Sorry about the lack of updates, people. I've hit a bit of a snag..It's in the SFF, group 5030-5032, images 0 - 50. To be more precise, the sprites used for when the character gets grabbed.The spritesheet I'm using has no sprites of him turned like that, so I've decided to make them by editing one of his get hit sprites.The only problem is that I'm having a bit of trouble finding a program which can rotate images or 28x38 pixels without losing quality.If anyone has any recommendations for programs that I could use for this, I'd be very thankful. I'm going to keep trying though, even if it means making new sprites by hand.
Warner said, May 14, 2008, 07:17:38 amluigi's mother i guess, since i don't see any picture.Mama Luigi is Luigi. He got the name because he was baby sitting Yoshi."It's Mama Luigi to you Mario"
J.T.B said, September 03, 2008, 02:06:25 pmWarner said, May 14, 2008, 07:17:38 amluigi's mother i guess, since i don't see any picture.Mama Luigi is Luigi. He got the name because he was baby sitting Yoshi."It's Mama Luigi to you Mario"That's Mama Luigi to you Mario
You should add an intro against The King.Mama Luigi: "Your majesty, YOU MUST DIE!"The King: *laughs*The King can be downloaded here: http://www.freewebs.com/aztecsp/MUGEN.htmScroll down to the very bottom.
CyberSonic8 said, September 03, 2008, 09:49:34 amSorry about the lack of updates, people. I've hit a bit of a snag..It's in the SFF, group 5030-5032, images 0 - 50. To be more precise, the sprites used for when the character gets grabbed.The spritesheet I'm using has no sprites of him turned like that, so I've decided to make them by editing one of his get hit sprites.The only problem is that I'm having a bit of trouble finding a program which can rotate images or 28x38 pixels without losing quality.If anyone has any recommendations for programs that I could use for this, I'd be very thankful. I'm going to keep trying though, even if it means making new sprites by hand.Try MSPaint, or use MUGEN coding. Angeldraw works.
so you're making mama luigi and the ta*ls d*ll(there i said it there is no curse) SWEET. you should have 1 attack for luigi that some1 made for an enemy for RPG maker 2003. THE BAGEL TORNADO!!!(he says bagel repetly and a bagel tornado is made!)
YEAH! Bagel Tornado! That'd be awesome.Here's the video it's from: http://www.youtube.com/watch?v=7qc5f-wg08Q
CyberSonic8 said, September 03, 2008, 09:49:34 amSorry about the lack of updates, people. I've hit a bit of a snag..It's in the SFF, group 5030-5032, images 0 - 50. To be more precise, the sprites used for when the character gets grabbed.The spritesheet I'm using has no sprites of him turned like that, so I've decided to make them by editing one of his get hit sprites.The only problem is that I'm having a bit of trouble finding a program which can rotate images or 28x38 pixels without losing quality.If anyone has any recommendations for programs that I could use for this, I'd be very thankful. I'm going to keep trying though, even if it means making new sprites by hand.I'd say use RotSprite. It seems to work really well.
Emerald Spirit said, September 25, 2008, 10:10:54 pmCyberSonic8 said, September 03, 2008, 09:49:34 amSorry about the lack of updates, people. I've hit a bit of a snag..It's in the SFF, group 5030-5032, images 0 - 50. To be more precise, the sprites used for when the character gets grabbed.The spritesheet I'm using has no sprites of him turned like that, so I've decided to make them by editing one of his get hit sprites.The only problem is that I'm having a bit of trouble finding a program which can rotate images or 28x38 pixels without losing quality.If anyone has any recommendations for programs that I could use for this, I'd be very thankful. I'm going to keep trying though, even if it means making new sprites by hand.I'd say use RotSprite. It seems to work really well.¸GraphicsScale is much better
Thanks for all the help and suggestions, guys. I'm making progress, and it shouldn't be too much longer, though it may be a while still.I've got another bit of a problem, as I put the old Mama Luigi file at the back of my WIPs folder and started anew, this time using the Elecbyte Player template in Fighter Factory. Using this, I got rid of quite a few bugs in him.The only problem is, that even though I've applied all the proper CLSN boxes in his .air file, both red and blue. Only his Z button attack (The standing light punch) does any damage, or even seems to hit at all.Is this a bug or something? Also, so this isn't a completely worthless update, I've brought GIFs, complements of Fighter Factory.Standing/Idle animation.Walking forward.Walking back.Standing light punch.Standing strong punch.Standing light kick.Standing strong kick.
I found your problem.The Elecbyte Player template doesn't have any HitDefs other than the standing light punch and standing light kick.You have to go to the CNS file and add the HitDefs to all the other attacks.
Allright, thanks. Oh, and yes I noticed that those GIFs are messed up, I did so shortly after I posted them.
It's been almost 5 months. I demand that you update this. DEMAND!!From what you said on MSN you are infact still doing this character, but surely you have SOMETHING to show that you are? I'm beggining to lose hope.