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Messages by anthonygamer

    

Re: Dead Or Alive 5

 August 25, 2015, 11:16:02 PM View in topic context
 Posted by anthonygamer  in Dead Or Alive 5 (Started by SNT September 14, 2011, 03:13:23 PM
 Board: Fighting Games

    

Re: Street Fighter V

 August 25, 2015, 12:45:04 AM View in topic context
 Posted by anthonygamer  in Street Fighter V (Started by O Ilusionista December 05, 2014, 01:44:16 PM
 Board: Fighting Games

Yes! One more time!
    

Re: Street Fighter V

 August 18, 2015, 11:26:52 PM View in topic context
 Posted by anthonygamer  in Street Fighter V (Started by O Ilusionista December 05, 2014, 01:44:16 PM
 Board: Fighting Games

Anyone noticed how some BG characters are animated at (apparently) 30fps? Take the London stage as an example. What is weird is that not all characters seem to be affected... There's a group of guards playing instruments in that stage, and the one to the left seems to be animated @60fps, whereas the one to the right playing the trumpet isn't.
Yeah, I noticed that during character intros. It looked so bad. Maybe they'll change that for the final release.
    

Re: Dead Or Alive 5

 August 18, 2015, 09:45:08 PM View in topic context
 Posted by anthonygamer  in Dead Or Alive 5 (Started by SNT September 14, 2011, 03:13:23 PM
 Board: Fighting Games

I hope Honoka, Rachel, and Tina make it in. If not, Japan can keep that game.
    

Re: Street Fighter V

 August 18, 2015, 06:34:31 AM View in topic context
 Posted by anthonygamer  in Street Fighter V (Started by O Ilusionista December 05, 2014, 01:44:16 PM
 Board: Fighting Games

The teleporting lag opponents are tough as hell. Gotta beat them with mostly just normals.

I'm glad we were able to get matches a lot faster than when the beta first came out. Good job with the update, Capcom.  :buttrox:
    

Re: Street Fighter V

 August 18, 2015, 02:14:34 AM View in topic context
 Posted by anthonygamer  in Street Fighter V (Started by O Ilusionista December 05, 2014, 01:44:16 PM
 Board: Fighting Games

    

Re: Street Fighter V

 August 18, 2015, 01:37:35 AM View in topic context
 Posted by anthonygamer  in Street Fighter V (Started by O Ilusionista December 05, 2014, 01:44:16 PM
 Board: Fighting Games

^ Not working? I made it back in 10 minutes ago.
    

Re: Street Fighter V

 August 17, 2015, 11:58:27 PM View in topic context
 Posted by anthonygamer  in Street Fighter V (Started by O Ilusionista December 05, 2014, 01:44:16 PM
 Board: Fighting Games

    

Re: Street Fighter V

 August 14, 2015, 11:07:50 PM View in topic context
 Posted by anthonygamer  in Street Fighter V (Started by O Ilusionista December 05, 2014, 01:44:16 PM
 Board: Fighting Games

Just made it into the beta again.  :buttrox:

Edit: Just chipped a chun li player out with V trigger, Shoryuken cancel into super. Man that was nice.
    

Re: Street Fighter V

 July 27, 2015, 11:48:27 PM View in topic context
 Posted by anthonygamer  in Street Fighter V (Started by O Ilusionista December 05, 2014, 01:44:16 PM
 Board: Fighting Games

Glad I got some matches in before it ended. I like this game so much more than SF4.
    

Re: Street Fighter V

 July 26, 2015, 09:13:58 PM View in topic context
 Posted by anthonygamer  in Street Fighter V (Started by O Ilusionista December 05, 2014, 01:44:16 PM
 Board: Fighting Games

    

Re: Street Fighter V

 July 26, 2015, 10:27:10 AM View in topic context
 Posted by anthonygamer  in Street Fighter V (Started by O Ilusionista December 05, 2014, 01:44:16 PM
 Board: Fighting Games

5 wins and no losses.

Had one of my worst connections against a ryu where that rollback stuff was happening like crazy. It's Street fighter X tekken all over again. I was still able to react with anti airs, but man the lag teleporting was insane. I threw a fireball and the game showed him jumping, but then he appeared back on the ground blocking.

Going to try and record some stuff tomorrow.
    

Re: Street Fighter V

 July 26, 2015, 01:23:53 AM View in topic context
 Posted by anthonygamer  in Street Fighter V (Started by O Ilusionista December 05, 2014, 01:44:16 PM
 Board: Fighting Games

Was able to get in again to practice combos for about 15 minutes. The combos are much easier to do in this.

Edit: Got in again!  :buttrox:

Edit2 : I won my first match. The netcode is good. Thank god.

Learning footsies in SF4 really paid off.
    

Re: Street Fighter V

 July 25, 2015, 12:32:24 PM View in topic context
 Posted by anthonygamer  in Street Fighter V (Started by O Ilusionista December 05, 2014, 01:44:16 PM
 Board: Fighting Games

I made it into the game, seen Chun li's boobs jiggle, did a hadoken and 3 kicks with Ryu, and then got disconnected.

Hopefully I can play for more than 10 seconds next time.
    

Re: Street Fighter V

 July 25, 2015, 04:44:24 AM View in topic context
 Posted by anthonygamer  in Street Fighter V (Started by O Ilusionista December 05, 2014, 01:44:16 PM
 Board: Fighting Games

I'm just happy they're extending the beta.

Watching Alex Valle's stream. As soon as he gets in, I'm starting up my PS4 to try. :)
    

Re: Street Fighter V

 July 24, 2015, 10:00:58 AM View in topic context
 Posted by anthonygamer  in Street Fighter V (Started by O Ilusionista December 05, 2014, 01:44:16 PM
 Board: Fighting Games

https://twitter.com/StreetFighter

@StreetFighter  5 minutes ago
We will be extending the Street Fighter V beta’s scheduled maintenance by 2 hours (3am PST). We apologize for the inconvenience.

 :wall:
    

Re: Street Fighter V

 July 24, 2015, 08:15:40 AM View in topic context
 Posted by anthonygamer  in Street Fighter V (Started by O Ilusionista December 05, 2014, 01:44:16 PM
 Board: Fighting Games

https://twitter.com/StreetFighter

@StreetFighter  14m14 minutes ago
Our servers will be undergoing scheduled maintenance starting from now until 1AM PDT.

2 hour wait.  :wall: Time to watch some fairy tail to kill time.
    

Re: Street Fighter V

 July 24, 2015, 04:32:07 AM View in topic context
 Posted by anthonygamer  in Street Fighter V (Started by O Ilusionista December 05, 2014, 01:44:16 PM
 Board: Fighting Games

Been stuck on the press any button screen. I hope they fix this soon.  :wall:
    

Re: Ultra Street Fighter 4

 July 16, 2015, 12:01:13 AM View in topic context
 Posted by anthonygamer  in Ultra Street Fighter 4 (Started by SNT July 17, 2013, 06:59:46 AM
 Board: Fighting Games

Go to training mode, turn the inputs on, and see what you're doing wrong.

There is nothing difficult about doing Ultras in this game. Even with the PS3's input lag.
    

Re: Ultra Street Fighter 4

 July 08, 2015, 06:19:24 AM View in topic context
 Posted by anthonygamer  in Ultra Street Fighter 4 (Started by SNT July 17, 2013, 06:59:46 AM
 Board: Fighting Games

This version is very good now. The only negatives that I can find are that my friends list still doesn't show up on the leaderboards and the connection bars before joining lobbies are still bad. Well, back to playing.