Poison Ivyby Zvitor & Harbingeredits by Swankyoriginal Hyper Combo Finish sprites by WinaneHyper Combo Finish sound ripped by MystikBlazealternative Portrait by ShulbockaDownload Poison IvyPoison Ivy by Zvitor and Harbinger is a visual work of beauty. However, I found her gameplay a bit hacked up and decided to "fix" that.Changelist:- She now has a Hyper Combo Finish screen. Original sprites by Winane, edited by Swanky- several attacks weren't chaining together right, or had really weird hittimes. Fixed both.- Hitboxes for jMK and jHK made larger for more consistent air comboing- changed hitdef on cHP (launcher) to allow for juggling opponents, now costs 2 juggling points- made many of her attacks including basics, specials & even some hypers start up a little faster- as a result to her much improved damage ability, juggling points were toned down to 11- her QCF KK comes out faster, ground foliage doesn't bind to player anymore to prevent it floating in the air- her QCF PP does not get removed on gethit. It is now a very potent tool to shut down close opponents- fixed a few missing numhelper triggers, reducing logspam- fixed a warning in statedef 12- I think I also fixed a typo in her quotes... A lot of Ivy's gameplay revolves around her Poison Kiss (236P). It is the main sources of combo chaining (or I'm just not good enough to use the rest of her kit). So basically it's sWP, sMK, sHK/P, 236MP, sWP, sMK, sHP or something like that. Not really that deep a combosystem unless I missed something. My other releasesMOAR Screenshots:€ updated Download link to moddb. File contains all of my full character edit releases so far.