The Mugen Fighters Guild

M.U.G.E.N Central => Your Releases, 1.0+ => Topic started by: OHMSBY on March 28, 2020, 09:51:02 pm

Title: Akatsuki v1.02
Post by: OHMSBY on March 28, 2020, 09:51:02 pm
Hello Everyone.

Akatsuki is here. He uses the same custom gameplay style that I always use and is heavily based on his Cross Tag moveset.

(http://i.imgur.com/UBt6ABM.jpg)

Spoiler: More Screenshots (click to see content)

Get Akatsuki here:
https://drive.google.com/file/d/1rGN52uGRoMwU9WdgJc8wUgipId-xnPDU/view?usp=sharing (https://drive.google.com/file/d/1rGN52uGRoMwU9WdgJc8wUgipId-xnPDU/view?usp=sharing)

Spoiler: And my next character is... (click to see content)

Have fun.
Title: Re: Akatsuki
Post by: bass30655 on March 28, 2020, 09:54:41 pm
"Sees Susan as the next character" Yes! Yes! Yes!  YES!!!
Title: Re: Akatsuki
Post by: batmanuel on March 28, 2020, 10:12:33 pm
OMG! Yes!
Title: Re: Akatsuki
Post by: ComboAssassin20 on March 28, 2020, 10:13:45 pm
arhhh, I was expecting mitsuru kirijo
Title: Re: Akatsuki
Post by: Gladiacloud on March 28, 2020, 10:30:08 pm
I guess that after Susano'o will be the turn of a UNIB character (Hilda, Carmine or Nanase)... maybe.
Title: Re: Akatsuki
Post by: Mysticus92 on March 28, 2020, 10:46:46 pm
Yeah after Susano'o, I wanna see Nanase.
It's been almost a year since she's been on hold.
Title: Re: Akatsuki
Post by: Orochi Gill on March 28, 2020, 10:53:18 pm
Let's dial this back a bit? It's not exactly relevant.
Title: Re: Akatsuki
Post by: Drevvy Bogard on March 28, 2020, 11:33:36 pm
MUST DIE INTENSIFIES
Title: Re: Akatsuki
Post by: Mintloid on March 29, 2020, 12:35:18 am
Great Job! Now I have the proper character to beat up Blitztank.
Title: Re: Akatsuki
Post by: 21stFighter on March 29, 2020, 01:13:58 am
Can't cancel Akatsuki's F,F,B into any special like I can with his F,F,A. Also, it would be cool if this Akatsuki can cancel his counter into any of his specials on hit just like he can back in UNICLR.
Title: Re: Akatsuki
Post by: starlord on March 29, 2020, 01:21:26 am
Hilda please!!
Title: Re: Akatsuki
Post by: Mr. Fael on March 29, 2020, 01:30:10 am
Can't cancel Akatsuki's F,F,B into any special like I can with his F,F,A.

Running B has wallbounce and gives you enough time to start an air combo.
Title: Re: Akatsuki
Post by: 21stFighter on March 29, 2020, 01:54:12 am
Can't cancel Akatsuki's F,F,B into any special like I can with his F,F,A.

Running B has wallbounce and gives you enough time to start an air combo.


I'm aware and also, fair enough. I only bring that up as feedback b/c it was possible back in UNICLR, plus it's pretty good for another mid-ranged spacing option.
Title: Re: Akatsuki
Post by: Vegaz_Parrelli on March 29, 2020, 03:30:10 am
CHESTO!


Uh...I mean sweet char, bro.
Title: Re: Akatsuki
Post by: OHMSBY on March 29, 2020, 04:10:06 am
Also, it would be cool if this Akatsuki can cancel his counter into any of his specials on hit just like he can back in UNICLR.

Akatsuki can still do this when he counters a projectile, it just can't be canceled when countering physical attacks. This is accurate to how it is in Cross Tag, which is generally what I'm going for here. I also think that having the reflector exactly as it was in Akatsuki Blitzkampf and Under Night while also being able to dodge would be excessive.
Title: Re: Akatsuki
Post by: Macaulyn97 on March 29, 2020, 04:31:01 am
DARKFLARE, GET OVER HERE, THERE IS SOMETHING FOR YOU!!! Also, damn, I'm getting lazy as fuck, I haven't even uploaded a video with Yumi yet...
Title: Re: Akatsuki
Post by: Umezono on March 29, 2020, 05:05:36 am
Hilda please!!

Do not request characters.
Title: Re: Akatsuki
Post by: ZolidSone on March 29, 2020, 06:50:05 am
Great work as always, OHMSBY. Nothing major to report on my end.

Very hyped for Susano'o next.
Title: Re: Akatsuki
Post by: Punkxy on March 29, 2020, 03:37:14 pm
Great char!
I think I found a prob though, you can mash b all day and it's an infinite :o
Title: Re: Akatsuki
Post by: OHMSBY on March 29, 2020, 06:04:42 pm
Its not:
https://streamable.com/qp4aw (https://streamable.com/qp4aw)

If the opponent isn't able to air recover, that's their problem.
Title: Re: Akatsuki
Post by: Punkxy on March 29, 2020, 09:03:09 pm
Ohh I see I tested it with a char that couldn't that's why xD
All good then :>
Title: Re: Akatsuki
Post by: 【MFG】gui0007 on March 31, 2020, 07:51:46 am


CHESTO! Great work once again OHMSBY.
Title: Re: Akatsuki v1.01
Post by: OHMSBY on April 03, 2020, 08:53:59 pm
Akatsuki has gotten a quick update. Go ahead and redownload him.

Quote
- Fixed an error where the opponent would be launched in the wrong direction when hitting them with EX Human Canon from behind
- Slight AI adjustments
Title: Re: Akatsuki v1.01
Post by: oraora? on April 04, 2020, 02:45:36 am
At last, Akatsuki ;D
Title: Re: Akatsuki v1.01
Post by: Lejindary on April 09, 2020, 09:49:39 pm
yo, sorry im randomly hitting you up on here, but its the only way I can figure out how to send a message. I'm a huge fan of your work bro, I wanted to add you on something because you great at what you do and in my opinion, your the best char editor I know in mugen.
Title: Re: Akatsuki v1.02
Post by: OHMSBY on June 14, 2020, 10:05:20 pm
Akatsuki has been updated. Go ahead and redownload him.

Quote
- Akatsuki no longer has to land first in order to input a special/super cancel for 5BBB. As long as the input has been made after Akatsuki has hit the opponent with his elbow, he will cancel into the move upon landing
- Applied a decay value to EX Blitzshot's fall.recovertime, Allowing the opponent to recover sooner after multiple uses in the same combo
- AI no longer Dash Dances
- Added special intro with Heart Aino
Title: Re: Akatsuki v1.02
Post by: Crysis4450 on June 17, 2020, 04:56:33 am
sorry to ask this  but how to remove ai? or nerf him? it so hard for me :'( can you tell me to fix that?  OHMSBY or someone?