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MvC2 Lilith by Yamori X [Update: Dec. 25, 2016] (Read 10131 times)

Started by yamme, October 27, 2016, 10:27:48 pm
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MvC2 Lilith by Yamori X [Update: Dec. 25, 2016]
#1  October 27, 2016, 10:27:48 pm
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MvC2 Lilith - Current Version: v1.15 (Dec. 25, 2016)

Only started as a little edit, but I eventually went out and changed a whole lot, and also decided on making her fully compatible with DarkWolf13's awesome MvC2 Tag Project (suggest you check that out as well to get the full experience). It's Marvel Vs. Capcom 2 styled Lilith, with all her own artwork drawn by me and beautifully colored and detailed digitally by my good friend. Very happy with how this char came out, thanks all and I hope you enjoy!

EDIT: Since DarkWolf13's indefinite retirement, Walruslui has taken the reigns on the project, with some help from myself. The new thread will be located here: http://mugenguild.com/forum/msg.2310632



Spoiler: Artwork! (click to see content)

MvC2 LILITH v1.15

-removed ai
-Minor anim fixes
-Changed invuln on Merry Turn variations
-Changed command for Recovery Roll
-Fixed Super Jump -> Jump-in attack bug
-Fixed Splendor Love explod goof
-Major hitbox changes

Spoiler: Older changelists (click to see content)

Download Link: Click Here!
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Last Edit: December 26, 2016, 02:35:02 am by Yamori X
Re: MvC2 Lilith by Yamori X
#2  October 28, 2016, 03:43:41 pm
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Downloading her. She looks fun as hell. <3
Re: MvC2 Lilith by Yamori X
#3  October 29, 2016, 02:10:00 am
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::)


I LOVE IT!! :smitten:

Awesome job Yamori!
Re: MvC2 Lilith by Yamori X
#4  October 29, 2016, 02:13:05 am
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Your artwork is beautiful too. <3
Re: MvC2 Lilith by Yamori X
#5  October 29, 2016, 02:41:01 am
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Another Lillith to add to the army! She's pretty fun to play with, another job well done Yamori X.
Re: MvC2 Lilith by Yamori X
#6  October 29, 2016, 03:01:09 am
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Re: MvC2 Lilith by Yamori X
#7  October 29, 2016, 05:43:07 pm
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You know, I think you should change Mirage Blade into something else. It feels really generic and repetitive, since its the only move that its an enhanced special and Splendor Love already works as an anti-air, maybe add something to do with her projectiles, like Finishing Shower, since Lilith-mode Morrigan had it in MvC1. If you choose to keep it, though, maybe make it hit less times, it feels too long.
Re: MvC2 Lilith by Yamori X
#8  October 29, 2016, 08:21:35 pm
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You know, I think you should change Mirage Blade into something else. It feels really generic and repetitive, since its the only move that its an enhanced special and Splendor Love already works as an anti-air, maybe add something to do with her projectiles, like Finishing Shower, since Lilith-mode Morrigan had it in MvC1. If you choose to keep it, though, maybe make it hit less times, it feels too long.
I based it off her ES Shining Blade move from Vampire Savior, and sorta inspired it's usage from the Shoryu Reppa moves that Ken and Akuma had. It does have its own set of uses as a super, being a faster short-range reversal, and with better comboability, whereas Splendor Love has a bit more versatility, but with stricter comboability, and can't be used as much as a reversal. I think it's perfectly fine as is.

And no, I am not going to use a Morrigan hyper. That's even more generic, in my opinion.
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Re: MvC2 Lilith by Yamori X
#9  October 29, 2016, 10:08:18 pm
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Its chars like this that make me wanna go back to the MVC style, great job.
Re: MvC2 Lilith by Yamori X
#10  October 29, 2016, 11:02:18 pm
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Re: MvC2 Lilith by Yamori X
#11  October 31, 2016, 10:23:52 pm
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Boop.

Look what I made:

Yeaaaah im shootign ducks wiht the paino
Re: MvC2 Lilith by Yamori X
#12  October 31, 2016, 11:19:23 pm
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Re: MvC2 Lilith by Yamori X
#13  November 01, 2016, 12:13:31 am
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Re: MvC2 Lilith by Yamori X [Update: Dec. 18, 2016]
#14  December 18, 2016, 10:10:24 pm
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New update to Lilith, featuring some small bug fixes to her and the tag system, as well as some big changes to her gameplay. Hope you enjoy!

MvC2 LILITH v1.1

-Palette updates
-Removed vestigial data
-Fixed ghost cancel properties
-Walk / dash speed increased
-Added 8 frame startup to Luminous Illusion
-Added fwd dash to back dash cancelling, vice versa
-Added Soul Flash -> Mirage Blade cancel
-Added OTG to c.lk and c.mk
-Added Combo Limiter

Download Link: Click Here!
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Re: MvC2 Lilith by Yamori X [Update: Dec. 18, 2016]
#15  December 20, 2016, 12:01:48 am
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Thanks for the update. :)

Sorry for failing in the Gloomy Puppet Show, i'm a bit nervous cause the Spec Ops chars are really tough. :P
Re: MvC2 Lilith by Yamori X [Update: Dec. 18, 2016]
#16  December 20, 2016, 12:36:26 am
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Awesome! Thanks for the video, gui. Oh and don't worry about the Puppet Show, I know what ya mean.
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Last Edit: December 20, 2016, 12:43:04 am by Yamori X
Re: MvC2 Lilith by Yamori X [Update: Dec. 18, 2016]
#17  December 20, 2016, 02:44:21 pm
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wow very nice buddy! she plays perfect style mvc2!
Re: MvC2 Lilith by Yamori X [Update: Dec. 25, 2016]
#18  December 26, 2016, 04:52:31 am
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Another update for some bugs and other things. Been wanting to redo her hitboxes for a while; they were a little messy. I also tried revamping her AI, but I just never ended up happy with it, so i just removed it totally. Sorry about that.

Oh, and a late merry Christmas to you all!

MvC2 LILITH v1.15

-removed ai
-Minor anim fixes
-Added Draw Game pose
-Changed invuln on Merry Turn variations
-Changed command for Recovery Roll
-Fixed Super Jump -> Jump-in attack bug
-Fixed Splendor Love explod goof
-Major hitbox changes
-Fixed after-round ctrl bug

Download Link: Click Here!
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