http://www.mediafire.com/file/vjg6aou26bgcb12/tmntxjl.rar
So here it is, the first open alpha of the game. The reason I didn't put this anywhere else is because it's not technically a release. That being said I encourage all of you to try it out. Any and all discussion or feedback can be placed here. Especially bugs. I encourage you to go to training mode and take full advantage of it's features.
F.A.Q.
Q. How do I perform an omega super?
A. it's 3 buttons pressed together, the super command (Z+C) as well as HP or HK so Z+C+(B/Y). You need an omega factor and full health or both flashing health an omega factor.
Q. I've seen Despero combo his air grab, how do I do that?
A. Only the omega variant can combo juggled opponents.
Q. The game is a bit difficult on arcade mode, what can I do about that?
A. By default the game is on the hardest setting, turn it down to your liking. The reason for this is the hardest AI gives you an idea of how a character works in this game but I can understand how much of a problem they can be for people starting out.
Q. How does juggles work?
A. By default any move that knocks down allows two additional hits as juggles no matter what. If that move knocks the opponent down and hits them 2 other times then you cannot follow it up with anything other than omega specials.
Any additional information can be found at this game's official wiki: http://newchallenger.net/w/index.php?title=Teenage_Mutant_Ninja_Turtles_x_Justice_League
ENJOY
Change log since the last alpha:
Spoiler, click to toggle visibilty
general:
universal cmd grabs priority adjusted
bug fixes
-match over bug fixed.
War,Darkseid, Michelangelo, Aquaman, added
-number of arcade matches maxed to 8 before bosses/sub bosses.
-old school shadows implemented
-wake up timings normalized between 14-18f
-AI update
-it is much harders for supers to trade on hit with anything
Armaggon:
-dive swim priority treated the same as heavy normals unless omega version is used
Darkseid:
-ex color 1 added, start+lk
The Flash:
-ex color 1 added, start+lk
-omega furious fists stun increased
Superman:
-ex color 1 added, start+lk
shredder:
-pushback on c.lp lowered
Raphael:
-damage on cmd grab lowered by 10
-c.lp hit vel increased
-far hp now special cancelable
Wonder Woman:
-lp and hp lasso recovery increased
Batman:
-grappling hook stomp command leniency increased.
-ex color 1 added, start+lk
-double kick block adv lowered by 1f on all versions
Leo:
-stun reduced on all heavies except sweep, endless screw's initial hit and roto-cutter
-stun increased on sweep
Wingnut:
-air dash speed increased
-air dash total time lowered by 4f
-omega dive now exists
Green Arrow:
-hitbox on ground arrow shot size decreased
Shredder:
-Knee crush now vulnerable to specials 4f after start up on all versions