The Mugen Fighters Guild
Help => M.U.G.E.N Development Help => Topic started by: CrimsonK0F on March 29, 2020, 04:12:55 pm
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Does anyone know how to make transformation just by changing the varset.
Example:
Normal Ryu's varset is var(1) = 1
Evil Ryu's varset is var(1) = 2
I was checking pots style iori's supers and saw mode change i taught all i had to do was just go copy and paste and add the commands but its not working so i dont really know what to code so that ryu changes to evil ryu?
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You need to apply the varset in the state where the transformation sequence occurs. If it's something passive, you will need to instead define the conditions in statedef -2/-3 for the varset, which is a little trickier to do without experience in using variables.
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Looks like i gotta go do some experiments thanks for the information
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I was finally able to do it surprisingly but the problem is in the next round the pallet doesn't return to the original so it gets confusing what do i have to add so that it goes back to the original pallet