Posted by aznpikachu215
in Ultimate Ryu (Beta) (Started by ELECTR0 August 09, 2019, 10:36:22 pm
Board: Your Releases, 1.0+
Board: Your Releases, 1.0+
Can this stage work for 1.0 and in Watch Mode?
To those who couldn't get Shell.exe running, try changing your system locale to Chinese (Simplified).
Locale Emulator is a better option IMO, just select "Run in Chinese (simplified)" and it runs without problem except the one where I can't understand shit and just have to guess based on observable changes...
A translation would be much appreciated
According to my "pausing-a-video" skills, it should definately make contact.
Or the NotGetHit state while the opponent is burning is too long.
But just to rephrase it again: I have no clue of the character nor mugen coding...
So if this is meant to be tricky (as what you say makes me assume, it is possible, timing it right), just disregard this.
And as demonstrated in the last part of the video when performing a 3 bar HDM on an opponent in the corner the damaging part completely misses when the opponent bounces in the wall
You mean where the flames go up?
Yeah. I recognized that, too. The wall bounce seems to be set rather high. As it's close to happening most of the time.
Also I recognized that at 1:30 in the video the kick doesn't connect / hit after the flaming punch.
Don't know the source character, so I neither know the name of the moves nor if this behaviour is meant to be this way.
The Max stock is a bit tricky, I probably mistimed the kick while doing the combo.
It's just me or some 2 bars SDM do more damage than one of the 3 bars HDM. And as demonstrated in the last part of the video when performing a 3 bar HDM on an opponent in the corner the damaging part completely misses when the opponent bounces in the wall
Do you know the meaning of the Chinese name of this Star?心机婊=scheming!back-stabber n!
Nice try, but good ol' Google Translate says that "心机婊" actually means "mind" in chinese.
Funny, seeing that you're clearly not using yours when you try to accuse someone of "stealing" your sprites, not displaying any evidence and calling your supposed "suspect" various names.
What you're doing doesn't help much in your favor, trust me.
So finally, who did this revamping??
these new moves!???
Star? do he have a website and other edits like that?
Star=Asshole!Thief!skunk!What a foul action it was!Steal my char image material!
I can admit seeing that health-based transformations for Chris is a real changeup for the game! I wish I could see more of that for other KOF fighters.
From just the video they look awesome, man.
That 28 hit combo on Kyo is sick!
Two things I noticed, which might be true to source / your composition.
1.) Either I'm blind or this Kyo doesn't have / use his R.E.D. Kick.Spoiler, click to toggle visibilty
2.) From time 6:15 on, some of the hit anim frames of Orochi look like they still are using Chris' sprites.
So please disregard these two points in case this is supposed to be like this.
Thanks for the share, dude!
Because she has no IA, i remove her old IA because gave me certain problems, posibly in the next update i will add a decent IA with few tweaks.