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Mama Luigi : The preview topic (Read 17502 times)

Started by CyberSonic8, May 13, 2008, 07:14:14 pm
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Re: Mama Luigi : The preview topic
#41  September 03, 2008, 09:49:34 am
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Sorry about the lack of updates, people. I've hit a bit of a snag..

It's in the SFF, group 5030-5032, images 0 - 50.  To be more precise, the sprites used for when the character gets grabbed.

The spritesheet I'm using has no sprites of him turned like that, so I've decided to make them by editing one of his get hit sprites.
The only problem is that I'm having a bit of trouble finding a program which can rotate images or 28x38 pixels without losing quality.

If anyone has any recommendations for programs that I could use for this, I'd be very thankful.

I'm going to keep trying though, even if it means making new sprites by hand.

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JozoTheBoogey

Re: Mama Luigi : The preview topic
#42  September 03, 2008, 02:06:25 pm
luigi's mother  ;P
i guess, since i don't see any picture.
Mama Luigi is Luigi. He got the name because he was baby sitting Yoshi.
"It's Mama Luigi to you Mario"
Re: Mama Luigi : The preview topic
#43  September 03, 2008, 02:52:29 pm
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Feel free to use my account:
Username: GTAguy
Password: imanigger
Re: Mama Luigi : The preview topic
#44  September 12, 2008, 11:23:37 pm
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You should add an intro against The King.


Mama Luigi: "Your majesty, YOU MUST DIE!"

The King: *laughs*



The King can be downloaded here: http://www.freewebs.com/aztecsp/MUGEN.htm

Scroll down to the very bottom.
Re: Mama Luigi : The preview topic
#45  September 21, 2008, 11:56:06 pm
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Any new progress been made during this time?
Re: Mama Luigi : The preview topic
#46  September 22, 2008, 12:42:21 am
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    • www.freewebs.com/mvcsnk/
Sorry about the lack of updates, people. I've hit a bit of a snag..

It's in the SFF, group 5030-5032, images 0 - 50.  To be more precise, the sprites used for when the character gets grabbed.

The spritesheet I'm using has no sprites of him turned like that, so I've decided to make them by editing one of his get hit sprites.
The only problem is that I'm having a bit of trouble finding a program which can rotate images or 28x38 pixels without losing quality.

If anyone has any recommendations for programs that I could use for this, I'd be very thankful.

I'm going to keep trying though, even if it means making new sprites by hand.
Try MSPaint, or use MUGEN coding. Angeldraw works.
Re: Mama Luigi : The preview topic
#47  September 24, 2008, 03:25:10 am
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  • JOY TO THE INTENET! ELECBYTE IS BACK!
so you're making mama luigi and the ta*ls d*ll(there i said it there is no curse) SWEET. you should have 1 attack for luigi that some1 made for an enemy for RPG maker 2003. THE BAGEL TORNADO!!!(he says bagel repetly and a bagel tornado is made!)
i love the internet, full of trolls and idiots, among other people like whiney kids.

no wonder why the internet is full of followers who do anything just to get 5 minutes of fame

lolihavesanity
Last Edit: September 24, 2008, 10:58:39 pm by robby1122
Re: Mama Luigi : The preview topic
#48  September 24, 2008, 03:49:54 am
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Re: Mama Luigi : The preview topic
#49  September 25, 2008, 10:10:54 pm
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  • Social Pirahna
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Sorry about the lack of updates, people. I've hit a bit of a snag..

It's in the SFF, group 5030-5032, images 0 - 50.  To be more precise, the sprites used for when the character gets grabbed.

The spritesheet I'm using has no sprites of him turned like that, so I've decided to make them by editing one of his get hit sprites.
The only problem is that I'm having a bit of trouble finding a program which can rotate images or 28x38 pixels without losing quality.

If anyone has any recommendations for programs that I could use for this, I'd be very thankful.

I'm going to keep trying though, even if it means making new sprites by hand.

I'd say use RotSprite.  It seems to work really well.

JozoTheBoogey

Re: Mama Luigi : The preview topic
#50  September 25, 2008, 10:17:27 pm
Sorry about the lack of updates, people. I've hit a bit of a snag..

It's in the SFF, group 5030-5032, images 0 - 50.  To be more precise, the sprites used for when the character gets grabbed.

The spritesheet I'm using has no sprites of him turned like that, so I've decided to make them by editing one of his get hit sprites.
The only problem is that I'm having a bit of trouble finding a program which can rotate images or 28x38 pixels without losing quality.

If anyone has any recommendations for programs that I could use for this, I'd be very thankful.

I'm going to keep trying though, even if it means making new sprites by hand.

I'd say use RotSprite.  It seems to work really well.
¸
GraphicsScale is much better
Re: Mama Luigi : The preview topic
#51  September 29, 2008, 10:03:45 am
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Thanks for all the help and suggestions, guys. I'm making progress, and it shouldn't be too much longer, though it may be a while still.

I've got another bit of a problem, as I put the old Mama Luigi file at the back of my WIPs folder and started anew, this time using the Elecbyte Player template in Fighter Factory. Using this, I got rid of quite a few bugs in him.

The only problem is, that even though I've applied all the proper CLSN boxes in his .air file, both red and blue. Only his Z button attack (The standing light punch) does any damage, or even seems to hit at all.

Is this a bug or something?

Also, so this isn't a completely worthless update, I've brought GIFs, complements of Fighter Factory.

Standing/Idle animation.


Walking forward.


Walking back.


Standing light punch.


Standing strong punch.


Standing light kick.


Standing strong kick.


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Re: Mama Luigi : The preview topic
#52  September 29, 2008, 06:21:59 pm
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  • My new project coperative
:omg:
TAS
Re: Mama Luigi : The preview topic
#53  September 29, 2008, 07:13:21 pm
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I found your problem.

The Elecbyte Player template doesn't have any HitDefs other than the standing light punch and standing light kick.

You have to go to the CNS file and add the HitDefs to all the other attacks.
Re: Mama Luigi : The preview topic
#54  September 30, 2008, 12:13:59 am
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Allright, thanks. ^_^

Oh, and yes I noticed that those GIFs are messed up, I did so shortly after I posted them.

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Re: Mama Luigi : The preview topic
#55  September 30, 2008, 11:56:23 pm
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  • My new project coperative
 :thinking2:
TAS
Re: Mama Luigi : The preview topic
#56  January 01, 2009, 03:06:58 am
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  • Shrek rox my cock off
sry 4 bumping but i just wanted 2 know if this guy is still makin mama luigi
Re: Mama Luigi : The preview topic
#57  January 01, 2009, 07:45:27 am
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I dunno. I certianly hope he is.



P.S.
Happy New Year!
Re: Mama Luigi : The preview topic
#58  January 31, 2009, 12:56:27 am
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We're all rooting for you. Just remember.
[size=5pt]Where's there's smoke, they pinch back.[/size]
Re: Mama Luigi : The preview topic
#59  February 17, 2009, 03:48:15 am
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It's been almost 5 months. I demand that you update this. DEMAND!!
From what you said on MSN you are infact still doing this character, but surely you have SOMETHING to show that you are? I'm beggining to lose hope.
I am trying to set up a Guardian Heroes Mugen Project. Before I do I'm trying to collect resources at http://mugenguild.com/forumx/index.php?topic=88937.msg770946#msg770946
I am a sprite ripper as well as a character maker, and I do both damn well! I am always looking for projects to join. (I suck at solo projects)
I am a beta-tester and am well known for being very pedantic. I will find EVERY problem with your character.