The Mugen Fighters Guild

Help => M.U.G.E.N Development Help => Topic started by: failbird105 on December 21, 2020, 04:36:30 pm

Title: Make move play Targets KO sound, stop target from playing hit-sounds
Post by: failbird105 on December 21, 2020, 04:36:30 pm
The question is largely in the subject for this one. Effectively, I'm wondering how to make it so that hitting an opponent with a certain move will play their KO sound right away, but also stop their KO sound from playing if the move KOs them.

Edit: modified the question, I've figured out how to stop their KO sound, now I want to know how to stop them from playing the hit sound if I even can.
Title: Re: Make move play Targets KO sound, stop target from playing hit-sounds
Post by: Odb718 on January 07, 2021, 07:14:22 am
So the hit sound usually comes from P1. If you mean a sound coming from P2 as a hit reaction, I dont know if P1 can stop that.