The Mugen Fighters Guild

M.U.G.E.N Central => Your Releases, 1.0+ => Edits & Addons 1.0+ => Topic started by: DauntlessMonk7 on April 29, 2020, 08:29:10 AM

Title: DM7's Edit Release Thread (Current: Geese Howard By Phantom Of The Server)
Post by: DauntlessMonk7 on April 29, 2020, 08:29:10 AM
So, before i say anything else, i would just like to say that i'm not a very good coder, nor am i a hardcore fighting game player.
These edits are basically stuff i've been working on in my spare time (with a lot of help, of course),
So i ask that you please understand when i say that i honestly can't promise that any of my characters will be high quality & incredibly accurate to the source material, & that i cannot promise a super consistent update/bugfix schedule.

With that being said, i hope you enjoy what i do manage to put together out of these edits, & i appreciate/welcome any feedback.

Anyways:

Geese Howard by Phantom Of The Server (among others):

Spoiler, click to toggle visibilty
Title: Re: DM7's Edit Release Thread (Current: Geese Howard By Phantom Of The Server)
Post by: DauntlessMonk7 on June 28, 2020, 11:03:35 PM
Another update for Geese is coming fairly soon.
In the meantime, i have a question:
Which would be a better animaion to use for Raigou Reppuken
(the projectile super from XIV?)
The small RB1/KOFXIV style Reppukens, or the big RBS/Nightmare style Reppukens?
Title: Re: DM7's Edit Release Thread (Current: Geese Howard By Phantom Of The Server)
Post by: bass30655 on June 29, 2020, 12:46:25 AM
big RBS/Nightmare style Reppukens for me. Also maybe make a poll about this topic
Title: Re: DM7's Edit Release Thread (Current: Geese Howard By Phantom Of The Server)
Post by: DauntlessMonk7 on June 29, 2020, 02:17:23 AM
big RBS/Nightmare style Reppukens for me. Also maybe make a poll about this topic

Ah, alright. I probably should try a poll & see what everybody thinks.

In that case, maybe i'll try & see if i can replace the Normal Reppuken sprites with the smaller Reppuken sprites, like the ones Rugal or Rock Howard have.
Title: Re: DM7's Edit Release Thread (Current: Geese Howard By Phantom Of The Server)
Post by: DauntlessMonk7 on July 03, 2020, 02:20:15 AM
Alright, putting on the finishing touches for Geese's next update.

In the meantime, a question for the community:

Does anybody have any suggestions on what character i could try & edit next?
Title: Re: DM7's Edit Release Thread (Current: Geese Howard By Phantom Of The Server)
Post by: reporter vesgo on July 03, 2020, 02:24:53 AM
Kim Dong Hwan by shinrei would be good
Title: Re: DM7's Edit Release Thread (Current: Geese Howard By Phantom Of The Server)
Post by: DauntlessMonk7 on July 03, 2020, 02:27:41 AM
Kim Dong Hwan by shinrei would be good

I was thinking about editing Jmorph's Kim Kaphwan, now that you mention Kim.

Although, and correct me if i'm wrong, but aren't most of ShinRei's characters private?
Title: Re: DM7's Edit Release Thread (Current: Geese Howard By Phantom Of The Server)
Post by: reporter vesgo on July 03, 2020, 02:34:06 AM
he posted the two kim brothers, but the gameplay is horrible and urgently needs some edits
Title: Re: DM7's Edit Release Thread (Current: Geese Howard By Phantom Of The Server)
Post by: DauntlessMonk7 on July 03, 2020, 02:35:27 AM
he posted the two kim brothers, but the gameplay is horrible and urgently needs some edits

Hm... Where could i find these edits?
Title: Re: DM7's Edit Release Thread (Current: Geese Howard By Phantom Of The Server)
Post by: reporter vesgo on July 03, 2020, 02:41:13 AM
https://mega.nz/file/0zYDgASS#baiiKHHEd5gmF_UBltQbeSXFM0H10Q6ODGK59F5e6ow

https://mega.nz/file/ov4VgQQQ#PwFZfS8F0QSipIQzIx6SrNglQR9KrEessE2dwSSuvQI
Title: Re: DM7's Edit Release Thread (Current: Geese Howard By Phantom Of The Server)
Post by: DauntlessMonk7 on July 03, 2020, 02:41:58 AM
Oh, i don't think we're allowed to post links to Mugen Archive here. Sorry.
Title: Re: DM7's Edit Release Thread (Current: Geese Howard By Phantom Of The Server)
Post by: reporter vesgo on July 03, 2020, 02:50:26 AM
link uptade
Title: Re: DM7's Edit Release Thread (Current: Geese Howard By Phantom Of The Server)
Post by: DauntlessMonk7 on July 03, 2020, 02:53:47 AM
Ah, thank you.

I’ll download them & see what i could do with them.
Title: Re: DM7's Edit Release Thread (Current: Geese Howard By Phantom Of The Server)
Post by: DauntlessMonk7 on July 03, 2020, 06:16:13 AM
Geese Updated again.
Notes will be added when i start feeling not exhausted.
Check first post.
Title: Re: DM7's Edit Release Thread (Current: Geese Howard By Phantom Of The Server)
Post by: Akito on July 03, 2020, 07:54:28 AM
I like very much of this edit, continue your efforts man.
Title: Re: DM7's Edit Release Thread (Current: Geese Howard By Phantom Of The Server)
Post by: Akito on July 03, 2020, 07:56:54 AM
I like very much of this edit, continue your efforts man.

PS: You will add multicolored sparks in Geese too, like Divinewolf, Infinite, Falcon Rapper chars?

Title: Re: DM7's Edit Release Thread (Current: Geese Howard By Phantom Of The Server)
Post by: DauntlessMonk7 on July 03, 2020, 02:01:22 PM
I like very much of this edit, continue your efforts man.
PS: You will add multicolored sparks in Geese too, like Divinewolf, Infinite, Falcon Rapper chars?

I suppose i could, but truth be told, i consider that to be very low priority compared to everything else.
Title: Re: DM7's Edit Release Thread (Current: Geese Howard By Phantom Of The Server)
Post by: DauntlessMonk7 on July 11, 2020, 05:20:19 AM
So, an update: I finally figured out how to get Max Mode working for Geese.
Now i just need to change every single one of his attack states to get rid of the Custom Combo properties.
Which is probably going to take a while.

While i'm working on that in the meantime, i'll probably mess around with some other stuff, like changing Geese's character select/victory screen portraits.
Title: Re: DM7's Edit Release Thread (Current: Geese Howard By Phantom Of The Server)
Post by: DauntlessMonk7 on July 20, 2020, 04:59:27 AM
Quick update:
It's looking likely that i'm probably going to disable/remove the 98UM style animation from the Level 1 Raging Storm,
because i'm having issues trying to get it to only do one hit.

It will be replaced by ether the CVS one, or a downgraded RBS one.
Title: Re: DM7's Edit Release Thread (Current: Geese Howard By Phantom Of The Server)
Post by: DauntlessMonk7 on August 08, 2020, 11:09:39 PM
Update: I got rid of the 98UM Raging Storm in favor of the CVS one.
I'm still working on Geese, i've just been doing some other stuff as of late.
Title: Re: DM7's Edit Release Thread (Current: Geese Howard By Phantom Of The Server)
Post by: Akito on August 29, 2020, 03:58:47 PM
It's good know you continue working in him.
Title: Re: DM7's Edit Release Thread (Current: Geese Howard By Phantom Of The Server)
Post by: XANDERAC on August 29, 2020, 06:46:49 PM
This sounds pretty good I'll definitely be giving him a shot, if you are looking for suggestions since I saw you were a while back above, I'd like to see your edits on Koldskools characters, he's got some characters that I do think have some potential like Zabel, Ironman, Spiderman or Angel. Anyhow I'll be trying out this Geese, looking forward to playing the finished version, good luck on this project!
Title: Re: DM7's Edit Release Thread (Current: Geese Howard By Phantom Of The Server)
Post by: DauntlessMonk7 on September 20, 2020, 02:11:08 AM
This sounds pretty good I'll definitely be giving him a shot, if you are looking for suggestions since I saw you were a while back above, I'd like to see your edits on Koldskools characters, he's got some characters that I do think have some potential like Zabel, Ironman, Spiderman or Angel. Anyhow I'll be trying out this Geese, looking forward to playing the finished version, good luck on this project!

Hm... I don't really play a whole lot of those characters, but i could probably see what i can do.
Thanks for the suggestion.

By the way, everyone, i am still chipping away at Geese, i've just sort been going at my own pace with it.
I've been using DivineWolf's Kung Fu Man as a template for system changes & other stuff i'd like to do.
I might end up releasing another beta soon. I do need to replace the one that's in my OneDrive,
since it's pretty outdated. I'll probably share some of my proposed system changes fairly soon-ish.
Title: Re: DM7's Edit Release Thread (Current: Geese Howard By Phantom Of The Server)
Post by: Akito on September 20, 2020, 04:13:18 AM
I hope you don't remove Custom Combo.
Title: Re: DM7's Edit Release Thread (Current: Geese Howard By Phantom Of The Server)
Post by: DauntlessMonk7 on September 20, 2020, 04:30:47 AM
I hope you don't remove Custom Combo.


In all seriousness, i'm not really too fond of Custom Combo as a mechanic.
It just doesn't really appeal to me, as it seems a bit too spammy for my tastes.
I always liked stuff like Max Mode a lot more, so that's what i think i'll stick with for right now.
Title: Re: DM7's Edit Release Thread (Current: Geese Howard By Phantom Of The Server)
Post by: Akito on September 20, 2020, 05:21:04 AM
I'll mantain your previous version, unfortunately.

But I wish good work for you.

PS: I prefer Max Mode too, but have more chars with custom combo and I making a copilation game for me.
Title: Re: DM7's Edit Release Thread (Current: Geese Howard By Phantom Of The Server)
Post by: DauntlessMonk7 on December 08, 2020, 02:43:25 AM
...Oh wow, i have not updated this thread in a long time, have i?
I really need to start updating more consisting/better.

In any case, i have been working on the Geese edit.
A lot. Probably for far too long.
It’s just that i’ve had other stuff to do whilst i’ve been updating.
But an updated beta’s coming soon,
& i'll try to make sure it's as worthwhile as i possibly can.
Title: Re: DM7's Edit Release Thread (Current: Geese Howard By Phantom Of The Server)
Post by: Akito on December 09, 2020, 03:19:18 AM
It's good to see you working in Geese yet.
Title: Re: DM7's Edit Release Thread (Current: Geese Howard By Phantom Of The Server)
Post by: DauntlessMonk7 on December 22, 2020, 07:53:18 AM
It's good to see you working in Geese yet.

Yeah, i've still been working on him.
And I finally updated the OneDrive Beta link!
...Though there's still a ton of work i still need to do on him.
I just decided to release the beta early since i felt i've kept everyone waiting for an update long enough.
More updates to come, enjoy the updated beta, please send feedback, & Happy Holidays. =)
Title: Re: DM7's Edit Release Thread (Current: Geese Howard By Phantom Of The Server)
Post by: Akito on December 22, 2020, 06:18:18 PM
You will put the notes of update in first post?
Title: Re: DM7's Edit Release Thread (Current: Geese Howard By Phantom Of The Server)
Post by: DauntlessMonk7 on December 22, 2020, 08:17:37 PM
You will put the notes of update in first post?

I will get to that, yes.
Title: Re: DM7's Edit Release Thread (Current: Geese Howard By Phantom Of The Server)
Post by: DauntlessMonk7 on February 27, 2021, 05:40:24 AM
...Oh wow, it's really been 2 months since i updated this, haven't i? =/
I really need to update on a more consistent schedule...

Anyways, update:
Geese is still being worked on.
...But i'm probably going to have to kind of slow development on the edit for a while,
since i've been really busy with other stuff lately.

I've also been thinking about redoing the fighting system i had in mind for him,
though it won't be too much different from the style i posted in my mugen concept thread.
I'll post a revised version when i remember/get the chance.

In particular, i was thinking about having the Blowback Attack/Guard Cancel Counter cause a wall splat,
like the Blowback Attacks in KOF XIV.
And i was also kind of thinking about adding V-Shift & it's follow up attacks
from the recent update of Street Fighter V as a Guard Cancel Dodge.

I haven't really finalized anything, though.