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Yuko

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Messages by Yuko

    

Re: CLSN keeps offsetting itself

 January 22, 2024, 04:25:49 am View in topic context
 Posted by Yuko  in CLSN keeps offsetting itself (Started by DocktorRok January 22, 2024, 12:42:07 am
 Board: M.U.G.E.N Development Help

Try changing the editor to text mode, sometimes FF messes up the .air file.
Or alternatively, open the .air file with notepad or any text editor.
    

Re: What's the appeal of ikemen go (plus ultra or whatever fork) over mugen?

 January 22, 2024, 04:20:03 am View in topic context
 Posted by Yuko  in What's the appeal of ikemen go (plus ultra or whatever fork) over mugen? (Started by Tabris666 January 21, 2024, 07:07:46 pm
 Board: M.U.G.E.N Discussion

Hey Gargoyle can you fix your signature please? I wanna download some chars!

Completely off topic. You could have sent a PM.


Many of the things you said about mugen are workarounds. You have all these features natively on Ikemen, no workarounds needed. But if you want me to go about the goodies, here are some of my favorites:

- Many, and I mean MANY new lifebar features, like point system, guard/stun bar, usage of more than one sprite, red life, and so on.
- Multiple characters in a single slot, lovely for characters with many modes.
- MODULES
- different stages for round 1 and 2, good for stages with time of the day variations
- Many new sctrl for more control over the character
- Limitations from Mugen are lifted, like the usage of variables and so on
- Secret bosses and more control over AI scaling in the arcade modes
- Paths and rivals
- Stage previews
- Animated portraits
- Submenus
- NATIVE TAG AND 4v4
- Separated localcoord for lifebars, no need to adjust a diferent resolution lifebar manually to match your screenpack

And the list goes on. Honestly, if your PC can run it, only the fact that it is being constantly updated is enough to consider changing.
    

Re: character not registering

 January 21, 2024, 12:43:40 am View in topic context
 Posted by Yuko  in character not registering (Started by Shutterbug January 20, 2024, 09:37:57 pm
 Board: M.U.G.E.N Configuration Help

  • Make sure you're editing the right .def file. Sometimes screenpacks comes with multiple select.def files for specific resolutions or number of slots. See what file is being used by your system.def.
  • Make sure the spelling is correct. If the .def of the character and the folder have the same name (eg: folder name is Demitri and the file is Demitri.def), you can put only "Demitri" in the select.def, otherwise you must type the whole directory: "Demitri/Demitri_ex.def".
  • Try it in a clean install of mugen.
    

Character of the Month: December 2023 Voting

 January 18, 2024, 03:28:29 pm View in topic context
 Posted by Yuko  in Character of the Month: December 2023 Voting (Started by Yuko January 18, 2024, 03:28:29 pm
 Board: Contributions of the Month

    

Re: Ingrid Big Update (01/16/24)

 January 16, 2024, 10:49:44 pm View in topic context
 Posted by Yuko  in Ingrid Big Update (01/16/24) (Started by Yuko December 31, 2023, 11:28:56 pm
 Board: Your Releases, 1.0+

Thank you both for reporting. The shadow (again) and the missing FX are now fixed, please redownload.

And speaking about Sun Arch FX, the effect should play on the 2nd hit of the EX version of Sun Arch as it's already gone on the rest of the hits when it starts on the first frame. Better that it plays on the 3rd one.

This one is tricky. The effect plays during hitpause. I tried 2 solutions: making it play later (3rd frame as you mentioned) and making it pause during hitpause. I didn't like neither. If you miss this move, the animation playing later feels weird. Guess we just have to deal with how it looks.... :(
    

Re: Good Free photo software for M.U.G.E.N. and I.K.E.M.E.N.

 January 15, 2024, 08:21:36 pm View in topic context
 Posted by Yuko  in Good Free photo software for M.U.G.E.N. and I.K.E.M.E.N. (Started by Retro Respecter January 15, 2024, 08:15:23 pm
 Board: M.U.G.E.N Discussion

    

Re: Ingrid Big Update (12/31/23)

 January 14, 2024, 08:27:20 pm View in topic context
 Posted by Yuko  in Ingrid Big Update (01/16/24) (Started by Yuko December 31, 2023, 11:28:56 pm
 Board: Your Releases, 1.0+

Fixed, please redownload.
    

Re: Ingrid Big Update (12/31/23)

 January 14, 2024, 07:38:21 pm View in topic context
 Posted by Yuko  in Ingrid Big Update (01/16/24) (Started by Yuko December 31, 2023, 11:28:56 pm
 Board: Your Releases, 1.0+

A quick little thing that I noticed it's that she lacks a afterimage when using custom combo, I tested in both 1.0 and Ikemen

:oops:
Fixed, thanks for reporting.

I also made a new and much better small portrait ;D

Old:


New:


The old one is still available in the portraits folder, if you prefer.

Link remains the same.
    

Re: [MUGEN CHAR] KOFXIII Mr.Karate Low - Res modify by : Niroto

 January 14, 2024, 04:08:20 am View in topic context
 Posted by Yuko  in [MUGEN CHAR] Low - Res modify by: Niroto (Started by Niroto January 13, 2024, 11:22:38 am
 Board: Edits & Addons 1.0+

Alright, it's working now. Thank you. ^_^
    

Re: MUGEN Video thread

 January 14, 2024, 04:05:27 am View in topic context
 Posted by Yuko  in MUGEN Video thread (Started by c001357 September 27, 2008, 11:24:14 am
 Board: M.U.G.E.N Discussion

    

Re: Ingrid Big Update (12/31/23)

 January 14, 2024, 03:44:22 am View in topic context
 Posted by Yuko  in Ingrid Big Update (01/16/24) (Started by Yuko December 31, 2023, 11:28:56 pm
 Board: Your Releases, 1.0+

Micro update: I noticed her lv3 was displaying the wrong name in the super finish, it's been fixed.
I also made a video showcasing a bit of her AI (added to the first post)!
    

Re: [MUGEN CHAR] KOFXIII Mr.Karate Low - Res modify by : Niroto

 January 13, 2024, 04:36:25 pm View in topic context
 Posted by Yuko  in [MUGEN CHAR] Low - Res modify by: Niroto (Started by Niroto January 13, 2024, 11:22:38 am
 Board: Edits & Addons 1.0+

Thanks. It still says access denied though.
    

Re: [MUGEN CHAR] KOFXIII Mr.Karate Low - Res modify by : Niroto

 January 13, 2024, 02:59:19 pm View in topic context
 Posted by Yuko  in [MUGEN CHAR] Low - Res modify by: Niroto (Started by Niroto January 13, 2024, 11:22:38 am
 Board: Edits & Addons 1.0+

Please do not paste the download link anywhere else.

That's not how it works here. Don't force people to go to your video to get more views.
Also, it says access denied. Please provide a working download link here.
    

Re: The SUPA fighter RELEASE (1.1 ONLY)

 January 12, 2024, 01:29:44 pm View in topic context
 Posted by Yuko  in The SUPA fighter RELEASE (1.1 ONLY) (Started by Vic26 December 16, 2023, 07:22:52 am
 Board: Your Releases, 1.0+

Just a heads up, you can insert multiple quotes in the same message, and if you ever need to add something, you can edit your previous post. Avoid posting multiple times in sequence in the same thread.
    

Re: KarmaCharmeleon's WIP thread: Akira

 January 11, 2024, 11:56:18 pm View in topic context
 Posted by Yuko  in KarmaCharmeleon's WIP thread: Akira (Started by KarmaCharmeleon April 21, 2019, 02:40:00 am
 Board: Projects

I made this. :)
Default Alt
    

Re: Character of the Month: December 2023 Nominations

 January 11, 2024, 03:23:20 pm View in topic context
 Posted by Yuko  in Character of the Month: December 2023 Nominations (Started by Yuko January 03, 2024, 03:34:20 pm
 Board: Contributions of the Month

NOMINEES
Ingrid by DeathScythe
Clayfighter Ryu by Basara-kun
Cloud by RagingRowen
Jin Kazama by TornilloOxidado
Yukari Takeba by Ichida
Nanatsu by Dawn de Era
Manjimaru by Gêmeos dos Jogos
Omega Zero by Digital Jinny
Mario by Poyochan
Dr. Kiln by Basara-kun
J.Max by Hiram Yagami
Kappa by NRF
Toph Beifong by pulloff
The SUPA fighter by Vic

CANDIDATES
Ziria by Gêmeos dos Jogos - 1
Geegus by Hiram Yagami - 1
Ryofu by Hiram Yagami - 1
Mario is approaching your location by Lillie's MADs - 1

14/20 ready.
    

Re: [PORTUGUESE ONLY] Português. Ena pá.

 January 10, 2024, 08:39:55 pm View in topic context
 Posted by Yuko  in [PORTUGUESE ONLY] Português. Ena pá.  (Started by LC-DDM August 27, 2007, 01:31:55 pm
 Board: International

Ver o Ryou postar aqui, e ver vocês falando sobre essa transição de métodos arcaicos pra outros mais modernos, acabou me lembrando de uma coisa.
Devem se lembrar que um tempo atrás eu disse que estava testando o Ikemen no meu velho notebook, e que lá era injogável.
Nesse fim de ano eu comprei um PC novo, investi num PC bom mesmo, e finalmente estou podendo desfrutar do que o Ikemen oferece. Vou ver se dedico um pouco do meu tempo livre pra aprender as novas funções dele.
Resumindo, não devemos ficar parados no tempo! ;P
    

Re: Contributor Suggestion Thread

 January 09, 2024, 08:45:05 pm View in topic context
 Posted by Yuko  in Contributor Suggestion Thread (Started by Cybaster September 03, 2007, 09:26:13 am
 Board: Feedback

Alright, time for the purple stars, this time given to:
@Vic26: for his SUPA fighter;
@Uberleph: for his Metro City stage;
@Poyochan: for his Mario.

If anyone has any more suggestions, let me know! :)
    

Re: M.U.G.E.N Screenshots V3

 January 09, 2024, 05:58:54 pm View in topic context
 Posted by Yuko  in M.U.G.E.N Screenshots V3 (Started by Berry May 13, 2014, 03:05:14 am
 Board: M.U.G.E.N Discussion

    

Re: Character of the Month: December 2023 Nominations

 January 08, 2024, 02:04:05 pm View in topic context
 Posted by Yuko  in Character of the Month: December 2023 Nominations (Started by Yuko January 03, 2024, 03:34:20 pm
 Board: Contributions of the Month

NOMINEES
Ingrid by DeathScythe
Clayfighter Ryu by Basara-kun
Cloud by RagingRowen
Jin Kazama by TornilloOxidado
Yukari Takeba by Ichida
Nanatsu by Dawn de Era
Manjimaru by Gêmeos dos Jogos
Omega Zero by Digital Jinny
Mario by Poyochan
Dr. Kiln by Basara-kun
J.Max by Hiram Yagami

CANDIDATES
Ziria by Gêmeos dos Jogos - 1
Geegus by Hiram Yagami - 1
Kappa by NRF - 2
Ryofu by Hiram Yagami - 1
Toph Beifong by pulloff - 2
Mario is approaching your location by Lillie's MADs - 1
The SUPA fighter by Vic - 2

11/20 ready.

Well, damn. Sorry snowy997 :/

To be fair, I (or another mod) would have noticed soon or later.
This is to make sure people pay attention.