclusive demo key by logging into the First Access Club at http://www.dukenukemforever.com/access/.

Your key will be located on your profile page. These keys are for the platform that you specified as your preferred platform* when filling out your First Access Club account information.

Hail to the King, Baby!

Gearbox Software and 2K Games

*Platform availability and eligibility is subject to local laws and regulations.

Experiencing issues with your First Access Account? Please visit http://support.2k.com/ for assistance.
(http://gallery.mailchimp.com/20a1e3b038cf8d231373f7059/images/gunsmoke.jpg)
Title: Re: Gearbox (they made BORDERLANDS) reviving Duke Nukem Forever
Post by: aokmaniac13 on June 10, 2011, 06:20:28 pm
I pirated it and I beat it.
The game is so dated it's not even funny.  The jokes can be funny sometimes and the sections where duke is shrunk down are pretty clever but the actual shooting parts are crap.
Title: Re: Gearbox (they made BORDERLANDS) reviving Duke Nukem Forever
Post by: psychoripper on June 10, 2011, 06:47:05 pm
I pirated it and I beat it.
The game is so dated it's not even funny.  The jokes can be funny sometimes and the sections where duke is shrunk down are pretty clever but the actual shooting parts are crap.


why crap? do explain
Title: Re: Gearbox (they made BORDERLANDS) reviving Duke Nukem Forever
Post by: aokmaniac13 on June 10, 2011, 08:51:34 pm
http://www.guardian.co.uk/technology/gamesblog/2011/jun/10/duke-nukem-forever-game-review
Basically this.

The weapons are all the ones you're used to from DN3D and nothing more.  Aiming is frantic and the game itself doesn't help you out, the enemies are incredibly fast and jump around a lot.  Because of the regenerating ego bar you're gonna be playing duck and cover against heavy artillery and bosses.  The bosses are piss easy due to the exact weapon you need always being in the same room along with a box of infinite ammo.
Title: Re: Gearbox (they made BORDERLANDS) reviving Duke Nukem Forever
Post by: psychoripper on June 10, 2011, 09:06:38 pm
Interesting. Il still try the game since im a duke fan, that and i prefer old style shooting games
Title: Re: Gearbox (they made BORDERLANDS) reviving Duke Nukem Forever
Post by: The_None on June 11, 2011, 10:19:32 am
Too bad that they've made it more modern-shooterish anyway, complete with slow speed, 2-weapon limit and the abundance of enemies with hitscan weapons.
Title: Re: Gearbox (they made BORDERLANDS) reviving Duke Nukem Forever
Post by: DNZRX768 on June 11, 2011, 01:35:59 pm
I'll still get it.
Title: Re: Gearbox (they made BORDERLANDS) reviving Duke Nukem Forever
Post by: TempesT on June 12, 2011, 04:27:44 am
I'm sure that's what they are counting on, based on player and editor reviews of the game.
Title: Re: Gearbox (they made BORDERLANDS) reviving Duke Nukem Forever
Post by: The_None on June 12, 2011, 11:08:51 am
IGN review said:
The hypocrisy of Duke Nukem Forever's distaste for new shooter heroes is clear early in the game. Duke is disgusted when offered a Halo-like suit of armor, asserting that his unassailable machismo is more resilient than any association with modernized entries of a genre he helped define in the mid-1990s. Yet Duke can only carry two guns at a time and has a regenerating health bar, elements popularized by the game he so readily dismisses. Duke Nukem Forever suggests Duke's compulsive need to pull the trigger to broadcast his manliness is enough to overcome any obstacle, which, as it turns out, it's not.
It says a lot when IGN of all things kinda gets the primary problem of this game.
Title: Re: Gearbox (they made BORDERLANDS) reviving Duke Nukem Forever
Post by: GOH on June 12, 2011, 03:14:21 pm
Lol.
Title: Re: Gearbox (they made BORDERLANDS) reviving Duke Nukem Forever
Post by: Loud Howard on June 12, 2011, 04:48:39 pm
remeber

IGN reviewers are Call of Duty and Gaylo monkeys, id ID Release Doom 4 or Rage these days they will give the same review
Title: Re: Gearbox (they made BORDERLANDS) reviving Duke Nukem Forever
Post by: Mechy on June 12, 2011, 05:09:17 pm
Oh IGN are not the only ones who have been trashing this thing
Title: Re: Gearbox (they made BORDERLANDS) reviving Duke Nukem Forever
Post by: Titiln on June 12, 2011, 05:31:34 pm
remeber

IGN reviewers are Call of Duty and Gaylo monkeys
shut the fuck up
Title: Re: Gearbox (they made BORDERLANDS) reviving Duke Nukem Forever
Post by: DMK on June 12, 2011, 10:32:49 pm
Disspointed its getting hammered, but I enjoyed the demo an I don't think in the end I'll hate the game. Perhaps in the next decade we'll get a really good Duke game.
Title: Re: Gearbox (they made BORDERLANDS) reviving Duke Nukem Forever
Post by: "Bad News" Hoffmann on June 13, 2011, 12:48:57 am
whats wrong with bashing ign? isnt that a trend since years?
Title: Re: Gearbox (they made BORDERLANDS) reviving Duke Nukem Forever
Post by: Titiln on June 13, 2011, 03:17:41 am
"gaylo monkeys" is one of the most moronic things i've heard lately
Title: Re: Gearbox (they made BORDERLANDS) reviving Duke Nukem Forever
Post by: psychoripper on June 13, 2011, 04:07:18 am
so this may not be the true duke sequel we wanted? waited twelve years for?





damn...
Title: Re: Gearbox (they made BORDERLANDS) reviving Duke Nukem Forever
Post by: rednavi -RETIRED on June 13, 2011, 04:10:39 am
To be fair its not like the game was in production for 12 years by the same producers, in the same engine with the same ideas. No game would be able to fulfil the expectations people had after 12 years of waiting. Lets be realist :P.
Title: Re: Gearbox (they made BORDERLANDS) reviving Duke Nukem Forever
Post by: DNZRX768 on June 13, 2011, 05:42:16 am
But is it fun?  ;D
Title: Re: Gearbox (they made BORDERLANDS) reviving Duke Nukem Forever
Post by: Titiln on June 13, 2011, 05:50:24 am
read the reviews
Title: Re: Gearbox (they made BORDERLANDS) reviving Duke Nukem Forever
Post by: Santtu on June 13, 2011, 06:02:35 am
That's right. This thread's not for discussion. If you want to know about the game, read about it online.
Title: Re: Gearbox (they made BORDERLANDS) reviving Duke Nukem Forever
Post by: Titiln on June 13, 2011, 06:10:39 am
umm he's asking "is it fun" when the people that have played it have already posted their impressions, and the ones that will play it will post their impressions later. it's a redundant post
Title: Re: Gearbox (they made BORDERLANDS) reviving Duke Nukem Forever
Post by: Santtu on June 13, 2011, 06:23:59 am
It was a direct question aimed at Rednavi.
Title: Re: Gearbox (they made BORDERLANDS) reviving Duke Nukem Forever
Post by: Titiln on June 13, 2011, 06:27:59 am
rednavi gave no indication of having the game whatsoever
Title: Re: Gearbox (they made BORDERLANDS) reviving Duke Nukem Forever
Post by: Santtu on June 13, 2011, 06:30:09 am
No but the context would imply that the question was for him anyway.
Title: Re: Gearbox (they made BORDERLANDS) reviving Duke Nukem Forever
Post by: Titiln on June 13, 2011, 06:40:49 am
so he's asking "is it fun" to someone that hasn't played it and it's still a pointless post and he'd get a better impression from someone that has played it (reviewers) than someone that has not
Title: Re: Gearbox (they made BORDERLANDS) reviving Duke Nukem Forever
Post by: TempesT on June 13, 2011, 06:42:15 am
I thought that guy said he was gonna get it regardless?
Title: Re: Gearbox (they made BORDERLANDS) reviving Duke Nukem Forever
Post by: Titiln on June 13, 2011, 06:45:46 am
I'll still get it.
yes
Title: Re: Gearbox (they made BORDERLANDS) reviving Duke Nukem Forever
Post by: _Arthas_Cf on June 13, 2011, 04:34:14 pm
I liked, is pretty entertaining  :P
Title: Re: Gearbox (they made BORDERLANDS) reviving Duke Nukem Forever
Post by: Loud Howard on June 13, 2011, 04:50:19 pm
Halo Fanboyz are fuckin Pissed off bcuz of this

http://www.youtube.com/watch?v=GIbXNNz-JME

anyway i've tested the game, is preety good
Title: Re: Gearbox (they made BORDERLANDS) reviving Duke Nukem Forever
Post by: walt on June 13, 2011, 05:50:59 pm
Duke is so awesome, dammit.
Title: Re: Gearbox (they made BORDERLANDS) reviving Duke Nukem Forever
Post by: psychoripper on June 13, 2011, 05:53:09 pm
Halo Fanboyz are fuckin Pissed off bcuz of this

http://www.youtube.com/watch?v=GIbXNNz-JME

anyway i've tested the game, is preety good

this is funny as hell
Title: Re: Gearbox (they made BORDERLANDS) reviving Duke Nukem Forever
Post by: Nanashi_1337 on June 13, 2011, 09:24:02 pm
The WoW reference is funny too if you know where it comes from:

Duke Nukem Forever - World of Warcraft Reference (http://www.youtube.com/watch?v=vYifHBssi9Q)

And this is the reference:

Leeroy Jenkins (http://www.youtube.com/watch?v=LkCNJRfSZBU) (important part starts at 1:20)
Title: Re: Gearbox (they made BORDERLANDS) reviving Duke Nukem Forever
Post by: walt on June 13, 2011, 09:50:51 pm
Fucking Duke voice is so manly.
Title: Re: Gearbox (they made BORDERLANDS) reviving Duke Nukem Forever
Post by: Chronan on June 13, 2011, 11:42:58 pm
I can't wait to pick this game up.
Title: Re: Gearbox (they made BORDERLANDS) reviving Duke Nukem Forever
Post by: TempesT on June 13, 2011, 11:53:38 pm
The WoW reference is funny too if you know where it comes from:

Duke Nukem Forever - World of Warcraft Reference (http://www.youtube.com/watch?v=vYifHBssi9Q)

And this is the reference:

Leeroy Jenkins (http://www.youtube.com/watch?v=LkCNJRfSZBU) (important part starts at 1:20)
lol this game really has been in development for a long time.
Title: Re: Gearbox (they made BORDERLANDS) reviving Duke Nukem Forever
Post by: DMK on June 14, 2011, 12:20:19 am
Was kinda hoping for a throwback to the "One doomed space marine".
Title: Re: Gearbox (they made BORDERLANDS) reviving Duke Nukem Forever
Post by: Chronojiuj on June 14, 2011, 03:24:06 am
http://www.youtube.com/watch?v=upkK_auXsZY
Title: Re: Gearbox (they made BORDERLANDS) reviving Duke Nukem Forever
Post by: Titiln on June 14, 2011, 04:17:38 am
i've been playing this for a while and
- it feels really dated
- the load times are ridiculous

duke has some funny lines!!! i suggest waiting for the soundboard instead of playing the game
Title: Re: Gearbox (they made BORDERLANDS) reviving Duke Nukem Forever
Post by: Person Man on June 14, 2011, 04:32:57 am
GamePro said:
Like reuniting with a close friend after many years apart and then discovering how they've gone nowhere with their life, Duke's return is a sad engagement that makes you wish you had left the past where it belongs.

IGN said:
DNF isn't a revitalization of the early days of the first-person shooter genre or a middle-finger to the increasingly complex and sophisticated nature of videogame entertainment. It's a muddled, hypocritical exercise in irritation

Cheat Code Central said:
It's just a mess. It pains me to say it, but it's absolutely true.

The Escapist said:
A deeply flawed game that I would have stopped playing after five minutes were it not a requirement of my job to play longer. Although no amount of money could have convinced me to press on all the way to the end.

Joystiq said:
What has, at long last, been committed to a disc and placed into a box might have been alright a dozen years ago, but by today's standards it simply doesn't hold up.

Guardian said:
If this was 15 years in the making, it makes you wonder what they did for the other 14 years and 10 months.

Eurogamer said:
In the end, you feel every year of Duke Nukem Forever's ridiculous, fractured development seeping out of each unsatisfying frame.

Destructoid said:
A festering irrelevance with nothing to offer the world. It's a game with an odious personality, one that could only endear itself to the sociopathic and mentally maladjusted. There may be life in Duke yet, but not his current incarnation. Not while his developers legitimately think he's cool and hilarious, rather than creepy and nauseating, and not while he's starring in games that can't even compete with budget titles.

I still maintain that this will end up as another generic grey-brown shooter starring a ridiculous uber-male caricature.  >:D

 :dealwithit:
Title: Re: Gearbox (they made BORDERLANDS) reviving Duke Nukem Forever
Post by: _Arthas_Cf on June 14, 2011, 05:14:53 am
 :getout:

pd-load times in 4 seconds for me (pc version)
Title: Re: Gearbox (they made BORDERLANDS) reviving Duke Nukem Forever
Post by: Jesuszilla on June 14, 2011, 05:49:41 am
Cheat Code Central said:
They're fucking still alive?
Title: Re: Gearbox (they made BORDERLANDS) reviving Duke Nukem Forever
Post by: Titiln on June 14, 2011, 06:02:50 am
i really want to like this game but i can't
Title: Re: Gearbox (they made BORDERLANDS) reviving Duke Nukem Forever
Post by: DMK on June 14, 2011, 06:24:29 am
So would this of been better off a joke for never coming out?
Title: Re: Gearbox (they made BORDERLANDS) reviving Duke Nukem Forever
Post by: Iced on June 14, 2011, 03:10:19 pm
http://kotaku.com/5811449/in-defense-of-duke-nukem-forever
Title: Re: Gearbox (they made BORDERLANDS) reviving Duke Nukem Forever
Post by: Mechy on June 14, 2011, 03:28:24 pm
So wait... it has 2 weapon limit, regenerating health, linear levels and a cover system?

...

For FUCKS sake.
Title: Re: Gearbox (they made BORDERLANDS) reviving Duke Nukem Forever
Post by: Loud Howard on June 14, 2011, 03:46:21 pm
i like of this Review, and they are right, DNF is like the Future SWTOR MMO is not for the CoD, WoW or Gaylo monkeys, is just for the fans, and non fans who like of Duke Nukem, and seez him as a a badass guy who never get tired of Kick ass And Chew Bugglegum With Rock and Roll since the 1st day we played DN3D or his N64 and PSX incarnations

most part of these Reviewers are most in part idiots, who maybe never played the good and Ol'90's 2k2 FPS games like Doom, Quake and RTCW

they're all slaves of this new CoD-ish games

well this is my 2 Cents
Title: Re: Gearbox (they made BORDERLANDS) reviving Duke Nukem Forever
Post by: Mechy on June 14, 2011, 03:49:02 pm
But if the game has
Quote
2 weapon limit, regenerating health, linear levels and a cover system
its not like good ol'90's FPS either

Infact its a lot more like "gaylo" then anything.
Title: Re: Gearbox (they made BORDERLANDS) reviving Duke Nukem Forever
Post by: Loud Howard on June 14, 2011, 03:53:46 pm
But is the game has
Quote
2 weapon limit, regenerating health, linear levels and a cover system
its not like good ol'90's FPS either

Infact its a lot more like "gaylo" then anything.

but think well, this is bcuz most part of the X360 FPS players doesn't have fingers to play with more than 9 weapons

DNF is for PC only Even Kotaku goes with my opinion
Title: Re: Gearbox (they made BORDERLANDS) reviving Duke Nukem Forever
Post by: Mechy on June 14, 2011, 03:58:13 pm
I have 360 and i like having multiple weapons much more. Thats a crappy reason and it only rules out one of the major 4 problems.

Besides if the game was made just for PC, why would they keep in the 2 weapon system?

Title: Re: Gearbox (they made BORDERLANDS) reviving Duke Nukem Forever
Post by: DMK on June 14, 2011, 05:33:00 pm
They could of easily done DNF with multiple weapons, I mean if they couldn't how the fuck was I playing the 360 version of DN3D?  :S

EDIT: God do I hate the fucking Unreal engine. WHY WOULD THEY STICK WITH THAT UHHHH

I'm having fun no matter what though....so I don't really know. Blind fanboyism perhaps...
Title: Re: Gearbox (they made BORDERLANDS) reviving Duke Nukem Forever
Post by: Mgbenz on June 14, 2011, 07:58:23 pm
i like of this Review, and they are right, DNF is like the Future SWTOR MMO is not for the CoD, WoW or Gaylo monkeys, is just for the fans, and non fans who like of Duke Nukem, and seez him as a a badass guy who never get tired of Kick ass And Chew Bugglegum With Rock and Roll since the 1st day we played DN3D or his N64 and PSX incarnations

most part of these Reviewers are most in part idiots, who maybe never played the good and Ol'90's 2k2 FPS games like Doom, Quake and RTCW

they're all slaves of this new CoD-ish games

well this is my 2 Cents

Are you really 20 years old?
Title: Re: Gearbox (they made BORDERLANDS) reviving Duke Nukem Forever
Post by: Nanashi_1337 on June 14, 2011, 08:04:55 pm
i like of this Review, and they are right, DNF is like the Future SWTOR MMO is not for the CoD, WoW or Gaylo monkeys, is just for the fans, and non fans who like of Duke Nukem, and seez him as a a badass guy who never get tired of Kick ass And Chew Bugglegum With Rock and Roll since the 1st day we played DN3D or his N64 and PSX incarnations

most part of these Reviewers are most in part idiots, who maybe never played the good and Ol'90's 2k2 FPS games like Doom, Quake and RTCW

they're all slaves of this new CoD-ish games

well this is my 2 Cents

I believe IGN's feedback is okay, you know? In fact, the one who did it seems to have played the old game and liked how Duke was in the past, but still couldn't like how the gameplay turned out like. Dismissing this just because you think they're just "slaves" of CoD games is stupid.

If they are so wrong, why don't you just say what is all the good points and bad points of the game, then?
Title: Re: Gearbox (they made BORDERLANDS) reviving Duke Nukem Forever
Post by: Titiln on June 14, 2011, 08:12:00 pm
duo the whatever is an obnoxious fanboy that should be ignored in all cases
Title: Re: Gearbox (they made BORDERLANDS) reviving Duke Nukem Forever
Post by: SnowShingo on June 14, 2011, 10:43:19 pm
The one thing I will call out is the complaint of it being "linear". There has never been an FPS in existence that hasn't been linear. You still go from point A to point B without any option to skip B and go to C, or skip both and go to D, then back to the previous two. Having secret rooms and paths doesn't count, because you're still only playing in a method that was originally intended, not in a way that allows you to ultimately choose how the rest of the game story and endings play out. Game reviewers who bitch about games being linear/non-linear should promptly kill themselves.
Title: Re: Gearbox (they made BORDERLANDS) reviving Duke Nukem Forever
Post by: TempesT on June 14, 2011, 10:48:35 pm
There has never been an FPS in existence that hasn't been linear.
Mass Effect.
Title: Re: Gearbox (they made BORDERLANDS) reviving Duke Nukem Forever
Post by: _Arthas_Cf on June 14, 2011, 10:50:20 pm
If they are so wrong, why don't you just say what is all the good points and bad points of the game, then?

bad choices ingame

those for me
Ego/health regen
more lineal
something normal textures
is easier in some ways(consoles fault?)


I dont have problem with 2 weapons  (only for 2 weapons makes this game is  bad for you? right?)
the game is pretty fun,but no  in Spanish

not finished yet, but I like what I see

I give it a 8(for now)

Mass Effect.
is a rpg with Third Person Shooter elements

Title: Re: Gearbox (they made BORDERLANDS) reviving Duke Nukem Forever
Post by: TempesT on June 14, 2011, 11:09:15 pm
Wait yeah I am an idiot. lol
Title: Re: Duke Nukem Forever
Post by: Lasombra Demon on June 15, 2011, 07:46:37 am
Ego system and 2 weapon limits should be easily moddable into the gameplay we love, right? RIGHT!?
Title: Re: Gearbox (they made BORDERLANDS) reviving Duke Nukem Forever
Post by: Mechy on June 15, 2011, 07:55:40 am
The one thing I will call out is the complaint of it being "linear". There has never been an FPS in existence that hasn't been linear. You still go from point A to point B without any option to skip B and go to C, or skip both and go to D, then back to the previous two. Having secret rooms and paths doesn't count, because you're still only playing in a method that was originally intended, not in a way that allows you to ultimately choose how the rest of the game story and endings play out. Game reviewers who bitch about games being linear/non-linear should promptly kill themselves.
I meant that all the levels are linear. Basicly nothing but corridors. In Duke Nukem 3D the levels were far more open ended. Enemies, health, weapons and easter eggs all over the place for you to find. its not always a bad thing, but it does feel like a bit of a downgrade here.

But i guess i didnt phrase myself properly. im sorry.
Title: Re: Duke Nukem Forever
Post by: DMK on June 15, 2011, 08:42:46 am
Ego system and 2 weapon limits should be easily moddable into the gameplay we love, right? RIGHT!?

From what I understand there are modders working to do this.
Title: Re: Duke Nukem Forever
Post by: Iced on June 15, 2011, 12:00:52 pm
Watched a bit of a stream of a guy playing with people commenting.

First level is the last level of the older duke nukem, where you fight the cyclops boss in a football stadium.

They start complaining how they are out of ammo in the first enemy they see already, and die repeatedly, everyone agrees that its a really shitty game.

my face staring at them ignoring the ammo refills and dying three times on the goddamn first boss.  :flipout:


Those loads make me think the game is not optimized code. I wouldnt be surprised if updates come out to reduce load times, 40 seconds is really long in this time and age.
Title: Re: Duke Nukem Forever
Post by: Chronojiuj on June 15, 2011, 12:10:48 pm
Only console version has bad load times, otherwise yeah it seems bethesda helped them with the coding.

Spoiler, click to toggle visibilty
Title: Re: Duke Nukem Forever
Post by: DMK on June 16, 2011, 10:33:46 am
Watched a bit of a stream of a guy playing with people commenting.

First level is the last level of the older duke nukem, where you fight the cyclops boss in a football stadium.

They start complaining how they are out of ammo in the first enemy they see already, and die repeatedly, everyone agrees that its a really shitty game.

my face staring at them ignoring the ammo refills and dying three times on the goddamn first boss.  :flipout:

Seriously, they fucking say THE AMMO IS BEING DROPPED LOOK FOR THE SMOKE. what the fuck man..

EDIT: Didn't expect a Aqua Teen reference, but was happily surprised.
Title: Re: Duke Nukem Forever
Post by: Iced on June 21, 2011, 11:42:48 am
http://kotaku.com/5813822/the-pr-man-whose-duke-nukem-forever-tweet-got-him-fired-speaks-out

http://kotaku.com/5813876/we-havent-seen-the-last-of-duke-nukem
Title: Re: Duke Nukem Forever
Post by: Titiln on June 21, 2011, 02:57:59 pm
i'm looking forward to a new duke game for whatever it's worth
Title: Re: Duke Nukem Forever
Post by: Lasombra Demon on June 21, 2011, 06:05:02 pm
Played a while yesterday. Two words.

Too easy.
Title: Re: Duke Nukem Forever
Post by: c001357 on June 21, 2011, 06:18:12 pm
if theyre just gonna make more of the same then :ball:
Title: Re: Duke Nukem Forever
Post by: DMK on June 21, 2011, 06:21:42 pm
Let Gearbox start fresh and I think they can make a winner.
Title: Re: Duke Nukem Forever
Post by: psychoripper on June 21, 2011, 06:25:41 pm
I really think ifthey made their own duke game rather than finishing another it would turn out much better
Title: Re: Duke Nukem Forever
Post by: Duo Solo on June 22, 2011, 06:10:59 am
So is this game worth $60 or should I wait?
Title: Re: Duke Nukem Forever
Post by: Cazaki on June 22, 2011, 07:28:27 am
If you finished the game you would know that there'll be another Duke Nukem game. And Duo, buy the game, the game on the PC (Played it on my family PC, which is loads better than my personal laptop.) is great, and it's exactly what you expect from a Duke Nukem game, it's just an old-style game, but you have to expect that from a game made for the 90s. The multiplayer is pretty solid too, the multiplayer has a great engine with old-school mechanics, it's relatively simple, but it's supposed to be. The campaign is excellent, even though I felt like it got dragged on toward the end. The final boss is a cakewalk, too.
Title: Re: Duke Nukem Forever
Post by: Nanashi_1337 on June 22, 2011, 11:18:17 pm
So is this game worth $60 or should I wait?

I would wait, really. For what I've heard, wait until more things appear, like mods.
Title: Re: Duke Nukem Forever
Post by: Roks on June 24, 2011, 12:04:52 am
(http://v.cdn.cad-comic.com/comics/cad-20110613-2a6e0.png)
Title: Re: Duke Nukem Forever
Post by: Person Man on June 24, 2011, 05:16:09 am
So is this game worth $60 or should I wait?
Just based on what all the reviews say, I would wait until the price drops, and then skip it anyway because it still won't be worth it.

I'm actually having more fun watching people shit on this game than I would from actually playing it.

Zero Punctuation:  Duke Nukem Forever (http://www.escapistmagazine.com/videos/view/zero-punctuation/3581-Duke-Nukem-Forever-for-real-this-time)
Two Best Friends Play Duke Nukem Forever (http://www.youtube.com/watch?v=r111yx2XvkA&feature=feedu)
10 Things I'd Love About Duke Nukem Forever If I Were 12 (http://www.escapistmagazine.com/videos/view/reviews/3541-Top-10-Things-Wed-Love-About-DNF-If-We-Were-12)
Title: Re: Duke Nukem Forever
Post by: Titiln on June 24, 2011, 05:28:20 am
(http://v.cdn.cad-comic.com/comics/cad-20110613-2a6e0.png)
take this tim buckley shit out of here
Title: Re: Duke Nukem Forever
Post by: GOH on October 07, 2011, 11:50:21 am
http://www.shacknews.com/article/70491/duke-nukem-forever-multiplayer-dlc-out-next-week
Title: Re: Duke Nukem Forever
Post by: Nanashi_1337 on October 07, 2011, 12:11:52 pm
So they've completely given up on story mode and are only focusing on multiplayer. How sad.
Title: Re: Duke Nukem Forever
Post by: rednavi -RETIRED on October 07, 2011, 12:20:37 pm
Who cares about this shit anyway? We have fucking Deus Ex Human Revolution. 100 times better and that's without a multiplayer mode :P
Title: Re: Duke Nukem Forever
Post by: Nanashi_1337 on October 07, 2011, 12:26:26 pm
So sad that Deus Ex doesn't have that. It would have been a good feature :(
Title: Re: Duke Nukem Forever
Post by: Mechy on October 07, 2011, 12:30:24 pm
Errr no
Title: Re: Duke Nukem Forever
Post by: DMK on October 07, 2011, 02:09:55 pm
I thought the original Deus Ex MP was fun, but I'd really rather they stick to Sp content and better boss battles.
Title: Re: Duke Nukem Forever
Post by: Person Man on October 07, 2011, 03:17:41 pm
They actually think people will pay more to keep playing this train wreck?  That's cute.
Title: Re: Duke Nukem Forever
Post by: Titiln on October 07, 2011, 07:10:20 pm
So they've completely given up on story mode
why wouldn't they? most players gave up on it too
Title: Re: Duke Nukem Forever
Post by: Dreams In Stardust on October 07, 2011, 08:58:52 pm
They actually think people will pay more to keep playing this train wreck?  That's cute.

I know some guys that actually do.

To each their own, I guess.
Title: Re: Duke Nukem Forever
Post by: Cazaki on October 08, 2011, 01:47:04 am
I thought there would be singleplayer DLC, but w/e. I don't play the multiplayer, too barebones, though I loved the singleplayer.
Title: Re: Duke Nukem Forever
Post by: Chronan on October 08, 2011, 03:53:10 am
It's a decent game. I'd like it more if they didn't have the 2 gun limit and Halo health.
Would prefer SP stuff the DLC too, but I suppose multi-player has been the big thing lately. I don't get why Duke Nukem needs MP though.
Title: Re: Duke Nukem Forever
Post by: psychoripper on October 08, 2011, 05:58:14 pm
how is this games multiplayer anyway?
Title: Re: Duke Nukem Forever
Post by: Cazaki on October 08, 2011, 06:01:23 pm
Barebones. Extremely barebones. It has just the basic multiplayer FPS gameplay, and it doesn't evolve beyond that.
Title: Re: Duke Nukem Forever
Post by: Xhominid on October 08, 2011, 11:03:54 pm
So sad that Deus Ex doesn't have that. It would have been a good feature :(

*gets a bullwhip*
No Nanashi, no. Adding multiplayer in every goddamn FPS-lookalike is already a stupid idea, no more multiplayer addons!
Title: Re: Duke Nukem Forever
Post by: Santtu on October 11, 2011, 09:25:04 pm
Quote
2Forts1Bridge – Hats? Duke loves hats. Give him a minigun and he’ll take down all comers.
Quote
Inferno – Time machine engage! Duke does combat in a hellish landscape of lava and teleporters. Who turned on the 16-bit graphics, and more importantly, where did this DFG come from?
Quote
Call of Duke – Duke engages in modern combat in a war-torn city. Foes don’t stand a chance against the Duke when he spams the map with the N00b T00b.

Sounds like a jolly good time.
Title: Re: Duke Nukem Forever
Post by: DMK on December 13, 2011, 08:45:41 pm
An what seems completely out of left field this gets some single player DLC.
Title: Re: Duke Nukem Forever
Post by: Cazaki on December 13, 2011, 09:01:37 pm
The DLC won't sell well, it's been too long.
Title: Re: Duke Nukem Forever
Post by: Nanashi_1337 on December 13, 2011, 09:02:12 pm
An what seems completely out of left field this gets some single player DLC.

Seriously? :gonk:
Title: Re: Duke Nukem Forever
Post by: DMK on December 13, 2011, 10:22:46 pm
Yep, released across all platforms, it continues after the end of the games SP.