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Marvel vs Capcom Infinite Thread (Read 824039 times)

Started by Erroratu, November 01, 2016, 08:51:19 pm
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lui

Re: Marvel vs Capcom Infinite Thread
#1941  August 02, 2017, 12:13:55 am
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nah, zero, morrigan, chun, frank everyone returning still has their respective themes remade for the game so I'm not sure why he's saying that Capcom would change it down the line

the themes play during normal matches just like in the traditional games.
Re: Marvel vs Capcom Infinite Thread
#1942  August 02, 2017, 12:14:38 am
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All of the classic Marvel character themes are gone and replaced with generic Hollywood blockbuster music.
Re: Marvel vs Capcom Infinite Thread
#1943  August 02, 2017, 12:17:25 am
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How do you make Capcom's side interesting?
Re: Marvel vs Capcom Infinite Thread
#1944  August 02, 2017, 12:18:42 am
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lui

Re: Marvel vs Capcom Infinite Thread
#1945  August 02, 2017, 12:20:18 am
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from what Ive seen its more likely some demo builds have a setting where the music is changed to that of the stage's music instead of the character themes ala umvc3 and some builds have the character themes on by default
Re: Marvel vs Capcom Infinite Thread
#1946  August 02, 2017, 12:21:31 am
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Being honest, 2v2 was always my favorite system on crossovers alongside with the Infinite Gems. And MvCI managed to bring the best of these, at least until this moment.

What are the pros and cons to 2v2 and 3v3? I felt 3v3 was more of a "Better than KOF" response, but I seem to have settled with this formation very nicely to the point it's become a core part of my own fan game. And without going any further into such details given the rules here, I just feel that 3v3 had more potential in terms of controlling operations.

Here's what I mean by that: until Marvel vs. Capcom 2, the button layout has been six-attack buttons. Beginning in MvC2, it went to 4-attack 2-assist with Medium attacks permanently eradicated. In MvC3, the Medium attack was brought back at a cost of eliminating the punch-kick to become a 3-attack 2-assist special layout. MvCI brings back the 4-attack system but reserves the last two buttons for assist and gem activation respectively. The button configurations keep changing with each installment, but when does it end up becoming tedious?

I am reserving my opinions of Marvel vs. Capcom: Infinite until I have more concrete information about actual game play. I prefer reviewing the package in its entirety over nitpicking each and every flaw piece by piece just to satisfy my own agenda. This franchise means a lot to me, and if this negativity becomes widespread, what are the odds Infinite becomes the last MvC title ever released?
Last Edit: August 02, 2017, 12:27:40 am by no1wammy
Re: Marvel vs Capcom Infinite Thread
#1947  August 02, 2017, 12:22:06 am
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Re: Marvel vs Capcom Infinite Thread
#1948  August 02, 2017, 12:27:08 am
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Re: Marvel vs Capcom Infinite Thread
#1949  August 02, 2017, 12:30:41 am
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Re: Marvel vs Capcom Infinite Thread
#1950  August 02, 2017, 12:33:28 am
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MvC Rufus sounds fun.  He can have his divekick reworked to Wolverine's own.

Being honest, 2v2 was always my favorite system on crossovers alongside with the Infinite Gems. And MvCI managed to bring the best of these, at least until this moment.

What are the pros and cons to 2v2 and 3v3? I felt 3v3 was more of a "Better than KOF" response, but I seem to have settled with this formation very nicely to the point it's become a core part of my own fan game.
Personally, in MvC3, 3v3 feels like a chore in mastering 3 different fighters not just individually but making sure each one's assist synergies with the point and mid character in various situations like combo extensions and mixups.
Re: Marvel vs Capcom Infinite Thread
#1951  August 02, 2017, 12:45:55 am
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Re: Marvel vs Capcom Infinite Thread
#1952  August 02, 2017, 12:54:29 am
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How do you make Capcom's side interesting?
- Demitri (and thats from a guy that doesn't like him that much)
- Leon (RE)
- Asura
- Captain Commando
- Power Stone characters
- Rival Schools characters
- Onimusha characters
- Tessa
Re: Marvel vs Capcom Infinite Thread
#1953  August 02, 2017, 01:04:09 am
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More female picks for starters.
Re: Marvel vs Capcom Infinite Thread
#1954  August 02, 2017, 01:05:21 am
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I personally wouldn't add another resident evil character unless they bring in something different other than weapons and I'm a heavily trained fighter, which is why I loved that jill was completely changed in umvc3
Re: Marvel vs Capcom Infinite Thread
#1955  August 02, 2017, 01:21:23 am
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More female picks for starters.

What you think..?

Nina from BOF[She almost made in MvC3]
Zaki, Akira or Kyoko from Rival Schools
Tabasa/Tessa or Tao/Mailing [Warzard]
Nilin[Capcom recent age]
TRISH or Lady[DMC3]
TvC's Roll[Or even Alia]
Buletta or Q-Bee [Darkstalkers are not dead]
Pure the Mage or Omokane Saki [as Obscurish reps]
Karin or Laura [As SFV rep]
Alexia Ashfort or Claire Redfield[RE]

Bring at least four of these ladies and done deal.
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Re: Marvel vs Capcom Infinite Thread
#1956  August 02, 2017, 01:44:27 am
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Ryce:
    The voice acting is flat and unexciting, the sound mixing is poor, and most of the new voice actors are worse than their MvC3 counterparts. Everyone sounds like they were recorded in a bathroom stall while on Ambien.

First of all, the voice acting is fine. 

lol as someone whos played the vs build, no, the voice acting is fucking terrible. Novas va makes me not want to play the character anymore
Re: Marvel vs Capcom Infinite Thread
#1957  August 02, 2017, 01:52:48 am
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meh with the "Mahvel 3.5 & Jedah", the lack of interest in giving some look to their old titles is indeed painful to see. Even X isn't bringing me that much hype as I thought he would.

Guess this is the 1st time I feel quite indiferent about a new MvC game :mwhy:


This franchise means a lot to me, and if this negativity becomes widespread, what are the odds Infinite becomes the last MvC title ever released?

No worry, if it somehow become really disastrous, they can give a half-decade hiatus and actually take a new breath to the Vs. series then;
Re: Marvel vs Capcom Infinite Thread
#1958  August 02, 2017, 01:55:58 am
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Infinite wont be disatreous lmao. The game will do fine and will atleast be supported for the next 4 years
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Re: Marvel vs Capcom Infinite Thread
#1959  August 02, 2017, 02:04:44 am
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Re: Marvel vs Capcom Infinite Thread
#1960  August 02, 2017, 02:08:36 am
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