[State 0, VelSet]
type = VelSet
trigger1 = time = 10
x = 3
y = -3
[State 0, VelAdd]
type = VelAdd
triggerall = time > 10
triggerall = vel x < 4
trigger1 = p2bodydist x > 0
x = 0.2
[State 0, VelAdd]
type = VelAdd
triggerall = time > 10
triggerall = vel x > -4
trigger1 = p2bodydist x < 0
x = -0.2
[State 0, VelAdd]
type = VelAdd
triggerall = time > 10
triggerall = vel y < 4
trigger1 = p2bodydist y > 0
y = 0.2
[State 0, VelAdd]
type = VelAdd
triggerall = time > 10
triggerall = vel y > -4
trigger1 = p2bodydist y < 0
y = -0.2