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Beterhans Edited Ryu Ken updated for Mugen 1.1 Exclusive (Read 37113 times)

Started by beterhans, August 08, 2016, 07:13:09 am
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Beterhans Edited Ryu Ken updated for Mugen 1.1 Exclusive
New #1  August 08, 2016, 07:13:09 am
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=============== Important! ==========================
Before you start to use these zoom featured characters
you'd better to make sure the following setting in your /mugendir/data/mugen.cfg is set to 1
KeepAspect = 1
StageFit = 1

or else the camera may out of focus! there is no way I can fix this!
================================================


--------- Oct 23 2016 -----------
Updated these guys to use Mugen 1.0+ sff file standards.
pallets are built in the sff. and can have more than 12 pal
and bug fix for them.


Finial I've finished these guys. may be some bugs will still remain. since the team super is quite complex to code.
but you can still enjoy

another thing is for developers.
after 2 days of tring I found an equation that can zoom the camera approprity.
it's inside these two guys :)

video
https://www.youtube.com/watch?v=clp0_zOC9zQ



http://www.youtube.com/watch?v=q9HtRZf-mP0



Ryu updates
<Aug 08 2016>
Add New Spcial Move Ryusokyaku
Add New Super LV3   Messatsu Gou Shouryuu (SF4 UC2) for only Evil Ryu
Add New Team Super Double Hadouken     (Active by this ryu)
Add New Team Super Double Shoryuken    (Active by Beterhans Edited Jmorphman Ken version date Aug 08 or Newer)

Ken updates
<Aug 08 2016>
Add New Super LV3 Guren Enjinkyaku     (SF5 Type)
Add New Team Super Double Hadouken     (Active by Beterhans Edited POTS Ryu version date Aug 08 or Newer)
Add New Team Super Double Shoryuken    (Active by this Ken)

Download
file:
ryu.zip
ken.zip
https://www.mediafire.com/folder/djbc0cvtdcmtb/

notice:
ryu is based on POTS's ryu
ken is based on Jmorphman's ken
Last Edit: April 28, 2019, 07:18:05 am by beterhans
Re: Beterhans Edited Ryu Ken updated for Mugen 1.1 Exclusive
#2  August 08, 2016, 07:20:24 am
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    • USA
LOLOLOLOLOLOLOL
Man.. That is hella legit. Really cool. I have to see how you did those Tag supers. I'm trying to do something like that myself. Interesting indeed. Can tell you put a lot of time into those moves.
Re: Beterhans Edited Ryu Ken updated for Mugen 1.1 Exclusive
#3  August 08, 2016, 07:58:44 am
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  • The King of Slams
  • Charles Kasshu
    • USA
What the hell did I just watch? A sprite movie?
Re: Beterhans Edited Ryu Ken updated for Mugen 1.1 Exclusive
#4  August 08, 2016, 08:45:34 am
    • Portugal
nice broh!!!
Re: Beterhans Edited Ryu Ken updated for Mugen 1.1 Exclusive
#5  August 08, 2016, 02:18:45 pm
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Daaammmnn brotha you killed it, awesome job man, thank you !
If you have any kind of zoom on the stage, evil ryu s hyper when he charges the dark ball in the air the sound is gone, this is the only bug I've found, also can you tell me how to remove the zoom in on the normal hypers I just want to use it on the level 3's. Thanks again.


EDIT
Its not zoom related, against Rajaa Arceuid and Necro the dark ball sound in the air does not play.
Evil Ryu's level 3 where he slams the chars against GM SF3 cast does not work at all, I mean he does the triple shoryuken thing, then alex,ibuki, any of GM's cast just falls down to the ground.
Last Edit: August 08, 2016, 02:46:41 pm by PeXXeR
Re: Beterhans Edited Ryu Ken updated for Mugen 1.1 Exclusive
#6  August 08, 2016, 03:06:57 pm
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Daaammmnn brotha you killed it, awesome job man, thank you !
If you have any kind of zoom on the stage, evil ryu s hyper when he charges the dark ball in the air the sound is gone, this is the only bug I've found, also can you tell me how to remove the zoom in on the normal hypers I just want to use it on the level 3's. Thanks again.


EDIT
Its not zoom related, against Rajaa Arceuid and Necro the dark ball sound in the air does not play.
Evil Ryu's level 3 where he slams the chars against GM SF3 cast does not work at all, I mean he does the triple shoryuken thing, then alex,ibuki, any of GM's cast just falls down to the ground.

I can't reproduce the bug you've found. it's all ok here.
I'll make a video later

to disable the normal zoom
search the super.st
find something like

[State 3000, Zoom Helper]
type = helper
trigger1 = !NumHelper(7660) && !var(34) && !var(33) && Abs(P2Dist y) < 140
trigger1 = time = 1
stateno = 7660
ID = 7660
name = "ZoomHelper"
facing = 1
postype = P1
supermovetime = 65535
pausemovetime = 65535
size.xScale = Const(Size.xScale)
size.yScale = Const(Size.yScale)
size.proj.doscale = ID; Give Parent ID to Child
persistent = 0

use ; to commit them all
Last Edit: August 08, 2016, 03:49:03 pm by beterhans
Re: Beterhans Edited Ryu Ken updated for Mugen 1.1 Exclusive
#7  August 08, 2016, 03:21:13 pm
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No problem man, Ken works perfectly, only Ryu has a couple of bugs, for the sound thing, can it be the mugen sound channels in the mugen cfg ? I think I have them on max, I doubt it though,also happens against koopa's Kim.

EDIT:
Thanks for the solution ^_^
Last Edit: August 08, 2016, 04:01:09 pm by PeXXeR
Re: Beterhans Edited Ryu Ken updated for Mugen 1.1 Exclusive
#8  August 08, 2016, 03:54:53 pm
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OK I found one
VS GM's Alex
the SF4 UC2 can't hit him fully

I'll think a workaround.

I've re-upload a new file
called ryu.7z

try it

now should able to hit GM's char

Last Edit: August 08, 2016, 04:09:24 pm by beterhans
Re: Beterhans Edited Ryu Ken updated for Mugen 1.1 Exclusive
#9  August 08, 2016, 04:15:25 pm
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yep, it works now, awesome job my friend ! :)
Re: Beterhans Edited Ryu Ken updated for Mugen 1.1 Exclusive
#10  August 08, 2016, 04:31:36 pm
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my be the sound problem is a channel problem
I used channel 6 or something

comment the channel info may solve it
Re: Beterhans Edited Ryu Ken updated for Mugen 1.1 Exclusive
#11  August 08, 2016, 07:47:30 pm
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  • Idea!
    • USA
What the hell did I just watch? A sprite movie?

It's a showcase video, giving people a taste of what the fighters can do.  It utilizes the zoom feature of MUGEN 1.1.
Re: Beterhans Edited Ryu Ken updated for Mugen 1.1 Exclusive
#12  August 08, 2016, 07:58:35 pm
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This is dope man.. I've been using your Ryu, Ken and Chun-Li for years

Any plans to give Chun this treatment?
Re: Beterhans Edited Ryu Ken updated for Mugen 1.1 Exclusive
#13  August 08, 2016, 08:53:35 pm
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  • Mugen museum creator
  • former mod here :p
    • Belgium
    • fanaticmugen.free.fr/
Spoiler: OMG (click to see content)

Genius' works here!
Re: Beterhans Edited Ryu Ken updated for Mugen 1.1 Exclusive
#14  August 08, 2016, 10:38:50 pm
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  • Wandering....
Great release dude!! Wow nice zooming!!
Re: Beterhans Edited Ryu Ken updated for Mugen 1.1 Exclusive
#15  August 09, 2016, 12:23:38 am
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yep, it works now, awesome job my friend ! :)

Please re-download ryu.zip again to see if the sound problem still exist.
I can only guess what going on you side.


dakidbanks said:
yep, it works now, awesome job my friend ! :)
Thanks But 1st give me a break time :) I don't have any idea for her now.

Re: Beterhans Edited Ryu Ken updated for Mugen 1.1 Exclusive
#16  August 10, 2016, 12:32:42 am
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Happy to report that the sound bug has been fixed, awesome job bro.
Last Edit: August 10, 2016, 12:50:06 am by PeXXeR
Re: Beterhans Edited Ryu Ken updated for Mugen 1.1 Exclusive
#17  August 10, 2016, 03:02:52 am
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Re: Beterhans Edited Ryu Ken updated for Mugen 1.1 Exclusive
#18  August 10, 2016, 03:08:21 am
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what zoom settings would i have to change to make it work in 1280x720
Re: Beterhans Edited Ryu Ken updated for Mugen 1.1 Exclusive
#19  August 10, 2016, 06:18:25 am
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what zoom settings would i have to change to make it work in 1280x720

A 4:3 stage will have black bar on 2 sides when you use 16:9 ratio in mugen 1.1
A 16:9 stage will have back bar at top and botton of the stage when you using 4:# ratio in mugen 1.1

in mugen.cfg
Resizable = 0
KeepAspect = 1
StageFit = 1
SystemFit = 1
Re: Beterhans Edited Ryu Ken updated for Mugen 1.1 Exclusive
#20  August 10, 2016, 10:53:04 am
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what i mean is this is, is there a way to re-position the zoom on the character



i use these settings
1280x720
Resizable = 1
KeepAspect = 1
StageFit = 0
SystemFit = 1

Re: Beterhans Edited Ryu Ken updated for Mugen 1.1 Exclusive
#21  August 10, 2016, 11:07:04 am
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what i mean is this is, is there a way to re-position the zoom on the character



i use these settings
1280x720
Resizable = 1
KeepAspect = 1
StageFit = 0
SystemFit = 1

Yes possible but very complex. You need to wait for someday if I could do it. or someone else found a way.

For zoom camera I need to tweak every step for it to be correct, and I'm still not fully understand how to control the camera.

the stage may affect the out come
your mugen settings could affect the outcome.

I have to invent an equation to fit both stage and mugen settings will drive me crazy.

It already toke me a quite a long time for fit all the stages what I have alone.

So sorry no solution for now.

the only way is to do it by yourself to fit your own needs. but it may be wrong on 4:3 or other stage.

for normal super. a helper state
7660 is used as a camera
search for type = zoom to tweak the settings.

for Ultra super it use a different camera helper.




Last Edit: August 10, 2016, 11:18:10 am by beterhans
Re: Beterhans Edited Ryu Ken updated for Mugen 1.1 Exclusive
#22  August 10, 2016, 11:42:54 am
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ok thanks for the info ill take a look at the zoom helper see what can be done, great work on the characters though
Re: Beterhans Edited Ryu Ken updated for Mugen 1.1 Exclusive
#23  August 10, 2016, 11:59:56 am
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ok thanks for the info ill take a look at the zoom helper see what can be done, great work on the characters though


I suggest you at least turn stagefit = 1 in mugen.cfg and keepaspect = 1
it will make this problem much simple.

please try this 1st before you start to tweak.
or you may not need to tweak after this.

Re: Beterhans Edited Ryu Ken updated for Mugen 1.1 Exclusive
#24  August 14, 2016, 11:44:07 am
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  • Mugen museum creator
  • former mod here :p
    • Belgium
    • fanaticmugen.free.fr/
Re: Beterhans Edited Ryu Ken updated for Mugen 1.1 Exclusive
#25  September 03, 2016, 01:25:52 am
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    • USA
    • rsdrag0n2000@yahoo.com
Cant download Ken. It says this content is unavailable?
Re: Beterhans Edited Ryu Ken updated for Mugen 1.1 Exclusive
#26  September 03, 2016, 02:36:37 am
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sw

Re: Beterhans Edited Ryu Ken updated for Mugen 1.1 Exclusive
#27  October 02, 2016, 12:02:33 pm
    • China
very nice work,Looking forward to more works
Re: Beterhans Edited Ryu Ken updated for Mugen 1.1 Exclusive
#28  October 02, 2016, 12:40:04 pm
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Wow Thabks
Re: Beterhans Edited Ryu Ken updated for Mugen 1.1 Exclusive
#29  October 04, 2016, 09:56:31 am
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You nailed the comboability of ken, but the hypers, he can cancel a level 2 into a level 1 or a Level 1 into a level 1., FW Heavy kick  is the animation supposed to be this way cause it looks iffy to me. Why not set him up like Jman's ken and have the level 3s on DF DF 3 punches or 3 kicks, also why not give him a level 2 of the DB DB Kick hyper.

What I mean is this.
 DF DF ANY punch Level 1
DF DF 2 Pnches level 2
DF DF 3 punches level 3
 Same for the kicks, that way super cancleling and level 3's will work properly and it will not feel iffy to super cancel.
Last Edit: October 04, 2016, 10:04:15 am by PeXXeR
Re: Beterhans Edited Ryu Ken updated for Mugen 1.1 Exclusive
#30  October 04, 2016, 02:59:47 pm
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I guess you like Jmorphman's or maybe CVS setup more than POTS's

The original reason for me to edit Jmorphman's ken is to make his ken more feel's like POTS's work(RYU). them make a pair.

So his super won't have 3 levels

for the key problem
I'm a keyboard player. My keyboard will have problem when more than 3 keys are pressed.
SO I hate a move which need me to press all 3Ps or 3Ks
gamepad and fighter stick won't have this problem.
SO I only allow 2p or 2k. if I have to code a super with 3 levels, I prefer LP is lv1 MP is LV2 HP is LV3.

for Level 2 to level 1 cancel I'll look into it.
Re: Beterhans Edited Ryu Ken updated for Mugen 1.1 Exclusive
#31  October 04, 2016, 04:00:04 pm
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OK, sorry If I came out negative not my intent at all. Seems fair. :)
Re: Beterhans Edited Ryu Ken updated for Mugen 1.1 Exclusive
#32  October 04, 2016, 04:27:33 pm
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OK, sorry If I came out negative not my intent at all. Seems fair. :)

No need for that.
Well it's not good or negative. It preferences. In official CVS game it need you to press 3Ps or 3Ks for LV3 moves.

but I play on keyboard and I can't do that.
usually a PC version like SF4 PC will give a chance to map 3p or 3k to a single key to avoid this problem.

but mugen don't have this feature.
Re: Beterhans Edited Ryu Ken updated for Mugen 1.1 Exclusive
#33  October 04, 2016, 05:55:27 pm
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I play on keyboard as well, and I can do the 3 punch thing, dunno maybe its a keyboard thing.Its not like mine is expensive or anything I paid like 5$ for it with a mouse lmao.
Re: Beterhans Edited Ryu Ken updated for Mugen 1.1 Exclusive
#34  October 23, 2016, 07:35:46 am
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--------- Oct 23 2016 -----------
Updated these guys to use Mugen 1.0+ sff file standards.
pallets are built in the sff. and can have more than 12 pal
and bug fix for them.