Posted by Niitris
in STREET FIGHTER III 4th Assault - Future of Fighting (Started by Mastertkof January 07, 2017, 12:32:10 am
Board: Projects
Board: Projects
thanks Ned! totally agree with you, animations is pretty hard at the moment, keyframes, and timing is hard to fit the style for me, and positions sometimes is hard to create to, moving bone by bone, this Angel is just study, i improve it a bit, but sure i don't go to finish any move, i will finish Sakura and update it slowly on next days, updating moves and frames as i can, i receive permission from Varo Hades to use her Sakura and make a sprite swap and some changes, so, she will be playable in pots
I really enjoy seeing your progress.
I mess around with 3D as well, there's so much potential with models in Mugen that hasn't been explored yet. And I'd like to make characters much in the same way you're doing, although I prefer making my own models. XIV's artstyle is pretty weak, Neo-geo Angel is definitely better.
You're definitely getting better. It can be tough to get animation right because there's so much that goes into making natural, handcrafted movements. Just keep at it, practice makes perfect.