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Capcom X Snk  (Read 790796 times)

Started by 2Dee4ever, September 09, 2014, 06:08:18 am
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Re: Mugen Fighters Guild Vs Mode (POTS/CVS)!! (Ikemen)
#141  September 21, 2014, 02:18:27 am
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"Game Emulator" on that search bar
"Given the choice; whether to rule a corrupt and failing empire or to challenge the Fates for another throw a better throw against one's destiny... what was a king to do?
Re: Mugen Fighters Guild Vs Mode (POTS/CVS)!! (Ikemen)
#142  September 21, 2014, 02:20:50 am
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Guys I'm uploading to dropbox right now.

whats the channel yall usually use?
Channel? Are you still using tunngle? If so.. In the "Game Emulator" Lobby. I'll be on once I finish uploading so hopefully I can get you situated
Did you download the patch? It happened to me before but after the patch it was fine
Yep. I had the patch installed. As did Toxic.

That has never happened anything of the sort?? Fei-Long's Rekka.. You see a tip from a sf4 player you only use the first one.
It was completely weird. Ask Tox. It definitely happened to us.
And yea, even on first Rekka I feel uncomfortable.
Either way, did you allow for simple B,F, commands?



That's how his Rekka works though its not safe anymore like it used to be.. Light version and depending on your distance you can make it safe. There is no air blocking so I think everyone's game is even better imo. Fei-Long is a beast. I haven't changed any commands my apologies I don't feel the need to. Back forward charge that difficult? lol
I can say that doing Balrog(Claw) motions will be a tad difficult those diagonal ones. I haven't been playing so hopefully I'll catch some of those problems you guys are having.

 
Re: Mugen Fighters Guild Vs Mode (POTS/CVS)!! (Ikemen)
#143  September 21, 2014, 02:23:25 am
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alright yeah sounds good. ill be on.
Re: Mugen Fighters Guild Vs Mode (POTS/CVS)!! (Ikemen)
#144  September 21, 2014, 02:41:21 am
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Update Video
Re: Mugen Fighters Guild Vs Mode (POTS/CVS)!! (Ikemen)
#145  September 21, 2014, 03:09:43 am
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Aiight.. Added chars and new select. Alot more visible. Good shit.
Re: Mugen Fighters Guild Vs Mode (POTS/CVS)!! (Ikemen)
#146  September 21, 2014, 03:16:26 am
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Aiight.. Added chars and new select. Alot more visible. Good shit.

I changed more than that... lol
Guess you'll see... I raised the health a tiny bit. I'm starting to do damage scaling on my own. I'll add it where necessary.. I just wanted to get a solid build. So now I can continue working on characters.. Will more than likely be releasing my characters through this.. We'll see.
Re: Mugen Fighters Guild Vs Mode (POTS/CVS)!! (Ikemen)
#147  September 21, 2014, 03:32:11 am
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That's how his Rekka works though its not safe anymore like it used to be.. Light version and depending on your distance you can make it safe. There is no air blocking so I think everyone's game is even better imo. Fei-Long is a beast. I haven't changed any commands my apologies I don't feel the need to. Back forward charge that difficult? lol
I can say that doing Balrog(Claw) motions will be a tad difficult those diagonal ones. I haven't been playing so hopefully I'll catch some of those problems you guys are having.
Yes, I know its how Rekka works. I'm just saying he's at quite a disadvantage compared to the other chars. But its your game, my friend.
And no, the commands in the game work beautifully. I'm not talking about the charge. I'm literally talking about commands like the following:
Code:
[Command]
name = "ddff_a"
command = ~B, F, a,
time = 18


[Command]
name = "ddff_a"
command = B, F, a,
time = 18
Again, it's your game and if you don't wish for those type of commands to work, I understand.



alright yeah sounds good. ill be on.
Will you be using the account info I sent? If you are, I'm not sure if this can work while having us both online, but we'll try :P
Last Edit: September 21, 2014, 03:33:53 am by KensouSye
Re: Mugen Fighters Guild Vs Mode (POTS/CVS)!! (Ikemen)
#148  September 21, 2014, 04:03:06 am
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That's how his Rekka works though its not safe anymore like it used to be.. Light version and depending on your distance you can make it safe. There is no air blocking so I think everyone's game is even better imo. Fei-Long is a beast. I haven't changed any commands my apologies I don't feel the need to. Back forward charge that difficult? lol
I can say that doing Balrog(Claw) motions will be a tad difficult those diagonal ones. I haven't been playing so hopefully I'll catch some of those problems you guys are having.
Yes, I know its how Rekka works. I'm just saying he's at quite a disadvantage compared to the other chars. But its your game, my friend.
And no, the commands in the game work beautifully. I'm not talking about the charge. I'm literally talking about commands like the following:
Code:
[Command]
name = "ddff_a"
command = ~B, F, a,
time = 18


[Command]
name = "ddff_a"
command = B, F, a,
time = 18
Again, it's your game and if you don't wish for those type of commands to work, I understand.



alright yeah sounds good. ill be on.
Will you be using the account info I sent? If you are, I'm not sure if this can work while having us both online, but we'll try :P

It's just not that serious those commands I don't even use it's not so much as what I like it's everyone having to change it to replicate it.






First posted updated with link. Will start uploading folder next.
Re: Mugen Fighters Guild Vs Mode (POTS/CVS)!! (Ikemen)
#149  September 21, 2014, 05:52:08 am
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No prob Shin. I understand
Re: Mugen Fighters Guild Vs Mode (POTS/CVS)!! (Ikemen)
#150  September 21, 2014, 07:13:42 pm
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Alright. Love the new build.

Weird bug. Only with King.
- If you hold "Jump Forward"/"Up+FWD" and keep holding it, King will jump over p2, will jump backward for 2 more jumps, then all of a sudden will start jump FWD toward p2 again.
- If you need a video I will make one for you. I suggest you try it.



Re: Mugen Fighters Guild Vs Mode (POTS/CVS)!! (Ikemen)
#151  September 21, 2014, 07:36:07 pm
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Does this new update includes everything? Or do i have to add a patch to it too?
"Given the choice; whether to rule a corrupt and failing empire or to challenge the Fates for another throw a better throw against one's destiny... what was a king to do?
Re: Mugen Fighters Guild Vs Mode (POTS/CVS)!! (Ikemen)
#152  September 21, 2014, 07:46:18 pm
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Does this new update includes everything? Or do i have to add a patch to it too?
A Patch is included in the CvSOnline Rar File.


Weird bug. Only with King.
- If you hold "Jump Forward"/"Up+FWD" and keep holding it, King will jump over p2, will jump backward for 2 more jumps, then all of a sudden will start jump FWD toward p2 again.
- If you need a video I will make one for you. I suggest you try it.
Another Issue with King:
When 2/3 of the screen away and beyond, the 2nd projectile of the hard Double Strike does not hit at all; not even when p2 is Idle
Re: Mugen Fighters Guild Vs Mode (POTS/CVS)!! (Ikemen)
#153  September 21, 2014, 09:01:03 pm
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Sorry for Double Posting. I figured it out.


Ikemen does allow for a B,F, command, and is Mugen. I initially thought it might have its own stock program.
The only issue with Ikemen is that a "B,F,a" command must be exactly that. If it's "B,F,a," with even a comma at the end Ikemen won't recognize it.


Feedback:
Blanka needs to be balanced badly! He's majorly nerfed.

It takes "9" of Ryu's Hadoukens to Kill Blanka.
It takes 20 of Ryu's Hadoukens to Kill Ryu
It takes 19 of Ryu's Haoukens to Kill Cammy
etc.
Re: Mugen Fighters Guild Vs Mode (POTS/CVS)!! (Ikemen)
#154  September 21, 2014, 10:09:25 pm
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im online if anyone wants to attempt the new build with me
Re: Mugen Fighters Guild Vs Mode (POTS/CVS)!! (Ikemen)
#155  September 21, 2014, 11:20:34 pm
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Everything thing you need is in the new one. Ignore that patch I forgot to delete it. Trust me all of gal characters need to be adjusted lol I got them to work at least. Remember there is no damage scale thats why I increased the health combos do crazy damage. I'll start adjusting damages when I have time. I'm going to have a dropbox folder eventually so it'll be easier to manage. So just wait for that. I'm not focusing too much on editing certain characters because like I said I will be making everyone the same style eventually and or changing them out for newer versions.
Re: Mugen Fighters Guild Vs Mode (POTS/CVS)!! (Ikemen)
#156  September 21, 2014, 11:42:12 pm
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Re-uploading to mediafire.. I've reached my 20gb download limit lol
I created a folder though where I will put patches. On the first post as well.
Re: Mugen Fighters Guild Vs Mode (POTS/CVS)!! (Ikemen)
#157  September 22, 2014, 01:04:21 am
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When you download from Dropbox:

Error (509)
This account's public links are generating too much traffic and have been temporarily disabled!
Re: Mugen Fighters Guild Vs Mode (POTS/CVS)!! (Ikemen)
#158  September 22, 2014, 05:43:14 am
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ok so umm... the DL links are not working for me....
"Given the choice; whether to rule a corrupt and failing empire or to challenge the Fates for another throw a better throw against one's destiny... what was a king to do?
Re: Mugen Fighters Guild Vs Mode (POTS/CVS)!! (Ikemen)
#159  September 22, 2014, 08:23:08 am
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I re uploaded to mediafire  chack first post
Re: Mugen Fighters Guild Vs Mode (POTS/CVS)!! (Ikemen)
#160  September 22, 2014, 08:27:02 am
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there are two files, which one is the right one? do i have to DL both?
"Given the choice; whether to rule a corrupt and failing empire or to challenge the Fates for another throw a better throw against one's destiny... what was a king to do?