Posted by Master Yoda
in Stages WIPS: Dragon project (Started by Master Yoda May 05, 2010, 12:36:57 am
Board: Projects
Board: Projects
Some progress (the animation of the body will be through BG controls)
Some ideas
Maestro Yoda, debe tener unos 25 años, la verdad ni lo sé.
Spoiler, click to toggle visibilty
No puedo confirmar, ni negar esos dichos. No doy declaraciones.
- Nakoruru's stage from CvS (the version I have is really simple and sorta pixelated)
friend of mine posted this in the cvs2 discord. he said he used the dolphin emulator, and took some screenshots, and did some masking and editing. the cvs2 version on dolphin emulator looks gorgeous by the way, and if you unlock everything in the game, you could turn off the lifebars in the game, to let you rip the stages easily.Spoiler, click to toggle visibilty
glad to see you back to your cvs stages Mini43's stages have lots of extra editing like for example, the Geese Howard's stage can turn the stage into burning area after some times during the match. If possible, I would love to see the Thailand stage, Train stage, Geese Howard stage and also maybe Osaka Tower stage to be made. If you are updating your old cvs stages, I might want to request from you if it is possible to add the intro turn on and turn off script to your stages? because some of the characters who have mode select during their intro might not be compatible with the stage intro (I can't remember which characters since it was too long ago).I will see what I can do about it.
Tome su dibujo como referencia ,pero si yo no encontraba la forma jamás iba a aprender a dibujar y sombrear correctamente (y aun me falla).
Tuve que dibujarla en traje de baño para enterderle al trazado.
Si alguien me puede ayudar solo con dibujar los contornos yo me encargo del sombreado y coloreado.
That's a badass Pyron stage, good job. I've actually made the 2 forms Super Pyron like 2 years ago, so i can happily say I was the first one to make him fully playable He's the final boss to my game. He's got a few issues i couldn't solve, like one of his arms still stays after he explodes at the end... I had the code to remove it when his life goes to 0 but it still doesnt go away. Maybe ya'll can finish him up. But i did all his sprites to his 2 forms. He's really really cheap and hard to beat. Hes meant to be battled with 4 chars.
The concept of this stage is epic. Keep up the great work!
Una duda gentes; ¿Puede un personaje completo ser un spark? Me ha venido esa duda a la cabeza pensando en Pyron. Es un ser de fuego, etc etc. Digamos que alguien use sus sprites, los refiltre y les de el tratamiento de spark(blur, transparencia, etc); ¿sería factible?
Yo creo que eso que mencionas es posible, se le da una transparencia aditiva desde el air de la animación, como un stage cualquiera.
Vaya mierda de consejo!!! XDDDD
Tan solo añade un controlador Trans en el statedef -3 y ya tienes la transparencia a todo el char.
http://mugenguild.com/forum/topics/trans-sctrls-169500.0.html
Getting closer to an announcement on the name of the game i'm building, so I thought showing another preview of a character that will be in it would be a good idea. Enjoy the early preview of Ultimate Wraith.It looks very fun to play with him
[youtube]naUrb9_nW6g[/youtube]
Una duda gentes; ¿Puede un personaje completo ser un spark? Me ha venido esa duda a la cabeza pensando en Pyron. Es un ser de fuego, etc etc. Digamos que alguien use sus sprites, los refiltre y les de el tratamiento de spark(blur, transparencia, etc); ¿sería factible?