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Street Fighter V (Read 2927623 times)

Started by O Ilusionista, December 05, 2014, 01:44:16 pm
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Re: Street Fighter V
#10261  March 24, 2017, 11:27:04 pm
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And still no arcade mode keep it classy Capcom at this point the arcade mode will be a game on it's own in 9018.

Honestly, arcade mode isn't even needed in SFV. It has survival mode, story mode, short story mode, and single player mode that can be used to fight against the cpu.

You shouldn't be using Prologue nor Survival to make your points considering how much of a mess Survival Mode really is and Prologue has the infamous "even a baby can beat it" difficulty and you are given maximum Super too as for added measure of no difficulty.
And using Training Mode as a "single player mode to fight against the AI" is just silly(unless you mean Versus which again is no Arcade Mode in the slightest).
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Re: Street Fighter V
#10262  March 25, 2017, 09:15:18 am
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vs CPU mode is better, they should have add this when they launch this game, Survival Mode is for obtaining extra fight money for Season 1 DLC stuff

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Re: Street Fighter V
#10263  March 28, 2017, 04:29:11 pm
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And still no arcade mode keep it classy Capcom at this point the arcade mode will be a game on it's own in 9018.

Honestly, arcade mode isn't even needed in SFV. It has survival mode, story mode, short story mode, and single player mode that can be used to fight against the cpu.

You shouldn't be using Prologue nor Survival to make your points considering how much of a mess Survival Mode really is and Prologue has the infamous "even a baby can beat it" difficulty and you are given maximum Super too as for added measure of no difficulty.
And using Training Mode as a "single player mode to fight against the AI" is just silly(unless you mean Versus which again is no Arcade Mode in the slightest).

Yeah, i wasn't even thinking about training mode but sfv survival mode has common features that arcade mode has in this game. You can play 10 matches and the difficulty rises up like in arcade mode. It also has 2 round fights. Some arcade modes have buffs when you lose but in this game you can get buffs if you win. Isn't Necalli most of the the time the 10th character in which he is considered a boss type of character. You you can also earn colors/fight money by completing it for the first time for each character.
As you call it the prologue being short wasn't that bad of an idea anyway imo i've seen many people switch it to 1 round in arcade mode because they only really cared to see the story parts for that character. Didn't sf4 have full super at the start in arcade mode i can't remember?

Do anyone know if capcom will be sending out new keys for the new beta or do we use the old beta? I have a feeling it will be like mkxl pc beta that you can download from the store.
Beta schedule:
https://twitter.com/SFVServer/status/846542362709037056
Last Edit: March 28, 2017, 04:33:46 pm by Insigniawarfare
Re: Street Fighter V
#10264  March 28, 2017, 05:30:09 pm
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You download it from Steam.
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Re: Street Fighter V
#10265  March 28, 2017, 06:14:06 pm
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Yeah, i wasn't even thinking about training mode but sfv survival mode has common features that arcade mode has in this game. You can play 10 matches and the difficulty rises up like in arcade mode. It also has 2 round fights.
Survival is 1 round, unless you know something I don't.
Re: Street Fighter V
#10266  March 28, 2017, 06:36:21 pm
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It is  :lost: mybad
Re: Street Fighter V
#10267  March 28, 2017, 07:40:26 pm
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Re: Street Fighter V
#10268  March 29, 2017, 01:05:01 am
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Re: Street Fighter V
#10269  March 29, 2017, 01:16:24 am
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So it's a dragon screw leg whip, like Tekkens King reversal against right kicks.
Re: Street Fighter V
#10270  March 29, 2017, 01:31:53 am
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Seem like Guile stage also got updated with new animation and the box now break
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Re: Street Fighter V
#10271  April 07, 2017, 11:53:36 pm
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So it's a dragon screw leg whip, like Tekkens King reversal against right kicks.
yep.. dunno why they didn't just call it the dragon screw. tundra storm made me visualize something else lol.
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Re: Street Fighter V
#10272  April 08, 2017, 12:33:30 am
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Re: Street Fighter V
#10273  April 08, 2017, 11:51:26 pm
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That stage is really nice looking! Makes me wonder what Cammy's SSF2 stage would look like... :)
Re: Street Fighter V
#10274  April 09, 2017, 02:24:23 am
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Re: Street Fighter V
#10275  April 09, 2017, 03:42:05 am
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I wonder if the new stages will also have that Fatal Fury Real Bout stage edge finishers.
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Re: Street Fighter V
#10276  April 09, 2017, 11:09:11 am
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Re: Street Fighter V
#10277  April 25, 2017, 09:17:48 pm
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Last Edit: April 25, 2017, 09:21:50 pm by Moon Girard

lui

Re: Street Fighter V
#10278  April 25, 2017, 09:27:28 pm
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ed??? oh cool, he looked like he had an interesting role in the story
Re: Street Fighter V
#10279  April 25, 2017, 09:30:47 pm
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RIP Byron lol
Cant wait to see how Ed plays
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Re: Street Fighter V
#10280  April 25, 2017, 09:49:02 pm
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Wasn't that huge guy the next character? Is he a jojo character and the huge guy his stand or something?