cool to see all this tekken chars having a go on mugen, i would recommend checking the movement on marshall law´s hands, look quite erratic perhaps less movement on them would make the animation look smoother, gran trabajo como siempre
Re: Melv's WIP threaddin' (boss character #2 + accepting palettes)
that ripping arm super idea sounds quite cool, is there any animation of him sticking a rival with that blade?, i think a grappling supper in which he stick an opponent repeatedly could be nice
Re: Reayonis New Char and (Buoh,Baraki, Joe, Nick, Warren) Power moves\Deadly moves
This new Siegfried is looking good, i concur on the look on the sword beign to plain compared to the rest of the body, voted for Nightmare and Ivy after that
Re: Basara's WIP thread (Finished AGP beta 1, back to normal WIPS)
Good going, the movement is smooth and glad youre inserting the blood effects, will you give him custom attacks? the only thing that pops out to me is the thin white outline but i guess it comes with the default spritework.
you guys know who this is right... for the guys who dont know soul calibur as much as other fans this is voldo soul calibur 1 sprite wip
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Yes!, Voldo is my favorite character from this game, so glad youre contemplating making him, just a fan comment on the matter, even tough i dont like the suits he uses when he shows way too much but crack i believe the Sc1 suit didnt represented the post-batoque style killer persona that he developed later over the series, like his second sc2 suit or his sc3 sun and moon costume, just as a matter of curiosity, why did you choosed this one?
Kudos on your effort
Re: Kairi from Street Fighter EX + edits 1st version