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[Ushi & Dantes Update]: Melty Blood: Type Lumina - Game Rip (Read 1662019 times)

Started by Resentone, October 01, 2021, 12:35:16 pm
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Re: [Sounds Update]: Melty Blood: Type Lumina - Game Rip
#61  April 19, 2022, 08:52:23 am
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Re: [Sounds Update]: Melty Blood: Type Lumina - Game Rip
#62  April 19, 2022, 12:37:28 pm
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Re: [Sounds Update]: Melty Blood: Type Lumina - Game Rip
#63  April 30, 2022, 03:25:06 am
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Small update.
Quote
- Added 2 3D stage Model in .fbx format into the Stage folder



Unfortunately, most of the stages are in bin format. So I'm unable to convert them.

These are viewable in Blender and the like.

Curious question.

After Moonlit Altar and Rainy Moon, Would you also try rip other stage's FBX files?
Especially the Texture 12, which seems to be Noel's stage.
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Re: [Sounds Update]: Melty Blood: Type Lumina - Game Rip
#64  May 05, 2022, 06:39:18 am
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Curious question.

After Moonlit Altar and Rainy Moon, Would you also try rip other stage's FBX files?
Especially the Texture 12, which seems to be Noel's stage.

Like I mentioned here:
Unfortunately, most of the stages are in bin format. So I'm unable to convert them.

Unlike the 2 stages that I uploaded where the normal fbx is just laying there. The rest of the Type Lumina stages are in a bin format. FB uses these as their custom binary fbx and I have no idea how to export them.
Re: [Neco-Arc & Mash Update]: Melty Blood: Type Lumina - Game Rip
#65  August 21, 2022, 03:04:47 am
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New Update.
Quote
- Added Neco-Arc & Mash Kyrielight sprites.
- Added Basepal for Neco-Arc & Mash Kyrielight.
- Added Colored Basepal for Mash Kyrielight.
Re: [Neco-Arc & Mash Update]: Melty Blood: Type Lumina - Game Rip
#66  August 21, 2022, 06:08:54 am
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I'm waiting for the sounds of these two.
Re: [Neco-Arc & Mash Update]: Melty Blood: Type Lumina - Game Rip
#67  August 21, 2022, 02:19:21 pm
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Another one.
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- Added Talk Images for Neco-Arc and Mash Kyrielight.
Couldn't upload them in a single run since I got some unfinished projects (not to mention there's 4 sounds folder of neco arc so the file size is quite hefty), I'll upload them in batches.

Edit: A little announcement: I'll be moving the UNI game rip to another account since I'm running out of space on g drive. The link for it will be down for some time.
Last Edit: August 21, 2022, 02:27:19 pm by Resentone
Re: [Neco-Arc & Mash Update]: Melty Blood: Type Lumina - Game Rip
#68  August 21, 2022, 08:27:14 pm
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Any ETA For the updated Shiki story sprites?
Re: [Neco-Arc & Mash Update]: Melty Blood: Type Lumina - Game Rip
#69  August 22, 2022, 02:28:29 am
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Update
Quote
- Added Nanaya & Neco-Arcs Voicelines (chr003, chr019).

Any ETA For the updated Shiki story sprites?
They're up in spriters resouces, tho I'll upload a version of my own soon.
Last Edit: August 22, 2022, 02:37:33 am by Resentone
Re: [Neco-Arc & Mash Update]: Melty Blood: Type Lumina - Game Rip
#70  August 22, 2022, 04:30:53 am
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Would that include his talk sprites?
Re: [Neco-Arc & Mash Update]: Melty Blood: Type Lumina - Game Rip
#71  August 22, 2022, 04:42:02 am
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Hello, there is a problem with the sprite of the small arc in the sprite of Neco arc. There is no pixel map in the body part and it is blank
Σ(゚∀゚ノ)ノ
Re: [Neco-Arc & Mash Update]: Melty Blood: Type Lumina - Game Rip
#72  August 23, 2022, 01:56:06 am
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Hello, there is a problem with the sprite of the small arc in the sprite of Neco arc. There is no pixel map in the body part and it is blank
Σ(゚∀゚ノ)ノ

You must edit the sprite palette, in the green color spaces. it turns out that the main palette is from Neko Arc, and the sprites that are without colors actually have a different index and the colors are located in different places. What you should do is edit the green colors and check the color space. The following image was taken from the file and added some random colors. https://imgur.com/a/0GjrGbU
Last Edit: August 23, 2022, 02:02:51 am by Lukssete
Re: [Neco-Arc & Mash Update]: Melty Blood: Type Lumina - Game Rip
#73  August 23, 2022, 09:58:20 am
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Update
Quote
- Added Nanaya talk sprite (located in Shiki's talk folder), and Arcueid's new talk sprite.

Hello, there is a problem with the sprite of the small arc in the sprite of Neco arc. There is no pixel map in the body part and it is blank
Σ(゚∀゚ノ)ノ

It's not an error, You need the color palette for that which I haven't uploaded yet.
Re: [Neco-Arc & Mash Update]: Melty Blood: Type Lumina - Game Rip
#74  August 23, 2022, 02:23:59 pm
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Mysticus has finally sent me his switch rip so, here we go.
Quote
- Added Neco-Arc Effect, and Cut-Ins.
- Added Finalized Basepal for Neco-Arc.
- Added Eco Arc Basepal and Colored Basepal.
Re: [Neco-Arc & Mash Update]: Melty Blood: Type Lumina - Game Rip
#75  August 25, 2022, 08:16:35 am
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An Update, and a big one.

Quote
- Updated the Sound folder to the latest patch.
Re: [Neco-Arc & Mash Update]: Melty Blood: Type Lumina - Game Rip
#76  October 22, 2022, 01:29:15 pm
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Thought I update the rips now that My current Project is done.

Quote
- CSed Basepal are now updated to the V2 version.
- Added Mash Effects & Cut-In.
Spoiler, click to toggle visibilty
Re: [Neco-Arc & Mash Update]: Melty Blood: Type Lumina - Game Rip
#77  November 18, 2022, 03:35:14 pm
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Quote
- Added Neco Arc and Mash Kyrielight Winner portrait.
Re: [Neco-Arc & Mash Update]: Melty Blood: Type Lumina - Game Rip
#78  December 20, 2022, 03:10:47 am
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will the 2 new DLC be added as well later on
Re: [Neco-Arc & Mash Update]: Melty Blood: Type Lumina - Game Rip
#79  December 20, 2022, 06:00:10 am
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New talk sprites too
Re: [Neco-Arc & Mash Update]: Melty Blood: Type Lumina - Game Rip
#80  December 20, 2022, 06:27:55 am
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They will, I'll upload them later on today.